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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC vs.
Revision 1.204 by root, Fri Feb 2 19:59:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 70
58binmode STDOUT; 71binmode STDOUT;
59binmode STDERR; 72binmode STDERR;
60 73
61# read virtual server time, if available 74# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
73 86
74# a special map that is always available 87our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 88
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 89sub cf::map::normalise;
78 90
79############################################################################# 91#############################################################################
80 92
81=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
82 94
106 118
107=item %cf::CFG 119=item %cf::CFG
108 120
109Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
111 130
112=back 131=back
113 132
114=cut 133=cut
115 134
119 utf8::encode $msg; 138 utf8::encode $msg;
120 139
121 $msg .= "\n" 140 $msg .= "\n"
122 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
123 142
124 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
125 }; 144 };
126} 145}
127 146
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 166
148$Event::DIED = sub { 167$Event::DIED = sub {
149 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
150}; 169};
151 170
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
157 172
158=over 4 173=over 4
159 174
175=item dumpval $ref
176
160=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
161 197
162use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
163 199
164=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
165 201
181sub to_json($) { 217sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 218 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 219 JSON::Syck::Dump $_[0]
184} 220}
185 221
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 222=item cf::lock_wait $string
209 223
210Wait until the given lock is available. See cf::lock_acquire. 224Wait until the given lock is available. See cf::lock_acquire.
211 225
212=item my $lock = cf::lock_acquire $string 226=item my $lock = cf::lock_acquire $string
213 227
214Wait until the given lock is available and then acquires it and returns 228Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 229a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 230for example when the coroutine gets canceled), the lock is automatically
217returned. 231returned.
218 232
219Lock names should begin with a unique identifier (for example, find_map 233Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 234uses map_find and cf::map::load uses map_load).
221 235
222=cut 236=cut
223 237
224our %LOCK; 238our %LOCK;
225 239
239 # wait, to be sure we are not locked 253 # wait, to be sure we are not locked
240 lock_wait $key; 254 lock_wait $key;
241 255
242 $LOCK{$key} = []; 256 $LOCK{$key} = [];
243 257
244 cf::guard { 258 Coro::guard {
245 # wake up all waiters, to be on the safe side 259 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 260 $_->ready for @{ delete $LOCK{$key} };
247 } 261 }
248} 262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
272 $TICK_WATCHER->stop;
273 $guard
274}
275
276=item cf::async { BLOCK }
277
278Currently the same as Coro::async_pool, meaning you cannot use
279C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
280thing you are allowed to do is call C<prio> on it.
281
282=cut
283
284BEGIN { *async = \&Coro::async_pool }
249 285
250=item cf::sync_job { BLOCK } 286=item cf::sync_job { BLOCK }
251 287
252The design of crossfire+ requires that the main coro ($Coro::main) is 288The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 289always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 303 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 304 # till the operation succeeds, freezing the server :/
269 305
270 # TODO: use suspend/resume instead 306 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 307 # (but this is cancel-safe)
272 local $FREEZE = 1; 308 my $freeze_guard = freeze_mainloop;
273 309
274 my $busy = 1; 310 my $busy = 1;
275 my @res; 311 my @res;
276 312
277 (Coro::async { 313 (async {
278 @res = eval { $job->() }; 314 @res = eval { $job->() };
279 warn $@ if $@; 315 warn $@ if $@;
280 undef $busy; 316 undef $busy;
281 })->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
282 318
283 while ($busy) { 319 while ($busy) {
284 Coro::cede_notself; 320 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 321 }
287 322
288 wantarray ? @res : $res[0] 323 wantarray ? @res : $res[0]
289 } else { 324 } else {
290 # we are in another coroutine, how wonderful, everything just works 325 # we are in another coroutine, how wonderful, everything just works
291 326
292 $job->() 327 $job->()
293 } 328 }
294} 329}
295 330
296=item $coro = cf::coro { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
297 332
298Creates and returns a new coro. This coro is automcatially being canceled 333Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 334extension calling this is being unloaded.
