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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
77 89
78############################################################################# 90#############################################################################
79 91
80=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
81 93
105 117
106=item %cf::CFG 118=item %cf::CFG
107 119
108Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
110 129
111=back 130=back
112 131
113=cut 132=cut
114 133
118 utf8::encode $msg; 137 utf8::encode $msg;
119 138
120 $msg .= "\n" 139 $msg .= "\n"
121 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
122 141
123 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
124 }; 143 };
125} 144}
126 145
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 165
147$Event::DIED = sub { 166$Event::DIED = sub {
148 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
149}; 168};
150 169
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
156 171
157=over 4 172=over 4
158 173
174=item dumpval $ref
175
159=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
160 196
161use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
162 198
163=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
164 200
225} 261}
226 262
227sub freeze_mainloop { 263sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
229 265
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
312 352
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 354 or return;
315 355
356 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 361 and return;
319 362
320 aio_fsync $fh 363 aio_fsync $fh
321 and return; 364 and return;
330} 373}
331 374
332=back 375=back
333 376
334=cut 377=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 378
456############################################################################# 379#############################################################################
457 380
458=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
459 382
585our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 509our @CB_MAP = ();
587 510
588my %attachment; 511my %attachment;
589 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
590sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
592 521
593 use sort 'stable'; 522 use sort 'stable';
594 523
765# object support 694# object support
766 695
767sub reattach { 696sub reattach {
768 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 701
771 my $registry = $obj->registry; 702 my $registry = $obj->registry;
772 703
773 @$registry = (); 704 @$registry = ();
774 705
845 } 776 }
846 } else { 777 } else {
847 aio_unlink $filename; 778 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
849 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
850 } 787 }
851} 788}
852 789
853sub object_freezer_as_string { 790sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
860 797
861sub object_thawer_load { 798sub object_thawer_load {
862 my ($filename) = @_; 799 my ($filename) = @_;
863 800
864 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
865 805
866 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
867 or return; 807 or return;
868 808
869 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
906=cut 846=cut
907 847
908sub register_extcmd { 848sub register_extcmd {
909 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
910 850
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
915} 852}
916 853
917cf::player->attach ( 854cf::player->attach (
918 on_command => sub { 855 on_command => sub {
919 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
932 869
933 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
934 871
935 if (ref $msg) { 872 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 876 }
940 } 877 }
941 } else { 878 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 881
945 cf::override; 882 cf::override;
946 }, 883 },
947); 884);
948 885
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 886sub load_extension {
956 my ($path) = @_; 887 my ($path) = @_;
957 888
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 890 my $base = $1;
960 my $pkg = $1; 891 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
963 894
964 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
965 896
966 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 898 or die "$path: $!";
968 899
969 my $source = 900 my $source =
970 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
973 . "\n};\n1"; 904 . "\n};\n1";
974 905
975 eval $source 906 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 908 : "extension disabled.\n";
978 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 910 warn $@;
980 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
981 912 exit 1;
982# no strict 'refs'; 913 }
983# @{"$pkg\::ISA"} = ext::; 914 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 915 }
998 916
999 # remove commands 917 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 918}
1024 919
1025sub load_extensions { 920sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 922 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1032 } 927 }
1033} 928}
1034 929
1035############################################################################# 930#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 931
1073=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1074 933
1075Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1076 935
1077=cut 936=cut
1078 937
1079package cf::player; 938package cf::player;
1080 939
940use Coro::AIO;
941
1081=head3 cf::player 942=head3 cf::player
1082 943
1083=over 4 944=over 4
1084 945
1085=item cf::player::find $login 946=item cf::player::find $login
1086 947
1087Returns the given player object, loading it if necessary (might block). 948Returns the given player object, loading it if necessary (might block).
