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Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC vs.
Revision 1.522 by root, Sat Apr 17 02:22:14 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.5 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
20use BDB (); 56use BDB ();
21use Data::Dumper; 57use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 58use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
26use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
27 64
28use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
29 80
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
33$YAML::Syck::ImplicitUnicode = 1;
34
35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
36 82
37our %COMMAND = (); 83our %COMMAND = ();
38our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
39 85
40our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
41our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
44 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
45our @EVENT; 93our @EVENT;
46our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
47 96
48our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
49our $TICK_WATCHER; 98our $DATADIR = datadir;
50our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
51our $WRITE_RUNTIME_WATCHER; 100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
52our $NEXT_TICK; 118our $NEXT_TICK;
53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
55 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
56our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
57our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
58 127
59our %CFG; 128our %CFG;
60 129
61our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
62our $RUNTIME; 131our $RUNTIME;
132our $NOW;
63 133
64our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
65our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
66our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
67our $RANDOM_MAPS = cf::localdir . "/random";
68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72 137
73# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
75 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
76binmode STDOUT; 151binmode STDOUT;
77binmode STDERR; 152binmode STDERR;
78 153
79# read virtual server time, if available 154# read virtual server time, if available
80unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
81 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
82 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
83 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
84} 159}
85 160
86mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
87mkdir cf::localdir . "/" . cf::playerdir; 162
88mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
89mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
92 165
93our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
94 167
95sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
96 184
97############################################################################# 185#############################################################################
98 186
99=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
100 188
107=item $cf::RUNTIME 195=item $cf::RUNTIME
108 196
109The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
110every server tick. 198every server tick.
111 199
112=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
113 203
114The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
115be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
116 208
117=item $cf::NOW 209=item $cf::NOW
118 210
119The time of the last (current) server tick. 211The time of the last (current) server tick.
120 212
121=item $cf::TICK 213=item $cf::TICK
122 214
123The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
124 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
125=item %cf::CFG 227=item %cf::CFG
126 228
127Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
128from wherever your confdir points to. 230from wherever your confdir points to.
129 231
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 232=item cf::wait_for_tick, cf::wait_for_tick_begin
131 233
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 235returns directly I<after> the tick processing (and consequently, can only wake one process
134processing has been done. Call C<< ->wait >> on them to maximise the 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
135window of cpu time available, or simply to synchronise to the server tick. 237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
136 249
137=back 250=back
138 251
139=cut 252=cut
140 253
141BEGIN { 254$Coro::State::WARNHOOK = sub {
142 *CORE::GLOBAL::warn = sub {
143 my $msg = join "", @_; 255 my $msg = join "", @_;
144 utf8::encode $msg;
145 256
146 $msg .= "\n" 257 $msg .= "\n"
147 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
148 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
149 LOG llevError, $msg; 262 LOG llevError, $msg;
150 }; 263};
151} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
152 278
153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
155@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
156@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
157@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
158@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
159 286
160# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
161# within the Safe compartment. 288# within the Safe compartment.
162for my $pkg (qw( 289for my $pkg (qw(
163 cf::global cf::attachable 290 cf::global cf::attachable
164 cf::object cf::object::player 291 cf::object cf::object::player
165 cf::client cf::player 292 cf::client cf::player
166 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
167 cf::map cf::party cf::region 295 cf::party cf::region
168)) { 296)) {
169 no strict 'refs';
170 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
171} 298}
172 299
173$Event::DIED = sub { 300$EV::DIED = sub {
174 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
175}; 302};
303
304#############################################################################
176 305
177=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
178 307
179=over 4 308=over 4
180 309
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d 329 $d
201 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
202} 331}
203 332
204use JSON::Syck (); # TODO# replace by JSON::PC once working
205
206=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
207 334
208Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
209 336
210=cut
211
212sub from_json($) {
213 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
214 JSON::Syck::Load $_[0]
215}
216
217=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
218 338
219Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
220 340
221=cut 341=cut
222 342
223sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
225 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
226} 360}
227 361
228=item cf::lock_wait $string 362=item cf::lock_wait $string
229 363
230Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
231 365
232=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
233 367
234Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
235a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
236for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
237returned. 371returned.
238 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
239Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
240uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
241 378
242=cut 379=item $locked = cf::lock_active $string
243 380
244our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
245 386
246sub lock_wait($) { 387sub lock_wait($) {
247 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
248
249 # wait for lock, if any
250 while ($LOCK{$key}) {
251 push @{ $LOCK{$key} }, $Coro::current;
252 Coro::schedule;
253 }
254} 389}
255 390
256sub lock_acquire($) { 391sub lock_acquire($) {
257 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
258 394
259 # wait, to be sure we are not locked 395sub lock_active($) {
260 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
261
262 $LOCK{$key} = [];
263
264 Coro::guard {
265 # wake up all waiters, to be on the safe side
266 $_->ready for @{ delete $LOCK{$key} };
267 }
268} 397}
269 398
270sub freeze_mainloop { 399sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
272 401
273 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
274 $TICK_WATCHER->start; 403}
275 $WRITE_RUNTIME_WATCHER->start; 404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
276 }; 469 }
277 $WRITE_RUNTIME_WATCHER->stop; 470};
278 $TICK_WATCHER->stop; 471
279 $guard 472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
280} 485}
281 486
282=item cf::async { BLOCK } 487=item cf::async { BLOCK }
283 488
284Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
289 494
290BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
291 496
292=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
293 498
294The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
295always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
296reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
297 503
298If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
299the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
300server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
301fast or be very important. 507fast or be very important.
304 510
305sub sync_job(&) { 511sub sync_job(&) {
306 my ($job) = @_; 512 my ($job) = @_;
307 513
308 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
309 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
310 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
311 519
312 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
313 # (but this is cancel-safe) 521
314 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
315 523
316 my $busy = 1; 524 my $busy = 1;
317 my @res; 525 my @res;
318 526
319 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
320 @res = eval { $job->() }; 529 @res = eval { $job->() };
321 warn $@ if $@; 530 warn $@ if $@;
322 undef $busy; 531 undef $busy;
323 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
324 533
325 while ($busy) { 534 while ($busy) {
326 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
327 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
328 545
329 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
330 } else { 547 } else {
331 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
332 549
352 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
353 570
354 $coro 571 $coro
355} 572}
356 573
357sub write_runtime { 574=item fork_call { }, $args
358 my $runtime = cf::localdir . "/runtime";
359 575
360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
361 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
362 580
363 my $value = $cf::RUNTIME + 90 + 10; 581=cut
364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366 582
367 (aio_write $fh, 0, (length $value), $value, 0) <= 0 583sub fork_call(&@) {
368 and return; 584 my ($cb, @args) = @_;
369 585
370 # always fsync - this file is important 586 # we seemingly have to make a local copy of the whole thing,
371 aio_fsync $fh 587 # otherwise perl prematurely frees the stuff :/
372 and return; 588 # TODO: investigate and fix (likely this will be rather laborious)
373 589
374 close $fh 590 my @res = Coro::Util::fork_eval {
375 or return; 591 reset_signals;
592 &$cb
593 }, @args;
376 594
377 aio_rename "$runtime~", $runtime 595 wantarray ? @res : $res[-1]
378 and return; 596}
379 597
598sub objinfo {
380 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
381} 772}
382 773
383=back 774=back
384 775
385=cut 776=cut
386 777
387############################################################################# 778#############################################################################
388 779
389=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
390 781
391Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
394 785
395In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 788Deliantra).
398 789
399=over 4 790=over 4
400 791
401=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
402 793
446=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
447 838
448Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
450 841
451Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
453 844
454These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
455 846
456=over 4 847=over 4
565 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
566 957
567 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 962
572 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 964 my $pkg = shift @arg;
574 965
575 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
604 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
605 } 996 }
606 997
607 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
608 } else { 999 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
610 } 1001 }
611 1002
612 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
613} 1004}
614 1005
616 if (ref $_[0]) { 1007 if (ref $_[0]) {
617 _object_attach @_; 1008 _object_attach @_;
618 } else { 1009 } else {
619 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
620 } 1011 }
1012 _recalc_want;
621}; 1013};
622 1014
623# all those should be optimised 1015# all those should be optimised
624sub cf::attachable::detach { 1016sub cf::attachable::detach {
625 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
629 reattach ($obj); 1021 reattach ($obj);
630 } else { 1022 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
632 } 1024 }
1025 _recalc_want;
633}; 1026};
634 1027
635sub cf::attachable::attached { 1028sub cf::attachable::attached {
636 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
637 1030
652 "; 1045 ";
653 die if $@; 1046 die if $@;
654} 1047}
655 1048
656our $override; 1049our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658 1051
659sub override { 1052sub override {
660 $override = 1; 1053 $override = 1;
661 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
662} 1055}
663 1056
664sub do_invoke { 1057sub do_invoke {
665 my $event = shift; 1058 my $event = shift;
666 my $callbacks = shift; 1059 my $callbacks = shift;
667 1060
668 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
669 1062
670 local $override; 1063 local $override;
671 1064
672 for (@$callbacks) { 1065 for (@$callbacks) {
673 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
682 } 1075 }
683 1076
684 0 1077 0
685} 1078}
686 1079
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
688 1081
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690 1083
691Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
692 1085
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
696 1089
697=back 1090=back
698 1091
699=cut 1092=cut
700 1093
701############################################################################# 1094#############################################################################
702# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
703 1138
704sub reattach { 1139sub reattach {
705 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 1141 my ($obj) = @_;
707 1142
1143 # no longer needed after getting rid of delete_package?
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
709 1145
710 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
711 1147
712 @$registry = (); 1148 @$registry = ();
713 1149
728cf::attachable->attach ( 1164cf::attachable->attach (
729 prio => -1000000, 1165 prio => -1000000,
730 on_instantiate => sub { 1166 on_instantiate => sub {
731 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
732 1168
733 $data = from_json $data; 1169 $data = decode_json $data;
734 1170
735 for (@$data) { 1171 for (@$data) {
736 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
737 1173
738 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
754sub object_freezer_save { 1190sub object_freezer_save {
755 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
756 1192
757 sync_job { 1193 sync_job {
758 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
759 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
760 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
761 1198
762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
763 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
764 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
765 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
766 close $fh; 1206 aio_close $fh;
767 1207
768 if (@$objs) { 1208 if (@$objs) {
769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
770 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
771 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
772 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
773 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
774 close $fh; 1217 aio_close $fh;
775 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
776 } 1219 }
777 } else { 1220 } else {
778 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
779 } 1222 }
780 1223
781 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
782 } else { 1228 } else {
783 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
784 } 1230 }
785 } else { 1231 } else {
786 aio_unlink $filename; 1232 aio_unlink $filename;
787 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
788 } 1234 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 } 1235 };
796} 1236}
797 1237
798sub object_freezer_as_string { 1238sub object_freezer_as_string {
799 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
800 1240
805 1245
806sub object_thawer_load { 1246sub object_thawer_load {
807 my ($filename) = @_; 1247 my ($filename) = @_;
808 1248
809 my ($data, $av); 1249 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
813 1250
814 (aio_load $filename, $data) >= 0 1251 (aio_load $filename, $data) >= 0
815 or return; 1252 or return;
816 1253
817 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
818 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
819 or return; 1256 or return;
1257
820 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
821 } 1260 }
822 1261
1262 utf8::decode (my $decname = $filename);
823 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
824 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
825 return ($data, $av); 1266 ($data, $av)
826} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
827 1274
828############################################################################# 1275#############################################################################
829# command handling &c 1276# command handling &c
830 1277
831=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
844 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
845} 1292}
846 1293
847=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
848 1295
849Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
850 1301
851If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
852called. 1303called.
