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Revision 1.204 by root, Fri Feb 2 19:59:22 2007 UTC vs.
Revision 1.521 by root, Fri Apr 16 23:28:42 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.5 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
49our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
50our $WRITE_RUNTIME_WATCHER; 100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
51our $NEXT_TICK; 118our $NEXT_TICK;
52our $NOW;
53our $USE_FSYNC; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
54 127
55our %CFG; 128our %CFG;
56 129
57our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
58our $RUNTIME; 131our $RUNTIME;
132our $NOW;
59 133
60our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
61our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
62our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
63our $RANDOM_MAPS = cf::localdir . "/random";
64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67 137
68# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
70 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
71binmode STDOUT; 151binmode STDOUT;
72binmode STDERR; 152binmode STDERR;
73 153
74# read virtual server time, if available 154# read virtual server time, if available
75unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
76 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
77 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
78 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
79} 159}
80 160
81mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
82mkdir cf::localdir . "/" . cf::playerdir; 162
83mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
84mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
85mkdir $RANDOM_MAPS;
86 165
87our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
88 167
89sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
90 180
91############################################################################# 181#############################################################################
92 182
93=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
94 184
101=item $cf::RUNTIME 191=item $cf::RUNTIME
102 192
103The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
104every server tick. 194every server tick.
105 195
106=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
107 199
108The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
109be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
110 204
111=item $cf::NOW 205=item $cf::NOW
112 206
113The time of the last (current) server tick. 207The time of the last (current) server tick.
114 208
115=item $cf::TICK 209=item $cf::TICK
116 210
117The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
118 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
119=item %cf::CFG 223=item %cf::CFG
120 224
121Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
122from wherever your confdir points to. 226from wherever your confdir points to.
123 227
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
125 229
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
128processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
129window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
130 245
131=back 246=back
132 247
133=cut 248=cut
134 249
135BEGIN { 250$Coro::State::WARNHOOK = sub {
136 *CORE::GLOBAL::warn = sub {
137 my $msg = join "", @_; 251 my $msg = join "", @_;
138 utf8::encode $msg;
139 252
140 $msg .= "\n" 253 $msg .= "\n"
141 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
142 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
143 LOG llevError, $msg; 258 LOG llevError, $msg;
144 }; 259};
145} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
146 274
147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
149@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
150@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
151@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
152@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
153 282
154# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
155# within the Safe compartment. 284# within the Safe compartment.
156for my $pkg (qw( 285for my $pkg (qw(
157 cf::global cf::attachable 286 cf::global cf::attachable
158 cf::object cf::object::player 287 cf::object cf::object::player
159 cf::client cf::player 288 cf::client cf::player
160 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
161 cf::map cf::party cf::region 291 cf::party cf::region
162)) { 292)) {
163 no strict 'refs';
164 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
165} 294}
166 295
167$Event::DIED = sub { 296$EV::DIED = sub {
168 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
169}; 298};
299
300#############################################################################
170 301
171=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
172 303
173=over 4 304=over 4
174 305
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d 325 $d
195 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
196} 327}
197 328
198use JSON::Syck (); # TODO# replace by JSON::PC once working
199
200=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
201 330
202Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
203 332
204=cut
205
206sub from_json($) {
207 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
208 JSON::Syck::Load $_[0]
209}
210
211=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
212 334
213Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
214 336
215=cut 337=cut
216 338
217sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
218 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
219 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
220} 356}
221 357
222=item cf::lock_wait $string 358=item cf::lock_wait $string
223 359
224Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
225 361
226=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
227 363
228Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
229a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
230for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
231returned. 367returned.
232 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
233Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
234uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
235 374
236=cut 375=item $locked = cf::lock_active $string
237 376
238our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
239 382
240sub lock_wait($) { 383sub lock_wait($) {
241 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
242
243 # wait for lock, if any
244 while ($LOCK{$key}) {
245 push @{ $LOCK{$key} }, $Coro::current;
246 Coro::schedule;
247 }
248} 385}
249 386
250sub lock_acquire($) { 387sub lock_acquire($) {
251 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
252 390
253 # wait, to be sure we are not locked 391sub lock_active($) {
254 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
255
256 $LOCK{$key} = [];
257
258 Coro::guard {
259 # wake up all waiters, to be on the safe side
260 $_->ready for @{ delete $LOCK{$key} };
261 }
262} 393}
263 394
264sub freeze_mainloop { 395sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
266 397
267 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
268 $TICK_WATCHER->start; 399}
269 $WRITE_RUNTIME_WATCHER->start; 400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
270 }; 465 }
271 $WRITE_RUNTIME_WATCHER->stop; 466};
272 $TICK_WATCHER->stop; 467
273 $guard 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
274} 481}
275 482
276=item cf::async { BLOCK } 483=item cf::async { BLOCK }
277 484
278Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
283 490
284BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
285 492
286=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
287 494
288The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
289always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
290reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
291 499
292If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
293the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
294server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
295fast or be very important. 503fast or be very important.
298 506
299sub sync_job(&) { 507sub sync_job(&) {
300 my ($job) = @_; 508 my ($job) = @_;
301 509
302 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
303 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
304 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
305 515
306 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
307 # (but this is cancel-safe) 517
308 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
309 519
310 my $busy = 1; 520 my $busy = 1;
311 my @res; 521 my @res;
312 522
313 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
314 @res = eval { $job->() }; 525 @res = eval { $job->() };
315 warn $@ if $@; 526 warn $@ if $@;
316 undef $busy; 527 undef $busy;
317 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
318 529
319 while ($busy) { 530 while ($busy) {
320 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
321 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
322 541
323 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
324 } else { 543 } else {
325 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
326 545
346 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
347 566
348 $coro 567 $coro
349} 568}
350 569
351sub write_runtime { 570=item fork_call { }, $args
352 my $runtime = cf::localdir . "/runtime";
353 571
354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
355 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
356 576
357 my $value = $cf::RUNTIME + 90 + 10; 577=cut
358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360 578
361 (aio_write $fh, 0, (length $value), $value, 0) <= 0 579sub fork_call(&@) {
362 and return; 580 my ($cb, @args) = @_;
363 581
364 # always fsync - this file is important 582 # we seemingly have to make a local copy of the whole thing,
365 aio_fsync $fh 583 # otherwise perl prematurely frees the stuff :/
366 and return; 584 # TODO: investigate and fix (likely this will be rather laborious)
367 585
368 close $fh 586 my @res = Coro::Util::fork_eval {
369 or return; 587 reset_signals;
588 &$cb
589 }, @args;
370 590
371 aio_rename "$runtime~", $runtime 591 wantarray ? @res : $res[-1]
372 and return; 592}
373 593
594sub objinfo {
374 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
375} 768}
376 769
377=back 770=back
378 771
379=cut 772=cut
380 773
381############################################################################# 774#############################################################################
382 775
383=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
384 777
385Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
386attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
387to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
388 781
389In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
390C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
391crossfire+). 784Deliantra).
392 785
393=over 4 786=over 4
394 787
395=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
396 789
440=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
441 834
442Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
443given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
444 837
445Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
446that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
447 840
448These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
449 842
450=over 4 843=over 4
559 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
560 953
561 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
565 958
566 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
567 my $pkg = shift @arg; 960 my $pkg = shift @arg;
568 961
569 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
598 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
599 } 992 }
600 993
601 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
602 } else { 995 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
604 } 997 }
605 998
606 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
607} 1000}
608 1001
610 if (ref $_[0]) { 1003 if (ref $_[0]) {
611 _object_attach @_; 1004 _object_attach @_;
612 } else { 1005 } else {
613 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
614 } 1007 }
1008 _recalc_want;
615}; 1009};
616 1010
617# all those should be optimised 1011# all those should be optimised
618sub cf::attachable::detach { 1012sub cf::attachable::detach {
619 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
622 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
623 reattach ($obj); 1017 reattach ($obj);
624 } else { 1018 } else {
625 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
626 } 1020 }
1021 _recalc_want;
627}; 1022};
628 1023
629sub cf::attachable::attached { 1024sub cf::attachable::attached {
630 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
631 1026
646 "; 1041 ";
647 die if $@; 1042 die if $@;
648} 1043}
649 1044
650our $override; 1045our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652 1047
653sub override { 1048sub override {
654 $override = 1; 1049 $override = 1;
655 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
656} 1051}
657 1052
658sub do_invoke { 1053sub do_invoke {
659 my $event = shift; 1054 my $event = shift;
660 my $callbacks = shift; 1055 my $callbacks = shift;
661 1056
662 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
663 1058
664 local $override; 1059 local $override;
665 1060
666 for (@$callbacks) { 1061 for (@$callbacks) {
667 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
676 } 1071 }
677 1072
678 0 1073 0
679} 1074}
680 1075
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
682 1077
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684 1079
685Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
686 1081
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
690 1085
691=back 1086=back
692 1087
693=cut 1088=cut
694 1089
695############################################################################# 1090#############################################################################
696# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
697 1134
698sub reattach { 1135sub reattach {
699 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 1137 my ($obj) = @_;
701 1138
1139 # no longer needed after getting rid of delete_package?
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
703 1141
704 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
705 1143
706 @$registry = (); 1144 @$registry = ();
707 1145
722cf::attachable->attach ( 1160cf::attachable->attach (
723 prio => -1000000, 1161 prio => -1000000,
724 on_instantiate => sub { 1162 on_instantiate => sub {
725 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
726 1164
727 $data = from_json $data; 1165 $data = decode_json $data;
728 1166
729 for (@$data) { 1167 for (@$data) {
730 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
731 1169
732 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
748sub object_freezer_save { 1186sub object_freezer_save {
749 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
750 1188
751 sync_job { 1189 sync_job {
752 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
753 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
754 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
755 1194
756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
758 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
759 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
760 close $fh; 1202 aio_close $fh;
761 1203
762 if (@$objs) { 1204 if (@$objs) {
763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
765 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
766 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
767 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
768 close $fh; 1213 aio_close $fh;
769 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
770 } 1215 }
771 } else { 1216 } else {
772 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
773 } 1218 }
774 1219
775 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
776 } else { 1224 } else {
777 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
778 } 1226 }
779 } else { 1227 } else {
780 aio_unlink $filename; 1228 aio_unlink $filename;
781 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
782 } 1230 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
789 } 1231 };
790} 1232}
791 1233
792sub object_freezer_as_string { 1234sub object_freezer_as_string {
793 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
794 1236
799 1241
800sub object_thawer_load { 1242sub object_thawer_load {
801 my ($filename) = @_; 1243 my ($filename) = @_;
802 1244
803 my ($data, $av); 1245 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
807 1246
808 (aio_load $filename, $data) >= 0 1247 (aio_load $filename, $data) >= 0
809 or return; 1248 or return;
810 1249
811 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
813 or return; 1252 or return;
1253
814 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
815 } 1256 }
816 1257
1258 utf8::decode (my $decname = $filename);
817 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
818 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
819 return ($data, $av); 1262 ($data, $av)
820} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
821 1270
822############################################################################# 1271#############################################################################
823# command handling &c 1272# command handling &c
824 1273
825=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
838 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
839} 1288}
840 1289
841=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
842 1291
843Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
844 1297
845If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
846called. 1299called.
