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Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC vs.
Revision 1.561 by root, Fri Apr 22 06:10:33 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.5 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
20use BDB (); 54use BDB ();
21use Data::Dumper; 55use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 56use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
26use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
27 62
28use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
29 78
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 80
32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
33$YAML::Syck::ImplicitUnicode = 1;
34
35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
36 82
37our %COMMAND = (); 83our %COMMAND = ();
38our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
39 85
40our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
41our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
44 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
45our @EVENT; 93our @EVENT;
46our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
47 96
48our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
49our $TICK_WATCHER; 98
50our $AIO_POLL_WATCHER; 99our $DATADIR = datadir;
51our $WRITE_RUNTIME_WATCHER; 100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
52our $NEXT_TICK; 123our $NEXT_TICK;
53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off 124our $USE_FSYNC = 1; # use fsync to write maps - default on
55 125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
56our $BDB_POLL_WATCHER; 128our $BDB_TRICKLE_WATCHER;
57our $DB_ENV; 129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
58 132
59our %CFG; 133our %CFG;
60 134
61our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
62our $RUNTIME; 136our $RUNTIME;
137our $NOW;
63 138
64our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
65our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
66our $LINK_MAP; # the special {link} map, which is always available 141our $LINK_MAP; # the special {link} map, which is always available
67our $RANDOM_MAPS = cf::localdir . "/random";
68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72 142
73# used to convert map paths into valid unix filenames by replacing / by ∕ 143# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
75 145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
155
76binmode STDOUT; 156binmode STDOUT;
77binmode STDERR; 157binmode STDERR;
78 158
79# read virtual server time, if available 159# read virtual server time, if available
80unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
81 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
82 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
83 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
84} 164}
85 165
86mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
87mkdir cf::localdir . "/" . cf::playerdir; 167
88mkdir cf::localdir . "/" . cf::tmpdir; 168mkdir $_
89mkdir cf::localdir . "/" . cf::uniquedir; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
92 170
93our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
94 172
95sub cf::map::normalise; 173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
96 189
97############################################################################# 190#############################################################################
98 191
99=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
100 193
107=item $cf::RUNTIME 200=item $cf::RUNTIME
108 201
109The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
110every server tick. 203every server tick.
111 204
112=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
113 208
114The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
115be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
116 213
117=item $cf::NOW 214=item $cf::NOW
118 215
119The time of the last (current) server tick. 216The time of the last (current) server tick.
120 217
121=item $cf::TICK 218=item $cf::TICK
122 219
123The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
124 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
125=item %cf::CFG 232=item %cf::CFG
126 233
127Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
128from wherever your confdir points to. 235from wherever your confdir points to.
129 236
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 237=item cf::wait_for_tick, cf::wait_for_tick_begin
131 238
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 240returns directly I<after> the tick processing (and consequently, can only wake one thread
134processing has been done. Call C<< ->wait >> on them to maximise the 241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
135window of cpu time available, or simply to synchronise to the server tick. 242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
136 259
137=back 260=back
138 261
139=cut 262=cut
140 263
141BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
142 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
143 my $msg = join "", @_; 271 my $msg = join "", @_;
144 utf8::encode $msg;
145 272
146 $msg .= "\n" 273 $msg .= "\n"
147 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
148 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
149 LOG llevError, $msg; 278 LOG llevWarn, $msg;
150 }; 279};
151} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
152 294
153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
155@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
156@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
157@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
158@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
159 302
160# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
161# within the Safe compartment. 304# within the Safe compartment.
162for my $pkg (qw( 305for my $pkg (qw(
163 cf::global cf::attachable 306 cf::global cf::attachable
164 cf::object cf::object::player 307 cf::object cf::object::player
165 cf::client cf::player 308 cf::client cf::player
166 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
167 cf::map cf::party cf::region 311 cf::party cf::region
168)) { 312)) {
169 no strict 'refs';
170 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
171} 314}
172 315
173$Event::DIED = sub { 316$EV::DIED = sub {
174 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
175}; 318};
319
320#############################################################################
321
322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
176 326
177=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
178 328
179=over 4 329=over 4
180 330
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d 350 $d
201 } || "[unable to dump $_[0]: '$@']"; 351 } || "[unable to dump $_[0]: '$@']";
202} 352}
203 353
204use JSON::Syck (); # TODO# replace by JSON::PC once working 354=item $scalar = load_file $path
205 355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
206=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
207 369
208Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
209 371
210=cut
211
212sub from_json($) {
213 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
214 JSON::Syck::Load $_[0]
215}
216
217=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
218 373
219Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
220 375
221=cut 376=cut
222 377
223sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
225 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
226} 443}
227 444
228=item cf::lock_wait $string 445=item cf::lock_wait $string
229 446
230Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
231 448
232=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
233 450
234Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
235a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
236for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
237returned. 454returned.
238 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
239Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
240uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
241 461
242=cut 462=item $locked = cf::lock_active $string
243 463
244our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
245 469
246sub lock_wait($) { 470sub lock_wait($) {
247 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
248
249 # wait for lock, if any
250 while ($LOCK{$key}) {
251 push @{ $LOCK{$key} }, $Coro::current;
252 Coro::schedule;
253 }
254} 472}
255 473
256sub lock_acquire($) { 474sub lock_acquire($) {
257 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
258 477
259 # wait, to be sure we are not locked 478sub lock_active($) {
260 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
261
262 $LOCK{$key} = [];
263
264 Coro::guard {
265 # wake up all waiters, to be on the safe side
266 $_->ready for @{ delete $LOCK{$key} };
267 }
268} 480}
269 481
270sub freeze_mainloop { 482sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
272 484
273 my $guard = Coro::guard { 485 &Guard::guard (\&tick_inhibit_dec);
274 $TICK_WATCHER->start; 486}
275 $WRITE_RUNTIME_WATCHER->start; 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
276 }; 556 }
277 $WRITE_RUNTIME_WATCHER->stop; 557};
278 $TICK_WATCHER->stop; 558
279 $guard 559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
280} 572}
281 573
282=item cf::async { BLOCK } 574=item cf::async { BLOCK }
283 575
284Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
289 581
290BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
291 583
292=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
293 585
294The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
295always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
296reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
297 590
298If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
299the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
300server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
301fast or be very important. 594fast or be very important.
303=cut 596=cut
304 597
305sub sync_job(&) { 598sub sync_job(&) {
306 my ($job) = @_; 599 my ($job) = @_;
307 600
308 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
309 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
310 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
311 606
312 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
313 # (but this is cancel-safe) 608
314 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
315 610
316 my $busy = 1; 611 my $busy = 1;
317 my @res; 612 my @res;
318 613
319 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
320 @res = eval { $job->() }; 616 @res = eval { $job->() };
321 warn $@ if $@; 617 error $@ if $@;
322 undef $busy; 618 undef $busy;
323 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
324 620
325 while ($busy) { 621 while ($busy) {
326 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
327 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
328 632
329 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
330 } else { 634 } else {
331 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
332 636
352 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
353 657
354 $coro 658 $coro
355} 659}
356 660
357sub write_runtime { 661=item fork_call { }, @args
358 my $runtime = cf::localdir . "/runtime";
359 662
360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
361 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
362 667
363 my $value = $cf::RUNTIME + 90 + 10; 668=cut
364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366 669
367 (aio_write $fh, 0, (length $value), $value, 0) <= 0 670sub post_fork {
368 and return; 671 reset_signals;
672}
369 673
370 # always fsync - this file is important 674sub fork_call(&@) {
371 aio_fsync $fh 675 my ($cb, @args) = @_;
372 and return;
373 676
374 close $fh 677 # we seemingly have to make a local copy of the whole thing,
375 or return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
376 680
377 aio_rename "$runtime~", $runtime 681 my @res = Coro::Util::fork_eval {
378 and return; 682 cf::post_fork;
683 &$cb
684 } @args;
379 685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
380 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
381} 864}
382 865
383=back 866=back
384 867
385=cut 868=cut
386 869
387############################################################################# 870#############################################################################
388 871
389=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
390 873
391Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
394 877
395In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 880Deliantra).
398 881
399=over 4 882=over 4
400 883
401=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
402 885
446=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
447 930
448Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
450 933
451Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
453 936
454These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
455 938
456=over 4 939=over 4
565 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
566 1049
567 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 1054
572 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
574 1057
575 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
580 1063
581 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
583 1066
584 } elsif (ref $type) { 1067 } elsif (ref $type) {
585 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
586 1069
587 } else { 1070 } else {
588 shift @arg; 1071 shift @arg;
589 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
590 } 1073 }
591 } 1074 }
592} 1075}
593 1076
594sub _object_attach { 1077sub _object_attach {
604 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
605 } 1088 }
606 1089
607 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
608 } else { 1091 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
610 } 1093 }
611 1094
612 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
613} 1096}
614 1097
616 if (ref $_[0]) { 1099 if (ref $_[0]) {
617 _object_attach @_; 1100 _object_attach @_;
618 } else { 1101 } else {
619 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
620 } 1103 }
1104 _recalc_want;
621}; 1105};
622 1106
623# all those should be optimised 1107# all those should be optimised
624sub cf::attachable::detach { 1108sub cf::attachable::detach {
625 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
629 reattach ($obj); 1113 reattach ($obj);
630 } else { 1114 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
632 } 1116 }
1117 _recalc_want;
633}; 1118};
634 1119
635sub cf::attachable::attached { 1120sub cf::attachable::attached {
636 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
637 1122
652 "; 1137 ";
653 die if $@; 1138 die if $@;
654} 1139}
655 1140
656our $override; 1141our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658 1143
659sub override { 1144sub override {
660 $override = 1; 1145 $override = 1;
661 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
662} 1147}
663 1148
664sub do_invoke { 1149sub do_invoke {
665 my $event = shift; 1150 my $event = shift;
666 my $callbacks = shift; 1151 my $callbacks = shift;
667 1152
668 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
669 1154
670 local $override; 1155 local $override;
671 1156
672 for (@$callbacks) { 1157 for (@$callbacks) {
673 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
674 1159
675 if ($@) { 1160 if ($@) {
676 warn "$@";
677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
678 override; 1162 override;
679 } 1163 }
680 1164
681 return 1 if $override; 1165 return 1 if $override;
682 } 1166 }
683 1167
684 0 1168 0
685} 1169}
686 1170
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
688 1172
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690 1174
691Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
692 1176
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
696 1180
697=back 1181=back
698 1182
699=cut 1183=cut
700 1184
701############################################################################# 1185#############################################################################
702# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
703 1229
704sub reattach { 1230sub reattach {
705 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 1232 my ($obj) = @_;
707 1233
1234 # no longer needed after getting rid of delete_package?