853 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
854=cut 1316=cut
855 1317
856sub register_extcmd { 1318sub register_extcmd {
857 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
858 1320
859 $EXTCMD{$name} = $cb; 1321 $EXTCMD{$name} = $cb;
860} 1322}
861 1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
1331
862cf::player->attach ( 1332cf::player->attach (
863 on_command => sub { 1333 on_unknown_command => sub {
864 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
865 1335
866 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
867 or return; 1337 or return;
868 1338
873 cf::override; 1343 cf::override;
874 }, 1344 },
875 on_extcmd => sub { 1345 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
877 1347
878 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1349
880 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
886 } else { 1365 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1367 }
889 1368
890 cf::override; 1369 cf::override;
891 }, 1370 },
892); 1371);
893 1372
1373# "readahead" all extensions
894sub load_extension { 1374sub cache_extensions {
895 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
896 1376
897 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
898 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
899 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
900 $pkg =~ s/[^[:word:]]/_/g;
901 $pkg = "ext::$pkg";
902
903 warn "... loading '$path' into '$pkg'\n";
904
905 open my $fh, "<:utf8", $path
906 or die "$path: $!";
907
908 my $source =
909 "package $pkg; use strict; use utf8;\n"
910 . "#line 1 \"$path\"\n{\n"
911 . (do { local $/; <$fh> })
912 . "\n};\n1";
913
914 unless (eval $source) {
915 my $msg = $@ ? "$path: $@\n"
916 : "extension disabled.\n";
917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
918 warn $@;
919 warn "mandatory extension failed to load, exiting.\n";
920 exit 1;
921 } 1380 }
922 die $@;
923 } 1381 };
924 1382
925 push @EXTS, $pkg; 1383 $grp
926} 1384}
927 1385
928sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
929 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
930 next unless -r $ext; 1391 next unless -r $path;
931 eval { 1392
932 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
933 1 1456 }
934 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
935 } 1467 };
936} 1468}
937 1469
938############################################################################# 1470#############################################################################
939 1471
1472=back
1473
940=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
941 1475
942Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
943 1477
944=cut 1478=cut
945 1479
946package cf::player; 1480package cf::player;
947 1481
949 1483
950=head3 cf::player 1484=head3 cf::player
951 1485
952=over 4 1486=over 4
953 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
954=item cf::player::find $login 1502=item cf::player::find $login
955 1503
956Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
957 1505
958=cut 1506=cut
959 1507
960sub playerdir($) { 1508sub playerdir($) {
961 cf::localdir 1509 "$PLAYERDIR/"
962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966} 1511}
967 1512
968sub path($) { 1513sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970 1515
971 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
972} 1517}
973 1518
974sub find_active($) { 1519sub find_active($) {
975 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
979 1524
980sub exists($) { 1525sub exists($) {
981 my ($login) = @_; 1526 my ($login) = @_;
982 1527
983 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
985} 1530}
986 1531
987sub find($) { 1532sub find($) {
988 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0]; 1534 my $login = $_[0];
990 1535
991 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
992 1537
993 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
995 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
996 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
997 } 1555 }
998 } 1556 }
999} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1000 1571
1001sub save($) { 1572sub save($) {
1002 my ($pl) = @_; 1573 my ($pl) = @_;
1003 1574
1004 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1009 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1010 1581
1011 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1013 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1014 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1015 Coro::cede; 1591 cf::cede_to_tick;
1016} 1592}
1017 1593
1018sub new($) { 1594sub new($) {
1019 my ($login) = @_; 1595 my ($login) = @_;
1020 1596
1026 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1027 1603
1028 $self 1604 $self
1029} 1605}
1030 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1031=item $pl->quit_character 1617=item $pl->quit_character
1032 1618
1033Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1035 1621
1036=cut 1622=cut
1037 1623
1038sub quit_character { 1624sub quit_character {
1039 my ($pl) = @_; 1625 my ($pl) = @_;
1040 1626
1627 my $name = $pl->ob->name;
1628
1041 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1043 1631
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1048 1638
1049 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp; 1641 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy; 1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1054 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1055} 1665}
1056 1666
1057=item cf::player::list_logins 1667=item cf::player::list_logins
1058 1668
1059Returns am arrayref of all valid playernames in the system, can take a 1669Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1061 1671
1062=cut 1672=cut
1063 1673
1064sub list_logins { 1674sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1066 or return []; 1676 or return [];
1067 1677
1068 my @logins; 1678 my @logins;
1069 1679
1070 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1074 1690
1075 utf8::decode $login; 1691 utf8::decode $login;
1076 push @logins, $login; 1692 push @logins, $login;
1077 } 1693 }
1078 1694
1105 } 1721 }
1106 1722
1107 \@paths 1723 \@paths
1108} 1724}
1109 1725
1726=item $protocol_xml = $player->expand_cfpod ($cfpod)
1727
1728Expand deliantra pod fragments into protocol xml.
1729
1110=item $player->ext_reply ($msgid, $msgtype, %msg) 1730=item $player->ext_reply ($msgid, @msg)
1111 1731
1112Sends an ext reply to the player. 1732Sends an ext reply to the player.
1113 1733
1114=cut 1734=cut
1115 1735
1116sub ext_reply($$$%) { 1736sub ext_reply($$@) {
1117 my ($self, $id, %msg) = @_; 1737 my ($self, $id, @msg) = @_;
1118 1738
1119 $msg{msgid} = $id; 1739 $self->ns->ext_reply ($id, @msg)
1120
1121 $self->send ("ext " . cf::to_json \%msg);
1122} 1740}
1123 1741
1124package cf; 1742=item $player->ext_msg ($type, @msg)
1743
1744Sends an ext event to the client.
1745
1746=cut
1747
1748sub ext_msg($$@) {
1749 my ($self, $type, @msg) = @_;
1750
1751 $self->ns->ext_msg ($type, @msg);
1752}
1753
1754=head3 cf::region
1755
1756=over 4
1757
1758=cut
1759
1760package cf::region;
1761
1762=item cf::region::find_by_path $path
1763
1764Tries to decuce the likely region for a map knowing only its path.
1765
1766=cut
1767
1768sub find_by_path($) {
1769 my ($path) = @_;
1770
1771 my ($match, $specificity);
1772
1773 for my $region (list) {
1774 if ($region->{match} && $path =~ $region->{match}) {
1775 ($match, $specificity) = ($region, $region->specificity)
1776 if $region->specificity > $specificity;
1777 }
1778 }
1779
1780 $match
1781}
1125 1782
1126=back 1783=back
1127
1128 1784
1129=head3 cf::map 1785=head3 cf::map
1130 1786
1131=over 4 1787=over 4
1132 1788
1144our $MAX_RESET = 3600; 1800our $MAX_RESET = 3600;
1145our $DEFAULT_RESET = 3000; 1801our $DEFAULT_RESET = 3000;
1146 1802
1147sub generate_random_map { 1803sub generate_random_map {
1148 my ($self, $rmp) = @_; 1804 my ($self, $rmp) = @_;
1805
1806 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1807
1149 # mit "rum" bekleckern, nicht 1808 # mit "rum" bekleckern, nicht
1150 $self->_create_random_map ( 1809 $self->_create_random_map (
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1810 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1811 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1812 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1813 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1814 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1815 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1816 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1187 my ($self, $merge) = @_; 1846 my ($self, $merge) = @_;
1188 1847
1189 # we have to keep some variables in memory intact 1848 # we have to keep some variables in memory intact
1190 local $self->{path}; 1849 local $self->{path};
1191 local $self->{load_path}; 1850 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194 1851
1195 $self->SUPER::thawer_merge ($merge); 1852 $self->SUPER::thawer_merge ($merge);
1196} 1853}
1197 1854
1198sub normalise { 1855sub normalise {
1245 $self->init; # pass $1 etc. 1902 $self->init; # pass $1 etc.
1246 return $self; 1903 return $self;
1247 } 1904 }
1248 } 1905 }
1249 1906
1250 Carp::carp "unable to resolve path '$path' (base '$base')."; 1907 Carp::cluck "unable to resolve path '$path' (base '$base').";
1251 () 1908 ()
1252} 1909}
1253 1910
1254sub init { 1911sub init {
1255 my ($self) = @_; 1912 my ($self) = @_;
1270 1927
1271# the original (read-only) location 1928# the original (read-only) location
1272sub load_path { 1929sub load_path {
1273 my ($self) = @_; 1930 my ($self) = @_;
1274 1931
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1932 "$MAPDIR/$self->{path}.map"
1276} 1933}
1277 1934
1278# the temporary/swap location 1935# the temporary/swap location
1279sub save_path { 1936sub save_path {
1280 my ($self) = @_; 1937 my ($self) = @_;
1281 1938
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1939 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1940 "$TMPDIR/$path.map"
1284} 1941}
1285 1942
1286# the unique path, undef == no special unique path 1943# the unique path, undef == no special unique path
1287sub uniq_path { 1944sub uniq_path {
1288 my ($self) = @_; 1945 my ($self) = @_;
1289 1946
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1948 "$UNIQUEDIR/$path"
1292} 1949}
1293 1950
1294# and all this just because we cannot iterate over 1951sub decay_objects {
1295# all maps in C++...
