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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.117 by root, Mon Jan 1 17:50:26 2007 UTC vs.
Revision 1.204 by root, Fri Feb 2 19:59:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 70
58binmode STDOUT; 71binmode STDOUT;
59binmode STDERR; 72binmode STDERR;
60 73
61# read virtual server time, if available 74# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
73 86
74# a special map that is always available 87our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 88
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 89sub cf::map::normalise;
78 90
79############################################################################# 91#############################################################################
80 92
81=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
82 94
106 118
107=item %cf::CFG 119=item %cf::CFG
108 120
109Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
111 130
112=back 131=back
113 132
114=cut 133=cut
115 134
119 utf8::encode $msg; 138 utf8::encode $msg;
120 139
121 $msg .= "\n" 140 $msg .= "\n"
122 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
123 142
124 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
125 }; 144 };
126} 145}
127 146
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 166
148$Event::DIED = sub { 167$Event::DIED = sub {
149 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
150}; 169};
151 170
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
157 172
158=over 4 173=over 4
159 174
175=item dumpval $ref
176
160=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
161 197
162use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
163 199
164=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
165 201
180 216
181sub to_json($) { 217sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 218 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 219 JSON::Syck::Dump $_[0]
184} 220}
221
222=item cf::lock_wait $string
223
224Wait until the given lock is available. See cf::lock_acquire.
225
226=item my $lock = cf::lock_acquire $string
227
228Wait until the given lock is available and then acquires it and returns
229a Coro::guard object. If the guard object gets destroyed (goes out of scope,
230for example when the coroutine gets canceled), the lock is automatically
231returned.
232
233Lock names should begin with a unique identifier (for example, cf::map::find
234uses map_find and cf::map::load uses map_load).
235
236=cut
237
238our %LOCK;
239
240sub lock_wait($) {
241 my ($key) = @_;
242
243 # wait for lock, if any
244 while ($LOCK{$key}) {
245 push @{ $LOCK{$key} }, $Coro::current;
246 Coro::schedule;
247 }
248}
249
250sub lock_acquire($) {
251 my ($key) = @_;
252
253 # wait, to be sure we are not locked
254 lock_wait $key;
255
256 $LOCK{$key} = [];
257
258 Coro::guard {
259 # wake up all waiters, to be on the safe side
260 $_->ready for @{ delete $LOCK{$key} };
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
272 $TICK_WATCHER->stop;
273 $guard
274}
275
276=item cf::async { BLOCK }
277
278Currently the same as Coro::async_pool, meaning you cannot use
279C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
280thing you are allowed to do is call C<prio> on it.
281
282=cut
283
284BEGIN { *async = \&Coro::async_pool }
185 285
186=item cf::sync_job { BLOCK } 286=item cf::sync_job { BLOCK }
187 287
188The design of crossfire+ requires that the main coro ($Coro::main) is 288The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 289always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 303 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 304 # till the operation succeeds, freezing the server :/
205 305
206 # TODO: use suspend/resume instead 306 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 307 # (but this is cancel-safe)
208 local $FREEZE = 1; 308 my $freeze_guard = freeze_mainloop;
209 309
210 my $busy = 1; 310 my $busy = 1;
211 my @res; 311 my @res;
212 312
213 (Coro::async { 313 (async {
214 @res = eval { $job->() }; 314 @res = eval { $job->() };
215 warn $@ if $@; 315 warn $@ if $@;
216 undef $busy; 316 undef $busy;
217 })->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
218 318
219 while ($busy) { 319 while ($busy) {
220 Coro::cede_notself; 320 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 321 }
223 322
224 wantarray ? @res : $res[0] 323 wantarray ? @res : $res[0]
225 } else { 324 } else {
226 # we are in another coroutine, how wonderful, everything just works 325 # we are in another coroutine, how wonderful, everything just works
227 326
228 $job->() 327 $job->()
229 } 328 }
230} 329}
231 330
232=item $coro = cf::coro { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
233 332
234Creates and returns a new coro. This coro is automcatially being canceled 333Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 334extension calling this is being unloaded.
