ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 75
57binmode STDOUT; 76binmode STDOUT;
58binmode STDERR; 77binmode STDERR;
59 78
60# read virtual server time, if available 79# read virtual server time, if available
67mkdir cf::localdir; 86mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
72 92
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 93our $EMERGENCY_POSITION;
94
95sub cf::map::normalise;
76 96
77############################################################################# 97#############################################################################
78 98
79=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
80 100
104 124
105=item %cf::CFG 125=item %cf::CFG
106 126
107Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
109 136
110=back 137=back
111 138
112=cut 139=cut
113 140
117 utf8::encode $msg; 144 utf8::encode $msg;
118 145
119 $msg .= "\n" 146 $msg .= "\n"
120 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
121 148
122 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
123 }; 150 };
124} 151}
125 152
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 172
146$Event::DIED = sub { 173$Event::DIED = sub {
147 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
148}; 175};
149 176
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
155 178
156=over 4 179=over 4
157 180
181=item dumpval $ref
182
158=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
159 203
160use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
161 205
162=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
163 207
179sub to_json($) { 223sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 225 JSON::Syck::Dump $_[0]
182} 226}
183 227
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 228=item cf::lock_wait $string
207 229
208Wait until the given lock is available. See cf::lock_acquire. 230Wait until the given lock is available. See cf::lock_acquire.
209 231
210=item my $lock = cf::lock_acquire $string 232=item my $lock = cf::lock_acquire $string
211 233
212Wait until the given lock is available and then acquires it and returns 234Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 235a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 236for example when the coroutine gets canceled), the lock is automatically
215returned. 237returned.
216 238
217Lock names should begin with a unique identifier (for example, cf::map::find 239Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 240uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 259 # wait, to be sure we are not locked
238 lock_wait $key; 260 lock_wait $key;
239 261
240 $LOCK{$key} = []; 262 $LOCK{$key} = [];
241 263
242 cf::guard { 264 Coro::guard {
243 # wake up all waiters, to be on the safe side 265 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 266 $_->ready for @{ delete $LOCK{$key} };
245 } 267 }
246} 268}
247 269
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 270sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 271 return unless $TICK_WATCHER->is_active;
266 272
267 my $guard = guard { $TICK_WATCHER->start }; 273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 278 $TICK_WATCHER->stop;
269 $guard 279 $guard
270} 280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
271 291
272=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
273 293
274The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 314 my $freeze_guard = freeze_mainloop;
295 315
296 my $busy = 1; 316 my $busy = 1;
297 my @res; 317 my @res;
298 318
299 (Coro::async { 319 (async {
300 @res = eval { $job->() }; 320 @res = eval { $job->() };
301 warn $@ if $@; 321 warn $@ if $@;
302 undef $busy; 322 undef $busy;
303 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
304 324
305 while ($busy) { 325 while ($busy) {
306 Coro::cede_notself; 326 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 327 }
309 328
310 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
311 } else { 330 } else {
312 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
313 332
314 $job->() 333 $job->()
315 } 334 }
316} 335}
317 336
318=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
319 338
320Creates and returns a new coro. This coro is automcatially being canceled 339Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 340extension calling this is being unloaded.
