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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 75
58binmode STDOUT; 76binmode STDOUT;
59binmode STDERR; 77binmode STDERR;
60 78
61# read virtual server time, if available 79# read virtual server time, if available
68mkdir cf::localdir; 86mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
73 92
74# a special map that is always available 93our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 94
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 95sub cf::map::normalise;
78 96
79############################################################################# 97#############################################################################
80 98
81=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
82 100
106 124
107=item %cf::CFG 125=item %cf::CFG
108 126
109Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
111 136
112=back 137=back
113 138
114=cut 139=cut
115 140
119 utf8::encode $msg; 144 utf8::encode $msg;
120 145
121 $msg .= "\n" 146 $msg .= "\n"
122 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
123 148
124 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
125 }; 150 };
126} 151}
127 152
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 172
148$Event::DIED = sub { 173$Event::DIED = sub {
149 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
150}; 175};
151 176
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
157 178
158=over 4 179=over 4
159 180
181=item dumpval $ref
182
160=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
161 203
162use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
163 205
164=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
165 207
181sub to_json($) { 223sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 225 JSON::Syck::Dump $_[0]
184} 226}
185 227
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 228=item cf::lock_wait $string
209 229
210Wait until the given lock is available. See cf::lock_acquire. 230Wait until the given lock is available. See cf::lock_acquire.
211 231
212=item my $lock = cf::lock_acquire $string 232=item my $lock = cf::lock_acquire $string
213 233
214Wait until the given lock is available and then acquires it and returns 234Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 235a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 236for example when the coroutine gets canceled), the lock is automatically
217returned. 237returned.
218 238
219Lock names should begin with a unique identifier (for example, find_map 239Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 240uses map_find and cf::map::load uses map_load).
221 241
222=cut 242=cut
223 243
224our %LOCK; 244our %LOCK;
225 245
239 # wait, to be sure we are not locked 259 # wait, to be sure we are not locked
240 lock_wait $key; 260 lock_wait $key;
241 261
242 $LOCK{$key} = []; 262 $LOCK{$key} = [];
243 263
244 cf::guard { 264 Coro::guard {
245 # wake up all waiters, to be on the safe side 265 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 266 $_->ready for @{ delete $LOCK{$key} };
247 } 267 }
248} 268}
249 269
270sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active;
272
273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
278 $TICK_WATCHER->stop;
279 $guard
280}
281
250=item cf::async { BLOCK } 282=item cf::async { BLOCK }
251 283
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 284Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
254 287
255=cut 288=cut
256 289
257sub async(&) { 290BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 291
266=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
267 293
268The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 309 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 310 # till the operation succeeds, freezing the server :/
285 311
286 # TODO: use suspend/resume instead 312 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 313 # (but this is cancel-safe)
288 local $FREEZE = 1; 314 my $freeze_guard = freeze_mainloop;
289 315
290 my $busy = 1; 316 my $busy = 1;
291 my @res; 317 my @res;
292 318
293 (Coro::async { 319 (async {
294 @res = eval { $job->() }; 320 @res = eval { $job->() };
295 warn $@ if $@; 321 warn $@ if $@;
296 undef $busy; 322 undef $busy;
297 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
298 324
299 while ($busy) { 325 while ($busy) {
300 Coro::cede_notself; 326 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 327 }
303 328
304 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
305 } else { 330 } else {
306 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
307 332
308 $job->() 333 $job->()
309 } 334 }
310} 335}
311 336
312=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
313 338
314Creates and returns a new coro. This coro is automcatially being canceled 339Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 340extension calling this is being unloaded.
