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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 75
58binmode STDOUT; 76binmode STDOUT;
59binmode STDERR; 77binmode STDERR;
60 78
61# read virtual server time, if available 79# read virtual server time, if available
68mkdir cf::localdir; 86mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
73 92
74# a special map that is always available 93our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 94
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 95sub cf::map::normalise;
78 96
79############################################################################# 97#############################################################################
80 98
81=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
82 100
106 124
107=item %cf::CFG 125=item %cf::CFG
108 126
109Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
111 136
112=back 137=back
113 138
114=cut 139=cut
115 140
119 utf8::encode $msg; 144 utf8::encode $msg;
120 145
121 $msg .= "\n" 146 $msg .= "\n"
122 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
123 148
124 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
125 }; 150 };
126} 151}
127 152
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 172
148$Event::DIED = sub { 173$Event::DIED = sub {
149 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
150}; 175};
151 176
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
157 178
158=over 4 179=over 4
159 180
181=item dumpval $ref
182
160=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
161 203
162use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
163 205
164=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
165 207
180 222
181sub to_json($) { 223sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 225 JSON::Syck::Dump $_[0]
184} 226}
227
228=item cf::lock_wait $string
229
230Wait until the given lock is available. See cf::lock_acquire.
231
232=item my $lock = cf::lock_acquire $string
233
234Wait until the given lock is available and then acquires it and returns
235a Coro::guard object. If the guard object gets destroyed (goes out of scope,
236for example when the coroutine gets canceled), the lock is automatically
237returned.
238
239Lock names should begin with a unique identifier (for example, cf::map::find
240uses map_find and cf::map::load uses map_load).
241
242=cut
243
244our %LOCK;
245
246sub lock_wait($) {
247 my ($key) = @_;
248
249 # wait for lock, if any
250 while ($LOCK{$key}) {
251 push @{ $LOCK{$key} }, $Coro::current;
252 Coro::schedule;
253 }
254}
255
256sub lock_acquire($) {
257 my ($key) = @_;
258
259 # wait, to be sure we are not locked
260 lock_wait $key;
261
262 $LOCK{$key} = [];
263
264 Coro::guard {
265 # wake up all waiters, to be on the safe side
266 $_->ready for @{ delete $LOCK{$key} };
267 }
268}
269
270sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active;
272
273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
278 $TICK_WATCHER->stop;
279 $guard
280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
185 291
186=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
187 293
188The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 309 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 310 # till the operation succeeds, freezing the server :/
205 311
206 # TODO: use suspend/resume instead 312 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 313 # (but this is cancel-safe)
208 local $FREEZE = 1; 314 my $freeze_guard = freeze_mainloop;
209 315
210 my $busy = 1; 316 my $busy = 1;
211 my @res; 317 my @res;
212 318
213 (Coro::async { 319 (async {
214 @res = eval { $job->() }; 320 @res = eval { $job->() };
215 warn $@ if $@; 321 warn $@ if $@;
216 undef $busy; 322 undef $busy;
217 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
218 324
219 while ($busy) { 325 while ($busy) {
220 Coro::cede_notself; 326 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 327 }
223 328
224 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
225 } else { 330 } else {
226 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
227 332
228 $job->() 333 $job->()
229 } 334 }
230} 335}
231 336
232=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
233 338
234Creates and returns a new coro. This coro is automcatially being canceled 339Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 340extension calling this is being unloaded.
