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Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC vs.
Revision 1.511 by root, Wed Apr 7 18:35:56 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.5 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 115our $NEXT_TICK;
52our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
53 124
54our %CFG; 125our %CFG;
55 126
56our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
57our $RUNTIME; 128our $RUNTIME;
129our $NOW;
58 130
59our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
60our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
61our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66 134
67# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69 137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
70binmode STDOUT; 148binmode STDOUT;
71binmode STDERR; 149binmode STDERR;
72 150
73# read virtual server time, if available 151# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
75 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
76 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
77 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
78} 156}
79 157
80mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
81mkdir cf::localdir . "/" . cf::playerdir; 159
82mkdir cf::localdir . "/" . cf::tmpdir; 160mkdir $_
83mkdir cf::localdir . "/" . cf::uniquedir; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
84mkdir $RANDOM_MAPS;
85 162
86our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
87 164
88sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
89 177
90############################################################################# 178#############################################################################
91 179
92=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
93 181
100=item $cf::RUNTIME 188=item $cf::RUNTIME
101 189
102The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
103every server tick. 191every server tick.
104 192
105=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
106 196
107The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
108be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
109 201
110=item $cf::NOW 202=item $cf::NOW
111 203
112The time of the last (current) server tick. 204The time of the last (current) server tick.
113 205
114=item $cf::TICK 206=item $cf::TICK
115 207
116The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
117 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
118=item %cf::CFG 220=item %cf::CFG
119 221
120Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
121from wherever your confdir points to. 223from wherever your confdir points to.
122 224
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 225=item cf::wait_for_tick, cf::wait_for_tick_begin
124 226
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 228returns directly I<after> the tick processing (and consequently, can only wake one process
127processing has been done. Call C<< ->wait >> on them to maximise the 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
128window of cpu time available, or simply to synchronise to the server tick. 230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
129 242
130=back 243=back
131 244
132=cut 245=cut
133 246
134BEGIN { 247$Coro::State::WARNHOOK = sub {
135 *CORE::GLOBAL::warn = sub {
136 my $msg = join "", @_; 248 my $msg = join "", @_;
137 utf8::encode $msg;
138 249
139 $msg .= "\n" 250 $msg .= "\n"
140 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
141 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
142 LOG llevError, $msg; 255 LOG llevError, $msg;
143 }; 256};
144} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
145 271
146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
148@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
149@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
150@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
151@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
152 279
153# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
154# within the Safe compartment. 281# within the Safe compartment.
155for my $pkg (qw( 282for my $pkg (qw(
156 cf::global cf::attachable 283 cf::global cf::attachable
157 cf::object cf::object::player 284 cf::object cf::object::player
158 cf::client cf::player 285 cf::client cf::player
159 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
160 cf::map cf::party cf::region 288 cf::party cf::region
161)) { 289)) {
162 no strict 'refs';
163 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
164} 291}
165 292
166$Event::DIED = sub { 293$EV::DIED = sub {
167 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
168}; 295};
296
297#############################################################################
169 298
170=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
171 300
172=over 4 301=over 4
173 302
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d 322 $d
194 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
195} 324}
196 325
197use JSON::Syck (); # TODO# replace by JSON::PC once working
198
199=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
200 327
201Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
202 329
203=cut
204
205sub from_json($) {
206 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
207 JSON::Syck::Load $_[0]
208}
209
210=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
211 331
212Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
213 333
214=cut 334=cut
215 335
216sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
218 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
219} 353}
220 354
221=item cf::lock_wait $string 355=item cf::lock_wait $string
222 356
223Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
224 358
225=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
226 360
227Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
230returned. 364returned.
231 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
232Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
234 371
235=cut 372=item $locked = cf::lock_active $string
236 373
237our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
238 379
239sub lock_wait($) { 380sub lock_wait($) {
240 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247} 382}
248 383
249sub lock_acquire($) { 384sub lock_acquire($) {
250 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
251 387
252 # wait, to be sure we are not locked 388sub lock_active($) {
253 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261} 390}
262 391
263sub freeze_mainloop { 392sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
265 394
266 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
267 $TICK_WATCHER->start; 396}
268 $WRITE_RUNTIME_WATCHER->start; 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
269 }; 462 }
270 $WRITE_RUNTIME_WATCHER->stop; 463};
271 $TICK_WATCHER->stop; 464
272 $guard 465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
273} 478}
274 479
275=item cf::async { BLOCK } 480=item cf::async { BLOCK }
276 481
277Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
282 487
283BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
284 489
285=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
286 491
287The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
290 496
291If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
294fast or be very important. 500fast or be very important.
297 503
298sub sync_job(&) { 504sub sync_job(&) {
299 my ($job) = @_; 505 my ($job) = @_;
300 506
301 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
302 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
304 512
305 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 514
307 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
308 516
309 my $busy = 1; 517 my $busy = 1;
310 my @res; 518 my @res;
311 519
312 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 522 @res = eval { $job->() };
314 warn $@ if $@; 523 warn $@ if $@;
315 undef $busy; 524 undef $busy;
316 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
317 526
318 while ($busy) { 527 while ($busy) {
319 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
320 } 532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
321 538
322 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
323 } else { 540 } else {
324 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
325 542
345 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
346 563
347 $coro 564 $coro
348} 565}
349 566
350sub write_runtime { 567=item fork_call { }, $args
351 my $runtime = cf::localdir . "/runtime";
352 568
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
354 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
355 573
356 my $value = $cf::RUNTIME + 90 + 10; 574=cut
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359 575
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0 576sub fork_call(&@) {
361 and return; 577 my ($cb, @args) = @_;
362 578
363 aio_fsync $fh 579 # we seemingly have to make a local copy of the whole thing,
364 and return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
365 582
366 close $fh 583 my @res = Coro::Util::fork_eval {
367 or return; 584 reset_signals;
585 &$cb
586 }, @args;
368 587
369 aio_rename "$runtime~", $runtime 588 wantarray ? @res : $res[-1]
370 and return; 589}
371 590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
372 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
373} 754}
374 755
375=back 756=back
376 757
377=cut 758=cut
378 759
379############################################################################# 760#############################################################################
380 761
381=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
382 763
383Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
384attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
385to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
386 767
387In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
388C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
389crossfire+). 770Deliantra).
390 771
391=over 4 772=over 4
392 773
393=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
394 775
438=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
439 820
440Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
441given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
442 823
443Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
444that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
445 826
446These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
447 828
448=over 4 829=over 4
557 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
558 939
559 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
560 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
561 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
562 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
563 944
564 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
565 my $pkg = shift @arg; 946 my $pkg = shift @arg;
566 947
567 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
596 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
597 } 978 }
598 979
599 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
600 } else { 981 } else {
601 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
602 } 983 }
603 984
604 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
605} 986}
606 987
608 if (ref $_[0]) { 989 if (ref $_[0]) {
609 _object_attach @_; 990 _object_attach @_;
610 } else { 991 } else {
611 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
612 } 993 }
994 _recalc_want;
613}; 995};
614 996
615# all those should be optimised 997# all those should be optimised
616sub cf::attachable::detach { 998sub cf::attachable::detach {
617 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
620 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
621 reattach ($obj); 1003 reattach ($obj);
622 } else { 1004 } else {
623 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
624 } 1006 }
1007 _recalc_want;
625}; 1008};
626 1009
627sub cf::attachable::attached { 1010sub cf::attachable::attached {
628 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
629 1012
644 "; 1027 ";
645 die if $@; 1028 die if $@;
646} 1029}
647 1030
648our $override; 1031our $override;
649our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
650 1033
651sub override { 1034sub override {
652 $override = 1; 1035 $override = 1;
653 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
654} 1037}
655 1038
656sub do_invoke { 1039sub do_invoke {
657 my $event = shift; 1040 my $event = shift;
658 my $callbacks = shift; 1041 my $callbacks = shift;
659 1042
660 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
661 1044
662 local $override; 1045 local $override;
663 1046
664 for (@$callbacks) { 1047 for (@$callbacks) {
665 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
674 } 1057 }
675 1058
676 0 1059 0
677} 1060}
678 1061
679=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
680 1063
681=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
682 1065
683Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
684 1067
685This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
686removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
687results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
688 1071
689=back 1072=back
690 1073
691=cut 1074=cut
692 1075
693############################################################################# 1076#############################################################################
694# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
695 1120
696sub reattach { 1121sub reattach {
697 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
698 my ($obj) = @_; 1123 my ($obj) = @_;
699 1124
1125 # no longer needed after getting rid of delete_package?