316 341
317=cut 342=cut
318 343
319sub coro(&) { 344sub async_ext(&) {
320 my $cb = shift; 345 my $cb = shift;
321 346
322 my $coro = &cf::async ($cb); 347 my $coro = &Coro::async ($cb);
323 348
324 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
326 }); 351 });
327 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
334 359
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 361 or return;
337 362
363 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 368 and return;
341 369
370 # always fsync - this file is important
342 aio_fsync $fh 371 aio_fsync $fh
343 and return; 372 and return;
344 373
345 close $fh 374 close $fh
346 or return; 375 or return;
352} 381}
353 382
354=back 383=back
355 384
356=cut 385=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 386
478############################################################################# 387#############################################################################
479 388
480=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
481 390
607our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 517our @CB_MAP = ();
609 518
610my %attachment; 519my %attachment;
611 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
612sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
614 529
615 use sort 'stable'; 530 use sort 'stable';
616 531
787# object support 702# object support
788 703
789sub reattach { 704sub reattach {
790 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 709
793 my $registry = $obj->registry; 710 my $registry = $obj->registry;
794 711
795 @$registry = (); 712 @$registry = ();
796 713
843 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
844 761
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 766 close $fh;
850 767
851 if (@$objs) { 768 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 774 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
859 } 776 }
860 } else { 777 } else {
861 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
867 } 784 }
868 } else { 785 } else {
869 aio_unlink $filename; 786 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
871 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
872 } 795 }
873} 796}
874 797
875sub object_freezer_as_string { 798sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
882 805
883sub object_thawer_load { 806sub object_thawer_load {
884 my ($filename) = @_; 807 my ($filename) = @_;
885 808
886 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
887 813
888 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
889 or return; 815 or return;
890 816
891 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
928=cut 854=cut
929 855
930sub register_extcmd { 856sub register_extcmd {
931 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
932 858
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
937} 860}
938 861
939cf::player->attach ( 862cf::player->attach (
940 on_command => sub { 863 on_command => sub {
941 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
954 877
955 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
956 879
957 if (ref $msg) { 880 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 884 }
962 } 885 }
963 } else { 886 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 889
967 cf::override; 890 cf::override;
968 }, 891 },
969); 892);
970 893
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 894sub load_extension {
978 my ($path) = @_; 895 my ($path) = @_;
979 896
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 898 my $base = $1;
982 my $pkg = $1; 899 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
985 902
986 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
987 904
988 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 906 or die "$path: $!";
990 907
991 my $source = 908 my $source =
992 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
995 . "\n};\n1"; 912 . "\n};\n1";
996 913
997 eval $source 914 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 916 : "extension disabled.\n";
1000 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 918 warn $@;
1002 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
1003 920 exit 1;
1004# no strict 'refs'; 921 }
1005# @{"$pkg\::ISA"} = ext::; 922 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 923 }
1020 924
1021 # remove commands 925 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 926}
1046 927
1047sub load_extensions { 928sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 930 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1054 } 935 }
1055} 936}
1056 937
1057############################################################################# 938#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 939
1095=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1096 941
1097Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1098 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1099=head3 cf::player 950=head3 cf::player
1100 951
1101=over 4 952=over 4
1102 953
1103=item cf::player::exists $login 954=item cf::player::find $login
1104 955
1105Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1106 957
1107=cut 958=cut
1108 959
1109sub cf::player::exists($) { 960sub playerdir($) {
1110 cf::player::find $_[0] 961 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1112} 1108}
1113 1109
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1111
1116Sends an ext reply to the player. 1112Sends an ext reply to the player.
1117 1113
1118=cut 1114=cut
1119 1115
1120sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1122 1118
1123 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1124 1120
1125 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1126} 1122}
1123
1124package cf;
1127 1125
1128=back 1126=back
1129 1127
1130 1128
1131=head3 cf::map 1129=head3 cf::map
1137package cf::map; 1135package cf::map;
1138 1136
1139use Fcntl; 1137use Fcntl;
1140use Coro::AIO; 1138use Coro::AIO;
1141 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1142our $MAX_RESET = 7200; 1144our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1145our $DEFAULT_RESET = 3000;
1144 1146
1145sub generate_random_map { 1147sub generate_random_map {
1146 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1150 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1292}
1163 1293
1164# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1165# all maps in C++... 1295# all maps in C++...
