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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.206 by root, Sun Feb 11 22:27:05 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 75
58binmode STDOUT; 76binmode STDOUT;
59binmode STDERR; 77binmode STDERR;
60 78
61# read virtual server time, if available 79# read virtual server time, if available
68mkdir cf::localdir; 86mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
73 92
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 93our $EMERGENCY_POSITION;
94
95sub cf::map::normalise;
77 96
78############################################################################# 97#############################################################################
79 98
80=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
81 100
105 124
106=item %cf::CFG 125=item %cf::CFG
107 126
108Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
110 136
111=back 137=back
112 138
113=cut 139=cut
114 140
118 utf8::encode $msg; 144 utf8::encode $msg;
119 145
120 $msg .= "\n" 146 $msg .= "\n"
121 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
122 148
123 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
124 }; 150 };
125} 151}
126 152
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 172
147$Event::DIED = sub { 173$Event::DIED = sub {
148 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
149}; 175};
150 176
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
156 178
157=over 4 179=over 4
158 180
181=item dumpval $ref
182
159=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
160 203
161use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
162 205
163=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
164 207
180sub to_json($) { 223sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 225 JSON::Syck::Dump $_[0]
183} 226}
184 227
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 228=item cf::lock_wait $string
208 229
209Wait until the given lock is available. See cf::lock_acquire. 230Wait until the given lock is available. See cf::lock_acquire.
210 231
211=item my $lock = cf::lock_acquire $string 232=item my $lock = cf::lock_acquire $string
212 233
213Wait until the given lock is available and then acquires it and returns 234Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 235a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 236for example when the coroutine gets canceled), the lock is automatically
216returned. 237returned.
217 238
218Lock names should begin with a unique identifier (for example, find_map 239Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 240uses map_find and cf::map::load uses map_load).
220 241
221=cut 242=cut
222 243
223our %LOCK; 244our %LOCK;
224 245
238 # wait, to be sure we are not locked 259 # wait, to be sure we are not locked
239 lock_wait $key; 260 lock_wait $key;
240 261
241 $LOCK{$key} = []; 262 $LOCK{$key} = [];
242 263
243 cf::guard { 264 Coro::guard {
244 # wake up all waiters, to be on the safe side 265 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 266 $_->ready for @{ delete $LOCK{$key} };
246 } 267 }
247} 268}
248 269
270sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active;
272
273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
278 $TICK_WATCHER->stop;
279 $guard
280}
281
249=item cf::async { BLOCK } 282=item cf::async { BLOCK }
250 283
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 284Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
253 287
254=cut 288=cut
255 289
256sub async(&) { 290BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 291
265=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
266 293
267The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 309 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 310 # till the operation succeeds, freezing the server :/
284 311
285 # TODO: use suspend/resume instead 312 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 313 # (but this is cancel-safe)
287 local $FREEZE = 1; 314 my $freeze_guard = freeze_mainloop;
288 315
289 my $busy = 1; 316 my $busy = 1;
290 my @res; 317 my @res;
291 318
292 (Coro::async { 319 (async {
293 @res = eval { $job->() }; 320 @res = eval { $job->() };
294 warn $@ if $@; 321 warn $@ if $@;
295 undef $busy; 322 undef $busy;
296 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
297 324
298 while ($busy) { 325 while ($busy) {
299 Coro::cede_notself; 326 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 327 }
302 328
303 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
304 } else { 330 } else {
305 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
306 332
307 $job->() 333 $job->()
308 } 334 }
309} 335}
310 336
311=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
312 338
313Creates and returns a new coro. This coro is automcatially being canceled 339Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 340extension calling this is being unloaded.
