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Revision 1.207 by root, Sun Feb 11 22:42:09 2007 UTC vs.
Revision 1.580 by root, Wed Jan 4 03:22:48 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.5 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
20use BDB (); 54use BDB ();
21use Data::Dumper; 55use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 56use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
26use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
27 62
28use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
29 78
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 80
32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
33$YAML::Syck::ImplicitUnicode = 1;
34
35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
36 82
37our %COMMAND = (); 83our %COMMAND = ();
38our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
39 85
40our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
41our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
44 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
45our @EVENT; 93our @EVENT;
46our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
47 96
48our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
49our $TICK_WATCHER; 98
50our $AIO_POLL_WATCHER; 99our $DATADIR = datadir;
51our $WRITE_RUNTIME_WATCHER; 100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
52our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
53our $NOW; 138our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55 139
56our $BDB_POLL_WATCHER; 140our (%PLAYER, %PLAYER_LOADING); # all users
57our $DB_ENV; 141our (%MAP, %MAP_LOADING ); # all maps
58
59our %CFG;
60
61our $UPTIME; $UPTIME ||= time;
62our $RUNTIME;
63
64our %PLAYER; # all users
65our %MAP; # all maps
66our $LINK_MAP; # the special {link} map, which is always available 142our $LINK_MAP; # the special {link} map, which is always available
67our $RANDOM_MAPS = cf::localdir . "/random";
68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72 143
73# used to convert map paths into valid unix filenames by replacing / by ∕ 144# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
75 146
147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148our $LOADAVG; # same thing, but with alpha-smoothing
149our $JITTER; # average jitter
150our $TICK_START; # for load detecting purposes
151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
159
76binmode STDOUT; 160binmode STDOUT;
77binmode STDERR; 161binmode STDERR;
78 162
79# read virtual server time, if available 163# read virtual server time, if available
80unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
81 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
82 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
83 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
84} 168}
85 169
86mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
87mkdir cf::localdir . "/" . cf::playerdir; 171
88mkdir cf::localdir . "/" . cf::tmpdir; 172mkdir $_
89mkdir cf::localdir . "/" . cf::uniquedir; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
92 174
93our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
94 176
95sub cf::map::normalise; 177sub cf::map::normalise;
96 178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
97############################################################################# 183#############################################################################
98 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
99=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
100 197
101=over 4 198=over 4
102 199
103=item $cf::UPTIME 200=item $cf::UPTIME
104 201
105The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
106 218
107=item $cf::RUNTIME 219=item $cf::RUNTIME
108 220
109The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
110every server tick. 222every server tick.
111 223
112=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
113 227
114The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
115be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
116 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
117=item $cf::NOW 239=item $cf::LOAD
118 240
119The time of the last (current) server tick. 241The raw value load value from the last tick.
120
121=item $cf::TICK
122
123The interval between server ticks, in seconds.
124 242
125=item %cf::CFG 243=item %cf::CFG
126 244
127Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
128from wherever your confdir points to. 246from wherever your confdir points to.
129 247
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 248=item cf::wait_for_tick, cf::wait_for_tick_begin
131 249
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 251returns directly I<after> the tick processing (and consequently, can only wake one thread
134processing has been done. Call C<< ->wait >> on them to maximise the 252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
135window of cpu time available, or simply to synchronise to the server tick. 253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
136 282
137=back 283=back
138 284
139=cut 285=cut
140 286
141BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
142 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
143 my $msg = join "", @_; 294 my $msg = join "", @_;
144 utf8::encode $msg;
145 295
146 $msg .= "\n" 296 $msg .= "\n"
147 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
148 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
149 LOG llevError, $msg; 301 LOG llevWarn, $msg;
150 }; 302};
151} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
152 317
153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
155@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
156@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
157@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
158@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
159 325
160# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
161# within the Safe compartment. 327# within the Safe compartment.
162for my $pkg (qw( 328for my $pkg (qw(
163 cf::global cf::attachable 329 cf::global cf::attachable
164 cf::object cf::object::player 330 cf::object cf::object::player
165 cf::client cf::player 331 cf::client cf::player
166 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
167 cf::map cf::party cf::region 334 cf::party cf::region
168)) { 335)) {
169 no strict 'refs';
170 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
171} 337}
172 338
173$Event::DIED = sub { 339$EV::DIED = sub {
174 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
175}; 341};
342
343#############################################################################
344
345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
176 349
177=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
178 351
179=over 4 352=over 4
180 353
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d 373 $d
201 } || "[unable to dump $_[0]: '$@']"; 374 } || "[unable to dump $_[0]: '$@']";
202} 375}
203 376
204use JSON::Syck (); # TODO# replace by JSON::PC once working 377=item $scalar = load_file $path
205 378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
206=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
207 392
208Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
209 394
210=cut
211
212sub from_json($) {
213 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
214 JSON::Syck::Load $_[0]
215}
216
217=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
218 396
219Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
220 398
221=cut 399=cut
222 400
223sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
225 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
226} 466}
227 467
228=item cf::lock_wait $string 468=item cf::lock_wait $string
229 469
230Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
231 471
232=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
233 473
234Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
235a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
236for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
237returned. 477returned.
238 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
239Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
240uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
241 484
242=cut 485=item $locked = cf::lock_active $string
243 486
244our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
245 492
246sub lock_wait($) { 493sub lock_wait($) {
247 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
248
249 # wait for lock, if any
250 while ($LOCK{$key}) {
251 push @{ $LOCK{$key} }, $Coro::current;
252 Coro::schedule;
253 }
254} 495}
255 496
256sub lock_acquire($) { 497sub lock_acquire($) {
257 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
258 500
259 # wait, to be sure we are not locked 501sub lock_active($) {
260 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
261
262 $LOCK{$key} = [];
263
264 Coro::guard {
265 # wake up all waiters, to be on the safe side
266 $_->ready for @{ delete $LOCK{$key} };
267 }
268} 503}
269 504
270sub freeze_mainloop { 505sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
272 507
273 my $guard = Coro::guard { 508 &Guard::guard (\&tick_inhibit_dec);
274 $TICK_WATCHER->start; 509}
275 $WRITE_RUNTIME_WATCHER->start; 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
276 }; 578 }
277 $WRITE_RUNTIME_WATCHER->stop; 579};
278 $TICK_WATCHER->stop; 580
279 $guard 581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
280} 594}
281 595
282=item cf::async { BLOCK } 596=item cf::async { BLOCK }
283 597
284Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
289 603
290BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
291 605
292=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
293 607
294The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
295always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
296reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
297 612
298If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
299the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
300server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
301fast or be very important. 616fast or be very important.
303=cut 618=cut
304 619
305sub sync_job(&) { 620sub sync_job(&) {
306 my ($job) = @_; 621 my ($job) = @_;
307 622
308 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
309 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
310 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
311 628
312 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
313 # (but this is cancel-safe) 630
314 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
315 632
316 my $busy = 1; 633 my $busy = 1;
317 my @res; 634 my @res;
318 635
319 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
320 @res = eval { $job->() }; 638 @res = eval { $job->() };
321 warn $@ if $@; 639 error $@ if $@;
322 undef $busy; 640 undef $busy;
323 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
324 642
325 while ($busy) { 643 while ($busy) {
326 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
327 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
328 654
329 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
330 } else { 656 } else {
331 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
332 658
352 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
353 679
354 $coro 680 $coro
355} 681}
356 682
357sub write_runtime { 683=item fork_call { }, @args
358 my $runtime = cf::localdir . "/runtime";
359 684
360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
361 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
362 689
363 my $value = $cf::RUNTIME + 90 + 10; 690=cut
364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366 691
367 (aio_write $fh, 0, (length $value), $value, 0) <= 0 692sub post_fork {
368 and return; 693 reset_signals;
694}
369 695
370 # always fsync - this file is important 696sub fork_call(&@) {
371 aio_fsync $fh 697 my ($cb, @args) = @_;
372 and return;
373 698
374 close $fh 699 # we seemingly have to make a local copy of the whole thing,
375 or return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
376 702
377 aio_rename "$runtime~", $runtime 703 my @res = Coro::Util::fork_eval {
378 and return; 704 cf::post_fork;
705 &$cb
706 } @args;
379 707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
380 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
381} 886}
382 887
383=back 888=back
384 889
385=cut 890=cut
386 891
387############################################################################# 892#############################################################################
388 893
389=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
390 895
391Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
394 899
395In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 902Deliantra).