1296sub change_all_map_light {
1297 my ($change) = @_; 1952 my ($self) = @_;
1298 1953
1299 $_->change_map_light ($change) 1954 return if $self->{deny_reset};
1300 for grep $_->outdoor, values %cf::MAP; 1955
1956 $self->do_decay_objects;
1301} 1957}
1302 1958
1303sub unlink_save { 1959sub unlink_save {
1304 my ($self) = @_; 1960 my ($self) = @_;
1305 1961
1306 utf8::encode (my $save = $self->save_path); 1962 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1963 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1964 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314} 1965}
1315 1966
1316sub load_header_from($) { 1967sub load_header_from($) {
1317 my ($self, $path) = @_; 1968 my ($self, $path) = @_;
1318 1969
1319 utf8::encode $path; 1970 utf8::encode $path;
1320 #aio_open $path, O_RDONLY, 0 1971 my $f = new_from_file cf::object::thawer $path
1321 # or return;
1322
1323 $self->_load_header ($path)
1324 or return; 1972 or return;
1973
1974 $self->_load_header ($f)
1975 or return;
1976
1977 local $MAP_LOADING{$self->{path}} = $self;
1978 $f->resolve_delayed_derefs;
1325 1979
1326 $self->{load_path} = $path; 1980 $self->{load_path} = $path;
1327 1981
1328 1 1982 1
1329} 1983}
1368 $self->load_header_orig 2022 $self->load_header_orig
1369 or return; 2023 or return;
1370 $self->prepare_orig; 2024 $self->prepare_orig;
1371 } 2025 }
1372 2026
2027 $self->{deny_reset} = 1
2028 if $self->no_reset;
2029
2030 $self->default_region (cf::region::find_by_path $self->{path})
2031 unless $self->default_region;
2032
1373 1 2033 1
1374} 2034}
1375 2035
1376sub find; 2036sub find;
1377sub find { 2037sub find {
1378 my ($path, $origin) = @_; 2038 my ($path, $origin) = @_;
1379 2039
1380 $path = normalise $path, $origin && $origin->path; 2040 $path = normalise $path, $origin && $origin->path;
1381 2041
2042 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1382 cf::lock_wait "map_find:$path"; 2043 my $guard2 = cf::lock_acquire "map_find:$path";
1383 2044
1384 $cf::MAP{$path} || do { 2045 $cf::MAP{$path} || do {
1385 my $guard = cf::lock_acquire "map_find:$path";
1386 my $map = new_from_path cf::map $path 2046 my $map = new_from_path cf::map $path
1387 or return; 2047 or return;
1388 2048
1389 $map->{last_save} = $cf::RUNTIME; 2049 $map->{last_save} = $cf::RUNTIME;
1390 2050
1391 $map->load_header 2051 $map->load_header
1392 or return; 2052 or return;
1393 2053
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2054 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously 2055 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait; 2056 #$cf::WAIT_FOR_TICK->wait;
2057 undef $guard2;
2058 undef $guard1;
1397 $map->reset; 2059 $map->reset;
1398 undef $guard;
1399 return find $path; 2060 return find $path;
1400 } 2061 }
1401 2062
1402 $cf::MAP{$path} = $map 2063 $cf::MAP{$path} = $map
1403 } 2064 }
1404} 2065}
1405 2066
1406sub pre_load { } 2067sub pre_load { }
1407sub post_load { } 2068#sub post_load { } # XS
1408 2069
1409sub load { 2070sub load {
1410 my ($self) = @_; 2071 my ($self) = @_;
1411 2072
1412 local $self->{deny_reset} = 1; # loading can take a long time 2073 local $self->{deny_reset} = 1; # loading can take a long time
1413 2074
1414 my $path = $self->{path}; 2075 my $path = $self->{path};
2076
2077 {
1415 my $guard = cf::lock_acquire "map_load:$path"; 2078 my $guard = cf::lock_acquire "map_data:$path";
1416 2079
2080 return unless $self->valid;
1417 return if $self->in_memory != cf::MAP_SWAPPED; 2081 return unless $self->in_memory == cf::MAP_SWAPPED;
1418 2082
1419 $self->in_memory (cf::MAP_LOADING); 2083 $self->in_memory (cf::MAP_LOADING);
1420 2084
1421 $self->alloc; 2085 $self->alloc;
1422 2086
1423 $self->pre_load; 2087 $self->pre_load;
2088 cf::cede_to_tick;
1424 2089
1425 $self->_load_objects ($self->{load_path}, 1) 2090 my $f = new_from_file cf::object::thawer $self->{load_path};
2091 $f->skip_block;
2092 $self->_load_objects ($f)
1426 or return; 2093 or return;
1427 2094
1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2095 $self->post_load_original
1429 if delete $self->{load_original}; 2096 if delete $self->{load_original};
1430 2097
1431 if (my $uniq = $self->uniq_path) { 2098 if (my $uniq = $self->uniq_path) {
1432 utf8::encode $uniq; 2099 utf8::encode $uniq;
1433 if (aio_open $uniq, O_RDONLY, 0) { 2100 unless (aio_stat $uniq) {
2101 if (my $f = new_from_file cf::object::thawer $uniq) {
1434 $self->clear_unique_items; 2102 $self->clear_unique_items;
1435 $self->_load_objects ($uniq, 0); 2103 $self->_load_objects ($f);
2104 $f->resolve_delayed_derefs;
2105 }
1436 } 2106 }
1437 } 2107 }
1438 2108
1439 Coro::cede; 2109 $f->resolve_delayed_derefs;
1440 2110
2111 cf::cede_to_tick;
1441 # now do the right thing for maps 2112 # now do the right thing for maps
1442 $self->link_multipart_objects; 2113 $self->link_multipart_objects;
1443
1444 unless ($self->{deny_activate}) {
1445 $self->decay_objects;
1446 $self->fix_auto_apply;
1447 $self->update_buttons;
1448 Coro::cede;
1449 $self->set_darkness_map;
1450 $self->difficulty ($self->estimate_difficulty) 2114 $self->difficulty ($self->estimate_difficulty)
1451 unless $self->difficulty; 2115 unless $self->difficulty;
1452 Coro::cede; 2116 cf::cede_to_tick;
2117
2118 unless ($self->{deny_activate}) {
2119 $self->decay_objects;
2120 $self->fix_auto_apply;
2121 $self->update_buttons;
2122 cf::cede_to_tick;
1453 $self->activate; 2123 $self->activate;
2124 }
2125
2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128
2129 $self->in_memory (cf::MAP_ACTIVE);
1454 } 2130 }
1455 2131
1456 $self->post_load; 2132 $self->post_load;
1457
1458 $self->in_memory (cf::MAP_IN_MEMORY);
1459} 2133}
1460 2134
2135# customize the map for a given player, i.e.
2136# return the _real_ map. used by e.g. per-player
2137# maps to change the path to ~playername/mappath
1461sub customise_for { 2138sub customise_for {
1462 my ($self, $ob) = @_; 2139 my ($self, $ob) = @_;
1463 2140
1464 return find "~" . $ob->name . "/" . $self->{path} 2141 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player; 2142 if $self->per_player;
1466 2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
1467 $self 2147 $self
1468} 2148}
1469 2149
1470# find and load all maps in the 3x3 area around a map 2150# find and load all maps in the 3x3 area around a map
1471sub load_diag { 2151sub load_neighbours {
1472 my ($map) = @_; 2152 my ($map) = @_;
1473 2153
1474 my @diag; # diagonal neighbours 2154 my @neigh; # diagonal neighbours
1475 2155
1476 for (0 .. 3) { 2156 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_) 2157 my $neigh = $map->tile_path ($_)
1478 or next; 2158 or next;
1479 $neigh = find $neigh, $map 2159 $neigh = find $neigh, $map
1480 or next; 2160 or next;
1481 $neigh->load; 2161 $neigh->load;
1482 2162
2163 push @neigh,
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 } 2166 }
1486 2167
1487 for (@diag) { 2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
1488 my $neigh = find @$_ 2170 my $neigh = find $path, $origin
1489 or next; 2171 or next;
1490 $neigh->load; 2172 $neigh->load;
1491 } 2173 }
1492} 2174}
1493 2175
1498} 2180}
1499 2181
1500sub do_load_sync { 2182sub do_load_sync {
1501 my ($map) = @_; 2183 my ($map) = @_;
1502 2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
1503 cf::sync_job { $map->load }; 2188 cf::sync_job { $map->load };
1504} 2189}
1505 2190
1506our %MAP_PREFETCH; 2191our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef; 2192our $MAP_PREFETCHER = undef;
1508 2193
1509sub find_async { 2194sub find_async {
1510 my ($path, $origin) = @_; 2195 my ($path, $origin, $load) = @_;
1511 2196
1512 $path = normalise $path, $origin && $origin->{path}; 2197 $path = normalise $path, $origin && $origin->{path};
1513 2198
1514 if (my $map = $cf::MAP{$path}) { 2199 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1516 } 2201 }
1517 2202
1518 undef $MAP_PREFETCH{$path}; 2203 $MAP_PREFETCH{$path} |= $load;
2204
1519 $MAP_PREFETCHER ||= cf::async { 2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
1520 while (%MAP_PREFETCH) { 2208 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) { 2209 while (my ($k, $v) = each %MAP_PREFETCH) {
1522 my $map = find $path 2210 if (my $map = find $k) {
1523 or next;
1524 $map->load; 2211 $map->load if $v;
2212 }
1525 2213
1526 delete $MAP_PREFETCH{$path}; 2214 delete $MAP_PREFETCH{$k};
1527 } 2215 }
1528 } 2216 }
1529 undef $MAP_PREFETCHER; 2217 undef $MAP_PREFETCHER;
1530 }; 2218 };
1531 $MAP_PREFETCHER->prio (6); 2219 $MAP_PREFETCHER->prio (6);
1532 2220
1533 () 2221 ()
1534} 2222}
1535 2223
2224# common code, used by both ->save and ->swapout
1536sub save { 2225sub _save {
1537 my ($self) = @_; 2226 my ($self) = @_;
1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540 2227
1541 $self->{last_save} = $cf::RUNTIME; 2228 $self->{last_save} = $cf::RUNTIME;
1542 2229
1543 return unless $self->dirty; 2230 return unless $self->dirty;
1544 2231
1550 return if $self->{deny_save}; 2237 return if $self->{deny_save};
1551 2238
1552 local $self->{last_access} = $self->last_access;#d# 2239 local $self->{last_access} = $self->last_access;#d#
1553 2240
1554 cf::async { 2241 cf::async {
2242 $Coro::current->{desc} = "map player save";
1555 $_->contr->save for $self->players; 2243 $_->contr->save for $self->players;
1556 }; 2244 };
2245
2246 cf::get_slot 0.02;
1557 2247
1558 if ($uniq) { 2248 if ($uniq) {
1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1560 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2250 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1561 } else { 2251 } else {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2252 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1563 } 2253 }
1564} 2254}
1565 2255
2256sub save {
2257 my ($self) = @_;
2258
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 $self->_save;
2262}
2263
1566sub swap_out { 2264sub swap_out {
1567 my ($self) = @_; 2265 my ($self) = @_;
1568 2266
1569 # save first because save cedes
1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path; 2267 my $lock = cf::lock_acquire "map_data:$self->{path}";
1573 2268
2269 return if $self->in_memory != cf::MAP_ACTIVE;
2270 return if $self->{deny_save};
1574 return if $self->players; 2271 return if $self->players;
1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1576 return if $self->{deny_save};
1577 2272
2273 # first deactivate the map and "unlink" it from the core
2274 $self->deactivate;
2275 $_->clear_links_to ($self) for values %cf::MAP;
2276 $self->in_memory (cf::MAP_SWAPPED);
2277
2278 # then atomically save
2279 $self->_save;
2280
2281 # then free the map
1578 $self->clear; 2282 $self->clear;
1579 $self->in_memory (cf::MAP_SWAPPED);
1580} 2283}
1581 2284
1582sub reset_at { 2285sub reset_at {
1583 my ($self) = @_; 2286 my ($self) = @_;
1584 2287
1585 # TODO: safety, remove and allow resettable per-player maps 2288 # TODO: safety, remove and allow resettable per-player maps
1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1587 return 1e99 if $self->{deny_reset}; 2289 return 1e99 if $self->{deny_reset};
1588 2290
1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2291 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2292 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1591 2293
1602 my ($self) = @_; 2304 my ($self) = @_;
1603 2305
1604 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2306 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605 2307
1606 return if $self->players; 2308 return if $self->players;
1607 return if $self->isa ("ext::map_per_player");#d#
1608 2309
1609 warn "resetting map ", $self->path;#d# 2310 warn "resetting map ", $self->path, "\n";
2311
2312 $self->in_memory (cf::MAP_SWAPPED);
2313
2314 # need to save uniques path
2315 unless ($self->{deny_save}) {
2316 my $uniq = $self->uniq_path; utf8::encode $uniq;
2317
2318 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2319 if $uniq;
2320 }
1610 2321
1611 delete $cf::MAP{$self->path}; 2322 delete $cf::MAP{$self->path};
1612 2323
1613 $self->in_memory (cf::MAP_SWAPPED); 2324 $self->deactivate;
2325 $_->clear_links_to ($self) for values %cf::MAP;
1614 $self->clear; 2326 $self->clear;
1615
1616 $_->clear_links_to ($self) for values %cf::MAP;
1617 2327
1618 $self->unlink_save; 2328 $self->unlink_save;
1619 $self->destroy; 2329 $self->destroy;
1620} 2330}
1621 2331
1622my $nuke_counter = "aaaa"; 2332my $nuke_counter = "aaaa";
1623 2333
1624sub nuke { 2334sub nuke {
1625 my ($self) = @_; 2335 my ($self) = @_;
1626 2336
2337 {
2338 my $lock = cf::lock_acquire "map_data:$self->{path}";
2339
1627 delete $cf::MAP{$self->path}; 2340 delete $cf::MAP{$self->path};
1628 2341
1629 $self->unlink_save; 2342 $self->unlink_save;
1630 2343
1631 bless $self, "cf::map"; 2344 bless $self, "cf::map";
1632 delete $self->{deny_reset}; 2345 delete $self->{deny_reset};
1633 $self->{deny_save} = 1; 2346 $self->{deny_save} = 1;
1634 $self->reset_timeout (1); 2347 $self->reset_timeout (1);
1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2348 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636 2349
1637 $cf::MAP{$self->path} = $self; 2350 $cf::MAP{$self->path} = $self;
2351 }
1638 2352
1639 $self->reset; # polite request, might not happen 2353 $self->reset; # polite request, might not happen
2354}
2355
2356=item $maps = cf::map::tmp_maps
2357
2358Returns an arrayref with all map paths of currently instantiated and saved
2359maps. May block.
