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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.204 by root, Fri Feb 2 19:59:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
44our @EVENT; 44our @EVENT;
45our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
46 46
47our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
49our $NEXT_TICK; 51our $NEXT_TICK;
50our $NOW; 52our $NOW;
53our $USE_FSYNC; # use fsync to write maps - default off
51 54
52our %CFG; 55our %CFG;
53 56
54our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 58our $RUNTIME;
56 59
57our %PLAYER; # all users 60our %PLAYER; # all users
58our %MAP; # all maps 61our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
61 64
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 70
65binmode STDOUT; 71binmode STDOUT;
66binmode STDERR; 72binmode STDERR;
67 73
68# read virtual server time, if available 74# read virtual server time, if available
76mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
80 86
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 87our $EMERGENCY_POSITION;
88
89sub cf::map::normalise;
84 90
85############################################################################# 91#############################################################################
86 92
87=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
88 94
256} 262}
257 263
258sub freeze_mainloop { 264sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 265 return unless $TICK_WATCHER->is_active;
260 266
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
262 $TICK_WATCHER->stop; 272 $TICK_WATCHER->stop;
263 $guard 273 $guard
264} 274}
265 275
266=item cf::async { BLOCK } 276=item cf::async { BLOCK }
342 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
343 353
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 355 or return;
346 356
357 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 362 and return;
350 363
364 # always fsync - this file is important
351 aio_fsync $fh 365 aio_fsync $fh
352 and return; 366 and return;
353 367
354 close $fh 368 close $fh
355 or return; 369 or return;
361} 375}
362 376
363=back 377=back
364 378
365=cut 379=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 380
543############################################################################# 381#############################################################################
544 382
545=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
546 384
672our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 511our @CB_MAP = ();
674 512
675my %attachment; 513my %attachment;
676 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
677sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
679 523
680 use sort 'stable'; 524 use sort 'stable';
681 525
852# object support 696# object support
853 697
854sub reattach { 698sub reattach {
855 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 703
858 my $registry = $obj->registry; 704 my $registry = $obj->registry;
859 705
860 @$registry = (); 706 @$registry = ();
861 707
908 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
909 755
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 760 close $fh;
915 761
916 if (@$objs) { 762 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 768 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
924 } 770 }
925 } else { 771 } else {
926 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
932 } 778 }
933 } else { 779 } else {
934 aio_unlink $filename; 780 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
936 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
937 } 789 }
938} 790}
939 791
940sub object_freezer_as_string { 792sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
947 799
948sub object_thawer_load { 800sub object_thawer_load {
949 my ($filename) = @_; 801 my ($filename) = @_;
950 802
951 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
952 807
953 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
954 or return; 809 or return;
955 810
956 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
1048 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 906 . "\n};\n1";
1052 907
1053 eval $source 908 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 }
916 die $@;
917 }
1056 918
1057 push @EXTS, $pkg; 919 push @EXTS, $pkg;
1058} 920}
1059 921
1060sub load_extensions { 922sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1067 } 929 }
1068} 930}
1069 931
1070############################################################################# 932#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 933
1086=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1087 935
1088Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1089 937
1125 973
1126sub exists($) { 974sub exists($) {
1127 my ($login) = @_; 975 my ($login) = @_;
1128 976
1129 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1131} 979}
1132 980
1133sub find($) { 981sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 983 my $login = $_[0];
1225 \@logins 1073 \@logins
1226} 1074}
1227 1075
1228=item $player->maps 1076=item $player->maps
1229 1077
1230Returns an arrayref of cf::path's of all maps that are private for this 1078Returns an arrayref of map paths that are private for this
1231player. May block. 1079player. May block.
1232 1080
1233=cut 1081=cut
1234 1082
1235sub maps($) { 1083sub maps($) {
1236 my ($pl) = @_; 1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1087
1238 my $files = aio_readdir playerdir $pl 1088 my $files = aio_readdir playerdir $pl
1239 or return; 1089 or return;
1240 1090
1241 my @paths; 1091 my @paths;
1243 for (@$files) { 1093 for (@$files) {
1244 utf8::decode $_; 1094 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1095 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1096 next unless /^$PATH_SEP/o;
1247 1097
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1098 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1099 }
1250 1100
1251 \@paths 1101 \@paths
1252} 1102}
1253 1103
1279package cf::map; 1129package cf::map;
1280 1130
1281use Fcntl; 1131use Fcntl;
1282use Coro::AIO; 1132use Coro::AIO;
1283 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1284our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1286 1140
1287sub generate_random_map { 1141sub generate_random_map {
1288 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1144 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1156 )
1305} 1157}
1306 1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1286}
1287
1307# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1308# all maps in C++... 1289# all maps in C++...