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
709 1236
710 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
711 1238
712 @$registry = (); 1239 @$registry = ();
713 1240
718 for (@$attach) { 1245 for (@$attach) {
719 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
720 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
721 } 1248 }
722 } else { 1249 } else {
723 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
724 } 1251 }
725 } 1252 }
726} 1253}
727 1254
728cf::attachable->attach ( 1255cf::attachable->attach (
729 prio => -1000000, 1256 prio => -1000000,
730 on_instantiate => sub { 1257 on_instantiate => sub {
731 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
732 1259
733 $data = from_json $data; 1260 $data = decode_json $data;
734 1261
735 for (@$data) { 1262 for (@$data) {
736 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
737 1264
738 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
754sub object_freezer_save { 1281sub object_freezer_save {
755 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
756 1283
757 sync_job { 1284 sync_job {
758 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
759 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
760 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
761 1290
762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
763 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
764 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
765 aio_fsync $fh if $cf::USE_FSYNC; 1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
766 close $fh; 1298 aio_close $fh;
767 1299
768 if (@$objs) { 1300 if (@$objs) {
769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
770 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
771 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
772 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
773 aio_fsync $fh if $cf::USE_FSYNC; 1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
774 close $fh; 1309 aio_close $fh;
775 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
776 } 1311 }
777 } else { 1312 } else {
778 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
779 } 1314 }
780 1315
781 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
782 } else { 1320 } else {
783 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
784 } 1322 }
785 } else { 1323 } else {
786 aio_unlink $filename; 1324 aio_unlink $filename;
787 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
788 } 1326 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 } 1327 };
796} 1328}
797 1329
798sub object_freezer_as_string { 1330sub object_freezer_as_string {
799 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
800 1332
805 1337
806sub object_thawer_load { 1338sub object_thawer_load {
807 my ($filename) = @_; 1339 my ($filename) = @_;
808 1340
809 my ($data, $av); 1341 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
813 1342
814 (aio_load $filename, $data) >= 0 1343 (aio_load $filename, $data) >= 0
815 or return; 1344 or return;
816 1345
817 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
818 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
819 or return; 1348 or return;
1349
820 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
821 } 1352 }
822 1353
1354 utf8::decode (my $decname = $filename);
823 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
824 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
825 return ($data, $av); 1359 ($data, $av)
826} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
827 1367
828############################################################################# 1368#############################################################################
829# command handling &c 1369# command handling &c
830 1370
831=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
844 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
845} 1385}
846 1386
847=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
848 1388
849Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
850 1394
851If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
852called. 1396called.
853 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
854=cut 1409=cut
855 1410
856sub register_extcmd { 1411sub register_extcmd {
857 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
858 1413
859 $EXTCMD{$name} = $cb; 1414 $EXTCMD{$name} = $cb;
860} 1415}
861 1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
1424
862cf::player->attach ( 1425cf::player->attach (
863 on_command => sub { 1426 on_unknown_command => sub {
864 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
865 1428
866 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
867 or return; 1430 or return;
868 1431
873 cf::override; 1436 cf::override;
874 }, 1437 },
875 on_extcmd => sub { 1438 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
877 1440
878 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1442
880 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
886 } else { 1458 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1460 }
889 1461
890 cf::override; 1462 cf::override;
891 }, 1463 },
892); 1464);
893 1465
1466# "readahead" all extensions
894sub load_extension { 1467sub cache_extensions {
895 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
896 1469
897 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
898 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
899 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
900 $pkg =~ s/[^[:word:]]/_/g;
901 $pkg = "ext::$pkg";
902
903 warn "... loading '$path' into '$pkg'\n";
904
905 open my $fh, "<:utf8", $path
906 or die "$path: $!";
907
908 my $source =
909 "package $pkg; use strict; use utf8;\n"
910 . "#line 1 \"$path\"\n{\n"
911 . (do { local $/; <$fh> })
912 . "\n};\n1";
913
914 unless (eval $source) {
915 my $msg = $@ ? "$path: $@\n"
916 : "extension disabled.\n";
917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
918 warn $@;
919 warn "mandatory extension failed to load, exiting.\n";
920 exit 1;
921 } 1473 }
922 die $@;
923 } 1474 };
924 1475
925 push @EXTS, $pkg; 1476 $grp
926} 1477}
927 1478
928sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
929 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
930 next unless -r $ext; 1486 next unless -r $path;
931 eval { 1487
932 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
933 1 1551 }
934 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
935 } 1564 };
936} 1565}
937 1566
938############################################################################# 1567#############################################################################
939 1568
1569=back
1570
940=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
941 1572
942Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
943 1574
944=cut 1575=cut
945 1576
946package cf::player; 1577package cf::player;
947 1578
949 1580
950=head3 cf::player 1581=head3 cf::player
951 1582
952=over 4 1583=over 4
953 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
954=item cf::player::find $login 1599=item cf::player::find $login
955 1600
956Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
957 1602
958=cut 1603=cut
959 1604
960sub playerdir($) { 1605sub playerdir($) {
961 cf::localdir 1606 "$PLAYERDIR/"
962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966} 1608}
967 1609
968sub path($) { 1610sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970 1612
971 (playerdir $login) . "/$login.pl" 1613 (playerdir $login) . "/playerdata"
972} 1614}
973 1615
974sub find_active($) { 1616sub find_active($) {
975 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
979 1621
980sub exists($) { 1622sub exists($) {
981 my ($login) = @_; 1623 my ($login) = @_;
982 1624
983 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login } 1626 or !aio_stat path $login
985} 1627}
986 1628
987sub find($) { 1629sub find($) {
988 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0]; 1631 my $login = $_[0];
990 1632
991 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
992 1634
993 $cf::PLAYER{$_[0]} || do { 1635 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login 1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
995 or return; 1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
996 $cf::PLAYER{$login} = $pl 1651 $cf::PLAYER{$login} = $pl
997 } 1652 }
998 } 1653 }
999} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1000 1668
1001sub save($) { 1669sub save($) {
1002 my ($pl) = @_; 1670 my ($pl) = @_;
1003 1671
1004 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1009 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1010 1678
1011 aio_mkdir playerdir $pl, 0770; 1679 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1013 1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1014 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1015 Coro::cede; 1688 cf::cede_to_tick;
1016} 1689}
1017 1690
1018sub new($) { 1691sub new($) {
1019 my ($login) = @_; 1692 my ($login) = @_;
1020 1693
1026 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1027 1700
1028 $self 1701 $self
1029} 1702}
1030 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1031=item $pl->quit_character 1714=item $pl->quit_character
1032 1715
1033Nukes the player without looking back. If logged in, the connection will 1716Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time. 1717be destroyed. May block for a long time.
1035 1718
1036=cut 1719=cut
1037 1720
1038sub quit_character { 1721sub quit_character {
1039 my ($pl) = @_; 1722 my ($pl) = @_;
1040 1723
1724 my $name = $pl->ob->name;
1725
1041 $pl->{deny_save} = 1; 1726 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir 1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1043 1728
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1045 $pl->deactivate; 1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1047 $pl->ns->destroy if $pl->ns; 1736 $pl->ns->destroy if $pl->ns;
1048 1737
1049 my $path = playerdir $pl; 1738 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~"; 1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp; 1740 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name}; 1741 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy; 1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1054 IO::AIO::aio_rmtree $temp; 1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1055} 1764}
1056 1765
1057=item cf::player::list_logins 1766=item cf::player::list_logins
1058 1767
1059Returns am arrayref of all valid playernames in the system, can take a 1768Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever. 1769while and may block, so not sync_job-capable, ever.
1061 1770
1062=cut 1771=cut
1063 1772
1064sub list_logins { 1773sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1774 my $dirs = aio_readdir $PLAYERDIR
1066 or return []; 1775 or return [];
1067 1776
1068 my @logins; 1777 my @logins;
1069 1778
1070 for my $login (@$dirs) { 1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next; 1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag 1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1074 1789
1075 utf8::decode $login; 1790 utf8::decode $login;
1076 push @logins, $login; 1791 push @logins, $login;
1077 } 1792 }
1078 1793
1079 \@logins 1794 \@logins
1080} 1795}
1081 1796
1082=item $player->maps 1797=item $player->maps
1798
1799=item cf::player::maps $login
1083 1800
1084Returns an arrayref of map paths that are private for this 1801Returns an arrayref of map paths that are private for this
1085player. May block. 1802player. May block.
1086 1803
1087=cut 1804=cut
1105 } 1822 }
1106 1823
1107 \@paths 1824 \@paths
1108} 1825}
1109 1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1110=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1111 1832
1112Sends an ext reply to the player. 1833Sends an ext reply to the player.
1113 1834
1114=cut 1835=cut
1115 1836
1116sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1117 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1118 1839
1119 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1120
1121 $self->send ("ext " . cf::to_json \%msg);
1122} 1841}
1123 1842
1124package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1125 1885
1126=back 1886=back
1127
1128 1887
1129=head3 cf::map 1888=head3 cf::map
1130 1889
1131=over 4 1890=over 4
1132 1891
1144our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1145our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1146 1905
1147sub generate_random_map { 1906sub generate_random_map {
1148 my ($self, $rmp) = @_; 1907 my ($self, $rmp) = @_;
1149 # mit "rum" bekleckern, nicht 1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1150 $self->_create_random_map ( 1911 $self->_create_random_map ($rmp);
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163} 1912}
1164 1913
1165=item cf::map->register ($regex, $prio) 1914=item cf::map->register ($regex, $prio)
1166 1915
1167Register a handler for the map path matching the given regex at the 1916Register a handler for the map path matching the given regex at the
1172 1921
1173sub register { 1922sub register {
1174 my (undef, $regex, $prio) = @_; 1923 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller; 1924 my $pkg = caller;
1176 1925
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__; 1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1179 1927
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181} 1929}
1182 1930
1183# also paths starting with '/' 1931# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1185 1933
1186sub thawer_merge { 1934sub thawer_merge {
1187 my ($self, $merge) = @_; 1935 my ($self, $merge) = @_;
1188 1936
1189 # we have to keep some variables in memory intact 1937 # we have to keep some variables in memory intact
1190 local $self->{path}; 1938 local $self->{path};
1191 local $self->{load_path}; 1939 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194 1940
1195 $self->SUPER::thawer_merge ($merge); 1941 $self->SUPER::thawer_merge ($merge);
1196} 1942}
1197 1943
1198sub normalise { 1944sub normalise {
1199 my ($path, $base) = @_; 1945 my ($path, $base) = @_;
1200 1946
1201 $path = "$path"; # make sure its a string 1947 $path = "$path"; # make sure it's a string
1202 1948
1203 $path =~ s/\.map$//; 1949 $path =~ s/\.map$//;
1204 1950
1205 # map plan: 1951 # map plan:
1206 # 1952 #
1221 $base =~ s{[^/]+/?$}{}; 1967 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path"; 1968 $path = "$base/$path";
1223 } 1969 }
1224 1970
1225 for ($path) { 1971 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/}; 1972 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/}; 1973 redo if s{/[^/]+/\.\./}{/};
1229 } 1974 }
1230 1975
1231 $path 1976 $path
1245 $self->init; # pass $1 etc. 1990 $self->init; # pass $1 etc.
1246 return $self; 1991 return $self;
1247 } 1992 }
1248 } 1993 }
1249 1994
1250 Carp::carp "unable to resolve path '$path' (base '$base')."; 1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1251 () 1996 ()
1252} 1997}
1253 1998
1999# may re-bless or do other evil things
1254sub init { 2000sub init {
1255 my ($self) = @_; 2001 my ($self) = @_;
1256 2002
1257 $self 2003 $self
1258} 2004}
1270 2016
1271# the original (read-only) location 2017# the original (read-only) location
1272sub load_path { 2018sub load_path {
1273 my ($self) = @_; 2019 my ($self) = @_;
1274 2020
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 2021 "$MAPDIR/$self->{path}.map"
1276} 2022}
1277 2023
1278# the temporary/swap location 2024# the temporary/swap location
1279sub save_path { 2025sub save_path {
1280 my ($self) = @_; 2026 my ($self) = @_;
1281 2027
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 2029 "$TMPDIR/$path.map"
1284} 2030}
1285 2031
1286# the unique path, undef == no special unique path 2032# the unique path, undef == no special unique path
1287sub uniq_path { 2033sub uniq_path {
1288 my ($self) = @_; 2034 my ($self) = @_;
1289 2035
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 2037 "$UNIQUEDIR/$path"
1292} 2038}
1293 2039
1294# and all this just because we cannot iterate over 2040sub decay_objects {
1295# all maps in C++...