300 335
301=cut 336=cut
302 337
303sub coro(&) { 338sub async_ext(&) {
304 my $cb = shift; 339 my $cb = shift;
305 340
306 my $coro; $coro = async { 341 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 342
313 $coro->on_destroy (sub { 343 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 344 delete $EXT_CORO{$coro+0};
315 }); 345 });
316 $EXT_CORO{$coro+0} = $coro; 346 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
323 353
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 355 or return;
326 356
357 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 362 and return;
330 363
364 # always fsync - this file is important
331 aio_fsync $fh 365 aio_fsync $fh
332 and return; 366 and return;
333 367
334 close $fh 368 close $fh
335 or return; 369 or return;
341} 375}
342 376
343=back 377=back
344 378
345=cut 379=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 380
467############################################################################# 381#############################################################################
468 382
469=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
470 384
596our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 511our @CB_MAP = ();
598 512
599my %attachment; 513my %attachment;
600 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
601sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
603 523
604 use sort 'stable'; 524 use sort 'stable';
605 525
776# object support 696# object support
777 697
778sub reattach { 698sub reattach {
779 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 703
782 my $registry = $obj->registry; 704 my $registry = $obj->registry;
783 705
784 @$registry = (); 706 @$registry = ();
785 707
832 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
833 755
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 760 close $fh;
839 761
840 if (@$objs) { 762 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 768 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
848 } 770 }
849 } else { 771 } else {
850 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
856 } 778 }
857 } else { 779 } else {
858 aio_unlink $filename; 780 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
860 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
861 } 789 }
862} 790}
863 791
864sub object_freezer_as_string { 792sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
871 799
872sub object_thawer_load { 800sub object_thawer_load {
873 my ($filename) = @_; 801 my ($filename) = @_;
874 802
875 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
876 807
877 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
878 or return; 809 or return;
879 810
880 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
917=cut 848=cut
918 849
919sub register_extcmd { 850sub register_extcmd {
920 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
921 852
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
926} 854}
927 855
928cf::player->attach ( 856cf::player->attach (
929 on_command => sub { 857 on_command => sub {
930 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
943 871
944 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
945 873
946 if (ref $msg) { 874 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 878 }
951 } 879 }
952 } else { 880 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 883
956 cf::override; 884 cf::override;
957 }, 885 },
958); 886);
959 887
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 888sub load_extension {
967 my ($path) = @_; 889 my ($path) = @_;
968 890
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 892 my $base = $1;
971 my $pkg = $1; 893 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
974 896
975 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
976 898
977 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 900 or die "$path: $!";
979 901
980 my $source = 902 my $source =
981 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
984 . "\n};\n1"; 906 . "\n};\n1";
985 907
986 eval $source 908 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 910 : "extension disabled.\n";
989 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 912 warn $@;
991 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
992 914 exit 1;
993# no strict 'refs'; 915 }
994# @{"$pkg\::ISA"} = ext::; 916 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 917 }
1009 918
1010 # remove commands 919 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 920}
1035 921
1036sub load_extensions { 922sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 924 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1043 } 929 }
1044} 930}
1045 931
1046############################################################################# 932#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 933
1084=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1085 935
1086Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1087 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1088=head3 cf::player 944=head3 cf::player
1089 945
1090=over 4 946=over 4
1091 947
1092=item cf::player::exists $login 948=item cf::player::find $login
1093 949
1094Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1095 951
1096=cut 952=cut
1097 953
1098sub cf::player::exists($) { 954sub playerdir($) {
1099 cf::player::find $_[0] 955 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1101} 1102}
1102 1103
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1105
1105Sends an ext reply to the player. 1106Sends an ext reply to the player.
1106 1107
1107=cut 1108=cut
1108 1109
1109sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1111 1112
1112 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1113 1114
1114 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1115} 1116}
1117
1118package cf;
1116 1119
1117=back 1120=back
1118 1121
1119 1122
1120=head3 cf::map 1123=head3 cf::map
1126package cf::map; 1129package cf::map;
1127 1130
1128use Fcntl; 1131use Fcntl;
1129use Coro::AIO; 1132use Coro::AIO;
1130 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1131our $MAX_RESET = 7200; 1138our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1139our $DEFAULT_RESET = 3000;
1133 1140
1134sub generate_random_map { 1141sub generate_random_map {
1135 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1144 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1286}
1152 1287
1153# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1154# all maps in C++... 1289# all maps in C++...
