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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.205 by root, Mon Feb 5 18:29:20 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC = 1; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 70
57binmode STDOUT; 71binmode STDOUT;
58binmode STDERR; 72binmode STDERR;
59 73
60# read virtual server time, if available 74# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
72 86
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 87our $EMERGENCY_POSITION;
88
89sub cf::map::normalise;
76 90
77############################################################################# 91#############################################################################
78 92
79=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
80 94
104 118
105=item %cf::CFG 119=item %cf::CFG
106 120
107Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
109 130
110=back 131=back
111 132
112=cut 133=cut
113 134
117 utf8::encode $msg; 138 utf8::encode $msg;
118 139
119 $msg .= "\n" 140 $msg .= "\n"
120 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
121 142
122 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
123 }; 144 };
124} 145}
125 146
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 166
146$Event::DIED = sub { 167$Event::DIED = sub {
147 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
148}; 169};
149 170
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
155 172
156=over 4 173=over 4
157 174
175=item dumpval $ref
176
158=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
159 197
160use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
161 199
162=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
163 201
224} 262}
225 263
226sub freeze_mainloop { 264sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 265 return unless $TICK_WATCHER->is_active;
228 266
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 272 $TICK_WATCHER->stop;
231 $guard 273 $guard
232} 274}
233 275
234=item cf::async { BLOCK } 276=item cf::async { BLOCK }
273 warn $@ if $@; 315 warn $@ if $@;
274 undef $busy; 316 undef $busy;
275 })->prio (Coro::PRIO_MAX); 317 })->prio (Coro::PRIO_MAX);
276 318
277 while ($busy) { 319 while ($busy) {
278 unless (Coro::cede) { 320 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 321 }
283 322
284 wantarray ? @res : $res[0] 323 wantarray ? @res : $res[0]
285 } else { 324 } else {
286 # we are in another coroutine, how wonderful, everything just works 325 # we are in another coroutine, how wonderful, everything just works
289 } 328 }
290} 329}
291 330
292=item $coro = cf::async_ext { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
293 332
294Like async, but this coro is automcatially being canceled when the 333Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 334extension calling this is being unloaded.
296 335
297=cut 336=cut
298 337
299sub async_ext(&) { 338sub async_ext(&) {
313 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
314 353
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return; 355 or return;
317 356
357 my $value = $cf::RUNTIME + 90 + 10;
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return; 362 and return;
321 363
364 # always fsync - this file is important
322 aio_fsync $fh 365 aio_fsync $fh
323 and return; 366 and return;
324 367
325 close $fh 368 close $fh
326 or return; 369 or return;
332} 375}
333 376
334=back 377=back
335 378
336=cut 379=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 380
458############################################################################# 381#############################################################################
459 382
460=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
461 384
587our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 511our @CB_MAP = ();
589 512
590my %attachment; 513my %attachment;
591 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
592sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
594 523
595 use sort 'stable'; 524 use sort 'stable';
596 525
767# object support 696# object support
768 697
769sub reattach { 698sub reattach {
770 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 703
773 my $registry = $obj->registry; 704 my $registry = $obj->registry;
774 705
775 @$registry = (); 706 @$registry = ();
776 707
823 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
824 755
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh; 760 close $fh;
830 761
831 if (@$objs) { 762 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh; 768 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
839 } 770 }
840 } else { 771 } else {
841 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
847 } 778 }
848 } else { 779 } else {
849 aio_unlink $filename; 780 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
851 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
852 } 789 }
853} 790}
854 791
855sub object_freezer_as_string { 792sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
862 799
863sub object_thawer_load { 800sub object_thawer_load {
864 my ($filename) = @_; 801 my ($filename) = @_;
865 802
866 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
867 807
868 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
869 or return; 809 or return;
870 810
871 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
908=cut 848=cut
909 849
910sub register_extcmd { 850sub register_extcmd {
911 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
912 852
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
917} 854}
918 855
919cf::player->attach ( 856cf::player->attach (
920 on_command => sub { 857 on_command => sub {
921 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
934 871
935 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
936 873
937 if (ref $msg) { 874 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 878 }
942 } 879 }
943 } else { 880 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 883
947 cf::override; 884 cf::override;
948 }, 885 },
949); 886);
950 887
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 888sub load_extension {
958 my ($path) = @_; 889 my ($path) = @_;
959 890
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 892 my $base = $1;
962 my $pkg = $1; 893 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
965 896
966 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
967 898
968 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 900 or die "$path: $!";
970 901
971 my $source = 902 my $source =
972 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
975 . "\n};\n1"; 906 . "\n};\n1";
976 907
977 eval $source 908 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 910 : "extension disabled.\n";
980 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 912 warn $@;
982 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
983 914 exit 1;
984# no strict 'refs'; 915 }
985# @{"$pkg\::ISA"} = ext::; 916 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 917 }
1000 918
1001 # remove commands 919 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 920}
1026 921
1027sub load_extensions { 922sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 924 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1034 } 929 }
1035} 930}
1036 931
1037############################################################################# 932#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 933
1075=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1076 935
1077Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1078 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1079=head3 cf::player 944=head3 cf::player
1080 945
1081=over 4 946=over 4
1082 947
1083=item cf::player::exists $login 948=item cf::player::find $login
1084 949
1085Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1086 951
1087=cut 952=cut
1088 953
1089sub cf::player::exists($) { 954sub playerdir($) {
1090 cf::player::find $_[0] 955 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1092} 1102}
1093 1103
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1105
1096Sends an ext reply to the player. 1106Sends an ext reply to the player.