315 341
316=cut 342=cut
317 343
318sub coro(&) { 344sub async_ext(&) {
319 my $cb = shift; 345 my $cb = shift;
320 346
321 my $coro = &cf::async ($cb); 347 my $coro = &Coro::async ($cb);
322 348
323 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
325 }); 351 });
326 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
333 359
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 361 or return;
336 362
363 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 368 and return;
340 369
370 # always fsync - this file is important
341 aio_fsync $fh 371 aio_fsync $fh
342 and return; 372 and return;
343 373
344 close $fh 374 close $fh
345 or return; 375 or return;
351} 381}
352 382
353=back 383=back
354 384
355=cut 385=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 386
477############################################################################# 387#############################################################################
478 388
479=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
480 390
606our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 517our @CB_MAP = ();
608 518
609my %attachment; 519my %attachment;
610 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
611sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
613 529
614 use sort 'stable'; 530 use sort 'stable';
615 531
786# object support 702# object support
787 703
788sub reattach { 704sub reattach {
789 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 709
792 my $registry = $obj->registry; 710 my $registry = $obj->registry;
793 711
794 @$registry = (); 712 @$registry = ();
795 713
842 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
843 761
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 766 close $fh;
849 767
850 if (@$objs) { 768 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 774 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
858 } 776 }
859 } else { 777 } else {
860 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
866 } 784 }
867 } else { 785 } else {
868 aio_unlink $filename; 786 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
870 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
871 } 795 }
872} 796}
873 797
874sub object_freezer_as_string { 798sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
881 805
882sub object_thawer_load { 806sub object_thawer_load {
883 my ($filename) = @_; 807 my ($filename) = @_;
884 808
885 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
886 813
887 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
888 or return; 815 or return;
889 816
890 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
927=cut 854=cut
928 855
929sub register_extcmd { 856sub register_extcmd {
930 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
931 858
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
936} 860}
937 861
938cf::player->attach ( 862cf::player->attach (
939 on_command => sub { 863 on_command => sub {
940 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
953 877
954 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
955 879
956 if (ref $msg) { 880 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 884 }
961 } 885 }
962 } else { 886 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 889
966 cf::override; 890 cf::override;
967 }, 891 },
968); 892);
969 893
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 894sub load_extension {
977 my ($path) = @_; 895 my ($path) = @_;
978 896
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 898 my $base = $1;
981 my $pkg = $1; 899 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
984 902
985 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
986 904
987 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 906 or die "$path: $!";
989 907
990 my $source = 908 my $source =
991 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
994 . "\n};\n1"; 912 . "\n};\n1";
995 913
996 eval $source 914 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 916 : "extension disabled.\n";
999 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 918 warn $@;
1001 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
1002 920 exit 1;
1003# no strict 'refs'; 921 }
1004# @{"$pkg\::ISA"} = ext::; 922 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 923 }
1019 924
1020 # remove commands 925 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 926}
1045 927
1046sub load_extensions { 928sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 930 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1053 } 935 }
1054} 936}
1055 937
1056############################################################################# 938#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 939
1094=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1095 941
1096Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1097 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1098=head3 cf::player 950=head3 cf::player
1099 951
1100=over 4 952=over 4
1101 953
1102=item cf::player::exists $login 954=item cf::player::find $login
1103 955
1104Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1105 957
1106=cut 958=cut
1107 959
1108sub cf::player::exists($) { 960sub playerdir($) {
1109 cf::player::find $_[0] 961 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1111} 1108}
1112 1109
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1111
1115Sends an ext reply to the player. 1112Sends an ext reply to the player.
1116 1113
1117=cut 1114=cut
1118 1115
1119sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1121 1118
1122 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1123 1120
1124 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1125} 1122}
1123
1124package cf;
1126 1125
1127=back 1126=back
1128 1127
1129 1128
1130=head3 cf::map 1129=head3 cf::map
1136package cf::map; 1135package cf::map;
1137 1136
1138use Fcntl; 1137use Fcntl;
1139use Coro::AIO; 1138use Coro::AIO;
1140 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1141our $MAX_RESET = 7200; 1144our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1145our $DEFAULT_RESET = 3000;
1143 1146
1144sub generate_random_map { 1147sub generate_random_map {
1145 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1150 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1292}
1162 1293
1163# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1164# all maps in C++... 1295# all maps in C++...