1088 949
1089=cut 950=cut
1090 951
952sub playerdir($) {
953 cf::localdir
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
1091sub path($) { 960sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 962
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 963 (playerdir $login) . "/$login.pl"
1095} 964}
1096 965
1097sub find_active($) { 966sub find_active($) {
1098 $cf::PLAYER{$_[0]} 967 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 968 and $cf::PLAYER{$_[0]}->active
1102 971
1103sub exists($) { 972sub exists($) {
1104 my ($login) = @_; 973 my ($login) = @_;
1105 974
1106 $cf::PLAYER{$login} 975 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 976 or cf::sync_job { !aio_stat path $login }
1108} 977}
1109 978
1110sub find($) { 979sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 980 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 981 my $login = $_[0];
1113 982
1114 my $guard = cf::lock_acquire "user_find:$login"; 983 my $guard = cf::lock_acquire "user_find:$login";
1115 984
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
1117 }; 990 }
1118} 991}
1119 992
1120sub save($) { 993sub save($) {
1121 my ($pl) = @_; 994 my ($pl) = @_;
1122 995
1124 997
1125 my $path = path $pl; 998 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 999 my $guard = cf::lock_acquire "user_save:$path";
1127 1000
1128 return if $pl->{deny_save}; 1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1004 $pl->{last_save} = $cf::RUNTIME;
1130 1005
1131 Coro::cede;
1132 $pl->save_pl ($path); 1006 $pl->save_pl ($path);
1133 Coro::cede; 1007 Coro::cede;
1134} 1008}
1135 1009
1136sub new($) { 1010sub new($) {
1144 $cf::PLAYER{$login} = $self; 1018 $cf::PLAYER{$login} = $self;
1145 1019
1146 $self 1020 $self
1147} 1021}
1148 1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1100}
1101
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1103
1151Sends an ext reply to the player. 1104Sends an ext reply to the player.
1152 1105
1153=cut 1106=cut
1174package cf::map; 1127package cf::map;
1175 1128
1176use Fcntl; 1129use Fcntl;
1177use Coro::AIO; 1130use Coro::AIO;
1178 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1179our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1181 1138
1182sub generate_random_map { 1139sub generate_random_map {
1183 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1142 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1199} 1284}
1200 1285
1201# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1202# all maps in C++... 1287# all maps in C++...
1203sub change_all_map_light { 1288sub change_all_map_light {
1205 1290
1206 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1208} 1293}
1209 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1210sub try_load_header($) { 1308sub load_header_from($) {
1211 my ($path) = @_; 1309 my ($self, $path) = @_;
1212 1310
1213 utf8::encode $path; 1311 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1215 or return; 1316 or return;
1216 1317
1217 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1218 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1219 1364
1220 # for better error messages only, will be overwritten 1365 1
1221 $map->path ($path);
1222
1223 $map->load_header ($path)
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229} 1366}
1230 1367
1231sub find; 1368sub find;
1232sub find { 1369sub find {
1233 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1234 1371
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1373
1240 cf::lock_wait "map_find:$key"; 1374 cf::lock_wait "map_find:$path";
1241 1375
1242 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1377 my $guard = cf::lock_acquire "map_find:$path";
1244 1378 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1379 or return;
1264 1380
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1381 $map->{last_save} = $cf::RUNTIME;
1277 1382
1278 Coro::cede; 1383 $map->load_header
1384 or return;
1279 1385
1280 if ($map->should_reset) { 1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1389 $map->reset;
1282 undef $guard; 1390 undef $guard;
1283 $map = find $path 1391 return find $path;
1284 or return;
1285 } 1392 }
1286 1393
1287 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1288 } 1395 }
1289} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1290 1400
1291sub load { 1401sub load {
1292 my ($self) = @_; 1402 my ($self) = @_;
1293 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1294 my $path = $self->{path}; 1406 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1407 my $guard = cf::lock_acquire "map_load:$path";
1296 1408
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1410
1299 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1300 1412
1301 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1302 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1418 or return;
1304 1419
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1307 1422