1309sub change_all_map_light { 1290sub change_all_map_light {
1310 my ($change) = @_; 1291 my ($change) = @_;
1311 1292
1312 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1314} 1295}
1315 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1316sub load_map_header($) { 1310sub load_header_from($) {
1317 my ($path) = @_; 1311 my ($self, $path) = @_;
1318 1312
1319 utf8::encode $path; 1313 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1321 or return; 1318 or return;
1322 1319
1323 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1324 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1325 1366
1326 # for better error messages only, will be overwritten later 1367 1
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1368}
1336 1369
1337sub find; 1370sub find;
1338sub find { 1371sub find {
1339 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1340 1373
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1375
1346 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1347 1377
1348 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1350 1380 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1381 or return;
1365 1382
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1378 1384
1379 Coro::cede; 1385 $map->load_header
1386 or return;
1380 1387
1381 if ($map->should_reset) { 1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1391 $map->reset;
1383 undef $guard; 1392 undef $guard;
1384 $map = find $path 1393 return find $path;
1385 or return;
1386 } 1394 }
1387 1395
1388 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1389 } 1397 }
1390} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1391 1402
1392sub load { 1403sub load {
1393 my ($self) = @_; 1404 my ($self) = @_;
1394 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1395 my $path = $self->{path}; 1408 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1397 1410
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1412
1400 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1401 1414
1402 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1403 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1420 or return;
1405 1421
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1408 1424
1409 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1426 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1428 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1414 } 1430 }
1415 } 1431 }
1416 1432
1417 Coro::cede; 1433 Coro::cede;
1418 1434
1419 # now do the right thing for maps 1435 # now do the right thing for maps
1420 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1421 1437
1422 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1439 $self->decay_objects;
1427 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1428 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1429 $self->set_darkness_map; 1443 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1432 $self->activate; 1447 $self->activate;
1433 } 1448 }
1434 1449
1435 Coro::cede; 1450 $self->post_load;
1436 1451
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1453}
1454
1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1438} 1462}
1439 1463
1440# find and load all maps in the 3x3 area around a map 1464# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1465sub load_diag {
1442 my ($map) = @_; 1466 my ($map) = @_;
1472 1496
1473 cf::sync_job { $map->load }; 1497 cf::sync_job { $map->load };
1474} 1498}
1475 1499
1476our %MAP_PREFETCH; 1500our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1501our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1502
1492sub find_async { 1503sub find_async {
1493 my ($path, $origin) = @_; 1504 my ($path, $origin) = @_;
1494 1505
1495 $path = new cf::path $path, $origin && $origin->path; 1506 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1507
1498 if (my $map = $cf::MAP{$key}) { 1508 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1510 }
1501 1511
1502 $MAP_PREFETCH{$key} = $path; 1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1518 $map->load;
1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1524 };
1503 $MAP_PREFETCHER->ready; 1525 $MAP_PREFETCHER->prio (6);
1504 1526
1505 () 1527 ()
1506} 1528}
1507 1529
1508sub save { 1530sub save {
1512 1534
1513 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1514 1536
1515 return unless $self->dirty; 1537 return unless $self->dirty;
1516 1538
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1541
1520 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1521 1543
1522 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1523 1545
1526 cf::async { 1548 cf::async {
1527 $_->contr->save for $self->players; 1549 $_->contr->save for $self->players;
1528 }; 1550 };
1529 1551
1530 if ($uniq) { 1552 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1555 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1557 }
1536} 1558}
1537 1559
1538sub swap_out { 1560sub swap_out {
1539 my ($self) = @_; 1561 my ($self) = @_;
1553 1575
1554sub reset_at { 1576sub reset_at {
1555 my ($self) = @_; 1577 my ($self) = @_;
1556 1578
1557 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1560 1582
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1585
1568 my ($self) = @_; 1590 my ($self) = @_;
1569 1591
1570 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1571} 1593}
1572 1594
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1595sub reset {
1587 my ($self) = @_; 1596 my ($self) = @_;
1588 1597
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1599
1591 return if $self->players; 1600 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1593 1602
1594 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1595 1604
1596 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1597 1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1609
1598 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1599 1611
1600 $self->{path}->unlink_save; 1612 $self->unlink_save;
1601 $self->destroy; 1613 $self->destroy;
1602} 1614}
1603 1615
1604my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1605 1617
1606sub nuke { 1618sub nuke {
1607 my ($self) = @_; 1619 my ($self) = @_;
1608 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1612 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1613} 1634}
1614 1635
1615=item cf::map::unique_maps 1636=item cf::map::unique_maps
1616 1637
1617Returns an arrayref of cf::path's of all shared maps that have 1638Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1639instantiated unique items. May block.