1165sub change_all_map_light { 1296sub change_all_map_light {
1167 1298
1168 $_->change_map_light ($change) 1299 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1300 for grep $_->outdoor, values %cf::MAP;
1170} 1301}
1171 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1172sub try_load_header($) { 1316sub load_header_from($) {
1173 my ($path) = @_; 1317 my ($self, $path) = @_;
1174 1318
1175 utf8::encode $path; 1319 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1177 or return; 1324 or return;
1178 1325
1179 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1180 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1181 1372
1182 $map->load_header ($path) 1373 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1374}
1189 1375
1190sub find_map; 1376sub find;
1191sub find_map { 1377sub find {
1192 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1193 1379
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1381
1199 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1200 1383
1201 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1203 1386 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1387 or return;
1219 1388
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1390
1233 if ($map->should_reset) { 1391 $map->load_header
1392 or return;
1393
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1397 $map->reset;
1235 undef $guard; 1398 undef $guard;
1236 $map = find_map $path 1399 return find $path;
1237 or return;
1238 } 1400 }
1239 1401
1240 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1241 } 1403 }
1242} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1243 1408
1244sub load { 1409sub load {
1245 my ($self) = @_; 1410 my ($self) = @_;
1246 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1247 my $path = $self->{path}; 1414 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1249 1416
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1418
1252 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1253 1420
1254 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1255 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1426 or return;
1257 1427
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1260 1430
1261 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1432 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1434 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1266 } 1436 }
1267 } 1437 }
1438
1439 Coro::cede;
1268 1440
1269 # now do the right thing for maps 1441 # now do the right thing for maps
1270 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1271 1443
1272 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1445 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1279 $self->set_darkness_map; 1449 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1282 $self->activate; 1453 $self->activate;
1283 } 1454 }
1284 1455
1456 $self->post_load;
1457
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1459}
1287 1460
1288sub load_map_sync { 1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1492}
1493
1494sub find_sync {
1289 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1290 1496
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1497 cf::sync_job { find $path, $origin }
1498}
1292 1499
1293 cf::sync_job { 1500sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1501 my ($map) = @_;
1295 or return; 1502
1503 cf::sync_job { $map->load };
1504}
1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1296 $map->load; 1524 $map->load;
1297 $map 1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1298 } 1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1299} 1534}
1300 1535
1301sub save { 1536sub save {
1302 my ($self) = @_; 1537 my ($self) = @_;
1303 1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540
1304 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1305 1542
1306 return unless $self->dirty; 1543 return unless $self->dirty;
1307 1544
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1547
1311 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1312 1549
1313 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1314 1551
1552 local $self->{last_access} = $self->last_access;#d#
1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1315 if ($uniq) { 1558 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1561 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1563 }
1321} 1564}
1322 1565
1323sub swap_out { 1566sub swap_out {
1324 my ($self) = @_; 1567 my ($self) = @_;
1325 1568
1326 # save first because save cedes 1569 # save first because save cedes
1327 $self->save; 1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1573
1329 return if $self->players; 1574 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1332 1577
1336 1581
1337sub reset_at { 1582sub reset_at {
1338 my ($self) = @_; 1583 my ($self) = @_;
1339 1584
1340 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1343 1588
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1591
1351 my ($self) = @_; 1596 my ($self) = @_;
1352 1597
1353 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1354} 1599}
1355 1600
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1601sub reset {
1378 my ($self) = @_; 1602 my ($self) = @_;
1379 1603
1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605
1380 return if $self->players; 1606 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1382 1608
1383 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1384 1610
1385 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1386 1615
1387 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1388 1617
1389 $self->unlink_save; 1618 $self->unlink_save;
1390 $self->destroy; 1619 $self->destroy;
1393my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1394 1623
1395sub nuke { 1624sub nuke {
1396 my ($self) = @_; 1625 my ($self) = @_;
1397 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1401 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1402} 1640}
1403 1641
1404sub customise_for { 1642=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1643
1407 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1409 }
1410 1646
1411 $map 1647=cut
1412}
1413 1648
1414sub emergency_save { 1649sub unique_maps() {
1415 local $cf::FREEZE = 1; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1416 1652
1417 warn "enter emergency map save\n"; 1653 my @paths;
1418 1654
1419 cf::sync_job { 1655 for (@$files) {
1420 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1422 }; 1661 }
1423 1662
1424 warn "end emergency map save\n"; 1663 \@paths
1425} 1664}
1426 1665
1427package cf; 1666package cf;
1428 1667
1429=back 1668=back
1430 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1431 1696
1432=head3 cf::object::player 1697=head3 cf::object::player
1433 1698
1434=over 4 1699=over 4
1435 1700
1475 1740
1476=item $player_object->enter_link 1741=item $player_object->enter_link
1477 1742
1478Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1479 1744
1480The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1482 1747
1748Will never block.
1749
1483=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1484 1751
1485Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1755fails, to the emergency map position.
1489 1756
1490Might block. 1757Might block.