236 335
237=cut 336=cut
238 337
239sub coro(&) { 338sub async_ext(&) {
240 my $cb = shift; 339 my $cb = shift;
241 340
242 my $coro; $coro = async { 341 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 342
249 $coro->on_destroy (sub { 343 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 344 delete $EXT_CORO{$coro+0};
251 }); 345 });
252 $EXT_CORO{$coro+0} = $coro; 346 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
259 353
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 355 or return;
262 356
357 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 362 and return;
266 363
364 # always fsync - this file is important
267 aio_fsync $fh 365 aio_fsync $fh
268 and return; 366 and return;
269 367
270 close $fh 368 close $fh
271 or return; 369 or return;
277} 375}
278 376
279=back 377=back
280 378
281=cut 379=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 380
403############################################################################# 381#############################################################################
404 382
405=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
406 384
532our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 511our @CB_MAP = ();
534 512
535my %attachment; 513my %attachment;
536 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
537sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
539 523
540 use sort 'stable'; 524 use sort 'stable';
541 525
712# object support 696# object support
713 697
714sub reattach { 698sub reattach {
715 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 703
718 my $registry = $obj->registry; 704 my $registry = $obj->registry;
719 705
720 @$registry = (); 706 @$registry = ();
721 707
768 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
769 755
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 760 close $fh;
775 761
776 if (@$objs) { 762 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 768 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
784 } 770 }
785 } else { 771 } else {
786 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
792 } 778 }
793 } else { 779 } else {
794 aio_unlink $filename; 780 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
796 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
797 } 789 }
798} 790}
799 791
800sub object_freezer_as_string { 792sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
807 799
808sub object_thawer_load { 800sub object_thawer_load {
809 my ($filename) = @_; 801 my ($filename) = @_;
810 802
811 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
812 807
813 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
814 or return; 809 or return;
815 810
816 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 812 (aio_load "$filename.pst", $av) >= 0
818 or return; 813 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 814 $av = eval { (Storable::thaw $av)->{objs} };
820 } 815 }
821 816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 819 return ($data, $av);
823} 820}
824 821
825############################################################################# 822#############################################################################
826# command handling &c 823# command handling &c
851=cut 848=cut
852 849
853sub register_extcmd { 850sub register_extcmd {
854 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
855 852
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
860} 854}
861 855
862cf::player->attach ( 856cf::player->attach (
863 on_command => sub { 857 on_command => sub {
864 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
877 871
878 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
879 873
880 if (ref $msg) { 874 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 878 }
885 } 879 }
886 } else { 880 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 883
890 cf::override; 884 cf::override;
891 }, 885 },
892); 886);
893 887
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 888sub load_extension {
901 my ($path) = @_; 889 my ($path) = @_;
902 890
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 892 my $base = $1;
905 my $pkg = $1; 893 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
908 896
909 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
910 898
911 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 900 or die "$path: $!";
913 901
914 my $source = 902 my $source =
915 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
918 . "\n};\n1"; 906 . "\n};\n1";
919 907
920 eval $source 908 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 910 : "extension disabled.\n";
923 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 912 warn $@;
925 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
926 914 exit 1;
927# no strict 'refs'; 915 }
928# @{"$pkg\::ISA"} = ext::; 916 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 917 }
943 918
944 # remove commands 919 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 920}
969 921
970sub load_extensions { 922sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 924 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
977 } 929 }
978} 930}
979 931
980############################################################################# 932#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 933
1018=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1019 935
1020Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1021 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1022=head3 cf::player 944=head3 cf::player
1023 945
1024=over 4 946=over 4
1025 947
1026=item cf::player::exists $login 948=item cf::player::find $login
1027 949
1028Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1029 951
1030=cut 952=cut
1031 953
1032sub cf::player::exists($) { 954sub playerdir($) {
1033 cf::player::find $_[0] 955 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1035} 1102}
1036 1103
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1105
1039Sends an ext reply to the player. 1106Sends an ext reply to the player.