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 1127
702 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
703 1129
704 @$registry = (); 1130 @$registry = ();
705 1131
720cf::attachable->attach ( 1146cf::attachable->attach (
721 prio => -1000000, 1147 prio => -1000000,
722 on_instantiate => sub { 1148 on_instantiate => sub {
723 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
724 1150
725 $data = from_json $data; 1151 $data = decode_json $data;
726 1152
727 for (@$data) { 1153 for (@$data) {
728 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
729 1155
730 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1172sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
748 1174
749 sync_job { 1175 sync_job {
750 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
753 1180
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
757 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
758 close $fh; 1188 aio_close $fh;
759 1189
760 if (@$objs) { 1190 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
765 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
766 close $fh; 1199 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
768 } 1201 }
769 } else { 1202 } else {
770 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
771 } 1204 }
772 1205
773 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
774 } else { 1210 } else {
775 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
776 } 1212 }
777 } else { 1213 } else {
778 aio_unlink $filename; 1214 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
780 } 1216 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 } 1217 };
788} 1218}
789 1219
790sub object_freezer_as_string { 1220sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
792 1222
797 1227
798sub object_thawer_load { 1228sub object_thawer_load {
799 my ($filename) = @_; 1229 my ($filename) = @_;
800 1230
801 my ($data, $av); 1231 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
805 1232
806 (aio_load $filename, $data) >= 0 1233 (aio_load $filename, $data) >= 0
807 or return; 1234 or return;
808 1235
809 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
810 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
811 or return; 1238 or return;
1239
812 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
813 } 1242 }
814 1243
1244 utf8::decode (my $decname = $filename);
815 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
816 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
817 return ($data, $av); 1248 ($data, $av)
818} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
819 1256
820############################################################################# 1257#############################################################################
821# command handling &c 1258# command handling &c
822 1259
823=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
836 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
837} 1274}
838 1275
839=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
840 1277
841Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
842 1283
843If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
844called. 1285called.
845 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
846=cut 1298=cut
847 1299
848sub register_extcmd { 1300sub register_extcmd {
849 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
850 1302
851 $EXTCMD{$name} = $cb; 1303 $EXTCMD{$name} = $cb;
852} 1304}
853 1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
1313
854cf::player->attach ( 1314cf::player->attach (
855 on_command => sub { 1315 on_unknown_command => sub {
856 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
857 1317
858 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
859 or return; 1319 or return;
860 1320
865 cf::override; 1325 cf::override;
866 }, 1326 },
867 on_extcmd => sub { 1327 on_extcmd => sub {
868 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
869 1329
870 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
871 1331
872 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
873 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
874 if (my %reply = $cb->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
875 $pl->ext_reply ($msg->{msgid}, %reply);
876 }
877 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
878 } else { 1347 } else {
879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
880 } 1349 }
881 1350
882 cf::override; 1351 cf::override;
883 }, 1352 },
884); 1353);
885 1354
1355# "readahead" all extensions
886sub load_extension { 1356sub cache_extensions {
887 my ($path) = @_; 1357 my $grp = IO::AIO::aio_group;
888 1358
889 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
890 my $base = $1; 1360 for (grep /\.ext$/, @{$_[0]}) {
891 my $pkg = $1; 1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
892 $pkg =~ s/[^[:word:]]/_/g;
893 $pkg = "ext::$pkg";
894
895 warn "... loading '$path' into '$pkg'\n";
896
897 open my $fh, "<:utf8", $path
898 or die "$path: $!";
899
900 my $source =
901 "package $pkg; use strict; use utf8;\n"
902 . "#line 1 \"$path\"\n{\n"
903 . (do { local $/; <$fh> })
904 . "\n};\n1";
905
906 unless (eval $source) {
907 my $msg = $@ ? "$path: $@\n"
908 : "extension disabled.\n";
909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
910 warn $@;
911 warn "mandatory extension failed to load, exiting.\n";
912 exit 1;
913 } 1362 }
914 die $@;
915 } 1363 };
916 1364
917 push @EXTS, $pkg; 1365 $grp
918} 1366}
919 1367
920sub load_extensions { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
921 for my $ext (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
922 next unless -r $ext; 1373 next unless -r $path;
923 eval { 1374
924 load_extension $ext; 1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
925 1 1435 }
926 } or warn "$ext not loaded: $@"; 1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
927 } 1446 };
928} 1447}
929 1448
930############################################################################# 1449#############################################################################
931 1450
1451=back
1452
932=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
933 1454
934Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
935 1456
936=cut 1457=cut
937 1458
938package cf::player; 1459package cf::player;
939 1460
941 1462
942=head3 cf::player 1463=head3 cf::player
943 1464
944=over 4 1465=over 4
945 1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
946=item cf::player::find $login 1481=item cf::player::find $login
947 1482
948Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
949 1484
950=cut 1485=cut
951 1486
952sub playerdir($) { 1487sub playerdir($) {
953 cf::localdir 1488 "$PLAYERDIR/"
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958} 1490}
959 1491
960sub path($) { 1492sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962 1494
963 (playerdir $login) . "/$login.pl" 1495 (playerdir $login) . "/playerdata"
964} 1496}
965 1497
966sub find_active($) { 1498sub find_active($) {
967 $cf::PLAYER{$_[0]} 1499 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active 1500 and $cf::PLAYER{$_[0]}->active
971 1503
972sub exists($) { 1504sub exists($) {
973 my ($login) = @_; 1505 my ($login) = @_;
974 1506
975 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
977} 1509}
978 1510
979sub find($) { 1511sub find($) {
980 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0]; 1513 my $login = $_[0];
982 1514
983 my $guard = cf::lock_acquire "user_find:$login"; 1515 my $guard = cf::lock_acquire "user_find:$login";
984 1516
985 $cf::PLAYER{$_[0]} || do { 1517 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login 1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
987 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
988 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
989 } 1534 }
990 } 1535 }
991} 1536}
1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
992 1550
993sub save($) { 1551sub save($) {
994 my ($pl) = @_; 1552 my ($pl) = @_;
995 1553
996 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1001 return if $pl->{deny_save}; 1559 return if $pl->{deny_save};
1002 1560
1003 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1005 1563
1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1568
1006 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1007 Coro::cede; 1570 cf::cede_to_tick;
1008} 1571}
1009 1572
1010sub new($) { 1573sub new($) {
1011 my ($login) = @_; 1574 my ($login) = @_;
1012 1575
1018 $cf::PLAYER{$login} = $self; 1581 $cf::PLAYER{$login} = $self;
1019 1582
1020 $self 1583 $self
1021} 1584}
1022 1585
1586=item $player->send_msg ($channel, $msg, $color, [extra...])
1587
1588=cut
1589
1590sub send_msg {
1591 my $ns = shift->ns
1592 or return;
1593 $ns->send_msg (@_);
1594}
1595
1023=item $pl->quit_character 1596=item $pl->quit_character
1024 1597
1025Nukes the player without looking back. If logged in, the connection will 1598Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time. 1599be destroyed. May block for a long time.
1027 1600
1028=cut 1601=cut
1029 1602
1030sub quit_character { 1603sub quit_character {
1031 my ($pl) = @_; 1604 my ($pl) = @_;
1032 1605
1606 my $name = $pl->ob->name;
1607
1033 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1035 1610
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1040 1617
1041 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1620 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1621 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1622 $pl->destroy;
1623
1624 my $prefix = qr<^~\Q$name\E/>;
1625
1626 # nuke player maps
1627 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1628
1046 IO::AIO::aio_rmtree $temp; 1629 IO::AIO::aio_rmtree $temp;
1630}
1631
1632=item $pl->kick
1633
1634Kicks a player out of the game. This destroys the connection.
1635
1636=cut
1637
1638sub kick {
1639 my ($pl, $kicker) = @_;
1640
1641 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1642 $pl->killer ("kicked");
1643 $pl->ns->destroy;
1047} 1644}
1048 1645
1049=item cf::player::list_logins 1646=item cf::player::list_logins
1050 1647
1051Returns am arrayref of all valid playernames in the system, can take a 1648Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever. 1649while and may block, so not sync_job-capable, ever.
1053 1650
1054=cut 1651=cut
1055 1652
1056sub list_logins { 1653sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1654 my $dirs = aio_readdir $PLAYERDIR
1058 or return []; 1655 or return [];
1059 1656
1060 my @logins; 1657 my @logins;
1061 1658
1062 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1660 my $path = path $login;
1661
1662 # a .pst is a dead give-away for a valid player
1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1668 }
1066 1669
1067 utf8::decode $login; 1670 utf8::decode $login;
1068 push @logins, $login; 1671 push @logins, $login;
1069 } 1672 }
1070 1673
1097 } 1700 }
1098 1701
1099 \@paths 1702 \@paths
1100} 1703}
1101 1704
1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1706
1707Expand deliantra pod fragments into protocol xml.
1708
1102=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1103 1710
1104Sends an ext reply to the player. 1711Sends an ext reply to the player.
1105 1712
1106=cut 1713=cut
1107 1714
1108sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1109 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1110 1717
1111 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1112
1113 $self->send ("ext " . cf::to_json \%msg);
1114} 1719}
1115 1720
1116package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1117 1761
1118=back 1762=back
1119
1120 1763
1121=head3 cf::map 1764=head3 cf::map
1122 1765
1123=over 4 1766=over 4
1124 1767
1136our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1137our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1138 1781
1139sub generate_random_map { 1782sub generate_random_map {
1140 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1141 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1142 $self->_create_random_map ( 1788 $self->_create_random_map (
1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1146 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1147 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1179 my ($self, $merge) = @_; 1825 my ($self, $merge) = @_;
1180 1826
1181 # we have to keep some variables in memory intact 1827 # we have to keep some variables in memory intact
1182 local $self->{path}; 1828 local $self->{path};
1183 local $self->{load_path}; 1829 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186 1830
1187 $self->SUPER::thawer_merge ($merge); 1831 $self->SUPER::thawer_merge ($merge);
1188} 1832}
1189 1833
1190sub normalise { 1834sub normalise {
1237 $self->init; # pass $1 etc. 1881 $self->init; # pass $1 etc.