322 341
323=cut 342=cut
324 343
325sub coro(&) { 344sub async_ext(&) {
326 my $cb = shift; 345 my $cb = shift;
327 346
328 my $coro = &cf::async ($cb); 347 my $coro = &Coro::async ($cb);
329 348
330 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
332 }); 351 });
333 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
340 359
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 361 or return;
343 362
363 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 368 and return;
347 369
370 # always fsync - this file is important
348 aio_fsync $fh 371 aio_fsync $fh
349 and return; 372 and return;
350 373
351 close $fh 374 close $fh
352 or return; 375 or return;
358} 381}
359 382
360=back 383=back
361 384
362=cut 385=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 386
484############################################################################# 387#############################################################################
485 388
486=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
487 390
613our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 517our @CB_MAP = ();
615 518
616my %attachment; 519my %attachment;
617 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
618sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
620 529
621 use sort 'stable'; 530 use sort 'stable';
622 531
793# object support 702# object support
794 703
795sub reattach { 704sub reattach {
796 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 709
799 my $registry = $obj->registry; 710 my $registry = $obj->registry;
800 711
801 @$registry = (); 712 @$registry = ();
802 713
849 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
850 761
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 766 close $fh;
856 767
857 if (@$objs) { 768 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 774 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
865 } 776 }
866 } else { 777 } else {
867 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
873 } 784 }
874 } else { 785 } else {
875 aio_unlink $filename; 786 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
877 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
878 } 795 }
879} 796}
880 797
881sub object_freezer_as_string { 798sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
888 805
889sub object_thawer_load { 806sub object_thawer_load {
890 my ($filename) = @_; 807 my ($filename) = @_;
891 808
892 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
893 813
894 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
895 or return; 815 or return;
896 816
897 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
934=cut 854=cut
935 855
936sub register_extcmd { 856sub register_extcmd {
937 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
938 858
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
943} 860}
944 861
945cf::player->attach ( 862cf::player->attach (
946 on_command => sub { 863 on_command => sub {
947 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
960 877
961 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
962 879
963 if (ref $msg) { 880 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 884 }
968 } 885 }
969 } else { 886 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 889
973 cf::override; 890 cf::override;
974 }, 891 },
975); 892);
976 893
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 894sub load_extension {
984 my ($path) = @_; 895 my ($path) = @_;
985 896
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 898 my $base = $1;
988 my $pkg = $1; 899 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
991 902
992 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
993 904
994 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 906 or die "$path: $!";
996 907
997 my $source = 908 my $source =
998 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 912 . "\n};\n1";
1002 913
1003 eval $source 914 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 916 : "extension disabled.\n";
1006 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 918 warn $@;
1008 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
1009 920 exit 1;
1010# no strict 'refs'; 921 }
1011# @{"$pkg\::ISA"} = ext::; 922 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 923 }
1026 924
1027 # remove commands 925 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 926}
1052 927
1053sub load_extensions { 928sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 930 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1060 } 935 }
1061} 936}
1062 937
1063############################################################################# 938#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 939
1101=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1102 941
1103Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1104 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1105=head3 cf::player 950=head3 cf::player
1106 951
1107=over 4 952=over 4
1108 953
1109=item cf::player::exists $login 954=item cf::player::find $login
1110 955
1111Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1112 957
1113=cut 958=cut
1114 959
1115sub cf::player::exists($) { 960sub playerdir($) {
1116 cf::player::find $_[0] 961 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1118} 1108}
1119 1109
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1111
1122Sends an ext reply to the player. 1112Sends an ext reply to the player.
1123 1113
1124=cut 1114=cut
1125 1115
1126sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1128 1118
1129 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1130 1120
1131 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1132} 1122}
1123
1124package cf;
1133 1125
1134=back 1126=back
1135 1127
1136 1128
1137=head3 cf::map 1129=head3 cf::map
1143package cf::map; 1135package cf::map;
1144 1136
1145use Fcntl; 1137use Fcntl;
1146use Coro::AIO; 1138use Coro::AIO;
1147 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1148our $MAX_RESET = 3600; 1144our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1145our $DEFAULT_RESET = 3000;
1150 1146
1151sub generate_random_map { 1147sub generate_random_map {
1152 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1150 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1292}
1169 1293
1170# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1171# all maps in C++... 1295# all maps in C++...