398 903
399=over 4 904=over 4
400 905
401=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
402 907
446=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
447 952
448Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
450 955
451Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
453 958
454These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
455 960
456=over 4 961=over 4
565 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
566 1071
567 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 1076
572 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
574 1079
575 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
580 1085
581 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
583 1088
584 } elsif (ref $type) { 1089 } elsif (ref $type) {
585 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
586 1091
587 } else { 1092 } else {
588 shift @arg; 1093 shift @arg;
589 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
590 } 1095 }
591 } 1096 }
592} 1097}
593 1098
594sub _object_attach { 1099sub _object_attach {
604 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
605 } 1110 }
606 1111
607 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
608 } else { 1113 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
610 } 1115 }
611 1116
612 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
613} 1118}
614 1119
616 if (ref $_[0]) { 1121 if (ref $_[0]) {
617 _object_attach @_; 1122 _object_attach @_;
618 } else { 1123 } else {
619 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
620 } 1125 }
1126 _recalc_want;
621}; 1127};
622 1128
623# all those should be optimised 1129# all those should be optimised
624sub cf::attachable::detach { 1130sub cf::attachable::detach {
625 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
629 reattach ($obj); 1135 reattach ($obj);
630 } else { 1136 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
632 } 1138 }
1139 _recalc_want;
633}; 1140};
634 1141
635sub cf::attachable::attached { 1142sub cf::attachable::attached {
636 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
637 1144
652 "; 1159 ";
653 die if $@; 1160 die if $@;
654} 1161}
655 1162
656our $override; 1163our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658 1165
659sub override { 1166sub override {
660 $override = 1; 1167 $override = 1;
661 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
662} 1169}
663 1170
664sub do_invoke { 1171sub do_invoke {
665 my $event = shift; 1172 my $event = shift;
666 my $callbacks = shift; 1173 my $callbacks = shift;
667 1174
668 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
669 1176
670 local $override; 1177 local $override;
671 1178
672 for (@$callbacks) { 1179 for (@$callbacks) {
673 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
674 1181
675 if ($@) { 1182 if ($@) {
676 warn "$@";
677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
678 override; 1184 override;
679 } 1185 }
680 1186
681 return 1 if $override; 1187 return 1 if $override;
682 } 1188 }
683 1189
684 0 1190 0
685} 1191}
686 1192
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
688 1194
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690 1196
691Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
692 1198
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
696 1202
697=back 1203=back
698 1204
699=cut 1205=cut
700 1206
701############################################################################# 1207#############################################################################
702# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
703 1251
704sub reattach { 1252sub reattach {
705 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 1254 my ($obj) = @_;
707 1255
1256 # no longer needed after getting rid of delete_package?
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
709 1258
710 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
711 1260
712 @$registry = (); 1261 @$registry = ();
713 1262
718 for (@$attach) { 1267 for (@$attach) {
719 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
720 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
721 } 1270 }
722 } else { 1271 } else {
723 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
724 } 1273 }
725 } 1274 }
726} 1275}
727 1276
728cf::attachable->attach ( 1277cf::attachable->attach (
729 prio => -1000000, 1278 prio => -1000000,
730 on_instantiate => sub { 1279 on_instantiate => sub {
731 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
732 1281
733 $data = from_json $data; 1282 $data = decode_json $data;
734 1283
735 for (@$data) { 1284 for (@$data) {
736 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
737 1286
738 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
754sub object_freezer_save { 1303sub object_freezer_save {
755 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
756 1305
757 sync_job { 1306 sync_job {
758 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
759 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
760 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
761 1312
762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
763 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
764 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
765 aio_fsync $fh if $cf::USE_FSYNC; 1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1318 aio_fsync $fh;
1319 }
766 close $fh; 1320 aio_close $fh;
767 1321
768 if (@$objs) { 1322 if (@$objs) {
769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
770 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
771 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
772 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
773 aio_fsync $fh if $cf::USE_FSYNC; 1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1329 aio_fsync $fh;
1330 }
774 close $fh; 1331 aio_close $fh;
775 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
776 } 1333 }
777 } else { 1334 } else {
778 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
779 } 1336 }
780 1337
781 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
782 } else { 1342 } else {
783 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
784 } 1344 }
785 } else { 1345 } else {
786 aio_unlink $filename; 1346 aio_unlink $filename;
787 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
788 } 1348 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 } 1349 };
796} 1350}
797 1351
798sub object_freezer_as_string { 1352sub object_freezer_as_string {
799 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
800 1354
805 1359
806sub object_thawer_load { 1360sub object_thawer_load {
807 my ($filename) = @_; 1361 my ($filename) = @_;
808 1362
809 my ($data, $av); 1363 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
813 1364
814 (aio_load $filename, $data) >= 0 1365 (aio_load $filename, $data) >= 0
815 or return; 1366 or return;
816 1367
817 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
818 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
819 or return; 1370 or return;
1371
820 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
821 } 1374 }
822 1375
1376 utf8::decode (my $decname = $filename);
823 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
824 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
825 return ($data, $av); 1381 ($data, $av)
826} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
827 1389
828############################################################################# 1390#############################################################################
829# command handling &c 1391# command handling &c
830 1392
831=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
844 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
845} 1407}
846 1408
847=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
848 1410
849Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
850 1416
851If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
852called. 1418called.