847 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
848=cut 1312=cut
849 1313
850sub register_extcmd { 1314sub register_extcmd {
851 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
852 1316
853 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
854} 1318}
855 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
856cf::player->attach ( 1328cf::player->attach (
857 on_command => sub { 1329 on_unknown_command => sub {
858 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
859 1331
860 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
861 or return; 1333 or return;
862 1334
867 cf::override; 1339 cf::override;
868 }, 1340 },
869 on_extcmd => sub { 1341 on_extcmd => sub {
870 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
871 1343
872 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
873 1345
874 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
875 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
876 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
877 $pl->ext_reply ($msg->{msgid}, %reply);
878 }
879 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
880 } else { 1361 } else {
881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
882 } 1363 }
883 1364
884 cf::override; 1365 cf::override;
885 }, 1366 },
886); 1367);
887 1368
1369# "readahead" all extensions
888sub load_extension { 1370sub cache_extensions {
889 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
890 1372
891 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
892 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
893 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
894 $pkg =~ s/[^[:word:]]/_/g;
895 $pkg = "ext::$pkg";
896
897 warn "... loading '$path' into '$pkg'\n";
898
899 open my $fh, "<:utf8", $path
900 or die "$path: $!";
901
902 my $source =
903 "package $pkg; use strict; use utf8;\n"
904 . "#line 1 \"$path\"\n{\n"
905 . (do { local $/; <$fh> })
906 . "\n};\n1";
907
908 unless (eval $source) {
909 my $msg = $@ ? "$path: $@\n"
910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 } 1376 }
916 die $@;
917 } 1377 };
918 1378
919 push @EXTS, $pkg; 1379 $grp
920} 1380}
921 1381
922sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
923 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
924 next unless -r $ext; 1387 next unless -r $path;
925 eval { 1388
926 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441
1442 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1443 delete $todo{$k};
1444 } else {
1445 $done{$k} = delete $todo{$k};
1446 push @EXTS, $v->{pkg};
1447 $progress = 1;
1448
1449 warn "$v->{base}: extension inactive.\n"
1450 unless $active;
1451 }
927 1 1452 }
928 } or warn "$ext not loaded: $@"; 1453
1454 unless ($progress) {
1455 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1456
1457 while (my ($k, $v) = each %todo) {
1458 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1459 if exists $v->{meta}{mandatory};
1460 }
1461 }
1462 }
929 } 1463 };
930} 1464}
931 1465
932############################################################################# 1466#############################################################################
933 1467
1468=back
1469
934=head2 CORE EXTENSIONS 1470=head2 CORE EXTENSIONS
935 1471
936Functions and methods that extend core crossfire objects. 1472Functions and methods that extend core deliantra objects.
937 1473
938=cut 1474=cut
939 1475
940package cf::player; 1476package cf::player;
941 1477
943 1479
944=head3 cf::player 1480=head3 cf::player
945 1481
946=over 4 1482=over 4
947 1483
1484=item cf::player::num_playing
1485
1486Returns the official number of playing players, as per the Crossfire metaserver rules.
1487
1488=cut
1489
1490sub num_playing {
1491 scalar grep
1492 $_->ob->map
1493 && !$_->hidden
1494 && !$_->ob->flag (cf::FLAG_WIZ),
1495 cf::player::list
1496}
1497
948=item cf::player::find $login 1498=item cf::player::find $login
949 1499
950Returns the given player object, loading it if necessary (might block). 1500Returns the given player object, loading it if necessary (might block).
951 1501
952=cut 1502=cut
953 1503
954sub playerdir($) { 1504sub playerdir($) {
955 cf::localdir 1505 "$PLAYERDIR/"
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1506 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960} 1507}
961 1508
962sub path($) { 1509sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1510 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964 1511
965 (playerdir $login) . "/$login.pl" 1512 (playerdir $login) . "/playerdata"
966} 1513}
967 1514
968sub find_active($) { 1515sub find_active($) {
969 $cf::PLAYER{$_[0]} 1516 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active 1517 and $cf::PLAYER{$_[0]}->active
973 1520
974sub exists($) { 1521sub exists($) {
975 my ($login) = @_; 1522 my ($login) = @_;
976 1523
977 $cf::PLAYER{$login} 1524 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login } 1525 or !aio_stat path $login
979} 1526}
980 1527
981sub find($) { 1528sub find($) {
982 return $cf::PLAYER{$_[0]} || do { 1529 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0]; 1530 my $login = $_[0];
984 1531
985 my $guard = cf::lock_acquire "user_find:$login"; 1532 my $guard = cf::lock_acquire "user_find:$login";
986 1533
987 $cf::PLAYER{$_[0]} || do { 1534 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login 1535 # rename old playerfiles to new ones
1536 #TODO: remove when no longer required
1537 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1538 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1539 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1540 aio_unlink +(playerdir $login) . "/$login.pl";
1541
1542 my $f = new_from_file cf::object::thawer path $login
989 or return; 1543 or return;
1544
1545 my $pl = cf::player::load_pl $f
1546 or return;
1547
1548 local $cf::PLAYER_LOADING{$login} = $pl;
1549 $f->resolve_delayed_derefs;
990 $cf::PLAYER{$login} = $pl 1550 $cf::PLAYER{$login} = $pl
991 } 1551 }
992 } 1552 }
993} 1553}
1554
1555cf::player->attach (
1556 on_load => sub {
1557 my ($pl, $path) = @_;
1558
1559 # restore slots saved in save, below
1560 my $slots = delete $pl->{_slots};
1561
1562 $pl->ob->current_weapon ($slots->[0]);
1563 $pl->combat_ob ($slots->[1]);
1564 $pl->ranged_ob ($slots->[2]);
1565 },
1566);
994 1567
995sub save($) { 1568sub save($) {
996 my ($pl) = @_; 1569 my ($pl) = @_;
997 1570
998 return if $pl->{deny_save}; 1571 return if $pl->{deny_save};
1003 return if $pl->{deny_save}; 1576 return if $pl->{deny_save};
1004 1577
1005 aio_mkdir playerdir $pl, 0770; 1578 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME; 1579 $pl->{last_save} = $cf::RUNTIME;
1007 1580
1581 cf::get_slot 0.01;
1582
1583 # save slots, to be restored later
1584 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1585
1008 $pl->save_pl ($path); 1586 $pl->save_pl ($path);
1009 Coro::cede; 1587 cf::cede_to_tick;
1010} 1588}
1011 1589
1012sub new($) { 1590sub new($) {
1013 my ($login) = @_; 1591 my ($login) = @_;
1014 1592
1020 $cf::PLAYER{$login} = $self; 1598 $cf::PLAYER{$login} = $self;
1021 1599
1022 $self 1600 $self
1023} 1601}
1024 1602
1603=item $player->send_msg ($channel, $msg, $color, [extra...])
1604
1605=cut
1606
1607sub send_msg {
1608 my $ns = shift->ns
1609 or return;
1610 $ns->send_msg (@_);
1611}
1612
1025=item $pl->quit_character 1613=item $pl->quit_character
1026 1614
1027Nukes the player without looking back. If logged in, the connection will 1615Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time. 1616be destroyed. May block for a long time.
1029 1617
1030=cut 1618=cut
1031 1619
1032sub quit_character { 1620sub quit_character {
1033 my ($pl) = @_; 1621 my ($pl) = @_;
1034 1622
1623 my $name = $pl->ob->name;
1624
1035 $pl->{deny_save} = 1; 1625 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir 1626 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1037 1627
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1628 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate; 1629 $pl->deactivate;
1630 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1631 $pl->ob->check_score;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1632 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns; 1633 $pl->ns->destroy if $pl->ns;
1042 1634
1043 my $path = playerdir $pl; 1635 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~"; 1636 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp; 1637 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name}; 1638 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy; 1639 $pl->destroy;
1640
1641 my $prefix = qr<^~\Q$name\E/>;
1642
1643 # nuke player maps
1644 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1645
1048 IO::AIO::aio_rmtree $temp; 1646 IO::AIO::aio_rmtree $temp;
1647}
1648
1649=item $pl->kick
1650
1651Kicks a player out of the game. This destroys the connection.
1652
1653=cut
1654
1655sub kick {
1656 my ($pl, $kicker) = @_;
1657
1658 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1659 $pl->killer ("kicked");
1660 $pl->ns->destroy;
1049} 1661}
1050 1662
1051=item cf::player::list_logins 1663=item cf::player::list_logins
1052 1664
1053Returns am arrayref of all valid playernames in the system, can take a 1665Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever. 1666while and may block, so not sync_job-capable, ever.
1055 1667
1056=cut 1668=cut
1057 1669
1058sub list_logins { 1670sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1671 my $dirs = aio_readdir $PLAYERDIR
1060 or return []; 1672 or return [];
1061 1673
1062 my @logins; 1674 my @logins;
1063 1675
1064 for my $login (@$dirs) { 1676 for my $login (@$dirs) {
1677 my $path = path $login;
1678
1679 # a .pst is a dead give-away for a valid player
1680 # if no pst file found, open and chekc for blocked users
1681 if (aio_stat "$path.pst") {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1682 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next; 1683 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag 1684 $buf !~ /^password -------------$/m or next; # official not-valid tag
1685 }
1068 1686
1069 utf8::decode $login; 1687 utf8::decode $login;
1070 push @logins, $login; 1688 push @logins, $login;
1071 } 1689 }
1072 1690
1099 } 1717 }
1100 1718
1101 \@paths 1719 \@paths
1102} 1720}
1103 1721
1722=item $protocol_xml = $player->expand_cfpod ($cfpod)
1723
1724Expand deliantra pod fragments into protocol xml.
1725
1104=item $player->ext_reply ($msgid, $msgtype, %msg) 1726=item $player->ext_reply ($msgid, @msg)
1105 1727
1106Sends an ext reply to the player. 1728Sends an ext reply to the player.
1107 1729
1108=cut 1730=cut
1109 1731
1110sub ext_reply($$$%) { 1732sub ext_reply($$@) {
1111 my ($self, $id, %msg) = @_; 1733 my ($self, $id, @msg) = @_;
1112 1734
1113 $msg{msgid} = $id; 1735 $self->ns->ext_reply ($id, @msg)
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116} 1736}
1117 1737
1118package cf; 1738=item $player->ext_msg ($type, @msg)
1739
1740Sends an ext event to the client.
1741
1742=cut
1743
1744sub ext_msg($$@) {
1745 my ($self, $type, @msg) = @_;
1746
1747 $self->ns->ext_msg ($type, @msg);
1748}
1749
1750=head3 cf::region
1751
1752=over 4
1753
1754=cut
1755
1756package cf::region;
1757
1758=item cf::region::find_by_path $path
1759
1760Tries to decuce the likely region for a map knowing only its path.
1761
1762=cut
1763
1764sub find_by_path($) {
1765 my ($path) = @_;
1766
1767 my ($match, $specificity);
1768
1769 for my $region (list) {
1770 if ($region->{match} && $path =~ $region->{match}) {
1771 ($match, $specificity) = ($region, $region->specificity)
1772 if $region->specificity > $specificity;
1773 }
1774 }
1775
1776 $match
1777}
1119 1778
1120=back 1779=back
1121
1122 1780
1123=head3 cf::map 1781=head3 cf::map
1124 1782
1125=over 4 1783=over 4
1126 1784
1138our $MAX_RESET = 3600; 1796our $MAX_RESET = 3600;
1139our $DEFAULT_RESET = 3000; 1797our $DEFAULT_RESET = 3000;
1140 1798
1141sub generate_random_map { 1799sub generate_random_map {
1142 my ($self, $rmp) = @_; 1800 my ($self, $rmp) = @_;
1801
1802 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1803
1143 # mit "rum" bekleckern, nicht 1804 # mit "rum" bekleckern, nicht
1144 $self->_create_random_map ( 1805 $self->_create_random_map (
1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1806 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1807 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1808 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1148 $rmp->{exit_on_final_map}, 1809 $rmp->{exit_on_final_map},
1149 $rmp->{xsize}, $rmp->{ysize}, 1810 $rmp->{xsize}, $rmp->{ysize},
1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1811 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1812 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1181 my ($self, $merge) = @_; 1842 my ($self, $merge) = @_;
1182 1843
1183 # we have to keep some variables in memory intact 1844 # we have to keep some variables in memory intact
1184 local $self->{path}; 1845 local $self->{path};
1185 local $self->{load_path}; 1846 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188 1847
1189 $self->SUPER::thawer_merge ($merge); 1848 $self->SUPER::thawer_merge ($merge);
1190} 1849}
1191 1850
1192sub normalise { 1851sub normalise {
1239 $self->init; # pass $1 etc. 1898 $self->init; # pass $1 etc.