1172sub change_all_map_light { 1296sub change_all_map_light {
1174 1298
1175 $_->change_map_light ($change) 1299 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1300 for grep $_->outdoor, values %cf::MAP;
1177} 1301}
1178 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1179sub try_load_header($) { 1316sub load_header_from($) {
1180 my ($path) = @_; 1317 my ($self, $path) = @_;
1181 1318
1182 utf8::encode $path; 1319 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1184 or return; 1324 or return;
1185 1325
1186 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1187 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1188 1372
1189 $map->load_header ($path) 1373 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1374}
1196 1375
1197sub find; 1376sub find;
1198sub find { 1377sub find {
1199 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1200 1379
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1381
1206 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1207 1383
1208 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1210 1386 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1387 or return;
1230 1388
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1243 1390
1244 Coro::cede; 1391 $map->load_header
1392 or return;
1245 1393
1246 if ($map->should_reset) { 1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1397 $map->reset;
1248 undef $guard; 1398 undef $guard;
1249 $map = find $path 1399 return find $path;
1250 or return;
1251 } 1400 }
1252 1401
1253 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1254 } 1403 }
1255} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1256 1408
1257sub load { 1409sub load {
1258 my ($self) = @_; 1410 my ($self) = @_;
1259 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1260 my $path = $self->{path}; 1414 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1262 1416
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1418
1265 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1266 1420
1267 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1268 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1426 or return;
1270 1427
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1273 1430
1274 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1432 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1434 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1279 } 1436 }
1280 } 1437 }
1281 1438
1282 Coro::cede; 1439 Coro::cede;
1283 1440
1284 # now do the right thing for maps 1441 # now do the right thing for maps
1285 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1286 1443
1287 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1445 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1294 $self->set_darkness_map; 1449 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1297 $self->activate; 1453 $self->activate;
1298 } 1454 }
1299 1455
1300 Coro::cede; 1456 $self->post_load;
1301 1457
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459}
1460
1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1303} 1492}
1304 1493
1305sub find_sync { 1494sub find_sync {
1306 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1307 1496
1308 cf::sync_job { cf::map::find $path, $origin } 1497 cf::sync_job { find $path, $origin }
1309} 1498}
1310 1499
1311sub do_load_sync { 1500sub do_load_sync {
1312 my ($map) = @_; 1501 my ($map) = @_;
1313 1502
1314 cf::sync_job { $map->load }; 1503 cf::sync_job { $map->load };
1315} 1504}
1316 1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1524 $map->load;
1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1534}
1535
1317sub save { 1536sub save {
1318 my ($self) = @_; 1537 my ($self) = @_;
1319 1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540
1320 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1321 1542
1322 return unless $self->dirty; 1543 return unless $self->dirty;
1323 1544
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1547
1327 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1328 1549
1329 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1330 1551
1331 local $self->{last_access} = $self->last_access;#d# 1552 local $self->{last_access} = $self->last_access;#d#
1332 1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1333 if ($uniq) { 1558 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1561 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1563 }
1339} 1564}
1340 1565
1341sub swap_out { 1566sub swap_out {
1342 my ($self) = @_; 1567 my ($self) = @_;
1343 1568
1344 # save first because save cedes 1569 # save first because save cedes
1345 $self->save; 1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1573
1347 return if $self->players; 1574 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1350 1577
1354 1581
1355sub reset_at { 1582sub reset_at {
1356 my ($self) = @_; 1583 my ($self) = @_;
1357 1584
1358 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1361 1588
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1591
1369 my ($self) = @_; 1596 my ($self) = @_;
1370 1597
1371 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1372} 1599}
1373 1600
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1601sub reset {
1396 my ($self) = @_; 1602 my ($self) = @_;
1397 1603
1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605
1398 return if $self->players; 1606 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1400 1608
1401 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1402 1610
1403 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1404 1615
1405 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1406 1617
1407 $self->unlink_save; 1618 $self->unlink_save;
1408 $self->destroy; 1619 $self->destroy;
1411my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1412 1623
1413sub nuke { 1624sub nuke {
1414 my ($self) = @_; 1625 my ($self) = @_;
1415 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1419 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1420} 1640}
1421 1641
1422sub customise_for { 1642=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1643
1425 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1427 }
1428 1646
1429 $map 1647=cut
1430}
1431 1648
1432sub emergency_save { 1649sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1434 1652
1435 warn "enter emergency map save\n"; 1653 my @paths;
1436 1654
1437 cf::sync_job { 1655 for (@$files) {
1438 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1440 }; 1661 }
1441 1662
1442 warn "end emergency map save\n"; 1663 \@paths
1443} 1664}
1444 1665
1445package cf; 1666package cf;
1446 1667
1447=back 1668=back
1448 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1449 1696
1450=head3 cf::object::player 1697=head3 cf::object::player
1451 1698
1452=over 4 1699=over 4
1453 1700
1493 1740
1494=item $player_object->enter_link 1741=item $player_object->enter_link
1495 1742
1496Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1497 1744
1498The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1500 1747
1748Will never block.
