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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 36
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
52our %PLAYER; # all users 64our %PLAYER; # all users
53our %MAP; # all maps 65our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 75
58binmode STDOUT; 76binmode STDOUT;
59binmode STDERR; 77binmode STDERR;
60 78
61# read virtual server time, if available 79# read virtual server time, if available
68mkdir cf::localdir; 86mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
73 92
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 93our $EMERGENCY_POSITION;
94
95sub cf::map::normalise;
77 96
78############################################################################# 97#############################################################################
79 98
80=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
81 100
105 124
106=item %cf::CFG 125=item %cf::CFG
107 126
108Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
110 136
111=back 137=back
112 138
113=cut 139=cut
114 140
118 utf8::encode $msg; 144 utf8::encode $msg;
119 145
120 $msg .= "\n" 146 $msg .= "\n"
121 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
122 148
123 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
124 }; 150 };
125} 151}
126 152
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 172
147$Event::DIED = sub { 173$Event::DIED = sub {
148 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
149}; 175};
150 176
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
156 178
157=over 4 179=over 4
158 180
181=item dumpval $ref
182
159=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
160 203
161use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
162 205
163=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
164 207
225} 268}
226 269
227sub freeze_mainloop { 270sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 271 return unless $TICK_WATCHER->is_active;
229 272
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 278 $TICK_WATCHER->stop;
232 $guard 279 $guard
233} 280}
234 281
235=item cf::async { BLOCK } 282=item cf::async { BLOCK }
287 } 334 }
288} 335}
289 336
290=item $coro = cf::async_ext { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
291 338
292Like async, but this coro is automcatially being canceled when the 339Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 340extension calling this is being unloaded.
294 341
295=cut 342=cut
296 343
297sub async_ext(&) { 344sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
312 359
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 361 or return;
315 362
363 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 368 and return;
319 369
370 # always fsync - this file is important
320 aio_fsync $fh 371 aio_fsync $fh
321 and return; 372 and return;
322 373
323 close $fh 374 close $fh
324 or return; 375 or return;
330} 381}
331 382
332=back 383=back
333 384
334=cut 385=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 386
456############################################################################# 387#############################################################################
457 388
458=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
459 390
585our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 517our @CB_MAP = ();
587 518
588my %attachment; 519my %attachment;
589 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
590sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
592 529
593 use sort 'stable'; 530 use sort 'stable';
594 531
765# object support 702# object support
766 703
767sub reattach { 704sub reattach {
768 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 709
771 my $registry = $obj->registry; 710 my $registry = $obj->registry;
772 711
773 @$registry = (); 712 @$registry = ();
774 713
821 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
822 761
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 766 close $fh;
828 767
829 if (@$objs) { 768 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 774 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
837 } 776 }
838 } else { 777 } else {
839 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
845 } 784 }
846 } else { 785 } else {
847 aio_unlink $filename; 786 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
849 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
850 } 795 }
851} 796}
852 797
853sub object_freezer_as_string { 798sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
860 805
861sub object_thawer_load { 806sub object_thawer_load {
862 my ($filename) = @_; 807 my ($filename) = @_;
863 808
864 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
865 813
866 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
867 or return; 815 or return;
868 816
869 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
906=cut 854=cut
907 855
908sub register_extcmd { 856sub register_extcmd {
909 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
910 858
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
915} 860}
916 861
917cf::player->attach ( 862cf::player->attach (
918 on_command => sub { 863 on_command => sub {
919 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
932 877
933 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
934 879
935 if (ref $msg) { 880 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 884 }
940 } 885 }
941 } else { 886 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 889
945 cf::override; 890 cf::override;
946 }, 891 },
947); 892);
948 893
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 894sub load_extension {
956 my ($path) = @_; 895 my ($path) = @_;
957 896
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 898 my $base = $1;
960 my $pkg = $1; 899 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
963 902
964 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
965 904
966 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 906 or die "$path: $!";
968 907
969 my $source = 908 my $source =
970 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
973 . "\n};\n1"; 912 . "\n};\n1";
974 913
975 eval $source 914 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 916 : "extension disabled.\n";
978 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 918 warn $@;
980 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
981 920 exit 1;
982# no strict 'refs'; 921 }
983# @{"$pkg\::ISA"} = ext::; 922 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 923 }
998 924
999 # remove commands 925 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 926}
1024 927
1025sub load_extensions { 928sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 930 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
1032 } 935 }
1033} 936}
1034 937
1035############################################################################# 938#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 939
1073=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1074 941
1075Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1076 943
1077=cut 944=cut
1078 945
1079package cf::player; 946package cf::player;
1080 947
948use Coro::AIO;
949
1081=head3 cf::player 950=head3 cf::player
1082 951
1083=over 4 952=over 4
1084 953
1085=item cf::player::find $login 954=item cf::player::find $login
1086 955
1087Returns the given player object, loading it if necessary (might block). 956Returns the given player object, loading it if necessary (might block).