1296sub change_all_map_light {
1297 my ($change) = @_; 2041 my ($self) = @_;
1298 2042
1299 $_->change_map_light ($change) 2043 return if $self->{deny_reset};
1300 for grep $_->outdoor, values %cf::MAP; 2044
2045 $self->do_decay_objects;
1301} 2046}
1302 2047
1303sub unlink_save { 2048sub unlink_save {
1304 my ($self) = @_; 2049 my ($self) = @_;
1305 2050
1306 utf8::encode (my $save = $self->save_path); 2051 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314} 2054}
1315 2055
1316sub load_header_from($) { 2056sub load_header_from($) {
1317 my ($self, $path) = @_; 2057 my ($self, $path) = @_;
1318 2058
1319 utf8::encode $path; 2059 utf8::encode $path;
1320 #aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1321 # or return;
1322
1323 $self->_load_header ($path)
1324 or return; 2061 or return;
2062
2063 $self->_load_header ($f)
2064 or return;
2065
2066 local $MAP_LOADING{$self->{path}} = $self;
2067 $f->resolve_delayed_derefs;
1325 2068
1326 $self->{load_path} = $path; 2069 $self->{load_path} = $path;
1327 2070
1328 1 2071 1
1329} 2072}
1368 $self->load_header_orig 2111 $self->load_header_orig
1369 or return; 2112 or return;
1370 $self->prepare_orig; 2113 $self->prepare_orig;
1371 } 2114 }
1372 2115
2116 $self->{deny_reset} = 1
2117 if $self->no_reset;
2118
2119 $self->default_region (cf::region::find_by_path $self->{path})
2120 unless $self->default_region;
2121
1373 1 2122 1
1374} 2123}
1375 2124
1376sub find; 2125sub find;
1377sub find { 2126sub find {
1378 my ($path, $origin) = @_; 2127 my ($path, $origin) = @_;
1379 2128
2129 cf::cede_to_tick;
2130
1380 $path = normalise $path, $origin && $origin->path; 2131 $path = normalise $path, $origin && $origin->path;
1381 2132
2133 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1382 cf::lock_wait "map_find:$path"; 2134 my $guard2 = cf::lock_acquire "map_find:$path";
1383 2135
1384 $cf::MAP{$path} || do { 2136 $cf::MAP{$path} || do {
1385 my $guard = cf::lock_acquire "map_find:$path";
1386 my $map = new_from_path cf::map $path 2137 my $map = new_from_path cf::map $path
1387 or return; 2138 or return;
1388 2139
1389 $map->{last_save} = $cf::RUNTIME; 2140 $map->{last_save} = $cf::RUNTIME;
1390 2141
1391 $map->load_header 2142 $map->load_header
1392 or return; 2143 or return;
1393 2144
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2145 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously 2146 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait; 2147 #$cf::WAIT_FOR_TICK->wait;
2148 undef $guard2;
2149 undef $guard1;
1397 $map->reset; 2150 $map->reset;
1398 undef $guard;
1399 return find $path; 2151 return find $path;
1400 } 2152 }
1401 2153
1402 $cf::MAP{$path} = $map 2154 $cf::MAP{$path} = $map
1403 } 2155 }
1404} 2156}
1405 2157
1406sub pre_load { } 2158sub pre_load { }
1407sub post_load { } 2159#sub post_load { } # XS
1408 2160
1409sub load { 2161sub load {
1410 my ($self) = @_; 2162 my ($self) = @_;
1411 2163
1412 local $self->{deny_reset} = 1; # loading can take a long time 2164 local $self->{deny_reset} = 1; # loading can take a long time
1413 2165
1414 my $path = $self->{path}; 2166 my $path = $self->{path};
2167
2168 {
1415 my $guard = cf::lock_acquire "map_load:$path"; 2169 my $guard = cf::lock_acquire "map_data:$path";
1416 2170
2171 return unless $self->valid;
1417 return if $self->in_memory != cf::MAP_SWAPPED; 2172 return unless $self->in_memory == cf::MAP_SWAPPED;
1418 2173
1419 $self->in_memory (cf::MAP_LOADING); 2174 $self->in_memory (cf::MAP_LOADING);
1420 2175
1421 $self->alloc; 2176 $self->alloc;
1422 2177
1423 $self->pre_load; 2178 $self->pre_load;
2179 cf::cede_to_tick;
1424 2180
1425 $self->_load_objects ($self->{load_path}, 1) 2181 my $f = new_from_file cf::object::thawer $self->{load_path};
2182 $f->skip_block;
2183 $self->_load_objects ($f)
1426 or return; 2184 or return;
1427 2185
1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2186 $self->post_load_original
1429 if delete $self->{load_original}; 2187 if delete $self->{load_original};
1430 2188
1431 if (my $uniq = $self->uniq_path) { 2189 if (my $uniq = $self->uniq_path) {
1432 utf8::encode $uniq; 2190 utf8::encode $uniq;
1433 if (aio_open $uniq, O_RDONLY, 0) { 2191 unless (aio_stat $uniq) {
2192 if (my $f = new_from_file cf::object::thawer $uniq) {
1434 $self->clear_unique_items; 2193 $self->clear_unique_items;
1435 $self->_load_objects ($uniq, 0); 2194 $self->_load_objects ($f);
2195 $f->resolve_delayed_derefs;
2196 }
1436 } 2197 }
1437 } 2198 }
1438 2199
1439 Coro::cede; 2200 $f->resolve_delayed_derefs;
1440 2201
2202 cf::cede_to_tick;
1441 # now do the right thing for maps 2203 # now do the right thing for maps
1442 $self->link_multipart_objects; 2204 $self->link_multipart_objects;
1443
1444 unless ($self->{deny_activate}) {
1445 $self->decay_objects;
1446 $self->fix_auto_apply;
1447 $self->update_buttons;
1448 Coro::cede;
1449 $self->set_darkness_map;
1450 $self->difficulty ($self->estimate_difficulty) 2205 $self->difficulty ($self->estimate_difficulty)
1451 unless $self->difficulty; 2206 unless $self->difficulty;
1452 Coro::cede; 2207 cf::cede_to_tick;
2208
2209 unless ($self->{deny_activate}) {
2210 $self->decay_objects;
2211 $self->fix_auto_apply;
2212 $self->update_buttons;
2213 cf::cede_to_tick;
1453 $self->activate; 2214 $self->activate;
2215 }
2216
2217 $self->{last_save} = $cf::RUNTIME;
2218 $self->last_access ($cf::RUNTIME);
2219
2220 $self->in_memory (cf::MAP_ACTIVE);
1454 } 2221 }
1455 2222
1456 $self->post_load; 2223 $self->post_load;
1457 2224
1458 $self->in_memory (cf::MAP_IN_MEMORY); 2225 1
1459} 2226}
1460 2227
2228# customize the map for a given player, i.e.
2229# return the _real_ map. used by e.g. per-player
2230# maps to change the path to ~playername/mappath
1461sub customise_for { 2231sub customise_for {
1462 my ($self, $ob) = @_; 2232 my ($self, $ob) = @_;
1463 2233
1464 return find "~" . $ob->name . "/" . $self->{path} 2234 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player; 2235 if $self->per_player;
1466 2236
2237# return find "?party/" . $ob->name . "/" . $self->{path}
2238# if $self->per_party;
2239
1467 $self 2240 $self
1468} 2241}
1469 2242
1470# find and load all maps in the 3x3 area around a map 2243# find and load all maps in the 3x3 area around a map
1471sub load_diag { 2244sub load_neighbours {
1472 my ($map) = @_; 2245 my ($map) = @_;
1473 2246
1474 my @diag; # diagonal neighbours 2247 my @neigh; # diagonal neighbours
1475 2248
1476 for (0 .. 3) { 2249 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_) 2250 my $neigh = $map->tile_path ($_)
1478 or next; 2251 or next;
1479 $neigh = find $neigh, $map 2252 $neigh = find $neigh, $map
1480 or next; 2253 or next;
1481 $neigh->load; 2254 $neigh->load;
1482 2255
2256 # now find the diagonal neighbours
2257 push @neigh,
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2258 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2259 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 } 2260 }
1486 2261
1487 for (@diag) { 2262 for (grep defined $_->[0], @neigh) {
2263 my ($path, $origin) = @$_;
1488 my $neigh = find @$_ 2264 my $neigh = find $path, $origin
1489 or next; 2265 or next;
1490 $neigh->load; 2266 $neigh->load;
1491 } 2267 }
1492} 2268}
1493 2269
1494sub find_sync { 2270sub find_sync {
1495 my ($path, $origin) = @_; 2271 my ($path, $origin) = @_;
1496 2272
1497 cf::sync_job { find $path, $origin } 2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
1498} 2277}
1499 2278
1500sub do_load_sync { 2279sub do_load_sync {
1501 my ($map) = @_; 2280 my ($map) = @_;
1502 2281
1503 cf::sync_job { $map->load }; 2282 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2283 if $Coro::current == $Coro::main;
2284
2285 $map->load;
1504} 2286}
1505 2287
1506our %MAP_PREFETCH; 2288our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef; 2289our $MAP_PREFETCHER = undef;
1508 2290
1509sub find_async { 2291sub find_async {
1510 my ($path, $origin) = @_; 2292 my ($path, $origin, $load) = @_;
1511 2293
1512 $path = normalise $path, $origin && $origin->{path}; 2294 $path = normalise $path, $origin && $origin->{path};
1513 2295
1514 if (my $map = $cf::MAP{$path}) { 2296 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2297 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1516 } 2298 }
1517 2299
1518 undef $MAP_PREFETCH{$path}; 2300 $MAP_PREFETCH{$path} |= $load;
2301
1519 $MAP_PREFETCHER ||= cf::async { 2302 $MAP_PREFETCHER ||= cf::async {
2303 $Coro::current->{desc} = "map prefetcher";
2304
1520 while (%MAP_PREFETCH) { 2305 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) { 2306 while (my ($k, $v) = each %MAP_PREFETCH) {
1522 my $map = find $path 2307 if (my $map = find $k) {
1523 or next;
1524 $map->load; 2308 $map->load if $v;
2309 }
1525 2310
1526 delete $MAP_PREFETCH{$path}; 2311 delete $MAP_PREFETCH{$k};
1527 } 2312 }
1528 } 2313 }
1529 undef $MAP_PREFETCHER; 2314 undef $MAP_PREFETCHER;
1530 }; 2315 };
1531 $MAP_PREFETCHER->prio (6); 2316 $MAP_PREFETCHER->prio (6);
1532 2317
1533 () 2318 ()
1534} 2319}
1535 2320
2321# common code, used by both ->save and ->swapout
1536sub save { 2322sub _save {
1537 my ($self) = @_; 2323 my ($self) = @_;
1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540 2324
1541 $self->{last_save} = $cf::RUNTIME; 2325 $self->{last_save} = $cf::RUNTIME;
1542 2326
1543 return unless $self->dirty; 2327 return unless $self->dirty;
1544 2328
1550 return if $self->{deny_save}; 2334 return if $self->{deny_save};
1551 2335
1552 local $self->{last_access} = $self->last_access;#d# 2336 local $self->{last_access} = $self->last_access;#d#
1553 2337
1554 cf::async { 2338 cf::async {
2339 $Coro::current->{desc} = "map player save";
1555 $_->contr->save for $self->players; 2340 $_->contr->save for $self->players;
1556 }; 2341 };
2342
2343 cf::get_slot 0.02;
1557 2344
1558 if ($uniq) { 2345 if ($uniq) {
1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2346 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1560 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2347 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1561 } else { 2348 } else {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2349 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1563 } 2350 }
1564} 2351}
1565 2352
2353sub save {
2354 my ($self) = @_;
2355
2356 my $lock = cf::lock_acquire "map_data:$self->{path}";
2357
2358 $self->_save;
2359}
2360
1566sub swap_out { 2361sub swap_out {
1567 my ($self) = @_; 2362 my ($self) = @_;
1568 2363
1569 # save first because save cedes
1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path; 2364 my $lock = cf::lock_acquire "map_data:$self->{path}";
1573 2365
2366 return if $self->in_memory != cf::MAP_ACTIVE;
2367 return if $self->{deny_save};
1574 return if $self->players; 2368 return if $self->players;
1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1576 return if $self->{deny_save};
1577 2369
2370 # first deactivate the map and "unlink" it from the core
2371 $self->deactivate;
2372 $_->clear_links_to ($self) for values %cf::MAP;
2373 $self->in_memory (cf::MAP_SWAPPED);
2374
2375 # then atomically save
2376 $self->_save;
2377
2378 # then free the map
1578 $self->clear; 2379 $self->clear;
1579 $self->in_memory (cf::MAP_SWAPPED);
1580} 2380}
1581 2381
1582sub reset_at { 2382sub reset_at {
1583 my ($self) = @_; 2383 my ($self) = @_;
1584 2384
1585 # TODO: safety, remove and allow resettable per-player maps 2385 # TODO: safety, remove and allow resettable per-player maps
1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1587 return 1e99 if $self->{deny_reset}; 2386 return 1e99 if $self->{deny_reset};
1588 2387
1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2388 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2389 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1591 2390
1602 my ($self) = @_; 2401 my ($self) = @_;
1603 2402
1604 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605 2404
1606 return if $self->players; 2405 return if $self->players;
1607 return if $self->isa ("ext::map_per_player");#d#
1608 2406
1609 warn "resetting map ", $self->path;#d# 2407 cf::trace "resetting map ", $self->path, "\n";
2408
2409 $self->in_memory (cf::MAP_SWAPPED);
2410
2411 # need to save uniques path
2412 unless ($self->{deny_save}) {
2413 my $uniq = $self->uniq_path; utf8::encode $uniq;
2414
2415 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2416 if $uniq;
2417 }
1610 2418
1611 delete $cf::MAP{$self->path}; 2419 delete $cf::MAP{$self->path};
1612 2420
1613 $self->in_memory (cf::MAP_SWAPPED); 2421 $self->deactivate;
2422 $_->clear_links_to ($self) for values %cf::MAP;
1614 $self->clear; 2423 $self->clear;
1615
1616 $_->clear_links_to ($self) for values %cf::MAP;
1617 2424
1618 $self->unlink_save; 2425 $self->unlink_save;
1619 $self->destroy; 2426 $self->destroy;
1620} 2427}
1621 2428
1622my $nuke_counter = "aaaa"; 2429my $nuke_counter = "aaaa";
1623 2430
1624sub nuke { 2431sub nuke {
1625 my ($self) = @_; 2432 my ($self) = @_;
1626 2433
2434 {
2435 my $lock = cf::lock_acquire "map_data:$self->{path}";
2436
1627 delete $cf::MAP{$self->path}; 2437 delete $cf::MAP{$self->path};
1628 2438
1629 $self->unlink_save; 2439 $self->unlink_save;
1630 2440
1631 bless $self, "cf::map"; 2441 bless $self, "cf::map::wrap";
1632 delete $self->{deny_reset}; 2442 delete $self->{deny_reset};
1633 $self->{deny_save} = 1; 2443 $self->{deny_save} = 1;
1634 $self->reset_timeout (1); 2444 $self->reset_timeout (1);
1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2445 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636 2446
1637 $cf::MAP{$self->path} = $self; 2447 $cf::MAP{$self->path} = $self;
2448 }
1638 2449
1639 $self->reset; # polite request, might not happen 2450 $self->reset; # polite request, might not happen
2451}
2452
2453=item $maps = cf::map::tmp_maps
2454
2455Returns an arrayref with all map paths of currently instantiated and saved
2456maps. May block.