1238 return $self; 1882 return $self;
1239 } 1883 }
1240 } 1884 }
1241 1885
1242 Carp::carp "unable to resolve path '$path' (base '$base')."; 1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1243 () 1887 ()
1244} 1888}
1245 1889
1246sub init { 1890sub init {
1247 my ($self) = @_; 1891 my ($self) = @_;
1262 1906
1263# the original (read-only) location 1907# the original (read-only) location
1264sub load_path { 1908sub load_path {
1265 my ($self) = @_; 1909 my ($self) = @_;
1266 1910
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1911 "$MAPDIR/$self->{path}.map"
1268} 1912}
1269 1913
1270# the temporary/swap location 1914# the temporary/swap location
1271sub save_path { 1915sub save_path {
1272 my ($self) = @_; 1916 my ($self) = @_;
1273 1917
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1919 "$TMPDIR/$path.map"
1276} 1920}
1277 1921
1278# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1279sub uniq_path { 1923sub uniq_path {
1280 my ($self) = @_; 1924 my ($self) = @_;
1281 1925
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1927 "$UNIQUEDIR/$path"
1284} 1928}
1285 1929
1286# and all this just because we cannot iterate over 1930sub decay_objects {
1287# all maps in C++...
1288sub change_all_map_light {
1289 my ($change) = @_; 1931 my ($self) = @_;
1290 1932
1291 $_->change_map_light ($change) 1933 return if $self->{deny_reset};
1292 for grep $_->outdoor, values %cf::MAP; 1934
1935 $self->do_decay_objects;
1293} 1936}
1294 1937
1295sub unlink_save { 1938sub unlink_save {
1296 my ($self) = @_; 1939 my ($self) = @_;
1297 1940
1298 utf8::encode (my $save = $self->save_path); 1941 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1942 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1943 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306} 1944}
1307 1945
1308sub load_header_from($) { 1946sub load_header_from($) {
1309 my ($self, $path) = @_; 1947 my ($self, $path) = @_;
1310 1948
1311 utf8::encode $path; 1949 utf8::encode $path;
1312 #aio_open $path, O_RDONLY, 0 1950 my $f = new_from_file cf::object::thawer $path
1313 # or return;
1314
1315 $self->_load_header ($path)
1316 or return; 1951 or return;
1952
1953 $self->_load_header ($f)
1954 or return;
1955
1956 local $MAP_LOADING{$self->{path}} = $self;
1957 $f->resolve_delayed_derefs;
1317 1958
1318 $self->{load_path} = $path; 1959 $self->{load_path} = $path;
1319 1960
1320 1 1961 1
1321} 1962}
1360 $self->load_header_orig 2001 $self->load_header_orig
1361 or return; 2002 or return;
1362 $self->prepare_orig; 2003 $self->prepare_orig;
1363 } 2004 }
1364 2005
2006 $self->{deny_reset} = 1
2007 if $self->no_reset;
2008
2009 $self->default_region (cf::region::find_by_path $self->{path})
2010 unless $self->default_region;
2011
1365 1 2012 1
1366} 2013}
1367 2014
1368sub find; 2015sub find;
1369sub find { 2016sub find {
1370 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1371 2018
1372 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
1373 2020
2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1374 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
1375 2023
1376 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
1377 my $guard = cf::lock_acquire "map_find:$path";
1378 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
1379 or return; 2026 or return;
1380 2027
1381 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
1382 2029
1383 $map->load_header 2030 $map->load_header
1384 or return; 2031 or return;
1385 2032
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2037 undef $guard1;
1389 $map->reset; 2038 $map->reset;
1390 undef $guard;
1391 return find $path; 2039 return find $path;
1392 } 2040 }
1393 2041
1394 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
1395 } 2043 }
1396} 2044}
1397 2045
1398sub pre_load { } 2046sub pre_load { }
1399sub post_load { } 2047#sub post_load { } # XS
1400 2048
1401sub load { 2049sub load {
1402 my ($self) = @_; 2050 my ($self) = @_;
1403 2051
1404 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
1405 2053
1406 my $path = $self->{path}; 2054 my $path = $self->{path};
2055
2056 {
1407 my $guard = cf::lock_acquire "map_load:$path"; 2057 my $guard = cf::lock_acquire "map_data:$path";
1408 2058
2059 return unless $self->valid;
1409 return if $self->in_memory != cf::MAP_SWAPPED; 2060 return unless $self->in_memory == cf::MAP_SWAPPED;
1410 2061
1411 $self->in_memory (cf::MAP_LOADING); 2062 $self->in_memory (cf::MAP_LOADING);
1412 2063
1413 $self->alloc; 2064 $self->alloc;
1414 2065
1415 $self->pre_load; 2066 $self->pre_load;
2067 cf::cede_to_tick;
1416 2068
1417 $self->_load_objects ($self->{load_path}, 1) 2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2070 $f->skip_block;
2071 $self->_load_objects ($f)
1418 or return; 2072 or return;
1419 2073
1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
1421 if delete $self->{load_original}; 2075 if delete $self->{load_original};
1422 2076
1423 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
1424 utf8::encode $uniq; 2078 utf8::encode $uniq;
1425 if (aio_open $uniq, O_RDONLY, 0) { 2079 unless (aio_stat $uniq) {
2080 if (my $f = new_from_file cf::object::thawer $uniq) {
1426 $self->clear_unique_items; 2081 $self->clear_unique_items;
1427 $self->_load_objects ($uniq, 0); 2082 $self->_load_objects ($f);
2083 $f->resolve_delayed_derefs;
2084 }
1428 } 2085 }
1429 } 2086 }
1430 2087
1431 Coro::cede; 2088 $f->resolve_delayed_derefs;
1432 2089
2090 cf::cede_to_tick;
1433 # now do the right thing for maps 2091 # now do the right thing for maps
1434 $self->link_multipart_objects; 2092 $self->link_multipart_objects;
1435
1436 unless ($self->{deny_activate}) {
1437 $self->decay_objects;
1438 $self->fix_auto_apply;
1439 $self->update_buttons;
1440 Coro::cede;
1441 $self->set_darkness_map;
1442 $self->difficulty ($self->estimate_difficulty) 2093 $self->difficulty ($self->estimate_difficulty)
1443 unless $self->difficulty; 2094 unless $self->difficulty;
1444 Coro::cede; 2095 cf::cede_to_tick;
2096
2097 unless ($self->{deny_activate}) {
2098 $self->decay_objects;
2099 $self->fix_auto_apply;
2100 $self->update_buttons;
2101 cf::cede_to_tick;
1445 $self->activate; 2102 $self->activate;
2103 }
2104
2105 $self->{last_save} = $cf::RUNTIME;
2106 $self->last_access ($cf::RUNTIME);
2107
2108 $self->in_memory (cf::MAP_ACTIVE);
1446 } 2109 }
1447 2110
1448 $self->post_load; 2111 $self->post_load;
1449
1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451} 2112}
1452 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
1453sub customise_for { 2117sub customise_for {
1454 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
1455 2119
1456 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player; 2121 if $self->per_player;
1458 2122
2123# return find "?party/" . $ob->name . "/" . $self->{path}
2124# if $self->per_party;
2125
1459 $self 2126 $self
1460} 2127}
1461 2128
1462# find and load all maps in the 3x3 area around a map 2129# find and load all maps in the 3x3 area around a map
1463sub load_diag { 2130sub load_neighbours {
1464 my ($map) = @_; 2131 my ($map) = @_;
1465 2132
1466 my @diag; # diagonal neighbours 2133 my @neigh; # diagonal neighbours
1467 2134
1468 for (0 .. 3) { 2135 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_) 2136 my $neigh = $map->tile_path ($_)
1470 or next; 2137 or next;
1471 $neigh = find $neigh, $map 2138 $neigh = find $neigh, $map
1472 or next; 2139 or next;
1473 $neigh->load; 2140 $neigh->load;
1474 2141
2142 push @neigh,
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2143 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2144 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 } 2145 }
1478 2146
1479 for (@diag) { 2147 for (grep defined $_->[0], @neigh) {
2148 my ($path, $origin) = @$_;
1480 my $neigh = find @$_ 2149 my $neigh = find $path, $origin
1481 or next; 2150 or next;
1482 $neigh->load; 2151 $neigh->load;
1483 } 2152 }
1484} 2153}
1485 2154
1490} 2159}
1491 2160
1492sub do_load_sync { 2161sub do_load_sync {
1493 my ($map) = @_; 2162 my ($map) = @_;
1494 2163
2164 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2165 if $Coro::current == $Coro::main;
2166
1495 cf::sync_job { $map->load }; 2167 cf::sync_job { $map->load };
1496} 2168}
1497 2169
1498our %MAP_PREFETCH; 2170our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef; 2171our $MAP_PREFETCHER = undef;
1500 2172
1501sub find_async { 2173sub find_async {
1502 my ($path, $origin) = @_; 2174 my ($path, $origin, $load) = @_;
1503 2175
1504 $path = normalise $path, $origin && $origin->{path}; 2176 $path = normalise $path, $origin && $origin->{path};
1505 2177