1240 return $self; 1899 return $self;
1241 } 1900 }
1242 } 1901 }
1243 1902
1244 Carp::carp "unable to resolve path '$path' (base '$base')."; 1903 Carp::cluck "unable to resolve path '$path' (base '$base').";
1245 () 1904 ()
1246} 1905}
1247 1906
1248sub init { 1907sub init {
1249 my ($self) = @_; 1908 my ($self) = @_;
1264 1923
1265# the original (read-only) location 1924# the original (read-only) location
1266sub load_path { 1925sub load_path {
1267 my ($self) = @_; 1926 my ($self) = @_;
1268 1927
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1928 "$MAPDIR/$self->{path}.map"
1270} 1929}
1271 1930
1272# the temporary/swap location 1931# the temporary/swap location
1273sub save_path { 1932sub save_path {
1274 my ($self) = @_; 1933 my ($self) = @_;
1275 1934
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1935 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1936 "$TMPDIR/$path.map"
1278} 1937}
1279 1938
1280# the unique path, undef == no special unique path 1939# the unique path, undef == no special unique path
1281sub uniq_path { 1940sub uniq_path {
1282 my ($self) = @_; 1941 my ($self) = @_;
1283 1942
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1944 "$UNIQUEDIR/$path"
1286} 1945}
1287 1946
1288# and all this just because we cannot iterate over 1947sub decay_objects {
1289# all maps in C++...
1290sub change_all_map_light {
1291 my ($change) = @_; 1948 my ($self) = @_;
1292 1949
1293 $_->change_map_light ($change) 1950 return if $self->{deny_reset};
1294 for grep $_->outdoor, values %cf::MAP; 1951
1952 $self->do_decay_objects;
1295} 1953}
1296 1954
1297sub unlink_save { 1955sub unlink_save {
1298 my ($self) = @_; 1956 my ($self) = @_;
1299 1957
1300 utf8::encode (my $save = $self->save_path); 1958 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1960 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308} 1961}
1309 1962
1310sub load_header_from($) { 1963sub load_header_from($) {
1311 my ($self, $path) = @_; 1964 my ($self, $path) = @_;
1312 1965
1313 utf8::encode $path; 1966 utf8::encode $path;
1314 #aio_open $path, O_RDONLY, 0 1967 my $f = new_from_file cf::object::thawer $path
1315 # or return;
1316
1317 $self->_load_header ($path)
1318 or return; 1968 or return;
1969
1970 $self->_load_header ($f)
1971 or return;
1972
1973 local $MAP_LOADING{$self->{path}} = $self;
1974 $f->resolve_delayed_derefs;
1319 1975
1320 $self->{load_path} = $path; 1976 $self->{load_path} = $path;
1321 1977
1322 1 1978 1
1323} 1979}
1362 $self->load_header_orig 2018 $self->load_header_orig
1363 or return; 2019 or return;
1364 $self->prepare_orig; 2020 $self->prepare_orig;
1365 } 2021 }
1366 2022
2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
2025
2026 $self->default_region (cf::region::find_by_path $self->{path})
2027 unless $self->default_region;
2028
1367 1 2029 1
1368} 2030}
1369 2031
1370sub find; 2032sub find;
1371sub find { 2033sub find {
1372 my ($path, $origin) = @_; 2034 my ($path, $origin) = @_;
1373 2035
1374 $path = normalise $path, $origin && $origin->path; 2036 $path = normalise $path, $origin && $origin->path;
1375 2037
2038 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1376 cf::lock_wait "map_find:$path"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
1377 2040
1378 $cf::MAP{$path} || do { 2041 $cf::MAP{$path} || do {
1379 my $guard = cf::lock_acquire "map_find:$path";
1380 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1381 or return; 2043 or return;
1382 2044
1383 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1384 2046
1385 $map->load_header 2047 $map->load_header
1386 or return; 2048 or return;
1387 2049
1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1391 $map->reset; 2055 $map->reset;
1392 undef $guard;
1393 return find $path; 2056 return find $path;
1394 } 2057 }
1395 2058
1396 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1397 } 2060 }
1398} 2061}
1399 2062
1400sub pre_load { } 2063sub pre_load { }
1401sub post_load { } 2064#sub post_load { } # XS
1402 2065
1403sub load { 2066sub load {
1404 my ($self) = @_; 2067 my ($self) = @_;
1405 2068
1406 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1407 2070
1408 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1409 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1410 2075
2076 return unless $self->valid;
1411 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1412 2078
1413 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1414 2080
1415 $self->alloc; 2081 $self->alloc;
1416 2082
1417 $self->pre_load; 2083 $self->pre_load;
2084 cf::cede_to_tick;
1418 2085
1419 $self->_load_objects ($self->{load_path}, 1) 2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1420 or return; 2089 or return;
1421 2090
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1423 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1424 2093
1425 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2095 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2098 $self->clear_unique_items;
1429 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1430 } 2102 }
1431 } 2103 }
1432 2104
1433 Coro::cede; 2105 $f->resolve_delayed_derefs;
1434 2106
2107 cf::cede_to_tick;
1435 # now do the right thing for maps 2108 # now do the right thing for maps
1436 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1437
1438 unless ($self->{deny_activate}) {
1439 $self->decay_objects;
1440 $self->fix_auto_apply;
1441 $self->update_buttons;
1442 Coro::cede;
1443 $self->set_darkness_map;
1444 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1445 unless $self->difficulty; 2111 unless $self->difficulty;
1446 Coro::cede; 2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
1447 $self->activate; 2119 $self->activate;
2120 }
2121
2122 $self->{last_save} = $cf::RUNTIME;
2123 $self->last_access ($cf::RUNTIME);
2124
2125 $self->in_memory (cf::MAP_ACTIVE);
1448 } 2126 }
1449 2127
1450 $self->post_load; 2128 $self->post_load;
1451
1452 $self->in_memory (cf::MAP_IN_MEMORY);
1453} 2129}
1454 2130
2131# customize the map for a given player, i.e.
2132# return the _real_ map. used by e.g. per-player
2133# maps to change the path to ~playername/mappath
1455sub customise_for { 2134sub customise_for {
1456 my ($self, $ob) = @_; 2135 my ($self, $ob) = @_;
1457 2136
1458 return find "~" . $ob->name . "/" . $self->{path} 2137 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player; 2138 if $self->per_player;
1460 2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
1461 $self 2143 $self
1462} 2144}
1463 2145
1464# find and load all maps in the 3x3 area around a map 2146# find and load all maps in the 3x3 area around a map
1465sub load_diag { 2147sub load_neighbours {
1466 my ($map) = @_; 2148 my ($map) = @_;
1467 2149
1468 my @diag; # diagonal neighbours 2150 my @neigh; # diagonal neighbours
1469 2151
1470 for (0 .. 3) { 2152 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_) 2153 my $neigh = $map->tile_path ($_)
1472 or next; 2154 or next;
1473 $neigh = find $neigh, $map 2155 $neigh = find $neigh, $map
1474 or next; 2156 or next;
1475 $neigh->load; 2157 $neigh->load;
1476 2158
2159 push @neigh,
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 } 2162 }
1480 2163
1481 for (@diag) { 2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
1482 my $neigh = find @$_ 2166 my $neigh = find $path, $origin
1483 or next; 2167 or next;
1484 $neigh->load; 2168 $neigh->load;
1485 } 2169 }
1486} 2170}
1487 2171
1492} 2176}
1493 2177
1494sub do_load_sync { 2178sub do_load_sync {
1495 my ($map) = @_; 2179 my ($map) = @_;
1496 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1497 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
1498} 2185}
1499 2186
1500our %MAP_PREFETCH; 2187our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef; 2188our $MAP_PREFETCHER = undef;
1502 2189
1503sub find_async { 2190sub find_async {
1504 my ($path, $origin) = @_; 2191 my ($path, $origin, $load) = @_;
1505 2192
1506 $path = normalise $path, $origin && $origin->{path}; 2193 $path = normalise $path, $origin && $origin->{path};
1507 2194
1508 if (my $map = $cf::MAP{$path}) { 2195 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1510 } 2197 }
1511 2198
1512 undef $MAP_PREFETCH{$path}; 2199 $MAP_PREFETCH{$path} |= $load;
2200
1513 $MAP_PREFETCHER ||= cf::async { 2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
1514 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) { 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
1516 my $map = find $path 2206 if (my $map = find $k) {
1517 or next;
1518 $map->load; 2207 $map->load if $v;
2208 }
1519 2209
1520 delete $MAP_PREFETCH{$path}; 2210 delete $MAP_PREFETCH{$k};
1521 } 2211 }
1522 } 2212 }
1523 undef $MAP_PREFETCHER; 2213 undef $MAP_PREFETCHER;
1524 }; 2214 };
1525 $MAP_PREFETCHER->prio (6); 2215 $MAP_PREFETCHER->prio (6);
1526 2216
1527 () 2217 ()
1528} 2218}
1529 2219
2220# common code, used by both ->save and ->swapout
1530sub save { 2221sub _save {
1531 my ($self) = @_; 2222 my ($self) = @_;
1532
1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1534 2223
1535 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1536 2225
1537 return unless $self->dirty; 2226 return unless $self->dirty;
1538 2227
1544 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1545 2234
1546 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1547 2236
1548 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1549 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1550 }; 2240 };
2241
2242 cf::get_slot 0.02;
1551 2243
1552 if ($uniq) { 2244 if ($uniq) {
1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1554 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1555 } else { 2247 } else {
1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1557 } 2249 }
1558} 2250}
1559 2251
2252sub save {
2253 my ($self) = @_;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256
2257 $self->_save;
2258}
2259
1560sub swap_out { 2260sub swap_out {
1561 my ($self) = @_; 2261 my ($self) = @_;
1562 2262
1563 # save first because save cedes
1564 $self->save;
1565
1566 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1567 2264
2265 return if $self->in_memory != cf::MAP_ACTIVE;
2266 return if $self->{deny_save};
1568 return if $self->players; 2267 return if $self->players;
1569 return if $self->in_memory != cf::MAP_IN_MEMORY;
1570 return if $self->{deny_save};
1571 2268
2269 # first deactivate the map and "unlink" it from the core
2270 $self->deactivate;
2271 $_->clear_links_to ($self) for values %cf::MAP;
2272 $self->in_memory (cf::MAP_SWAPPED);
2273
2274 # then atomically save
2275 $self->_save;
2276
2277 # then free the map
1572 $self->clear; 2278 $self->clear;
1573 $self->in_memory (cf::MAP_SWAPPED);
1574} 2279}
1575 2280
1576sub reset_at { 2281sub reset_at {
1577 my ($self) = @_; 2282 my ($self) = @_;
1578 2283
1579 # TODO: safety, remove and allow resettable per-player maps 2284 # TODO: safety, remove and allow resettable per-player maps
1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1581 return 1e99 if $self->{deny_reset}; 2285 return 1e99 if $self->{deny_reset};
1582 2286
1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2287 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2288 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1585 2289
1596 my ($self) = @_; 2300 my ($self) = @_;
1597 2301
1598 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2302 my $lock = cf::lock_acquire "map_data:$self->{path}";
1599 2303
1600 return if $self->players; 2304 return if $self->players;
1601 return if $self->isa ("ext::map_per_player");#d#
1602 2305
1603 warn "resetting map ", $self->path;#d# 2306 warn "resetting map ", $self->path, "\n";
2307
2308 $self->in_memory (cf::MAP_SWAPPED);
2309
2310 # need to save uniques path
2311 unless ($self->{deny_save}) {
2312 my $uniq = $self->uniq_path; utf8::encode $uniq;
2313
2314 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2315 if $uniq;
2316 }
1604 2317
1605 delete $cf::MAP{$self->path}; 2318 delete $cf::MAP{$self->path};
1606 2319
1607 $self->in_memory (cf::MAP_SWAPPED); 2320 $self->deactivate;
2321 $_->clear_links_to ($self) for values %cf::MAP;
1608 $self->clear; 2322 $self->clear;
1609
1610 $_->clear_links_to ($self) for values %cf::MAP;
1611 2323
1612 $self->unlink_save; 2324 $self->unlink_save;
1613 $self->destroy; 2325 $self->destroy;
1614} 2326}
1615 2327
1616my $nuke_counter = "aaaa"; 2328my $nuke_counter = "aaaa";
1617 2329
1618sub nuke { 2330sub nuke {
1619 my ($self) = @_; 2331 my ($self) = @_;
1620 2332
2333 {
2334 my $lock = cf::lock_acquire "map_data:$self->{path}";
2335
1621 delete $cf::MAP{$self->path}; 2336 delete $cf::MAP{$self->path};
1622 2337
1623 $self->unlink_save; 2338 $self->unlink_save;
1624 2339
1625 bless $self, "cf::map"; 2340 bless $self, "cf::map";
1626 delete $self->{deny_reset}; 2341 delete $self->{deny_reset};
1627 $self->{deny_save} = 1; 2342 $self->{deny_save} = 1;
1628 $self->reset_timeout (1); 2343 $self->reset_timeout (1);
1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2344 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630 2345
1631 $cf::MAP{$self->path} = $self; 2346 $cf::MAP{$self->path} = $self;
2347 }
1632 2348
1633 $self->reset; # polite request, might not happen 2349 $self->reset; # polite request, might not happen
2350}
2351
2352=item $maps = cf::map::tmp_maps
2353
2354Returns an arrayref with all map paths of currently instantiated and saved
2355maps. May block.