1308 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1424 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1426 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1313 } 1428 }
1314 } 1429 }
1315 1430
1316 Coro::cede; 1431 Coro::cede;
1317 1432
1318 # now do the right thing for maps 1433 # now do the right thing for maps
1319 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1320 1435
1321 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1322 $self->{deny_save} = 1; 1437 $self->decay_objects;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1328 $self->set_darkness_map; 1441 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1331 $self->activate; 1445 $self->activate;
1332 } 1446 }
1333 1447
1334 Coro::cede; 1448 $self->post_load;
1335 1449
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1337} 1484}
1338 1485
1339sub find_sync { 1486sub find_sync {
1340 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1341 1488
1342 cf::sync_job { cf::map::find $path, $origin } 1489 cf::sync_job { find $path, $origin }
1343} 1490}
1344 1491
1345sub do_load_sync { 1492sub do_load_sync {
1346 my ($map) = @_; 1493 my ($map) = @_;
1347 1494
1348 cf::sync_job { $map->load }; 1495 cf::sync_job { $map->load };
1349} 1496}
1350 1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1351sub save { 1528sub save {
1352 my ($self) = @_; 1529 my ($self) = @_;
1353 1530
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1532
1356 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1357 1534
1358 return unless $self->dirty; 1535 return unless $self->dirty;
1359 1536
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1537 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1539
1363 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1364 1541
1365 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1366 1543
1369 cf::async { 1546 cf::async {
1370 $_->contr->save for $self->players; 1547 $_->contr->save for $self->players;
1371 }; 1548 };
1372 1549
1373 if ($uniq) { 1550 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1553 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1555 }
1379} 1556}
1380 1557
1381sub swap_out { 1558sub swap_out {
1382 my ($self) = @_; 1559 my ($self) = @_;
1396 1573
1397sub reset_at { 1574sub reset_at {
1398 my ($self) = @_; 1575 my ($self) = @_;
1399 1576
1400 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1402 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1403 1580
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1583
1411 my ($self) = @_; 1588 my ($self) = @_;
1412 1589
1413 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1414} 1591}
1415 1592
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1593sub reset {
1438 my ($self) = @_; 1594 my ($self) = @_;
1439 1595
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1597
1442 return if $self->players; 1598 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1444 1600
1445 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1446 1602
1447 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1448 1607
1449 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1450 1609
1451 $self->unlink_save; 1610 $self->unlink_save;
1452 $self->destroy; 1611 $self->destroy;
1455my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1456 1615
1457sub nuke { 1616sub nuke {
1458 my ($self) = @_; 1617 my ($self) = @_;
1459 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1463 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1464} 1632}
1465 1633
1466sub customise_for { 1634=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1635
1469 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1471 }
1472 1638
1473 $map 1639=cut
1474}
1475 1640
1476sub emergency_save { 1641sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1478 1644
1479 warn "enter emergency map save\n"; 1645 my @paths;
1480 1646
1481 cf::sync_job { 1647 for (@$files) {
1482 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1483 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1484 }; 1653 }
1485 1654
1486 warn "end emergency map save\n"; 1655 \@paths
1487} 1656}
1488 1657
1489package cf; 1658package cf;
1490 1659
1491=back 1660=back
1492 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1493 1688
1494=head3 cf::object::player 1689=head3 cf::object::player
1495 1690
1496=over 4 1691=over 4
1497 1692
1537 1732
1538=item $player_object->enter_link 1733=item $player_object->enter_link
1539 1734
1540Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1541 1736
1542The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1543I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1544 1739
1740Will never block.
1741
1545=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1546 1743
1547Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 1747fails, to the emergency map position.
1551 1748
1552Might block. 1749Might block.