1506 if (my $map = $cf::MAP{$path}) { 2178 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2179 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1508 } 2180 }
1509 2181
1510 undef $MAP_PREFETCH{$path}; 2182 $MAP_PREFETCH{$path} |= $load;
2183
1511 $MAP_PREFETCHER ||= cf::async { 2184 $MAP_PREFETCHER ||= cf::async {
2185 $Coro::current->{desc} = "map prefetcher";
2186
1512 while (%MAP_PREFETCH) { 2187 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) { 2188 while (my ($k, $v) = each %MAP_PREFETCH) {
1514 my $map = find $path 2189 if (my $map = find $k) {
1515 or next;
1516 $map->load; 2190 $map->load if $v;
2191 }
1517 2192
1518 delete $MAP_PREFETCH{$path}; 2193 delete $MAP_PREFETCH{$k};
1519 } 2194 }
1520 } 2195 }
1521 undef $MAP_PREFETCHER; 2196 undef $MAP_PREFETCHER;
1522 }; 2197 };
1523 $MAP_PREFETCHER->prio (6); 2198 $MAP_PREFETCHER->prio (6);
1526} 2201}
1527 2202
1528sub save { 2203sub save {
1529 my ($self) = @_; 2204 my ($self) = @_;
1530 2205
1531 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1532 2207
1533 $self->{last_save} = $cf::RUNTIME; 2208 $self->{last_save} = $cf::RUNTIME;
1534 2209
1535 return unless $self->dirty; 2210 return unless $self->dirty;
1536 2211
1542 return if $self->{deny_save}; 2217 return if $self->{deny_save};
1543 2218
1544 local $self->{last_access} = $self->last_access;#d# 2219 local $self->{last_access} = $self->last_access;#d#
1545 2220
1546 cf::async { 2221 cf::async {
2222 $Coro::current->{desc} = "map player save";
1547 $_->contr->save for $self->players; 2223 $_->contr->save for $self->players;
1548 }; 2224 };
2225
2226 cf::get_slot 0.02;
1549 2227
1550 if ($uniq) { 2228 if ($uniq) {
1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2229 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1552 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2230 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1553 } else { 2231 } else {
1559 my ($self) = @_; 2237 my ($self) = @_;
1560 2238
1561 # save first because save cedes 2239 # save first because save cedes
1562 $self->save; 2240 $self->save;
1563 2241
1564 my $lock = cf::lock_acquire "map_data:" . $self->path; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
1565 2243
1566 return if $self->players; 2244 return if $self->players;
1567 return if $self->in_memory != cf::MAP_IN_MEMORY; 2245 return if $self->in_memory != cf::MAP_ACTIVE;
1568 return if $self->{deny_save}; 2246 return if $self->{deny_save};
1569 2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
1570 $self->clear; 2252 $self->clear;
1571 $self->in_memory (cf::MAP_SWAPPED);
1572} 2253}
1573 2254
1574sub reset_at { 2255sub reset_at {
1575 my ($self) = @_; 2256 my ($self) = @_;
1576 2257
1577 # TODO: safety, remove and allow resettable per-player maps 2258 # TODO: safety, remove and allow resettable per-player maps
1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1579 return 1e99 if $self->{deny_reset}; 2259 return 1e99 if $self->{deny_reset};
1580 2260
1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2261 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2262 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1583 2263
1594 my ($self) = @_; 2274 my ($self) = @_;
1595 2275
1596 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597 2277
1598 return if $self->players; 2278 return if $self->players;
1599 return if $self->isa ("ext::map_per_player");#d#
1600 2279
1601 warn "resetting map ", $self->path;#d# 2280 warn "resetting map ", $self->path, "\n";
2281
2282 $self->in_memory (cf::MAP_SWAPPED);
2283
2284 # need to save uniques path
2285 unless ($self->{deny_save}) {
2286 my $uniq = $self->uniq_path; utf8::encode $uniq;
2287
2288 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2289 if $uniq;
2290 }
1602 2291
1603 delete $cf::MAP{$self->path}; 2292 delete $cf::MAP{$self->path};
1604 2293
1605 $self->in_memory (cf::MAP_SWAPPED); 2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
1606 $self->clear; 2296 $self->clear;
1607
1608 $_->clear_links_to ($self) for values %cf::MAP;
1609 2297
1610 $self->unlink_save; 2298 $self->unlink_save;
1611 $self->destroy; 2299 $self->destroy;
1612} 2300}
1613 2301
1614my $nuke_counter = "aaaa"; 2302my $nuke_counter = "aaaa";
1615 2303
1616sub nuke { 2304sub nuke {
1617 my ($self) = @_; 2305 my ($self) = @_;
1618 2306
2307 {
2308 my $lock = cf::lock_acquire "map_data:$self->{path}";
2309
1619 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1620 2311
1621 $self->unlink_save; 2312 $self->unlink_save;
1622 2313
1623 bless $self, "cf::map"; 2314 bless $self, "cf::map";
1624 delete $self->{deny_reset}; 2315 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2316 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2317 $self->reset_timeout (1);
1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2318 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628 2319
1629 $cf::MAP{$self->path} = $self; 2320 $cf::MAP{$self->path} = $self;
2321 }
1630 2322
1631 $self->reset; # polite request, might not happen 2323 $self->reset; # polite request, might not happen
2324}
2325
2326=item $maps = cf::map::tmp_maps
2327
2328Returns an arrayref with all map paths of currently instantiated and saved
2329maps. May block.
2330
2331=cut
2332
2333sub tmp_maps() {
2334 [
2335 map {
2336 utf8::decode $_;
2337 /\.map$/
2338 ? normalise $_
2339 : ()
2340 } @{ aio_readdir $TMPDIR or [] }
2341 ]
2342}
2343
2344=item $maps = cf::map::random_maps
2345
2346Returns an arrayref with all map paths of currently instantiated and saved
2347random maps. May block.
2348
2349=cut
2350
2351sub random_maps() {
2352 [
2353 map {
2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise "?random/$_"
2357 : ()
2358 } @{ aio_readdir $RANDOMDIR or [] }
2359 ]
1632} 2360}
1633 2361
1634=item cf::map::unique_maps 2362=item cf::map::unique_maps
1635 2363
1636Returns an arrayref of paths of all shared maps that have 2364Returns an arrayref of paths of all shared maps that have
1637instantiated unique items. May block. 2365instantiated unique items. May block.
1638 2366
1639=cut 2367=cut
1640 2368
1641sub unique_maps() { 2369sub unique_maps() {
1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2370 [
1643 or return; 2371 map {
1644
1645 my @paths;
1646
1647 for (@$files) {
1648 utf8::decode $_; 2372 utf8::decode $_;
1649 next if /\.pst$/; 2373 s/\.map$//; # TODO future compatibility hack
1650 next unless /^$PATH_SEP/o; 2374 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1651 2375 ? ()
1652 push @paths, cf::map::normalise $_; 2376 : normalise $_
2377 } @{ aio_readdir $UNIQUEDIR or [] }
1653 } 2378 ]
1654
1655 \@paths
1656} 2379}
1657 2380
1658package cf; 2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
1659 2412
1660=back 2413=back
1661 2414
1662=head3 cf::object 2415=head3 cf::object
1663 2416
1667 2420
1668=over 4 2421=over 4
1669 2422
1670=item $ob->inv_recursive 2423=item $ob->inv_recursive
1671 2424
1672Returns the inventory of the object _and_ their inventories, recursively. 2425Returns the inventory of the object I<and> their inventories, recursively,
2426but I<not> the object itself.
1673 2427
1674=cut 2428=cut
1675 2429
1676sub inv_recursive_; 2430sub inv_recursive_;
1677sub inv_recursive_ { 2431sub inv_recursive_ {
1680 2434
1681sub inv_recursive { 2435sub inv_recursive {
1682 inv_recursive_ inv $_[0] 2436 inv_recursive_ inv $_[0]
1683} 2437}
1684 2438
2439=item $ref = $ob->ref
2440
2441Creates and returns a persistent reference to an object that can be stored as a string.
2442
2443=item $ob = cf::object::deref ($refstring)
2444
2445returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2446even if the object actually exists. May block.
2447
2448=cut
2449
2450sub deref {
2451 my ($ref) = @_;
2452
2453 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2454 my ($uuid, $name) = ($1, $2);
2455 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2456 or return;
2457 $pl->ob->uuid eq $uuid
2458 or return;
2459
2460 $pl->ob
2461 } else {
2462 warn "$ref: cannot resolve object reference\n";
2463 undef
2464 }
2465}
2466
1685package cf; 2467package cf;
1686 2468
1687=back 2469=back
1688 2470
1689=head3 cf::object::player 2471=head3 cf::object::player
1695Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2477Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1696can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
1697dialogue with the given NPC character. 2479dialogue with the given NPC character.
1698 2480
1699=cut 2481=cut
2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
1700 2496
1701# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
1702# with dialog boxes. 2498# with dialog boxes.