2356
2357=cut
2358
2359sub tmp_maps() {
2360 [
2361 map {
2362 utf8::decode $_;
2363 /\.map$/
2364 ? normalise $_
2365 : ()
2366 } @{ aio_readdir $TMPDIR or [] }
2367 ]
2368}
2369
2370=item $maps = cf::map::random_maps
2371
2372Returns an arrayref with all map paths of currently instantiated and saved
2373random maps. May block.
2374
2375=cut
2376
2377sub random_maps() {
2378 [
2379 map {
2380 utf8::decode $_;
2381 /\.map$/
2382 ? normalise "?random/$_"
2383 : ()
2384 } @{ aio_readdir $RANDOMDIR or [] }
2385 ]
1634} 2386}
1635 2387
1636=item cf::map::unique_maps 2388=item cf::map::unique_maps
1637 2389
1638Returns an arrayref of paths of all shared maps that have 2390Returns an arrayref of paths of all shared maps that have
1639instantiated unique items. May block. 2391instantiated unique items. May block.
1640 2392
1641=cut 2393=cut
1642 2394
1643sub unique_maps() { 2395sub unique_maps() {
1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2396 [
1645 or return; 2397 map {
1646
1647 my @paths;
1648
1649 for (@$files) {
1650 utf8::decode $_; 2398 utf8::decode $_;
1651 next if /\.pst$/; 2399 s/\.map$//; # TODO future compatibility hack
1652 next unless /^$PATH_SEP/o; 2400 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1653 2401 ? ()
1654 push @paths, cf::map::normalise $_; 2402 : normalise $_
2403 } @{ aio_readdir $UNIQUEDIR or [] }
1655 } 2404 ]
1656
1657 \@paths
1658} 2405}
1659 2406
1660package cf; 2407=item cf::map::static_maps
2408
2409Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2410file in the shared directory excluding F</styles> and F</editor>). May
2411block.
2412
2413=cut
2414
2415sub static_maps() {
2416 my @dirs = "";
2417 my @maps;
2418
2419 while (@dirs) {
2420 my $dir = shift @dirs;
2421
2422 next if $dir eq "/styles" || $dir eq "/editor";
2423
2424 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2425 or return;
2426
2427 for (@$files) {
2428 s/\.map$// or next;
2429 utf8::decode $_;
2430 push @maps, "$dir/$_";
2431 }
2432
2433 push @dirs, map "$dir/$_", @$dirs;
2434 }
2435
2436 \@maps
2437}
1661 2438
1662=back 2439=back
1663 2440
1664=head3 cf::object 2441=head3 cf::object
1665 2442
1669 2446
1670=over 4 2447=over 4
1671 2448
1672=item $ob->inv_recursive 2449=item $ob->inv_recursive
1673 2450
1674Returns the inventory of the object _and_ their inventories, recursively. 2451Returns the inventory of the object I<and> their inventories, recursively,
2452but I<not> the object itself.
1675 2453
1676=cut 2454=cut
1677 2455
1678sub inv_recursive_; 2456sub inv_recursive_;
1679sub inv_recursive_ { 2457sub inv_recursive_ {
1682 2460
1683sub inv_recursive { 2461sub inv_recursive {
1684 inv_recursive_ inv $_[0] 2462 inv_recursive_ inv $_[0]
1685} 2463}
1686 2464
2465=item $ref = $ob->ref
2466
2467Creates and returns a persistent reference to an object that can be stored as a string.
2468
2469=item $ob = cf::object::deref ($refstring)
2470
2471returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2472even if the object actually exists. May block.
2473
2474=cut
2475
2476sub deref {
2477 my ($ref) = @_;
2478
2479 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2480 my ($uuid, $name) = ($1, $2);
2481 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2482 or return;
2483 $pl->ob->uuid eq $uuid
2484 or return;
2485
2486 $pl->ob
2487 } else {
2488 warn "$ref: cannot resolve object reference\n";
2489 undef
2490 }
2491}
2492
1687package cf; 2493package cf;
1688 2494
1689=back 2495=back
1690 2496
1691=head3 cf::object::player 2497=head3 cf::object::player
1697Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2503Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1698can be C<undef>. Does the right thing when the player is currently in a 2504can be C<undef>. Does the right thing when the player is currently in a
1699dialogue with the given NPC character. 2505dialogue with the given NPC character.
1700 2506
1701=cut 2507=cut
2508
2509our $SAY_CHANNEL = {
2510 id => "say",
2511 title => "Map",
2512 reply => "say ",
2513 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2514};
2515
2516our $CHAT_CHANNEL = {
2517 id => "chat",
2518 title => "Chat",
2519 reply => "chat ",
2520 tooltip => "Player chat and shouts, global to the server.",
2521};
1702 2522
1703# rough implementation of a future "reply" method that works 2523# rough implementation of a future "reply" method that works
1704# with dialog boxes. 2524# with dialog boxes.
1705#TODO: the first argument must go, split into a $npc->reply_to ( method 2525#TODO: the first argument must go, split into a $npc->reply_to ( method
1706sub cf::object::player::reply($$$;$) { 2526sub cf::object::player::reply($$$;$) {
1708 2528
1709 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2529 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1710 2530
1711 if ($self->{record_replies}) { 2531 if ($self->{record_replies}) {
1712 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2532 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2533
1713 } else { 2534 } else {
2535 my $pl = $self->contr;
2536
2537 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2538 my $dialog = $pl->{npc_dialog};
2539 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2540
2541 } else {
1714 $msg = $npc->name . " says: $msg" if $npc; 2542 $msg = $npc->name . " says: $msg" if $npc;
1715 $self->message ($msg, $flags); 2543 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2544 }
1716 } 2545 }
2546}
2547
2548=item $object->send_msg ($channel, $msg, $color, [extra...])
2549
2550=cut
2551
2552sub cf::object::send_msg {
2553 my $pl = shift->contr
2554 or return;
2555 $pl->send_msg (@_);
1717} 2556}
1718 2557
1719=item $player_object->may ("access") 2558=item $player_object->may ("access")
1720 2559
1721Returns wether the given player is authorized to access resource "access" 2560Returns wether the given player is authorized to access resource "access"
1734 2573
1735=item $player_object->enter_link 2574=item $player_object->enter_link
1736 2575
1737Freezes the player and moves him/her to a special map (C<{link}>). 2576Freezes the player and moves him/her to a special map (C<{link}>).
1738 2577
1739The player should be reasonably safe there for short amounts of time. You 2578The player should be reasonably safe there for short amounts of time (e.g.
1740I<MUST> call C<leave_link> as soon as possible, though. 2579for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2580though, as the palyer cannot control the character while it is on the link
2581map.
1741 2582
1742Will never block. 2583Will never block.
1743 2584
1744=item $player_object->leave_link ($map, $x, $y) 2585=item $player_object->leave_link ($map, $x, $y)
1745 2586
1768 $self->deactivate_recursive; 2609 $self->deactivate_recursive;
1769 2610
1770 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2611 return if UNIVERSAL::isa $self->map, "ext::map_link";
1771 2612
1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2613 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1773 if $self->map; 2614 if $self->map && $self->map->{path} ne "{link}";
1774 2615
1775 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2616 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1776} 2617}
1777 2618
1778sub cf::object::player::leave_link { 2619sub cf::object::player::leave_link {
1779 my ($self, $map, $x, $y) = @_; 2620 my ($self, $map, $x, $y) = @_;
2621
2622 return unless $self->contr->active;
1780 2623
1781 my $link_pos = delete $self->{_link_pos}; 2624 my $link_pos = delete $self->{_link_pos};
1782 2625
1783 unless ($map) { 2626 unless ($map) {
1784 # restore original map position 2627 # restore original map position
1795 ($x, $y) = (-1, -1) 2638 ($x, $y) = (-1, -1)
1796 unless (defined $x) && (defined $y); 2639 unless (defined $x) && (defined $y);
1797 2640
1798 # use -1 or undef as default coordinates, not 0, 0 2641 # use -1 or undef as default coordinates, not 0, 0
1799 ($x, $y) = ($map->enter_x, $map->enter_y) 2642 ($x, $y) = ($map->enter_x, $map->enter_y)
1800 if $x <=0 && $y <= 0; 2643 if $x <= 0 && $y <= 0;
1801 2644
1802 $map->load; 2645 $map->load;
1803 $map->load_diag; 2646 $map->load_neighbours;
1804 2647
1805 return unless $self->contr->active; 2648 return unless $self->contr->active;
2649
2650 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2651 $self->enter_map ($map, $x, $y);
2652
2653 # only activate afterwards, to support waiting in hooks
1806 $self->activate_recursive; 2654 $self->activate_recursive;
1807 $self->enter_map ($map, $x, $y);
1808} 2655}
1809 2656
1810cf::player->attach ( 2657=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1811 on_logout => sub {
1812 my ($pl) = @_;
1813 2658
1814 # abort map switching before logout 2659Moves the player to the given map-path and coordinates by first freezing
1815 if ($pl->ob->{_link_pos}) { 2660her, loading and preparing them map, calling the provided $check callback
1816 cf::sync_job { 2661that has to return the map if sucecssful, and then unfreezes the player on
1817 $pl->ob->leave_link 2662the new (success) or old (failed) map position. In either case, $done will
1818 }; 2663be called at the end of this process.
1819 }
1820 },
1821 on_login => sub {
1822 my ($pl) = @_;
1823 2664
1824 # try to abort aborted map switching on player login :) 2665Note that $check will be called with a potentially non-loaded map, so if
1825 # should happen only on crashes 2666it needs a loaded map it has to call C<< ->load >>.