2360
2361=cut
2362
2363sub tmp_maps() {
2364 [
2365 map {
2366 utf8::decode $_;
2367 /\.map$/
2368 ? normalise $_
2369 : ()
2370 } @{ aio_readdir $TMPDIR or [] }
2371 ]
2372}
2373
2374=item $maps = cf::map::random_maps
2375
2376Returns an arrayref with all map paths of currently instantiated and saved
2377random maps. May block.
2378
2379=cut
2380
2381sub random_maps() {
2382 [
2383 map {
2384 utf8::decode $_;
2385 /\.map$/
2386 ? normalise "?random/$_"
2387 : ()
2388 } @{ aio_readdir $RANDOMDIR or [] }
2389 ]
1640} 2390}
1641 2391
1642=item cf::map::unique_maps 2392=item cf::map::unique_maps
1643 2393
1644Returns an arrayref of paths of all shared maps that have 2394Returns an arrayref of paths of all shared maps that have
1645instantiated unique items. May block. 2395instantiated unique items. May block.
1646 2396
1647=cut 2397=cut
1648 2398
1649sub unique_maps() { 2399sub unique_maps() {
1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2400 [
1651 or return; 2401 map {
1652
1653 my @paths;
1654
1655 for (@$files) {
1656 utf8::decode $_; 2402 utf8::decode $_;
1657 next if /\.pst$/; 2403 s/\.map$//; # TODO future compatibility hack
1658 next unless /^$PATH_SEP/o; 2404 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1659 2405 ? ()
1660 push @paths, cf::map::normalise $_; 2406 : normalise $_
2407 } @{ aio_readdir $UNIQUEDIR or [] }
1661 } 2408 ]
1662
1663 \@paths
1664} 2409}
1665 2410
1666package cf; 2411=item cf::map::static_maps
2412
2413Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2414file in the shared directory excluding F</styles> and F</editor>). May
2415block.
2416
2417=cut
2418
2419sub static_maps() {
2420 my @dirs = "";
2421 my @maps;
2422
2423 while (@dirs) {
2424 my $dir = shift @dirs;
2425
2426 next if $dir eq "/styles" || $dir eq "/editor";
2427
2428 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2429 or return;
2430
2431 for (@$files) {
2432 s/\.map$// or next;
2433 utf8::decode $_;
2434 push @maps, "$dir/$_";
2435 }
2436
2437 push @dirs, map "$dir/$_", @$dirs;
2438 }
2439
2440 \@maps
2441}
1667 2442
1668=back 2443=back
1669 2444
1670=head3 cf::object 2445=head3 cf::object
1671 2446
1675 2450
1676=over 4 2451=over 4
1677 2452
1678=item $ob->inv_recursive 2453=item $ob->inv_recursive
1679 2454
1680Returns the inventory of the object _and_ their inventories, recursively. 2455Returns the inventory of the object I<and> their inventories, recursively,
2456but I<not> the object itself.
1681 2457
1682=cut 2458=cut
1683 2459
1684sub inv_recursive_; 2460sub inv_recursive_;
1685sub inv_recursive_ { 2461sub inv_recursive_ {
1688 2464
1689sub inv_recursive { 2465sub inv_recursive {
1690 inv_recursive_ inv $_[0] 2466 inv_recursive_ inv $_[0]
1691} 2467}
1692 2468
2469=item $ref = $ob->ref
2470
2471Creates and returns a persistent reference to an object that can be stored as a string.
2472
2473=item $ob = cf::object::deref ($refstring)
2474
2475returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2476even if the object actually exists. May block.
2477
2478=cut
2479
2480sub deref {
2481 my ($ref) = @_;
2482
2483 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2484 my ($uuid, $name) = ($1, $2);
2485 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2486 or return;
2487 $pl->ob->uuid eq $uuid
2488 or return;
2489
2490 $pl->ob
2491 } else {
2492 warn "$ref: cannot resolve object reference\n";
2493 undef
2494 }
2495}
2496
1693package cf; 2497package cf;
1694 2498
1695=back 2499=back
1696 2500
1697=head3 cf::object::player 2501=head3 cf::object::player
1703Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2507Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1704can be C<undef>. Does the right thing when the player is currently in a 2508can be C<undef>. Does the right thing when the player is currently in a
1705dialogue with the given NPC character. 2509dialogue with the given NPC character.
1706 2510
1707=cut 2511=cut
2512
2513our $SAY_CHANNEL = {
2514 id => "say",
2515 title => "Map",
2516 reply => "say ",
2517 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2518};
2519
2520our $CHAT_CHANNEL = {
2521 id => "chat",
2522 title => "Chat",
2523 reply => "chat ",
2524 tooltip => "Player chat and shouts, global to the server.",
2525};
1708 2526
1709# rough implementation of a future "reply" method that works 2527# rough implementation of a future "reply" method that works
1710# with dialog boxes. 2528# with dialog boxes.
1711#TODO: the first argument must go, split into a $npc->reply_to ( method 2529#TODO: the first argument must go, split into a $npc->reply_to ( method
1712sub cf::object::player::reply($$$;$) { 2530sub cf::object::player::reply($$$;$) {
1714 2532
1715 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2533 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1716 2534
1717 if ($self->{record_replies}) { 2535 if ($self->{record_replies}) {
1718 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2536 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2537
1719 } else { 2538 } else {
2539 my $pl = $self->contr;
2540
2541 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2542 my $dialog = $pl->{npc_dialog};
2543 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2544
2545 } else {
1720 $msg = $npc->name . " says: $msg" if $npc; 2546 $msg = $npc->name . " says: $msg" if $npc;
1721 $self->message ($msg, $flags); 2547 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2548 }
1722 } 2549 }
2550}
2551
2552=item $object->send_msg ($channel, $msg, $color, [extra...])
2553
2554=cut
2555
2556sub cf::object::send_msg {
2557 my $pl = shift->contr
2558 or return;
2559 $pl->send_msg (@_);
1723} 2560}
1724 2561
1725=item $player_object->may ("access") 2562=item $player_object->may ("access")
1726 2563
1727Returns wether the given player is authorized to access resource "access" 2564Returns wether the given player is authorized to access resource "access"
1740 2577
1741=item $player_object->enter_link 2578=item $player_object->enter_link
1742 2579
1743Freezes the player and moves him/her to a special map (C<{link}>). 2580Freezes the player and moves him/her to a special map (C<{link}>).
1744 2581
1745The player should be reasonably safe there for short amounts of time. You 2582The player should be reasonably safe there for short amounts of time (e.g.
1746I<MUST> call C<leave_link> as soon as possible, though. 2583for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2584though, as the palyer cannot control the character while it is on the link
2585map.
1747 2586
1748Will never block. 2587Will never block.
1749 2588
1750=item $player_object->leave_link ($map, $x, $y) 2589=item $player_object->leave_link ($map, $x, $y)
1751 2590
1774 $self->deactivate_recursive; 2613 $self->deactivate_recursive;
1775 2614
1776 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2615 return if UNIVERSAL::isa $self->map, "ext::map_link";
1777 2616
1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2617 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1779 if $self->map; 2618 if $self->map && $self->map->{path} ne "{link}";
1780 2619
1781 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2620 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1782} 2621}
1783 2622
1784sub cf::object::player::leave_link { 2623sub cf::object::player::leave_link {
1785 my ($self, $map, $x, $y) = @_; 2624 my ($self, $map, $x, $y) = @_;
2625
2626 return unless $self->contr->active;
1786 2627
1787 my $link_pos = delete $self->{_link_pos}; 2628 my $link_pos = delete $self->{_link_pos};
1788 2629
1789 unless ($map) { 2630 unless ($map) {
1790 # restore original map position 2631 # restore original map position
1801 ($x, $y) = (-1, -1) 2642 ($x, $y) = (-1, -1)
1802 unless (defined $x) && (defined $y); 2643 unless (defined $x) && (defined $y);
1803 2644
1804 # use -1 or undef as default coordinates, not 0, 0 2645 # use -1 or undef as default coordinates, not 0, 0
1805 ($x, $y) = ($map->enter_x, $map->enter_y) 2646 ($x, $y) = ($map->enter_x, $map->enter_y)
1806 if $x <=0 && $y <= 0; 2647 if $x <= 0 && $y <= 0;
1807 2648
1808 $map->load; 2649 $map->load;
1809 $map->load_diag; 2650 $map->load_neighbours;
1810 2651
1811 return unless $self->contr->active; 2652 return unless $self->contr->active;
2653
2654 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2655 $self->enter_map ($map, $x, $y);
2656
2657 # only activate afterwards, to support waiting in hooks
1812 $self->activate_recursive; 2658 $self->activate_recursive;
1813 $self->enter_map ($map, $x, $y);
1814} 2659}
1815 2660
1816cf::player->attach ( 2661=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1817 on_logout => sub {
1818 my ($pl) = @_;
1819 2662
1820 # abort map switching before logout 2663Moves the player to the given map-path and coordinates by first freezing
1821 if ($pl->ob->{_link_pos}) { 2664her, loading and preparing them map, calling the provided $check callback
1822 cf::sync_job { 2665that has to return the map if sucecssful, and then unfreezes the player on
1823 $pl->ob->leave_link 2666the new (success) or old (failed) map position. In either case, $done will
1824 }; 2667be called at the end of this process.
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2668
1830 # try to abort aborted map switching on player login :) 2669Note that $check will be called with a potentially non-loaded map, so if
1831 # should happen only on crashes 2670it needs a loaded map it has to call C<< ->load >>.