1088 957
1089=cut 958=cut
1090 959
960sub playerdir($) {
961 cf::localdir
962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
1091sub path($) { 968sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 970
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 971 (playerdir $login) . "/$login.pl"
1095} 972}
1096 973
1097sub find_active($) { 974sub find_active($) {
1098 $cf::PLAYER{$_[0]} 975 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 976 and $cf::PLAYER{$_[0]}->active
1102 979
1103sub exists($) { 980sub exists($) {
1104 my ($login) = @_; 981 my ($login) = @_;
1105 982
1106 $cf::PLAYER{$login} 983 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 984 or cf::sync_job { !aio_stat path $login }
1108} 985}
1109 986
1110sub find($) { 987sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 988 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 989 my $login = $_[0];
1113 990
1114 my $guard = cf::lock_acquire "user_find:$login"; 991 my $guard = cf::lock_acquire "user_find:$login";
1115 992
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
1117 }; 998 }
1118} 999}
1119 1000
1120sub save($) { 1001sub save($) {
1121 my ($pl) = @_; 1002 my ($pl) = @_;
1122 1003
1124 1005
1125 my $path = path $pl; 1006 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1007 my $guard = cf::lock_acquire "user_save:$path";
1127 1008
1128 return if $pl->{deny_save}; 1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1012 $pl->{last_save} = $cf::RUNTIME;
1130 1013
1131 Coro::cede;
1132 $pl->save_pl ($path); 1014 $pl->save_pl ($path);
1133 Coro::cede; 1015 Coro::cede;
1134} 1016}
1135 1017
1136sub new($) { 1018sub new($) {
1144 $cf::PLAYER{$login} = $self; 1026 $cf::PLAYER{$login} = $self;
1145 1027
1146 $self 1028 $self
1147} 1029}
1148 1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1108}
1109
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1111
1151Sends an ext reply to the player. 1112Sends an ext reply to the player.
1152 1113
1153=cut 1114=cut
1174package cf::map; 1135package cf::map;
1175 1136
1176use Fcntl; 1137use Fcntl;
1177use Coro::AIO; 1138use Coro::AIO;
1178 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1179our $MAX_RESET = 3600; 1144our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1145our $DEFAULT_RESET = 3000;
1181 1146
1182sub generate_random_map { 1147sub generate_random_map {
1183 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1150 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1199} 1292}
1200 1293
1201# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1202# all maps in C++... 1295# all maps in C++...
1203sub change_all_map_light { 1296sub change_all_map_light {
1205 1298
1206 $_->change_map_light ($change) 1299 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1300 for grep $_->outdoor, values %cf::MAP;
1208} 1301}
1209 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1210sub try_load_header($) { 1316sub load_header_from($) {
1211 my ($path) = @_; 1317 my ($self, $path) = @_;
1212 1318
1213 utf8::encode $path; 1319 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1215 or return; 1324 or return;
1216 1325
1217 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1218 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1219 1372
1220 # for better error messages only, will be overwritten 1373 1
1221 $map->path ($path);
1222
1223 $map->load_header ($path)
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229} 1374}
1230 1375
1231sub find; 1376sub find;
1232sub find { 1377sub find {
1233 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1234 1379
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1381
1240 cf::lock_wait "map_find:$key"; 1382 cf::lock_wait "map_find:$path";
1241 1383
1242 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1385 my $guard = cf::lock_acquire "map_find:$path";
1244 1386 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1387 or return;
1264 1388
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1389 $map->{last_save} = $cf::RUNTIME;
1277 1390
1278 Coro::cede; 1391 $map->load_header
1392 or return;
1279 1393
1280 if ($map->should_reset) { 1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1397 $map->reset;
1282 undef $guard; 1398 undef $guard;
1283 $map = find $path 1399 return find $path;
1284 or return;
1285 } 1400 }
1286 1401
1287 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1288 } 1403 }
1289} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1290 1408
1291sub load { 1409sub load {
1292 my ($self) = @_; 1410 my ($self) = @_;
1293 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1294 my $path = $self->{path}; 1414 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1415 my $guard = cf::lock_acquire "map_load:$path";
1296 1416
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1418
1299 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1300 1420
1301 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1302 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1426 or return;
1304 1427
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1307 1430
1308 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1432 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1434 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1313 } 1436 }