1040 1107
1041=cut 1108=cut
1042 1109
1043sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1045 1112
1046 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1047 1114
1048 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1049} 1116}
1117
1118package cf;
1050 1119
1051=back 1120=back
1052 1121
1053 1122
1054=head3 cf::map 1123=head3 cf::map
1060package cf::map; 1129package cf::map;
1061 1130
1062use Fcntl; 1131use Fcntl;
1063use Coro::AIO; 1132use Coro::AIO;
1064 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1065our $MAX_RESET = 7200; 1138our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1139our $DEFAULT_RESET = 3000;
1067 1140
1068sub generate_random_map { 1141sub generate_random_map {
1069 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1144 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1286}
1086 1287
1087# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1088# all maps in C++... 1289# all maps in C++...
1089sub change_all_map_light { 1290sub change_all_map_light {
1090 my ($change) = @_; 1291 my ($change) = @_;
1091 1292
1092 $_->change_map_light ($change) for values %cf::MAP; 1293 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP;
1093} 1295}
1094 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1095sub try_load_header($) { 1310sub load_header_from($) {
1096 my ($path) = @_; 1311 my ($self, $path) = @_;
1097 1312
1098 utf8::encode $path; 1313 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1100 or return; 1318 or return;
1101 1319
1102 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1103 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1104 1366
1105 $map->load_header ($path) 1367 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1368}
1112 1369
1370sub find;
1113sub find_map { 1371sub find {
1114 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1115 1373
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1375
1376 cf::lock_wait "map_find:$path";
1377
1121 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1122 # do it the slow way 1379 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1380 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1381 or return;
1137 1382
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150 1384
1151 if ($map->should_reset) { 1385 $map->load_header
1386 or return;
1387
1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1152 $map->reset; 1391 $map->reset;
1153 $map = find_map $path; 1392 undef $guard;
1393 return find $path;
1154 } 1394 }
1155 1395
1156 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1157 } 1397 }
1158} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1159 1402
1160sub load { 1403sub load {
1161 my ($self) = @_; 1404 my ($self) = @_;
1162 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1408 my $path = $self->{path};
1409 my $guard = cf::lock_acquire "map_load:$path";
1410
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1412
1165 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1166 1414
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1170 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1420 or return;
1172 1421
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1175 1424
1176 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1426 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1428 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1181 } 1430 }
1182 } 1431 }
1432
1433 Coro::cede;
1183 1434
1184 # now do the right thing for maps 1435 # now do the right thing for maps
1185 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1186 1437
1187 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1439 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1194 $self->set_darkness_map; 1443 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1197 $self->activate; 1447 $self->activate;
1198 } 1448 }
1199 1449
1450 $self->post_load;
1451
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1453}
1202 1454
1203sub load_map_sync { 1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1486}
1487
1488sub find_sync {
1204 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1205 1490
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1491 cf::sync_job { find $path, $origin }
1492}
1207 1493
1208 cf::sync_job { 1494sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1495 my ($map) = @_;
1210 or return; 1496
1497 cf::sync_job { $map->load };
1498}
1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1211 $map->load; 1518 $map->load;
1212 $map 1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1213 } 1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1214} 1528}
1215 1529
1216sub save { 1530sub save {
1217 my ($self) = @_; 1531 my ($self) = @_;
1218 1532
1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1534
1219 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1220 1536
1221 return unless $self->dirty; 1537 return unless $self->dirty;
1222 1538
1223 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1224 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1225 1541
1226 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1227 1543
1228 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1229 1545
1546 local $self->{last_access} = $self->last_access;#d#
1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1230 if ($uniq) { 1552 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1555 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1557 }
1236} 1558}
1237 1559