1097 1107
1098=cut 1108=cut
1099 1109
1100sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1102 1112
1103 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1104 1114
1105 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1106} 1116}
1117
1118package cf;
1107 1119
1108=back 1120=back
1109 1121
1110 1122
1111=head3 cf::map 1123=head3 cf::map
1117package cf::map; 1129package cf::map;
1118 1130
1119use Fcntl; 1131use Fcntl;
1120use Coro::AIO; 1132use Coro::AIO;
1121 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1122our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1124 1140
1125sub generate_random_map { 1141sub generate_random_map {
1126 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1144 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1286}
1143 1287
1144# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1145# all maps in C++... 1289# all maps in C++...
1146sub change_all_map_light { 1290sub change_all_map_light {
1148 1292
1149 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1151} 1295}
1152 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1153sub try_load_header($) { 1310sub load_header_from($) {
1154 my ($path) = @_; 1311 my ($self, $path) = @_;
1155 1312
1156 utf8::encode $path; 1313 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1158 or return; 1318 or return;
1159 1319
1160 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1161 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1162 1366
1163 # for better error messages only, will be overwritten 1367 1
1164 $map->path ($path);
1165
1166 $map->load_header ($path)
1167 or return;
1168
1169 $map->{load_path} = $path;
1170
1171 $map
1172} 1368}
1173 1369
1174sub find; 1370sub find;
1175sub find { 1371sub find {
1176 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1177 1373
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1375
1183 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1184 1377
1185 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1187 1380 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1381 or return;
1207 1382
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1220 1384
1221 Coro::cede; 1385 $map->load_header
1386 or return;
1222 1387
1223 if ($map->should_reset) { 1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1391 $map->reset;
1225 undef $guard; 1392 undef $guard;
1226 $map = find $path 1393 return find $path;
1227 or return;
1228 } 1394 }
1229 1395
1230 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1231 } 1397 }
1232} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1233 1402
1234sub load { 1403sub load {
1235 my ($self) = @_; 1404 my ($self) = @_;
1236 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1237 my $path = $self->{path}; 1408 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1239 1410
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1412
1242 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1243 1414
1244 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1245 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1420 or return;
1247 1421
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1250 1424
1251 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1426 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1428 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1256 } 1430 }
1257 } 1431 }
1258 1432
1259 Coro::cede; 1433 Coro::cede;
1260 1434
1261 # now do the right thing for maps 1435 # now do the right thing for maps
1262 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1263 1437
1264 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1439 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1271 $self->set_darkness_map; 1443 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1274 $self->activate; 1447 $self->activate;
1275 } 1448 }
1276 1449
1277 Coro::cede; 1450 $self->post_load;
1278 1451
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1453}
1454
1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1280} 1486}
1281 1487
1282sub find_sync { 1488sub find_sync {
1283 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1284 1490
1285 cf::sync_job { cf::map::find $path, $origin } 1491 cf::sync_job { find $path, $origin }
1286} 1492}
1287 1493
1288sub do_load_sync { 1494sub do_load_sync {
1289 my ($map) = @_; 1495 my ($map) = @_;
1290 1496
1291 cf::sync_job { $map->load }; 1497 cf::sync_job { $map->load };
1292} 1498}
1293 1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1518 $map->load;
1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1528}
1529
1294sub save { 1530sub save {
1295 my ($self) = @_; 1531 my ($self) = @_;
1296 1532
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1534
1299 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1300 1536
1301 return unless $self->dirty; 1537 return unless $self->dirty;
1302 1538
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1541
1306 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1307 1543
1308 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1309 1545
1310 local $self->{last_access} = $self->last_access;#d# 1546 local $self->{last_access} = $self->last_access;#d#
1311 1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1312 if ($uniq) { 1552 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1555 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1557 }
1318} 1558}
1319 1559
1320sub swap_out { 1560sub swap_out {
1321 my ($self) = @_; 1561 my ($self) = @_;
1335 1575
1336sub reset_at { 1576sub reset_at {
1337 my ($self) = @_; 1577 my ($self) = @_;
1338 1578
1339 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1342 1582
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1585
1350 my ($self) = @_; 1590 my ($self) = @_;
1351 1591
1352 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1353} 1593}
1354 1594
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1595sub reset {
1377 my ($self) = @_; 1596 my ($self) = @_;
1378 1597
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1599
1381 return if $self->players; 1600 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1383 1602