236 341
237=cut 342=cut
238 343
239sub coro(&) { 344sub async_ext(&) {
240 my $cb = shift; 345 my $cb = shift;
241 346
242 my $coro; $coro = async { 347 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 348
249 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
251 }); 351 });
252 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
259 359
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 361 or return;
262 362
363 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 368 and return;
266 369
370 # always fsync - this file is important
267 aio_fsync $fh 371 aio_fsync $fh
268 and return; 372 and return;
269 373
270 close $fh 374 close $fh
271 or return; 375 or return;
277} 381}
278 382
279=back 383=back
280 384
281=cut 385=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 386
403############################################################################# 387#############################################################################
404 388
405=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
406 390
532our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 517our @CB_MAP = ();
534 518
535my %attachment; 519my %attachment;
536 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
537sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
539 529
540 use sort 'stable'; 530 use sort 'stable';
541 531
712# object support 702# object support
713 703
714sub reattach { 704sub reattach {
715 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 709
718 my $registry = $obj->registry; 710 my $registry = $obj->registry;
719 711
720 @$registry = (); 712 @$registry = ();
721 713
768 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
769 761
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 766 close $fh;
775 767
776 if (@$objs) { 768 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 774 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
784 } 776 }
785 } else { 777 } else {
786 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
792 } 784 }
793 } else { 785 } else {
794 aio_unlink $filename; 786 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
796 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
797 } 795 }
798} 796}
799 797
800sub object_freezer_as_string { 798sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
807 805
808sub object_thawer_load { 806sub object_thawer_load {
809 my ($filename) = @_; 807 my ($filename) = @_;
810 808
811 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
812 813
813 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
814 or return; 815 or return;
815 816
816 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
853=cut 854=cut
854 855
855sub register_extcmd { 856sub register_extcmd {
856 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
857 858
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
862} 860}
863 861
864cf::player->attach ( 862cf::player->attach (
865 on_command => sub { 863 on_command => sub {
866 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
879 877
880 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
881 879
882 if (ref $msg) { 880 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 884 }
887 } 885 }
888 } else { 886 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 889
892 cf::override; 890 cf::override;
893 }, 891 },
894); 892);
895 893
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 894sub load_extension {
903 my ($path) = @_; 895 my ($path) = @_;
904 896
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 898 my $base = $1;
907 my $pkg = $1; 899 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
910 902
911 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
912 904
913 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 906 or die "$path: $!";
915 907
916 my $source = 908 my $source =
917 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
920 . "\n};\n1"; 912 . "\n};\n1";
921 913
922 eval $source 914 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 916 : "extension disabled.\n";
925 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 918 warn $@;
927 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
928 920 exit 1;
929# no strict 'refs'; 921 }
930# @{"$pkg\::ISA"} = ext::; 922 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 923 }
945 924
946 # remove commands 925 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 926}
971 927
972sub load_extensions { 928sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 930 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
979 } 935 }
980} 936}
981 937
982############################################################################# 938#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 939
1020=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1021 941
1022Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1023 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1024=head3 cf::player 950=head3 cf::player
1025 951
1026=over 4 952=over 4
1027 953
1028=item cf::player::exists $login 954=item cf::player::find $login
1029 955
1030Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1031 957
1032=cut 958=cut
1033 959
1034sub cf::player::exists($) { 960sub playerdir($) {
1035 cf::player::find $_[0] 961 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1037} 1108}
1038 1109
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1111
1041Sends an ext reply to the player. 1112Sends an ext reply to the player.
1042 1113
1043=cut 1114=cut
1044 1115
1045sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1047 1118
1048 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1049 1120
1050 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1051} 1122}
1123
1124package cf;
1052 1125
1053=back 1126=back
1054 1127
1055 1128
1056=head3 cf::map 1129=head3 cf::map
1062package cf::map; 1135package cf::map;
1063 1136
1064use Fcntl; 1137use Fcntl;
1065use Coro::AIO; 1138use Coro::AIO;
1066 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1067our $MAX_RESET = 7200; 1144our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1145our $DEFAULT_RESET = 3000;
1069 1146
1070sub generate_random_map { 1147sub generate_random_map {
1071 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1150 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1292}
1088 1293
1089# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1090# all maps in C++... 1295# all maps in C++...