1553 1750
1554=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1555 1762
1556sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1557 my ($self) = @_; 1764 my ($self) = @_;
1558 1765
1559 $self->deactivate_recursive; 1766 $self->deactivate_recursive;
1560 1767
1561 return if $self->map == $LINK_MAP; 1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 1769
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 1771 if $self->map;
1565 1772
1566 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1567} 1774}
1568 1775
1569sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1571 1778
1589 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1592 1799
1593 $map->load; 1800 $map->load;
1801 $map->load_diag;
1594 1802
1595 return unless $self->contr->active; 1803 return unless $self->contr->active;
1596 $self->activate_recursive; 1804 $self->activate_recursive;
1597 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1598} 1806}
1637 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1638 1846
1639 $self->enter_link; 1847 $self->enter_link;
1640 1848
1641 (async { 1849 (async {
1642 $path = new cf::path $path; 1850 my $map = eval {
1643
1644 my $map = cf::map::find $path->as_string; 1851 my $map = cf::map::find $path;
1645 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1646 1853 $map
1647# warn "entering ", $map->path, " at ($x, $y)\n" 1854 } or
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1651 1856
1652 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1653 })->prio (1); 1858 })->prio (1);
1654} 1859}
1655 1860
1659 1864
1660sub parse_random_map_params { 1865sub parse_random_map_params {
1661 my ($spec) = @_; 1866 my ($spec) = @_;
1662 1867
1663 my $rmp = { # defaults 1868 my $rmp = { # defaults
1664 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1665 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1666 }; 1873 };
1667 1874
1668 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1670 1877
1674 $rmp 1881 $rmp
1675} 1882}
1676 1883
1677sub prepare_random_map { 1884sub prepare_random_map {
1678 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1679 1888
1680 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1681 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1682 # that depends on the exit object 1891 # that depends on the exit object
1683 1892
1684 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1685 1894
1686 if ($exit->map) { 1895 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1688 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1691 } 1900 }
1692 1901
1693 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1694 1903
1695 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1696 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1697 1907
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1700 1912
1701 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef); 1914 $exit->msg (undef);
1703 } 1915 }
1704} 1916}
1705 1917
1706sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1707 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1708 1920
1709 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1710 1931
1711 $self->enter_link; 1932 $self->enter_link;
1712 1933
1713 (async { 1934 (async {
1714 $self->deactivate_recursive; # just to be sure 1935 $self->deactivate_recursive; # just to be sure
1715 unless (eval { 1936 unless (eval {
1716 prepare_random_map $exit 1937 $self->goto ($slaying, $hp, $sp);
1717 if $exit->slaying eq "/!";
1718
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1721 1938
1722 1; 1939 1;
1723 }) { 1940 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1725 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1728 1945
1729 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1730 $self->leave_link; 1947 $self->leave_link;
1731 } 1948 }
1786 # get handled first 2003 # get handled first
1787 my $queue = delete $ns->{query_queue} 2004 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here 2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789 2006
1790 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1791 2009
1792 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1793 2011
1794 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) { 2013 if (@$queue) {
2014 sub db_sync() { 2232 sub db_sync() {
2015 db_save if $dirty; 2233 db_save if $dirty;
2016 undef $dirty; 2234 undef $dirty;
2017 } 2235 }
2018 2236
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
2020 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
2021 }); 2244 );
2022 2245
2023 sub db_dirty() { 2246 sub db_dirty() {
2024 $dirty = 1; 2247 $dirty = 1;
2025 $idle->start; 2248 $idle->start;
2026 } 2249 }
2047 }, 2270 },
2048 ); 2271 );
2049} 2272}
2050 2273
2051############################################################################# 2274#############################################################################