1826 if ($pl->ob->{_link_pos}) {
1827 $pl->ob->enter_link;
1828 (async {
1829 # we need this sleep as the login has a concurrent enter_exit running
1830 # and this sleep increases chances of the player not ending up in scorn
1831 $pl->ob->reply (undef,
1832 "There was an internal problem at your last logout, "
1833 . "the server will try to bring you to your intended destination in a second.",
1834 cf::NDI_RED);
1835 Coro::Timer::sleep 1;
1836 $pl->ob->leave_link;
1837 })->prio (2);
1838 }
1839 },
1840);
1841 2667
1842=item $player_object->goto ($path, $x, $y)
1843
1844=cut 2668=cut
2669
2670our $GOTOGEN;
1845 2671
1846sub cf::object::player::goto { 2672sub cf::object::player::goto {
1847 my ($self, $path, $x, $y) = @_; 2673 my ($self, $path, $x, $y, $check, $done) = @_;
2674
2675 # do generation counting so two concurrent goto's will be executed in-order
2676 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1848 2677
1849 $self->enter_link; 2678 $self->enter_link;
1850 2679
1851 (async { 2680 (async {
2681 $Coro::current->{desc} = "player::goto $path $x $y";
2682
2683 # *tag paths override both path and x|y
2684 if ($path =~ /^\*(.*)$/) {
2685 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2686 my $ob = $obs[rand @obs];
2687
2688 # see if we actually can go there
2689 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2690 $ob = $obs[rand @obs];
2691 } else {
2692 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2693 }
2694 # else put us there anyways for now #d#
2695
2696 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2697 } else {
2698 ($path, $x, $y) = (undef, undef, undef);
2699 }
2700 }
2701
1852 my $map = eval { 2702 my $map = eval {
1853 my $map = cf::map::find $path; 2703 my $map = defined $path ? cf::map::find $path : undef;
2704
2705 if ($map) {
1854 $map = $map->customise_for ($self) if $map; 2706 $map = $map->customise_for ($self);
2707 $map = $check->($map) if $check && $map;
2708 } else {
2709 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2710 }
2711
1855 $map 2712 $map
2713 };
2714
2715 if ($@) {
2716 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2717 LOG llevError | logBacktrace, Carp::longmess $@;
1856 } or 2718 }
1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1858 2719
2720 if ($gen == $self->{_goto_generation}) {
2721 delete $self->{_goto_generation};
1859 $self->leave_link ($map, $x, $y); 2722 $self->leave_link ($map, $x, $y);
2723 }
2724
2725 $done->() if $done;
1860 })->prio (1); 2726 })->prio (1);
1861} 2727}
1862 2728
1863=item $player_object->enter_exit ($exit_object) 2729=item $player_object->enter_exit ($exit_object)
1864 2730
1884} 2750}
1885 2751
1886sub prepare_random_map { 2752sub prepare_random_map {
1887 my ($exit) = @_; 2753 my ($exit) = @_;
1888 2754
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1890
1891 # all this does is basically replace the /! path by 2755 # all this does is basically replace the /! path by
1892 # a new random map path (?random/...) with a seed 2756 # a new random map path (?random/...) with a seed
1893 # that depends on the exit object 2757 # that depends on the exit object
1894 2758
1895 my $rmp = parse_random_map_params $exit->msg; 2759 my $rmp = parse_random_map_params $exit->msg;
1897 if ($exit->map) { 2761 if ($exit->map) {
1898 $rmp->{region} = $exit->region->name; 2762 $rmp->{region} = $exit->region->name;
1899 $rmp->{origin_map} = $exit->map->path; 2763 $rmp->{origin_map} = $exit->map->path;
1900 $rmp->{origin_x} = $exit->x; 2764 $rmp->{origin_x} = $exit->x;
1901 $rmp->{origin_y} = $exit->y; 2765 $rmp->{origin_y} = $exit->y;
2766
2767 $exit->map->touch;
1902 } 2768 }
1903 2769
1904 $rmp->{random_seed} ||= $exit->random_seed; 2770 $rmp->{random_seed} ||= $exit->random_seed;
1905 2771
1906 my $data = cf::to_json $rmp; 2772 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1907 my $md5 = Digest::MD5::md5_hex $data; 2773 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2774 my $meta = "$RANDOMDIR/$md5.meta";
1909 2775
1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2776 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1911 aio_write $fh, 0, (length $data), $data, 0; 2777 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh; 2778 undef $fh;
1913 aio_rename "$meta~", $meta; 2779 aio_rename "$meta~", $meta;
1914 2780
2781 my $slaying = "?random/$md5";
2782
2783 if ($exit->valid) {
1915 $exit->slaying ("?random/$md5"); 2784 $exit->slaying ("?random/$md5");
1916 $exit->msg (undef); 2785 $exit->msg (undef);
2786 }
1917 } 2787 }
1918} 2788}
1919 2789
1920sub cf::object::player::enter_exit { 2790sub cf::object::player::enter_exit {
1921 my ($self, $exit) = @_; 2791 my ($self, $exit) = @_;
1922 2792
1923 return unless $self->type == cf::PLAYER; 2793 return unless $self->type == cf::PLAYER;
1924 2794
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1933
1934 $self->enter_link; 2795 $self->enter_link;
1935 2796
1936 (async { 2797 (async {
1937 $self->deactivate_recursive; # just to be sure 2798 $Coro::current->{desc} = "enter_exit";
2799
1938 unless (eval { 2800 unless (eval {
2801 $self->deactivate_recursive; # just to be sure
2802
2803 # random map handling
2804 {
2805 my $guard = cf::lock_acquire "exit_prepare:$exit";
2806
2807 prepare_random_map $exit
2808 if $exit->slaying eq "/!";
2809 }
2810
2811 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2812 my $x = $exit->stats->hp;
2813 my $y = $exit->stats->sp;
2814
1939 $self->goto ($slaying, $hp, $sp); 2815 $self->goto ($map, $x, $y);
1940 2816
2817 # if exit is damned, update players death & WoR home-position
2818 $self->contr->savebed ($map, $x, $y)
2819 if $exit->flag (cf::FLAG_DAMNED);
2820
1941 1; 2821 1
1942 }) { 2822 }) {
1943 $self->message ("Something went wrong deep within the crossfire server. " 2823 $self->message ("Something went wrong deep within the deliantra server. "
1944 . "I'll try to bring you back to the map you were before. " 2824 . "I'll try to bring you back to the map you were before. "
1945 . "Please report this to the dungeon master!", 2825 . "Please report this to the dungeon master!",
1946 cf::NDI_UNIQUE | cf::NDI_RED); 2826 cf::NDI_UNIQUE | cf::NDI_RED);
1947 2827
1948 warn "ERROR in enter_exit: $@"; 2828 warn "ERROR in enter_exit: $@";
1949 $self->leave_link; 2829 $self->leave_link;
1950 } 2830 }
1951 })->prio (1); 2831 })->prio (1);
1964 2844
1965sub cf::client::send_drawinfo { 2845sub cf::client::send_drawinfo {
1966 my ($self, $text, $flags) = @_; 2846 my ($self, $text, $flags) = @_;
1967 2847
1968 utf8::encode $text; 2848 utf8::encode $text;
1969 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2849 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1970} 2850}
1971 2851
2852=item $client->send_big_packet ($pkt)
2853
2854Like C<send_packet>, but tries to compress large packets, and fragments
2855them as required.
2856
2857=cut
2858
2859our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2860
2861sub cf::client::send_big_packet {
2862 my ($self, $pkt) = @_;
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875}
2876
2877=item $client->send_msg ($channel, $msg, $color, [extra...])
2878
2879Send a drawinfo or msg packet to the client, formatting the msg for the
2880client if neccessary. C<$type> should be a string identifying the type of
2881the message, with C<log> being the default. If C<$color> is negative, suppress
2882the message unless the client supports the msg packet.
2883
2884=cut
2885
2886# non-persistent channels (usually the info channel)
2887our %CHANNEL = (
2888 "c/motd" => {
2889 id => "infobox",
2890 title => "MOTD",
2891 reply => undef,
2892 tooltip => "The message of the day",
2893 },
2894 "c/identify" => {
2895 id => "infobox",
2896 title => "Identify",
2897 reply => undef,
2898 tooltip => "Items recently identified",
2899 },
2900 "c/examine" => {
2901 id => "infobox",
2902 title => "Examine",
2903 reply => undef,
2904 tooltip => "Signs and other items you examined",
2905 },
2906 "c/shopinfo" => {
2907 id => "infobox",
2908 title => "Shop Info",
2909 reply => undef,
2910 tooltip => "What your bargaining skill tells you about the shop",
2911 },
2912 "c/book" => {
2913 id => "infobox",
2914 title => "Book",
2915 reply => undef,
2916 tooltip => "The contents of a note or book",
2917 },
2918 "c/lookat" => {
2919 id => "infobox",
2920 title => "Look",
2921 reply => undef,
2922 tooltip => "What you saw there",
2923 },
2924 "c/who" => {
2925 id => "infobox",
2926 title => "Players",
2927 reply => undef,
2928 tooltip => "Shows players who are currently online",
2929 },
2930 "c/body" => {
2931 id => "infobox",
2932 title => "Body Parts",
2933 reply => undef,
2934 tooltip => "Shows which body parts you posess and are available",
2935 },
2936 "c/statistics" => {
2937 id => "infobox",
2938 title => "Statistics",
2939 reply => undef,
2940 tooltip => "Shows your primary statistics",
2941 },
2942 "c/skills" => {
2943 id => "infobox",
2944 title => "Skills",
2945 reply => undef,
2946 tooltip => "Shows your experience per skill and item power",
2947 },
2948 "c/shopitems" => {
2949 id => "infobox",
2950 title => "Shop Items",
2951 reply => undef,
2952 tooltip => "Shows the items currently for sale in this shop",
2953 },
2954 "c/resistances" => {
2955 id => "infobox",
2956 title => "Resistances",
2957 reply => undef,
2958 tooltip => "Shows your resistances",
2959 },
2960 "c/pets" => {
2961 id => "infobox",
2962 title => "Pets",
2963 reply => undef,
2964 tooltip => "Shows information abotu your pets/a specific pet",
2965 },
2966 "c/perceiveself" => {
2967 id => "infobox",
2968 title => "Perceive Self",
2969 reply => undef,
2970 tooltip => "You gained detailed knowledge about yourself",
2971 },
2972 "c/uptime" => {
2973 id => "infobox",
2974 title => "Uptime",
2975 reply => undef,
2976 tooltip => "How long the server has been running since last restart",
2977 },
2978 "c/mapinfo" => {
2979 id => "infobox",
2980 title => "Map Info",
2981 reply => undef,
2982 tooltip => "Information related to the maps",
2983 },
2984 "c/party" => {
2985 id => "party",
2986 title => "Party",
2987 reply => "gsay ",
2988 tooltip => "Messages and chat related to your party",
2989 },
2990 "c/death" => {
2991 id => "death",
2992 title => "Death",
2993 reply => undef,
2994 tooltip => "Reason for and more info about your most recent death",
2995 },
2996 "c/say" => $SAY_CHANNEL,
2997 "c/chat" => $CHAT_CHANNEL,
2998);
2999
3000sub cf::client::send_msg {
3001 my ($self, $channel, $msg, $color, @extra) = @_;
3002
3003 $msg = $self->pl->expand_cfpod ($msg)
3004 unless $color & cf::NDI_VERBATIM;
3005
3006 $color &= cf::NDI_CLIENT_MASK; # just in case...
3007
3008 # check predefined channels, for the benefit of C
3009 if ($CHANNEL{$channel}) {
3010 $channel = $CHANNEL{$channel};
3011
3012 $self->ext_msg (channel_info => $channel);
3013 $channel = $channel->{id};
3014
3015 } elsif (ref $channel) {
3016 # send meta info to client, if not yet sent
3017 unless (exists $self->{channel}{$channel->{id}}) {
3018 $self->{channel}{$channel->{id}} = $channel;
3019 $self->ext_msg (channel_info => $channel);
3020 }
3021
3022 $channel = $channel->{id};
3023 }
3024
3025 return unless @extra || length $msg;
3026
3027 # default colour, mask it out
3028 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3029 if $color & cf::NDI_DEF;
3030
3031 my $pkt = "msg "
3032 . $self->{json_coder}->encode (
3033 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3034 );
3035
3036 $self->send_big_packet ($pkt);
3037}
3038
3039=item $client->ext_msg ($type, @msg)
3040
3041Sends an ext event to the client.
3042
3043=cut
3044
3045sub cf::client::ext_msg($$@) {
3046 my ($self, $type, @msg) = @_;
3047
3048 if ($self->extcmd == 2) {
3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3050 } elsif ($self->extcmd == 1) { # TODO: remove
3051 push @msg, msgtype => "event_$type";
3052 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3053 }
3054}
3055
3056=item $client->ext_reply ($msgid, @msg)
3057
3058Sends an ext reply to the client.
3059
3060=cut
3061
3062sub cf::client::ext_reply($$@) {
3063 my ($self, $id, @msg) = @_;
3064
3065 if ($self->extcmd == 2) {
3066 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3067 } elsif ($self->extcmd == 1) {
3068 #TODO: version 1, remove
3069 unshift @msg, msgtype => "reply", msgid => $id;
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3071 }
3072}
1972 3073
1973=item $success = $client->query ($flags, "text", \&cb) 3074=item $success = $client->query ($flags, "text", \&cb)
1974 3075
1975Queues a query to the client, calling the given callback with 3076Queues a query to the client, calling the given callback with
1976the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3077the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1977C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3078C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1978 3079
1979Queries can fail, so check the return code. Or don't, as queries will become 3080Queries can fail, so check the return code. Or don't, as queries will
1980reliable at some point in the future. 3081become reliable at some point in the future.