1091sub change_all_map_light { 1296sub change_all_map_light {
1092 my ($change) = @_; 1297 my ($change) = @_;
1093 1298
1094 $_->change_map_light ($change) for values %cf::MAP; 1299 $_->change_map_light ($change)
1300 for grep $_->outdoor, values %cf::MAP;
1095} 1301}
1096 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1097sub try_load_header($) { 1316sub load_header_from($) {
1098 my ($path) = @_; 1317 my ($self, $path) = @_;
1099 1318
1100 utf8::encode $path; 1319 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1102 or return; 1324 or return;
1103 1325
1104 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1105 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1106 1372
1107 $map->load_header ($path) 1373 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1374}
1114 1375
1376sub find;
1115sub find_map { 1377sub find {
1116 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1117 1379
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1381
1382 cf::lock_wait "map_find:$path";
1383
1123 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1124 # do it the slow way 1385 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1386 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1387 or return;
1139 1388
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1390
1154 if ($map->should_reset) { 1391 $map->load_header
1392 or return;
1393
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1397 $map->reset;
1156 $map = find_map $path; 1398 undef $guard;
1399 return find $path;
1157 } 1400 }
1158 1401
1159 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1160 } 1403 }
1161} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1162 1408
1163sub load { 1409sub load {
1164 my ($self) = @_; 1410 my ($self) = @_;
1165 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1414 my $path = $self->{path};
1415 my $guard = cf::lock_acquire "map_load:$path";
1416
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1418
1168 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1169 1420
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1173 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1426 or return;
1175 1427
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1178 1430
1179 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1432 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1434 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1184 } 1436 }
1185 } 1437 }
1438
1439 Coro::cede;
1186 1440
1187 # now do the right thing for maps 1441 # now do the right thing for maps
1188 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1189 1443
1190 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1445 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1197 $self->set_darkness_map; 1449 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1200 $self->activate; 1453 $self->activate;
1201 } 1454 }
1202 1455
1456 $self->post_load;
1457
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1459}
1205 1460
1206sub load_map_sync { 1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1492}
1493
1494sub find_sync {
1207 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1208 1496
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1497 cf::sync_job { find $path, $origin }
1498}
1210 1499
1211 cf::sync_job { 1500sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1501 my ($map) = @_;
1213 or return; 1502
1503 cf::sync_job { $map->load };
1504}
1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1214 $map->load; 1524 $map->load;
1215 $map 1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1216 } 1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1217} 1534}
1218 1535
1219sub save { 1536sub save {
1220 my ($self) = @_; 1537 my ($self) = @_;
1221 1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540
1222 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1223 1542
1224 return unless $self->dirty; 1543 return unless $self->dirty;
1225 1544
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1547
1229 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1230 1549
1231 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1232 1551
1552 local $self->{last_access} = $self->last_access;#d#
1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1233 if ($uniq) { 1558 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1561 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1563 }
1239} 1564}
1240 1565
1241sub swap_out { 1566sub swap_out {
1242 my ($self) = @_; 1567 my ($self) = @_;
1568
1569 # save first because save cedes
1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1573
1244 return if $self->players; 1574 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1247 1577
1248 $self->save;
1249 $self->clear; 1578 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1579 $self->in_memory (cf::MAP_SWAPPED);
1251} 1580}
1252 1581
1253sub reset_at { 1582sub reset_at {
1254 my ($self) = @_; 1583 my ($self) = @_;
1255 1584
1256 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1259 1588
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1591
1267 my ($self) = @_; 1596 my ($self) = @_;
1268 1597
1269 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1270} 1599}
1271 1600
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1601sub reset {
1294 my ($self) = @_; 1602 my ($self) = @_;
1295 1603
1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605
1296 return if $self->players; 1606 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1298 1608
1299 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1300 1610
1301 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1302 1615
1303 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1304 1617
1305 $self->unlink_save; 1618 $self->unlink_save;
1306 $self->destroy; 1619 $self->destroy;
1309my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1310 1623
1311sub nuke { 1624sub nuke {
1312 my ($self) = @_; 1625 my ($self) = @_;
1313 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1317 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1318} 1640}
1319 1641
1320sub customise_for { 1642=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1643
1323 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1325 }
1326 1646
1327 $map 1647=cut
1328}
1329 1648
1330sub emergency_save { 1649sub unique_maps() {
1331 local $cf::FREEZE = 1; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1332 1652
1333 warn "enter emergency map save\n"; 1653 my @paths;
1334 1654
1335 cf::sync_job { 1655 for (@$files) {
1336 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1338 }; 1661 }
1339 1662
1340 warn "end emergency map save\n"; 1663 \@paths
1341} 1664}
1342 1665
1343package cf; 1666package cf;
1344 1667
1345=back 1668=back
1346 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1347 1696
1348=head3 cf::object::player 1697=head3 cf::object::player
1349 1698
1350=over 4 1699=over 4
1351 1700
1391 1740
1392=item $player_object->enter_link 1741=item $player_object->enter_link
1393 1742
1394Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1395 1744
1396The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1398 1747
1748Will never block.
1749
1399=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1400 1751
1401Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1755fails, to the emergency map position.
1405 1756
1406Might block. 1757Might block.