1155sub change_all_map_light { 1290sub change_all_map_light {
1157 1292
1158 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1160} 1295}
1161 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1162sub try_load_header($) { 1310sub load_header_from($) {
1163 my ($path) = @_; 1311 my ($self, $path) = @_;
1164 1312
1165 utf8::encode $path; 1313 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1167 or return; 1318 or return;
1168 1319
1169 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1170 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1171 1366
1172 $map->load_header ($path) 1367 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1368}
1179 1369
1370sub find;
1180sub find_map { 1371sub find {
1181 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1182 1373
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1375
1188 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1189 1377
1190 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1192 1380 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1381 or return;
1208 1382
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1384
1222 if ($map->should_reset) { 1385 $map->load_header
1386 or return;
1387
1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1391 $map->reset;
1224 undef $guard; 1392 undef $guard;
1225 $map = cf::map::find_map ($path) 1393 return find $path;
1226 or return;
1227 } 1394 }
1228 1395
1229 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1230 } 1397 }
1231} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1232 1402
1233sub load { 1403sub load {
1234 my ($self) = @_; 1404 my ($self) = @_;
1235 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1236 my $path = $self->{path}; 1408 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1238 1410
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1412
1241 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1242 1414
1243 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1244 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1420 or return;
1246 1421
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1249 1424
1250 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1426 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1428 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1255 } 1430 }
1256 } 1431 }
1432
1433 Coro::cede;
1257 1434
1258 # now do the right thing for maps 1435 # now do the right thing for maps
1259 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1260 1437
1261 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1439 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1268 $self->set_darkness_map; 1443 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1271 $self->activate; 1447 $self->activate;
1272 } 1448 }
1273 1449
1450 $self->post_load;
1451
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1453}
1276 1454
1277sub load_map_sync { 1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1486}
1487
1488sub find_sync {
1278 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1279 1490
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1491 cf::sync_job { find $path, $origin }
1492}
1281 1493
1282 cf::sync_job { 1494sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1495 my ($map) = @_;
1284 or return; 1496
1497 cf::sync_job { $map->load };
1498}
1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1285 $map->load; 1518 $map->load;
1286 $map 1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1287 } 1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1288} 1528}
1289 1529
1290sub save { 1530sub save {
1291 my ($self) = @_; 1531 my ($self) = @_;
1292 1532
1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1534
1293 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1294 1536
1295 return unless $self->dirty; 1537 return unless $self->dirty;
1296 1538
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1541
1300 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1301 1543
1302 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1303 1545
1546 local $self->{last_access} = $self->last_access;#d#
1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1304 if ($uniq) { 1552 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1555 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1557 }
1310} 1558}
1311 1559
1312sub swap_out { 1560sub swap_out {
1313 my ($self) = @_; 1561 my ($self) = @_;
1562
1563 # save first because save cedes
1564 $self->save;
1565
1566 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1567
1315 return if $self->players; 1568 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1569 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1570 return if $self->{deny_save};
1318 1571
1319 $self->save;
1320 $self->clear; 1572 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1573 $self->in_memory (cf::MAP_SWAPPED);
1322} 1574}
1323 1575
1324sub reset_at { 1576sub reset_at {
1325 my ($self) = @_; 1577 my ($self) = @_;
1326 1578
1327 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1330 1582
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1585
1338 my ($self) = @_; 1590 my ($self) = @_;
1339 1591
1340 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1341} 1593}
1342 1594
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1595sub reset {
1365 my ($self) = @_; 1596 my ($self) = @_;
1366 1597
1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1599
1367 return if $self->players; 1600 return if $self->players;
1368 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1369 1602
1370 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1371 1604
1372 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1373 1609
1374 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1375 1611
1376 $self->unlink_save; 1612 $self->unlink_save;
1377 $self->destroy; 1613 $self->destroy;
1380my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1381 1617
1382sub nuke { 1618sub nuke {
1383 my ($self) = @_; 1619 my ($self) = @_;
1384 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1388 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1389} 1634}
1390 1635
1391sub customise_for { 1636=item cf::map::unique_maps
1392 my ($map, $ob) = @_;
1393 1637
1394 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1396 }
1397 1640
1398 $map 1641=cut
1399}
1400 1642
1401sub emergency_save { 1643sub unique_maps() {
1402 local $cf::FREEZE = 1; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1403 1646
1404 warn "enter emergency map save\n"; 1647 my @paths;
1405 1648
1406 cf::sync_job { 1649 for (@$files) {
1407 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1408 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1409 }; 1655 }
1410 1656
1411 warn "end emergency map save\n"; 1657 \@paths
1412} 1658}
1413 1659
1414package cf; 1660package cf;
1415 1661
1416=back 1662=back
1417 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1418 1690
1419=head3 cf::object::player 1691=head3 cf::object::player
1420 1692
1421=over 4 1693=over 4
1422 1694
1462 1734
1463=item $player_object->enter_link 1735=item $player_object->enter_link
1464 1736
1465Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1466 1738
1467The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1469 1741
1742Will never block.
1743
1470=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1471 1745
1472Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1749fails, to the emergency map position.