2457
2458=cut
2459
2460sub tmp_maps() {
2461 [
2462 map {
2463 utf8::decode $_;
2464 /\.map$/
2465 ? normalise $_
2466 : ()
2467 } @{ aio_readdir $TMPDIR or [] }
2468 ]
2469}
2470
2471=item $maps = cf::map::random_maps
2472
2473Returns an arrayref with all map paths of currently instantiated and saved
2474random maps. May block.
2475
2476=cut
2477
2478sub random_maps() {
2479 [
2480 map {
2481 utf8::decode $_;
2482 /\.map$/
2483 ? normalise "?random/$_"
2484 : ()
2485 } @{ aio_readdir $RANDOMDIR or [] }
2486 ]
1640} 2487}
1641 2488
1642=item cf::map::unique_maps 2489=item cf::map::unique_maps
1643 2490
1644Returns an arrayref of paths of all shared maps that have 2491Returns an arrayref of paths of all shared maps that have
1645instantiated unique items. May block. 2492instantiated unique items. May block.
1646 2493
1647=cut 2494=cut
1648 2495
1649sub unique_maps() { 2496sub unique_maps() {
1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2497 [
1651 or return; 2498 map {
1652
1653 my @paths;
1654
1655 for (@$files) {
1656 utf8::decode $_; 2499 utf8::decode $_;
1657 next if /\.pst$/; 2500 s/\.map$//; # TODO future compatibility hack
1658 next unless /^$PATH_SEP/o; 2501 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1659 2502 ? ()
1660 push @paths, cf::map::normalise $_; 2503 : normalise $_
2504 } @{ aio_readdir $UNIQUEDIR or [] }
1661 } 2505 ]
1662
1663 \@paths
1664} 2506}
1665 2507
1666package cf; 2508=item cf::map::static_maps
2509
2510Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2511file in the shared directory excluding F</styles> and F</editor>). May
2512block.
2513
2514=cut
2515
2516sub static_maps() {
2517 my @dirs = "";
2518 my @maps;
2519
2520 while (@dirs) {
2521 my $dir = shift @dirs;
2522
2523 next if $dir eq "/styles" || $dir eq "/editor";
2524
2525 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2526 or return;
2527
2528 for (@$files) {
2529 s/\.map$// or next;
2530 utf8::decode $_;
2531 push @maps, "$dir/$_";
2532 }
2533
2534 push @dirs, map "$dir/$_", @$dirs;
2535 }
2536
2537 \@maps
2538}
1667 2539
1668=back 2540=back
1669 2541
1670=head3 cf::object 2542=head3 cf::object
1671 2543
1675 2547
1676=over 4 2548=over 4
1677 2549
1678=item $ob->inv_recursive 2550=item $ob->inv_recursive
1679 2551
1680Returns the inventory of the object _and_ their inventories, recursively. 2552Returns the inventory of the object I<and> their inventories, recursively,
2553but I<not> the object itself.
1681 2554
1682=cut 2555=cut
1683 2556
1684sub inv_recursive_; 2557sub inv_recursive_;
1685sub inv_recursive_ { 2558sub inv_recursive_ {
1688 2561
1689sub inv_recursive { 2562sub inv_recursive {
1690 inv_recursive_ inv $_[0] 2563 inv_recursive_ inv $_[0]
1691} 2564}
1692 2565
2566=item $ref = $ob->ref
2567
2568Creates and returns a persistent reference to an object that can be stored as a string.
2569
2570=item $ob = cf::object::deref ($refstring)
2571
2572returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2573even if the object actually exists. May block.
2574
2575=cut
2576
2577sub deref {
2578 my ($ref) = @_;
2579
2580 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2581 my ($uuid, $name) = ($1, $2);
2582 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2583 or return;
2584 $pl->ob->uuid eq $uuid
2585 or return;
2586
2587 $pl->ob
2588 } else {
2589 warn "$ref: cannot resolve object reference\n";
2590 undef
2591 }
2592}
2593
1693package cf; 2594package cf;
1694 2595
1695=back 2596=back
1696 2597
1697=head3 cf::object::player 2598=head3 cf::object::player
1703Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2604Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1704can be C<undef>. Does the right thing when the player is currently in a 2605can be C<undef>. Does the right thing when the player is currently in a
1705dialogue with the given NPC character. 2606dialogue with the given NPC character.
1706 2607
1707=cut 2608=cut
2609
2610our $SAY_CHANNEL = {
2611 id => "say",
2612 title => "Map",
2613 reply => "say ",
2614 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2615};
2616
2617our $CHAT_CHANNEL = {
2618 id => "chat",
2619 title => "Chat",
2620 reply => "chat ",
2621 tooltip => "Player chat and shouts, global to the server.",
2622};
1708 2623
1709# rough implementation of a future "reply" method that works 2624# rough implementation of a future "reply" method that works
1710# with dialog boxes. 2625# with dialog boxes.
1711#TODO: the first argument must go, split into a $npc->reply_to ( method 2626#TODO: the first argument must go, split into a $npc->reply_to ( method
1712sub cf::object::player::reply($$$;$) { 2627sub cf::object::player::reply($$$;$) {
1714 2629
1715 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1716 2631
1717 if ($self->{record_replies}) { 2632 if ($self->{record_replies}) {
1718 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2633 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2634
1719 } else { 2635 } else {
2636 my $pl = $self->contr;
2637
2638 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2639 my $dialog = $pl->{npc_dialog};
2640 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2641
2642 } else {
1720 $msg = $npc->name . " says: $msg" if $npc; 2643 $msg = $npc->name . " says: $msg" if $npc;
1721 $self->message ($msg, $flags); 2644 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2645 }
1722 } 2646 }
2647}
2648
2649=item $object->send_msg ($channel, $msg, $color, [extra...])
2650
2651=cut
2652
2653sub cf::object::send_msg {
2654 my $pl = shift->contr
2655 or return;
2656 $pl->send_msg (@_);
1723} 2657}
1724 2658
1725=item $player_object->may ("access") 2659=item $player_object->may ("access")
1726 2660
1727Returns wether the given player is authorized to access resource "access" 2661Returns wether the given player is authorized to access resource "access"
1740 2674
1741=item $player_object->enter_link 2675=item $player_object->enter_link
1742 2676
1743Freezes the player and moves him/her to a special map (C<{link}>). 2677Freezes the player and moves him/her to a special map (C<{link}>).
1744 2678
1745The player should be reasonably safe there for short amounts of time. You 2679The player should be reasonably safe there for short amounts of time (e.g.
1746I<MUST> call C<leave_link> as soon as possible, though. 2680for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2681though, as the player cannot control the character while it is on the link
2682map.
1747 2683
1748Will never block. 2684Will never block.