1407 1758
1408=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1409 1770
1410sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1411 my ($self) = @_; 1772 my ($self) = @_;
1412 1773
1413 return if $self->map == $LINK_MAP; 1774 $self->deactivate_recursive;
1414 1775
1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1777
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1779 if $self->map;
1417 1780
1418 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1782}
1421 1783
1422sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1424 1786
1425 my $link_pos = delete $self->{_link_pos}; 1787 my $link_pos = delete $self->{_link_pos};
1426 1788
1427 unless ($map) { 1789 unless ($map) {
1428 # restore original map position 1790 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1791 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1792 $map = cf::map::find $map;
1431 1793
1432 unless ($map) { 1794 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1795 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1796 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1797 or die "FATAL: cannot load emergency map\n";
1436 } 1798 }
1437 } 1799 }
1438 1800
1439 ($x, $y) = (-1, -1) 1801 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1445 1807
1446 $map->load; 1808 $map->load;
1809 $map->load_diag;
1447 1810
1811 return unless $self->contr->active;
1448 $self->activate_recursive; 1812 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1450} 1814}
1451 1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 # we need this sleep as the login has a concurrent enter_exit running
1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1452=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1453 1849
1454=cut 1850=cut
1455 1851
1456sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1458 1854
1459 $self->enter_link; 1855 $self->enter_link;
1460 1856
1461 (Coro::async { 1857 (async {
1462 $path = new cf::path $path; 1858 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1859 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1466 1861 $map
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1864
1472 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1866 })->prio (1);
1474} 1867}
1475 1868
1479 1872
1480sub parse_random_map_params { 1873sub parse_random_map_params {
1481 my ($spec) = @_; 1874 my ($spec) = @_;
1482 1875
1483 my $rmp = { # defaults 1876 my $rmp = { # defaults
1484 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1486 }; 1881 };
1487 1882
1488 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1490 1885
1494 $rmp 1889 $rmp
1495} 1890}
1496 1891
1497sub prepare_random_map { 1892sub prepare_random_map {
1498 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1896
1500 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1899 # that depends on the exit object
1503 1900
1504 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1505 1902
1506 if ($exit->map) { 1903 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1511 } 1908 }
1512 1909
1513 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1514 1911
1515 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1915
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1520 1920
1521 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1922 $exit->msg (undef);
1523 } 1923 }
1524} 1924}
1526sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1528 1928
1529 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1530 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1531 $self->enter_link; 1940 $self->enter_link;
1532 1941
1533 (Coro::async { 1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1944 unless (eval {
1535 1945 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1946
1542 1; 1947 1;
1543 }) { 1948 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1953
1549 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1955 $self->leave_link;
1551 } 1956 }
1602 on_reply => sub { 2007 on_reply => sub {
1603 my ($ns, $msg) = @_; 2008 my ($ns, $msg) = @_;
1604 2009
1605 # this weird shuffling is so that direct followup queries 2010 # this weird shuffling is so that direct followup queries
1606 # get handled first 2011 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2014
1609 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2017
1611 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1612 2019
1613 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2021 if (@$queue) {
1618 } 2025 }
1619 } 2026 }
1620 }, 2027 },
1621); 2028);
1622 2029
1623=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1624 2031
1625Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2034or loss of connection).
1628 2035
1629=cut 2036=cut
1630 2037
1631sub cf::client::coro { 2038sub cf::client::async {
1632 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1633 2040
1634 my $coro; $coro = async { 2041 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2042
1641 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1643 }); 2045 });
1644 2046
1816 2218
1817{ 2219{
1818 my $path = cf::localdir . "/database.pst"; 2220 my $path = cf::localdir . "/database.pst";
1819 2221
1820 sub db_load() { 2222 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2223 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2224 }
1824 2225
1825 my $pid; 2226 my $pid;
1826 2227
1827 sub db_save() { 2228 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2229 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2230 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2231 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2232 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2233 rename "$path~", $path;
1840 sub db_sync() { 2240 sub db_sync() {
1841 db_save if $dirty; 2241 db_save if $dirty;
1842 undef $dirty; 2242 undef $dirty;
1843 } 2243 }
1844 2244
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1846 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1847 }); 2252 );
1848 2253
1849 sub db_dirty() { 2254 sub db_dirty() {
1850 $dirty = 1; 2255 $dirty = 1;