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 # we need this sleep as the login has a concurrent enter_exit running
1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847 2671
1848=item $player_object->goto ($path, $x, $y)
1849
1850=cut 2672=cut
2673
2674our $GOTOGEN;
1851 2675
1852sub cf::object::player::goto { 2676sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2677 my ($self, $path, $x, $y, $check, $done) = @_;
2678
2679 # do generation counting so two concurrent goto's will be executed in-order
2680 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2681
1855 $self->enter_link; 2682 $self->enter_link;
1856 2683
1857 (async { 2684 (async {
2685 $Coro::current->{desc} = "player::goto $path $x $y";
2686
2687 # *tag paths override both path and x|y
2688 if ($path =~ /^\*(.*)$/) {
2689 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2690 my $ob = $obs[rand @obs];
2691
2692 # see if we actually can go there
2693 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2694 $ob = $obs[rand @obs];
2695 } else {
2696 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2697 }
2698 # else put us there anyways for now #d#
2699
2700 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2701 } else {
2702 ($path, $x, $y) = (undef, undef, undef);
2703 }
2704 }
2705
1858 my $map = eval { 2706 my $map = eval {
1859 my $map = cf::map::find $path; 2707 my $map = defined $path ? cf::map::find $path : undef;
2708
2709 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2710 $map = $map->customise_for ($self);
2711 $map = $check->($map) if $check && $map;
2712 } else {
2713 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2714 }
2715
1861 $map 2716 $map
2717 };
2718
2719 if ($@) {
2720 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2721 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2722 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2723
2724 if ($gen == $self->{_goto_generation}) {
2725 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2726 $self->leave_link ($map, $x, $y);
2727 }
2728
2729 $done->() if $done;
1866 })->prio (1); 2730 })->prio (1);
1867} 2731}
1868 2732
1869=item $player_object->enter_exit ($exit_object) 2733=item $player_object->enter_exit ($exit_object)
1870 2734
1890} 2754}
1891 2755
1892sub prepare_random_map { 2756sub prepare_random_map {
1893 my ($exit) = @_; 2757 my ($exit) = @_;
1894 2758
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by 2759 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed 2760 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object 2761 # that depends on the exit object
1900 2762
1901 my $rmp = parse_random_map_params $exit->msg; 2763 my $rmp = parse_random_map_params $exit->msg;
1903 if ($exit->map) { 2765 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name; 2766 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path; 2767 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x; 2768 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y; 2769 $rmp->{origin_y} = $exit->y;
2770
2771 $exit->map->touch;
1908 } 2772 }
1909 2773
1910 $rmp->{random_seed} ||= $exit->random_seed; 2774 $rmp->{random_seed} ||= $exit->random_seed;
1911 2775
1912 my $data = cf::to_json $rmp; 2776 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1913 my $md5 = Digest::MD5::md5_hex $data; 2777 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2778 my $meta = "$RANDOMDIR/$md5.meta";
1915 2779
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2780 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2781 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2782 undef $fh;
1919 aio_rename "$meta~", $meta; 2783 aio_rename "$meta~", $meta;
1920 2784
2785 my $slaying = "?random/$md5";
2786
2787 if ($exit->valid) {
1921 $exit->slaying ("?random/$md5"); 2788 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef); 2789 $exit->msg (undef);
2790 }
1923 } 2791 }
1924} 2792}
1925 2793
1926sub cf::object::player::enter_exit { 2794sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_; 2795 my ($self, $exit) = @_;
1928 2796
1929 return unless $self->type == cf::PLAYER; 2797 return unless $self->type == cf::PLAYER;
1930 2798
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link; 2799 $self->enter_link;
1941 2800
1942 (async { 2801 (async {
1943 $self->deactivate_recursive; # just to be sure 2802 $Coro::current->{desc} = "enter_exit";
2803
1944 unless (eval { 2804 unless (eval {
2805 $self->deactivate_recursive; # just to be sure
2806
2807 # random map handling
2808 {
2809 my $guard = cf::lock_acquire "exit_prepare:$exit";
2810
2811 prepare_random_map $exit
2812 if $exit->slaying eq "/!";
2813 }
2814
2815 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2816 my $x = $exit->stats->hp;
2817 my $y = $exit->stats->sp;
2818
1945 $self->goto ($slaying, $hp, $sp); 2819 $self->goto ($map, $x, $y);
1946 2820
2821 # if exit is damned, update players death & WoR home-position
2822 $self->contr->savebed ($map, $x, $y)
2823 if $exit->flag (cf::FLAG_DAMNED);
2824
1947 1; 2825 1
1948 }) { 2826 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2827 $self->message ("Something went wrong deep within the deliantra server. "
1950 . "I'll try to bring you back to the map you were before. " 2828 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2829 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2830 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2831
1954 warn "ERROR in enter_exit: $@"; 2832 warn "ERROR in enter_exit: $@";
1955 $self->leave_link; 2833 $self->leave_link;
1956 } 2834 }
1957 })->prio (1); 2835 })->prio (1);
1970 2848
1971sub cf::client::send_drawinfo { 2849sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2850 my ($self, $text, $flags) = @_;
1973 2851
1974 utf8::encode $text; 2852 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2853 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2854}
1977 2855
2856=item $client->send_big_packet ($pkt)
2857
2858Like C<send_packet>, but tries to compress large packets, and fragments
2859them as required.
2860
2861=cut
2862
2863our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2864
2865sub cf::client::send_big_packet {
2866 my ($self, $pkt) = @_;
2867
2868 # try lzf for large packets
2869 $pkt = "lzf " . Compress::LZF::compress $pkt
2870 if 1024 <= length $pkt and $self->{can_lzf};
2871
2872 # split very large packets
2873 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2874 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2875 $pkt = "frag";
2876 }
2877
2878 $self->send_packet ($pkt);
2879}
2880
2881=item $client->send_msg ($channel, $msg, $color, [extra...])
2882
2883Send a drawinfo or msg packet to the client, formatting the msg for the
2884client if neccessary. C<$type> should be a string identifying the type of
2885the message, with C<log> being the default. If C<$color> is negative, suppress
2886the message unless the client supports the msg packet.
2887
2888=cut
2889
2890# non-persistent channels (usually the info channel)
2891our %CHANNEL = (
2892 "c/motd" => {
2893 id => "infobox",
2894 title => "MOTD",
2895 reply => undef,
2896 tooltip => "The message of the day",
2897 },
2898 "c/identify" => {
2899 id => "infobox",
2900 title => "Identify",
2901 reply => undef,
2902 tooltip => "Items recently identified",
2903 },
2904 "c/examine" => {
2905 id => "infobox",
2906 title => "Examine",
2907 reply => undef,
2908 tooltip => "Signs and other items you examined",
2909 },
2910 "c/shopinfo" => {
2911 id => "infobox",
2912 title => "Shop Info",
2913 reply => undef,
2914 tooltip => "What your bargaining skill tells you about the shop",
2915 },
2916 "c/book" => {
2917 id => "infobox",
2918 title => "Book",
2919 reply => undef,
2920 tooltip => "The contents of a note or book",
2921 },
2922 "c/lookat" => {
2923 id => "infobox",
2924 title => "Look",
2925 reply => undef,
2926 tooltip => "What you saw there",
2927 },
2928 "c/who" => {
2929 id => "infobox",
2930 title => "Players",
2931 reply => undef,
2932 tooltip => "Shows players who are currently online",
2933 },
2934 "c/body" => {
2935 id => "infobox",
2936 title => "Body Parts",
2937 reply => undef,
2938 tooltip => "Shows which body parts you posess and are available",
2939 },
2940 "c/statistics" => {
2941 id => "infobox",
2942 title => "Statistics",
2943 reply => undef,
2944 tooltip => "Shows your primary statistics",
2945 },
2946 "c/skills" => {
2947 id => "infobox",
2948 title => "Skills",
2949 reply => undef,
2950 tooltip => "Shows your experience per skill and item power",
2951 },
2952 "c/shopitems" => {
2953 id => "infobox",
2954 title => "Shop Items",
2955 reply => undef,
2956 tooltip => "Shows the items currently for sale in this shop",
2957 },
2958 "c/resistances" => {
2959 id => "infobox",
2960 title => "Resistances",
2961 reply => undef,
2962 tooltip => "Shows your resistances",
2963 },
2964 "c/pets" => {
2965 id => "infobox",
2966 title => "Pets",
2967 reply => undef,
2968 tooltip => "Shows information abotu your pets/a specific pet",
2969 },
2970 "c/perceiveself" => {
2971 id => "infobox",
2972 title => "Perceive Self",
2973 reply => undef,
2974 tooltip => "You gained detailed knowledge about yourself",
2975 },
2976 "c/uptime" => {
2977 id => "infobox",
2978 title => "Uptime",
2979 reply => undef,
2980 tooltip => "How long the server has been running since last restart",
2981 },
2982 "c/mapinfo" => {
2983 id => "infobox",
2984 title => "Map Info",
2985 reply => undef,
2986 tooltip => "Information related to the maps",
2987 },
2988 "c/party" => {
2989 id => "party",
2990 title => "Party",
2991 reply => "gsay ",
2992 tooltip => "Messages and chat related to your party",
2993 },
2994 "c/death" => {
2995 id => "death",
2996 title => "Death",
2997 reply => undef,
2998 tooltip => "Reason for and more info about your most recent death",
2999 },
3000 "c/say" => $SAY_CHANNEL,
3001 "c/chat" => $CHAT_CHANNEL,
3002);
3003
3004sub cf::client::send_msg {
3005 my ($self, $channel, $msg, $color, @extra) = @_;
3006
3007 $msg = $self->pl->expand_cfpod ($msg)
3008 unless $color & cf::NDI_VERBATIM;
3009
3010 $color &= cf::NDI_CLIENT_MASK; # just in case...
3011
3012 # check predefined channels, for the benefit of C
3013 if ($CHANNEL{$channel}) {
3014 $channel = $CHANNEL{$channel};
3015
3016 $self->ext_msg (channel_info => $channel);
3017 $channel = $channel->{id};
3018
3019 } elsif (ref $channel) {
3020 # send meta info to client, if not yet sent
3021 unless (exists $self->{channel}{$channel->{id}}) {
3022 $self->{channel}{$channel->{id}} = $channel;
3023 $self->ext_msg (channel_info => $channel);
3024 }
3025
3026 $channel = $channel->{id};
3027 }
3028
3029 return unless @extra || length $msg;
3030
3031 # default colour, mask it out
3032 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3033 if $color & cf::NDI_DEF;
3034
3035 my $pkt = "msg "
3036 . $self->{json_coder}->encode (
3037 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3038 );
3039
3040 $self->send_big_packet ($pkt);
3041}
3042
3043=item $client->ext_msg ($type, @msg)
3044
3045Sends an ext event to the client.
3046
3047=cut
3048
3049sub cf::client::ext_msg($$@) {
3050 my ($self, $type, @msg) = @_;
3051
3052 if ($self->extcmd == 2) {
3053 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3054 } elsif ($self->extcmd == 1) { # TODO: remove
3055 push @msg, msgtype => "event_$type";
3056 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3057 }
3058}
3059
3060=item $client->ext_reply ($msgid, @msg)
3061
3062Sends an ext reply to the client.
3063
3064=cut
3065
3066sub cf::client::ext_reply($$@) {
3067 my ($self, $id, @msg) = @_;
3068
3069 if ($self->extcmd == 2) {
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3071 } elsif ($self->extcmd == 1) {
3072 #TODO: version 1, remove
3073 unshift @msg, msgtype => "reply", msgid => $id;
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3075 }
3076}
1978 3077
1979=item $success = $client->query ($flags, "text", \&cb) 3078=item $success = $client->query ($flags, "text", \&cb)
1980 3079
1981Queues a query to the client, calling the given callback with 3080Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3081the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3082C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 3083
1985Queries can fail, so check the return code. Or don't, as queries will become 3084Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 3085become reliable at some point in the future.