853 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
854=cut 1431=cut
855 1432
856sub register_extcmd { 1433sub register_extcmd {
857 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
858 1435
859 $EXTCMD{$name} = $cb; 1436 $EXTCMD{$name} = $cb;
860} 1437}
861 1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
1446
862cf::player->attach ( 1447cf::player->attach (
863 on_command => sub { 1448 on_unknown_command => sub {
864 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
865 1450
866 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
867 or return; 1452 or return;
868 1453
873 cf::override; 1458 cf::override;
874 }, 1459 },
875 on_extcmd => sub { 1460 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
877 1462
878 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1464
880 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1467
1468 my @reply;
1469
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1470 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->($pl, $msg)) { 1471 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1472 }
1473
1474 $pl->ext_reply ($reply, @reply)
1475 if $reply;
1476
886 } else { 1477 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1478 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1479 }
889 1480
890 cf::override; 1481 cf::override;
891 }, 1482 },
892); 1483);
893 1484
1485# "readahead" all extensions
894sub load_extension { 1486sub cache_extensions {
895 my ($path) = @_; 1487 my $grp = IO::AIO::aio_group;
896 1488
897 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1489 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
898 my $base = $1; 1490 for (grep /\.ext$/, @{$_[0]}) {
899 my $pkg = $1; 1491 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
900 $pkg =~ s/[^[:word:]]/_/g;
901 $pkg = "ext::$pkg";
902
903 warn "... loading '$path' into '$pkg'\n";
904
905 open my $fh, "<:utf8", $path
906 or die "$path: $!";
907
908 my $source =
909 "package $pkg; use strict; use utf8;\n"
910 . "#line 1 \"$path\"\n{\n"
911 . (do { local $/; <$fh> })
912 . "\n};\n1";
913
914 unless (eval $source) {
915 my $msg = $@ ? "$path: $@\n"
916 : "extension disabled.\n";
917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
918 warn $@;
919 warn "mandatory extension failed to load, exiting.\n";
920 exit 1;
921 } 1492 }
922 die $@;
923 } 1493 };
924 1494
925 push @EXTS, $pkg; 1495 $grp
926} 1496}
927 1497
928sub load_extensions { 1498sub load_extensions {
1499 info "loading extensions...";
1500
1501 cf::sync_job {
1502 my %todo;
1503
929 for my $ext (<$LIBDIR/*.ext>) { 1504 for my $path (<$LIBDIR/*.ext>) {
930 next unless -r $ext; 1505 next unless -r $path;
931 eval { 1506
932 load_extension $ext; 1507 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1508 my $base = $1;
1509 my $pkg = $1;
1510 $pkg =~ s/[^[:word:]]/_/g;
1511 $pkg = "ext::$pkg";
1512
1513 open my $fh, "<:utf8", $path
1514 or die "$path: $!";
1515
1516 my $source = do { local $/; <$fh> };
1517
1518 my %ext = (
1519 path => $path,
1520 base => $base,
1521 pkg => $pkg,
1522 );
1523
1524 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1525 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1526
1527 $ext{source} =
1528 "package $pkg; use common::sense;\n"
1529 . "#line 1 \"$path\"\n{\n"
1530 . $source
1531 . "\n};\n1";
1532
1533 $todo{$base} = \%ext;
1534 }
1535
1536 my $pass = 0;
1537 my %done;
1538 while (%todo) {
1539 my $progress;
1540
1541 ++$pass;
1542
1543 ext:
1544 while (my ($k, $v) = each %todo) {
1545 for (split /,\s*/, $v->{meta}{depends}) {
1546 next ext
1547 unless exists $done{$_};
1548 }
1549
1550 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1551
1552 my $active = eval $v->{source};
1553
1554 if (length $@) {
1555 error "$v->{path}: $@\n";
1556
1557 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1558 if exists $v->{meta}{mandatory};
1559
1560 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1561 delete $todo{$k};
1562 } else {
1563 $done{$k} = delete $todo{$k};
1564 push @EXTS, $v->{pkg};
1565 $progress = 1;
1566
1567 info "$v->{base}: extension inactive.\n"
1568 unless $active;
1569 }
933 1 1570 }
934 } or warn "$ext not loaded: $@"; 1571
1572 unless ($progress) {
1573 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1574
1575 while (my ($k, $v) = each %todo) {
1576 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1577 if exists $v->{meta}{mandatory};
1578 }
1579
1580 last;
1581 }
1582 }
935 } 1583 };
936} 1584}
937 1585
938############################################################################# 1586#############################################################################
939 1587
1588=back
1589
940=head2 CORE EXTENSIONS 1590=head2 CORE EXTENSIONS
941 1591
942Functions and methods that extend core crossfire objects. 1592Functions and methods that extend core deliantra objects.
943 1593
944=cut 1594=cut
945 1595
946package cf::player; 1596package cf::player;
947 1597
949 1599
950=head3 cf::player 1600=head3 cf::player
951 1601
952=over 4 1602=over 4
953 1603
1604=item cf::player::num_playing
1605
1606Returns the official number of playing players, as per the Crossfire metaserver rules.
1607
1608=cut
1609
1610sub num_playing {
1611 scalar grep
1612 $_->ob->map
1613 && !$_->hidden
1614 && !$_->ob->flag (cf::FLAG_WIZ),
1615 cf::player::list
1616}
1617
954=item cf::player::find $login 1618=item cf::player::find $login
955 1619
956Returns the given player object, loading it if necessary (might block). 1620Returns the given player object, loading it if necessary (might block).
957 1621
958=cut 1622=cut
959 1623
960sub playerdir($) { 1624sub playerdir($) {
961 cf::localdir 1625 "$PLAYERDIR/"
962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1626 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966} 1627}
967 1628
968sub path($) { 1629sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1630 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970 1631
971 (playerdir $login) . "/$login.pl" 1632 (playerdir $login) . "/playerdata"
972} 1633}
973 1634
974sub find_active($) { 1635sub find_active($) {
975 $cf::PLAYER{$_[0]} 1636 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active 1637 and $cf::PLAYER{$_[0]}->active
979 1640
980sub exists($) { 1641sub exists($) {
981 my ($login) = @_; 1642 my ($login) = @_;
982 1643
983 $cf::PLAYER{$login} 1644 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login } 1645 or !aio_stat path $login
985} 1646}
986 1647
987sub find($) { 1648sub find($) {
988 return $cf::PLAYER{$_[0]} || do { 1649 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0]; 1650 my $login = $_[0];
990 1651
991 my $guard = cf::lock_acquire "user_find:$login"; 1652 my $guard = cf::lock_acquire "user_find:$login";
992 1653
993 $cf::PLAYER{$_[0]} || do { 1654 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login 1655 # rename old playerfiles to new ones
1656 #TODO: remove when no longer required
1657 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1658 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1659 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1660 aio_unlink +(playerdir $login) . "/$login.pl";
1661
1662 my $f = new_from_file cf::object::thawer path $login
995 or return; 1663 or return;
1664
1665 my $pl = cf::player::load_pl $f
1666 or return;
1667
1668 local $cf::PLAYER_LOADING{$login} = $pl;
1669 $f->resolve_delayed_derefs;
996 $cf::PLAYER{$login} = $pl 1670 $cf::PLAYER{$login} = $pl
997 } 1671 }
998 } 1672 }
999} 1673}
1674
1675cf::player->attach (
1676 on_load => sub {
1677 my ($pl, $path) = @_;
1678
1679 # restore slots saved in save, below
1680 my $slots = delete $pl->{_slots};
1681
1682 $pl->ob->current_weapon ($slots->[0]);
1683 $pl->combat_ob ($slots->[1]);
1684 $pl->ranged_ob ($slots->[2]);
1685 },
1686);
1000 1687
1001sub save($) { 1688sub save($) {
1002 my ($pl) = @_; 1689 my ($pl) = @_;
1003 1690
1004 return if $pl->{deny_save}; 1691 return if $pl->{deny_save};
1009 return if $pl->{deny_save}; 1696 return if $pl->{deny_save};
1010 1697
1011 aio_mkdir playerdir $pl, 0770; 1698 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME; 1699 $pl->{last_save} = $cf::RUNTIME;
1013 1700
1701 cf::get_slot 0.01;
1702
1703 # save slots, to be restored later
1704 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1705
1014 $pl->save_pl ($path); 1706 $pl->save_pl ($path);
1015 Coro::cede; 1707 cf::cede_to_tick;
1016} 1708}
1017 1709
1018sub new($) { 1710sub new($) {
1019 my ($login) = @_; 1711 my ($login) = @_;
1020 1712
1026 $cf::PLAYER{$login} = $self; 1718 $cf::PLAYER{$login} = $self;
1027 1719
1028 $self 1720 $self
1029} 1721}
1030 1722
1723=item $player->send_msg ($channel, $msg, $color, [extra...])
1724
1725=cut
1726
1727sub send_msg {
1728 my $ns = shift->ns
1729 or return;
1730 $ns->send_msg (@_);
1731}
1732
1031=item $pl->quit_character 1733=item $pl->quit_character
1032 1734
1033Nukes the player without looking back. If logged in, the connection will 1735Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time. 1736be destroyed. May block for a long time.