1703#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
1704sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
1706 2502
1707 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2503 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1708 2504
1709 if ($self->{record_replies}) { 2505 if ($self->{record_replies}) {
1710 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2506 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2507
1711 } else { 2508 } else {
2509 my $pl = $self->contr;
2510
2511 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2512 my $dialog = $pl->{npc_dialog};
2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2514
2515 } else {
1712 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
1713 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2518 }
1714 } 2519 }
2520}
2521
2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2523
2524=cut
2525
2526sub cf::object::send_msg {
2527 my $pl = shift->contr
2528 or return;
2529 $pl->send_msg (@_);
1715} 2530}
1716 2531
1717=item $player_object->may ("access") 2532=item $player_object->may ("access")
1718 2533
1719Returns wether the given player is authorized to access resource "access" 2534Returns wether the given player is authorized to access resource "access"
1732 2547
1733=item $player_object->enter_link 2548=item $player_object->enter_link
1734 2549
1735Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
1736 2551
1737The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
1738I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
1739 2556
1740Will never block. 2557Will never block.
1741 2558
1742=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
1743 2560
1766 $self->deactivate_recursive; 2583 $self->deactivate_recursive;
1767 2584
1768 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2585 return if UNIVERSAL::isa $self->map, "ext::map_link";
1769 2586
1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2587 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1771 if $self->map; 2588 if $self->map && $self->map->{path} ne "{link}";
1772 2589
1773 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2590 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1774} 2591}
1775 2592
1776sub cf::object::player::leave_link { 2593sub cf::object::player::leave_link {
1777 my ($self, $map, $x, $y) = @_; 2594 my ($self, $map, $x, $y) = @_;
2595
2596 return unless $self->contr->active;
1778 2597
1779 my $link_pos = delete $self->{_link_pos}; 2598 my $link_pos = delete $self->{_link_pos};
1780 2599
1781 unless ($map) { 2600 unless ($map) {
1782 # restore original map position 2601 # restore original map position
1793 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
1794 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
1795 2614
1796 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
1797 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
1798 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
1799 2618
1800 $map->load; 2619 $map->load;
1801 $map->load_diag; 2620 $map->load_neighbours;
1802 2621
1803 return unless $self->contr->active; 2622 return unless $self->contr->active;
2623
2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
1804 $self->activate_recursive; 2628 $self->activate_recursive;
1805 $self->enter_map ($map, $x, $y);
1806} 2629}
1807 2630
1808cf::player->attach ( 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1809 on_logout => sub {
1810 my ($pl) = @_;
1811 2632
1812 # abort map switching before logout 2633Moves the player to the given map-path and coordinates by first freezing
1813 if ($pl->ob->{_link_pos}) { 2634her, loading and preparing them map, calling the provided $check callback
1814 cf::sync_job { 2635that has to return the map if sucecssful, and then unfreezes the player on
1815 $pl->ob->leave_link 2636the new (success) or old (failed) map position. In either case, $done will
1816 }; 2637be called at the end of this process.
1817 }
1818 },
1819 on_login => sub {
1820 my ($pl) = @_;
1821 2638
1822 # try to abort aborted map switching on player login :) 2639Note that $check will be called with a potentially non-loaded map, so if
1823 # should happen only on crashes 2640it needs a loaded map it has to call C<< ->load >>.
1824 if ($pl->ob->{_link_pos}) {
1825 $pl->ob->enter_link;
1826 (async {
1827 # we need this sleep as the login has a concurrent enter_exit running
1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1833 Coro::Timer::sleep 1;
1834 $pl->ob->leave_link;
1835 })->prio (2);
1836 }
1837 },
1838);
1839 2641
1840=item $player_object->goto ($path, $x, $y)
1841
1842=cut 2642=cut
2643
2644our $GOTOGEN;
1843 2645
1844sub cf::object::player::goto { 2646sub cf::object::player::goto {
1845 my ($self, $path, $x, $y) = @_; 2647 my ($self, $path, $x, $y, $check, $done) = @_;
2648
2649 # do generation counting so two concurrent goto's will be executed in-order
2650 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1846 2651
1847 $self->enter_link; 2652 $self->enter_link;
1848 2653
1849 (async { 2654 (async {
2655 $Coro::current->{desc} = "player::goto $path $x $y";
2656
2657 # *tag paths override both path and x|y
2658 if ($path =~ /^\*(.*)$/) {
2659 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2660 my $ob = $obs[rand @obs];
2661
2662 # see if we actually can go there
2663 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2664 $ob = $obs[rand @obs];
2665 } else {
2666 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668 # else put us there anyways for now #d#
2669
2670 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2671 } else {
2672 ($path, $x, $y) = (undef, undef, undef);
2673 }
2674 }
2675
1850 my $map = eval { 2676 my $map = eval {
1851 my $map = cf::map::find $path; 2677 my $map = defined $path ? cf::map::find $path : undef;
2678
2679 if ($map) {
1852 $map = $map->customise_for ($self) if $map; 2680 $map = $map->customise_for ($self);
2681 $map = $check->($map) if $check && $map;
2682 } else {
2683 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2684 }
2685
1853 $map 2686 $map
2687 };
2688
2689 if ($@) {
2690 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2691 LOG llevError | logBacktrace, Carp::longmess $@;
1854 } or 2692 }
1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1856 2693
2694 if ($gen == $self->{_goto_generation}) {
2695 delete $self->{_goto_generation};
1857 $self->leave_link ($map, $x, $y); 2696 $self->leave_link ($map, $x, $y);
2697 }
2698
2699 $done->() if $done;
1858 })->prio (1); 2700 })->prio (1);
1859} 2701}
1860 2702
1861=item $player_object->enter_exit ($exit_object) 2703=item $player_object->enter_exit ($exit_object)
1862 2704
1882} 2724}
1883 2725
1884sub prepare_random_map { 2726sub prepare_random_map {
1885 my ($exit) = @_; 2727 my ($exit) = @_;
1886 2728
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1888
1889 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
1890 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
1891 # that depends on the exit object 2731 # that depends on the exit object
1892 2732
1893 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
1895 if ($exit->map) { 2735 if ($exit->map) {
1896 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
1897 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
1898 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
1899 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
1900 } 2742 }
1901 2743
1902 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
1903 2745
1904 my $data = cf::to_json $rmp; 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1905 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
1907 2749
1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1909 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh; 2752 undef $fh;
1911 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
1912 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
1913 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
1914 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
1915 } 2761 }
1916} 2762}
1917 2763
1918sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
1919 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
1920 2766
1921 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
1922 2768
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1932 $self->enter_link; 2769 $self->enter_link;
1933 2770
1934 (async { 2771 (async {
1935 $self->deactivate_recursive; # just to be sure 2772 $Coro::current->{desc} = "enter_exit";
2773
1936 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
1937 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
1938 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
1939 1; 2795 1
1940 }) { 2796 }) {
1941 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
1942 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
1943 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
1944 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
1945 2801
1946 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
1947 $self->leave_link; 2803 $self->leave_link;
1948 } 2804 }
1949 })->prio (1); 2805 })->prio (1);
1962 2818
1963sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
1964 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
1965 2821
1966 utf8::encode $text; 2822 utf8::encode $text;
1967 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1968} 2824}
1969 2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2852
2853Send a drawinfo or msg packet to the client, formatting the msg for the
2854client if neccessary. C<$type> should be a string identifying the type of
2855the message, with C<log> being the default. If C<$color> is negative, suppress
2856the message unless the client supports the msg packet.
2857
2858=cut
2859
2860# non-persistent channels (usually the info channel)
2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2868 "c/identify" => {
2869 id => "infobox",
2870 title => "Identify",
2871 reply => undef,
2872 tooltip => "Items recently identified",
2873 },
2874 "c/examine" => {
2875 id => "infobox",
2876 title => "Examine",
2877 reply => undef,
2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2885 },
2886 "c/book" => {
2887 id => "infobox",
2888 title => "Book",
2889 reply => undef,
2890 tooltip => "The contents of a note or book",
2891 },
2892 "c/lookat" => {
2893 id => "infobox",
2894 title => "Look",
2895 reply => undef,
2896 tooltip => "What you saw there",
2897 },
2898 "c/who" => {
2899 id => "infobox",
2900 title => "Players",
2901 reply => undef,
2902 tooltip => "Shows players who are currently online",
2903 },
2904 "c/body" => {
2905 id => "infobox",
2906 title => "Body Parts",
2907 reply => undef,
2908 tooltip => "Shows which body parts you posess and are available",
2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2946 "c/uptime" => {
2947 id => "infobox",
2948 title => "Uptime",
2949 reply => undef,
2950 tooltip => "How long the server has been running since last restart",
2951 },
2952 "c/mapinfo" => {
2953 id => "infobox",
2954 title => "Map Info",
2955 reply => undef,
2956 tooltip => "Information related to the maps",
2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2972);
2973
2974sub cf::client::send_msg {
2975 my ($self, $channel, $msg, $color, @extra) = @_;
2976
2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2979
2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2981
2982 # check predefined channels, for the benefit of C
2983 if ($CHANNEL{$channel}) {
2984 $channel = $CHANNEL{$channel};
2985
2986 $self->ext_msg (channel_info => $channel);
2987 $channel = $channel->{id};
2988
2989 } elsif (ref $channel) {
2990 # send meta info to client, if not yet sent
2991 unless (exists $self->{channel}{$channel->{id}}) {
2992 $self->{channel}{$channel->{id}} = $channel;
2993 $self->ext_msg (channel_info => $channel);
2994 }
2995
2996 $channel = $channel->{id};
2997 }
2998
2999 return unless @extra || length $msg;
3000
3001 # default colour, mask it out
3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3003 if $color & cf::NDI_DEF;
3004
3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3008 );
3009
3010 $self->send_big_packet ($pkt);
3011}
3012
3013=item $client->ext_msg ($type, @msg)
3014
3015Sends an ext event to the client.