1981 3082
1982=cut 3083=cut
1983 3084
1984sub cf::client::query { 3085sub cf::client::query {
1985 my ($self, $flags, $text, $cb) = @_; 3086 my ($self, $flags, $text, $cb) = @_;
1993 utf8::encode $text; 3094 utf8::encode $text;
1994 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3095 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1995 3096
1996 $self->send_packet ($self->{query_queue}[0][0]) 3097 $self->send_packet ($self->{query_queue}[0][0])
1997 if @{ $self->{query_queue} } == 1; 3098 if @{ $self->{query_queue} } == 1;
3099
3100 1
1998} 3101}
1999 3102
2000cf::client->attach ( 3103cf::client->attach (
3104 on_connect => sub {
3105 my ($ns) = @_;
3106
3107 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3108 },
2001 on_reply => sub { 3109 on_reply => sub {
2002 my ($ns, $msg) = @_; 3110 my ($ns, $msg) = @_;
2003 3111
2004 # this weird shuffling is so that direct followup queries 3112 # this weird shuffling is so that direct followup queries
2005 # get handled first 3113 # get handled first
2017 } else { 3125 } else {
2018 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3126 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2019 } 3127 }
2020 } 3128 }
2021 }, 3129 },
3130 on_exticmd => sub {
3131 my ($ns, $buf) = @_;
3132
3133 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3134
3135 if (ref $msg) {
3136 my ($type, $reply, @payload) =
3137 "ARRAY" eq ref $msg
3138 ? @$msg
3139 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3140
3141 my @reply;
3142
3143 if (my $cb = $EXTICMD{$type}) {
3144 @reply = $cb->($ns, @payload);
3145 }
3146
3147 $ns->ext_reply ($reply, @reply)
3148 if $reply;
3149
3150 } else {
3151 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3152 }
3153
3154 cf::override;
3155 },
2022); 3156);
2023 3157
2024=item $client->async (\&cb) 3158=item $client->async (\&cb)
2025 3159
2026Create a new coroutine, running the specified callback. The coroutine will 3160Create a new coroutine, running the specified callback. The coroutine will
2042 3176
2043 $coro 3177 $coro
2044} 3178}
2045 3179
2046cf::client->attach ( 3180cf::client->attach (
2047 on_destroy => sub { 3181 on_client_destroy => sub {
2048 my ($ns) = @_; 3182 my ($ns) = @_;
2049 3183
2050 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3184 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2051 }, 3185 },
2052); 3186);
2067our $safe = new Safe "safe"; 3201our $safe = new Safe "safe";
2068our $safe_hole = new Safe::Hole; 3202our $safe_hole = new Safe::Hole;
2069 3203
2070$SIG{FPE} = 'IGNORE'; 3204$SIG{FPE} = 'IGNORE';
2071 3205
2072$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3206$safe->permit_only (Opcode::opset qw(
3207 :base_core :base_mem :base_orig :base_math :base_loop
3208 grepstart grepwhile mapstart mapwhile
3209 sort time
3210));
2073 3211
2074# here we export the classes and methods available to script code 3212# here we export the classes and methods available to script code
2075 3213
2076=pod 3214=pod
2077 3215
2078The following fucntions and emthods are available within a safe environment: 3216The following functions and methods are available within a safe environment:
2079 3217
2080 cf::object contr pay_amount pay_player map 3218 cf::object
3219 contr pay_amount pay_player map x y force_find force_add destroy
3220 insert remove name archname title slaying race decrease split
3221 value
3222
2081 cf::object::player player 3223 cf::object::player
2082 cf::player peaceful 3224 player
2083 cf::map trigger 3225
3226 cf::player
3227 peaceful
3228
3229 cf::map
3230 trigger
2084 3231
2085=cut 3232=cut
2086 3233
2087for ( 3234for (
2088 ["cf::object" => qw(contr pay_amount pay_player map)], 3235 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3236 insert remove inv nrof name archname title slaying race
3237 decrease split destroy change_exp value msg lore send_msg)],
2089 ["cf::object::player" => qw(player)], 3238 ["cf::object::player" => qw(player)],
2090 ["cf::player" => qw(peaceful)], 3239 ["cf::player" => qw(peaceful send_msg)],
2091 ["cf::map" => qw(trigger)], 3240 ["cf::map" => qw(trigger)],
2092) { 3241) {
2093 no strict 'refs'; 3242 no strict 'refs';
2094 my ($pkg, @funs) = @$_; 3243 my ($pkg, @funs) = @$_;
2095 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3244 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2113 3262
2114 my $qcode = $code; 3263 my $qcode = $code;
2115 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3264 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2116 $qcode =~ s/\n/\\n/g; 3265 $qcode =~ s/\n/\\n/g;
2117 3266
3267 %vars = (_dummy => 0) unless %vars;
3268
3269 my @res;
2118 local $_; 3270 local $_;
2119 local @safe::cf::_safe_eval_args = values %vars;
2120 3271
2121 my $eval = 3272 my $eval =
2122 "do {\n" 3273 "do {\n"
2123 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3274 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2124 . "#line 0 \"{$qcode}\"\n" 3275 . "#line 0 \"{$qcode}\"\n"
2125 . $code 3276 . $code
2126 . "\n}" 3277 . "\n}"
2127 ; 3278 ;
2128 3279
3280 if ($CFG{safe_eval}) {
2129 sub_generation_inc; 3281 sub_generation_inc;
3282 local @safe::cf::_safe_eval_args = values %vars;
2130 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3283 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2131 sub_generation_inc; 3284 sub_generation_inc;
3285 } else {
3286 local @cf::_safe_eval_args = values %vars;
3287 @res = wantarray ? eval eval : scalar eval $eval;
3288 }
2132 3289
2133 if ($@) { 3290 if ($@) {
2134 warn "$@"; 3291 warn "$@";
2135 warn "while executing safe code '$code'\n"; 3292 warn "while executing safe code '$code'\n";
2136 warn "with arguments " . (join " ", %vars) . "\n"; 3293 warn "with arguments " . (join " ", %vars) . "\n";
2155=cut 3312=cut
2156 3313
2157sub register_script_function { 3314sub register_script_function {
2158 my ($fun, $cb) = @_; 3315 my ($fun, $cb) = @_;
2159 3316
2160 no strict 'refs'; 3317 $fun = "safe::$fun" if $CFG{safe_eval};
2161 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3318 *$fun = $safe_hole->wrap ($cb);
2162} 3319}
2163 3320
2164=back 3321=back
2165 3322
2166=cut 3323=cut
2167
2168#############################################################################
2169
2170=head2 EXTENSION DATABASE SUPPORT
2171
2172Crossfire maintains a very simple database for extension use. It can
2173currently store anything that can be serialised using Storable, which
2174excludes objects.
2175
2176The parameter C<$family> should best start with the name of the extension
2177using it, it should be unique.
2178
2179=over 4
2180
2181=item $hashref = cf::db_get $family
2182
2183Return a hashref for use by the extension C<$family>, which can be
2184modified. After modifications, you have to call C<cf::db_dirty> or
2185C<cf::db_sync>.
2186
2187=item $value = cf::db_get $family => $key
2188
2189Returns a single value from the database
2190
2191=item cf::db_put $family => $hashref
2192
2193Stores the given family hashref into the database. Updates are delayed, if
2194you want the data to be synced to disk immediately, use C<cf::db_sync>.
2195
2196=item cf::db_put $family => $key => $value
2197
2198Stores the given C<$value> in the family hash. Updates are delayed, if you
2199want the data to be synced to disk immediately, use C<cf::db_sync>.
2200
2201=item cf::db_dirty
2202
2203Marks the database as dirty, to be updated at a later time.
2204
2205=item cf::db_sync
2206
2207Immediately write the database to disk I<if it is dirty>.
2208
2209=cut
2210
2211our $DB;
2212
2213{
2214 my $path = cf::localdir . "/database.pst";
2215
2216 sub db_load() {
2217 $DB = stat $path ? Storable::retrieve $path : { };
2218 }
2219
2220 my $pid;
2221
2222 sub db_save() {
2223 waitpid $pid, 0 if $pid;
2224 if (0 == ($pid = fork)) {
2225 $DB->{_meta}{version} = 1;
2226 Storable::nstore $DB, "$path~";
2227 rename "$path~", $path;
2228 cf::_exit 0 if defined $pid;
2229 }
2230 }
2231
2232 my $dirty;
2233
2234 sub db_sync() {
2235 db_save if $dirty;
2236 undef $dirty;
2237 }
2238
2239 my $idle = Event->idle (
2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
2246 );
2247
2248 sub db_dirty() {
2249 $dirty = 1;
2250 $idle->start;
2251 }
2252
2253 sub db_get($;$) {
2254 @_ >= 2
2255 ? $DB->{$_[0]}{$_[1]}
2256 : ($DB->{$_[0]} ||= { })
2257 }
2258
2259 sub db_put($$;$) {
2260 if (@_ >= 3) {
2261 $DB->{$_[0]}{$_[1]} = $_[2];
2262 } else {
2263 $DB->{$_[0]} = $_[1];
2264 }
2265 db_dirty;
2266 }
2267
2268 cf::global->attach (
2269 prio => 10000,
2270 on_cleanup => sub {
2271 db_sync;
2272 },
2273 );
2274}
2275 3324
2276############################################################################# 3325#############################################################################
2277# the server's init and main functions 3326# the server's init and main functions
2278 3327
3328sub load_facedata($) {
3329 my ($path) = @_;
3330
3331 # HACK to clear player env face cache, we need some signal framework
3332 # for this (global event?)
3333 %ext::player_env::MUSIC_FACE_CACHE = ();
3334
3335 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3336
3337 warn "loading facedata from $path\n";
3338
3339 my $facedata;
3340 0 < aio_load $path, $facedata
3341 or die "$path: $!";
3342
3343 $facedata = Coro::Storable::thaw $facedata;
3344
3345 $facedata->{version} == 2
3346 or cf::cleanup "$path: version mismatch, cannot proceed.";
3347
3348 # patch in the exptable
3349 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3350 $facedata->{resource}{"res/exp_table"} = {
3351 type => FT_RSRC,
3352 data => $exp_table,
3353 hash => (Digest::MD5::md5 $exp_table),
3354 };
3355 cf::cede_to_tick;
3356
3357 {
3358 my $faces = $facedata->{faceinfo};
3359
3360 while (my ($face, $info) = each %$faces) {
3361 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3362
3363 cf::face::set_visibility $idx, $info->{visibility};
3364 cf::face::set_magicmap $idx, $info->{magicmap};
3365 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3366 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3367
3368 cf::cede_to_tick;
3369 }
3370
3371 while (my ($face, $info) = each %$faces) {
3372 next unless $info->{smooth};
3373
3374 my $idx = cf::face::find $face
3375 or next;
3376
3377 if (my $smooth = cf::face::find $info->{smooth}) {
3378 cf::face::set_smooth $idx, $smooth;
3379 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3380 } else {
3381 warn "smooth face '$info->{smooth}' not found for face '$face'";
3382 }
3383
3384 cf::cede_to_tick;
3385 }
3386 }
3387
3388 {
3389 my $anims = $facedata->{animinfo};
3390
3391 while (my ($anim, $info) = each %$anims) {
3392 cf::anim::set $anim, $info->{frames}, $info->{facings};
3393 cf::cede_to_tick;
3394 }
3395
3396 cf::anim::invalidate_all; # d'oh
3397 }
3398
3399 {
3400 my $res = $facedata->{resource};
3401
3402 while (my ($name, $info) = each %$res) {
3403 if (defined $info->{type}) {
3404 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3405
3406 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3407 cf::face::set_type $idx, $info->{type};
3408 } else {
3409 $RESOURCE{$name} = $info;
3410 }
3411
3412 cf::cede_to_tick;
3413 }
3414 }
3415
3416 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3417
3418 1
3419}
3420
3421cf::global->attach (on_resource_update => sub {
3422 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3423 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3424
3425 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3426 my $sound = $soundconf->{compat}[$_]
3427 or next;
3428
3429 my $face = cf::face::find "sound/$sound->[1]";
3430 cf::sound::set $sound->[0] => $face;
3431 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3432 }
3433
3434 while (my ($k, $v) = each %{$soundconf->{event}}) {
3435 my $face = cf::face::find "sound/$v";
3436 cf::sound::set $k => $face;
3437 }
3438 }
3439});
3440
3441register_exticmd fx_want => sub {
3442 my ($ns, $want) = @_;
3443
3444 while (my ($k, $v) = each %$want) {
3445 $ns->fx_want ($k, $v);
3446 }
3447};
3448
2279sub load_resources { 3449sub load_resource_file($) {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3450 my $guard = lock_acquire "load_resource_file";
3451
3452 my $status = load_resource_file_ $_[0];
3453 get_slot 0.1, 100;
3454 cf::arch::commit_load;
3455
3456 $status
3457}
3458
3459sub reload_regions {
3460 # HACK to clear player env face cache, we need some signal framework
3461 # for this (global event?)