1384 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1385 1604
1386 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1387 1609
1388 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1389 1611
1390 $self->unlink_save; 1612 $self->unlink_save;
1391 $self->destroy; 1613 $self->destroy;
1394my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1395 1617
1396sub nuke { 1618sub nuke {
1397 my ($self) = @_; 1619 my ($self) = @_;
1398 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1402 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1403} 1634}
1404 1635
1405sub customise_for { 1636=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1637
1408 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1410 }
1411 1640
1412 $map 1641=cut
1413}
1414 1642
1415sub emergency_save { 1643sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1417 1646
1418 warn "enter emergency map save\n"; 1647 my @paths;
1419 1648
1420 cf::sync_job { 1649 for (@$files) {
1421 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1423 }; 1655 }
1424 1656
1425 warn "end emergency map save\n"; 1657 \@paths
1426} 1658}
1427 1659
1428package cf; 1660package cf;
1429 1661
1430=back 1662=back
1431 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1432 1690
1433=head3 cf::object::player 1691=head3 cf::object::player
1434 1692
1435=over 4 1693=over 4
1436 1694
1476 1734
1477=item $player_object->enter_link 1735=item $player_object->enter_link
1478 1736
1479Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1480 1738
1481The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1483 1741
1742Will never block.
1743
1484=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1485 1745
1486Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1749fails, to the emergency map position.
1490 1750
1491Might block. 1751Might block.
1492 1752
1493=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1494 1764
1495sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1496 my ($self) = @_; 1766 my ($self) = @_;
1497 1767
1498 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1499 1769
1500 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1771
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1773 if $self->map;
1504 1774
1505 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1776}
1507 1777
1508sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1510 1780
1528 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1531 1801
1532 $map->load; 1802 $map->load;
1803 $map->load_diag;
1533 1804
1805 return unless $self->contr->active;
1534 $self->activate_recursive; 1806 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1536} 1808}
1537 1809
1538cf::player->attach ( 1810cf::player->attach (
1550 my ($pl) = @_; 1822 my ($pl) = @_;
1551 1823
1552 # try to abort aborted map switching on player login :) 1824 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1825 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1826 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1827 $pl->ob->enter_link;
1557 (async { 1828 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1829 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1830 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1831 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1577 1848
1578 $self->enter_link; 1849 $self->enter_link;
1579 1850
1580 (async { 1851 (async {
1581 $path = new cf::path $path; 1852 my $map = eval {
1582
1583 my $map = cf::map::find $path->as_string; 1853 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1585 1855 $map
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1858
1591 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1860 })->prio (1);
1593} 1861}
1594 1862
1598 1866
1599sub parse_random_map_params { 1867sub parse_random_map_params {
1600 my ($spec) = @_; 1868 my ($spec) = @_;
1601 1869
1602 my $rmp = { # defaults 1870 my $rmp = { # defaults
1603 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1605 }; 1875 };
1606 1876
1607 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1609 1879
1613 $rmp 1883 $rmp
1614} 1884}
1615 1885
1616sub prepare_random_map { 1886sub prepare_random_map {
1617 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 1890
1619 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 1893 # that depends on the exit object
1622 1894
1623 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1624 1896
1625 if ($exit->map) { 1897 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1630 } 1902 }
1631 1903
1632 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1633 1905
1634 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1636 1909
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1639 1914
1640 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 1916 $exit->msg (undef);
1642 } 1917 }
1643} 1918}
1644 1919
1645sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1647 1922
1648 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1649 1933
1650 $self->enter_link; 1934 $self->enter_link;
1651 1935
1652 (async { 1936 (async {
1653 $self->deactivate_recursive; # just to be sure 1937 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1938 unless (eval {
1655 prepare_random_map $exit 1939 $self->goto ($slaying, $hp, $sp);
1656 if $exit->slaying eq "/!";
1657
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1940
1661 1; 1941 1;
1662 }) { 1942 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1947
1668 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1949 $self->leave_link;
1670 } 1950 }
1725 # get handled first 2005 # get handled first
1726 my $queue = delete $ns->{query_queue} 2006 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 2008
1729 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 2011
1731 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1732 2013
1733 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 2015 if (@$queue) {
1953 sub db_sync() { 2234 sub db_sync() {
1954 db_save if $dirty; 2235 db_save if $dirty;
1955 undef $dirty; 2236 undef $dirty;
1956 } 2237 }
1957 2238