1166sub change_all_map_light { 1296sub change_all_map_light {
1168 1298
1169 $_->change_map_light ($change) 1299 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1300 for grep $_->outdoor, values %cf::MAP;
1171} 1301}
1172 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1173sub try_load_header($) { 1316sub load_header_from($) {
1174 my ($path) = @_; 1317 my ($self, $path) = @_;
1175 1318
1176 utf8::encode $path; 1319 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1178 or return; 1324 or return;
1179 1325
1180 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1181 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1182 1372
1183 $map->load_header ($path) 1373 1
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189} 1374}
1190 1375
1191sub find_map; 1376sub find;
1192sub find_map { 1377sub find {
1193 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1194 1379
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1381
1200 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1201 1383
1202 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1204 1386 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1387 or return;
1220 1388
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1390
1234 if ($map->should_reset) { 1391 $map->load_header
1392 or return;
1393
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1397 $map->reset;
1236 undef $guard; 1398 undef $guard;
1237 $map = find_map $path 1399 return find $path;
1238 or return;
1239 } 1400 }
1240 1401
1241 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1242 } 1403 }
1243} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1244 1408
1245sub load { 1409sub load {
1246 my ($self) = @_; 1410 my ($self) = @_;
1247 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1248 my $path = $self->{path}; 1414 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1250 1416
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1418
1253 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1254 1420
1255 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1256 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1426 or return;
1258 1427
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1261 1430
1262 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1432 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1434 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1267 } 1436 }
1268 } 1437 }
1438
1439 Coro::cede;
1269 1440
1270 # now do the right thing for maps 1441 # now do the right thing for maps
1271 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1272 1443
1273 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1445 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1280 $self->set_darkness_map; 1449 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1283 $self->activate; 1453 $self->activate;
1284 } 1454 }
1285 1455
1456 $self->post_load;
1457
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1459}
1288 1460
1289sub load_map_sync { 1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1492}
1493
1494sub find_sync {
1290 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1291 1496
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1497 cf::sync_job { find $path, $origin }
1498}
1293 1499
1294 cf::sync_job { 1500sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1501 my ($map) = @_;
1296 or return; 1502
1503 cf::sync_job { $map->load };
1504}
1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1297 $map->load; 1524 $map->load;
1298 $map 1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1299 } 1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1300} 1534}
1301 1535
1302sub save { 1536sub save {
1303 my ($self) = @_; 1537 my ($self) = @_;
1304 1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540
1305 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1306 1542
1307 return unless $self->dirty; 1543 return unless $self->dirty;
1308 1544
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1547
1312 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1313 1549
1314 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1315 1551
1552 local $self->{last_access} = $self->last_access;#d#
1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1316 if ($uniq) { 1558 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1561 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1563 }
1322} 1564}
1323 1565
1324sub swap_out { 1566sub swap_out {
1325 my ($self) = @_; 1567 my ($self) = @_;
1568
1569 # save first because save cedes
1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1573
1327 return if $self->players; 1574 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1330 1577
1331 $self->save;
1332 $self->clear; 1578 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1579 $self->in_memory (cf::MAP_SWAPPED);
1334} 1580}
1335 1581
1336sub reset_at { 1582sub reset_at {
1337 my ($self) = @_; 1583 my ($self) = @_;
1338 1584
1339 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1342 1588
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1591
1350 my ($self) = @_; 1596 my ($self) = @_;
1351 1597
1352 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1353} 1599}
1354 1600
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1601sub reset {
1377 my ($self) = @_; 1602 my ($self) = @_;
1378 1603
1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605
1379 return if $self->players; 1606 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1381 1608
1382 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1383 1610
1384 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1385 1615
1386 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1387 1617
1388 $self->unlink_save; 1618 $self->unlink_save;
1389 $self->destroy; 1619 $self->destroy;
1392my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1393 1623
1394sub nuke { 1624sub nuke {
1395 my ($self) = @_; 1625 my ($self) = @_;
1396 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1400 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1401} 1640}
1402 1641
1403sub customise_for { 1642=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1643
1406 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1408 }
1409 1646
1410 $map 1647=cut
1411}
1412 1648
1413sub emergency_save { 1649sub unique_maps() {
1414 local $cf::FREEZE = 1; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1415 1652
1416 warn "enter emergency map save\n"; 1653 my @paths;
1417 1654
1418 cf::sync_job { 1655 for (@$files) {
1419 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1421 }; 1661 }
1422 1662
1423 warn "end emergency map save\n"; 1663 \@paths
1424} 1664}
1425 1665
1426package cf; 1666package cf;
1427 1667
1428=back 1668=back
1429 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1430 1696
1431=head3 cf::object::player 1697=head3 cf::object::player
1432 1698
1433=over 4 1699=over 4
1434 1700
1474 1740
1475=item $player_object->enter_link 1741=item $player_object->enter_link
1476 1742
1477Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1478 1744
1479The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1481 1747
1748Will never block.
1749
1482=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1483 1751
1484Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1755fails, to the emergency map position.
1488 1756
1489Might block. 1757Might block.