1987 3086
1988=cut 3087=cut
1989 3088
1990sub cf::client::query { 3089sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 3090 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 3098 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3099 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 3100
2002 $self->send_packet ($self->{query_queue}[0][0]) 3101 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 3102 if @{ $self->{query_queue} } == 1;
3103
3104 1
2004} 3105}
2005 3106
2006cf::client->attach ( 3107cf::client->attach (
3108 on_connect => sub {
3109 my ($ns) = @_;
3110
3111 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3112 },
2007 on_reply => sub { 3113 on_reply => sub {
2008 my ($ns, $msg) = @_; 3114 my ($ns, $msg) = @_;
2009 3115
2010 # this weird shuffling is so that direct followup queries 3116 # this weird shuffling is so that direct followup queries
2011 # get handled first 3117 # get handled first
2023 } else { 3129 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3130 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 3131 }
2026 } 3132 }
2027 }, 3133 },
3134 on_exticmd => sub {
3135 my ($ns, $buf) = @_;
3136
3137 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3138
3139 if (ref $msg) {
3140 my ($type, $reply, @payload) =
3141 "ARRAY" eq ref $msg
3142 ? @$msg
3143 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3144
3145 my @reply;
3146
3147 if (my $cb = $EXTICMD{$type}) {
3148 @reply = $cb->($ns, @payload);
3149 }
3150
3151 $ns->ext_reply ($reply, @reply)
3152 if $reply;
3153
3154 } else {
3155 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3156 }
3157
3158 cf::override;
3159 },
2028); 3160);
2029 3161
2030=item $client->async (\&cb) 3162=item $client->async (\&cb)
2031 3163
2032Create a new coroutine, running the specified callback. The coroutine will 3164Create a new coroutine, running the specified callback. The coroutine will
2048 3180
2049 $coro 3181 $coro
2050} 3182}
2051 3183
2052cf::client->attach ( 3184cf::client->attach (
2053 on_destroy => sub { 3185 on_client_destroy => sub {
2054 my ($ns) = @_; 3186 my ($ns) = @_;
2055 3187
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3188 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 }, 3189 },
2058); 3190);
2073our $safe = new Safe "safe"; 3205our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3206our $safe_hole = new Safe::Hole;
2075 3207
2076$SIG{FPE} = 'IGNORE'; 3208$SIG{FPE} = 'IGNORE';
2077 3209
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3210$safe->permit_only (Opcode::opset qw(
3211 :base_core :base_mem :base_orig :base_math :base_loop
3212 grepstart grepwhile mapstart mapwhile
3213 sort time
3214));
2079 3215
2080# here we export the classes and methods available to script code 3216# here we export the classes and methods available to script code
2081 3217
2082=pod 3218=pod
2083 3219
2084The following fucntions and emthods are available within a safe environment: 3220The following functions and methods are available within a safe environment:
2085 3221
2086 cf::object contr pay_amount pay_player map 3222 cf::object
3223 contr pay_amount pay_player map x y force_find force_add destroy
3224 insert remove name archname title slaying race decrease split
3225 value
3226
2087 cf::object::player player 3227 cf::object::player
2088 cf::player peaceful 3228 player
2089 cf::map trigger 3229
3230 cf::player
3231 peaceful
3232
3233 cf::map
3234 trigger
2090 3235
2091=cut 3236=cut
2092 3237
2093for ( 3238for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3239 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3240 insert remove inv nrof name archname title slaying race
3241 decrease split destroy change_exp value msg lore send_msg)],
2095 ["cf::object::player" => qw(player)], 3242 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3243 ["cf::player" => qw(peaceful send_msg)],
2097 ["cf::map" => qw(trigger)], 3244 ["cf::map" => qw(trigger)],
2098) { 3245) {
2099 no strict 'refs'; 3246 no strict 'refs';
2100 my ($pkg, @funs) = @$_; 3247 my ($pkg, @funs) = @$_;
2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3248 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2119 3266
2120 my $qcode = $code; 3267 my $qcode = $code;
2121 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3268 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2122 $qcode =~ s/\n/\\n/g; 3269 $qcode =~ s/\n/\\n/g;
2123 3270
3271 %vars = (_dummy => 0) unless %vars;
3272
3273 my @res;
2124 local $_; 3274 local $_;
2125 local @safe::cf::_safe_eval_args = values %vars;
2126 3275
2127 my $eval = 3276 my $eval =
2128 "do {\n" 3277 "do {\n"
2129 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3278 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2130 . "#line 0 \"{$qcode}\"\n" 3279 . "#line 0 \"{$qcode}\"\n"
2131 . $code 3280 . $code
2132 . "\n}" 3281 . "\n}"
2133 ; 3282 ;
2134 3283
3284 if ($CFG{safe_eval}) {
2135 sub_generation_inc; 3285 sub_generation_inc;
3286 local @safe::cf::_safe_eval_args = values %vars;
2136 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3287 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2137 sub_generation_inc; 3288 sub_generation_inc;
3289 } else {
3290 local @cf::_safe_eval_args = values %vars;
3291 @res = wantarray ? eval eval : scalar eval $eval;
3292 }
2138 3293
2139 if ($@) { 3294 if ($@) {
2140 warn "$@"; 3295 warn "$@";
2141 warn "while executing safe code '$code'\n"; 3296 warn "while executing safe code '$code'\n";
2142 warn "with arguments " . (join " ", %vars) . "\n"; 3297 warn "with arguments " . (join " ", %vars) . "\n";
2161=cut 3316=cut
2162 3317
2163sub register_script_function { 3318sub register_script_function {
2164 my ($fun, $cb) = @_; 3319 my ($fun, $cb) = @_;
2165 3320
2166 no strict 'refs'; 3321 $fun = "safe::$fun" if $CFG{safe_eval};
2167 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3322 *$fun = $safe_hole->wrap ($cb);
2168} 3323}
2169 3324
2170=back 3325=back
2171 3326
2172=cut 3327=cut
2173
2174#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $hashref = cf::db_get $family
2188
2189Return a hashref for use by the extension C<$family>, which can be
2190modified. After modifications, you have to call C<cf::db_dirty> or
2191C<cf::db_sync>.
2192
2193=item $value = cf::db_get $family => $key
2194
2195Returns a single value from the database
2196
2197=item cf::db_put $family => $hashref
2198
2199Stores the given family hashref into the database. Updates are delayed, if
2200you want the data to be synced to disk immediately, use C<cf::db_sync>.
2201
2202=item cf::db_put $family => $key => $value
2203
2204Stores the given C<$value> in the family hash. Updates are delayed, if you
2205want the data to be synced to disk immediately, use C<cf::db_sync>.
2206
2207=item cf::db_dirty
2208
2209Marks the database as dirty, to be updated at a later time.
2210
2211=item cf::db_sync
2212
2213Immediately write the database to disk I<if it is dirty>.
2214
2215=cut
2216
2217our $DB;
2218
2219{
2220 my $path = cf::localdir . "/database.pst";
2221
2222 sub db_load() {
2223 $DB = stat $path ? Storable::retrieve $path : { };
2224 }
2225
2226 my $pid;
2227
2228 sub db_save() {
2229 waitpid $pid, 0 if $pid;
2230 if (0 == ($pid = fork)) {
2231 $DB->{_meta}{version} = 1;
2232 Storable::nstore $DB, "$path~";
2233 rename "$path~", $path;
2234 cf::_exit 0 if defined $pid;
2235 }
2236 }
2237
2238 my $dirty;
2239
2240 sub db_sync() {
2241 db_save if $dirty;
2242 undef $dirty;
2243 }
2244
2245 my $idle = Event->idle (
2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
2252 );
2253
2254 sub db_dirty() {
2255 $dirty = 1;
2256 $idle->start;
2257 }
2258
2259 sub db_get($;$) {
2260 @_ >= 2
2261 ? $DB->{$_[0]}{$_[1]}
2262 : ($DB->{$_[0]} ||= { })
2263 }
2264
2265 sub db_put($$;$) {
2266 if (@_ >= 3) {
2267 $DB->{$_[0]}{$_[1]} = $_[2];
2268 } else {
2269 $DB->{$_[0]} = $_[1];
2270 }
2271 db_dirty;
2272 }
2273
2274 cf::global->attach (
2275 prio => 10000,
2276 on_cleanup => sub {
2277 db_sync;
2278 },
2279 );
2280}
2281 3328
2282############################################################################# 3329#############################################################################
2283# the server's init and main functions 3330# the server's init and main functions
2284 3331
3332sub load_facedata($) {
3333 my ($path) = @_;
3334
3335 # HACK to clear player env face cache, we need some signal framework
3336 # for this (global event?)
3337 %ext::player_env::MUSIC_FACE_CACHE = ();
3338
3339 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3340
3341 warn "loading facedata from $path\n";
3342
3343 my $facedata;
3344 0 < aio_load $path, $facedata
3345 or die "$path: $!";
3346
3347 $facedata = Coro::Storable::thaw $facedata;
3348
3349 $facedata->{version} == 2
3350 or cf::cleanup "$path: version mismatch, cannot proceed.";
3351
3352 # patch in the exptable
3353 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3354 $facedata->{resource}{"res/exp_table"} = {
3355 type => FT_RSRC,
3356 data => $exp_table,
3357 hash => (Digest::MD5::md5 $exp_table),
3358 };
3359 cf::cede_to_tick;
3360
3361 {
3362 my $faces = $facedata->{faceinfo};
3363
3364 while (my ($face, $info) = each %$faces) {
3365 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3366
3367 cf::face::set_visibility $idx, $info->{visibility};
3368 cf::face::set_magicmap $idx, $info->{magicmap};
3369 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3370 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3371
3372 cf::cede_to_tick;
3373 }
3374
3375 while (my ($face, $info) = each %$faces) {
3376 next unless $info->{smooth};
3377
3378 my $idx = cf::face::find $face
3379 or next;
3380
3381 if (my $smooth = cf::face::find $info->{smooth}) {
3382 cf::face::set_smooth $idx, $smooth;
3383 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3384 } else {
3385 warn "smooth face '$info->{smooth}' not found for face '$face'";
3386 }
3387
3388 cf::cede_to_tick;
3389 }
3390 }
3391
3392 {
3393 my $anims = $facedata->{animinfo};
3394
3395 while (my ($anim, $info) = each %$anims) {
3396 cf::anim::set $anim, $info->{frames}, $info->{facings};
3397 cf::cede_to_tick;
3398 }
3399
3400 cf::anim::invalidate_all; # d'oh
3401 }
3402
3403 {
3404 my $res = $facedata->{resource};
3405
3406 while (my ($name, $info) = each %$res) {
3407 if (defined $info->{type}) {
3408 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3409
3410 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3411 cf::face::set_type $idx, $info->{type};
3412 } else {
3413 $RESOURCE{$name} = $info;
3414 }
3415
3416 cf::cede_to_tick;
3417 }
3418 }
3419
3420 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3421
3422 1
3423}
3424
3425cf::global->attach (on_resource_update => sub {
3426 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3427 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3428
3429 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3430 my $sound = $soundconf->{compat}[$_]
3431 or next;
3432
3433 my $face = cf::face::find "sound/$sound->[1]";
3434 cf::sound::set $sound->[0] => $face;
3435 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3436 }
3437
3438 while (my ($k, $v) = each %{$soundconf->{event}}) {
3439 my $face = cf::face::find "sound/$v";
3440 cf::sound::set $k => $face;
3441 }
3442 }
3443});
3444
3445register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451};
3452
2285sub load_resources { 3453sub load_resource_file($) {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3462
3463sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
2287 or die "unable to load regions file\n";#d# 3469 or die "unable to load regions file\n";
2288}
2289 3470
2290sub cfg_load { 3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475}
3476
3477sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480}
3481
3482sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485}
3486
3487sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490}
3491
3492sub reload_resources {
3493 warn "reloading resource files...\n";
3494
3495 reload_facedata;
3496 reload_archetypes;
3497 reload_regions;
3498 reload_treasures;
3499
3500 warn "finished reloading resource files\n";
3501}
3502
3503sub reload_config {
3504 warn "reloading config file...\n";
3505
2291 open my $fh, "<:utf8", cf::confdir . "/config" 3506 open my $fh, "<:utf8", "$CONFDIR/config"
2292 or return; 3507 or return;
2293 3508
2294 local $/; 3509 local $/;
2295 *CFG = YAML::Syck::Load <$fh>; 3510 *CFG = YAML::XS::Load scalar <$fh>;
2296 3511
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3512 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2298 3513
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3514 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3515 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3519 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2305 and die "WARNING: m(un)lockall failed: $!\n"; 3520 and die "WARNING: m(un)lockall failed: $!\n";
2306 }; 3521 };
2307 warn $@ if $@; 3522 warn $@ if $@;
2308 } 3523 }
2309}
2310 3524
2311sub init { 3525 warn "finished reloading resource files\n";
2312 load_resources; 3526}
3527
3528sub pidfile() {
3529 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3530 or die "$PIDFILE: $!";
3531 flock $fh, &Fcntl::LOCK_EX
3532 or die "$PIDFILE: flock: $!";
3533 $fh
3534}
3535
3536# make sure only one server instance is running at any one time
3537sub atomic {
3538 my $fh = pidfile;
3539
3540 my $pid = <$fh>;
3541 kill 9, $pid if $pid > 0;
3542
3543 seek $fh, 0, 0;
3544 print $fh $$;
3545}
3546
3547sub main_loop {
3548 warn "EV::loop starting\n";
3549 if (1) {
3550 EV::loop;
3551 }
3552 warn "EV::loop returned\n";
3553 goto &main_loop unless $REALLY_UNLOOP;
2313} 3554}
2314 3555
2315sub main { 3556sub main {
3557 cf::init_globals; # initialise logging
3558
3559 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3560 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3561 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3562 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3563
3564 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3565
2316 # we must not ever block the main coroutine 3566 # we must not ever block the main coroutine
2317 local $Coro::idle = sub { 3567 local $Coro::idle = sub {
2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2319 (async { 3569 (async {
2320 Event::one_event; 3570 $Coro::current->{desc} = "IDLE BUG HANDLER";
3571 EV::loop EV::LOOP_ONESHOT;
2321 })->prio (Coro::PRIO_MAX); 3572 })->prio (Coro::PRIO_MAX);
2322 }; 3573 };
2323 3574
2324 cfg_load; 3575 evthread_start IO::AIO::poll_fileno;
2325 db_load; 3576
3577 cf::sync_job {
3578 cf::init_experience;
3579 cf::init_anim;
3580 cf::init_attackmess;
3581 cf::init_dynamic;
3582
3583 cf::load_settings;
3584 cf::load_materials;
3585
3586 reload_resources;
3587 reload_config;
3588 db_init;
3589
3590 cf::init_uuid;
3591 cf::init_signals;
3592 cf::init_skills;
3593
3594 cf::init_beforeplay;
3595
3596 atomic;
3597
2326 load_extensions; 3598 load_extensions;
2327 3599
2328 $TICK_WATCHER->start; 3600 utime time, time, $RUNTIMEFILE;
2329 Event::loop; 3601
3602 # no (long-running) fork's whatsoever before this point(!)
