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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.205 by root, Mon Feb 5 18:29:20 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
53our $USE_FSYNC = 1; # use fsync to write maps - default off
46 54
47our %CFG; 55our %CFG;
48 56
49our $UPTIME; $UPTIME ||= time; 57our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 58our $RUNTIME;
51 59
60our %PLAYER; # all users
52our %MAP; # all maps 61our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 62our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 63our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 64
65our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
66our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
67
68# used to convert map paths into valid unix filenames by replacing / by ∕
69our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 70
57binmode STDOUT; 71binmode STDOUT;
58binmode STDERR; 72binmode STDERR;
59 73
60# read virtual server time, if available 74# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 82mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 83mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 84mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 85mkdir $RANDOM_MAPS;
72 86
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 87our $EMERGENCY_POSITION;
88
89sub cf::map::normalise;
76 90
77############################################################################# 91#############################################################################
78 92
79=head2 GLOBAL VARIABLES 93=head2 GLOBAL VARIABLES
80 94
104 118
105=item %cf::CFG 119=item %cf::CFG
106 120
107Configuration for the server, loaded from C</etc/crossfire/config>, or 121Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 122from wherever your confdir points to.
123
124=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
125
126These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
127or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
128processing has been done. Call C<< ->wait >> on them to maximise the
129window of cpu time available, or simply to synchronise to the server tick.
109 130
110=back 131=back
111 132
112=cut 133=cut
113 134
117 utf8::encode $msg; 138 utf8::encode $msg;
118 139
119 $msg .= "\n" 140 $msg .= "\n"
120 unless $msg =~ /\n$/; 141 unless $msg =~ /\n$/;
121 142
122 LOG llevError, "cfperl: $msg"; 143 LOG llevError, $msg;
123 }; 144 };
124} 145}
125 146
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 147@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 148@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 166
146$Event::DIED = sub { 167$Event::DIED = sub {
147 warn "error in event callback: @_"; 168 warn "error in event callback: @_";
148}; 169};
149 170
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 171=head2 UTILITY FUNCTIONS
155 172
156=over 4 173=over 4
157 174
175=item dumpval $ref
176
158=cut 177=cut
178
179sub dumpval {
180 eval {
181 local $SIG{__DIE__};
182 my $d;
183 if (1) {
184 $d = new Data::Dumper([$_[0]], ["*var"]);
185 $d->Terse(1);
186 $d->Indent(2);
187 $d->Quotekeys(0);
188 $d->Useqq(1);
189 #$d->Bless(...);
190 $d->Seen($_[1]) if @_ > 1;
191 $d = $d->Dump();
192 }
193 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
194 $d
195 } || "[unable to dump $_[0]: '$@']";
196}
159 197
160use JSON::Syck (); # TODO# replace by JSON::PC once working 198use JSON::Syck (); # TODO# replace by JSON::PC once working
161 199
162=item $ref = cf::from_json $json 200=item $ref = cf::from_json $json
163 201
224} 262}
225 263
226sub freeze_mainloop { 264sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 265 return unless $TICK_WATCHER->is_active;
228 266
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 267 my $guard = Coro::guard {
268 $TICK_WATCHER->start;
269 $WRITE_RUNTIME_WATCHER->start;
270 };
271 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 272 $TICK_WATCHER->stop;
231 $guard 273 $guard
232} 274}
233 275
234=item cf::async { BLOCK } 276=item cf::async { BLOCK }
286 } 328 }
287} 329}
288 330
289=item $coro = cf::async_ext { BLOCK } 331=item $coro = cf::async_ext { BLOCK }
290 332
291Like async, but this coro is automcatially being canceled when the 333Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 334extension calling this is being unloaded.
293 335
294=cut 336=cut
295 337
296sub async_ext(&) { 338sub async_ext(&) {
310 my $runtime = cf::localdir . "/runtime"; 352 my $runtime = cf::localdir . "/runtime";
311 353
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 354 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 355 or return;
314 356
357 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 358 # 10 is the runtime save interval, for a monotonic clock
359 # 60 allows for the watchdog to kill the server.