3016
3017=cut
3018
3019sub cf::client::ext_msg($$@) {
3020 my ($self, $type, @msg) = @_;
3021
3022 if ($self->extcmd == 2) {
3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3024 } elsif ($self->extcmd == 1) { # TODO: remove
3025 push @msg, msgtype => "event_$type";
3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3027 }
3028}
3029
3030=item $client->ext_reply ($msgid, @msg)
3031
3032Sends an ext reply to the client.
3033
3034=cut
3035
3036sub cf::client::ext_reply($$@) {
3037 my ($self, $id, @msg) = @_;
3038
3039 if ($self->extcmd == 2) {
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3041 } elsif ($self->extcmd == 1) {
3042 #TODO: version 1, remove
3043 unshift @msg, msgtype => "reply", msgid => $id;
3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3045 }
3046}
1970 3047
1971=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
1972 3049
1973Queues a query to the client, calling the given callback with 3050Queues a query to the client, calling the given callback with
1974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3051the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3052C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1976 3053
1977Queries can fail, so check the return code. Or don't, as queries will become 3054Queries can fail, so check the return code. Or don't, as queries will
1978reliable at some point in the future. 3055become reliable at some point in the future.
1979 3056
1980=cut 3057=cut
1981 3058
1982sub cf::client::query { 3059sub cf::client::query {
1983 my ($self, $flags, $text, $cb) = @_; 3060 my ($self, $flags, $text, $cb) = @_;
1991 utf8::encode $text; 3068 utf8::encode $text;
1992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3069 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1993 3070
1994 $self->send_packet ($self->{query_queue}[0][0]) 3071 $self->send_packet ($self->{query_queue}[0][0])
1995 if @{ $self->{query_queue} } == 1; 3072 if @{ $self->{query_queue} } == 1;
3073
3074 1
1996} 3075}
1997 3076
1998cf::client->attach ( 3077cf::client->attach (
3078 on_connect => sub {
3079 my ($ns) = @_;
3080
3081 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3082 },
1999 on_reply => sub { 3083 on_reply => sub {
2000 my ($ns, $msg) = @_; 3084 my ($ns, $msg) = @_;
2001 3085
2002 # this weird shuffling is so that direct followup queries 3086 # this weird shuffling is so that direct followup queries
2003 # get handled first 3087 # get handled first
2015 } else { 3099 } else {
2016 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3100 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2017 } 3101 }
2018 } 3102 }
2019 }, 3103 },
3104 on_exticmd => sub {
3105 my ($ns, $buf) = @_;
3106
3107 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3108
3109 if (ref $msg) {
3110 my ($type, $reply, @payload) =
3111 "ARRAY" eq ref $msg
3112 ? @$msg
3113 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3114
3115 my @reply;
3116
3117 if (my $cb = $EXTICMD{$type}) {
3118 @reply = $cb->($ns, @payload);
3119 }
3120
3121 $ns->ext_reply ($reply, @reply)
3122 if $reply;
3123
3124 } else {
3125 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3126 }
3127
3128 cf::override;
3129 },
2020); 3130);
2021 3131
2022=item $client->async (\&cb) 3132=item $client->async (\&cb)
2023 3133
2024Create a new coroutine, running the specified callback. The coroutine will 3134Create a new coroutine, running the specified callback. The coroutine will
2040 3150
2041 $coro 3151 $coro
2042} 3152}
2043 3153
2044cf::client->attach ( 3154cf::client->attach (
2045 on_destroy => sub { 3155 on_client_destroy => sub {
2046 my ($ns) = @_; 3156 my ($ns) = @_;
2047 3157
2048 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2049 }, 3159 },
2050); 3160);
2065our $safe = new Safe "safe"; 3175our $safe = new Safe "safe";
2066our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
2067 3177
2068$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
2069 3179
2070$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3180$safe->permit_only (Opcode::opset qw(
3181 :base_core :base_mem :base_orig :base_math :base_loop
3182 grepstart grepwhile mapstart mapwhile
3183 sort time
3184));
2071 3185
2072# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
2073 3187
2074=pod 3188=pod
2075 3189
2076The following fucntions and emthods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
2077 3191
2078 cf::object contr pay_amount pay_player map 3192 cf::object
3193 contr pay_amount pay_player map x y force_find force_add destroy
3194 insert remove name archname title slaying race decrease split
3195 value
3196
2079 cf::object::player player 3197 cf::object::player
2080 cf::player peaceful 3198 player
2081 cf::map trigger 3199
3200 cf::player
3201 peaceful
3202
3203 cf::map
3204 trigger
2082 3205
2083=cut 3206=cut
2084 3207
2085for ( 3208for (
2086 ["cf::object" => qw(contr pay_amount pay_player map)], 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3210 insert remove inv nrof name archname title slaying race
3211 decrease split destroy change_exp value msg lore send_msg)],
2087 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
2088 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
2089 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
2090) { 3215) {
2091 no strict 'refs'; 3216 no strict 'refs';
2092 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
2093 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2111 3236
2112 my $qcode = $code; 3237 my $qcode = $code;
2113 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2114 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
2115 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
2116 local $_; 3244 local $_;
2117 local @safe::cf::_safe_eval_args = values %vars;
2118 3245
2119 my $eval = 3246 my $eval =
2120 "do {\n" 3247 "do {\n"
2121 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2122 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
2123 . $code 3250 . $code
2124 . "\n}" 3251 . "\n}"
2125 ; 3252 ;
2126 3253
3254 if ($CFG{safe_eval}) {
2127 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
2128 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2129 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
2130 3263
2131 if ($@) { 3264 if ($@) {
2132 warn "$@"; 3265 warn "$@";
2133 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
2134 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
2153=cut 3286=cut
2154 3287
2155sub register_script_function { 3288sub register_script_function {
2156 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
2157 3290
2158 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
2159 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
2160} 3293}
2161 3294
2162=back 3295=back
2163 3296
2164=cut 3297=cut
2165
2166#############################################################################
2167
2168=head2 EXTENSION DATABASE SUPPORT
2169
2170Crossfire maintains a very simple database for extension use. It can
2171currently store anything that can be serialised using Storable, which
2172excludes objects.
2173
2174The parameter C<$family> should best start with the name of the extension
2175using it, it should be unique.
2176
2177=over 4
2178
2179=item $hashref = cf::db_get $family
2180
2181Return a hashref for use by the extension C<$family>, which can be
2182modified. After modifications, you have to call C<cf::db_dirty> or
2183C<cf::db_sync>.
2184
2185=item $value = cf::db_get $family => $key
2186
2187Returns a single value from the database
2188
2189=item cf::db_put $family => $hashref
2190
2191Stores the given family hashref into the database. Updates are delayed, if
2192you want the data to be synced to disk immediately, use C<cf::db_sync>.
2193
2194=item cf::db_put $family => $key => $value
2195
2196Stores the given C<$value> in the family hash. Updates are delayed, if you
2197want the data to be synced to disk immediately, use C<cf::db_sync>.
2198
2199=item cf::db_dirty
2200
2201Marks the database as dirty, to be updated at a later time.
2202
2203=item cf::db_sync
2204
2205Immediately write the database to disk I<if it is dirty>.
2206
2207=cut
2208
2209our $DB;
2210
2211{
2212 my $path = cf::localdir . "/database.pst";
2213
2214 sub db_load() {
2215 $DB = stat $path ? Storable::retrieve $path : { };
2216 }
2217
2218 my $pid;
2219
2220 sub db_save() {
2221 waitpid $pid, 0 if $pid;
2222 if (0 == ($pid = fork)) {
2223 $DB->{_meta}{version} = 1;
2224 Storable::nstore $DB, "$path~";
2225 rename "$path~", $path;
2226 cf::_exit 0 if defined $pid;
2227 }
2228 }
2229
2230 my $dirty;
2231
2232 sub db_sync() {
2233 db_save if $dirty;
2234 undef $dirty;
2235 }
2236
2237 my $idle = Event->idle (
2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
2244 );
2245
2246 sub db_dirty() {
2247 $dirty = 1;
2248 $idle->start;
2249 }
2250
2251 sub db_get($;$) {
2252 @_ >= 2
2253 ? $DB->{$_[0]}{$_[1]}
2254 : ($DB->{$_[0]} ||= { })
2255 }
2256
2257 sub db_put($$;$) {
2258 if (@_ >= 3) {
2259 $DB->{$_[0]}{$_[1]} = $_[2];
2260 } else {
2261 $DB->{$_[0]} = $_[1];
2262 }
2263 db_dirty;
2264 }
2265
2266 cf::global->attach (
2267 prio => 10000,
2268 on_cleanup => sub {
2269 db_sync;
2270 },
2271 );
2272}
2273 3298
2274############################################################################# 3299#############################################################################
2275# the server's init and main functions 3300# the server's init and main functions
2276 3301
3302sub load_facedata($) {
3303 my ($path) = @_;
3304
3305 # HACK to clear player env face cache, we need some signal framework
3306 # for this (global event?)