1749
1501=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1502 1751
1503Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1755fails, to the emergency map position.
1507 1756
1508Might block. 1757Might block.
1509 1758
1510=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1511 1770
1512sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1513 my ($self) = @_; 1772 my ($self) = @_;
1514 1773
1515 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1516 1775
1517 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1777
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1779 if $self->map;
1521 1780
1522 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 1782}
1524 1783
1525sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1527 1786
1545 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1548 1807
1549 $map->load; 1808 $map->load;
1809 $map->load_diag;
1550 1810
1811 return unless $self->contr->active;
1551 $self->activate_recursive; 1812 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1553} 1814}
1554 1815
1555cf::player->attach ( 1816cf::player->attach (
1568 1829
1569 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1831 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1573 cf::async { 1834 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1835 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1578 }; 1843 })->prio (2);
1579 } 1844 }
1580 }, 1845 },
1581); 1846);
1582 1847
1583=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1584 1849
1585=cut 1850=cut
1586 1851
1587sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1589 1854
1590 $self->enter_link; 1855 $self->enter_link;
1591 1856
1592 (cf::async { 1857 (async {
1593 $path = new cf::path $path; 1858 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1597 1861 $map
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1864
1603 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1866 })->prio (1);
1605} 1867}
1606 1868
1610 1872
1611sub parse_random_map_params { 1873sub parse_random_map_params {
1612 my ($spec) = @_; 1874 my ($spec) = @_;
1613 1875
1614 my $rmp = { # defaults 1876 my $rmp = { # defaults
1615 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1617 }; 1881 };
1618 1882
1619 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1621 1885
1625 $rmp 1889 $rmp
1626} 1890}
1627 1891
1628sub prepare_random_map { 1892sub prepare_random_map {
1629 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 1896
1631 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 1899 # that depends on the exit object
1634 1900
1635 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1636 1902
1637 if ($exit->map) { 1903 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1642 } 1908 }
1643 1909
1644 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1645 1911
1646 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1915
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1651 1920
1652 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1922 $exit->msg (undef);
1654 } 1923 }
1655} 1924}
1657sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1659 1928
1660 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1661 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1662 $self->enter_link; 1940 $self->enter_link;
1663 1941
1664 (cf::async { 1942 (async {
1665 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1944 unless (eval {
1667 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 1946
1673 1; 1947 1;
1674 }) { 1948 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1953
1680 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1955 $self->leave_link;
1682 } 1956 }
1737 # get handled first 2011 # get handled first
1738 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2014
1741 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2017
1743 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1744 2019
1745 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2021 if (@$queue) {
1750 } 2025 }
1751 } 2026 }
1752 }, 2027 },
1753); 2028);
1754 2029
1755=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1756 2031
1757Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2034or loss of connection).
1760 2035
1761=cut 2036=cut
1762 2037
1763sub cf::client::coro { 2038sub cf::client::async {
1764 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1765 2040
1766 my $coro = &cf::async ($cb); 2041 my $coro = &Coro::async ($cb);
1767 2042
1768 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1770 }); 2045 });
1771 2046
1965 sub db_sync() { 2240 sub db_sync() {
1966 db_save if $dirty; 2241 db_save if $dirty;
1967 undef $dirty; 2242 undef $dirty;
1968 } 2243 }
1969 2244
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1971 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1972 }); 2252 );
1973 2253
1974 sub db_dirty() { 2254 sub db_dirty() {
1975 $dirty = 1; 2255 $dirty = 1;
1976 $idle->start; 2256 $idle->start;
1977 } 2257 }
1998 }, 2278 },
1999 ); 2279 );
2000} 2280}
2001 2281
2002############################################################################# 2282#############################################################################
2003# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
2004 2289
2005sub cfg_load { 2290sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
2007 or return; 2292 or return;
2008 2293
2009 local $/; 2294 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
2011 2296
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