1851 $idle->start; 2256 $idle->start;
1852 } 2257 }
1873 }, 2278 },
1874 ); 2279 );
1875} 2280}
1876 2281
1877############################################################################# 2282#############################################################################
1878# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1879 2289
1880sub cfg_load { 2290sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2292 or return;
1883 2293
1884 local $/; 2294 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
2296
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
2302 if (exists $CFG{mlockall}) {
2303 eval {
2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2305 and die "WARNING: m(un)lockall failed: $!\n";
2306 };
2307 warn $@ if $@;
2308 }
2309}
2310
2311sub init {
2312 load_resources;
1886} 2313}
1887 2314
1888sub main { 2315sub main {
1889 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2319 (async {
1893 Event::one_event; 2320 Event::one_event;
1894 })->(); 2321 })->prio (Coro::PRIO_MAX);
1895 }; 2322 };
1896 2323
1897 cfg_load; 2324 cfg_load;
1898 db_load; 2325 db_load;
1899 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
1900 Event::loop; 2329 Event::loop;
1901} 2330}
1902 2331
1903############################################################################# 2332#############################################################################
1904# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
1905 2378
1906sub reload() { 2379sub reload() {
1907 # can/must only be called in main 2380 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
1910 return; 2383 return;
1911 } 2384 }
1912 2385
1913 warn "reloading..."; 2386 warn "reloading...";
1914 2387
1915 local $FREEZE = 1; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
1916 cf::emergency_save; 2391 cf::emergency_save;
1917 2392
1918 eval { 2393 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
1920 2395
1921 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2402 }
1925 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
1926 # cancel all extension coros 2412 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2414 %EXT_CORO = ();
1929 2415
1930 # unload all extensions 2416 warn "removing commands";
1931 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
1933 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2431 }
1935 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
1936 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2440
1940 warn "removing <$k>"; 2441 warn "... unloading $k";
1941 delete $INC{$k}; 2442 delete $INC{$k};
1942 2443
1943 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
1945 2446
1948 } 2449 }
1949 2450
1950 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
1951 } 2452 }
1952 2453
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2457
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
1966 2460
1967 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2462 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
1970 2464
1971 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
1972 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
1973 require cf; 2468 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2470
1976 # load config and database again 2471 warn "loading config and database again";
1977 cf::cfg_load; 2472 cf::cfg_load;
1978 cf::db_load; 2473 cf::db_load;
1979 2474
1980 # load extensions
1981 warn "load extensions"; 2475 warn "loading extensions";
1982 cf::load_extensions; 2476 cf::load_extensions;
1983 2477
1984 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
1987 }; 2489 };
1988 2490
1989 if ($@) { 2491 if ($@) {
1990 warn $@; 2492 warn $@;
1991 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
1992 exit 1; 2494 exit 1;
1993 } 2495 }
1994 2496
1995 warn "reloaded successfully"; 2497 warn "reloaded";
1996}; 2498};
1997 2499
1998############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2501
2043register_command "reload" => sub { 2502register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2045 2504
2046 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2048 reload; 2516 reload;
2049 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2050 } 2520 }
2051}; 2521};
2052 2522
2053unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2054 2526
2055$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2057 prio => 0, 2530 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2060 cb => sub { 2533 cb => sub {
2061 unless ($FREEZE) { 2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2062 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2067 2554
2068 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2557
2071 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2073 }, 2560 },
2074); 2561);
2075 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 $DB_ENV->set_lk_detect;
2605 };
2606 }
2607}
2608
2609{
2610 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2076IO::AIO::max_poll_time $TICK * 0.2; 2613 IO::AIO::max_poll_time $TICK * 0.1;
2077 2614 $AIO_POLL_WATCHER = Event->io (
2078Event->io ( 2615 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2616 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2617 poll => 'r',
2081 prio => 5, 2618 prio => 6,
2082 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2620 cb => \&IO::AIO::poll_cb,
2084); 2621 );
2622}
2085 2623
2086Event->timer ( 2624$WRITE_RUNTIME_WATCHER = Event->timer (
2625 reentrant => 0,
2087 data => WF_AUTOCANCEL, 2626 data => WF_AUTOCANCEL,
2088 after => 0, 2627 after => 1,
2089 interval => 10, 2628 interval => 10,
2090 cb => sub { 2629 prio => 6, # keep it lowest so it acts like a watchdog
2091 (Coro::unblock_sub { 2630 cb => Coro::unblock_sub {
2092 write_runtime 2631 write_runtime
2093 or warn "ERROR: unable to write runtime file: $!"; 2632 or warn "ERROR: unable to write runtime file: $!";
2094 })->();
2095 }, 2633 },
2096); 2634);
2097 2635
2636END { cf::emergency_save }
2637
20981 26381
2099 2639

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