1035 1737
1036=cut 1738=cut
1037 1739
1038sub quit_character { 1740sub quit_character {
1039 my ($pl) = @_; 1741 my ($pl) = @_;
1040 1742
1743 my $name = $pl->ob->name;
1744
1041 $pl->{deny_save} = 1; 1745 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir 1746 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1043 1747
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1748 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1045 $pl->deactivate; 1749 $pl->deactivate;
1750
1751 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1752 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1753 ext::highscore::check ($pl->ob);
1754
1047 $pl->ns->destroy if $pl->ns; 1755 $pl->ns->destroy if $pl->ns;
1048 1756
1049 my $path = playerdir $pl; 1757 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~"; 1758 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp; 1759 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name}; 1760 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy; 1761 $pl->destroy;
1762
1763 my $prefix = qr<^~\Q$name\E/>;
1764
1765 # nuke player maps
1766 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1767
1054 IO::AIO::aio_rmtree $temp; 1768 IO::AIO::aio_rmtree $temp;
1769}
1770
1771=item $pl->kick
1772
1773Kicks a player out of the game. This destroys the connection.
1774
1775=cut
1776
1777sub kick {
1778 my ($pl, $kicker) = @_;
1779
1780 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1781 $pl->killer ("kicked");
1782 $pl->ns->destroy;
1055} 1783}
1056 1784
1057=item cf::player::list_logins 1785=item cf::player::list_logins
1058 1786
1059Returns am arrayref of all valid playernames in the system, can take a 1787Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever. 1788while and may block, so not sync_job-capable, ever.
1061 1789
1062=cut 1790=cut
1063 1791
1064sub list_logins { 1792sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1793 my $dirs = aio_readdir $PLAYERDIR
1066 or return []; 1794 or return [];
1067 1795
1068 my @logins; 1796 my @logins;
1069 1797
1070 for my $login (@$dirs) { 1798 for my $login (@$dirs) {
1799 my $path = path $login;
1800
1801 # a .pst is a dead give-away for a valid player
1802 # if no pst file found, open and chekc for blocked users
1803 if (aio_stat "$path.pst") {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1804 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next; 1805 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag 1806 $buf !~ /^password -------------$/m or next; # official not-valid tag
1807 }
1074 1808
1075 utf8::decode $login; 1809 utf8::decode $login;
1076 push @logins, $login; 1810 push @logins, $login;
1077 } 1811 }
1078 1812
1079 \@logins 1813 \@logins
1080} 1814}
1081 1815
1082=item $player->maps 1816=item $player->maps
1817
1818=item cf::player::maps $login
1083 1819
1084Returns an arrayref of map paths that are private for this 1820Returns an arrayref of map paths that are private for this
1085player. May block. 1821player. May block.
1086 1822
1087=cut 1823=cut
1105 } 1841 }
1106 1842
1107 \@paths 1843 \@paths
1108} 1844}
1109 1845
1846=item $protocol_xml = $player->expand_cfpod ($cfpod)
1847
1848Expand deliantra pod fragments into protocol xml.
1849
1110=item $player->ext_reply ($msgid, $msgtype, %msg) 1850=item $player->ext_reply ($msgid, @msg)
1111 1851
1112Sends an ext reply to the player. 1852Sends an ext reply to the player.
1113 1853
1114=cut 1854=cut
1115 1855
1116sub ext_reply($$$%) { 1856sub ext_reply($$@) {
1117 my ($self, $id, %msg) = @_; 1857 my ($self, $id, @msg) = @_;
1118 1858
1119 $msg{msgid} = $id; 1859 $self->ns->ext_reply ($id, @msg)
1120
1121 $self->send ("ext " . cf::to_json \%msg);
1122} 1860}
1123 1861
1124package cf; 1862=item $player->ext_msg ($type, @msg)
1863
1864Sends an ext event to the client.
1865
1866=cut
1867
1868sub ext_msg($$@) {
1869 my ($self, $type, @msg) = @_;
1870
1871 $self->ns->ext_msg ($type, @msg);
1872}
1873
1874=head3 cf::region
1875
1876=over 4
1877
1878=cut
1879
1880package cf::region;
1881
1882=item cf::region::find_by_path $path
1883
1884Tries to decuce the likely region for a map knowing only its path.
1885
1886=cut
1887
1888sub find_by_path($) {
1889 my ($path) = @_;
1890
1891 $path =~ s/^~[^\/]*//; # skip ~login
1892
1893 my ($match, $specificity);
1894
1895 for my $region (list) {
1896 if ($region->{match} && $path =~ $region->{match}) {
1897 ($match, $specificity) = ($region, $region->specificity)
1898 if $region->specificity > $specificity;
1899 }
1900 }
1901
1902 $match
1903}
1125 1904
1126=back 1905=back
1127
1128 1906
1129=head3 cf::map 1907=head3 cf::map
1130 1908
1131=over 4 1909=over 4
1132 1910
1144our $MAX_RESET = 3600; 1922our $MAX_RESET = 3600;
1145our $DEFAULT_RESET = 3000; 1923our $DEFAULT_RESET = 3000;
1146 1924
1147sub generate_random_map { 1925sub generate_random_map {
1148 my ($self, $rmp) = @_; 1926 my ($self, $rmp) = @_;
1149 # mit "rum" bekleckern, nicht 1927
1928 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1929
1150 $self->_create_random_map ( 1930 $self->_create_random_map ($rmp);
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163} 1931}
1164 1932
1165=item cf::map->register ($regex, $prio) 1933=item cf::map->register ($regex, $prio)
1166 1934
1167Register a handler for the map path matching the given regex at the 1935Register a handler for the map path matching the given regex at the
1172 1940
1173sub register { 1941sub register {
1174 my (undef, $regex, $prio) = @_; 1942 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller; 1943 my $pkg = caller;
1176 1944
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__; 1945 push @{"$pkg\::ISA"}, __PACKAGE__;
1179 1946
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1947 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181} 1948}
1182 1949
1183# also paths starting with '/' 1950# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1951$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1185 1952
1186sub thawer_merge { 1953sub thawer_merge {
1187 my ($self, $merge) = @_; 1954 my ($self, $merge) = @_;
1188 1955
1189 # we have to keep some variables in memory intact 1956 # we have to keep some variables in memory intact
1190 local $self->{path}; 1957 local $self->{path};
1191 local $self->{load_path}; 1958 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194 1959
1195 $self->SUPER::thawer_merge ($merge); 1960 $self->SUPER::thawer_merge ($merge);
1196} 1961}
1197 1962
1198sub normalise { 1963sub normalise {
1199 my ($path, $base) = @_; 1964 my ($path, $base) = @_;
1200 1965
1201 $path = "$path"; # make sure its a string 1966 $path = "$path"; # make sure it's a string
1202 1967
1203 $path =~ s/\.map$//; 1968 $path =~ s/\.map$//;
1204 1969
1205 # map plan: 1970 # map plan:
1206 # 1971 #
1221 $base =~ s{[^/]+/?$}{}; 1986 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path"; 1987 $path = "$base/$path";
1223 } 1988 }
1224 1989
1225 for ($path) { 1990 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/}; 1991 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/}; 1992 redo if s{/[^/]+/\.\./}{/};
1229 } 1993 }
1230 1994
1231 $path 1995 $path
1245 $self->init; # pass $1 etc. 2009 $self->init; # pass $1 etc.