1314 } 1437 }
1315 1438
1316 Coro::cede; 1439 Coro::cede;
1317 1440
1318 # now do the right thing for maps 1441 # now do the right thing for maps
1319 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1320 1443
1321 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1322 $self->{deny_save} = 1; 1445 $self->decay_objects;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1328 $self->set_darkness_map; 1449 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1331 $self->activate; 1453 $self->activate;
1332 } 1454 }
1333 1455
1334 Coro::cede; 1456 $self->post_load;
1335 1457
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459}
1460
1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1337} 1492}
1338 1493
1339sub find_sync { 1494sub find_sync {
1340 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1341 1496
1342 cf::sync_job { cf::map::find $path, $origin } 1497 cf::sync_job { find $path, $origin }
1343} 1498}
1344 1499
1345sub do_load_sync { 1500sub do_load_sync {
1346 my ($map) = @_; 1501 my ($map) = @_;
1347 1502
1348 cf::sync_job { $map->load }; 1503 cf::sync_job { $map->load };
1349} 1504}
1350 1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1524 $map->load;
1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1534}
1535
1351sub save { 1536sub save {
1352 my ($self) = @_; 1537 my ($self) = @_;
1353 1538
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1540
1356 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1357 1542
1358 return unless $self->dirty; 1543 return unless $self->dirty;
1359 1544
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1545 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1547
1363 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1364 1549
1365 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1366 1551
1369 cf::async { 1554 cf::async {
1370 $_->contr->save for $self->players; 1555 $_->contr->save for $self->players;
1371 }; 1556 };
1372 1557
1373 if ($uniq) { 1558 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1561 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1563 }
1379} 1564}
1380 1565
1381sub swap_out { 1566sub swap_out {
1382 my ($self) = @_; 1567 my ($self) = @_;
1396 1581
1397sub reset_at { 1582sub reset_at {
1398 my ($self) = @_; 1583 my ($self) = @_;
1399 1584
1400 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1402 return 1e99 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1403 1588
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1591
1411 my ($self) = @_; 1596 my ($self) = @_;
1412 1597
1413 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1414} 1599}
1415 1600
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1601sub reset {
1438 my ($self) = @_; 1602 my ($self) = @_;
1439 1603
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1605
1442 return if $self->players; 1606 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1444 1608
1445 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1446 1610
1447 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1448 1615
1449 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1450 1617
1451 $self->unlink_save; 1618 $self->unlink_save;
1452 $self->destroy; 1619 $self->destroy;
1455my $nuke_counter = "aaaa"; 1622my $nuke_counter = "aaaa";
1456 1623
1457sub nuke { 1624sub nuke {
1458 my ($self) = @_; 1625 my ($self) = @_;
1459 1626
1627 delete $cf::MAP{$self->path};
1628
1629 $self->unlink_save;
1630
1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1633 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1634 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636
1637 $cf::MAP{$self->path} = $self;
1638
1463 $self->reset; # polite request, might not happen 1639 $self->reset; # polite request, might not happen
1464} 1640}
1465 1641
1466sub customise_for { 1642=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1643
1469 if ($map->per_player) { 1644Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1645instantiated unique items. May block.
1471 }
1472 1646
1473 $map 1647=cut
1474}
1475 1648
1476sub emergency_save { 1649sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1478 1652
1479 warn "enter emergency map save\n"; 1653 my @paths;
1480 1654
1481 cf::sync_job { 1655 for (@$files) {
1482 warn "begin emergency map save\n"; 1656 utf8::decode $_;
1483 $_->save for values %cf::MAP; 1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1484 }; 1661 }
1485 1662
1486 warn "end emergency map save\n"; 1663 \@paths
1487} 1664}
1488 1665
1489package cf; 1666package cf;
1490 1667
1491=back 1668=back
1492 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1493 1696
1494=head3 cf::object::player 1697=head3 cf::object::player
1495 1698
1496=over 4 1699=over 4
1497 1700
1537 1740
1538=item $player_object->enter_link 1741=item $player_object->enter_link
1539 1742
1540Freezes the player and moves him/her to a special map (C<{link}>). 1743Freezes the player and moves him/her to a special map (C<{link}>).
1541 1744
1542The player should be reaosnably safe there for short amounts of time. You 1745The player should be reasonably safe there for short amounts of time. You
1543I<MUST> call C<leave_link> as soon as possible, though. 1746I<MUST> call C<leave_link> as soon as possible, though.
1544 1747
1748Will never block.