2052# the server's main() 2275# the server's init and main functions
2276
2277sub load_resources {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2279 or die "unable to load regions file\n";#d#
2280}
2053 2281
2054sub cfg_load { 2282sub cfg_load {
2055 open my $fh, "<:utf8", cf::confdir . "/config" 2283 open my $fh, "<:utf8", cf::confdir . "/config"
2056 or return; 2284 or return;
2057 2285
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 2293
2066 if (exists $CFG{mlockall}) { 2294 if (exists $CFG{mlockall}) {
2067 eval { 2295 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 2297 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 2298 };
2071 warn $@ if $@; 2299 warn $@ if $@;
2072 } 2300 }
2301}
2302
2303sub init {
2304 load_resources;
2073} 2305}
2074 2306
2075sub main { 2307sub main {
2076 # we must not ever block the main coroutine 2308 # we must not ever block the main coroutine
2077 local $Coro::idle = sub { 2309 local $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2311 (async {
2079 async { Event::one_event }; 2312 Event::one_event;
2313 })->prio (Coro::PRIO_MAX);
2080 }; 2314 };
2081 2315
2082 cfg_load; 2316 cfg_load;
2083 db_load; 2317 db_load;
2084 load_extensions; 2318 load_extensions;
2319
2320 $TICK_WATCHER->start;
2085 Event::loop; 2321 Event::loop;
2086} 2322}
2087 2323
2088############################################################################# 2324#############################################################################
2089# initialisation 2325# initialisation and cleanup
2326
2327# install some emergency cleanup handlers
2328BEGIN {
2329 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal (
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal";
2337 },
2338 );
2339 }
2340}
2341
2342sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop;
2344
2345 warn "enter emergency perl save\n";
2346
2347 cf::sync_job {
2348 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n";
2352 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next;
2355 $pl->save;
2356 }
2357 warn "end emergency player save\n";
2358
2359 warn "begin emergency map save\n";
2360 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next;
2363 $map->save;
2364 }
2365 warn "end emergency map save\n";
2366 };
2367
2368 warn "leave emergency perl save\n";
2369}
2090 2370
2091sub reload() { 2371sub reload() {
2092 # can/must only be called in main 2372 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 2373 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n"; 2374 warn "can only reload from main coroutine";
2095 return; 2375 return;
2096 } 2376 }
2097 2377
2098 warn "reloading..."; 2378 warn "reloading...";
2099 2379
2100 my $guard = freeze_mainloop; 2380 warn "cancelling server ticker";
2381 $TICK_WATCHER->cancel;
2382
2101 cf::emergency_save; 2383 cf::emergency_save;
2102 2384
2103 eval { 2385 eval {
2104 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
2105 2387
2106 # cancel all watchers 2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
2107 for (Event::all_watchers) { 2392 for (Event::all_watchers) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL; 2393 $_->cancel if $_->data & WF_AUTOCANCEL;
2109 } 2394 }
2110 2395
2396 warn "flushing outstanding aio requests";
2397 for (;;) {
2398 IO::AIO::flush;
2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
2111 # cancel all extension coros 2404 warn "cancelling all extension coros";
2112 $_->cancel for values %EXT_CORO; 2405 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = (); 2406 %EXT_CORO = ();
2114 2407
2115 # unload all extensions 2408 warn "removing commands";
2116 for (@exts) { 2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
2117 warn "unloading <$_>"; 2416 warn "... unloading $pkg";
2118 unload_extension $_; 2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
2119 } 2423 }
2120 2424
2425 warn "... nuking $pkg";
2426 Symbol::delete_package $pkg;
2427 }
2428
2121 # unload all modules loaded from $LIBDIR 2429 warn "unloading all perl modules loaded from $LIBDIR";
2122 while (my ($k, $v) = each %INC) { 2430 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124 2432
2125 warn "removing <$k>"; 2433 warn "... unloading $k";
2126 delete $INC{$k}; 2434 delete $INC{$k};
2127 2435
2128 $k =~ s/\.pm$//; 2436 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g; 2437 $k =~ s/\//::/g;
2130 2438
2133 } 2441 }
2134 2442
2135 Symbol::delete_package $k; 2443 Symbol::delete_package $k;
2136 } 2444 }
2137 2445
2138 # sync database to disk
2139 cf::db_sync;
2140 IO::AIO::flush;
2141
2142 # get rid of safe::, as good as possible 2446 warn "getting rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 2447 Symbol::delete_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 2449
2146 # remove register_script_function callbacks
2147 # TODO
2148
2149 # unload cf.pm "a bit" 2450 warn "unloading cf.pm \"a bit\"";