1749 2685
1750=item $player_object->leave_link ($map, $x, $y) 2686=item $player_object->leave_link ($map, $x, $y)
1751 2687
1771sub cf::object::player::enter_link { 2707sub cf::object::player::enter_link {
1772 my ($self) = @_; 2708 my ($self) = @_;
1773 2709
1774 $self->deactivate_recursive; 2710 $self->deactivate_recursive;
1775 2711
2712 ++$self->{_link_recursion};
2713
1776 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2714 return if UNIVERSAL::isa $self->map, "ext::map_link";
1777 2715
1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2716 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1779 if $self->map; 2717 if $self->map && $self->map->{path} ne "{link}";
1780 2718
1781 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2719 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1782} 2720}
1783 2721
1784sub cf::object::player::leave_link { 2722sub cf::object::player::leave_link {
1785 my ($self, $map, $x, $y) = @_; 2723 my ($self, $map, $x, $y) = @_;
2724
2725 return unless $self->contr->active;
1786 2726
1787 my $link_pos = delete $self->{_link_pos}; 2727 my $link_pos = delete $self->{_link_pos};
1788 2728
1789 unless ($map) { 2729 unless ($map) {
1790 # restore original map position 2730 # restore original map position
1801 ($x, $y) = (-1, -1) 2741 ($x, $y) = (-1, -1)
1802 unless (defined $x) && (defined $y); 2742 unless (defined $x) && (defined $y);
1803 2743
1804 # use -1 or undef as default coordinates, not 0, 0 2744 # use -1 or undef as default coordinates, not 0, 0
1805 ($x, $y) = ($map->enter_x, $map->enter_y) 2745 ($x, $y) = ($map->enter_x, $map->enter_y)
1806 if $x <=0 && $y <= 0; 2746 if $x <= 0 && $y <= 0;
1807 2747
1808 $map->load; 2748 $map->load;
1809 $map->load_diag; 2749 $map->load_neighbours;
1810 2750
1811 return unless $self->contr->active; 2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1812 $self->activate_recursive; 2758 $self->activate_recursive;
1813 $self->enter_map ($map, $x, $y);
1814}
1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 }, 2759 }
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2760
1830 # try to abort aborted map switching on player login :) 2761}
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 # we need this sleep as the login has a concurrent enter_exit running
1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847 2762
1848=item $player_object->goto ($path, $x, $y) 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1849 2764
2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
1850=cut 2774=cut
2775
2776our $GOTOGEN;
1851 2777
1852sub cf::object::player::goto { 2778sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
2780
2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2789
1855 $self->enter_link; 2790 $self->enter_link;
1856 2791
1857 (async { 2792 (async {
2793 $Coro::current->{desc} = "player::goto $path $x $y";
2794
2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
1858 my $map = eval { 2814 my $map = eval {
1859 my $map = cf::map::find $path; 2815 my $map = defined $path ? cf::map::find $path : undef;
2816
2817 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
2819 $map = $check->($map, $x, $y, $self) if $check && $map;
2820 } else {
2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
2823
1861 $map 2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2830 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1866 })->prio (1); 2838 })->prio (1);
1867} 2839}
1868 2840
1869=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1870 2842
1890} 2862}
1891 2863
1892sub prepare_random_map { 2864sub prepare_random_map {
1893 my ($exit) = @_; 2865 my ($exit) = @_;
1894 2866
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by 2867 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed 2868 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object 2869 # that depends on the exit object
1900 2870
1901 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1903 if ($exit->map) { 2873 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name; 2874 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1908 } 2880 }
1909 2881
1910 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1911 2883
1912 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1913 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2886 my $meta = "$RANDOMDIR/$md5.meta";
1915 2887
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2890 undef $fh;
1919 aio_rename "$meta~", $meta; 2891 aio_rename "$meta~", $meta;
1920 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1921 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1923 } 2899 }
1924} 2900}
1925 2901
1926sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1928 2904
1929 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1930 2906
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link; 2907 $self->enter_link;
1941 2908
1942 (async { 2909 (async {
1943 $self->deactivate_recursive; # just to be sure 2910 $Coro::current->{desc} = "enter_exit";
2911
1944 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 # random map handling
2916 {
2917 my $guard = cf::lock_acquire "exit_prepare:$exit";
2918
2919 prepare_random_map $exit
2920 if $exit->slaying eq "/!";
2921 }
2922
2923 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2924 my $x = $exit->stats->hp;
2925 my $y = $exit->stats->sp;
2926
1945 $self->goto ($slaying, $hp, $sp); 2927 $self->goto ($map, $x, $y);
1946 2928
2929 # if exit is damned, update players death & WoR home-position
2930 $self->contr->savebed ($map, $x, $y)
2931 if $exit->flag (cf::FLAG_DAMNED);
2932
1947 1; 2933 1
1948 }) { 2934 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2935 $self->message ("Something went wrong deep within the deliantra server. "
1950 . "I'll try to bring you back to the map you were before. " 2936 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2937 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2938 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2939
1954 warn "ERROR in enter_exit: $@"; 2940 error "ERROR in enter_exit: $@";
1955 $self->leave_link; 2941 $self->leave_link;
1956 } 2942 }
1957 })->prio (1); 2943 })->prio (1);
1958} 2944}
1959 2945
1970 2956
1971sub cf::client::send_drawinfo { 2957sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2958 my ($self, $text, $flags) = @_;
1973 2959
1974 utf8::encode $text; 2960 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2961 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2962}
1977 2963
2964=item $client->send_big_packet ($pkt)
2965
2966Like C<send_packet>, but tries to compress large packets, and fragments
2967them as required.
2968
2969=cut
2970
2971our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2972
2973sub cf::client::send_big_packet {
2974 my ($self, $pkt) = @_;
2975
2976 # try lzf for large packets
2977 $pkt = "lzf " . Compress::LZF::compress $pkt
2978 if 1024 <= length $pkt and $self->{can_lzf};
2979
2980 # split very large packets
2981 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2982 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2983 $pkt = "frag";
2984 }
2985
2986 $self->send_packet ($pkt);
2987}
2988
2989=item $client->send_msg ($channel, $msg, $color, [extra...])
2990
2991Send a drawinfo or msg packet to the client, formatting the msg for the
2992client if neccessary. C<$type> should be a string identifying the type of
2993the message, with C<log> being the default. If C<$color> is negative, suppress
2994the message unless the client supports the msg packet.
2995
2996=cut
2997
2998# non-persistent channels (usually the info channel)
2999our %CHANNEL = (
3000 "c/motd" => {
3001 id => "infobox",
3002 title => "MOTD",
3003 reply => undef,
3004 tooltip => "The message of the day",
3005 },
3006 "c/identify" => {
3007 id => "infobox",
3008 title => "Identify",
3009 reply => undef,
3010 tooltip => "Items recently identified",
3011 },
3012 "c/examine" => {
3013 id => "infobox",
3014 title => "Examine",
3015 reply => undef,
3016 tooltip => "Signs and other items you examined",
3017 },
3018 "c/shopinfo" => {
3019 id => "infobox",
3020 title => "Shop Info",
3021 reply => undef,
3022 tooltip => "What your bargaining skill tells you about the shop",
3023 },
3024 "c/book" => {
3025 id => "infobox",
3026 title => "Book",
3027 reply => undef,
3028 tooltip => "The contents of a note or book",
3029 },
3030 "c/lookat" => {
3031 id => "infobox",
3032 title => "Look",
3033 reply => undef,
3034 tooltip => "What you saw there",
3035 },
3036 "c/who" => {
3037 id => "infobox",
3038 title => "Players",
3039 reply => undef,
3040 tooltip => "Shows players who are currently online",
3041 },
3042 "c/body" => {
3043 id => "infobox",
3044 title => "Body Parts",
3045 reply => undef,
3046 tooltip => "Shows which body parts you posess and are available",
3047 },
3048 "c/statistics" => {
3049 id => "infobox",
3050 title => "Statistics",
3051 reply => undef,
3052 tooltip => "Shows your primary statistics",
3053 },
3054 "c/skills" => {
3055 id => "infobox",
3056 title => "Skills",
3057 reply => undef,
3058 tooltip => "Shows your experience per skill and item power",
3059 },
3060 "c/shopitems" => {
3061 id => "infobox",
3062 title => "Shop Items",
3063 reply => undef,
3064 tooltip => "Shows the items currently for sale in this shop",
3065 },
3066 "c/resistances" => {
3067 id => "infobox",
3068 title => "Resistances",
3069 reply => undef,
3070 tooltip => "Shows your resistances",
3071 },
3072 "c/pets" => {
3073 id => "infobox",
3074 title => "Pets",
3075 reply => undef,
3076 tooltip => "Shows information abotu your pets/a specific pet",
3077 },
3078 "c/perceiveself" => {
3079 id => "infobox",
3080 title => "Perceive Self",
3081 reply => undef,
3082 tooltip => "You gained detailed knowledge about yourself",
3083 },
3084 "c/uptime" => {
3085 id => "infobox",
3086 title => "Uptime",
3087 reply => undef,
3088 tooltip => "How long the server has been running since last restart",
3089 },
3090 "c/mapinfo" => {
3091 id => "infobox",
3092 title => "Map Info",
3093 reply => undef,
3094 tooltip => "Information related to the maps",
3095 },
3096 "c/party" => {
3097 id => "party",
3098 title => "Party",
3099 reply => "gsay ",
3100 tooltip => "Messages and chat related to your party",
3101 },
3102 "c/death" => {
3103 id => "death",
3104 title => "Death",
3105 reply => undef,
3106 tooltip => "Reason for and more info about your most recent death",
3107 },
3108 "c/say" => $SAY_CHANNEL,
3109 "c/chat" => $CHAT_CHANNEL,
3110);
3111
3112sub cf::client::send_msg {
3113 my ($self, $channel, $msg, $color, @extra) = @_;
3114
3115 $msg = $self->pl->expand_cfpod ($msg)
3116 unless $color & cf::NDI_VERBATIM;
3117
3118 $color &= cf::NDI_CLIENT_MASK; # just in case...
3119
3120 # check predefined channels, for the benefit of C
3121 if ($CHANNEL{$channel}) {
3122 $channel = $CHANNEL{$channel};
3123
3124 $self->ext_msg (channel_info => $channel);
3125 $channel = $channel->{id};
3126
3127 } elsif (ref $channel) {
3128 # send meta info to client, if not yet sent
3129 unless (exists $self->{channel}{$channel->{id}}) {
3130 $self->{channel}{$channel->{id}} = $channel;
3131 $self->ext_msg (channel_info => $channel);
3132 }
3133
3134 $channel = $channel->{id};
3135 }
3136
3137 return unless @extra || length $msg;
3138
3139 # default colour, mask it out
3140 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3141 if $color & cf::NDI_DEF;
3142
3143 my $pkt = "msg "
3144 . $self->{json_coder}->encode (
3145 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3146 );
3147
3148 $self->send_big_packet ($pkt);
3149}
3150
3151=item $client->ext_msg ($type, @msg)
3152
3153Sends an ext event to the client.
3154
3155=cut
3156
3157sub cf::client::ext_msg($$@) {
3158 my ($self, $type, @msg) = @_;
3159
3160 if ($self->extcmd == 2) {
3161 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3162 } elsif ($self->extcmd == 1) { # TODO: remove
3163 push @msg, msgtype => "event_$type";
3164 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3165 }
3166}
3167
3168=item $client->ext_reply ($msgid, @msg)
3169
3170Sends an ext reply to the client.
3171
3172=cut
3173
3174sub cf::client::ext_reply($$@) {
3175 my ($self, $id, @msg) = @_;
3176
3177 if ($self->extcmd == 2) {
3178 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3179 } elsif ($self->extcmd == 1) {
3180 #TODO: version 1, remove
3181 unshift @msg, msgtype => "reply", msgid => $id;
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
1978 3185
1979=item $success = $client->query ($flags, "text", \&cb) 3186=item $success = $client->query ($flags, "text", \&cb)
1980 3187
1981Queues a query to the client, calling the given callback with 3188Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3190C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 3191
1985Queries can fail, so check the return code. Or don't, as queries will become 3192Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 3193become reliable at some point in the future.