1619 1640
1620=cut 1641=cut
1621 1642
1622sub unique_maps() { 1643sub unique_maps() {
1628 for (@$files) { 1649 for (@$files) {
1629 utf8::decode $_; 1650 utf8::decode $_;
1630 next if /\.pst$/; 1651 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1652 next unless /^$PATH_SEP/o;
1632 1653
1633 push @paths, new cf::path $_; 1654 push @paths, cf::map::normalise $_;
1634 } 1655 }
1635 1656
1636 \@paths 1657 \@paths
1637} 1658}
1638 1659
1713 1734
1714=item $player_object->enter_link 1735=item $player_object->enter_link
1715 1736
1716Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1717 1738
1718The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1720 1741
1742Will never block.
1743
1721=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1722 1745
1723Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1749fails, to the emergency map position.
1727 1750
1728Might block. 1751Might block.
1729 1752
1730=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1731 1764
1732sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1733 my ($self) = @_; 1766 my ($self) = @_;
1734 1767
1735 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1736 1769
1737 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1771
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1773 if $self->map;
1741 1774
1742 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1776}
1744 1777
1745sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1747 1780
1811=cut 1844=cut
1812 1845
1813sub cf::object::player::goto { 1846sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1815 1848
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1849 $self->enter_link;
1819 1850
1820 (async { 1851 (async {
1852 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1853 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1823 1855 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1858
1829 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1860 })->prio (1);
1831} 1861}
1832 1862
1836 1866
1837sub parse_random_map_params { 1867sub parse_random_map_params {
1838 my ($spec) = @_; 1868 my ($spec) = @_;
1839 1869
1840 my $rmp = { # defaults 1870 my $rmp = { # defaults
1841 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1843 }; 1875 };
1844 1876
1845 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1847 1879
1851 $rmp 1883 $rmp
1852} 1884}
1853 1885
1854sub prepare_random_map { 1886sub prepare_random_map {
1855 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1890
1857 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1893 # that depends on the exit object
1860 1894
1861 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1862 1896
1863 if ($exit->map) { 1897 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1868 } 1902 }
1869 1903
1870 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1871 1905
1872 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1909
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1877 1914
1878 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1916 $exit->msg (undef);
1880 } 1917 }
1881} 1918}
1882 1919
1883sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1885 1922
1886 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1887 1933
1888 $self->enter_link; 1934 $self->enter_link;
1889 1935
1890 (async { 1936 (async {
1891 $self->deactivate_recursive; # just to be sure 1937 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1938 unless (eval {
1893 prepare_random_map $exit 1939 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1940
1899 1; 1941 1;
1900 }) { 1942 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1963 # get handled first 2005 # get handled first
1964 my $queue = delete $ns->{query_queue} 2006 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2008
1967 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2011
1969 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1970 2013
1971 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2015 if (@$queue) {
2191 sub db_sync() { 2234 sub db_sync() {
2192 db_save if $dirty; 2235 db_save if $dirty;
2193 undef $dirty; 2236 undef $dirty;
2194 } 2237 }
2195 2238
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
2197 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
2198 }); 2246 );
2199 2247
2200 sub db_dirty() { 2248 sub db_dirty() {
2201 $dirty = 1; 2249 $dirty = 1;
2202 $idle->start; 2250 $idle->start;
2203 } 2251 }
2224 }, 2272 },
2225 ); 2273 );
2226} 2274}
2227 2275
2228############################################################################# 2276#############################################################################
2229# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
2230 2283
2231sub cfg_load { 2284sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2286 or return;
2234 2287
2247 }; 2300 };
2248 warn $@ if $@; 2301 warn $@ if $@;
2249 } 2302 }
2250} 2303}
2251 2304
2305sub init {
2306 load_resources;
2307}
2308
2252sub main { 2309sub main {
2253 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2313 (async {
2256 async { Event::one_event }; 2314 Event::one_event;
2315 })->prio (Coro::PRIO_MAX);
2257 }; 2316 };
2258 2317
2259 cfg_load; 2318 cfg_load;
2260 db_load; 2319 db_load;
2261 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
2262 Event::loop; 2323 Event::loop;
2263} 2324}
2264 2325
2265############################################################################# 2326#############################################################################
2266# initialisation and cleanup 2327# initialisation and cleanup
2267 2328
2268# install some emergency cleanup handlers 2329# install some emergency cleanup handlers
2269BEGIN { 2330BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2331 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2332 Event->signal (
2333 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2334 data => WF_AUTOCANCEL,
2273 signal => $signal, 2335 signal => $signal,
2336 prio => 0,