360
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 361 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 362 and return;
318 363
364 # always fsync - this file is important
319 aio_fsync $fh 365 aio_fsync $fh
320 and return; 366 and return;
321 367
322 close $fh 368 close $fh
323 or return; 369 or return;
329} 375}
330 376
331=back 377=back
332 378
333=cut 379=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 380
455############################################################################# 381#############################################################################
456 382
457=head2 ATTACHABLE OBJECTS 383=head2 ATTACHABLE OBJECTS
458 384
584our @CB_TYPE = (); # registry for type (cf-object class) based events 510our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 511our @CB_MAP = ();
586 512
587my %attachment; 513my %attachment;
588 514
515sub cf::attachable::thawer_merge {
516 # simply override everything except _meta
517 local $_[0]{_meta};
518 %{$_[0]} = %{$_[1]};
519}
520
589sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
591 523
592 use sort 'stable'; 524 use sort 'stable';
593 525
764# object support 696# object support
765 697
766sub reattach { 698sub reattach {
767 # basically do the same as instantiate, without calling instantiate 699 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 700 my ($obj) = @_;
701
702 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 703
770 my $registry = $obj->registry; 704 my $registry = $obj->registry;
771 705
772 @$registry = (); 706 @$registry = ();
773 707
820 $filename, length $$rdata, scalar @$objs; 754 $filename, length $$rdata, scalar @$objs;
821 755
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 756 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 757 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 758 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh; 759 aio_fsync $fh if $cf::USE_FSYNC;
826 close $fh; 760 close $fh;
827 761
828 if (@$objs) { 762 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 765 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 766 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh; 767 aio_fsync $fh if $cf::USE_FSYNC;
834 close $fh; 768 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 769 aio_rename "$filename.pst~", "$filename.pst";
836 } 770 }
837 } else { 771 } else {
838 aio_unlink "$filename.pst"; 772 aio_unlink "$filename.pst";
844 } 778 }
845 } else { 779 } else {
846 aio_unlink $filename; 780 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
848 } 782 }
783
784 #d##TODO# nuke non .map-files if exist
785 if ($filename =~ s/\.map$//) {
786 aio_unlink $filename;
787 aio_unlink "$filename.pst";
788 }
849 } 789 }
850} 790}
851 791
852sub object_freezer_as_string { 792sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 793 my ($rdata, $objs) = @_;
859 799
860sub object_thawer_load { 800sub object_thawer_load {
861 my ($filename) = @_; 801 my ($filename) = @_;
862 802
863 my ($data, $av); 803 my ($data, $av);
804
805 #d#TODO remove .map if file does not exist
806 aio_stat $filename and $filename =~ s/\.map$//;
864 807
865 (aio_load $filename, $data) >= 0 808 (aio_load $filename, $data) >= 0
866 or return; 809 or return;
867 810
868 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
905=cut 848=cut
906 849
907sub register_extcmd { 850sub register_extcmd {
908 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
909 852
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
914} 854}
915 855
916cf::player->attach ( 856cf::player->attach (
917 on_command => sub { 857 on_command => sub {
918 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
931 871
932 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
933 873
934 if (ref $msg) { 874 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 878 }
939 } 879 }
940 } else { 880 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 883
944 cf::override; 884 cf::override;
945 }, 885 },
946); 886);
947 887
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 888sub load_extension {
955 my ($path) = @_; 889 my ($path) = @_;
956 890
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 892 my $base = $1;
959 my $pkg = $1; 893 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
962 896
963 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
964 898
965 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 900 or die "$path: $!";
967 901
968 my $source = 902 my $source =
969 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
972 . "\n};\n1"; 906 . "\n};\n1";
973 907
974 eval $source 908 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 910 : "extension disabled.\n";
977 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 912 warn $@;
979 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
980 914 exit 1;
981# no strict 'refs'; 915 }
982# @{"$pkg\::ISA"} = ext::; 916 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 917 }
997 918
998 # remove commands 919 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 920}
1023 921
1024sub load_extensions { 922sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 924 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1031 } 929 }
1032} 930}
1033 931
1034############################################################################# 932#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 933
1072=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1073 935
1074Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1075 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1076=head3 cf::player 944=head3 cf::player
1077 945
1078=over 4 946=over 4
1079 947
1080=item cf::player::exists $login 948=item cf::player::find $login
1081 949
1082Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1083 951
1084=cut 952=cut
1085 953
1086sub cf::player::exists($) { 954sub playerdir($) {
1087 cf::player::find $_[0] 955 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1089} 1102}
1090 1103
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1105
1093Sends an ext reply to the player. 1106Sends an ext reply to the player.
1094 1107
1095=cut 1108=cut
1096 1109
1097sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1099 1112
1100 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1101 1114
1102 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1103} 1116}
1117
1118package cf;
1104 1119
1105=back 1120=back
1106 1121
1107 1122
1108=head3 cf::map 1123=head3 cf::map
1114package cf::map; 1129package cf::map;
1115 1130
1116use Fcntl; 1131use Fcntl;
1117use Coro::AIO; 1132use Coro::AIO;
1118 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1119our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1121 1140
1122sub generate_random_map { 1141sub generate_random_map {
1123 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1144 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1286}
1140 1287
1141# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1142# all maps in C++... 1289# all maps in C++...