1987 3194
1988=cut 3195=cut
1989 3196
1990sub cf::client::query { 3197sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 3198 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 3206 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3207 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 3208
2002 $self->send_packet ($self->{query_queue}[0][0]) 3209 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 3210 if @{ $self->{query_queue} } == 1;
3211
3212 1
2004} 3213}
2005 3214
2006cf::client->attach ( 3215cf::client->attach (
3216 on_connect => sub {
3217 my ($ns) = @_;
3218
3219 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3220 },
2007 on_reply => sub { 3221 on_reply => sub {
2008 my ($ns, $msg) = @_; 3222 my ($ns, $msg) = @_;
2009 3223
2010 # this weird shuffling is so that direct followup queries 3224 # this weird shuffling is so that direct followup queries
2011 # get handled first 3225 # get handled first
2023 } else { 3237 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3238 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 3239 }
2026 } 3240 }
2027 }, 3241 },
3242 on_exticmd => sub {
3243 my ($ns, $buf) = @_;
3244
3245 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3246
3247 if (ref $msg) {
3248 my ($type, $reply, @payload) =
3249 "ARRAY" eq ref $msg
3250 ? @$msg
3251 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3252
3253 my @reply;
3254
3255 if (my $cb = $EXTICMD{$type}) {
3256 @reply = $cb->($ns, @payload);
3257 }
3258
3259 $ns->ext_reply ($reply, @reply)
3260 if $reply;
3261
3262 } else {
3263 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3264 }
3265
3266 cf::override;
3267 },
2028); 3268);
2029 3269
2030=item $client->async (\&cb) 3270=item $client->async (\&cb)
2031 3271
2032Create a new coroutine, running the specified callback. The coroutine will 3272Create a new coroutine, running the specified callback. The coroutine will
2048 3288
2049 $coro 3289 $coro
2050} 3290}
2051 3291
2052cf::client->attach ( 3292cf::client->attach (
2053 on_destroy => sub { 3293 on_client_destroy => sub {
2054 my ($ns) = @_; 3294 my ($ns) = @_;
2055 3295
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3296 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 }, 3297 },
2058); 3298);
2073our $safe = new Safe "safe"; 3313our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3314our $safe_hole = new Safe::Hole;
2075 3315
2076$SIG{FPE} = 'IGNORE'; 3316$SIG{FPE} = 'IGNORE';
2077 3317
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3318$safe->permit_only (Opcode::opset qw(
3319 :base_core :base_mem :base_orig :base_math :base_loop
3320 grepstart grepwhile mapstart mapwhile
3321 sort time
3322));
2079 3323
2080# here we export the classes and methods available to script code 3324# here we export the classes and methods available to script code
2081 3325
2082=pod 3326=pod
2083 3327
2084The following fucntions and emthods are available within a safe environment: 3328The following functions and methods are available within a safe environment:
2085 3329
2086 cf::object contr pay_amount pay_player map 3330 cf::object
3331 contr pay_amount pay_player map x y force_find force_add destroy
3332 insert remove name archname title slaying race decrease split
3333 value
3334
2087 cf::object::player player 3335 cf::object::player
2088 cf::player peaceful 3336 player
2089 cf::map trigger 3337
3338 cf::player
3339 peaceful
3340
3341 cf::map
3342 trigger
2090 3343
2091=cut 3344=cut
2092 3345
2093for ( 3346for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3347 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3348 insert remove inv nrof name archname title slaying race
3349 decrease split destroy change_exp value msg lore send_msg)],
2095 ["cf::object::player" => qw(player)], 3350 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3351 ["cf::player" => qw(peaceful send_msg)],
2097 ["cf::map" => qw(trigger)], 3352 ["cf::map" => qw(trigger)],
2098) { 3353) {
2099 no strict 'refs';
2100 my ($pkg, @funs) = @$_; 3354 my ($pkg, @funs) = @$_;
2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3355 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2102 for @funs; 3356 for @funs;
2103} 3357}
2104 3358
2119 3373
2120 my $qcode = $code; 3374 my $qcode = $code;
2121 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3375 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2122 $qcode =~ s/\n/\\n/g; 3376 $qcode =~ s/\n/\\n/g;
2123 3377
3378 %vars = (_dummy => 0) unless %vars;
3379
3380 my @res;
2124 local $_; 3381 local $_;
2125 local @safe::cf::_safe_eval_args = values %vars;
2126 3382
2127 my $eval = 3383 my $eval =
2128 "do {\n" 3384 "do {\n"
2129 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3385 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2130 . "#line 0 \"{$qcode}\"\n" 3386 . "#line 0 \"{$qcode}\"\n"
2131 . $code 3387 . $code
2132 . "\n}" 3388 . "\n}"
2133 ; 3389 ;
2134 3390
3391 if ($CFG{safe_eval}) {
2135 sub_generation_inc; 3392 sub_generation_inc;
3393 local @safe::cf::_safe_eval_args = values %vars;
2136 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3394 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2137 sub_generation_inc; 3395 sub_generation_inc;
3396 } else {
3397 local @cf::_safe_eval_args = values %vars;
3398 @res = wantarray ? eval eval : scalar eval $eval;
3399 }
2138 3400
2139 if ($@) { 3401 if ($@) {
2140 warn "$@"; 3402 warn "$@",
2141 warn "while executing safe code '$code'\n"; 3403 "while executing safe code '$code'\n",
2142 warn "with arguments " . (join " ", %vars) . "\n"; 3404 "with arguments " . (join " ", %vars) . "\n";
2143 } 3405 }
2144 3406
2145 wantarray ? @res : $res[0] 3407 wantarray ? @res : $res[0]
2146} 3408}
2147 3409
2161=cut 3423=cut
2162 3424
2163sub register_script_function { 3425sub register_script_function {
2164 my ($fun, $cb) = @_; 3426 my ($fun, $cb) = @_;
2165 3427
2166 no strict 'refs'; 3428 $fun = "safe::$fun" if $CFG{safe_eval};
2167 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3429 *$fun = $safe_hole->wrap ($cb);
2168} 3430}
2169 3431
2170=back 3432=back
2171 3433
2172=cut 3434=cut
2173
2174#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $hashref = cf::db_get $family
2188
2189Return a hashref for use by the extension C<$family>, which can be
2190modified. After modifications, you have to call C<cf::db_dirty> or
2191C<cf::db_sync>.
2192
2193=item $value = cf::db_get $family => $key
2194
2195Returns a single value from the database
2196
2197=item cf::db_put $family => $hashref
2198
2199Stores the given family hashref into the database. Updates are delayed, if
2200you want the data to be synced to disk immediately, use C<cf::db_sync>.
2201
2202=item cf::db_put $family => $key => $value
2203
2204Stores the given C<$value> in the family hash. Updates are delayed, if you
2205want the data to be synced to disk immediately, use C<cf::db_sync>.
2206
2207=item cf::db_dirty
2208
2209Marks the database as dirty, to be updated at a later time.
2210
2211=item cf::db_sync
2212
2213Immediately write the database to disk I<if it is dirty>.
2214
2215=cut
2216
2217our $DB;
2218
2219{
2220 my $path = cf::localdir . "/database.pst";
2221
2222 sub db_load() {
2223 $DB = stat $path ? Storable::retrieve $path : { };
2224 }
2225
2226 my $pid;
2227
2228 sub db_save() {
2229 waitpid $pid, 0 if $pid;
2230 if (0 == ($pid = fork)) {
2231 $DB->{_meta}{version} = 1;
2232 Storable::nstore $DB, "$path~";
2233 rename "$path~", $path;
2234 cf::_exit 0 if defined $pid;
2235 }
2236 }
2237
2238 my $dirty;
2239
2240 sub db_sync() {
2241 db_save if $dirty;
2242 undef $dirty;
2243 }
2244
2245 my $idle = Event->idle (
2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
2252 );
2253
2254 sub db_dirty() {
2255 $dirty = 1;
2256 $idle->start;
2257 }
2258
2259 sub db_get($;$) {
2260 @_ >= 2
2261 ? $DB->{$_[0]}{$_[1]}
2262 : ($DB->{$_[0]} ||= { })
2263 }
2264
2265 sub db_put($$;$) {
2266 if (@_ >= 3) {
2267 $DB->{$_[0]}{$_[1]} = $_[2];
2268 } else {
2269 $DB->{$_[0]} = $_[1];
2270 }
2271 db_dirty;
2272 }
2273
2274 cf::global->attach (
2275 prio => 10000,
2276 on_cleanup => sub {
2277 db_sync;
2278 },
2279 );
2280}
2281 3435
2282############################################################################# 3436#############################################################################
2283# the server's init and main functions 3437# the server's init and main functions
2284 3438
3439sub load_facedata($) {
3440 my ($path) = @_;
3441
3442 # HACK to clear player env face cache, we need some signal framework
3443 # for this (global event?)
3444 %ext::player_env::MUSIC_FACE_CACHE = ();
3445
3446 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3447
3448 trace "loading facedata from $path\n";
3449
3450 my $facedata = decode_storable load_file $path;
3451
3452 $facedata->{version} == 2
3453 or cf::cleanup "$path: version mismatch, cannot proceed.";
3454
3455 # patch in the exptable
3456 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3457 $facedata->{resource}{"res/exp_table"} = {
3458 type => FT_RSRC,
3459 data => $exp_table,
3460 hash => (Digest::MD5::md5 $exp_table),
3461 };
3462 cf::cede_to_tick;
3463
3464 {
3465 my $faces = $facedata->{faceinfo};
3466
3467 while (my ($face, $info) = each %$faces) {
3468 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3469
3470 cf::face::set_visibility $idx, $info->{visibility};
3471 cf::face::set_magicmap $idx, $info->{magicmap};
3472 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3473 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3474 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3475
3476 cf::cede_to_tick;
3477 }
3478
3479 while (my ($face, $info) = each %$faces) {
3480 next unless $info->{smooth};
3481
3482 my $idx = cf::face::find $face
3483 or next;
3484
3485 if (my $smooth = cf::face::find $info->{smooth}) {
3486 cf::face::set_smooth $idx, $smooth;
3487 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3488 } else {
3489 error "smooth face '$info->{smooth}' not found for face '$face'";
3490 }
3491
3492 cf::cede_to_tick;
3493 }
3494 }
3495
3496 {
3497 my $anims = $facedata->{animinfo};
3498
3499 while (my ($anim, $info) = each %$anims) {
3500 cf::anim::set $anim, $info->{frames}, $info->{facings};
3501 cf::cede_to_tick;
3502 }
3503
3504 cf::anim::invalidate_all; # d'oh
3505 }
3506
3507 {
3508 my $res = $facedata->{resource};
3509
3510 while (my ($name, $info) = each %$res) {
3511 if (defined $info->{type}) {
3512 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3513
3514 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3515 cf::face::set_type $idx, $info->{type};
3516 } else {
3517 $RESOURCE{$name} = $info; # unused
3518 }
3519
3520 cf::cede_to_tick;
3521 }
3522 }
3523
3524 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3525
3526 1
3527}
3528
3529register_exticmd fx_want => sub {
3530 my ($ns, $want) = @_;
3531
3532 while (my ($k, $v) = each %$want) {
3533 $ns->fx_want ($k, $v);
3534 }
3535};
3536
2285sub load_resources { 3537sub load_resource_file($) {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3538 my $guard = lock_acquire "load_resource_file";
3539
3540 my $status = load_resource_file_ $_[0];
3541 get_slot 0.1, 100;
3542 cf::arch::commit_load;
3543
3544 $status
3545}
3546
3547sub reload_regions {
3548 # HACK to clear player env face cache, we need some signal framework
3549 # for this (global event?)