2014 if (exists $CFG{mlockall}) { 2302 if (exists $CFG{mlockall}) {
2015 eval { 2303 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2305 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2306 };
2019 warn $@ if $@; 2307 warn $@ if $@;
2020 } 2308 }
2309}
2310
2311sub init {
2312 load_resources;
2021} 2313}
2022 2314
2023sub main { 2315sub main {
2024 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2319 (async {
2028 Event::one_event; 2320 Event::one_event;
2029 })->(); 2321 })->prio (Coro::PRIO_MAX);
2030 }; 2322 };
2031 2323
2032 cfg_load; 2324 cfg_load;
2033 db_load; 2325 db_load;
2034 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
2035 Event::loop; 2329 Event::loop;
2036} 2330}
2037 2331
2038############################################################################# 2332#############################################################################
2039# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2040 2378
2041sub reload() { 2379sub reload() {
2042 # can/must only be called in main 2380 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2045 return; 2383 return;
2046 } 2384 }
2047 2385
2048 warn "reloading..."; 2386 warn "reloading...";
2049 2387
2050 my $guard = freeze_mainloop; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2051 cf::emergency_save; 2391 cf::emergency_save;
2052 2392
2053 eval { 2393 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2055 2395
2056 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2402 }
2060 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2061 # cancel all extension coros 2412 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2414 %EXT_CORO = ();
2064 2415
2065 # unload all extensions 2416 warn "removing commands";
2066 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2068 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2431 }
2070 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2071 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2440
2075 warn "removing <$k>"; 2441 warn "... unloading $k";
2076 delete $INC{$k}; 2442 delete $INC{$k};
2077 2443
2078 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2080 2446
2083 } 2449 }
2084 2450
2085 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2086 } 2452 }
2087 2453
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2457
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2101 2460
2102 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2462 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2105 2464
2106 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2107 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2108 require cf; 2468 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2470
2111 # load config and database again 2471 warn "loading config and database again";
2112 cf::cfg_load; 2472 cf::cfg_load;
2113 cf::db_load; 2473 cf::db_load;
2114 2474
2115 # load extensions
2116 warn "load extensions"; 2475 warn "loading extensions";
2117 cf::load_extensions; 2476 cf::load_extensions;
2118 2477
2119 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2122 }; 2489 };
2123 2490
2124 if ($@) { 2491 if ($@) {
2125 warn $@; 2492 warn $@;
2126 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2127 exit 1; 2494 exit 1;
2128 } 2495 }
2129 2496
2130 warn "reloaded successfully"; 2497 warn "reloaded";
2131}; 2498};
2132 2499
2133############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2501
2178register_command "reload" => sub { 2502register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2180 2504
2181 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2183 reload; 2516 reload;
2184 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2185 } 2520 }
2186}; 2521};
2187 2522
2188unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2189 2526
2190$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2192 prio => 0, 2530 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2195 cb => sub { 2533 cb => sub {
2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2196 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2199 2554
2200 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2557
2203 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2205 }, 2560 },
2206); 2561);
2207 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 $DB_ENV->set_lk_detect;
2605 };
2606 }
2607}
2608
2609{
2610 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2208IO::AIO::max_poll_time $TICK * 0.2; 2613 IO::AIO::max_poll_time $TICK * 0.1;
2209 2614 $AIO_POLL_WATCHER = Event->io (
2210Event->io ( 2615 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2616 fd => IO::AIO::poll_fileno,
2212 poll => 'r', 2617 poll => 'r',
2213 prio => 5, 2618 prio => 6,
2214 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb, 2620 cb => \&IO::AIO::poll_cb,
2216); 2621 );
2622}
2217 2623
2218Event->timer ( 2624$WRITE_RUNTIME_WATCHER = Event->timer (
2625 reentrant => 0,
2219 data => WF_AUTOCANCEL, 2626 data => WF_AUTOCANCEL,
2220 after => 0, 2627 after => 1,
2221 interval => 10, 2628 interval => 10,
2222 cb => sub { 2629 prio => 6, # keep it lowest so it acts like a watchdog
2223 (Coro::unblock_sub { 2630 cb => Coro::unblock_sub {
2224 write_runtime 2631 write_runtime
2225 or warn "ERROR: unable to write runtime file: $!"; 2632 or warn "ERROR: unable to write runtime file: $!";
2226 })->();
2227 }, 2633 },
2228); 2634);
2229 2635
2230END { cf::emergency_save } 2636END { cf::emergency_save }
2231 2637

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines