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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 75
57binmode STDOUT; 76binmode STDOUT;
58binmode STDERR; 77binmode STDERR;
59 78
60# read virtual server time, if available 79# read virtual server time, if available
67mkdir cf::localdir; 86mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
72 92
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 93our $EMERGENCY_POSITION;
94
95sub cf::map::normalise;
76 96
77############################################################################# 97#############################################################################
78 98
79=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
80 100
104 124
105=item %cf::CFG 125=item %cf::CFG
106 126
107Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
109 136
110=back 137=back
111 138
112=cut 139=cut
113 140
117 utf8::encode $msg; 144 utf8::encode $msg;
118 145
119 $msg .= "\n" 146 $msg .= "\n"
120 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
121 148
122 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
123 }; 150 };
124} 151}
125 152
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 172
146$Event::DIED = sub { 173$Event::DIED = sub {
147 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
148}; 175};
149 176
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
155 178
156=over 4 179=over 4
157 180
181=item dumpval $ref
182
158=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
159 203
160use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
161 205
162=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
163 207
224} 268}
225 269
226sub freeze_mainloop { 270sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 271 return unless $TICK_WATCHER->is_active;
228 272
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 278 $TICK_WATCHER->stop;
231 $guard 279 $guard
232} 280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
233 291
234=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
235 293
236The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 314 my $freeze_guard = freeze_mainloop;
257 315
258 my $busy = 1; 316 my $busy = 1;
259 my @res; 317 my @res;
260 318
261 (Coro::async_pool { 319 (async {
262 @res = eval { $job->() }; 320 @res = eval { $job->() };
263 warn $@ if $@; 321 warn $@ if $@;
264 undef $busy; 322 undef $busy;
265 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
266 324
267 while ($busy) { 325 while ($busy) {
268 Coro::cede_notself; 326 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 327 }
271 328
272 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
273 } else { 330 } else {
274 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
275 332
276 $job->() 333 $job->()
277 } 334 }
278} 335}
279 336
280=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
281 338
282Creates (and readies) and returns a new coro. This coro is automcatially 339Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 340extension calling this is being unloaded.
284 341
285=cut 342=cut
286 343
287sub coro(&) { 344sub async_ext(&) {
288 my $cb = shift; 345 my $cb = shift;
289 346
290 my $coro = &Coro::async_pool ($cb); 347 my $coro = &Coro::async ($cb);
291 348
292 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
294 }); 351 });
295 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
302 359
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 361 or return;
305 362
363 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 368 and return;
309 369
370 # always fsync - this file is important
310 aio_fsync $fh 371 aio_fsync $fh
311 and return; 372 and return;
312 373
313 close $fh 374 close $fh
314 or return; 375 or return;
320} 381}
321 382
322=back 383=back
323 384
324=cut 385=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 386
446############################################################################# 387#############################################################################
447 388
448=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
449 390
575our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 517our @CB_MAP = ();
577 518
578my %attachment; 519my %attachment;
579 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
580sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
582 529
583 use sort 'stable'; 530 use sort 'stable';
584 531
755# object support 702# object support
756 703
757sub reattach { 704sub reattach {
758 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 709
761 my $registry = $obj->registry; 710 my $registry = $obj->registry;
762 711
763 @$registry = (); 712 @$registry = ();
764 713
811 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
812 761
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 766 close $fh;
818 767
819 if (@$objs) { 768 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 774 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
827 } 776 }
828 } else { 777 } else {
829 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
835 } 784 }
836 } else { 785 } else {
837 aio_unlink $filename; 786 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
839 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
840 } 795 }
841} 796}
842 797
843sub object_freezer_as_string { 798sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
850 805
851sub object_thawer_load { 806sub object_thawer_load {
852 my ($filename) = @_; 807 my ($filename) = @_;
853 808
854 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
855 813
856 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
857 or return; 815 or return;
858 816
859 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
896=cut 854=cut
897 855
898sub register_extcmd { 856sub register_extcmd {
899 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
900 858
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
905} 860}
906 861
907cf::player->attach ( 862cf::player->attach (
908 on_command => sub { 863 on_command => sub {
909 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
922 877
923 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
924 879
925 if (ref $msg) { 880 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 884 }
930 } 885 }
931 } else { 886 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 889
935 cf::override; 890 cf::override;
936 }, 891 },
937); 892);
938 893
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 894sub load_extension {
946 my ($path) = @_; 895 my ($path) = @_;
947 896
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 898 my $base = $1;
950 my $pkg = $1; 899 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
953 902
954 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
955 904
956 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 906 or die "$path: $!";
958 907
959 my $source = 908 my $source =
960 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
963 . "\n};\n1"; 912 . "\n};\n1";
964 913
965 eval $source 914 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 916 : "extension disabled.\n";
968 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 918 warn $@;
970 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
971 920 exit 1;
972# no strict 'refs'; 921 }
973# @{"$pkg\::ISA"} = ext::; 922 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 923 }
988 924
989 # remove commands 925 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 926}
1014 927
1015sub load_extensions { 928sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 930 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1022 } 935 }
1023} 936}
1024 937
1025############################################################################# 938#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 939
1063=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1064 941
1065Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1066 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1067=head3 cf::player 950=head3 cf::player
1068 951
1069=over 4 952=over 4
1070 953
1071=item cf::player::exists $login 954=item cf::player::find $login
1072 955
1073Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1074 957
1075=cut 958=cut
1076 959
1077sub cf::player::exists($) { 960sub playerdir($) {
1078 cf::player::find $_[0] 961 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1080} 1108}
1081 1109
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1111
1084Sends an ext reply to the player. 1112Sends an ext reply to the player.