1143sub change_all_map_light { 1290sub change_all_map_light {
1145 1292
1146 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1148} 1295}
1149 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303
1304 #d#TODO remove .map and also nuke
1305 $save =~ s/\.map// or return;#d#
1306 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1308}
1309
1150sub try_load_header($) { 1310sub load_header_from($) {
1151 my ($path) = @_; 1311 my ($self, $path) = @_;
1152 1312
1153 utf8::encode $path; 1313 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1314 #aio_open $path, O_RDONLY, 0
1315 # or return;
1316
1317 $self->_load_header ($path)
1155 or return; 1318 or return;
1156 1319
1157 my $map = cf::map::new 1320 $self->{load_path} = $path;
1321
1322 1
1323}
1324
1325sub load_header_orig {
1326 my ($self) = @_;
1327
1328 $self->load_header_from ($self->load_path)
1329}
1330
1331sub load_header_temp {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->save_path)
1335}
1336
1337sub prepare_temp {
1338 my ($self) = @_;
1339
1340 $self->last_access ((delete $self->{last_access})
1341 || $cf::RUNTIME); #d#
1342 # safety
1343 $self->{instantiate_time} = $cf::RUNTIME
1344 if $self->{instantiate_time} > $cf::RUNTIME;
1345}
1346
1347sub prepare_orig {
1348 my ($self) = @_;
1349
1350 $self->{load_original} = 1;
1351 $self->{instantiate_time} = $cf::RUNTIME;
1352 $self->last_access ($cf::RUNTIME);
1353 $self->instantiate;
1354}
1355
1356sub load_header {
1357 my ($self) = @_;
1358
1359 if ($self->load_header_temp) {
1360 $self->prepare_temp;
1361 } else {
1362 $self->load_header_orig
1158 or return; 1363 or return;
1364 $self->prepare_orig;
1365 }
1159 1366
1160 # for better error messages only, will be overwritten 1367 1
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169} 1368}
1170 1369
1171sub find; 1370sub find;
1172sub find { 1371sub find {
1173 my ($path, $origin) = @_; 1372 my ($path, $origin) = @_;
1174 1373
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1374 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1375
1180 cf::lock_wait "map_find:$key"; 1376 cf::lock_wait "map_find:$path";
1181 1377
1182 $cf::MAP{$key} || do { 1378 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1379 my $guard = cf::lock_acquire "map_find:$path";
1184 1380 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1381 or return;
1204 1382
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1383 $map->{last_save} = $cf::RUNTIME;
1217 1384
1218 Coro::cede; 1385 $map->load_header
1386 or return;
1219 1387
1220 if ($map->should_reset) { 1388 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1389 # doing this can freeze the server in a sync job, obviously
1390 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1391 $map->reset;
1222 undef $guard; 1392 undef $guard;
1223 $map = find $path 1393 return find $path;
1224 or return;
1225 } 1394 }
1226 1395
1227 $cf::MAP{$key} = $map 1396 $cf::MAP{$path} = $map
1228 } 1397 }
1229} 1398}
1399
1400sub pre_load { }
1401sub post_load { }
1230 1402
1231sub load { 1403sub load {
1232 my ($self) = @_; 1404 my ($self) = @_;
1233 1405
1406 local $self->{deny_reset} = 1; # loading can take a long time
1407
1234 my $path = $self->{path}; 1408 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1409 my $guard = cf::lock_acquire "map_load:$path";
1236 1410
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1411 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1412
1239 $self->in_memory (cf::MAP_LOADING); 1413 $self->in_memory (cf::MAP_LOADING);
1240 1414
1241 $self->alloc; 1415 $self->alloc;
1416
1417 $self->pre_load;
1418
1242 $self->load_objects ($self->{load_path}, 1) 1419 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1420 or return;
1244 1421
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1423 if delete $self->{load_original};
1247 1424
1248 if (my $uniq = $path->uniq_path) { 1425 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1426 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1427 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1428 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1429 $self->_load_objects ($uniq, 0);
1253 } 1430 }
1254 } 1431 }
1255 1432
1256 Coro::cede; 1433 Coro::cede;
1257 1434
1258 # now do the right thing for maps 1435 # now do the right thing for maps
1259 $self->link_multipart_objects; 1436 $self->link_multipart_objects;
1260 1437
1261 if ($self->{path}->is_style_map) { 1438 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1439 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1440 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1441 $self->update_buttons;
1442 Coro::cede;
1268 $self->set_darkness_map; 1443 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1444 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1445 unless $self->difficulty;
1446 Coro::cede;
1271 $self->activate; 1447 $self->activate;
1272 } 1448 }
1273 1449
1274 Coro::cede; 1450 $self->post_load;
1275 1451
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1452 $self->in_memory (cf::MAP_IN_MEMORY);
1453}
1454
1455sub customise_for {
1456 my ($self, $ob) = @_;
1457
1458 return find "~" . $ob->name . "/" . $self->{path}