3307 %ext::player_env::MUSIC_FACE_CACHE = ();
3308
3309 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3310
3311 warn "loading facedata from $path\n";
3312
3313 my $facedata;
3314 0 < aio_load $path, $facedata
3315 or die "$path: $!";
3316
3317 $facedata = Coro::Storable::thaw $facedata;
3318
3319 $facedata->{version} == 2
3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
3321
3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3324 $facedata->{resource}{"res/exp_table"} = {
3325 type => FT_RSRC,
3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
3328 };
3329 cf::cede_to_tick;
3330
3331 {
3332 my $faces = $facedata->{faceinfo};
3333
3334 while (my ($face, $info) = each %$faces) {
3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3336
3337 cf::face::set_visibility $idx, $info->{visibility};
3338 cf::face::set_magicmap $idx, $info->{magicmap};
3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3341
3342 cf::cede_to_tick;
3343 }
3344
3345 while (my ($face, $info) = each %$faces) {
3346 next unless $info->{smooth};
3347
3348 my $idx = cf::face::find $face
3349 or next;
3350
3351 if (my $smooth = cf::face::find $info->{smooth}) {
3352 cf::face::set_smooth $idx, $smooth;
3353 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3354 } else {
3355 warn "smooth face '$info->{smooth}' not found for face '$face'";
3356 }
3357
3358 cf::cede_to_tick;
3359 }
3360 }
3361
3362 {
3363 my $anims = $facedata->{animinfo};
3364
3365 while (my ($anim, $info) = each %$anims) {
3366 cf::anim::set $anim, $info->{frames}, $info->{facings};
3367 cf::cede_to_tick;
3368 }
3369
3370 cf::anim::invalidate_all; # d'oh
3371 }
3372
3373 {
3374 my $res = $facedata->{resource};
3375
3376 while (my ($name, $info) = each %$res) {
3377 if (defined $info->{type}) {
3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3379
3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3381 cf::face::set_type $idx, $info->{type};
3382 } else {
3383 $RESOURCE{$name} = $info;
3384 }
3385
3386 cf::cede_to_tick;
3387 }
3388 }
3389
3390 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3391
3392 1
3393}
3394
3395cf::global->attach (on_resource_update => sub {
3396 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3397 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3398
3399 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3400 my $sound = $soundconf->{compat}[$_]
3401 or next;
3402
3403 my $face = cf::face::find "sound/$sound->[1]";
3404 cf::sound::set $sound->[0] => $face;
3405 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3406 }
3407
3408 while (my ($k, $v) = each %{$soundconf->{event}}) {
3409 my $face = cf::face::find "sound/$v";
3410 cf::sound::set $k => $face;
3411 }
3412 }
3413});
3414
3415register_exticmd fx_want => sub {
3416 my ($ns, $want) = @_;
3417
3418 while (my ($k, $v) = each %$want) {
3419 $ns->fx_want ($k, $v);
3420 }
3421};
3422
2277sub load_resources { 3423sub load_resource_file($) {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3433sub reload_regions {
3434 # HACK to clear player env face cache, we need some signal framework
3435 # for this (global event?)
3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3437
3438 load_resource_file "$MAPDIR/regions"
2279 or die "unable to load regions file\n";#d# 3439 or die "unable to load regions file\n";
2280}
2281 3440
2282sub cfg_load { 3441 for (cf::region::list) {
3442 $_->{match} = qr/$_->{match}/
3443 if exists $_->{match};
3444 }
3445}
3446
3447sub reload_facedata {
3448 load_facedata "$DATADIR/facedata"
3449 or die "unable to load facedata\n";
3450}
3451
3452sub reload_archetypes {
3453 load_resource_file "$DATADIR/archetypes"
3454 or die "unable to load archetypes\n";
3455}
3456
3457sub reload_treasures {
3458 load_resource_file "$DATADIR/treasures"
3459 or die "unable to load treasurelists\n";
3460}
3461
3462sub reload_resources {
3463 warn "reloading resource files...\n";
3464
3465 reload_facedata;
3466 reload_archetypes;
3467 reload_regions;
3468 reload_treasures;
3469
3470 warn "finished reloading resource files\n";
3471}
3472
3473sub reload_config {
3474 warn "reloading config file...\n";
3475
2283 open my $fh, "<:utf8", cf::confdir . "/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
2284 or return; 3477 or return;
2285 3478
2286 local $/; 3479 local $/;
2287 *CFG = YAML::Syck::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
2288 3481
2289 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2290 3483
2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2297 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
2298 }; 3491 };
2299 warn $@ if $@; 3492 warn $@ if $@;
2300 } 3493 }
2301}
2302 3494
2303sub init { 3495 warn "finished reloading resource files\n";
2304 load_resources; 3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
2305} 3524}
2306 3525
2307sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
2308 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
2309 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2311 (async { 3544 (async {
2312 Event::one_event; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3546 EV::loop EV::LOOP_ONESHOT;
2313 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
2314 }; 3548 };
2315 3549
2316 cfg_load; 3550 evthread_start IO::AIO::poll_fileno;
2317 db_load; 3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
2318 load_extensions; 3568 load_extensions;
2319 3569
2320 $TICK_WATCHER->start; 3570 utime time, time, $RUNTIMEFILE;
2321 Event::loop; 3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
2322} 3580}
2323 3581
2324############################################################################# 3582#############################################################################
2325# initialisation and cleanup 3583# initialisation and cleanup
2326 3584
2327# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
2328BEGIN { 3586BEGIN {
3587 our %SIGWATCHER = ();
2329 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal ( 3589 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
2337 },
2338 ); 3591 };
3592 }
3593}
3594
3595sub write_runtime_sync {
3596 my $t0 = EV::time;
3597
3598 # first touch the runtime file to show we are still running:
3599 # the fsync below can take a very very long time.
3600
3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3602
3603 my $guard = cf::lock_acquire "write_runtime";
3604
3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3606 or return;
3607
3608 my $value = $cf::RUNTIME + 90 + 10;
3609 # 10 is the runtime save interval, for a monotonic clock
3610 # 60 allows for the watchdog to kill the server.