1246 return $self; 2010 return $self;
1247 } 2011 }
1248 } 2012 }
1249 2013
1250 Carp::carp "unable to resolve path '$path' (base '$base')."; 2014 Carp::cluck "unable to resolve path '$path' (base '$base')";
1251 () 2015 ()
1252} 2016}
1253 2017
2018# may re-bless or do other evil things
1254sub init { 2019sub init {
1255 my ($self) = @_; 2020 my ($self) = @_;
1256 2021
1257 $self 2022 $self
1258} 2023}
1270 2035
1271# the original (read-only) location 2036# the original (read-only) location
1272sub load_path { 2037sub load_path {
1273 my ($self) = @_; 2038 my ($self) = @_;
1274 2039
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 2040 "$MAPDIR/$self->{path}.map"
1276} 2041}
1277 2042
1278# the temporary/swap location 2043# the temporary/swap location
1279sub save_path { 2044sub save_path {
1280 my ($self) = @_; 2045 my ($self) = @_;
1281 2046
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2047 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 2048 "$TMPDIR/$path.map"
1284} 2049}
1285 2050
1286# the unique path, undef == no special unique path 2051# the unique path, undef == no special unique path
1287sub uniq_path { 2052sub uniq_path {
1288 my ($self) = @_; 2053 my ($self) = @_;
1289 2054
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2055 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 2056 "$UNIQUEDIR/$path"
1292} 2057}
1293 2058
1294# and all this just because we cannot iterate over 2059sub decay_objects {
1295# all maps in C++...
1296sub change_all_map_light {
1297 my ($change) = @_; 2060 my ($self) = @_;
1298 2061
1299 $_->change_map_light ($change) 2062 return if $self->{deny_reset};
1300 for grep $_->outdoor, values %cf::MAP; 2063
2064 $self->do_decay_objects;
1301} 2065}
1302 2066
1303sub unlink_save { 2067sub unlink_save {
1304 my ($self) = @_; 2068 my ($self) = @_;
1305 2069
1306 utf8::encode (my $save = $self->save_path); 2070 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 2071 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 2072 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314} 2073}
1315 2074
1316sub load_header_from($) { 2075sub load_header_from($) {
1317 my ($self, $path) = @_; 2076 my ($self, $path) = @_;
1318 2077
1319 utf8::encode $path; 2078 utf8::encode $path;
1320 #aio_open $path, O_RDONLY, 0 2079 my $f = new_from_file cf::object::thawer $path
1321 # or return;
1322
1323 $self->_load_header ($path)
1324 or return; 2080 or return;
1325 2081
2082 $self->_load_header ($f)
2083 or return;
2084
2085 local $MAP_LOADING{$self->{path}} = $self;
2086 $f->resolve_delayed_derefs;
2087
1326 $self->{load_path} = $path; 2088 $self->{load_path} = $path;
1327 2089
1328 1 2090 1
1329} 2091}
1330 2092
2093# used to laod the header of an original map
1331sub load_header_orig { 2094sub load_header_orig {
1332 my ($self) = @_; 2095 my ($self) = @_;
1333 2096
1334 $self->load_header_from ($self->load_path) 2097 $self->load_header_from ($self->load_path)
1335} 2098}
1336 2099
2100# used to laod the header of an instantiated map
1337sub load_header_temp { 2101sub load_header_temp {
1338 my ($self) = @_; 2102 my ($self) = @_;
1339 2103
1340 $self->load_header_from ($self->save_path) 2104 $self->load_header_from ($self->save_path)
1341} 2105}
1342 2106
2107# called after loading the header from an instantiated map
1343sub prepare_temp { 2108sub prepare_temp {
1344 my ($self) = @_; 2109 my ($self) = @_;
1345 2110
1346 $self->last_access ((delete $self->{last_access}) 2111 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d# 2112 || $cf::RUNTIME); #d#
1348 # safety 2113 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME 2114 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME; 2115 if $self->{instantiate_time} > $cf::RUNTIME;
1351} 2116}
1352 2117
2118# called after loading the header from an original map
1353sub prepare_orig { 2119sub prepare_orig {
1354 my ($self) = @_; 2120 my ($self) = @_;
1355 2121
1356 $self->{load_original} = 1; 2122 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME; 2123 $self->{instantiate_time} = $cf::RUNTIME;
1368 $self->load_header_orig 2134 $self->load_header_orig
1369 or return; 2135 or return;
1370 $self->prepare_orig; 2136 $self->prepare_orig;
1371 } 2137 }
1372 2138
2139 $self->{deny_reset} = 1
2140 if $self->no_reset;
2141
2142 $self->default_region (cf::region::find_by_path $self->{path})
2143 unless $self->default_region;
2144
1373 1 2145 1
1374} 2146}
1375 2147
1376sub find; 2148sub find;
1377sub find { 2149sub find {
1378 my ($path, $origin) = @_; 2150 my ($path, $origin) = @_;
1379 2151
2152 cf::cede_to_tick;
2153
1380 $path = normalise $path, $origin && $origin->path; 2154 $path = normalise $path, $origin;
1381 2155
2156 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1382 cf::lock_wait "map_find:$path"; 2157 my $guard2 = cf::lock_acquire "map_find:$path";
1383 2158
1384 $cf::MAP{$path} || do { 2159 $cf::MAP{$path} || do {
1385 my $guard = cf::lock_acquire "map_find:$path";
1386 my $map = new_from_path cf::map $path 2160 my $map = new_from_path cf::map $path
1387 or return; 2161 or return;
1388 2162
1389 $map->{last_save} = $cf::RUNTIME; 2163 $map->{last_save} = $cf::RUNTIME;
1390 2164
1391 $map->load_header 2165 $map->load_header
1392 or return; 2166 or return;
1393 2167
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2168 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously 2169 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait; 2170 #$cf::WAIT_FOR_TICK->wait;
2171 undef $guard2;
2172 undef $guard1;
1397 $map->reset; 2173 $map->reset;
1398 undef $guard;
1399 return find $path; 2174 return find $path;
1400 } 2175 }
1401 2176
1402 $cf::MAP{$path} = $map 2177 $cf::MAP{$path} = $map
1403 } 2178 }
1404} 2179}
1405 2180
1406sub pre_load { } 2181sub pre_load { }
1407sub post_load { } 2182#sub post_load { } # XS
1408 2183
1409sub load { 2184sub load {
1410 my ($self) = @_; 2185 my ($self) = @_;
1411 2186
1412 local $self->{deny_reset} = 1; # loading can take a long time 2187 local $self->{deny_reset} = 1; # loading can take a long time
1413 2188
1414 my $path = $self->{path}; 2189 my $path = $self->{path};
2190
2191 {
1415 my $guard = cf::lock_acquire "map_load:$path"; 2192 my $guard = cf::lock_acquire "map_data:$path";
1416 2193
1417 return if $self->in_memory != cf::MAP_SWAPPED; 2194 return unless $self->valid;
2195 return unless $self->state == cf::MAP_SWAPPED;
1418 2196
1419 $self->in_memory (cf::MAP_LOADING);
1420
1421 $self->alloc; 2197 $self->alloc;
1422 2198
1423 $self->pre_load; 2199 $self->pre_load;
2200 cf::cede_to_tick;
1424 2201
1425 $self->_load_objects ($self->{load_path}, 1) 2202 if (exists $self->{load_path}) {
2203 my $f = new_from_file cf::object::thawer $self->{load_path};
2204 $f->skip_block;
2205 $self->_load_objects ($f)
1426 or return; 2206 or return;
1427 2207
1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2208 $self->post_load_original
1429 if delete $self->{load_original}; 2209 if delete $self->{load_original};
1430 2210
1431 if (my $uniq = $self->uniq_path) { 2211 if (my $uniq = $self->uniq_path) {
1432 utf8::encode $uniq; 2212 utf8::encode $uniq;
1433 if (aio_open $uniq, O_RDONLY, 0) { 2213 unless (aio_stat $uniq) {
2214 if (my $f = new_from_file cf::object::thawer $uniq) {
1434 $self->clear_unique_items; 2215 $self->clear_unique_items;
1435 $self->_load_objects ($uniq, 0); 2216 $self->_load_objects ($f);
2217 $f->resolve_delayed_derefs;
2218 }
2219 }
1436 } 2220 }
1437 }
1438 2221
1439 Coro::cede; 2222 $f->resolve_delayed_derefs;
2223 } else {
2224 $self->post_load_original
2225 if delete $self->{load_original};
2226 }
1440 2227
2228 $self->state (cf::MAP_INACTIVE);
2229
2230 cf::cede_to_tick;
1441 # now do the right thing for maps 2231 # now do the right thing for maps
1442 $self->link_multipart_objects; 2232 $self->link_multipart_objects;
1443
1444 unless ($self->{deny_activate}) {
1445 $self->decay_objects;
1446 $self->fix_auto_apply;
1447 $self->update_buttons;
1448 Coro::cede;
1449 $self->set_darkness_map;
1450 $self->difficulty ($self->estimate_difficulty) 2233 $self->difficulty ($self->estimate_difficulty)
1451 unless $self->difficulty; 2234 unless $self->difficulty;
1452 Coro::cede; 2235 cf::cede_to_tick;
1453 $self->activate; 2236
2237 unless ($self->{deny_activate}) {
2238 $self->decay_objects;
2239 $self->fix_auto_apply;
2240 $self->update_buttons;
2241 cf::cede_to_tick;
2242 #$self->activate; # no longer activate maps automatically
2243 }
2244
2245 $self->{last_save} = $cf::RUNTIME;
2246 $self->last_access ($cf::RUNTIME);
1454 } 2247 }
1455 2248
1456 $self->post_load; 2249 $self->post_load;
1457 2250
1458 $self->in_memory (cf::MAP_IN_MEMORY); 2251 1
1459} 2252}
1460 2253
2254# customize the map for a given player, i.e.