3603 use POSIX ();
3604 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3605
3606 (pop @POST_INIT)->(0) while @POST_INIT;
3607 };
3608
3609 cf::object::thawer::errors_are_fatal 0;
3610 warn "parse errors in files are no longer fatal from this point on.\n";
3611
3612 main_loop;
2330} 3613}
2331 3614
2332############################################################################# 3615#############################################################################
2333# initialisation and cleanup 3616# initialisation and cleanup
2334 3617
2335# install some emergency cleanup handlers 3618# install some emergency cleanup handlers
2336BEGIN { 3619BEGIN {
3620 our %SIGWATCHER = ();
2337 for my $signal (qw(INT HUP TERM)) { 3621 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal ( 3622 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal"; 3623 cf::cleanup "SIG$signal";
2345 },
2346 ); 3624 };
3625 }
3626}
3627
3628sub write_runtime_sync {
3629 my $t0 = AE::time;
3630
3631 # first touch the runtime file to show we are still running:
3632 # the fsync below can take a very very long time.
3633
3634 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3635
3636 my $guard = cf::lock_acquire "write_runtime";
3637
3638 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3639 or return;
3640
3641 my $value = $cf::RUNTIME + 90 + 10;
3642 # 10 is the runtime save interval, for a monotonic clock
3643 # 60 allows for the watchdog to kill the server.
3644
3645 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3646 and return;
3647
3648 # always fsync - this file is important
3649 aio_fsync $fh
3650 and return;
3651
3652 # touch it again to show we are up-to-date
3653 aio_utime $fh, undef, undef;
3654
3655 close $fh
3656 or return;
3657
3658 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3659 and return;
3660
3661 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3662
2347 } 3663 1
3664}
3665
3666our $uuid_lock;
3667our $uuid_skip;
3668
3669sub write_uuid_sync($) {
3670 $uuid_skip ||= $_[0];
3671
3672 return if $uuid_lock;
3673 local $uuid_lock = 1;
3674
3675 my $uuid = "$LOCALDIR/uuid";
3676
3677 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3678 or return;
3679
3680 my $value = uuid_seq uuid_cur;
3681
3682 unless ($value) {
3683 warn "cowardly refusing to write zero uuid value!\n";
3684 return;
3685 }
3686
3687 my $value = uuid_str $value + $uuid_skip;
3688 $uuid_skip = 0;
3689
3690 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3691 and return;
3692
3693 # always fsync - this file is important
3694 aio_fsync $fh
3695 and return;
3696
3697 close $fh
3698 or return;
3699
3700 aio_rename "$uuid~", $uuid
3701 and return;
3702
3703 warn "uuid file written ($value).\n";
3704
3705 1
3706
3707}
3708
3709sub write_uuid($$) {
3710 my ($skip, $sync) = @_;
3711
3712 $sync ? write_uuid_sync $skip
3713 : async { write_uuid_sync $skip };
2348} 3714}
2349 3715
2350sub emergency_save() { 3716sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop; 3717 my $freeze_guard = cf::freeze_mainloop;
2352 3718
2353 warn "enter emergency perl save\n"; 3719 warn "emergency_perl_save: enter\n";
2354 3720
2355 cf::sync_job { 3721 cf::sync_job {
3722 # this is a trade-off: we want to be very quick here, so
3723 # save all maps without fsync, and later call a global sync
3724 # (which in turn might be very very slow)
3725 local $USE_FSYNC = 0;
3726
2356 # use a peculiar iteration method to avoid tripping on perl 3727 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players 3728 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously. 3729 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n"; 3730 warn "emergency_perl_save: begin player save\n";
2360 for my $login (keys %cf::PLAYER) { 3731 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next; 3732 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next; 3733 $pl->valid or next;
3734 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2363 $pl->save; 3735 $pl->save;
2364 } 3736 }
2365 warn "end emergency player save\n"; 3737 warn "emergency_perl_save: end player save\n";
2366 3738
2367 warn "begin emergency map save\n"; 3739 warn "emergency_perl_save: begin map save\n";
2368 for my $path (keys %cf::MAP) { 3740 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next; 3741 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next; 3742 $map->valid or next;
2371 $map->save; 3743 $map->save;
2372 } 3744 }
2373 warn "end emergency map save\n"; 3745 warn "emergency_perl_save: end map save\n";
3746
3747 warn "emergency_perl_save: begin database checkpoint\n";
3748 BDB::db_env_txn_checkpoint $DB_ENV;
3749 warn "emergency_perl_save: end database checkpoint\n";
3750
3751 warn "emergency_perl_save: begin write uuid\n";
3752 write_uuid_sync 1;
3753 warn "emergency_perl_save: end write uuid\n";
2374 }; 3754 };
2375 3755
3756 warn "emergency_perl_save: starting sync()\n";
3757 IO::AIO::aio_sync sub {
3758 warn "emergency_perl_save: finished sync()\n";
3759 };
3760
2376 warn "leave emergency perl save\n"; 3761 warn "emergency_perl_save: leave\n";
2377} 3762}
2378 3763
3764sub post_cleanup {
3765 my ($make_core) = @_;
3766
3767 warn Carp::longmess "post_cleanup backtrace"
3768 if $make_core;
3769
3770 my $fh = pidfile;
3771 unlink $PIDFILE if <$fh> == $$;
3772}
3773
3774# a safer delete_package, copied from Symbol
3775sub clear_package($) {
3776 my $pkg = shift;
3777
3778 # expand to full symbol table name if needed
3779 unless ($pkg =~ /^main::.*::$/) {
3780 $pkg = "main$pkg" if $pkg =~ /^::/;
3781 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3782 $pkg .= '::' unless $pkg =~ /::$/;
3783 }
3784
3785 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3786 my $stem_symtab = *{$stem}{HASH};
3787
3788 defined $stem_symtab and exists $stem_symtab->{$leaf}
3789 or return;
3790
3791 # clear all symbols
3792 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3793 for my $name (keys %$leaf_symtab) {
3794 _gv_clear *{"$pkg$name"};
3795# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3796 }
3797}
3798
2379sub reload() { 3799sub do_reload_perl() {
2380 # can/must only be called in main 3800 # can/must only be called in main
2381 if ($Coro::current != $Coro::main) { 3801 if (in_main) {
2382 warn "can only reload from main coroutine"; 3802 warn "can only reload from main coroutine";
2383 return; 3803 return;
2384 } 3804 }
2385 3805
3806 return if $RELOAD++;
3807
3808 my $t1 = AE::time;
3809
3810 while ($RELOAD) {
2386 warn "reloading..."; 3811 warn "reloading...";
2387 3812
2388 warn "cancelling server ticker"; 3813 warn "entering sync_job";
2389 $TICK_WATCHER->cancel;
2390 3814
3815 cf::sync_job {
3816 cf::write_runtime_sync; # external watchdog should not bark
2391 cf::emergency_save; 3817 cf::emergency_save;
3818 cf::write_runtime_sync; # external watchdog should not bark
2392 3819
2393 eval { 3820 warn "syncing database to disk";
3821 BDB::db_env_txn_checkpoint $DB_ENV;
3822
2394 # if anything goes wrong in here, we should simply crash as we already saved 3823 # if anything goes wrong in here, we should simply crash as we already saved
2395 3824
2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2400 for (Event::all_watchers) {
2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2402 }
2403
2404 warn "flushing outstanding aio requests"; 3825 warn "flushing outstanding aio requests";
2405 for (;;) { 3826 while (IO::AIO::nreqs || BDB::nreqs) {
2406 IO::AIO::flush; 3827 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2412 warn "cancelling all extension coros";
2413 $_->cancel for values %EXT_CORO;
2414 %EXT_CORO = ();
2415
2416 warn "removing commands";
2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
2424 warn "... unloading $pkg";
2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
2431 } 3828 }
2432 3829
2433 warn "... nuking $pkg"; 3830 warn "cancelling all extension coros";
2434 Symbol::delete_package $pkg; 3831 $_->cancel for values %EXT_CORO;
2435 } 3832 %EXT_CORO = ();
2436 3833
2437 warn "unloading all perl modules loaded from $LIBDIR"; 3834 warn "removing commands";
2438 while (my ($k, $v) = each %INC) { 3835 %COMMAND = ();
2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2440 3836
3837 warn "removing ext/exti commands";
3838 %EXTCMD = ();
3839 %EXTICMD = ();
3840
3841 warn "unloading/nuking all extensions";
3842 for my $pkg (@EXTS) {
2441 warn "... unloading $k"; 3843 warn "... unloading $pkg";
2442 delete $INC{$k};
2443 3844
2444 $k =~ s/\.pm$//;
2445 $k =~ s/\//::/g;
2446
2447 if (my $cb = $k->can ("unload_module")) { 3845 if (my $cb = $pkg->can ("unload")) {
3846 eval {
2448 $cb->(); 3847 $cb->($pkg);
3848 1
3849 } or warn "$pkg unloaded, but with errors: $@";
3850 }
3851
3852 warn "... clearing $pkg";
3853 clear_package $pkg;
2449 } 3854 }
2450 3855
2451 Symbol::delete_package $k; 3856 warn "unloading all perl modules loaded from $LIBDIR";
3857 while (my ($k, $v) = each %INC) {
3858 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3859
3860 warn "... unloading $k";
3861 delete $INC{$k};
3862
3863 $k =~ s/\.pm$//;
3864 $k =~ s/\//::/g;
3865
3866 if (my $cb = $k->can ("unload_module")) {
3867 $cb->();
3868 }
3869
3870 clear_package $k;
2452 } 3871 }
2453 3872
2454 warn "getting rid of safe::, as good as possible"; 3873 warn "getting rid of safe::, as good as possible";
2455 Symbol::delete_package "safe::$_" 3874 clear_package "safe::$_"
2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3875 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2457 3876