1491 1758
1492=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1493 1770
1494sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1495 my ($self) = @_; 1772 my ($self) = @_;
1496 1773
1497 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1498 1775
1499 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1777
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1779 if $self->map;
1503 1780
1504 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1782}
1506 1783
1507sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1509 1786
1510 my $link_pos = delete $self->{_link_pos}; 1787 my $link_pos = delete $self->{_link_pos};
1511 1788
1512 unless ($map) { 1789 unless ($map) {
1513 # restore original map position 1790 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1791 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1792 $map = cf::map::find $map;
1516 1793
1517 unless ($map) { 1794 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1795 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1796 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1797 or die "FATAL: cannot load emergency map\n";
1521 } 1798 }
1522 } 1799 }
1523 1800
1524 ($x, $y) = (-1, -1) 1801 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1530 1807
1531 $map->load; 1808 $map->load;
1809 $map->load_diag;
1532 1810
1811 return unless $self->contr->active;
1533 $self->activate_recursive; 1812 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1535} 1814}
1536 1815
1537cf::player->attach ( 1816cf::player->attach (
1550 1829
1551 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1831 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1555 cf::async { 1834 (async {
1556 # we need this sleep as the login has a concurrent enter_exit running 1835 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1558 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1560 }; 1843 })->prio (2);
1561 } 1844 }
1562 }, 1845 },
1563); 1846);
1564 1847
1565=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1566 1849
1567=cut 1850=cut
1568 1851
1569sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1571 1854
1572 $self->enter_link; 1855 $self->enter_link;
1573 1856
1574 (cf::async { 1857 (async {
1575 $path = new cf::path $path; 1858 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1859 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1579 1861 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1864
1585 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1866 })->prio (1);
1587} 1867}
1588 1868
1592 1872
1593sub parse_random_map_params { 1873sub parse_random_map_params {
1594 my ($spec) = @_; 1874 my ($spec) = @_;
1595 1875
1596 my $rmp = { # defaults 1876 my $rmp = { # defaults
1597 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1599 }; 1881 };
1600 1882
1601 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1603 1885
1607 $rmp 1889 $rmp
1608} 1890}
1609 1891
1610sub prepare_random_map { 1892sub prepare_random_map {
1611 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1896
1613 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1899 # that depends on the exit object
1616 1900
1617 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1618 1902
1619 if ($exit->map) { 1903 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1624 } 1908 }
1625 1909
1626 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1627 1911
1628 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1915
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1633 1920
1634 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1922 $exit->msg (undef);
1636 } 1923 }
1637} 1924}
1639sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1641 1928
1642 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1643 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1644 $self->enter_link; 1940 $self->enter_link;
1645 1941
1646 (cf::async { 1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1944 unless (eval {
1648 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1946
1654 1; 1947 1;
1655 }) { 1948 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1953
1661 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1955 $self->leave_link;
1663 } 1956 }
1718 # get handled first 2011 # get handled first
1719 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2014
1722 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2017
1724 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1725 2019
1726 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2021 if (@$queue) {
1731 } 2025 }
1732 } 2026 }
1733 }, 2027 },
1734); 2028);
1735 2029
1736=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1737 2031
1738Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2034or loss of connection).