1238sub swap_out { 1560sub swap_out {
1239 my ($self) = @_; 1561 my ($self) = @_;
1562
1563 # save first because save cedes
1564 $self->save;
1565
1566 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1567
1241 return if $self->players; 1568 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1569 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1570 return if $self->{deny_save};
1244 1571
1245 $self->save;
1246 $self->clear; 1572 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1573 $self->in_memory (cf::MAP_SWAPPED);
1248} 1574}
1249 1575
1250sub reset_at { 1576sub reset_at {
1251 my ($self) = @_; 1577 my ($self) = @_;
1252 1578
1253 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1255 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1256 1582
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1585
1264 my ($self) = @_; 1590 my ($self) = @_;
1265 1591
1266 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1267} 1593}
1268 1594
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 1595sub reset {
1291 my ($self) = @_; 1596 my ($self) = @_;
1292 1597
1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1599
1293 return if $self->players; 1600 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1295 1602
1296 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1297 1604
1298 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1299 1609
1300 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1301 1611
1302 $self->unlink_save; 1612 $self->unlink_save;
1303 $self->destroy; 1613 $self->destroy;
1306my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1307 1617
1308sub nuke { 1618sub nuke {
1309 my ($self) = @_; 1619 my ($self) = @_;
1310 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1314 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1315} 1634}
1316 1635
1317sub customise_for { 1636=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1637
1320 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1322 }
1323 1640
1324 $map 1641=cut
1325}
1326 1642
1327sub emergency_save { 1643sub unique_maps() {
1328 local $cf::FREEZE = 1; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1329 1646
1330 warn "enter emergency map save\n"; 1647 my @paths;
1331 1648
1332 cf::sync_job { 1649 for (@$files) {
1333 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1335 }; 1655 }
1336 1656
1337 warn "end emergency map save\n"; 1657 \@paths
1338} 1658}
1339 1659
1340package cf; 1660package cf;
1341 1661
1342=back 1662=back
1343 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1344 1690
1345=head3 cf::object::player 1691=head3 cf::object::player
1346 1692
1347=over 4 1693=over 4
1348 1694
1388 1734
1389=item $player_object->enter_link 1735=item $player_object->enter_link
1390 1736
1391Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1392 1738
1393The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1395 1741
1742Will never block.
1743
1396=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1397 1745
1398Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1749fails, to the emergency map position.
1402 1750
1403Might block. 1751Might block.
1404 1752
1405=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1406 1764
1407sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1408 my ($self) = @_; 1766 my ($self) = @_;
1409 1767
1410 return if $self->map == $LINK_MAP; 1768 $self->deactivate_recursive;
1411 1769
1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1771
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1773 if $self->map;
1414 1774
1415 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1416 $self->deactivate_recursive;
1417} 1776}
1418 1777
1419sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1421 1780
1422 my $link_pos = delete $self->{_link_pos}; 1781 my $link_pos = delete $self->{_link_pos};
1423 1782
1424 unless ($map) { 1783 unless ($map) {
1425 # restore original map position 1784 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1785 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1786 $map = cf::map::find $map;
1428 1787
1429 unless ($map) { 1788 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1789 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1790 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1791 or die "FATAL: cannot load emergency map\n";
1433 } 1792 }
1434 } 1793 }
1435 1794
1436 ($x, $y) = (-1, -1) 1795 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1442 1801
1443 $map->load; 1802 $map->load;
1803 $map->load_diag;
1444 1804
1805 return unless $self->contr->active;
1445 $self->activate_recursive; 1806 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1447} 1808}
1448 1809
1810cf::player->attach (
1811 on_logout => sub {
1812 my ($pl) = @_;
1813
1814 # abort map switching before logout
1815 if ($pl->ob->{_link_pos}) {
1816 cf::sync_job {
1817 $pl->ob->leave_link
1818 };
1819 }
1820 },
1821 on_login => sub {
1822 my ($pl) = @_;
1823
1824 # try to abort aborted map switching on player login :)
1825 # should happen only on crashes
1826 if ($pl->ob->{_link_pos}) {
1827 $pl->ob->enter_link;
1828 (async {
1829 # we need this sleep as the login has a concurrent enter_exit running
1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1835 Coro::Timer::sleep 1;
1836 $pl->ob->leave_link;
1837 })->prio (2);
1838 }
1839 },
1840);
1841
1449=item $player_object->goto_map ($map, $x, $y) 1842=item $player_object->goto ($path, $x, $y)
1450 1843
1451=cut 1844=cut
1452 1845