3462 %ext::player_env::MUSIC_FACE_CACHE = ();
3463
3464 load_resource_file "$MAPDIR/regions"
2281 or die "unable to load regions file\n";#d# 3465 or die "unable to load regions file\n";
2282}
2283 3466
2284sub cfg_load { 3467 for (cf::region::list) {
3468 $_->{match} = qr/$_->{match}/
3469 if exists $_->{match};
3470 }
3471}
3472
3473sub reload_facedata {
3474 load_facedata "$DATADIR/facedata"
3475 or die "unable to load facedata\n";
3476}
3477
3478sub reload_archetypes {
3479 load_resource_file "$DATADIR/archetypes"
3480 or die "unable to load archetypes\n";
3481}
3482
3483sub reload_treasures {
3484 load_resource_file "$DATADIR/treasures"
3485 or die "unable to load treasurelists\n";
3486}
3487
3488sub reload_resources {
3489 warn "reloading resource files...\n";
3490
3491 reload_facedata;
3492 reload_archetypes;
3493 reload_regions;
3494 reload_treasures;
3495
3496 warn "finished reloading resource files\n";
3497}
3498
3499sub reload_config {
3500 warn "reloading config file...\n";
3501
2285 open my $fh, "<:utf8", cf::confdir . "/config" 3502 open my $fh, "<:utf8", "$CONFDIR/config"
2286 or return; 3503 or return;
2287 3504
2288 local $/; 3505 local $/;
2289 *CFG = YAML::Syck::Load <$fh>; 3506 *CFG = YAML::XS::Load scalar <$fh>;
2290 3507
2291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3508 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2292 3509
2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3510 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3511 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3515 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2299 and die "WARNING: m(un)lockall failed: $!\n"; 3516 and die "WARNING: m(un)lockall failed: $!\n";
2300 }; 3517 };
2301 warn $@ if $@; 3518 warn $@ if $@;
2302 } 3519 }
2303}
2304 3520
2305sub init { 3521 warn "finished reloading resource files\n";
2306 load_resources; 3522}
3523
3524sub pidfile() {
3525 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3526 or die "$PIDFILE: $!";
3527 flock $fh, &Fcntl::LOCK_EX
3528 or die "$PIDFILE: flock: $!";
3529 $fh
3530}
3531
3532# make sure only one server instance is running at any one time
3533sub atomic {
3534 my $fh = pidfile;
3535
3536 my $pid = <$fh>;
3537 kill 9, $pid if $pid > 0;
3538
3539 seek $fh, 0, 0;
3540 print $fh $$;
3541}
3542
3543sub main_loop {
3544 warn "EV::loop starting\n";
3545 if (1) {
3546 EV::loop;
3547 }
3548 warn "EV::loop returned\n";
3549 goto &main_loop unless $REALLY_UNLOOP;
2307} 3550}
2308 3551
2309sub main { 3552sub main {
3553 cf::init_globals; # initialise logging
3554
3555 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3556 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3557 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3558 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3559
3560 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3561
2310 # we must not ever block the main coroutine 3562 # we must not ever block the main coroutine
2311 local $Coro::idle = sub { 3563 local $Coro::idle = sub {
2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3564 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2313 (async { 3565 (async {
2314 Event::one_event; 3566 $Coro::current->{desc} = "IDLE BUG HANDLER";
3567 EV::loop EV::LOOP_ONESHOT;
2315 })->prio (Coro::PRIO_MAX); 3568 })->prio (Coro::PRIO_MAX);
2316 }; 3569 };
2317 3570
2318 cfg_load; 3571 evthread_start IO::AIO::poll_fileno;
2319 db_load; 3572
3573 cf::sync_job {
3574 cf::init_experience;
3575 cf::init_anim;
3576 cf::init_attackmess;
3577 cf::init_dynamic;
3578
3579 cf::load_settings;
3580 cf::load_materials;
3581
3582 reload_resources;
3583 reload_config;
3584 db_init;
3585
3586 cf::init_uuid;
3587 cf::init_signals;
3588 cf::init_skills;
3589
3590 cf::init_beforeplay;
3591
3592 atomic;
3593
2320 load_extensions; 3594 load_extensions;
2321 3595
2322 $TICK_WATCHER->start; 3596 utime time, time, $RUNTIMEFILE;
2323 Event::loop; 3597
3598 # no (long-running) fork's whatsoever before this point(!)
3599 use POSIX ();
3600 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3601
3602 (pop @POST_INIT)->(0) while @POST_INIT;
3603 };
3604
3605 cf::object::thawer::errors_are_fatal 0;
3606 warn "parse errors in files are no longer fatal from this point on.\n";
3607
3608 main_loop;
2324} 3609}
2325 3610
2326############################################################################# 3611#############################################################################
2327# initialisation and cleanup 3612# initialisation and cleanup
2328 3613
2329# install some emergency cleanup handlers 3614# install some emergency cleanup handlers
2330BEGIN { 3615BEGIN {
3616 our %SIGWATCHER = ();
2331 for my $signal (qw(INT HUP TERM)) { 3617 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal ( 3618 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal"; 3619 cf::cleanup "SIG$signal";
2339 },
2340 ); 3620 };
3621 }
3622}
3623
3624sub write_runtime_sync {
3625 my $t0 = AE::time;
3626
3627 # first touch the runtime file to show we are still running:
3628 # the fsync below can take a very very long time.
3629
3630 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3631
3632 my $guard = cf::lock_acquire "write_runtime";
3633
3634 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3635 or return;
3636
3637 my $value = $cf::RUNTIME + 90 + 10;
3638 # 10 is the runtime save interval, for a monotonic clock
3639 # 60 allows for the watchdog to kill the server.
3640
3641 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3642 and return;
3643
3644 # always fsync - this file is important
3645 aio_fsync $fh
3646 and return;
3647
3648 # touch it again to show we are up-to-date
3649 aio_utime $fh, undef, undef;
3650
3651 close $fh
3652 or return;
3653
3654 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3655 and return;
3656
3657 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3658
2341 } 3659 1
3660}
3661
3662our $uuid_lock;
3663our $uuid_skip;
3664
3665sub write_uuid_sync($) {
3666 $uuid_skip ||= $_[0];
3667
3668 return if $uuid_lock;
3669 local $uuid_lock = 1;
3670
3671 my $uuid = "$LOCALDIR/uuid";
3672
3673 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3674 or return;
3675
3676 my $value = uuid_seq uuid_cur;
3677
3678 unless ($value) {
3679 warn "cowardly refusing to write zero uuid value!\n";
3680 return;
3681 }
3682
3683 my $value = uuid_str $value + $uuid_skip;
3684 $uuid_skip = 0;
3685
3686 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3687 and return;
3688
3689 # always fsync - this file is important
3690 aio_fsync $fh
3691 and return;
3692
3693 close $fh
3694 or return;
3695
3696 aio_rename "$uuid~", $uuid
3697 and return;
3698
3699 warn "uuid file written ($value).\n";
3700
3701 1
3702
3703}
3704
3705sub write_uuid($$) {
3706 my ($skip, $sync) = @_;
3707
3708 $sync ? write_uuid_sync $skip
3709 : async { write_uuid_sync $skip };
2342} 3710}
2343 3711
2344sub emergency_save() { 3712sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop; 3713 my $freeze_guard = cf::freeze_mainloop;
2346 3714
2347 warn "enter emergency perl save\n"; 3715 warn "emergency_perl_save: enter\n";
2348 3716
2349 cf::sync_job { 3717 cf::sync_job {
3718 # this is a trade-off: we want to be very quick here, so
3719 # save all maps without fsync, and later call a global sync
3720 # (which in turn might be very very slow)
3721 local $USE_FSYNC = 0;
3722
2350 # use a peculiar iteration method to avoid tripping on perl 3723 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players 3724 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously. 3725 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n"; 3726 warn "emergency_perl_save: begin player save\n";
2354 for my $login (keys %cf::PLAYER) { 3727 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next; 3728 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next; 3729 $pl->valid or next;
3730 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2357 $pl->save; 3731 $pl->save;
2358 } 3732 }
2359 warn "end emergency player save\n"; 3733 warn "emergency_perl_save: end player save\n";
2360 3734
2361 warn "begin emergency map save\n"; 3735 warn "emergency_perl_save: begin map save\n";
2362 for my $path (keys %cf::MAP) { 3736 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next; 3737 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next; 3738 $map->valid or next;
2365 $map->save; 3739 $map->save;
2366 } 3740 }
2367 warn "end emergency map save\n"; 3741 warn "emergency_perl_save: end map save\n";
3742
3743 warn "emergency_perl_save: begin database checkpoint\n";
3744 BDB::db_env_txn_checkpoint $DB_ENV;
3745 warn "emergency_perl_save: end database checkpoint\n";
3746
3747 warn "emergency_perl_save: begin write uuid\n";
3748 write_uuid_sync 1;
3749 warn "emergency_perl_save: end write uuid\n";
2368 }; 3750 };
2369 3751
3752 warn "emergency_perl_save: starting sync()\n";
3753 IO::AIO::aio_sync sub {
3754 warn "emergency_perl_save: finished sync()\n";
3755 };
3756
2370 warn "leave emergency perl save\n"; 3757 warn "emergency_perl_save: leave\n";
2371} 3758}
2372 3759
3760sub post_cleanup {
3761 my ($make_core) = @_;
3762
3763 warn Carp::longmess "post_cleanup backtrace"
3764 if $make_core;
3765
3766 my $fh = pidfile;
3767 unlink $PIDFILE if <$fh> == $$;
3768}
3769
3770# a safer delete_package, copied from Symbol
3771sub clear_package($) {
3772 my $pkg = shift;
3773
3774 # expand to full symbol table name if needed
3775 unless ($pkg =~ /^main::.*::$/) {
3776 $pkg = "main$pkg" if $pkg =~ /^::/;
3777 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3778 $pkg .= '::' unless $pkg =~ /::$/;
3779 }
3780
3781 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3782 my $stem_symtab = *{$stem}{HASH};
3783
3784 defined $stem_symtab and exists $stem_symtab->{$leaf}
3785 or return;
3786
3787 # clear all symbols
3788 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3789 for my $name (keys %$leaf_symtab) {
3790 _gv_clear *{"$pkg$name"};
3791# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3792 }
3793}
3794
2373sub reload() { 3795sub do_reload_perl() {
2374 # can/must only be called in main 3796 # can/must only be called in main
2375 if ($Coro::current != $Coro::main) { 3797 if ($Coro::current != $Coro::main) {
2376 warn "can only reload from main coroutine"; 3798 warn "can only reload from main coroutine";
2377 return; 3799 return;
2378 } 3800 }
2379 3801
3802 return if $RELOAD++;
3803
3804 my $t1 = AE::time;
3805
3806 while ($RELOAD) {
2380 warn "reloading..."; 3807 warn "reloading...";
2381 3808
2382 warn "cancelling server ticker"; 3809 warn "entering sync_job";
2383 $TICK_WATCHER->cancel;
2384 3810
3811 cf::sync_job {
3812 cf::write_runtime_sync; # external watchdog should not bark
2385 cf::emergency_save; 3813 cf::emergency_save;
3814 cf::write_runtime_sync; # external watchdog should not bark
2386 3815
2387 eval { 3816 warn "syncing database to disk";
3817 BDB::db_env_txn_checkpoint $DB_ENV;
3818
2388 # if anything goes wrong in here, we should simply crash as we already saved 3819 # if anything goes wrong in here, we should simply crash as we already saved