2274 cb => sub { 2337 cb => sub {
2275 cf::cleanup "SIG$signal"; 2338 cf::cleanup "SIG$signal";
2276 }, 2339 },
2277 ); 2340 );
2278 } 2341 }
2279} 2342}
2284 warn "enter emergency perl save\n"; 2347 warn "enter emergency perl save\n";
2285 2348
2286 cf::sync_job { 2349 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2350 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2351 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2352 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2353 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2354 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2355 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2356 $pl->valid or next;
2294 $pl->save; 2357 $pl->save;
2308} 2371}
2309 2372
2310sub reload() { 2373sub reload() {
2311 # can/must only be called in main 2374 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2314 return; 2377 return;
2315 } 2378 }
2316 2379
2317 warn "reloading..."; 2380 warn "reloading...";
2318 2381
2319 warn "freezing server"; 2382 warn "cancelling server ticker";
2320 my $guard = freeze_mainloop; 2383 $TICK_WATCHER->cancel;
2384
2321 cf::emergency_save; 2385 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
2326 2386
2327 eval { 2387 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2329 2389
2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2330 warn "cancel all watchers"; 2393 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2396 }
2334 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2335 warn "cancel all extension coros"; 2406 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2408 %EXT_CORO = ();
2338 2409
2339 warn "remove commands"; 2410 warn "removing commands";
2340 %COMMAND = (); 2411 %COMMAND = ();
2341 2412
2342 warn "remove ext commands"; 2413 warn "removing ext commands";
2343 %EXTCMD = (); 2414 %EXTCMD = ();
2344 2415
2345 warn "unload/nuke all extensions"; 2416 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2417 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2418 warn "... unloading $pkg";
2348 2419
2349 if (my $cb = $pkg->can ("unload")) { 2420 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2421 eval {
2355 2426
2356 warn "... nuking $pkg"; 2427 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2428 Symbol::delete_package $pkg;
2358 } 2429 }
2359 2430
2360 warn "unload all perl modules loaded from $LIBDIR"; 2431 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2434
2364 warn "removing <$k>"; 2435 warn "... unloading $k";
2365 delete $INC{$k}; 2436 delete $INC{$k};
2366 2437
2367 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2369 2440
2372 } 2443 }
2373 2444
2374 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2375 } 2446 }
2376 2447
2377 warn "get rid of safe::, as good as possible"; 2448 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2451
2381 warn "unload cf.pm \"a bit\""; 2452 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2383 2454
2384 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2456 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2387 2458
2459 warn "unload completed, starting to reload now";
2460
2388 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2389 require cf; 2462 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2464
2392 warn "load config and database again"; 2465 warn "loading config and database again";
2393 cf::cfg_load; 2466 cf::cfg_load;
2394 cf::db_load; 2467 cf::db_load;
2395 2468
2396 warn "load extensions"; 2469 warn "loading extensions";
2397 cf::load_extensions; 2470 cf::load_extensions;
2398 2471
2399 warn "reattach attachments to objects/players"; 2472 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2473 _global_reattach;
2401 warn "reattach attachments to maps"; 2474 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2403 }; 2483 };
2404 2484
2405 if ($@) { 2485 if ($@) {
2406 warn $@; 2486 warn $@;
2407 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2409 } 2489 }
2410 2490
2411 warn "reloaded"; 2491 warn "reloaded";
2412}; 2492};
2413 2493
2414############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2495
2457register_command "reload" => sub { 2496register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2459 2498
2460 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2462 reload; 2510 reload;
2463 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2464 } 2514 }
2465}; 2515};
2466 2516
2467unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2468 2520
2469$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2471 prio => 0, 2524 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2474 cb => sub { 2527 cb => sub {
2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2475 $NOW = Event::time; 2534 $NOW = Event::time;
2476 2535
2477 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2480 2539
2481 $WAIT_FOR_TICK->broadcast; 2540 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2483 2548
2484 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2551
2487 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2489 }, 2554 },
2490); 2555);
2491 2556
2492IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2493 2558
2494Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2496 poll => 'r', 2563 poll => 'r',
2497 prio => 5, 2564 prio => 6,
2498 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2500); 2567);
2501 2568
2502Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2503 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2504 after => 0, 2572 after => 1,
2505 interval => 10, 2573 interval => 10,
2506 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2507 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2508 write_runtime 2576 write_runtime
2509 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2510 })->();
2511 }, 2578 },
2512); 2579);
2513 2580
2514END { cf::emergency_save } 2581END { cf::emergency_save }
2515 2582

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