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 # touch it again to show we are up-to-date
3620 aio_utime $fh, undef, undef;
3621
3622 close $fh
3623 or return;
3624
3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3626 and return;
3627
3628 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3629
2339 } 3630 1
3631}
3632
3633our $uuid_lock;
3634our $uuid_skip;
3635
3636sub write_uuid_sync($) {
3637 $uuid_skip ||= $_[0];
3638
3639 return if $uuid_lock;
3640 local $uuid_lock = 1;
3641
3642 my $uuid = "$LOCALDIR/uuid";
3643
3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3645 or return;
3646
3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3655 $uuid_skip = 0;
3656
3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3658 and return;
3659
3660 # always fsync - this file is important
3661 aio_fsync $fh
3662 and return;
3663
3664 close $fh
3665 or return;
3666
3667 aio_rename "$uuid~", $uuid
3668 and return;
3669
3670 warn "uuid file written ($value).\n";
3671
3672 1
3673
3674}
3675
3676sub write_uuid($$) {
3677 my ($skip, $sync) = @_;
3678
3679 $sync ? write_uuid_sync $skip
3680 : async { write_uuid_sync $skip };
2340} 3681}
2341 3682
2342sub emergency_save() { 3683sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
2344 3685
2345 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
2346 3687
2347 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
2348 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
2352 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next; 3700 $pl->valid or next;
3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2355 $pl->save; 3702 $pl->save;
2356 } 3703 }
2357 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
2358 3705
2359 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
2360 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next; 3709 $map->valid or next;
2363 $map->save; 3710 $map->save;
2364 } 3711 }
2365 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3713
3714 warn "emergency_perl_save: begin database checkpoint\n";
3715 BDB::db_env_txn_checkpoint $DB_ENV;
3716 warn "emergency_perl_save: end database checkpoint\n";
3717
3718 warn "emergency_perl_save: begin write uuid\n";
3719 write_uuid_sync 1;
3720 warn "emergency_perl_save: end write uuid\n";
2366 }; 3721 };
2367 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
2368 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
2369} 3729}
2370 3730
3731sub post_cleanup {
3732 my ($make_core) = @_;
3733
3734 warn Carp::longmess "post_cleanup backtrace"
3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3765}
3766
2371sub reload() { 3767sub do_reload_perl() {
2372 # can/must only be called in main 3768 # can/must only be called in main
2373 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
2374 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
2375 return; 3771 return;
2376 } 3772 }
2377 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = EV::time;
3777
3778 while ($RELOAD) {
2378 warn "reloading..."; 3779 warn "reloading...";
2379 3780
2380 warn "cancelling server ticker"; 3781 warn "entering sync_job";
2381 $TICK_WATCHER->cancel;
2382 3782
3783 cf::sync_job {
3784 cf::write_runtime_sync; # external watchdog should not bark
2383 cf::emergency_save; 3785 cf::emergency_save;
3786 cf::write_runtime_sync; # external watchdog should not bark
2384 3787
2385 eval { 3788 warn "syncing database to disk";
3789 BDB::db_env_txn_checkpoint $DB_ENV;
3790
2386 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
2387 3792
2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
2392 for (Event::all_watchers) {
2393 $_->cancel if $_->data & WF_AUTOCANCEL;
2394 }
2395
2396 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
2397 for (;;) { 3794 while (IO::AIO::nreqs || BDB::nreqs) {
2398 IO::AIO::flush; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
2404 warn "cancelling all extension coros";
2405 $_->cancel for values %EXT_CORO;
2406 %EXT_CORO = ();
2407
2408 warn "removing commands";
2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
2416 warn "... unloading $pkg";
2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
2423 } 3796 }
2424 3797
2425 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
2426 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
2427 } 3800 %EXT_CORO = ();
2428 3801
2429 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
2430 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2432 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
2433 warn "... unloading $k"; 3811 warn "... unloading $pkg";
2434 delete $INC{$k};
2435 3812
2436 $k =~ s/\.pm$//;
2437 $k =~ s/\//::/g;
2438
2439 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
2440 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
2441 } 3822 }
2442 3823
2443 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
2444 } 3839 }
2445 3840
2446 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
2447 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2449 3844
2450 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
2451 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2452 3848
2453 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
2454 # and global variables created in xs 3850 # and global variables created in xs
2455 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
2456 3852
2457 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
2458 3854
2459 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
2460 require cf; 3856 require cf;
2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
2462 3858
2463 warn "loading config and database again"; 3859 warn "loading config and database again";
2464 cf::cfg_load; 3860 cf::reload_config;
2465 cf::db_load;
2466 3861
2467 warn "loading extensions"; 3862 warn "loading extensions";
2468 cf::load_extensions; 3863 cf::load_extensions;
2469 3864
3865 if ($REATTACH_ON_RELOAD) {
2470 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
2471 _global_reattach; 3867 _global_reattach; # objects, sockets
2472 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3870 warn "reattaching attachments to players";
3871 reattach $_ for values %PLAYER;
3872 }
2474 3873
2475 warn "loading reloadable resources"; 3874 warn "running post_init jobs";
2476 load_resources; 3875 (pop @POST_INIT)->(1) while @POST_INIT;
2477 3876
2478 warn "restarting server ticker"; 3877 warn "leaving sync_job";
2479 3878
2480 $TICK_WATCHER->start; 3879 1
3880 } or do {
3881 warn $@;
3882 cf::cleanup "error while reloading, exiting.";
3883 };
3884
3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = EV::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3891};
3892
3893our $RELOAD_WATCHER; # used only during reload
3894
3895sub reload_perl() {
3896 # doing reload synchronously and two reloads happen back-to-back,
3897 # coro crashes during coro_state_free->destroy here.
3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3902 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3903 do_reload_perl;
3904 undef $RELOAD_WATCHER;
3905 };
2481 }; 3906 };
2482 3907}
2483 if ($@) {
2484 warn $@;
2485 warn "error while reloading, exiting.";
2486 exit 1;
2487 }
2488
2489 warn "reloaded";
2490};
2491
2492our $RELOAD_WATCHER; # used only during reload
2493 3908
2494register_command "reload" => sub { 3909register_command "reload" => sub {
2495 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
2496 3911
2497 if ($who->flag (FLAG_WIZ)) { 3912 if ($who->flag (FLAG_WIZ)) {
2498 $who->message ("reloading server."); 3913 $who->message ("reloading server.");
2499 3914 async {
2500 # doing reload synchronously and two reloads happen back-to-back, 3915 $Coro::current->{desc} = "perl_reload";
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2508 reload; 3916 reload_perl;
2509 undef $RELOAD_WATCHER;
2510 },
2511 ); 3917 };
2512 } 3918 }
2513}; 3919};
2514 3920
2515unshift @INC, $LIBDIR; 3921unshift @INC, $LIBDIR;
2516 3922
2517my $bug_warning = 0; 3923my $bug_warning = 0;
2518 3924
2519$TICK_WATCHER = Event->timer ( 3925our @WAIT_FOR_TICK;
2520 reentrant => 0, 3926our @WAIT_FOR_TICK_BEGIN;
2521 parked => 1, 3927
2522 prio => 0, 3928sub wait_for_tick {
2523 at => $NEXT_TICK || $TICK, 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2524 data => WF_AUTOCANCEL, 3930
2525 cb => sub { 3931 my $signal = new Coro::Signal;
3932 push @WAIT_FOR_TICK, $signal;
3933 $signal->wait;
3934}
3935
3936sub wait_for_tick_begin {
3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3938
3939 my $signal = new Coro::Signal;
3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3941 $signal->wait;
3942}
3943
3944sub tick {
2526 if ($Coro::current != $Coro::main) { 3945 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3946 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
2529 return; 3948 return;
2530 } 3949 }
2531 3950
2532 $NOW = Event::time;
2533
2534 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
2535 $RUNTIME += $TICK;
2536 $NEXT_TICK += $TICK;
2537 3952
2538 $WAIT_FOR_TICK->broadcast; 3953 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540 3954
2541 Event::sweep; 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2542 Coro::cede_notself; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2543 3957 Coro::async_pool {
2544# my $AFTER = Event::time; 3958 $Coro::current->{desc} = "runtime saver";
2545# warn $AFTER - $NOW;#d#
2546
2547 # if we are delayed by four ticks or more, skip them all
2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2549
2550 $TICK_WATCHER->at ($NEXT_TICK);
2551 $TICK_WATCHER->start;
2552 },
2553);
2554
2555IO::AIO::max_poll_time $TICK * 0.1;
2556
2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
2560 fd => IO::AIO::poll_fileno,
2561 poll => 'r',
2562 prio => 6,
2563 data => WF_AUTOCANCEL,
2564 cb => \&IO::AIO::poll_cb,
2565);
2566
2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2569 data => WF_AUTOCANCEL,
2570 after => 1,
2571 interval => 10,
2572 prio => 6, # keep it lowest so it acts like a watchdog
2573 cb => Coro::unblock_sub {
2574 write_runtime 3959 write_runtime_sync
2575 or warn "ERROR: unable to write runtime file: $!"; 3960 or warn "ERROR: unable to write runtime file: $!";
3961 };
2576 }, 3962 }
2577); 3963
3964 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3965 $sig->send;
3966 }
3967 while (my $sig = shift @WAIT_FOR_TICK) {
3968 $sig->send;
3969 }
3970
3971 $LOAD = ($NOW - $TICK_START) / $TICK;
3972 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3973
3974 if (0) {
3975 if ($NEXT_TICK) {
3976 my $jitter = $TICK_START - $NEXT_TICK;
3977 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3978 warn "jitter $JITTER\n";#d#
3979 }
3980 }
3981}
3982
3983{
3984 # configure BDB
3985
3986 BDB::min_parallel 16;
3987 BDB::max_poll_reqs $TICK * 0.1;
3988 $AnyEvent::BDB::WATCHER->priority (1);
3989
3990 unless ($DB_ENV) {
3991 $DB_ENV = BDB::db_env_create;
3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3997
3998 cf::sync_job {
3999 eval {
4000 BDB::db_env_open
4001 $DB_ENV,
4002 $BDBDIR,
4003 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4004 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4005 0666;
4006
4007 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4008 };
4009
4010 cf::cleanup "db_env_open(db): $@" if $@;
4011 };
4012 }
4013
4014 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4015 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4016 };
4017 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4018 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4019 };
4020 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4021 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4022 };
4023}
4024
4025{
4026 # configure IO::AIO
4027
4028 IO::AIO::min_parallel 8;
4029 IO::AIO::max_poll_time $TICK * 0.1;
4030 undef $AnyEvent::AIO::WATCHER;
4031}
4032
4033my $_log_backtrace;
4034
4035sub _log_backtrace {
4036 my ($msg, @addr) = @_;
4037
4038 $msg =~ s/\n//;
4039
4040 # limit the # of concurrent backtraces
4041 if ($_log_backtrace < 2) {
4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
4044 async {
4045 $Coro::current->{desc} = "abt $msg";
4046
4047 my @bt = fork_call {
4048 @addr = map { sprintf "%x", $_ } @addr;
4049 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4050 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4051 or die "addr2line: $!";
4052
4053 my @funcs;
4054 my @res = <$fh>;
4055 chomp for @res;
4056 while (@res) {
4057 my ($func, $line) = splice @res, 0, 2, ();
4058 push @funcs, "[$func] $line";
4059 }
4060
4061 @funcs
4062 };
4063
4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4066 LOG llevInfo, "[ABT] $_\n" for @bt;
4067 --$_log_backtrace;
4068 };
4069 } else {
4070 LOG llevInfo, "[ABT] $msg\n";
4071 LOG llevInfo, "[ABT] [suppressed]\n";
4072 }
4073}
4074
4075# load additional modules
4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
2578 4078
2579END { cf::emergency_save } 4079END { cf::emergency_save }
2580 4080
25811 40811
2582 4082

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