1085 1113
1086=cut 1114=cut
1087 1115
1088sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1090 1118
1091 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1092 1120
1093 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1094} 1122}
1123
1124package cf;
1095 1125
1096=back 1126=back
1097 1127
1098 1128
1099=head3 cf::map 1129=head3 cf::map
1105package cf::map; 1135package cf::map;
1106 1136
1107use Fcntl; 1137use Fcntl;
1108use Coro::AIO; 1138use Coro::AIO;
1109 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1110our $MAX_RESET = 3600; 1144our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1145our $DEFAULT_RESET = 3000;
1112 1146
1113sub generate_random_map { 1147sub generate_random_map {
1114 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1150 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1292}
1131 1293
1132# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1133# all maps in C++... 1295# all maps in C++...
1134sub change_all_map_light { 1296sub change_all_map_light {
1136 1298
1137 $_->change_map_light ($change) 1299 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1300 for grep $_->outdoor, values %cf::MAP;
1139} 1301}
1140 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1141sub try_load_header($) { 1316sub load_header_from($) {
1142 my ($path) = @_; 1317 my ($self, $path) = @_;
1143 1318
1144 utf8::encode $path; 1319 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1146 or return; 1324 or return;
1147 1325
1148 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1149 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1150 1372
1151 # for better error messages only, will be overwritten 1373 1
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1374}
1161 1375
1162sub find; 1376sub find;
1163sub find { 1377sub find {
1164 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1165 1379
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1381
1171 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1172 1383
1173 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1175 1386 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1387 or return;
1195 1388
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1208 1390
1209 Coro::cede; 1391 $map->load_header
1392 or return;
1210 1393
1211 if ($map->should_reset) { 1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1397 $map->reset;
1213 undef $guard; 1398 undef $guard;
1214 $map = find $path 1399 return find $path;
1215 or return;
1216 } 1400 }
1217 1401
1218 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1219 } 1403 }
1220} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1221 1408
1222sub load { 1409sub load {
1223 my ($self) = @_; 1410 my ($self) = @_;
1224 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1225 my $path = $self->{path}; 1414 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1227 1416
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1418
1230 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1231 1420
1232 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1233 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1426 or return;
1235 1427
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1238 1430
1239 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1432 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1434 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1244 } 1436 }
1245 } 1437 }
1246 1438
1247 Coro::cede; 1439 Coro::cede;
1248 1440
1249 # now do the right thing for maps 1441 # now do the right thing for maps
1250 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1251 1443
1252 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1445 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1259 $self->set_darkness_map; 1449 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1262 $self->activate; 1453 $self->activate;
1263 } 1454 }
1264 1455
1265 Coro::cede; 1456 $self->post_load;
1266 1457
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459}
1460
1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1268} 1492}
1269 1493
1270sub find_sync { 1494sub find_sync {
1271 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1272 1496
1273 cf::sync_job { cf::map::find $path, $origin } 1497 cf::sync_job { find $path, $origin }
1274} 1498}
1275 1499
1276sub do_load_sync { 1500sub do_load_sync {
1277 my ($map) = @_; 1501 my ($map) = @_;
1278 1502
1279 cf::sync_job { $map->load }; 1503 cf::sync_job { $map->load };
1280} 1504}
1281 1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1524 $map->load;
1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1534}
1535
1282sub save { 1536sub save {
1283 my ($self) = @_; 1537 my ($self) = @_;
1284 1538
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1540
1287 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1288 1542
1289 return unless $self->dirty; 1543 return unless $self->dirty;
1290 1544
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1547
1294 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1295 1549
1296 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1297 1551
1298 local $self->{last_access} = $self->last_access;#d# 1552 local $self->{last_access} = $self->last_access;#d#
1299 1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1300 if ($uniq) { 1558 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1561 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1563 }
1306} 1564}
1307 1565
1308sub swap_out { 1566sub swap_out {
1309 my ($self) = @_; 1567 my ($self) = @_;
1323 1581
1324sub reset_at { 1582sub reset_at {
1325 my ($self) = @_; 1583 my ($self) = @_;
1326 1584
1327 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1330 1588
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1591
1338 my ($self) = @_; 1596 my ($self) = @_;
1339 1597
1340 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1341} 1599}
1342 1600
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1601sub reset {
1365 my ($self) = @_; 1602 my ($self) = @_;