3550 %ext::player_env::MUSIC_FACE_CACHE = ();
3551
3552 load_resource_file "$MAPDIR/regions"
2287 or die "unable to load regions file\n";#d# 3553 or die "unable to load regions file\n";
2288}
2289 3554
2290sub cfg_load { 3555 for (cf::region::list) {
2291 open my $fh, "<:utf8", cf::confdir . "/config" 3556 $_->{match} = qr/$_->{match}/
2292 or return; 3557 if exists $_->{match};
3558 }
3559}
2293 3560
2294 local $/; 3561sub reload_facedata {
2295 *CFG = YAML::Syck::Load <$fh>; 3562 load_facedata "$DATADIR/facedata"
3563 or die "unable to load facedata\n";
3564}
2296 3565
3566sub reload_archetypes {
3567 load_resource_file "$DATADIR/archetypes"
3568 or die "unable to load archetypes\n";
3569}
3570
3571sub reload_treasures {
3572 load_resource_file "$DATADIR/treasures"
3573 or die "unable to load treasurelists\n";
3574}
3575
3576sub reload_sound {
3577 trace "loading sound config from $DATADIR/sound\n";
3578
3579 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3580
3581 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3582 my $sound = $soundconf->{compat}[$_]
3583 or next;
3584
3585 my $face = cf::face::find "sound/$sound->[1]";
3586 cf::sound::set $sound->[0] => $face;
3587 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3588 }
3589
3590 while (my ($k, $v) = each %{$soundconf->{event}}) {
3591 my $face = cf::face::find "sound/$v";
3592 cf::sound::set $k => $face;
3593 }
3594}
3595
3596sub reload_resources {
3597 trace "reloading resource files...\n";
3598
3599 reload_exp_table;
3600 reload_materials;
3601 reload_facedata;
3602 reload_sound;
3603 reload_archetypes;
3604 reload_regions;
3605 reload_treasures;
3606
3607 trace "finished reloading resource files\n";
3608}
3609
3610sub reload_config {
3611 trace "reloading config file...\n";
3612
3613 my $config = load_file "$CONFDIR/config";
3614 utf8::decode $config;
3615 *CFG = decode_yaml $config;
3616
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3617 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2298 3618
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3619 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3620 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301 3621
2302 if (exists $CFG{mlockall}) { 3622 if (exists $CFG{mlockall}) {
2306 }; 3626 };
2307 warn $@ if $@; 3627 warn $@ if $@;
2308 } 3628 }
2309} 3629}
2310 3630
2311sub init { 3631sub pidfile() {
2312 load_resources; 3632 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3633 or die "$PIDFILE: $!";
3634 flock $fh, &Fcntl::LOCK_EX
3635 or die "$PIDFILE: flock: $!";
3636 $fh
3637}
3638
3639# make sure only one server instance is running at any one time
3640sub atomic {
3641 my $fh = pidfile;
3642
3643 my $pid = <$fh>;
3644 kill 9, $pid if $pid > 0;
3645
3646 seek $fh, 0, 0;
3647 print $fh $$;
3648}
3649
3650sub main_loop {
3651 trace "EV::loop starting\n";
3652 if (1) {
3653 EV::loop;
3654 }
3655 trace "EV::loop returned\n";
3656 goto &main_loop unless $REALLY_UNLOOP;
2313} 3657}
2314 3658
2315sub main { 3659sub main {
3660 cf::init_globals; # initialise logging
3661
3662 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3663 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3664 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3665 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3666
3667 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3668
2316 # we must not ever block the main coroutine 3669 # we must not ever block the main coroutine
2317 local $Coro::idle = sub { 3670 local $Coro::idle = sub {
2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3671 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2319 (async { 3672 (async {
2320 Event::one_event; 3673 $Coro::current->{desc} = "IDLE BUG HANDLER";
3674 EV::loop EV::LOOP_ONESHOT;
2321 })->prio (Coro::PRIO_MAX); 3675 })->prio (Coro::PRIO_MAX);
2322 }; 3676 };
2323 3677
2324 cfg_load; 3678 evthread_start IO::AIO::poll_fileno;
2325 db_load; 3679
3680 cf::sync_job {
3681 cf::incloader::init ();
3682
3683 cf::init_anim;
3684 cf::init_attackmess;
3685 cf::init_dynamic;
3686
3687 cf::load_settings;
3688
3689 reload_resources;
3690 reload_config;
3691 db_init;
3692
3693 cf::init_uuid;
3694 cf::init_signals;
3695 cf::init_skills;
3696
3697 cf::init_beforeplay;
3698
3699 atomic;
3700
2326 load_extensions; 3701 load_extensions;
2327 3702
2328 $TICK_WATCHER->start; 3703 utime time, time, $RUNTIMEFILE;
2329 Event::loop; 3704
3705 # no (long-running) fork's whatsoever before this point(!)
3706 use POSIX ();
3707 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3708
3709 cf::_post_init 0;
3710 };
3711
3712 cf::object::thawer::errors_are_fatal 0;
3713 info "parse errors in files are no longer fatal from this point on.\n";
3714
3715 my $free_main; $free_main = EV::idle sub {
3716 undef $free_main;
3717 undef &main; # free gobs of memory :)
3718 };
3719
3720 goto &main_loop;
2330} 3721}
2331 3722
2332############################################################################# 3723#############################################################################
2333# initialisation and cleanup 3724# initialisation and cleanup
2334 3725
2335# install some emergency cleanup handlers 3726# install some emergency cleanup handlers
2336BEGIN { 3727BEGIN {
3728 our %SIGWATCHER = ();
2337 for my $signal (qw(INT HUP TERM)) { 3729 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal ( 3730 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal"; 3731 cf::cleanup "SIG$signal";
2345 },
2346 ); 3732 };
3733 }
3734}
3735
3736sub write_runtime_sync {
3737 my $t0 = AE::time;
3738
3739 # first touch the runtime file to show we are still running:
3740 # the fsync below can take a very very long time.
3741
3742 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3743
3744 my $guard = cf::lock_acquire "write_runtime";
3745
3746 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3747 or return;
3748
3749 my $value = $cf::RUNTIME + 90 + 10;
3750 # 10 is the runtime save interval, for a monotonic clock
3751 # 60 allows for the watchdog to kill the server.
3752
3753 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3754 and return;
3755
3756 # always fsync - this file is important
3757 aio_fsync $fh
3758 and return;
3759
3760 # touch it again to show we are up-to-date
3761 aio_utime $fh, undef, undef;
3762
3763 close $fh
3764 or return;
3765
3766 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3767 and return;
3768
3769 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3770
2347 } 3771 1
3772}
3773
3774our $uuid_lock;
3775our $uuid_skip;
3776
3777sub write_uuid_sync($) {
3778 $uuid_skip ||= $_[0];
3779
3780 return if $uuid_lock;
3781 local $uuid_lock = 1;
3782
3783 my $uuid = "$LOCALDIR/uuid";
3784
3785 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3786 or return;
3787
3788 my $value = uuid_seq uuid_cur;
3789
3790 unless ($value) {
3791 info "cowardly refusing to write zero uuid value!\n";
3792 return;
3793 }
3794
3795 my $value = uuid_str $value + $uuid_skip;
3796 $uuid_skip = 0;
3797
3798 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3799 and return;
3800
3801 # always fsync - this file is important
3802 aio_fsync $fh
3803 and return;
3804
3805 close $fh
3806 or return;
3807
3808 aio_rename "$uuid~", $uuid
3809 and return;
3810
3811 trace "uuid file written ($value).\n";
3812
3813 1
3814
3815}
3816
3817sub write_uuid($$) {
3818 my ($skip, $sync) = @_;
3819
3820 $sync ? write_uuid_sync $skip
3821 : async { write_uuid_sync $skip };
2348} 3822}
2349 3823
2350sub emergency_save() { 3824sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop; 3825 my $freeze_guard = cf::freeze_mainloop;
2352 3826
2353 warn "enter emergency perl save\n"; 3827 info "emergency_perl_save: enter\n";
3828
3829 # this is a trade-off: we want to be very quick here, so
3830 # save all maps without fsync, and later call a global sync
3831 # (which in turn might be very very slow)
3832 local $USE_FSYNC = 0;
2354 3833
2355 cf::sync_job { 3834 cf::sync_job {
3835 cf::write_runtime_sync; # external watchdog should not bark
3836
2356 # use a peculiar iteration method to avoid tripping on perl 3837 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players 3838 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously. 3839 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n"; 3840 info "emergency_perl_save: begin player save\n";
2360 for my $login (keys %cf::PLAYER) { 3841 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next; 3842 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next; 3843 $pl->valid or next;
3844 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2363 $pl->save; 3845 $pl->save;
2364 } 3846 }
2365 warn "end emergency player save\n"; 3847 info "emergency_perl_save: end player save\n";
2366 3848
2367 warn "begin emergency map save\n"; 3849 cf::write_runtime_sync; # external watchdog should not bark
3850
3851 info "emergency_perl_save: begin map save\n";
2368 for my $path (keys %cf::MAP) { 3852 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next; 3853 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next; 3854 $map->valid or next;
2371 $map->save; 3855 $map->save;
2372 } 3856 }
2373 warn "end emergency map save\n"; 3857 info "emergency_perl_save: end map save\n";
3858
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 info "emergency_perl_save: begin database checkpoint\n";
3862 BDB::db_env_txn_checkpoint $DB_ENV;
3863 info "emergency_perl_save: end database checkpoint\n";
3864
3865 info "emergency_perl_save: begin write uuid\n";
3866 write_uuid_sync 1;
3867 info "emergency_perl_save: end write uuid\n";
3868
3869 cf::write_runtime_sync; # external watchdog should not bark
3870
3871 trace "emergency_perl_save: syncing database to disk";
3872 BDB::db_env_txn_checkpoint $DB_ENV;
3873
3874 info "emergency_perl_save: starting sync\n";
3875 IO::AIO::aio_sync sub {
3876 info "emergency_perl_save: finished sync\n";
3877 };
3878
3879 cf::write_runtime_sync; # external watchdog should not bark
3880
3881 trace "emergency_perl_save: flushing outstanding aio requests";
3882 while (IO::AIO::nreqs || BDB::nreqs) {
3883 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3884 }
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
2374 }; 3887 };
2375 3888
2376 warn "leave emergency perl save\n"; 3889 info "emergency_perl_save: leave\n";
2377} 3890}
2378 3891
3892sub post_cleanup {
3893 my ($make_core) = @_;
3894
3895 IO::AIO::flush;
3896
3897 error Carp::longmess "post_cleanup backtrace"
3898 if $make_core;
3899
3900 my $fh = pidfile;
3901 unlink $PIDFILE if <$fh> == $$;
3902}
3903
3904# a safer delete_package, copied from Symbol
3905sub clear_package($) {
3906 my $pkg = shift;
3907
3908 # expand to full symbol table name if needed
3909 unless ($pkg =~ /^main::.*::$/) {
3910 $pkg = "main$pkg" if $pkg =~ /^::/;
3911 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3912 $pkg .= '::' unless $pkg =~ /::$/;
3913 }
3914
3915 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3916 my $stem_symtab = *{$stem}{HASH};
3917
3918 defined $stem_symtab and exists $stem_symtab->{$leaf}
3919 or return;
3920
3921 # clear all symbols
3922 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3923 for my $name (keys %$leaf_symtab) {
3924 _gv_clear *{"$pkg$name"};
3925# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3926 }
3927}
3928
2379sub reload() { 3929sub do_reload_perl() {
2380 # can/must only be called in main 3930 # can/must only be called in main
2381 if ($Coro::current != $Coro::main) { 3931 unless (in_main) {
2382 warn "can only reload from main coroutine"; 3932 error "can only reload from main coroutine";
2383 return; 3933 return;
2384 } 3934 }
2385 3935
2386 warn "reloading..."; 3936 return if $RELOAD++;
2387 3937
2388 warn "cancelling server ticker"; 3938 my $t1 = AE::time;
2389 $TICK_WATCHER->cancel;
2390 3939
3940 while ($RELOAD) {
3941 cf::get_slot 0.1, -1, "reload_perl";
3942 info "perl_reload: reloading...";
3943
3944 trace "perl_reload: entering sync_job";
3945
3946 cf::sync_job {
2391 cf::emergency_save; 3947 #cf::emergency_save;
2392 3948
2393 eval {
2394 # if anything goes wrong in here, we should simply crash as we already saved
2395