2255# return the _real_ map. used by e.g. per-player
2256# maps to change the path to ~playername/mappath
1461sub customise_for { 2257sub customise_for {
1462 my ($self, $ob) = @_; 2258 my ($self, $ob) = @_;
1463 2259
1464 return find "~" . $ob->name . "/" . $self->{path} 2260 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player; 2261 if $self->per_player;
1466 2262
2263# return find "?party/" . $ob->name . "/" . $self->{path}
2264# if $self->per_party;
2265
1467 $self 2266 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1492} 2267}
1493 2268
1494sub find_sync { 2269sub find_sync {
1495 my ($path, $origin) = @_; 2270 my ($path, $origin) = @_;
1496 2271
1497 cf::sync_job { find $path, $origin } 2272 # it's a bug to call this from the main context
2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
1498} 2277}
1499 2278
1500sub do_load_sync { 2279sub do_load_sync {
1501 my ($map) = @_; 2280 my ($map) = @_;
1502 2281
1503 cf::sync_job { $map->load }; 2282 # it's a bug to call this from the main context
2283 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2284 if $Coro::current == $Coro::main;
2285
2286 $map->load;
1504} 2287}
1505 2288
1506our %MAP_PREFETCH; 2289our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef; 2290our $MAP_PREFETCHER = undef;
1508 2291
1509sub find_async { 2292sub find_async {
1510 my ($path, $origin) = @_; 2293 my ($path, $origin, $load) = @_;
1511 2294
1512 $path = normalise $path, $origin && $origin->{path}; 2295 $path = normalise $path, $origin;
1513 2296
1514 if (my $map = $cf::MAP{$path}) { 2297 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2298 return $map if !$load || $map->linkable;
1516 } 2299 }
1517 2300
1518 undef $MAP_PREFETCH{$path}; 2301 $MAP_PREFETCH{$path} |= $load;
2302
1519 $MAP_PREFETCHER ||= cf::async { 2303 $MAP_PREFETCHER ||= cf::async {
2304 $Coro::current->{desc} = "map prefetcher";
2305
1520 while (%MAP_PREFETCH) { 2306 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) { 2307 while (my ($k, $v) = each %MAP_PREFETCH) {
1522 my $map = find $path 2308 if (my $map = find $k) {
1523 or next;
1524 $map->load; 2309 $map->load if $v;
2310 }
1525 2311
1526 delete $MAP_PREFETCH{$path}; 2312 delete $MAP_PREFETCH{$k};
1527 } 2313 }
1528 } 2314 }
1529 undef $MAP_PREFETCHER; 2315 undef $MAP_PREFETCHER;
1530 }; 2316 };
1531 $MAP_PREFETCHER->prio (6); 2317 $MAP_PREFETCHER->prio (6);
1532 2318
1533 () 2319 ()
1534} 2320}
1535 2321
2322# common code, used by both ->save and ->swapout
1536sub save { 2323sub _save {
1537 my ($self) = @_; 2324 my ($self) = @_;
1538
1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1540 2325
1541 $self->{last_save} = $cf::RUNTIME; 2326 $self->{last_save} = $cf::RUNTIME;
1542 2327
1543 return unless $self->dirty; 2328 return unless $self->dirty;
1544 2329
1550 return if $self->{deny_save}; 2335 return if $self->{deny_save};
1551 2336
1552 local $self->{last_access} = $self->last_access;#d# 2337 local $self->{last_access} = $self->last_access;#d#
1553 2338
1554 cf::async { 2339 cf::async {
2340 $Coro::current->{desc} = "map player save";
1555 $_->contr->save for $self->players; 2341 $_->contr->save for $self->players;
1556 }; 2342 };
2343
2344 cf::get_slot 0.02;
1557 2345
1558 if ($uniq) { 2346 if ($uniq) {
1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2347 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1560 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2348 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1561 } else { 2349 } else {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1563 } 2351 }
1564} 2352}
1565 2353
2354sub save {
2355 my ($self) = @_;
2356
2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
2358
2359 $self->_save;
2360}
2361
1566sub swap_out { 2362sub swap_out {
1567 my ($self) = @_; 2363 my ($self) = @_;
1568 2364
1569 # save first because save cedes
1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1573 2366
2367 return if !$self->linkable;
2368 return if $self->{deny_save};
1574 return if $self->players; 2369 return if $self->players;
1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1576 return if $self->{deny_save};
1577 2370
2371 # first deactivate the map and "unlink" it from the core
2372 $self->deactivate;
2373 $_->clear_links_to ($self) for values %cf::MAP;
2374 $self->state (cf::MAP_SWAPPED);
2375
2376 # then atomically save
2377 $self->_save;
2378
2379 # then free the map
1578 $self->clear; 2380 $self->clear;
1579 $self->in_memory (cf::MAP_SWAPPED);
1580} 2381}
1581 2382
1582sub reset_at { 2383sub reset_at {
1583 my ($self) = @_; 2384 my ($self) = @_;
1584 2385
1585 # TODO: safety, remove and allow resettable per-player maps 2386 # TODO: safety, remove and allow resettable per-player maps
1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1587 return 1e99 if $self->{deny_reset}; 2387 return 1e99 if $self->{deny_reset};
1588 2388
1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2389 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2390 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1591 2391
1602 my ($self) = @_; 2402 my ($self) = @_;
1603 2403
1604 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2404 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605 2405
1606 return if $self->players; 2406 return if $self->players;
1607 return if $self->isa ("ext::map_per_player");#d#
1608 2407
1609 warn "resetting map ", $self->path;#d# 2408 cf::trace "resetting map ", $self->path, "\n";
2409
2410 $self->state (cf::MAP_SWAPPED);
2411
2412 # need to save uniques path
2413 unless ($self->{deny_save}) {
2414 my $uniq = $self->uniq_path; utf8::encode $uniq;
2415
2416 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2417 if $uniq;
2418 }
1610 2419
1611 delete $cf::MAP{$self->path}; 2420 delete $cf::MAP{$self->path};
1612 2421
1613 $self->in_memory (cf::MAP_SWAPPED); 2422 $self->deactivate;
2423 $_->clear_links_to ($self) for values %cf::MAP;
1614 $self->clear; 2424 $self->clear;
1615
1616 $_->clear_links_to ($self) for values %cf::MAP;
1617 2425
1618 $self->unlink_save; 2426 $self->unlink_save;
1619 $self->destroy; 2427 $self->destroy;
1620} 2428}
1621 2429
1622my $nuke_counter = "aaaa"; 2430my $nuke_counter = "aaaa";
1623 2431
1624sub nuke { 2432sub nuke {
1625 my ($self) = @_; 2433 my ($self) = @_;
1626 2434
2435 {
2436 my $lock = cf::lock_acquire "map_data:$self->{path}";
2437
1627 delete $cf::MAP{$self->path}; 2438 delete $cf::MAP{$self->path};
1628 2439
1629 $self->unlink_save; 2440 $self->unlink_save;
1630 2441
1631 bless $self, "cf::map"; 2442 bless $self, "cf::map::wrap";
1632 delete $self->{deny_reset}; 2443 delete $self->{deny_reset};
1633 $self->{deny_save} = 1; 2444 $self->{deny_save} = 1;
1634 $self->reset_timeout (1); 2445 $self->reset_timeout (1);
1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2446 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1636 2447
1637 $cf::MAP{$self->path} = $self; 2448 $cf::MAP{$self->path} = $self;
2449 }
1638 2450
1639 $self->reset; # polite request, might not happen 2451 $self->reset; # polite request, might not happen
2452}
2453
2454=item $maps = cf::map::tmp_maps
2455
2456Returns an arrayref with all map paths of currently instantiated and saved
2457maps. May block.