1366 1603
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1605
1369 return if $self->players; 1606 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1371 1608
1372 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1373 1610
1374 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1375 1615
1376 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1377 1617
1378 $self->unlink_save; 1618 $self->unlink_save;
1379 $self->destroy; 1619 $self->destroy;
1382my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1383 1623
1384sub nuke { 1624sub nuke {
1385 my ($self) = @_; 1625 my ($self) = @_;
1386 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1390 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1391} 1640}
1392 1641
1393sub customise_for { 1642=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1643
1396 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1398 }
1399 1646
1400 $map 1647=cut
1401}
1402 1648
1403sub emergency_save { 1649sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1405 1652
1406 warn "enter emergency map save\n"; 1653 my @paths;
1407 1654
1408 cf::sync_job { 1655 for (@$files) {
1409 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1411 }; 1661 }
1412 1662
1413 warn "end emergency map save\n"; 1663 \@paths
1414} 1664}
1415 1665
1416package cf; 1666package cf;
1417 1667
1418=back 1668=back
1419 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1420 1696
1421=head3 cf::object::player 1697=head3 cf::object::player
1422 1698
1423=over 4 1699=over 4
1424 1700
1464 1740
1465=item $player_object->enter_link 1741=item $player_object->enter_link
1466 1742
1467Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1468 1744
1469The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1471 1747
1748Will never block.
1749
1472=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1473 1751
1474Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1755fails, to the emergency map position.
1478 1756
1479Might block. 1757Might block.
1480 1758
1481=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1482 1770
1483sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1484 my ($self) = @_; 1772 my ($self) = @_;
1485 1773
1486 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1487 1775
1488 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1777
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1779 if $self->map;
1492 1780
1493 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1782}
1495 1783
1496sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1498 1786
1516 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1519 1807
1520 $map->load; 1808 $map->load;
1809 $map->load_diag;
1521 1810
1811 return unless $self->contr->active;
1522 $self->activate_recursive; 1812 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1524} 1814}
1525 1815
1526cf::player->attach ( 1816cf::player->attach (
1539 1829
1540 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1831 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1544 Coro::async_pool { 1834 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1835 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1549 }; 1843 })->prio (2);
1550 } 1844 }
1551 }, 1845 },
1552); 1846);
1553 1847
1554=item $player_object->goto ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1852sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1560 1854
1561 $self->enter_link; 1855 $self->enter_link;
1562 1856
1563 (Coro::async_pool { 1857 (async {
1564 $path = new cf::path $path; 1858 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1568 1861 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1864
1574 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1866 })->prio (1);
1576} 1867}
1577 1868
1581 1872
1582sub parse_random_map_params { 1873sub parse_random_map_params {
1583 my ($spec) = @_; 1874 my ($spec) = @_;
1584 1875
1585 my $rmp = { # defaults 1876 my $rmp = { # defaults
1586 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1588 }; 1881 };
1589 1882
1590 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1592 1885
1596 $rmp 1889 $rmp
1597} 1890}
1598 1891
1599sub prepare_random_map { 1892sub prepare_random_map {
1600 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1896
1602 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1899 # that depends on the exit object
1605 1900
1606 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1607 1902
1608 if ($exit->map) { 1903 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1613 } 1908 }
1614 1909
1615 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1616 1911
1617 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1915
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1622 1920
1623 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1922 $exit->msg (undef);
1625 } 1923 }
1626} 1924}
1628sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1630 1928
1631 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1632 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1633 $self->enter_link; 1940 $self->enter_link;
1634 1941
1635 (Coro::async_pool { 1942 (async {
1636 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1944 unless (eval {
1638 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1946
1644 1; 1947 1;
1645 }) { 1948 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1953
1651 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1955 $self->leave_link;
1653 } 1956 }
1708 # get handled first 2011 # get handled first
1709 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2014
1712 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2017
1714 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1715 2019
1716 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2021 if (@$queue) {
1721 } 2025 }
1722 } 2026 }
1723 }, 2027 },
1724); 2028);
1725 2029
1726=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1727 2031
1728Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2034or loss of connection).