1490 1758
1491=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1492 1770
1493sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1494 my ($self) = @_; 1772 my ($self) = @_;
1495 1773
1496 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1497 1775
1498 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1777
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1779 if $self->map;
1502 1780
1503 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1782}
1505 1783
1506sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1508 1786
1509 my $link_pos = delete $self->{_link_pos}; 1787 my $link_pos = delete $self->{_link_pos};
1510 1788
1511 unless ($map) { 1789 unless ($map) {
1512 # restore original map position 1790 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1791 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1792 $map = cf::map::find $map;
1515 1793
1516 unless ($map) { 1794 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1795 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1796 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1797 or die "FATAL: cannot load emergency map\n";
1520 } 1798 }
1521 } 1799 }
1522 1800
1523 ($x, $y) = (-1, -1) 1801 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1529 1807
1530 $map->load; 1808 $map->load;
1809 $map->load_diag;
1531 1810
1811 return unless $self->contr->active;
1532 $self->activate_recursive; 1812 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1534} 1814}
1535 1815
1536cf::player->attach ( 1816cf::player->attach (
1549 1829
1550 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1831 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1554 cf::async { 1834 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1835 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1559 }; 1843 })->prio (2);
1560 } 1844 }
1561 }, 1845 },
1562); 1846);
1563 1847
1564=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1565 1849
1566=cut 1850=cut
1567 1851
1568sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1570 1854
1571 $self->enter_link; 1855 $self->enter_link;
1572 1856
1573 (cf::async { 1857 (async {
1574 $path = new cf::path $path; 1858 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 1859 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1578 1861 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1864
1584 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1866 })->prio (1);
1586} 1867}
1587 1868
1591 1872
1592sub parse_random_map_params { 1873sub parse_random_map_params {
1593 my ($spec) = @_; 1874 my ($spec) = @_;
1594 1875
1595 my $rmp = { # defaults 1876 my $rmp = { # defaults
1596 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1598 }; 1881 };
1599 1882
1600 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1602 1885
1606 $rmp 1889 $rmp
1607} 1890}
1608 1891
1609sub prepare_random_map { 1892sub prepare_random_map {
1610 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1896
1612 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1899 # that depends on the exit object
1615 1900
1616 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1617 1902
1618 if ($exit->map) { 1903 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1623 } 1908 }
1624 1909
1625 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1626 1911
1627 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1915
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1632 1920
1633 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1922 $exit->msg (undef);
1635 } 1923 }
1636} 1924}
1638sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1640 1928
1641 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1642 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1643 $self->enter_link; 1940 $self->enter_link;
1644 1941
1645 (cf::async { 1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1944 unless (eval {
1647 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 1946
1653 1; 1947 1;
1654 }) { 1948 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1953
1660 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1955 $self->leave_link;
1662 } 1956 }
1713 on_reply => sub { 2007 on_reply => sub {
1714 my ($ns, $msg) = @_; 2008 my ($ns, $msg) = @_;
1715 2009
1716 # this weird shuffling is so that direct followup queries 2010 # this weird shuffling is so that direct followup queries
1717 # get handled first 2011 # get handled first
1718 my $queue = delete $ns->{query_queue}; 2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 2014
1720 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1721 2017
1722 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1723 2019
1724 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) { 2021 if (@$queue) {
1729 } 2025 }
1730 } 2026 }
1731 }, 2027 },
1732); 2028);
1733 2029
1734=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1735 2031
1736Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 2034or loss of connection).
1739 2035
1740=cut 2036=cut
1741 2037
1742sub cf::client::coro { 2038sub cf::client::async {
1743 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1744 2040
1745 my $coro = &cf::async ($cb); 2041 my $coro = &Coro::async ($cb);
1746 2042
1747 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1749 }); 2045 });
1750 2046
1944 sub db_sync() { 2240 sub db_sync() {
1945 db_save if $dirty; 2241 db_save if $dirty;
1946 undef $dirty; 2242 undef $dirty;
1947 } 2243 }
1948 2244
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1950 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1951 }); 2252 );
1952 2253
1953 sub db_dirty() { 2254 sub db_dirty() {
1954 $dirty = 1; 2255 $dirty = 1;
1955 $idle->start; 2256 $idle->start;
1956 } 2257 }
1977 }, 2278 },
1978 ); 2279 );
1979} 2280}
1980 2281
1981############################################################################# 2282#############################################################################
1982# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1983 2289
1984sub cfg_load { 2290sub cfg_load {
1985 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1986 or return; 2292 or return;
1987 2293
1988 local $/; 2294 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
2296
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
2302 if (exists $CFG{mlockall}) {
2303 eval {