2458 warn "unloading cf.pm \"a bit\""; 3877 warn "unloading cf.pm \"a bit\"";
2459 delete $INC{"cf.pm"}; 3878 delete $INC{"cf.pm"};
3879 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2460 3880
2461 # don't, removes xs symbols, too, 3881 # don't, removes xs symbols, too,
2462 # and global variables created in xs 3882 # and global variables created in xs
2463 #Symbol::delete_package __PACKAGE__; 3883 #clear_package __PACKAGE__;
2464 3884
2465 warn "unload completed, starting to reload now"; 3885 warn "unload completed, starting to reload now";
2466 3886
2467 warn "reloading cf.pm"; 3887 warn "reloading cf.pm";
2468 require cf; 3888 require cf;
2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3889 cf::_connect_to_perl_1;
2470 3890
2471 warn "loading config and database again"; 3891 warn "loading config and database again";
2472 cf::cfg_load; 3892 cf::reload_config;
2473 cf::db_load;
2474 3893
2475 warn "loading extensions"; 3894 warn "loading extensions";
2476 cf::load_extensions; 3895 cf::load_extensions;
2477 3896
3897 if ($REATTACH_ON_RELOAD) {
2478 warn "reattaching attachments to objects/players"; 3898 warn "reattaching attachments to objects/players";
2479 _global_reattach; 3899 _global_reattach; # objects, sockets
2480 warn "reattaching attachments to maps"; 3900 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP; 3901 reattach $_ for values %MAP;
3902 warn "reattaching attachments to players";
3903 reattach $_ for values %PLAYER;
3904 }
2482 3905
2483 warn "loading reloadable resources"; 3906 warn "running post_init jobs";
2484 load_resources; 3907 (pop @POST_INIT)->(1) while @POST_INIT;
2485 3908
2486 warn "restarting server ticker"; 3909 warn "leaving sync_job";
2487 3910
2488 $TICK_WATCHER->start; 3911 1
3912 } or do {
3913 warn $@;
3914 cf::cleanup "error while reloading, exiting.";
3915 };
3916
3917 warn "reloaded";
3918 --$RELOAD;
3919 }
3920
3921 $t1 = AE::time - $t1;
3922 warn "reload completed in ${t1}s\n";
3923};
3924
3925our $RELOAD_WATCHER; # used only during reload
3926
3927sub reload_perl() {
3928 # doing reload synchronously and two reloads happen back-to-back,
3929 # coro crashes during coro_state_free->destroy here.
3930
3931 $RELOAD_WATCHER ||= cf::async {
3932 Coro::AIO::aio_wait cache_extensions;
3933
3934 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3935 do_reload_perl;
3936 undef $RELOAD_WATCHER;
3937 };
2489 }; 3938 };
2490 3939}
2491 if ($@) {
2492 warn $@;
2493 warn "error while reloading, exiting.";
2494 exit 1;
2495 }
2496
2497 warn "reloaded";
2498};
2499
2500our $RELOAD_WATCHER; # used only during reload
2501 3940
2502register_command "reload" => sub { 3941register_command "reload" => sub {
2503 my ($who, $arg) = @_; 3942 my ($who, $arg) = @_;
2504 3943
2505 if ($who->flag (FLAG_WIZ)) { 3944 if ($who->flag (FLAG_WIZ)) {
2506 $who->message ("reloading server."); 3945 $who->message ("reloading server.");
2507 3946 async {
2508 # doing reload synchronously and two reloads happen back-to-back, 3947 $Coro::current->{desc} = "perl_reload";
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2516 reload; 3948 reload_perl;
2517 undef $RELOAD_WATCHER;
2518 },
2519 ); 3949 };
2520 } 3950 }
2521}; 3951};
2522 3952
2523unshift @INC, $LIBDIR; 3953unshift @INC, $LIBDIR;
2524 3954
2525my $bug_warning = 0; 3955my $bug_warning = 0;
2526 3956
2527$TICK_WATCHER = Event->timer ( 3957our @WAIT_FOR_TICK;
2528 reentrant => 0, 3958our @WAIT_FOR_TICK_BEGIN;
2529 parked => 1, 3959
2530 prio => 0, 3960sub wait_for_tick {
2531 at => $NEXT_TICK || $TICK, 3961 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2532 data => WF_AUTOCANCEL, 3962
2533 cb => sub { 3963 my $signal = new Coro::Signal;
3964 push @WAIT_FOR_TICK, $signal;
3965 $signal->wait;
3966}
3967
3968sub wait_for_tick_begin {
3969 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3970
3971 my $signal = new Coro::Signal;
3972 push @WAIT_FOR_TICK_BEGIN, $signal;
3973 $signal->wait;
3974}
3975
3976sub tick {
2534 if ($Coro::current != $Coro::main) { 3977 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3978 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10; 3979 unless ++$bug_warning > 10;
2537 return; 3980 return;
2538 } 3981 }
2539 3982
2540 $NOW = Event::time;
2541
2542 cf::server_tick; # one server iteration 3983 cf::server_tick; # one server iteration
2543 $RUNTIME += $TICK;
2544 $NEXT_TICK += $TICK;
2545 3984
2546 $WAIT_FOR_TICK->broadcast; 3985 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548 3986
2549 Event::sweep; 3987 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2550 Coro::cede_notself; 3988 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3989 Coro::async_pool {
3990 $Coro::current->{desc} = "runtime saver";
3991 write_runtime_sync
3992 or warn "ERROR: unable to write runtime file: $!";
3993 };
3994 }
3995
3996 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3997 $sig->send;
3998 }
3999 while (my $sig = shift @WAIT_FOR_TICK) {
4000 $sig->send;
4001 }
4002
4003 $LOAD = ($NOW - $TICK_START) / $TICK;
4004 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4005
4006 if (0) {
4007 if ($NEXT_TICK) {
4008 my $jitter = $TICK_START - $NEXT_TICK;
4009 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4010 warn "jitter $JITTER\n";#d#
2551 4011 }
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2554
2555 # if we are delayed by four ticks or more, skip them all
2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2557
2558 $TICK_WATCHER->at ($NEXT_TICK);
2559 $TICK_WATCHER->start;
2560 }, 4012 }
2561); 4013}
2562 4014
2563{ 4015{
2564 BDB::max_poll_time $TICK * 0.1; 4016 # configure BDB
2565 $BDB_POLL_WATCHER = Event->io ( 4017
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8; 4018 BDB::min_parallel 16;
2574 4019 BDB::max_poll_reqs $TICK * 0.1;
2575 BDB::set_sync_prepare { 4020 $AnyEvent::BDB::WATCHER->priority (1);
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589 4021
2590 unless ($DB_ENV) { 4022 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create; 4023 $DB_ENV = BDB::db_env_create;
4024 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4025 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4026 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4027 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4028 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2592 4029
2593 cf::sync_job { 4030 cf::sync_job {
4031 eval {
2594 BDB::db_env_open 4032 BDB::db_env_open
2595 $DB_ENV, 4033 $DB_ENV,
2596 $BDB_ENV_DIR, 4034 $BDBDIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4035 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4036 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666; 4037 0666;
2600 4038
2601 cf::cleanup "$!" if $!; 4039 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2602 4040 };
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 4041
2604 $DB_ENV->set_lk_detect; 4042 cf::cleanup "db_env_open(db): $@" if $@;
2605 }; 4043 };
2606 } 4044 }
4045
4046 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4047 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4048 };
4049 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4050 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4051 };
4052 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4053 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4054 };
2607} 4055}
2608 4056
2609{ 4057{
4058 # configure IO::AIO
4059
2610 IO::AIO::min_parallel 8; 4060 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2613 IO::AIO::max_poll_time $TICK * 0.1; 4061 IO::AIO::max_poll_time $TICK * 0.1;
2614 $AIO_POLL_WATCHER = Event->io ( 4062 undef $AnyEvent::AIO::WATCHER;
2615 reentrant => 0,
2616 fd => IO::AIO::poll_fileno,
2617 poll => 'r',
2618 prio => 6,
2619 data => WF_AUTOCANCEL,
2620 cb => \&IO::AIO::poll_cb,
2621 );
2622} 4063}
2623 4064
2624$WRITE_RUNTIME_WATCHER = Event->timer ( 4065my $_log_backtrace;
2625 reentrant => 0, 4066
2626 data => WF_AUTOCANCEL, 4067sub _log_backtrace {
2627 after => 1, 4068 my ($msg, @addr) = @_;
2628 interval => 10, 4069
2629 prio => 6, # keep it lowest so it acts like a watchdog 4070 $msg =~ s/\n//;
2630 cb => Coro::unblock_sub { 4071
2631 write_runtime 4072 # limit the # of concurrent backtraces
2632 or warn "ERROR: unable to write runtime file: $!"; 4073 if ($_log_backtrace < 2) {
4074 ++$_log_backtrace;
4075 my $perl_bt = Carp::longmess $msg;
4076 async {
4077 $Coro::current->{desc} = "abt $msg";
4078
4079 my @bt = fork_call {
4080 @addr = map { sprintf "%x", $_ } @addr;
4081 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4082 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4083 or die "addr2line: $!";
4084
4085 my @funcs;
4086 my @res = <$fh>;
4087 chomp for @res;
4088 while (@res) {
4089 my ($func, $line) = splice @res, 0, 2, ();
4090 push @funcs, "[$func] $line";
4091 }
4092
4093 @funcs
4094 };
4095
4096 LOG llevInfo, "[ABT] $perl_bt\n";
4097 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4098 LOG llevInfo, "[ABT] $_\n" for @bt;
4099 --$_log_backtrace;
4100 };
4101 } else {
4102 LOG llevInfo, "[ABT] $msg\n";
4103 LOG llevInfo, "[ABT] [suppressed]\n";
2633 }, 4104 }
2634); 4105}
4106
4107# load additional modules
4108require "cf/$_.pm" for @EXTRA_MODULES;
4109cf::_connect_to_perl_2;
2635 4110
2636END { cf::emergency_save } 4111END { cf::emergency_save }
2637 4112
26381 41131
2639 4114

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