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1959 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1960 }); 2246 );
1961 2247
1962 sub db_dirty() { 2248 sub db_dirty() {
1963 $dirty = 1; 2249 $dirty = 1;
1964 $idle->start; 2250 $idle->start;
1965 } 2251 }
1986 }, 2272 },
1987 ); 2273 );
1988} 2274}
1989 2275
1990############################################################################# 2276#############################################################################
1991# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1992 2283
1993sub cfg_load { 2284sub cfg_load {
1994 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1995 or return; 2286 or return;
1996 2287
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2295
2005 if (exists $CFG{mlockall}) { 2296 if (exists $CFG{mlockall}) {
2006 eval { 2297 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2299 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2300 };
2010 warn $@ if $@; 2301 warn $@ if $@;
2011 } 2302 }
2303}
2304
2305sub init {
2306 load_resources;
2012} 2307}
2013 2308
2014sub main { 2309sub main {
2015 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2313 (async {
2018 async { Event::one_event }; 2314 Event::one_event;
2315 })->prio (Coro::PRIO_MAX);
2019 }; 2316 };
2020 2317
2021 cfg_load; 2318 cfg_load;
2022 db_load; 2319 db_load;
2023 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
2024 Event::loop; 2323 Event::loop;
2025} 2324}
2026 2325
2027############################################################################# 2326#############################################################################
2028# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2029 2372
2030sub reload() { 2373sub reload() {
2031 # can/must only be called in main 2374 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2034 return; 2377 return;
2035 } 2378 }
2036 2379
2037 warn "reloading..."; 2380 warn "reloading...";
2038 2381
2039 my $guard = freeze_mainloop; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
2040 cf::emergency_save; 2385 cf::emergency_save;
2041 2386
2042 eval { 2387 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2044 2389
2045 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2046 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2396 }
2049 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2050 # cancel all extension coros 2406 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2408 %EXT_CORO = ();
2053 2409
2054 # unload all extensions 2410 warn "removing commands";
2055 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
2057 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2425 }
2059 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
2060 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2434
2064 warn "removing <$k>"; 2435 warn "... unloading $k";
2065 delete $INC{$k}; 2436 delete $INC{$k};
2066 2437
2067 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2069 2440
2072 } 2443 }
2073 2444
2074 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2075 } 2446 }
2076 2447
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2451
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2090 2454
2091 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2456 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2094 2458
2095 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
2096 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2097 require cf; 2462 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2464
2100 # load config and database again 2465 warn "loading config and database again";
2101 cf::cfg_load; 2466 cf::cfg_load;
2102 cf::db_load; 2467 cf::db_load;
2103 2468
2104 # load extensions
2105 warn "load extensions"; 2469 warn "loading extensions";
2106 cf::load_extensions; 2470 cf::load_extensions;
2107 2471
2108 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2111 }; 2483 };
2112 2484
2113 if ($@) { 2485 if ($@) {
2114 warn $@; 2486 warn $@;
2115 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2116 exit 1; 2488 exit 1;
2117 } 2489 }
2118 2490
2119 warn "reloaded successfully"; 2491 warn "reloaded";
2120}; 2492};
2121 2493
2122############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2495
2167register_command "reload" => sub { 2496register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2169 2498
2170 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2172 reload; 2510 reload;
2173 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2174 } 2514 }
2175}; 2515};
2176 2516
2177unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2178 2520
2179$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2180 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2181 prio => 0, 2524 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2184 cb => sub { 2527 cb => sub {
2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2185 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2188 2548
2189 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2551
2192 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2193 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2194 }, 2554 },
2195); 2555);
2196 2556
2197IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2198 2558
2199Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2200 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2563 poll => 'r',
2202 prio => 5, 2564 prio => 6,
2203 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2205); 2567);
2206 2568
2207Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2208 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2209 after => 0, 2572 after => 1,
2210 interval => 10, 2573 interval => 10,
2211 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2212 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2213 write_runtime 2576 write_runtime
2214 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2215 })->();
2216 }, 2578 },
2217); 2579);
2218 2580
2219END { cf::emergency_save } 2581END { cf::emergency_save }
2220 2582

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