2150 delete $INC{"cf.pm"}; 2451 delete $INC{"cf.pm"};
2151 2452
2152 # don't, removes xs symbols, too, 2453 # don't, removes xs symbols, too,
2153 # and global variables created in xs 2454 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 2455 #Symbol::delete_package __PACKAGE__;
2155 2456
2156 # reload cf.pm 2457 warn "unload completed, starting to reload now";
2458
2157 warn "reloading cf.pm"; 2459 warn "reloading cf.pm";
2158 require cf; 2460 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2160 2462
2161 # load config and database again 2463 warn "loading config and database again";
2162 cf::cfg_load; 2464 cf::cfg_load;
2163 cf::db_load; 2465 cf::db_load;
2164 2466
2165 # load extensions
2166 warn "load extensions"; 2467 warn "loading extensions";
2167 cf::load_extensions; 2468 cf::load_extensions;
2168 2469
2169 # reattach attachments to objects 2470 warn "reattaching attachments to objects/players";
2170 warn "reattach";
2171 _global_reattach; 2471 _global_reattach;
2472 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP;
2474
2475 warn "loading reloadable resources";
2476 load_resources;
2477
2478 warn "restarting server ticker";
2479
2480 $TICK_WATCHER->start;
2172 }; 2481 };
2173 2482
2174 if ($@) { 2483 if ($@) {
2175 warn $@; 2484 warn $@;
2176 warn "error while reloading, exiting."; 2485 warn "error while reloading, exiting.";
2177 exit 1; 2486 exit 1;
2178 } 2487 }
2179 2488
2180 warn "reloaded successfully"; 2489 warn "reloaded";
2181}; 2490};
2182 2491
2183############################################################################# 2492our $RELOAD_WATCHER; # used only during reload
2184
2185unless ($LINK_MAP) {
2186 $LINK_MAP = cf::map::new;
2187
2188 $LINK_MAP->width (41);
2189 $LINK_MAP->height (41);
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10,
2198 cb => sub {
2199 $_[0]->w->cancel;
2200
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 });
2219
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224}
2225
2226register "<global>", __PACKAGE__;
2227 2493
2228register_command "reload" => sub { 2494register_command "reload" => sub {
2229 my ($who, $arg) = @_; 2495 my ($who, $arg) = @_;
2230 2496
2231 if ($who->flag (FLAG_WIZ)) { 2497 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload."); 2498 $who->message ("reloading server.");
2499
2500 # doing reload synchronously and two reloads happen back-to-back,
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2233 reload; 2508 reload;
2234 $who->message ("end of reload."); 2509 undef $RELOAD_WATCHER;
2510 },
2511 );
2235 } 2512 }
2236}; 2513};
2237 2514
2238unshift @INC, $LIBDIR; 2515unshift @INC, $LIBDIR;
2516
2517my $bug_warning = 0;
2239 2518
2240$TICK_WATCHER = Event->timer ( 2519$TICK_WATCHER = Event->timer (
2241 reentrant => 0, 2520 reentrant => 0,
2521 parked => 1,
2242 prio => 0, 2522 prio => 0,
2243 at => $NEXT_TICK || $TICK, 2523 at => $NEXT_TICK || $TICK,
2244 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2245 cb => sub { 2525 cb => sub {
2526 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10;
2529 return;
2530 }
2531
2532 $NOW = Event::time;
2533
2246 cf::server_tick; # one server iteration 2534 cf::server_tick; # one server iteration
2247 $RUNTIME += $TICK; 2535 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK; 2536 $NEXT_TICK += $TICK;
2537
2538 $WAIT_FOR_TICK->broadcast;
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540
2541 Event::sweep;
2542 Coro::cede_notself;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2249 2546
2250 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2252 2549
2253 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2254 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2255 }, 2552 },
2256); 2553);
2257 2554
2258IO::AIO::max_poll_time $TICK * 0.2; 2555IO::AIO::max_poll_time $TICK * 0.1;
2259 2556
2260Event->io ( 2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
2261 fd => IO::AIO::poll_fileno, 2560 fd => IO::AIO::poll_fileno,
2262 poll => 'r', 2561 poll => 'r',
2263 prio => 5, 2562 prio => 6,
2264 data => WF_AUTOCANCEL, 2563 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb, 2564 cb => \&IO::AIO::poll_cb,
2266); 2565);
2267 2566
2268Event->timer ( 2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2269 data => WF_AUTOCANCEL, 2569 data => WF_AUTOCANCEL,
2270 after => 0, 2570 after => 1,
2271 interval => 10, 2571 interval => 10,
2272 cb => sub { 2572 prio => 6, # keep it lowest so it acts like a watchdog
2273 (Coro::unblock_sub { 2573 cb => Coro::unblock_sub {
2274 write_runtime 2574 write_runtime
2275 or warn "ERROR: unable to write runtime file: $!"; 2575 or warn "ERROR: unable to write runtime file: $!";
2276 })->();
2277 }, 2576 },
2278); 2577);
2279 2578
2280END { cf::emergency_save } 2579END { cf::emergency_save }
2281 2580

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