2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2400 for (Event::all_watchers) {
2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2402 }
2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2412 warn "cancelling all extension coros"; 3949 trace "perl_reload: cancelling all extension coros";
2413 $_->cancel for values %EXT_CORO; 3950 $_->cancel for values %EXT_CORO;
2414 %EXT_CORO = (); 3951 %EXT_CORO = ();
2415 3952
2416 warn "removing commands"; 3953 trace "perl_reload: removing commands";
2417 %COMMAND = (); 3954 %COMMAND = ();
2418 3955
2419 warn "removing ext commands"; 3956 trace "perl_reload: removing ext/exti commands";
2420 %EXTCMD = (); 3957 %EXTCMD = ();
3958 %EXTICMD = ();
2421 3959
2422 warn "unloading/nuking all extensions"; 3960 trace "perl_reload: unloading/nuking all extensions";
2423 for my $pkg (@EXTS) { 3961 for my $pkg (@EXTS) {
2424 warn "... unloading $pkg"; 3962 trace "... unloading $pkg";
2425 3963
2426 if (my $cb = $pkg->can ("unload")) { 3964 if (my $cb = $pkg->can ("unload")) {
2427 eval { 3965 eval {
2428 $cb->($pkg); 3966 $cb->($pkg);
2429 1 3967 1
2430 } or warn "$pkg unloaded, but with errors: $@"; 3968 } or error "$pkg unloaded, but with errors: $@";
3969 }
3970
3971 trace "... clearing $pkg";
3972 clear_package $pkg;
2431 } 3973 }
2432 3974
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2437 warn "unloading all perl modules loaded from $LIBDIR"; 3975 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2438 while (my ($k, $v) = each %INC) { 3976 while (my ($k, $v) = each %INC) {
2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3977 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2440 3978
2441 warn "... unloading $k"; 3979 trace "... unloading $k";
2442 delete $INC{$k}; 3980 delete $INC{$k};
2443 3981
2444 $k =~ s/\.pm$//; 3982 $k =~ s/\.pm$//;
2445 $k =~ s/\//::/g; 3983 $k =~ s/\//::/g;
2446 3984
2447 if (my $cb = $k->can ("unload_module")) { 3985 if (my $cb = $k->can ("unload_module")) {
2448 $cb->(); 3986 $cb->();
3987 }
3988
3989 clear_package $k;
2449 } 3990 }
2450 3991
2451 Symbol::delete_package $k;
2452 }
2453
2454 warn "getting rid of safe::, as good as possible"; 3992 trace "perl_reload: getting rid of safe::, as good as possible";
2455 Symbol::delete_package "safe::$_" 3993 clear_package "safe::$_"
2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3994 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2457 3995
2458 warn "unloading cf.pm \"a bit\""; 3996 trace "perl_reload: unloading cf.pm \"a bit\"";
2459 delete $INC{"cf.pm"}; 3997 delete $INC{"cf.pm"};
3998 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2460 3999
2461 # don't, removes xs symbols, too, 4000 # don't, removes xs symbols, too,
2462 # and global variables created in xs 4001 # and global variables created in xs
2463 #Symbol::delete_package __PACKAGE__; 4002 #clear_package __PACKAGE__;
2464 4003
2465 warn "unload completed, starting to reload now"; 4004 info "perl_reload: unload completed, starting to reload now";
2466 4005
2467 warn "reloading cf.pm"; 4006 trace "perl_reload: reloading cf.pm";
2468 require cf; 4007 require cf;
2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4008 cf::_connect_to_perl_1;
2470 4009
2471 warn "loading config and database again"; 4010 trace "perl_reload: loading config and database again";
2472 cf::cfg_load; 4011 cf::reload_config;
2473 cf::db_load;
2474 4012
2475 warn "loading extensions"; 4013 trace "perl_reload: loading extensions";
2476 cf::load_extensions; 4014 cf::load_extensions;
2477 4015
4016 if ($REATTACH_ON_RELOAD) {
2478 warn "reattaching attachments to objects/players"; 4017 trace "perl_reload: reattaching attachments to objects/players";
2479 _global_reattach; 4018 _global_reattach; # objects, sockets
2480 warn "reattaching attachments to maps"; 4019 trace "perl_reload: reattaching attachments to maps";
2481 reattach $_ for values %MAP; 4020 reattach $_ for values %MAP;
4021 trace "perl_reload: reattaching attachments to players";
4022 reattach $_ for values %PLAYER;
4023 }
2482 4024
2483 warn "loading reloadable resources"; 4025 cf::_post_init 1;
2484 load_resources;
2485 4026
2486 warn "restarting server ticker"; 4027 trace "perl_reload: leaving sync_job";
2487 4028
2488 $TICK_WATCHER->start; 4029 1
4030 } or do {
4031 error $@;
4032 cf::cleanup "perl_reload: error, exiting.";
4033 };
4034
4035 --$RELOAD;
4036 }
4037
4038 $t1 = AE::time - $t1;
4039 info "perl_reload: completed in ${t1}s\n";
4040};
4041
4042our $RELOAD_WATCHER; # used only during reload
4043
4044sub reload_perl() {
4045 # doing reload synchronously and two reloads happen back-to-back,
4046 # coro crashes during coro_state_free->destroy here.
4047
4048 $RELOAD_WATCHER ||= cf::async {
4049 Coro::AIO::aio_wait cache_extensions;
4050
4051 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4052 do_reload_perl;
4053 undef $RELOAD_WATCHER;
4054 };
2489 }; 4055 };
2490 4056}
2491 if ($@) {
2492 warn $@;
2493 warn "error while reloading, exiting.";
2494 exit 1;
2495 }
2496
2497 warn "reloaded";
2498};
2499
2500our $RELOAD_WATCHER; # used only during reload
2501 4057
2502register_command "reload" => sub { 4058register_command "reload" => sub {
2503 my ($who, $arg) = @_; 4059 my ($who, $arg) = @_;
2504 4060
2505 if ($who->flag (FLAG_WIZ)) { 4061 if ($who->flag (FLAG_WIZ)) {
2506 $who->message ("reloading server."); 4062 $who->message ("reloading server.");
2507 4063 async {
2508 # doing reload synchronously and two reloads happen back-to-back, 4064 $Coro::current->{desc} = "perl_reload";
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2516 reload; 4065 reload_perl;
2517 undef $RELOAD_WATCHER;
2518 },
2519 ); 4066 };
2520 } 4067 }
2521}; 4068};
2522 4069
2523unshift @INC, $LIBDIR; 4070#############################################################################
2524 4071
2525my $bug_warning = 0; 4072my $bug_warning = 0;
2526 4073
2527$TICK_WATCHER = Event->timer ( 4074our @WAIT_FOR_TICK;
2528 reentrant => 0, 4075our @WAIT_FOR_TICK_BEGIN;
2529 parked => 1, 4076
2530 prio => 0, 4077sub wait_for_tick() {
2531 at => $NEXT_TICK || $TICK, 4078 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2532 data => WF_AUTOCANCEL, 4079
2533 cb => sub { 4080 my $signal = new Coro::Signal;
4081 push @WAIT_FOR_TICK, $signal;
4082 $signal->wait;
4083}
4084
4085sub wait_for_tick_begin() {
4086 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4087
4088 my $signal = new Coro::Signal;
4089 push @WAIT_FOR_TICK_BEGIN, $signal;
4090 $signal->wait;
4091}
4092
4093sub tick {
2534 if ($Coro::current != $Coro::main) { 4094 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 4095 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10; 4096 unless ++$bug_warning > 10;
2537 return; 4097 return;
2538 } 4098 }
2539 4099
2540 $NOW = Event::time;
2541
2542 cf::server_tick; # one server iteration 4100 cf::server_tick; # one server iteration
2543 $RUNTIME += $TICK;
2544 $NEXT_TICK += $TICK;
2545 4101
2546 $WAIT_FOR_TICK->broadcast; 4102 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548 4103
2549 Event::sweep; 4104 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2550 Coro::cede_notself; 4105 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4106 Coro::async_pool {
4107 $Coro::current->{desc} = "runtime saver";
4108 write_runtime_sync
4109 or error "ERROR: unable to write runtime file: $!";
4110 };
4111 }
4112
4113 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4114 $sig->send;
4115 }
4116 while (my $sig = shift @WAIT_FOR_TICK) {
4117 $sig->send;
4118 }
4119
4120 $LOAD = ($NOW - $TICK_START) / $TICK;
4121 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4122
4123 if (0) {
4124 if ($NEXT_TICK) {
4125 my $jitter = $TICK_START - $NEXT_TICK;
4126 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4127 debug "jitter $JITTER\n";#d#
2551 4128 }
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2554
2555 # if we are delayed by four ticks or more, skip them all
2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2557
2558 $TICK_WATCHER->at ($NEXT_TICK);
2559 $TICK_WATCHER->start;
2560 }, 4129 }
2561); 4130}
2562 4131
2563{ 4132{
2564 BDB::max_poll_time $TICK * 0.1; 4133 # configure BDB
2565 $BDB_POLL_WATCHER = Event->io ( 4134
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8; 4135 BDB::min_parallel 16;
2574 4136 BDB::max_poll_reqs $TICK * 0.1;
2575 BDB::set_sync_prepare { 4137 $AnyEvent::BDB::WATCHER->priority (1);
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589 4138
2590 unless ($DB_ENV) { 4139 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create; 4140 $DB_ENV = BDB::db_env_create;
4141 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4142 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4143 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4144 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4145 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2592 4146
2593 cf::sync_job { 4147 cf::sync_job {
4148 eval {
2594 BDB::db_env_open 4149 BDB::db_env_open
2595 $DB_ENV, 4150 $DB_ENV,
2596 $BDB_ENV_DIR, 4151 $BDBDIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4152 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4153 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666; 4154 0666;
2600 4155
2601 cf::cleanup "$!" if $!; 4156 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2602 4157 };
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 4158
2604 $DB_ENV->set_lk_detect; 4159 cf::cleanup "db_env_open(db): $@" if $@;
2605 }; 4160 };
2606 } 4161 }
4162
4163 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4164 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4165 };
4166 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4167 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4168 };
4169 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4170 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4171 };
2607} 4172}
2608 4173
2609{ 4174{
4175 # configure IO::AIO
4176
2610 IO::AIO::min_parallel 8; 4177 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2613 IO::AIO::max_poll_time $TICK * 0.1; 4178 IO::AIO::max_poll_time $TICK * 0.1;
2614 $AIO_POLL_WATCHER = Event->io ( 4179 undef $AnyEvent::AIO::WATCHER;
2615 reentrant => 0,
2616 fd => IO::AIO::poll_fileno,
2617 poll => 'r',
2618 prio => 6,
2619 data => WF_AUTOCANCEL,
2620 cb => \&IO::AIO::poll_cb,
2621 );
2622} 4180}
2623 4181
2624$WRITE_RUNTIME_WATCHER = Event->timer ( 4182our $_log_backtrace;
2625 reentrant => 0, 4183our $_log_backtrace_last;
2626 data => WF_AUTOCANCEL, 4184
2627 after => 1, 4185sub _log_backtrace {
2628 interval => 10, 4186 my ($msg, @addr) = @_;
2629 prio => 6, # keep it lowest so it acts like a watchdog 4187
2630 cb => Coro::unblock_sub { 4188 $msg =~ s/\n$//;
2631 write_runtime 4189
2632 or warn "ERROR: unable to write runtime file: $!"; 4190 if ($_log_backtrace_last eq $msg) {
4191 LOG llevInfo, "[ABT] $msg\n";
4192 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4193 # limit the # of concurrent backtraces
4194 } elsif ($_log_backtrace < 2) {
4195 $_log_backtrace_last = $msg;
4196 ++$_log_backtrace;
4197 my $perl_bt = Carp::longmess $msg;
4198 async {
4199 $Coro::current->{desc} = "abt $msg";
4200
4201 my @bt = fork_call {
4202 @addr = map { sprintf "%x", $_ } @addr;
4203 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4204 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4205 or die "addr2line: $!";
4206
4207 my @funcs;
4208 my @res = <$fh>;
4209 chomp for @res;
4210 while (@res) {
4211 my ($func, $line) = splice @res, 0, 2, ();
4212 push @funcs, "[$func] $line";
4213 }
4214
4215 @funcs
4216 };
4217
4218 LOG llevInfo, "[ABT] $perl_bt\n";
4219 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4220 LOG llevInfo, "[ABT] $_\n" for @bt;
4221 --$_log_backtrace;
4222 };
4223 } else {
4224 LOG llevInfo, "[ABT] $msg\n";
4225 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2633 }, 4226 }
2634); 4227}
4228
4229# load additional modules
4230require "cf/$_.pm" for @EXTRA_MODULES;
4231cf::_connect_to_perl_2;
2635 4232
2636END { cf::emergency_save } 4233END { cf::emergency_save }
2637 4234
26381 42351
2639 4236

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