2389 3820
2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2394 for (Event::all_watchers) {
2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2396 }
2397
2398 warn "flushing outstanding aio requests"; 3821 warn "flushing outstanding aio requests";
2399 for (;;) { 3822 while (IO::AIO::nreqs || BDB::nreqs) {
2400 IO::AIO::flush; 3823 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2406 warn "cancelling all extension coros";
2407 $_->cancel for values %EXT_CORO;
2408 %EXT_CORO = ();
2409
2410 warn "removing commands";
2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2418 warn "... unloading $pkg";
2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2425 } 3824 }
2426 3825
2427 warn "... nuking $pkg"; 3826 warn "cancelling all extension coros";
2428 Symbol::delete_package $pkg; 3827 $_->cancel for values %EXT_CORO;
2429 } 3828 %EXT_CORO = ();
2430 3829
2431 warn "unloading all perl modules loaded from $LIBDIR"; 3830 warn "removing commands";
2432 while (my ($k, $v) = each %INC) { 3831 %COMMAND = ();
2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2434 3832
3833 warn "removing ext/exti commands";
3834 %EXTCMD = ();
3835 %EXTICMD = ();
3836
3837 warn "unloading/nuking all extensions";
3838 for my $pkg (@EXTS) {
2435 warn "... unloading $k"; 3839 warn "... unloading $pkg";
2436 delete $INC{$k};
2437 3840
2438 $k =~ s/\.pm$//;
2439 $k =~ s/\//::/g;
2440
2441 if (my $cb = $k->can ("unload_module")) { 3841 if (my $cb = $pkg->can ("unload")) {
3842 eval {
2442 $cb->(); 3843 $cb->($pkg);
3844 1
3845 } or warn "$pkg unloaded, but with errors: $@";
3846 }
3847
3848 warn "... clearing $pkg";
3849 clear_package $pkg;
2443 } 3850 }
2444 3851
2445 Symbol::delete_package $k; 3852 warn "unloading all perl modules loaded from $LIBDIR";
3853 while (my ($k, $v) = each %INC) {
3854 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3855
3856 warn "... unloading $k";
3857 delete $INC{$k};
3858
3859 $k =~ s/\.pm$//;
3860 $k =~ s/\//::/g;
3861
3862 if (my $cb = $k->can ("unload_module")) {
3863 $cb->();
3864 }
3865
3866 clear_package $k;
2446 } 3867 }
2447 3868
2448 warn "getting rid of safe::, as good as possible"; 3869 warn "getting rid of safe::, as good as possible";
2449 Symbol::delete_package "safe::$_" 3870 clear_package "safe::$_"
2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3871 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2451 3872
2452 warn "unloading cf.pm \"a bit\""; 3873 warn "unloading cf.pm \"a bit\"";
2453 delete $INC{"cf.pm"}; 3874 delete $INC{"cf.pm"};
3875 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2454 3876
2455 # don't, removes xs symbols, too, 3877 # don't, removes xs symbols, too,
2456 # and global variables created in xs 3878 # and global variables created in xs
2457 #Symbol::delete_package __PACKAGE__; 3879 #clear_package __PACKAGE__;
2458 3880
2459 warn "unload completed, starting to reload now"; 3881 warn "unload completed, starting to reload now";
2460 3882
2461 warn "reloading cf.pm"; 3883 warn "reloading cf.pm";
2462 require cf; 3884 require cf;
2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3885 cf::_connect_to_perl_1;
2464 3886
2465 warn "loading config and database again"; 3887 warn "loading config and database again";
2466 cf::cfg_load; 3888 cf::reload_config;
2467 cf::db_load;
2468 3889
2469 warn "loading extensions"; 3890 warn "loading extensions";
2470 cf::load_extensions; 3891 cf::load_extensions;
2471 3892
3893 if ($REATTACH_ON_RELOAD) {
2472 warn "reattaching attachments to objects/players"; 3894 warn "reattaching attachments to objects/players";
2473 _global_reattach; 3895 _global_reattach; # objects, sockets
2474 warn "reattaching attachments to maps"; 3896 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP; 3897 reattach $_ for values %MAP;
3898 warn "reattaching attachments to players";
3899 reattach $_ for values %PLAYER;
3900 }
2476 3901
2477 warn "loading reloadable resources"; 3902 warn "running post_init jobs";
2478 load_resources; 3903 (pop @POST_INIT)->(1) while @POST_INIT;
2479 3904
2480 warn "restarting server ticker"; 3905 warn "leaving sync_job";
2481 3906
2482 $TICK_WATCHER->start; 3907 1
3908 } or do {
3909 warn $@;
3910 cf::cleanup "error while reloading, exiting.";
3911 };
3912
3913 warn "reloaded";
3914 --$RELOAD;
3915 }
3916
3917 $t1 = AE::time - $t1;
3918 warn "reload completed in ${t1}s\n";
3919};
3920
3921our $RELOAD_WATCHER; # used only during reload
3922
3923sub reload_perl() {
3924 # doing reload synchronously and two reloads happen back-to-back,
3925 # coro crashes during coro_state_free->destroy here.
3926
3927 $RELOAD_WATCHER ||= cf::async {
3928 Coro::AIO::aio_wait cache_extensions;
3929
3930 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3931 do_reload_perl;
3932 undef $RELOAD_WATCHER;
3933 };
2483 }; 3934 };
2484 3935}
2485 if ($@) {
2486 warn $@;
2487 warn "error while reloading, exiting.";
2488 exit 1;
2489 }
2490
2491 warn "reloaded";
2492};
2493
2494our $RELOAD_WATCHER; # used only during reload
2495 3936
2496register_command "reload" => sub { 3937register_command "reload" => sub {
2497 my ($who, $arg) = @_; 3938 my ($who, $arg) = @_;
2498 3939
2499 if ($who->flag (FLAG_WIZ)) { 3940 if ($who->flag (FLAG_WIZ)) {
2500 $who->message ("reloading server."); 3941 $who->message ("reloading server.");
2501 3942 async {
2502 # doing reload synchronously and two reloads happen back-to-back, 3943 $Coro::current->{desc} = "perl_reload";
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2510 reload; 3944 reload_perl;
2511 undef $RELOAD_WATCHER;
2512 },
2513 ); 3945 };
2514 } 3946 }
2515}; 3947};
2516 3948
2517unshift @INC, $LIBDIR; 3949unshift @INC, $LIBDIR;
2518 3950
2519my $bug_warning = 0; 3951my $bug_warning = 0;
2520 3952
2521$TICK_WATCHER = Event->timer ( 3953our @WAIT_FOR_TICK;
2522 reentrant => 0, 3954our @WAIT_FOR_TICK_BEGIN;
2523 parked => 1, 3955
2524 prio => 0, 3956sub wait_for_tick {
2525 at => $NEXT_TICK || $TICK, 3957 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2526 data => WF_AUTOCANCEL, 3958
2527 cb => sub { 3959 my $signal = new Coro::Signal;
3960 push @WAIT_FOR_TICK, $signal;
3961 $signal->wait;
3962}
3963
3964sub wait_for_tick_begin {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK_BEGIN, $signal;
3969 $signal->wait;
3970}
3971
3972sub tick {
2528 if ($Coro::current != $Coro::main) { 3973 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3974 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10; 3975 unless ++$bug_warning > 10;
2531 return; 3976 return;
2532 } 3977 }
2533 3978
2534 $NOW = Event::time;
2535
2536 cf::server_tick; # one server iteration 3979 cf::server_tick; # one server iteration
2537 $RUNTIME += $TICK;
2538 $NEXT_TICK += $TICK;
2539 3980
2540 $WAIT_FOR_TICK->broadcast; 3981 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542 3982
2543 Event::sweep; 3983 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2544 Coro::cede_notself; 3984 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2545 3985 Coro::async_pool {
2546# my $AFTER = Event::time; 3986 $Coro::current->{desc} = "runtime saver";
2547# warn $AFTER - $NOW;#d#
2548
2549 # if we are delayed by four ticks or more, skip them all
2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2551
2552 $TICK_WATCHER->at ($NEXT_TICK);
2553 $TICK_WATCHER->start;
2554 },
2555);
2556
2557IO::AIO::max_poll_time $TICK * 0.1;
2558
2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2562 fd => IO::AIO::poll_fileno,
2563 poll => 'r',
2564 prio => 6,
2565 data => WF_AUTOCANCEL,
2566 cb => \&IO::AIO::poll_cb,
2567);
2568
2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2571 data => WF_AUTOCANCEL,
2572 after => 1,
2573 interval => 10,
2574 prio => 6, # keep it lowest so it acts like a watchdog
2575 cb => Coro::unblock_sub {
2576 write_runtime 3987 write_runtime_sync
2577 or warn "ERROR: unable to write runtime file: $!"; 3988 or warn "ERROR: unable to write runtime file: $!";
3989 };
2578 }, 3990 }
2579); 3991
3992 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3993 $sig->send;
3994 }
3995 while (my $sig = shift @WAIT_FOR_TICK) {
3996 $sig->send;
3997 }
3998
3999 $LOAD = ($NOW - $TICK_START) / $TICK;
4000 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4001
4002 if (0) {
4003 if ($NEXT_TICK) {
4004 my $jitter = $TICK_START - $NEXT_TICK;
4005 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4006 warn "jitter $JITTER\n";#d#
4007 }
4008 }
4009}
4010
4011{
4012 # configure BDB
4013
4014 BDB::min_parallel 16;
4015 BDB::max_poll_reqs $TICK * 0.1;
4016 $AnyEvent::BDB::WATCHER->priority (1);
4017
4018 unless ($DB_ENV) {
4019 $DB_ENV = BDB::db_env_create;
4020 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4021 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4022 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4023 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4024 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4025
4026 cf::sync_job {
4027 eval {
4028 BDB::db_env_open
4029 $DB_ENV,
4030 $BDBDIR,
4031 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4032 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4033 0666;
4034
4035 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4036 };
4037
4038 cf::cleanup "db_env_open(db): $@" if $@;
4039 };
4040 }
4041
4042 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4043 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4044 };
4045 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4046 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4047 };
4048 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4049 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4050 };
4051}
4052
4053{
4054 # configure IO::AIO
4055
4056 IO::AIO::min_parallel 8;
4057 IO::AIO::max_poll_time $TICK * 0.1;
4058 undef $AnyEvent::AIO::WATCHER;
4059}
4060
4061my $_log_backtrace;
4062
4063sub _log_backtrace {
4064 my ($msg, @addr) = @_;
4065
4066 $msg =~ s/\n//;
4067
4068 # limit the # of concurrent backtraces
4069 if ($_log_backtrace < 2) {
4070 ++$_log_backtrace;
4071 my $perl_bt = Carp::longmess $msg;
4072 async {
4073 $Coro::current->{desc} = "abt $msg";
4074
4075 my @bt = fork_call {
4076 @addr = map { sprintf "%x", $_ } @addr;
4077 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4078 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4079 or die "addr2line: $!";
4080
4081 my @funcs;
4082 my @res = <$fh>;
4083 chomp for @res;
4084 while (@res) {
4085 my ($func, $line) = splice @res, 0, 2, ();
4086 push @funcs, "[$func] $line";
4087 }
4088
4089 @funcs
4090 };
4091
4092 LOG llevInfo, "[ABT] $perl_bt\n";
4093 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4094 LOG llevInfo, "[ABT] $_\n" for @bt;
4095 --$_log_backtrace;
4096 };
4097 } else {
4098 LOG llevInfo, "[ABT] $msg\n";
4099 LOG llevInfo, "[ABT] [suppressed]\n";
4100 }
4101}
4102
4103# load additional modules
4104require "cf/$_.pm" for @EXTRA_MODULES;
4105cf::_connect_to_perl_2;
2580 4106
2581END { cf::emergency_save } 4107END { cf::emergency_save }
2582 4108
25831 41091
2584 4110

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