1459 if $self->per_player;
1460
1461 $self
1462}
1463
1464# find and load all maps in the 3x3 area around a map
1465sub load_diag {
1466 my ($map) = @_;
1467
1468 my @diag; # diagonal neighbours
1469
1470 for (0 .. 3) {
1471 my $neigh = $map->tile_path ($_)
1472 or next;
1473 $neigh = find $neigh, $map
1474 or next;
1475 $neigh->load;
1476
1477 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1478 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1479 }
1480
1481 for (@diag) {
1482 my $neigh = find @$_
1483 or next;
1484 $neigh->load;
1485 }
1277} 1486}
1278 1487
1279sub find_sync { 1488sub find_sync {
1280 my ($path, $origin) = @_; 1489 my ($path, $origin) = @_;
1281 1490
1282 cf::sync_job { cf::map::find $path, $origin } 1491 cf::sync_job { find $path, $origin }
1283} 1492}
1284 1493
1285sub do_load_sync { 1494sub do_load_sync {
1286 my ($map) = @_; 1495 my ($map) = @_;
1287 1496
1288 cf::sync_job { $map->load }; 1497 cf::sync_job { $map->load };
1289} 1498}
1290 1499
1500our %MAP_PREFETCH;
1501our $MAP_PREFETCHER = undef;
1502
1503sub find_async {
1504 my ($path, $origin) = @_;
1505
1506 $path = normalise $path, $origin && $origin->{path};
1507
1508 if (my $map = $cf::MAP{$path}) {
1509 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1510 }
1511
1512 undef $MAP_PREFETCH{$path};
1513 $MAP_PREFETCHER ||= cf::async {
1514 while (%MAP_PREFETCH) {
1515 for my $path (keys %MAP_PREFETCH) {
1516 my $map = find $path
1517 or next;
1518 $map->load;
1519
1520 delete $MAP_PREFETCH{$path};
1521 }
1522 }
1523 undef $MAP_PREFETCHER;
1524 };
1525 $MAP_PREFETCHER->prio (6);
1526
1527 ()
1528}
1529
1291sub save { 1530sub save {
1292 my ($self) = @_; 1531 my ($self) = @_;
1293 1532
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1533 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1534
1296 $self->{last_save} = $cf::RUNTIME; 1535 $self->{last_save} = $cf::RUNTIME;
1297 1536
1298 return unless $self->dirty; 1537 return unless $self->dirty;
1299 1538
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1540 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1541
1303 $self->{load_path} = $save; 1542 $self->{load_path} = $save;
1304 1543
1305 return if $self->{deny_save}; 1544 return if $self->{deny_save};
1306 1545
1307 local $self->{last_access} = $self->last_access;#d# 1546 local $self->{last_access} = $self->last_access;#d#
1308 1547
1548 cf::async {
1549 $_->contr->save for $self->players;
1550 };
1551
1309 if ($uniq) { 1552 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1553 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1554 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1555 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1557 }
1315} 1558}
1316 1559
1317sub swap_out { 1560sub swap_out {
1318 my ($self) = @_; 1561 my ($self) = @_;
1332 1575
1333sub reset_at { 1576sub reset_at {
1334 my ($self) = @_; 1577 my ($self) = @_;
1335 1578
1336 # TODO: safety, remove and allow resettable per-player maps 1579 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1580 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1581 return 1e99 if $self->{deny_reset};
1339 1582
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1583 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1584 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1585
1347 my ($self) = @_; 1590 my ($self) = @_;
1348 1591
1349 $self->reset_at <= $cf::RUNTIME 1592 $self->reset_at <= $cf::RUNTIME
1350} 1593}
1351 1594
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1595sub reset {
1374 my ($self) = @_; 1596 my ($self) = @_;
1375 1597
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1598 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1599
1378 return if $self->players; 1600 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1601 return if $self->isa ("ext::map_per_player");#d#
1380 1602
1381 warn "resetting map ", $self->path;#d# 1603 warn "resetting map ", $self->path;#d#
1382 1604
1383 delete $cf::MAP{$self->path}; 1605 delete $cf::MAP{$self->path};
1606
1607 $self->in_memory (cf::MAP_SWAPPED);
1608 $self->clear;
1384 1609
1385 $_->clear_links_to ($self) for values %cf::MAP; 1610 $_->clear_links_to ($self) for values %cf::MAP;
1386 1611
1387 $self->unlink_save; 1612 $self->unlink_save;
1388 $self->destroy; 1613 $self->destroy;
1391my $nuke_counter = "aaaa"; 1616my $nuke_counter = "aaaa";
1392 1617
1393sub nuke { 1618sub nuke {
1394 my ($self) = @_; 1619 my ($self) = @_;
1395 1620
1621 delete $cf::MAP{$self->path};
1622
1623 $self->unlink_save;
1624
1625 bless $self, "cf::map";
1626 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1627 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1628 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1629 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1630
1631 $cf::MAP{$self->path} = $self;
1632
1399 $self->reset; # polite request, might not happen 1633 $self->reset; # polite request, might not happen
1400} 1634}
1401 1635
1402sub customise_for { 1636=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1637
1405 if ($map->per_player) { 1638Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1639instantiated unique items. May block.