1453sub cf::object::player::goto_map { 1846sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1455 1848
1456 $self->enter_link; 1849 $self->enter_link;
1457 1850
1458 (Coro::async { 1851 (async {
1459 $path = new cf::path $path; 1852 my $map = eval {
1460
1461 my $map = cf::map::find_map $path->as_string; 1853 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1463
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1855 $map
1466 1856 } or
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1858
1469 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1860 })->prio (1);
1471} 1861}
1472 1862
1476 1866
1477sub parse_random_map_params { 1867sub parse_random_map_params {
1478 my ($spec) = @_; 1868 my ($spec) = @_;
1479 1869
1480 my $rmp = { # defaults 1870 my $rmp = { # defaults
1481 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1483 }; 1875 };
1484 1876
1485 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1487 1879
1491 $rmp 1883 $rmp
1492} 1884}
1493 1885
1494sub prepare_random_map { 1886sub prepare_random_map {
1495 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1496 1890
1497 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object 1893 # that depends on the exit object
1500 1894
1501 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1502 1896
1503 if ($exit->map) { 1897 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1505 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1508 } 1902 }
1509 1903
1510 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1511 1905
1512 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1514 1909
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1517 1914
1518 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 1916 $exit->msg (undef);
1520 } 1917 }
1521} 1918}
1523sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1524 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1525 1922
1526 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1527 1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1528 $self->enter_link; 1934 $self->enter_link;
1529 1935
1530 (Coro::async { 1936 (async {
1937 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1938 unless (eval {
1532 1939 $self->goto ($slaying, $hp, $sp);
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538 1940
1539 1; 1941 1;
1540 }) { 1942 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1947
1546 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1949 $self->leave_link;
1548 } 1950 }
1599 on_reply => sub { 2001 on_reply => sub {
1600 my ($ns, $msg) = @_; 2002 my ($ns, $msg) = @_;
1601 2003
1602 # this weird shuffling is so that direct followup queries 2004 # this weird shuffling is so that direct followup queries
1603 # get handled first 2005 # get handled first
1604 my $queue = delete $ns->{query_queue}; 2006 my $queue = delete $ns->{query_queue}
2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 2008
1606 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1607 2011
1608 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1609 2013
1610 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) { 2015 if (@$queue) {
1615 } 2019 }
1616 } 2020 }
1617 }, 2021 },
1618); 2022);
1619 2023
1620=item $client->coro (\&cb) 2024=item $client->async (\&cb)
1621 2025
1622Create a new coroutine, running the specified callback. The coroutine will 2026Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 2027be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 2028or loss of connection).
1625 2029
1626=cut 2030=cut
1627 2031
1628sub cf::client::coro { 2032sub cf::client::async {
1629 my ($self, $cb) = @_; 2033 my ($self, $cb) = @_;
1630 2034
1631 my $coro; $coro = async { 2035 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 2036
1638 $coro->on_destroy (sub { 2037 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 2038 delete $self->{_coro}{$coro+0};
1640 }); 2039 });
1641 2040
1813 2212
1814{ 2213{
1815 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
1816 2215
1817 sub db_load() { 2216 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2217 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 2218 }
1821 2219
1822 my $pid; 2220 my $pid;
1823 2221
1824 sub db_save() { 2222 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 2223 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 2224 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 2225 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 2226 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 2227 rename "$path~", $path;
1837 sub db_sync() { 2234 sub db_sync() {
1838 db_save if $dirty; 2235 db_save if $dirty;
1839 undef $dirty; 2236 undef $dirty;
1840 } 2237 }
1841 2238
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1843 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1844 }); 2246 );
1845 2247
1846 sub db_dirty() { 2248 sub db_dirty() {
1847 $dirty = 1; 2249 $dirty = 1;
1848 $idle->start; 2250 $idle->start;
1849 } 2251 }
1870 }, 2272 },
1871 ); 2273 );
1872} 2274}
1873 2275
1874############################################################################# 2276#############################################################################
1875# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1876 2283
1877sub cfg_load { 2284sub cfg_load {
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2286 or return;
1880 2287
1881 local $/; 2288 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2289 *CFG = YAML::Syck::Load <$fh>;
2290