1749
1545=item $player_object->leave_link ($map, $x, $y) 1750=item $player_object->leave_link ($map, $x, $y)
1546 1751
1547Moves the player out of the specila link map onto the given map. If the 1752Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 1753map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 1754to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 1755fails, to the emergency map position.
1551 1756
1552Might block. 1757Might block.
1553 1758
1554=cut 1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1555 1770
1556sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1557 my ($self) = @_; 1772 my ($self) = @_;
1558 1773
1559 $self->deactivate_recursive; 1774 $self->deactivate_recursive;
1560 1775
1561 return if $self->map == $LINK_MAP; 1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 1777
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 1779 if $self->map;
1565 1780
1566 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1567} 1782}
1568 1783
1569sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1571 1786
1589 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1592 1807
1593 $map->load; 1808 $map->load;
1809 $map->load_diag;
1594 1810
1595 return unless $self->contr->active; 1811 return unless $self->contr->active;
1596 $self->activate_recursive; 1812 $self->activate_recursive;
1597 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1598} 1814}
1637 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1638 1854
1639 $self->enter_link; 1855 $self->enter_link;
1640 1856
1641 (async { 1857 (async {
1642 $path = new cf::path $path; 1858 my $map = eval {
1643
1644 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1645 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1646 1861 $map
1647# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1651 1864
1652 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1653 })->prio (1); 1866 })->prio (1);
1654} 1867}
1655 1868
1659 1872
1660sub parse_random_map_params { 1873sub parse_random_map_params {
1661 my ($spec) = @_; 1874 my ($spec) = @_;
1662 1875
1663 my $rmp = { # defaults 1876 my $rmp = { # defaults
1664 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1665 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1666 }; 1881 };
1667 1882
1668 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1670 1885
1674 $rmp 1889 $rmp
1675} 1890}
1676 1891
1677sub prepare_random_map { 1892sub prepare_random_map {
1678 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1679 1896
1680 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1681 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1682 # that depends on the exit object 1899 # that depends on the exit object
1683 1900
1684 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1685 1902
1686 if ($exit->map) { 1903 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1688 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1691 } 1908 }
1692 1909
1693 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1694 1911
1695 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1696 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1697 1915
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1700 1920
1701 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef); 1922 $exit->msg (undef);
1703 } 1923 }
1704} 1924}
1705 1925
1706sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1707 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1708 1928
1709 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1710 1939
1711 $self->enter_link; 1940 $self->enter_link;
1712 1941
1713 (async { 1942 (async {
1714 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1715 unless (eval { 1944 unless (eval {
1716 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1717 if $exit->slaying eq "/!";
1718
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1721 1946
1722 1; 1947 1;
1723 }) { 1948 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1725 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1728 1953
1729 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1730 $self->leave_link; 1955 $self->leave_link;
1731 } 1956 }
1786 # get handled first 2011 # get handled first
1787 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789 2014
1790 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1791 2017
1792 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1793 2019
1794 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) { 2021 if (@$queue) {
2014 sub db_sync() { 2240 sub db_sync() {
2015 db_save if $dirty; 2241 db_save if $dirty;
2016 undef $dirty; 2242 undef $dirty;
2017 } 2243 }
2018 2244
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
2020 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
2021 }); 2252 );
2022 2253
2023 sub db_dirty() { 2254 sub db_dirty() {
2024 $dirty = 1; 2255 $dirty = 1;
2025 $idle->start; 2256 $idle->start;
2026 } 2257 }
2047 }, 2278 },
2048 ); 2279 );
2049} 2280}
2050 2281
2051############################################################################# 2282#############################################################################
2052# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
2053 2289
2054sub cfg_load { 2290sub cfg_load {
2055 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
2056 or return; 2292 or return;
2057 2293
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 2301
2066 if (exists $CFG{mlockall}) { 2302 if (exists $CFG{mlockall}) {
2067 eval { 2303 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 2305 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 2306 };
2071 warn $@ if $@; 2307 warn $@ if $@;
2072 } 2308 }
2309}
2310
2311sub init {
2312 load_resources;
2073} 2313}
2074 2314
2075sub main { 2315sub main {
2076 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
2077 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2319 (async {
2079 async { Event::one_event }; 2320 Event::one_event;
2321 })->prio (Coro::PRIO_MAX);
2080 }; 2322 };
2081 2323
2082 cfg_load; 2324 cfg_load;
2083 db_load; 2325 db_load;
2084 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