1407 }
1408 1640
1409 $map 1641=cut
1410}
1411 1642
1412sub emergency_save { 1643sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1644 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1645 or return;
1414 1646
1415 warn "enter emergency map save\n"; 1647 my @paths;
1416 1648
1417 cf::sync_job { 1649 for (@$files) {
1418 warn "begin emergency map save\n"; 1650 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1651 next if /\.pst$/;
1652 next unless /^$PATH_SEP/o;
1653
1654 push @paths, cf::map::normalise $_;
1420 }; 1655 }
1421 1656
1422 warn "end emergency map save\n"; 1657 \@paths
1423} 1658}
1424 1659
1425package cf; 1660package cf;
1426 1661
1427=back 1662=back
1428 1663
1664=head3 cf::object
1665
1666=cut
1667
1668package cf::object;
1669
1670=over 4
1671
1672=item $ob->inv_recursive
1673
1674Returns the inventory of the object _and_ their inventories, recursively.
1675
1676=cut
1677
1678sub inv_recursive_;
1679sub inv_recursive_ {
1680 map { $_, inv_recursive_ $_->inv } @_
1681}
1682
1683sub inv_recursive {
1684 inv_recursive_ inv $_[0]
1685}
1686
1687package cf;
1688
1689=back
1429 1690
1430=head3 cf::object::player 1691=head3 cf::object::player
1431 1692
1432=over 4 1693=over 4
1433 1694
1473 1734
1474=item $player_object->enter_link 1735=item $player_object->enter_link
1475 1736
1476Freezes the player and moves him/her to a special map (C<{link}>). 1737Freezes the player and moves him/her to a special map (C<{link}>).
1477 1738
1478The player should be reaosnably safe there for short amounts of time. You 1739The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1740I<MUST> call C<leave_link> as soon as possible, though.
1480 1741
1742Will never block.
1743
1481=item $player_object->leave_link ($map, $x, $y) 1744=item $player_object->leave_link ($map, $x, $y)
1482 1745
1483Moves the player out of the specila link map onto the given map. If the 1746Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1747map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1748to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1749fails, to the emergency map position.
1487 1750
1488Might block. 1751Might block.
1489 1752
1490=cut 1753=cut
1754
1755sub link_map {
1756 unless ($LINK_MAP) {
1757 $LINK_MAP = cf::map::find "{link}"
1758 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1759 $LINK_MAP->load;
1760 }
1761
1762 $LINK_MAP
1763}
1491 1764
1492sub cf::object::player::enter_link { 1765sub cf::object::player::enter_link {
1493 my ($self) = @_; 1766 my ($self) = @_;
1494 1767
1495 $self->deactivate_recursive; 1768 $self->deactivate_recursive;
1496 1769
1497 return if $self->map == $LINK_MAP; 1770 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1771
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1772 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1773 if $self->map;
1501 1774
1502 $self->enter_map ($LINK_MAP, 20, 20); 1775 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 1776}
1504 1777
1505sub cf::object::player::leave_link { 1778sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1779 my ($self, $map, $x, $y) = @_;
1507 1780
1525 # use -1 or undef as default coordinates, not 0, 0 1798 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1799 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1800 if $x <=0 && $y <= 0;
1528 1801
1529 $map->load; 1802 $map->load;
1803 $map->load_diag;
1530 1804
1805 return unless $self->contr->active;
1531 $self->activate_recursive; 1806 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1807 $self->enter_map ($map, $x, $y);
1533} 1808}
1534 1809
1535cf::player->attach ( 1810cf::player->attach (
1547 my ($pl) = @_; 1822 my ($pl) = @_;
1548 1823
1549 # try to abort aborted map switching on player login :) 1824 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1825 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1826 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1827 $pl->ob->enter_link;
1554 (async { 1828 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1829 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1830 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1831 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1847 my ($self, $path, $x, $y) = @_;
1574 1848
1575 $self->enter_link; 1849 $self->enter_link;
1576 1850
1577 (async { 1851 (async {
1578 $path = new cf::path $path; 1852 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 1853 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1854 $map = $map->customise_for ($self) if $map;
1582 1855 $map
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1856 } or
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1857 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1858
1588 $self->leave_link ($map, $x, $y); 1859 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1860 })->prio (1);
1590} 1861}
1591 1862
1595 1866
1596sub parse_random_map_params { 1867sub parse_random_map_params {