2458
2459=cut
2460
2461sub tmp_maps() {
2462 [
2463 map {
2464 utf8::decode $_;
2465 /\.map$/
2466 ? normalise $_
2467 : ()
2468 } @{ aio_readdir $TMPDIR or [] }
2469 ]
2470}
2471
2472=item $maps = cf::map::random_maps
2473
2474Returns an arrayref with all map paths of currently instantiated and saved
2475random maps. May block.
2476
2477=cut
2478
2479sub random_maps() {
2480 [
2481 map {
2482 utf8::decode $_;
2483 /\.map$/
2484 ? normalise "?random/$_"
2485 : ()
2486 } @{ aio_readdir $RANDOMDIR or [] }
2487 ]
1640} 2488}
1641 2489
1642=item cf::map::unique_maps 2490=item cf::map::unique_maps
1643 2491
1644Returns an arrayref of paths of all shared maps that have 2492Returns an arrayref of paths of all shared maps that have
1645instantiated unique items. May block. 2493instantiated unique items. May block.
1646 2494
1647=cut 2495=cut
1648 2496
1649sub unique_maps() { 2497sub unique_maps() {
1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2498 [
1651 or return; 2499 map {
1652
1653 my @paths;
1654
1655 for (@$files) {
1656 utf8::decode $_; 2500 utf8::decode $_;
1657 next if /\.pst$/; 2501 s/\.map$//; # TODO future compatibility hack
1658 next unless /^$PATH_SEP/o; 2502 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1659 2503 ? ()
1660 push @paths, cf::map::normalise $_; 2504 : normalise $_
2505 } @{ aio_readdir $UNIQUEDIR or [] }
1661 } 2506 ]
1662
1663 \@paths
1664} 2507}
1665 2508
1666package cf; 2509=item cf::map::static_maps
2510
2511Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2512file in the shared directory excluding F</styles> and F</editor>). May
2513block.
2514
2515=cut
2516
2517sub static_maps() {
2518 my @dirs = "";
2519 my @maps;
2520
2521 while (@dirs) {
2522 my $dir = shift @dirs;
2523
2524 next if $dir eq "/styles" || $dir eq "/editor";
2525
2526 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2527 or return;
2528
2529 for (@$files) {
2530 s/\.map$// or next;
2531 utf8::decode $_;
2532 push @maps, "$dir/$_";
2533 }
2534
2535 push @dirs, map "$dir/$_", @$dirs;
2536 }
2537
2538 \@maps
2539}
1667 2540
1668=back 2541=back
1669 2542
1670=head3 cf::object 2543=head3 cf::object
1671 2544
1675 2548
1676=over 4 2549=over 4
1677 2550
1678=item $ob->inv_recursive 2551=item $ob->inv_recursive
1679 2552
1680Returns the inventory of the object _and_ their inventories, recursively. 2553Returns the inventory of the object I<and> their inventories, recursively,
2554but I<not> the object itself.
1681 2555
1682=cut 2556=cut
1683 2557
1684sub inv_recursive_; 2558sub inv_recursive_;
1685sub inv_recursive_ { 2559sub inv_recursive_ {
1688 2562
1689sub inv_recursive { 2563sub inv_recursive {
1690 inv_recursive_ inv $_[0] 2564 inv_recursive_ inv $_[0]
1691} 2565}
1692 2566
2567=item $ref = $ob->ref
2568
2569Creates and returns a persistent reference to an object that can be stored as a string.
2570
2571=item $ob = cf::object::deref ($refstring)
2572
2573returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2574even if the object actually exists. May block.
2575
2576=cut
2577
2578sub deref {
2579 my ($ref) = @_;
2580
2581 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2582 my ($uuid, $name) = ($1, $2);
2583 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2584 or return;
2585 $pl->ob->uuid eq $uuid
2586 or return;
2587
2588 $pl->ob
2589 } else {
2590 warn "$ref: cannot resolve object reference\n";
2591 undef
2592 }
2593}
2594
1693package cf; 2595package cf;
1694 2596
1695=back 2597=back
1696 2598
1697=head3 cf::object::player 2599=head3 cf::object::player
1703Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2605Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1704can be C<undef>. Does the right thing when the player is currently in a 2606can be C<undef>. Does the right thing when the player is currently in a
1705dialogue with the given NPC character. 2607dialogue with the given NPC character.
1706 2608
1707=cut 2609=cut
2610
2611our $SAY_CHANNEL = {
2612 id => "say",
2613 title => "Map",
2614 reply => "say ",
2615 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2616};
2617
2618our $CHAT_CHANNEL = {
2619 id => "chat",
2620 title => "Chat",
2621 reply => "chat ",
2622 tooltip => "Player chat and shouts, global to the server.",
2623};
1708 2624
1709# rough implementation of a future "reply" method that works 2625# rough implementation of a future "reply" method that works
1710# with dialog boxes. 2626# with dialog boxes.
1711#TODO: the first argument must go, split into a $npc->reply_to ( method 2627#TODO: the first argument must go, split into a $npc->reply_to ( method
1712sub cf::object::player::reply($$$;$) { 2628sub cf::object::player::reply($$$;$) {
1714 2630
1715 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2631 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1716 2632
1717 if ($self->{record_replies}) { 2633 if ($self->{record_replies}) {
1718 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2634 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2635
1719 } else { 2636 } else {
2637 my $pl = $self->contr;
2638
2639 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2640 my $dialog = $pl->{npc_dialog};
2641 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2642
2643 } else {
1720 $msg = $npc->name . " says: $msg" if $npc; 2644 $msg = $npc->name . " says: $msg" if $npc;
1721 $self->message ($msg, $flags); 2645 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2646 }
1722 } 2647 }
2648}
2649
2650=item $object->send_msg ($channel, $msg, $color, [extra...])