2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2305 and die "WARNING: m(un)lockall failed: $!\n";
2306 };
2307 warn $@ if $@;
2308 }
2309}
2310
2311sub init {
2312 load_resources;
1990} 2313}
1991 2314
1992sub main { 2315sub main {
1993 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 2319 (async {
1997 Event::one_event; 2320 Event::one_event;
1998 })->(); 2321 })->prio (Coro::PRIO_MAX);
1999 }; 2322 };
2000 2323
2001 cfg_load; 2324 cfg_load;
2002 db_load; 2325 db_load;
2003 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
2004 Event::loop; 2329 Event::loop;
2005} 2330}
2006 2331
2007############################################################################# 2332#############################################################################
2008# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2009 2378
2010sub reload() { 2379sub reload() {
2011 # can/must only be called in main 2380 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2014 return; 2383 return;
2015 } 2384 }
2016 2385
2017 warn "reloading..."; 2386 warn "reloading...";
2018 2387
2019 local $FREEZE = 1; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2020 cf::emergency_save; 2391 cf::emergency_save;
2021 2392
2022 eval { 2393 eval {
2023 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2024 2395
2025 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2026 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2028 } 2402 }
2029 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2030 # cancel all extension coros 2412 warn "cancelling all extension coros";
2031 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = (); 2414 %EXT_CORO = ();
2033 2415
2034 # unload all extensions 2416 warn "removing commands";
2035 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2036 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2037 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2038 } 2431 }
2039 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2040 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2041 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043 2440
2044 warn "removing <$k>"; 2441 warn "... unloading $k";
2045 delete $INC{$k}; 2442 delete $INC{$k};
2046 2443
2047 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2049 2446
2052 } 2449 }
2053 2450
2054 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2055 } 2452 }
2056 2453
2057 # sync database to disk
2058 cf::db_sync;
2059 IO::AIO::flush;
2060
2061 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 2457
2065 # remove register_script_function callbacks
2066 # TODO
2067
2068 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2069 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2070 2460
2071 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2072 # and global variables created in xs 2462 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2074 2464
2075 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2076 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2077 require cf; 2468 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 2470
2080 # load config and database again 2471 warn "loading config and database again";
2081 cf::cfg_load; 2472 cf::cfg_load;
2082 cf::db_load; 2473 cf::db_load;
2083 2474
2084 # load extensions
2085 warn "load extensions"; 2475 warn "loading extensions";
2086 cf::load_extensions; 2476 cf::load_extensions;
2087 2477
2088 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2089 warn "reattach";
2090 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2091 }; 2489 };
2092 2490
2093 if ($@) { 2491 if ($@) {
2094 warn $@; 2492 warn $@;
2095 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2096 exit 1; 2494 exit 1;
2097 } 2495 }
2098 2496
2099 warn "reloaded successfully"; 2497 warn "reloaded";
2100}; 2498};
2101 2499
2102############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143}
2144
2145register "<global>", __PACKAGE__;
2146 2501
2147register_command "reload" => sub { 2502register_command "reload" => sub {
2148 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2149 2504
2150 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2152 reload; 2516 reload;
2153 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2154 } 2520 }
2155}; 2521};
2156 2522
2157unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2158 2526
2159$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2160 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2161 prio => 0, 2530 prio => 0,
2162 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2163 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2164 cb => sub { 2533 cb => sub {
2165 unless ($FREEZE) { 2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2166 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2168 }
2169
2170 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2171 2554
2172 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2174 2557
2175 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2176 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2177 }, 2560 },
2178); 2561);
2179 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 $DB_ENV->set_lk_detect;
2605 };
2606 }
2607}
2608
2609{
2610 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2180IO::AIO::max_poll_time $TICK * 0.2; 2613 IO::AIO::max_poll_time $TICK * 0.1;
2181 2614 $AIO_POLL_WATCHER = Event->io (
2182Event->io ( 2615 reentrant => 0,
2183 fd => IO::AIO::poll_fileno, 2616 fd => IO::AIO::poll_fileno,
2184 poll => 'r', 2617 poll => 'r',
2185 prio => 5, 2618 prio => 6,
2186 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb, 2620 cb => \&IO::AIO::poll_cb,
2188); 2621 );
2622}
2189 2623
2190Event->timer ( 2624$WRITE_RUNTIME_WATCHER = Event->timer (
2625 reentrant => 0,
2191 data => WF_AUTOCANCEL, 2626 data => WF_AUTOCANCEL,
2192 after => 0, 2627 after => 1,
2193 interval => 10, 2628 interval => 10,
2194 cb => sub { 2629 prio => 6, # keep it lowest so it acts like a watchdog
2195 (Coro::unblock_sub { 2630 cb => Coro::unblock_sub {
2196 write_runtime 2631 write_runtime
2197 or warn "ERROR: unable to write runtime file: $!"; 2632 or warn "ERROR: unable to write runtime file: $!";
2198 })->();
2199 }, 2633 },
2200); 2634);
2201 2635
2202END { cf::emergency_save } 2636END { cf::emergency_save }
2203 2637

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