1597 my ($spec) = @_; 1868 my ($spec) = @_;
1598 1869
1599 my $rmp = { # defaults 1870 my $rmp = { # defaults
1600 xsize => 10, 1871 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1872 ysize => (cf::rndm 15, 40),
1873 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1874 #layout => string,
1602 }; 1875 };
1603 1876
1604 for (split /\n/, $spec) { 1877 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1878 my ($k, $v) = split /\s+/, $_, 2;
1606 1879
1610 $rmp 1883 $rmp
1611} 1884}
1612 1885
1613sub prepare_random_map { 1886sub prepare_random_map {
1614 my ($exit) = @_; 1887 my ($exit) = @_;
1888
1889 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1890
1616 # all this does is basically replace the /! path by 1891 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1892 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1893 # that depends on the exit object
1619 1894
1620 my $rmp = parse_random_map_params $exit->msg; 1895 my $rmp = parse_random_map_params $exit->msg;
1621 1896
1622 if ($exit->map) { 1897 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 1898 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 1899 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 1900 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 1901 $rmp->{origin_y} = $exit->y;
1627 } 1902 }
1628 1903
1629 $rmp->{random_seed} ||= $exit->random_seed; 1904 $rmp->{random_seed} ||= $exit->random_seed;
1630 1905
1631 my $data = cf::to_json $rmp; 1906 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1907 my $md5 = Digest::MD5::md5_hex $data;
1908 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1909
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1910 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1911 aio_write $fh, 0, (length $data), $data, 0;
1912 undef $fh;
1913 aio_rename "$meta~", $meta;
1636 1914
1637 $exit->slaying ("?random/$md5"); 1915 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1916 $exit->msg (undef);
1639 } 1917 }
1640} 1918}
1641 1919
1642sub cf::object::player::enter_exit { 1920sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 1921 my ($self, $exit) = @_;
1644 1922
1645 return unless $self->type == cf::PLAYER; 1923 return unless $self->type == cf::PLAYER;
1924
1925 if ($exit->slaying eq "/!") {
1926 #TODO: this should de-fi-ni-te-ly not be a sync-job
1927 cf::sync_job { prepare_random_map $exit };
1928 }
1929
1930 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1931 my $hp = $exit->stats->hp;
1932 my $sp = $exit->stats->sp;
1646 1933
1647 $self->enter_link; 1934 $self->enter_link;
1648 1935
1649 (async { 1936 (async {
1650 $self->deactivate_recursive; # just to be sure 1937 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1938 unless (eval {
1652 prepare_random_map $exit 1939 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1940
1658 1; 1941 1;
1659 }) { 1942 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1943 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1944 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1945 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1946 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1947
1665 warn "ERROR in enter_exit: $@"; 1948 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1949 $self->leave_link;
1667 } 1950 }
1722 # get handled first 2005 # get handled first
1723 my $queue = delete $ns->{query_queue} 2006 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2008
1726 (shift @$queue)->[1]->($msg); 2009 (shift @$queue)->[1]->($msg);
2010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2011
1728 push @{ $ns->{query_queue} }, @$queue; 2012 push @{ $ns->{query_queue} }, @$queue;
1729 2013
1730 if (@{ $ns->{query_queue} } == @$queue) { 2014 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2015 if (@$queue) {
1950 sub db_sync() { 2234 sub db_sync() {
1951 db_save if $dirty; 2235 db_save if $dirty;
1952 undef $dirty; 2236 undef $dirty;
1953 } 2237 }
1954 2238
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2239 my $idle = Event->idle (
1956 db_sync; 2240 reentrant => 0,
2241 min => 10,
2242 max => 20,
2243 repeat => 0,
2244 data => WF_AUTOCANCEL,
2245 cb => \&db_sync,
1957 }); 2246 );
1958 2247
1959 sub db_dirty() { 2248 sub db_dirty() {
1960 $dirty = 1; 2249 $dirty = 1;
1961 $idle->start; 2250 $idle->start;
1962 } 2251 }
1983 }, 2272 },
1984 ); 2273 );
1985} 2274}
1986 2275
1987############################################################################# 2276#############################################################################
1988# the server's main() 2277# the server's init and main functions
2278
2279sub load_resources {
2280 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2281 or die "unable to load regions file\n";#d#
2282}
1989 2283
1990sub cfg_load { 2284sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2285 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return; 2286 or return;
1993 2287
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2295
2002 if (exists $CFG{mlockall}) { 2296 if (exists $CFG{mlockall}) {
2003 eval { 2297 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2299 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2300 };
2007 warn $@ if $@; 2301 warn $@ if $@;
2008 } 2302 }
2303}
2304
2305sub init {
2306 load_resources;
2009} 2307}
2010 2308
2011sub main { 2309sub main {
2012 # we must not ever block the main coroutine 2310 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2311 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2312 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2313 (async {
2015 async { Event::one_event }; 2314 Event::one_event;
2315 })->prio (Coro::PRIO_MAX);
2016 }; 2316 };
2017 2317
2018 cfg_load; 2318 cfg_load;
2019 db_load; 2319 db_load;
2020 load_extensions; 2320 load_extensions;
2321
2322 $TICK_WATCHER->start;
2021 Event::loop; 2323 Event::loop;
2022} 2324}
2023 2325
2024############################################################################# 2326#############################################################################
2025# initialisation 2327# initialisation and cleanup
2328
2329# install some emergency cleanup handlers
2330BEGIN {
2331 for my $signal (qw(INT HUP TERM)) {
2332 Event->signal (
2333 reentrant => 0,
2334 data => WF_AUTOCANCEL,
2335 signal => $signal,
2336 prio => 0,
2337 cb => sub {
2338 cf::cleanup "SIG$signal";
2339 },
2340 );
2341 }
2342}
2343
2344sub emergency_save() {
2345 my $freeze_guard = cf::freeze_mainloop;
2346
2347 warn "enter emergency perl save\n";
2348
2349 cf::sync_job {
2350 # use a peculiar iteration method to avoid tripping on perl
2351 # refcount bugs in for. also avoids problems with players
2352 # and maps saved/destroyed asynchronously.
2353 warn "begin emergency player save\n";
2354 for my $login (keys %cf::PLAYER) {
2355 my $pl = $cf::PLAYER{$login} or next;
2356 $pl->valid or next;
2357 $pl->save;
2358 }
2359 warn "end emergency player save\n";
2360
2361 warn "begin emergency map save\n";
2362 for my $path (keys %cf::MAP) {
2363 my $map = $cf::MAP{$path} or next;
2364 $map->valid or next;
2365 $map->save;
2366 }
2367 warn "end emergency map save\n";
2368 };
2369
2370 warn "leave emergency perl save\n";
2371}
2026 2372
2027sub reload() { 2373sub reload() {
2028 # can/must only be called in main 2374 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2375 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2376 warn "can only reload from main coroutine";
2031 return; 2377 return;
2032 } 2378 }
2033 2379
2034 warn "reloading..."; 2380 warn "reloading...";
2035 2381
2036 my $guard = freeze_mainloop; 2382 warn "cancelling server ticker";
2383 $TICK_WATCHER->cancel;
2384
2037 cf::emergency_save; 2385 cf::emergency_save;
2038 2386
2039 eval { 2387 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2388 # if anything goes wrong in here, we should simply crash as we already saved
2041 2389
2042 # cancel all watchers 2390 warn "syncing database to disk";
2391 cf::db_sync;
2392
2393 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2394 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2395 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2396 }
2046 2397
2398 warn "flushing outstanding aio requests";
2399 for (;;) {
2400 IO::AIO::flush;
2401 Coro::cede;
2402 last unless IO::AIO::nreqs;
2403 warn "iterate...";
2404 }
2405
2047 # cancel all extension coros 2406 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2407 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2408 %EXT_CORO = ();
2050 2409
2051 # unload all extensions 2410 warn "removing commands";
2052 for (@exts) { 2411 %COMMAND = ();
2412
2413 warn "removing ext commands";
2414 %EXTCMD = ();
2415
2416 warn "unloading/nuking all extensions";
2417 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2418 warn "... unloading $pkg";
2054 unload_extension $_; 2419
2420 if (my $cb = $pkg->can ("unload")) {
2421 eval {
2422 $cb->($pkg);
2423 1
2424 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2425 }
2056 2426
2427 warn "... nuking $pkg";
2428 Symbol::delete_package $pkg;
2429 }
2430
2057 # unload all modules loaded from $LIBDIR 2431 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2432 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2433 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2434
2061 warn "removing <$k>"; 2435 warn "... unloading $k";
2062 delete $INC{$k}; 2436 delete $INC{$k};
2063 2437
2064 $k =~ s/\.pm$//; 2438 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2439 $k =~ s/\//::/g;
2066 2440
2069 } 2443 }
2070 2444
2071 Symbol::delete_package $k; 2445 Symbol::delete_package $k;
2072 } 2446 }
2073 2447
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2448 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2449 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2450 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2451