1731 2035
1732=cut 2036=cut
1733 2037
1734sub cf::client::coro { 2038sub cf::client::async {
1735 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1736 2040
1737 my $coro = &Coro::async_pool ($cb); 2041 my $coro = &Coro::async ($cb);
1738 2042
1739 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1741 }); 2045 });
1742 2046
1936 sub db_sync() { 2240 sub db_sync() {
1937 db_save if $dirty; 2241 db_save if $dirty;
1938 undef $dirty; 2242 undef $dirty;
1939 } 2243 }
1940 2244
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1942 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1943 }); 2252 );
1944 2253
1945 sub db_dirty() { 2254 sub db_dirty() {
1946 $dirty = 1; 2255 $dirty = 1;
1947 $idle->start; 2256 $idle->start;
1948 } 2257 }
1969 }, 2278 },
1970 ); 2279 );
1971} 2280}
1972 2281
1973############################################################################# 2282#############################################################################
1974# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1975 2289
1976sub cfg_load { 2290sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2292 or return;
1979 2293
1980 local $/; 2294 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
1982 2296
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
1985 if (exists $CFG{mlockall}) { 2302 if (exists $CFG{mlockall}) {
1986 eval { 2303 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2305 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2306 };
1990 warn $@ if $@; 2307 warn $@ if $@;
1991 } 2308 }
2309}
2310
2311sub init {
2312 load_resources;
1992} 2313}
1993 2314
1994sub main { 2315sub main {
1995 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2319 (async {
1999 Event::one_event; 2320 Event::one_event;
2000 })->(); 2321 })->prio (Coro::PRIO_MAX);
2001 }; 2322 };
2002 2323
2003 cfg_load; 2324 cfg_load;
2004 db_load; 2325 db_load;
2005 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
2006 Event::loop; 2329 Event::loop;
2007} 2330}
2008 2331
2009############################################################################# 2332#############################################################################
2010# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2011 2378
2012sub reload() { 2379sub reload() {
2013 # can/must only be called in main 2380 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2016 return; 2383 return;
2017 } 2384 }
2018 2385
2019 warn "reloading..."; 2386 warn "reloading...";
2020 2387
2021 my $guard = freeze_mainloop; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2022 cf::emergency_save; 2391 cf::emergency_save;
2023 2392
2024 eval { 2393 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2026 2395
2027 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2402 }
2031 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2032 # cancel all extension coros 2412 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2414 %EXT_CORO = ();
2035 2415
2036 # unload all extensions 2416 warn "removing commands";
2037 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2039 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2431 }
2041 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2042 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2440
2046 warn "removing <$k>"; 2441 warn "... unloading $k";
2047 delete $INC{$k}; 2442 delete $INC{$k};
2048 2443
2049 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2051 2446
2054 } 2449 }
2055 2450
2056 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2057 } 2452 }
2058 2453
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2457
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2072 2460
2073 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2462 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2076 2464
2077 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2078 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2079 require cf; 2468 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2470
2082 # load config and database again 2471 warn "loading config and database again";
2083 cf::cfg_load; 2472 cf::cfg_load;
2084 cf::db_load; 2473 cf::db_load;
2085 2474
2086 # load extensions
2087 warn "load extensions"; 2475 warn "loading extensions";
2088 cf::load_extensions; 2476 cf::load_extensions;
2089 2477
2090 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2093 }; 2489 };
2094 2490
2095 if ($@) { 2491 if ($@) {
2096 warn $@; 2492 warn $@;
2097 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2098 exit 1; 2494 exit 1;
2099 } 2495 }
2100 2496
2101 warn "reloaded successfully"; 2497 warn "reloaded";
2102}; 2498};
2103 2499
2104############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2501
2149register_command "reload" => sub { 2502register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2151 2504
2152 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2154 reload; 2516 reload;
2155 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2156 } 2520 }
2157}; 2521};
2158 2522
2159unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2160 2526
2161$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2163 prio => 0, 2530 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2166 cb => sub { 2533 cb => sub {
2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2167 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2170 2554
2171 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2557
2174 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2176 }, 2560 },
2177); 2561);
2178 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 $DB_ENV->set_lk_detect;
2605 };
2606 }
2607}
2608
2609{
2610 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2179IO::AIO::max_poll_time $TICK * 0.2; 2613 IO::AIO::max_poll_time $TICK * 0.1;
2180 2614 $AIO_POLL_WATCHER = Event->io (
2181Event->io ( 2615 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2616 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2617 poll => 'r',
2184 prio => 5, 2618 prio => 6,
2185 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2620 cb => \&IO::AIO::poll_cb,
2187); 2621 );
2622}
2188 2623
2189Event->timer ( 2624$WRITE_RUNTIME_WATCHER = Event->timer (
2625 reentrant => 0,
2190 data => WF_AUTOCANCEL, 2626 data => WF_AUTOCANCEL,
2191 after => 0, 2627 after => 1,
2192 interval => 10, 2628 interval => 10,
2193 cb => sub { 2629 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2630 cb => Coro::unblock_sub {
2195 write_runtime 2631 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2632 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2633 },
2199); 2634);
2200 2635
2201END { cf::emergency_save } 2636END { cf::emergency_save }
2202 2637

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