1476 1750
1477Might block. 1751Might block.
1478 1752
1479=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1480 1764
1481sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1482 my ($self) = @_; 1766 my ($self) = @_;
1483 1767
1484 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1485 1769
1486 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1771
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1773 if $self->map;
1490 1774
1491 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1776}
1493 1777
1494sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1496 1780
1497 my $link_pos = delete $self->{_link_pos}; 1781 my $link_pos = delete $self->{_link_pos};
1498 1782
1499 unless ($map) { 1783 unless ($map) {
1500 # restore original map position 1784 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1785 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1786 $map = cf::map::find $map;
1503 1787
1504 unless ($map) { 1788 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1789 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1790 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1791 or die "FATAL: cannot load emergency map\n";
1508 } 1792 }
1509 } 1793 }
1510 1794
1511 ($x, $y) = (-1, -1) 1795 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1517 1801
1518 $map->load; 1802 $map->load;
1803 $map->load_diag;
1519 1804
1805 return unless $self->contr->active;
1520 $self->activate_recursive; 1806 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1522} 1808}
1523 1809
1524cf::player->attach ( 1810cf::player->attach (
1537 1823
1538 # try to abort aborted map switching on player login :) 1824 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1825 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1826 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1827 $pl->ob->enter_link;
1542 Coro::async { 1828 (async {
1543 # we need this sleep as the login has a concurrent enter_exit running 1829 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1545 Coro::Timer::sleep 1; 1835 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1836 $pl->ob->leave_link;
1547 }; 1837 })->prio (2);
1548 } 1838 }
1549 }, 1839 },
1550); 1840);
1551 1841
1552=item $player_object->goto_map ($path, $x, $y) 1842=item $player_object->goto ($path, $x, $y)
1553 1843
1554=cut 1844=cut
1555 1845
1556sub cf::object::player::goto_map { 1846sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1558 1848
1559 $self->enter_link; 1849 $self->enter_link;
1560 1850
1561 (Coro::async { 1851 (async {
1562 $path = new cf::path $path; 1852 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 1853 my $map = cf::map::find $path;
1565 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1566 1855 $map
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571 1858
1572 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1573 })->prio (1); 1860 })->prio (1);
1574} 1861}
1575 1862
1579 1866
1580sub parse_random_map_params { 1867sub parse_random_map_params {
1581 my ($spec) = @_; 1868 my ($spec) = @_;
1582 1869
1583 my $rmp = { # defaults 1870 my $rmp = { # defaults
1584 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1586 }; 1875 };
1587 1876
1588 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1590 1879
1594 $rmp 1883 $rmp
1595} 1884}
1596 1885
1597sub prepare_random_map { 1886sub prepare_random_map {
1598 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 1890
1600 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 1893 # that depends on the exit object
1603 1894
1604 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1605 1896
1606 if ($exit->map) { 1897 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1611 } 1902 }
1612 1903
1613 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1614 1905
1615 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1617 1909
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1620 1914
1621 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 1916 $exit->msg (undef);
1623 } 1917 }
1624} 1918}
1626sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1628 1922
1629 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1630 1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1631 $self->enter_link; 1934 $self->enter_link;
1632 1935
1633 (Coro::async { 1936 (async {
1937 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 1938 unless (eval {
1635 1939 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 1940
1642 1; 1941 1;
1643 }) { 1942 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1648 1947
1649 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 1949 $self->leave_link;
1651 } 1950 }
1702 on_reply => sub { 2001 on_reply => sub {
1703 my ($ns, $msg) = @_; 2002 my ($ns, $msg) = @_;
1704 2003
1705 # this weird shuffling is so that direct followup queries 2004 # this weird shuffling is so that direct followup queries
1706 # get handled first 2005 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2006 my $queue = delete $ns->{query_queue}
2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2008
1709 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2011
1711 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1712 2013
1713 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2015 if (@$queue) {
1718 } 2019 }
1719 } 2020 }
1720 }, 2021 },
1721); 2022);
1722 2023
1723=item $client->coro (\&cb) 2024=item $client->async (\&cb)
1724 2025
1725Create a new coroutine, running the specified callback. The coroutine will 2026Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2027be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2028or loss of connection).
1728 2029
1729=cut 2030=cut
1730 2031
1731sub cf::client::coro { 2032sub cf::client::async {
1732 my ($self, $cb) = @_; 2033 my ($self, $cb) = @_;
1733 2034
1734 my $coro; $coro = async { 2035 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2036
1741 $coro->on_destroy (sub { 2037 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2038 delete $self->{_coro}{$coro+0};
1743 }); 2039 });
1744 2040
1938 sub db_sync() { 2234 sub db_sync() {
1939 db_save if $dirty; 2235 db_save if $dirty;
1940 undef $dirty; 2236 undef $dirty;
1941 } 2237 }
1942 2238
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1944 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1945 }); 2246 );
1946 2247
1947 sub db_dirty() { 2248 sub db_dirty() {
1948 $dirty = 1; 2249 $dirty = 1;
1949 $idle->start; 2250 $idle->start;
1950 } 2251 }
1971 }, 2272 },
1972 ); 2273 );
1973} 2274}
1974 2275
1975############################################################################# 2276#############################################################################
1976# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1977 2283
1978sub cfg_load { 2284sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2286 or return;
1981 2287
1982 local $/; 2288 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2289 *CFG = YAML::Syck::Load <$fh>;
2290
2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2292
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2295
2296 if (exists $CFG{mlockall}) {
2297 eval {
2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2299 and die "WARNING: m(un)lockall failed: $!\n";
2300 };
2301 warn $@ if $@;
2302 }
2303}
2304
2305sub init {
2306 load_resources;
1984} 2307}
1985 2308
1986sub main { 2309sub main {
1987 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2313 (async {
1991 Event::one_event; 2314 Event::one_event;
1992 })->(); 2315 })->prio (Coro::PRIO_MAX);
1993 }; 2316 };
1994 2317
1995 cfg_load; 2318 cfg_load;
1996 db_load; 2319 db_load;
1997 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
1998 Event::loop; 2323 Event::loop;
1999} 2324}
2000 2325
2001############################################################################# 2326#############################################################################
2002# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2003 2372
2004sub reload() { 2373sub reload() {
2005 # can/must only be called in main 2374 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2008 return; 2377 return;
2009 } 2378 }
2010 2379
2011 warn "reloading..."; 2380 warn "reloading...";
2012 2381
2013 local $FREEZE = 1; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
2014 cf::emergency_save; 2385 cf::emergency_save;
2015 2386
2016 eval { 2387 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2018 2389
2019 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2396 }
2023 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2024 # cancel all extension coros 2406 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2408 %EXT_CORO = ();
2027 2409
2028 # unload all extensions 2410 warn "removing commands";
2029 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
2031 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2425 }
2033 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
2034 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2434
2038 warn "removing <$k>"; 2435 warn "... unloading $k";
2039 delete $INC{$k}; 2436 delete $INC{$k};
2040 2437
2041 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2043 2440
2046 } 2443 }
2047 2444
2048 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2049 } 2446 }
2050 2447
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2451
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2064 2454
2065 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2456 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2068 2458
2069 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
2070 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2071 require cf; 2462 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2464
2074 # load config and database again 2465 warn "loading config and database again";
2075 cf::cfg_load; 2466 cf::cfg_load;
2076 cf::db_load; 2467 cf::db_load;
2077 2468
2078 # load extensions
2079 warn "load extensions"; 2469 warn "loading extensions";
2080 cf::load_extensions; 2470 cf::load_extensions;
2081 2471
2082 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
2083 warn "reattach";
2084 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2085 }; 2483 };
2086 2484
2087 if ($@) { 2485 if ($@) {
2088 warn $@; 2486 warn $@;
2089 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2090 exit 1; 2488 exit 1;
2091 } 2489 }
2092 2490
2093 warn "reloaded successfully"; 2491 warn "reloaded";
2094}; 2492};
2095 2493
2096############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2495
2141register_command "reload" => sub { 2496register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2143 2498
2144 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2146 reload; 2510 reload;
2147 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2148 } 2514 }
2149}; 2515};
2150 2516
2151unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2152 2520
2153$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2155 prio => 0, 2524 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2158 cb => sub { 2527 cb => sub {
2159 unless ($FREEZE) { 2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2160 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2165 2548
2166 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2551
2169 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2171 }, 2554 },
2172); 2555);
2173 2556
2174IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2175 2558
2176Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2178 poll => 'r', 2563 poll => 'r',
2179 prio => 5, 2564 prio => 6,
2180 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2182); 2567);
2183 2568
2184Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2185 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2186 after => 0, 2572 after => 1,
2187 interval => 10, 2573 interval => 10,
2188 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2189 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2190 write_runtime 2576 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2192 })->();
2193 }, 2578 },
2194); 2579);
2195 2580
2196END { cf::emergency_save } 2581END { cf::emergency_save }
2197 2582

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