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2452 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2453 delete $INC{"cf.pm"};
2087 2454
2088 # don't, removes xs symbols, too, 2455 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2456 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2457 #Symbol::delete_package __PACKAGE__;
2091 2458
2092 # reload cf.pm 2459 warn "unload completed, starting to reload now";
2460
2093 warn "reloading cf.pm"; 2461 warn "reloading cf.pm";
2094 require cf; 2462 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2463 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2464
2097 # load config and database again 2465 warn "loading config and database again";
2098 cf::cfg_load; 2466 cf::cfg_load;
2099 cf::db_load; 2467 cf::db_load;
2100 2468
2101 # load extensions
2102 warn "load extensions"; 2469 warn "loading extensions";
2103 cf::load_extensions; 2470 cf::load_extensions;
2104 2471
2105 # reattach attachments to objects 2472 warn "reattaching attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2473 _global_reattach;
2474 warn "reattaching attachments to maps";
2475 reattach $_ for values %MAP;
2476
2477 warn "loading reloadable resources";
2478 load_resources;
2479
2480 warn "restarting server ticker";
2481
2482 $TICK_WATCHER->start;
2108 }; 2483 };
2109 2484
2110 if ($@) { 2485 if ($@) {
2111 warn $@; 2486 warn $@;
2112 warn "error while reloading, exiting."; 2487 warn "error while reloading, exiting.";
2113 exit 1; 2488 exit 1;
2114 } 2489 }
2115 2490
2116 warn "reloaded successfully"; 2491 warn "reloaded";
2117}; 2492};
2118 2493
2119############################################################################# 2494our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2495
2164register_command "reload" => sub { 2496register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2497 my ($who, $arg) = @_;
2166 2498
2167 if ($who->flag (FLAG_WIZ)) { 2499 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2500 $who->message ("reloading server.");
2501
2502 # doing reload synchronously and two reloads happen back-to-back,
2503 # coro crashes during coro_state_free->destroy here.
2504
2505 $RELOAD_WATCHER ||= Event->timer (
2506 reentrant => 0,
2507 after => 0,
2508 data => WF_AUTOCANCEL,
2509 cb => sub {
2169 reload; 2510 reload;
2170 $who->message ("end of reload."); 2511 undef $RELOAD_WATCHER;
2512 },
2513 );
2171 } 2514 }
2172}; 2515};
2173 2516
2174unshift @INC, $LIBDIR; 2517unshift @INC, $LIBDIR;
2518
2519my $bug_warning = 0;
2175 2520
2176$TICK_WATCHER = Event->timer ( 2521$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2522 reentrant => 0,
2523 parked => 1,
2178 prio => 0, 2524 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2525 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2181 cb => sub { 2527 cb => sub {
2528 if ($Coro::current != $Coro::main) {
2529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2530 unless ++$bug_warning > 10;
2531 return;
2532 }
2533
2534 $NOW = Event::time;
2535
2182 cf::server_tick; # one server iteration 2536 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2537 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2538 $NEXT_TICK += $TICK;
2539
2540 $WAIT_FOR_TICK->broadcast;
2541 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2542
2543 Event::sweep;
2544 Coro::cede_notself;
2545
2546# my $AFTER = Event::time;
2547# warn $AFTER - $NOW;#d#
2185 2548
2186 # if we are delayed by four ticks or more, skip them all 2549 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2550 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2551
2189 $TICK_WATCHER->at ($NEXT_TICK); 2552 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 2553 $TICK_WATCHER->start;
2191 }, 2554 },
2192); 2555);
2193 2556
2194IO::AIO::max_poll_time $TICK * 0.2; 2557IO::AIO::max_poll_time $TICK * 0.1;
2195 2558
2196Event->io ( 2559undef $Coro::AIO::WATCHER;
2560$AIO_POLL_WATCHER = Event->io (
2561 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2562 fd => IO::AIO::poll_fileno,
2198 poll => 'r', 2563 poll => 'r',
2199 prio => 5, 2564 prio => 6,
2200 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb, 2566 cb => \&IO::AIO::poll_cb,
2202); 2567);
2203 2568
2204Event->timer ( 2569$WRITE_RUNTIME_WATCHER = Event->timer (
2570 reentrant => 0,
2205 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2206 after => 0, 2572 after => 1,
2207 interval => 10, 2573 interval => 10,
2208 cb => sub { 2574 prio => 6, # keep it lowest so it acts like a watchdog
2209 (Coro::unblock_sub { 2575 cb => Coro::unblock_sub {
2210 write_runtime 2576 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 2577 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 }, 2578 },
2214); 2579);
2215 2580
2216END { cf::emergency_save } 2581END { cf::emergency_save }
2217 2582

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