2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2292
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2295
2296 if (exists $CFG{mlockall}) {
2297 eval {
2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2299 and die "WARNING: m(un)lockall failed: $!\n";
2300 };
2301 warn $@ if $@;
2302 }
2303}
2304
2305sub init {
2306 load_resources;
1883} 2307}
1884 2308
1885sub main { 2309sub main {
1886 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 2313 (async {
1890 Event::one_event; 2314 Event::one_event;
1891 })->(); 2315 })->prio (Coro::PRIO_MAX);
1892 }; 2316 };
1893 2317
1894 cfg_load; 2318 cfg_load;
1895 db_load; 2319 db_load;
1896 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
1897 Event::loop; 2323 Event::loop;
1898} 2324}
1899 2325
1900############################################################################# 2326#############################################################################
1901# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
1902 2372
1903sub reload() { 2373sub reload() {
1904 # can/must only be called in main 2374 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
1907 return; 2377 return;
1908 } 2378 }
1909 2379
1910 warn "reloading..."; 2380 warn "reloading...";
1911 2381
1912 local $FREEZE = 1; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
1913 cf::emergency_save; 2385 cf::emergency_save;
1914 2386
1915 eval { 2387 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
1917 2389
1918 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
1919 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2396 }
1922 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
1923 # cancel all extension coros 2406 warn "cancelling all extension coros";
1924 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2408 %EXT_CORO = ();
1926 2409
1927 # unload all extensions 2410 warn "removing commands";
1928 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
1930 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2425 }
1932 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
1933 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2434
1937 warn "removing <$k>"; 2435 warn "... unloading $k";
1938 delete $INC{$k}; 2436 delete $INC{$k};
1939 2437
1940 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
1942 2440
1945 } 2443 }
1946 2444
1947 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
1948 } 2446 }
1949 2447
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2451
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
1963 2454
1964 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2456 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
1967 2458
1968 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
1969 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
1970 require cf; 2462 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2464
1973 # load config and database again 2465 warn "loading config and database again";
1974 cf::cfg_load; 2466 cf::cfg_load;
1975 cf::db_load; 2467 cf::db_load;
1976 2468
1977 # load extensions
1978 warn "load extensions"; 2469 warn "loading extensions";
1979 cf::load_extensions; 2470 cf::load_extensions;
1980 2471
1981 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
1982 warn "reattach";
1983 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
1984 }; 2483 };
1985 2484
1986 if ($@) { 2485 if ($@) {
1987 warn $@; 2486 warn $@;
1988 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
1989 exit 1; 2488 exit 1;
1990 } 2489 }
1991 2490
1992 warn "reloaded successfully"; 2491 warn "reloaded";
1993}; 2492};
1994 2493
1995############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2495
2040register_command "reload" => sub { 2496register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2042 2498
2043 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2045 reload; 2510 reload;
2046 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2047 } 2514 }
2048}; 2515};
2049 2516
2050unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2051 2520
2052$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2053 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2054 prio => 0, 2524 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2057 cb => sub { 2527 cb => sub {
2058 unless ($FREEZE) { 2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2059 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2064 2548
2065 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2551
2068 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2069 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2070 }, 2554 },
2071); 2555);
2072 2556
2073IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2074 2558
2075Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2076 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2077 poll => 'r', 2563 poll => 'r',
2078 prio => 5, 2564 prio => 6,
2079 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2081); 2567);
2082 2568
2083Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2084 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2085 after => 0, 2572 after => 1,
2086 interval => 10, 2573 interval => 10,
2087 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2088 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2089 write_runtime 2576 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 }, 2578 },
2093); 2579);
2094 2580
2581END { cf::emergency_save }
2582
20951 25831
2096 2584

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