2085 Event::loop; 2329 Event::loop;
2086} 2330}
2087 2331
2088############################################################################# 2332#############################################################################
2089# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
2090 2378
2091sub reload() { 2379sub reload() {
2092 # can/must only be called in main 2380 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
2095 return; 2383 return;
2096 } 2384 }
2097 2385
2098 warn "reloading..."; 2386 warn "reloading...";
2099 2387
2100 my $guard = freeze_mainloop; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
2101 cf::emergency_save; 2391 cf::emergency_save;
2102 2392
2103 eval { 2393 eval {
2104 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
2105 2395
2106 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2107 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2109 } 2402 }
2110 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2111 # cancel all extension coros 2412 warn "cancelling all extension coros";
2112 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = (); 2414 %EXT_CORO = ();
2114 2415
2115 # unload all extensions 2416 warn "removing commands";
2116 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2117 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
2118 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2119 } 2431 }
2120 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2121 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
2122 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124 2440
2125 warn "removing <$k>"; 2441 warn "... unloading $k";
2126 delete $INC{$k}; 2442 delete $INC{$k};
2127 2443
2128 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
2130 2446
2133 } 2449 }
2134 2450
2135 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
2136 } 2452 }
2137 2453
2138 # sync database to disk
2139 cf::db_sync;
2140 IO::AIO::flush;
2141
2142 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 2457
2146 # remove register_script_function callbacks
2147 # TODO
2148
2149 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
2150 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
2151 2460
2152 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
2153 # and global variables created in xs 2462 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
2155 2464
2156 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
2157 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
2158 require cf; 2468 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2160 2470
2161 # load config and database again 2471 warn "loading config and database again";
2162 cf::cfg_load; 2472 cf::cfg_load;
2163 cf::db_load; 2473 cf::db_load;
2164 2474
2165 # load extensions
2166 warn "load extensions"; 2475 warn "loading extensions";
2167 cf::load_extensions; 2476 cf::load_extensions;
2168 2477
2169 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
2170 warn "reattach";
2171 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
2172 }; 2489 };
2173 2490
2174 if ($@) { 2491 if ($@) {
2175 warn $@; 2492 warn $@;
2176 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
2177 exit 1; 2494 exit 1;
2178 } 2495 }
2179 2496
2180 warn "reloaded successfully"; 2497 warn "reloaded";
2181}; 2498};
2182 2499
2183############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
2184
2185unless ($LINK_MAP) {
2186 $LINK_MAP = cf::map::new;
2187
2188 $LINK_MAP->width (41);
2189 $LINK_MAP->height (41);
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10,
2198 cb => sub {
2199 $_[0]->w->cancel;
2200
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 });
2219
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224}
2225
2226register "<global>", __PACKAGE__;
2227 2501
2228register_command "reload" => sub { 2502register_command "reload" => sub {
2229 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2230 2504
2231 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2233 reload; 2516 reload;
2234 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2235 } 2520 }
2236}; 2521};
2237 2522
2238unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2239 2526
2240$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2241 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2242 prio => 0, 2530 prio => 0,
2243 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2244 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2245 cb => sub { 2533 cb => sub {
2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2246 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2247 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2249 2554
2250 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2252 2557
2253 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2254 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2255 }, 2560 },
2256); 2561);
2257 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 $DB_ENV->set_lk_detect;
2605 };
2606 }
2607}
2608
2609{
2610 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2258IO::AIO::max_poll_time $TICK * 0.2; 2613 IO::AIO::max_poll_time $TICK * 0.1;
2259 2614 $AIO_POLL_WATCHER = Event->io (
2260Event->io ( 2615 reentrant => 0,
2261 fd => IO::AIO::poll_fileno, 2616 fd => IO::AIO::poll_fileno,
2262 poll => 'r', 2617 poll => 'r',
2263 prio => 5, 2618 prio => 6,
2264 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb, 2620 cb => \&IO::AIO::poll_cb,
2266); 2621 );
2622}
2267 2623
2268Event->timer ( 2624$WRITE_RUNTIME_WATCHER = Event->timer (
2625 reentrant => 0,
2269 data => WF_AUTOCANCEL, 2626 data => WF_AUTOCANCEL,
2270 after => 0, 2627 after => 1,
2271 interval => 10, 2628 interval => 10,
2272 cb => sub { 2629 prio => 6, # keep it lowest so it acts like a watchdog
2273 (Coro::unblock_sub { 2630 cb => Coro::unblock_sub {
2274 write_runtime 2631 write_runtime
2275 or warn "ERROR: unable to write runtime file: $!"; 2632 or warn "ERROR: unable to write runtime file: $!";
2276 })->();
2277 }, 2633 },
2278); 2634);
2279 2635
2280END { cf::emergency_save } 2636END { cf::emergency_save }
2281 2637

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