1741 2035
1742=cut 2036=cut
1743 2037
1744sub cf::client::coro { 2038sub cf::client::async {
1745 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1746 2040
1747 my $coro = &cf::async ($cb); 2041 my $coro = &Coro::async ($cb);
1748 2042
1749 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1751 }); 2045 });
1752 2046
1946 sub db_sync() { 2240 sub db_sync() {
1947 db_save if $dirty; 2241 db_save if $dirty;
1948 undef $dirty; 2242 undef $dirty;
1949 } 2243 }
1950 2244
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1952 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1953 }); 2252 );
1954 2253
1955 sub db_dirty() { 2254 sub db_dirty() {
1956 $dirty = 1; 2255 $dirty = 1;
1957 $idle->start; 2256 $idle->start;
1958 } 2257 }
1979 }, 2278 },
1980 ); 2279 );
1981} 2280}
1982 2281
1983############################################################################# 2282#############################################################################
1984# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1985 2289
1986sub cfg_load { 2290sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2292 or return;
1989 2293
1990 local $/; 2294 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
1992 2296
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
1995 if (exists $CFG{mlockall}) { 2302 if (exists $CFG{mlockall}) {
1996 eval { 2303 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2305 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2306 };
2000 warn $@ if $@; 2307 warn $@ if $@;
2001 } 2308 }
2309}
2310
2311sub init {
2312 load_resources;
2002} 2313}
2003 2314
2004sub main { 2315sub main {
2005 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2319 (async {
2009 Event::one_event; 2320 Event::one_event;
2010 })->(); 2321 })->prio (Coro::PRIO_MAX);
2011 }; 2322 };
2012 2323
2013 cfg_load; 2324 cfg_load;
2014 db_load; 2325 db_load;
2015 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
2016 Event::loop; 2329 Event::loop;
2017} 2330}
2018 2331
2019############################################################################# 2332#############################################################################
2020# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2021 2378
2022sub reload() { 2379sub reload() {
2023 # can/must only be called in main 2380 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2026 return; 2383 return;
2027 } 2384 }
2028 2385
2029 warn "reloading..."; 2386 warn "reloading...";
2030 2387
2031 local $FREEZE = 1; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2032 cf::emergency_save; 2391 cf::emergency_save;
2033 2392
2034 eval { 2393 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2036 2395
2037 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2402 }
2041 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2042 # cancel all extension coros 2412 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2414 %EXT_CORO = ();
2045 2415
2046 # unload all extensions 2416 warn "removing commands";
2047 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2049 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2431 }
2051 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2052 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2440
2056 warn "removing <$k>"; 2441 warn "... unloading $k";
2057 delete $INC{$k}; 2442 delete $INC{$k};
2058 2443
2059 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2061 2446
2064 } 2449 }
2065 2450
2066 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2067 } 2452 }
2068 2453
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2457
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2082 2460
2083 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2462 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2086 2464
2087 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2088 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2089 require cf; 2468 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2470
2092 # load config and database again 2471 warn "loading config and database again";
2093 cf::cfg_load; 2472 cf::cfg_load;
2094 cf::db_load; 2473 cf::db_load;
2095 2474
2096 # load extensions
2097 warn "load extensions"; 2475 warn "loading extensions";
2098 cf::load_extensions; 2476 cf::load_extensions;
2099 2477
2100 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2103 }; 2489 };
2104 2490
2105 if ($@) { 2491 if ($@) {
2106 warn $@; 2492 warn $@;
2107 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2108 exit 1; 2494 exit 1;
2109 } 2495 }
2110 2496
2111 warn "reloaded successfully"; 2497 warn "reloaded";
2112}; 2498};
2113 2499
2114############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2501
2159register_command "reload" => sub { 2502register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2161 2504
2162 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2164 reload; 2516 reload;
2165 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2166 } 2520 }
2167}; 2521};
2168 2522
2169unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2170 2526
2171$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2173 prio => 0, 2530 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2176 cb => sub { 2533 cb => sub {
2177 unless ($FREEZE) { 2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2178 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2183 2554
2184 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2557
2187 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2189 }, 2560 },
2190); 2561);
2191 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 };
2605 }
2606}
2607
2608{
2609 IO::AIO::min_parallel 8;
2610
2611 undef $Coro::AIO::WATCHER;
2192IO::AIO::max_poll_time $TICK * 0.2; 2612 IO::AIO::max_poll_time $TICK * 0.1;
2193 2613 $AIO_POLL_WATCHER = Event->io (
2194Event->io ( 2614 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2615 fd => IO::AIO::poll_fileno,
2196 poll => 'r', 2616 poll => 'r',
2197 prio => 5, 2617 prio => 6,
2198 data => WF_AUTOCANCEL, 2618 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb, 2619 cb => \&IO::AIO::poll_cb,
2200); 2620 );
2621}
2201 2622
2202Event->timer ( 2623$WRITE_RUNTIME_WATCHER = Event->timer (
2624 reentrant => 0,
2203 data => WF_AUTOCANCEL, 2625 data => WF_AUTOCANCEL,
2204 after => 0, 2626 after => 1,
2205 interval => 10, 2627 interval => 10,
2206 cb => sub { 2628 prio => 6, # keep it lowest so it acts like a watchdog
2207 (Coro::unblock_sub { 2629 cb => Coro::unblock_sub {
2208 write_runtime 2630 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!"; 2631 or warn "ERROR: unable to write runtime file: $!";
2210 })->();
2211 }, 2632 },
2212); 2633);
2213 2634
2214END { cf::emergency_save } 2635END { cf::emergency_save }
2215 2636

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