2651
2652=cut
2653
2654sub cf::object::send_msg {
2655 my $pl = shift->contr
2656 or return;
2657 $pl->send_msg (@_);
1723} 2658}
1724 2659
1725=item $player_object->may ("access") 2660=item $player_object->may ("access")
1726 2661
1727Returns wether the given player is authorized to access resource "access" 2662Returns wether the given player is authorized to access resource "access"
1740 2675
1741=item $player_object->enter_link 2676=item $player_object->enter_link
1742 2677
1743Freezes the player and moves him/her to a special map (C<{link}>). 2678Freezes the player and moves him/her to a special map (C<{link}>).
1744 2679
1745The player should be reasonably safe there for short amounts of time. You 2680The player should be reasonably safe there for short amounts of time (e.g.
1746I<MUST> call C<leave_link> as soon as possible, though. 2681for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2682though, as the player cannot control the character while it is on the link
2683map.
1747 2684
1748Will never block. 2685Will never block.
1749 2686
1750=item $player_object->leave_link ($map, $x, $y) 2687=item $player_object->leave_link ($map, $x, $y)
1751 2688
1771sub cf::object::player::enter_link { 2708sub cf::object::player::enter_link {
1772 my ($self) = @_; 2709 my ($self) = @_;
1773 2710
1774 $self->deactivate_recursive; 2711 $self->deactivate_recursive;
1775 2712
2713 ++$self->{_link_recursion};
2714
1776 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1777 2716
1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1779 if $self->map; 2718 if $self->map && $self->map->{path} ne "{link}";
1780 2719
1781 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2720 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1782} 2721}
1783 2722
1784sub cf::object::player::leave_link { 2723sub cf::object::player::leave_link {
1785 my ($self, $map, $x, $y) = @_; 2724 my ($self, $map, $x, $y) = @_;
2725
2726 return unless $self->contr->active;
1786 2727
1787 my $link_pos = delete $self->{_link_pos}; 2728 my $link_pos = delete $self->{_link_pos};
1788 2729
1789 unless ($map) { 2730 unless ($map) {
1790 # restore original map position 2731 # restore original map position
1801 ($x, $y) = (-1, -1) 2742 ($x, $y) = (-1, -1)
1802 unless (defined $x) && (defined $y); 2743 unless (defined $x) && (defined $y);
1803 2744
1804 # use -1 or undef as default coordinates, not 0, 0 2745 # use -1 or undef as default coordinates, not 0, 0
1805 ($x, $y) = ($map->enter_x, $map->enter_y) 2746 ($x, $y) = ($map->enter_x, $map->enter_y)
1806 if $x <=0 && $y <= 0; 2747 if $x <= 0 && $y <= 0;
1807 2748
1808 $map->load; 2749 $map->load;
1809 $map->load_diag;
1810 2750
1811 return unless $self->contr->active; 2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1812 $self->activate_recursive; 2758 $self->activate_recursive;
1813 $self->enter_map ($map, $x, $y);
1814}
1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 }, 2759 }
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2760
1830 # try to abort aborted map switching on player login :) 2761}
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 # we need this sleep as the login has a concurrent enter_exit running
1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847 2762
1848=item $player_object->goto ($path, $x, $y) 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1849 2764
2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
1850=cut 2774=cut
2775
2776our $GOTOGEN;
1851 2777
1852sub cf::object::player::goto { 2778sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
2780
2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2789
1855 $self->enter_link; 2790 $self->enter_link;
1856 2791
1857 (async { 2792 (async {
2793 $Coro::current->{desc} = "player::goto $path $x $y";
2794
2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
1858 my $map = eval { 2814 my $map = eval {
1859 my $map = cf::map::find $path; 2815 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2816
2817 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
2819 $map = $check->($map, $x, $y, $self) if $check && $map;
2820 } else {
2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
2823
1861 $map 2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2830 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1866 })->prio (1); 2838 })->prio (1);
1867} 2839}
1868 2840
1869=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1870 2842
1890} 2862}
1891 2863
1892sub prepare_random_map { 2864sub prepare_random_map {
1893 my ($exit) = @_; 2865 my ($exit) = @_;
1894 2866
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by 2867 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed 2868 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object 2869 # that depends on the exit object
1900 2870
1901 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1903 if ($exit->map) { 2873 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name; 2874 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1908 } 2880 }
1909 2881
1910 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1911 2883
1912 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1913 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2886 my $meta = "$RANDOMDIR/$md5.meta";
1915 2887
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2890 undef $fh;
1919 aio_rename "$meta~", $meta; 2891 aio_rename "$meta~", $meta;
1920 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1921 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1923 } 2899 }
1924} 2900}
1925 2901
1926sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1928 2904
1929 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1930 2906
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link; 2907 $self->enter_link;
1941 2908
1942 (async { 2909 (async {
1943 $self->deactivate_recursive; # just to be sure 2910 $Coro::current->{desc} = "enter_exit";
2911
1944 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 my $map = cf::map::normalise $exit->slaying, $exit->map;
2916 my $x = $exit->stats->hp;
2917 my $y = $exit->stats->sp;
2918
2919 # special map handling
2920 my $slaying = $exit->slaying;
2921
2922 # special map handling
2923 if ($slaying eq "/!") {
2924 my $guard = cf::lock_acquire "exit_prepare:$exit";
2925
2926 prepare_random_map $exit
2927 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2928
2929 $map = $exit->slaying;
2930
2931 } elsif ($slaying eq '!up') {
2932 $map = $exit->map->tile_path (cf::TILE_UP);
2933 $x = $exit->x;
2934 $y = $exit->y;
2935
2936 } elsif ($slaying eq '!down') {
2937 $map = $exit->map->tile_path (cf::TILE_DOWN);
2938 $x = $exit->x;
2939 $y = $exit->y;
2940 }
2941
1945 $self->goto ($slaying, $hp, $sp); 2942 $self->goto ($map, $x, $y);
1946 2943
2944 # if exit is damned, update players death & WoR home-position
2945 $self->contr->savebed ($map, $x, $y)
2946 if $exit->flag (cf::FLAG_DAMNED);
2947
1947 1; 2948 1
1948 }) { 2949 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2950 $self->message ("Something went wrong deep within the deliantra server. "
1950 . "I'll try to bring you back to the map you were before. " 2951 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2952 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2953 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2954
1954 warn "ERROR in enter_exit: $@"; 2955 error "ERROR in enter_exit: $@";
1955 $self->leave_link; 2956 $self->leave_link;
1956 } 2957 }
1957 })->prio (1); 2958 })->prio (1);
1958} 2959}
1959 2960
1970 2971
1971sub cf::client::send_drawinfo { 2972sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2973 my ($self, $text, $flags) = @_;
1973 2974
1974 utf8::encode $text; 2975 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2976 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2977}
1977 2978
2979=item $client->send_big_packet ($pkt)
2980
2981Like C<send_packet>, but tries to compress large packets, and fragments
2982them as required.
2983
2984=cut
2985
2986our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2987
2988sub cf::client::send_big_packet {
2989 my ($self, $pkt) = @_;
2990
2991 # try lzf for large packets
2992 $pkt = "lzf " . Compress::LZF::compress $pkt
2993 if 1024 <= length $pkt and $self->{can_lzf};
2994
2995 # split very large packets
2996 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2997 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2998 $pkt = "frag";
2999 }
3000
3001 $self->send_packet ($pkt);
3002}
3003
3004=item $client->send_msg ($channel, $msg, $color, [extra...])
3005
3006Send a drawinfo or msg packet to the client, formatting the msg for the
3007client if neccessary. C<$type> should be a string identifying the type of
3008the message, with C<log> being the default. If C<$color> is negative, suppress
3009the message unless the client supports the msg packet.
3010
3011=cut
3012
3013# non-persistent channels (usually the info channel)
3014our %CHANNEL = (
3015 "c/motd" => {
3016 id => "infobox",
3017 title => "MOTD",
3018 reply => undef,
3019 tooltip => "The message of the day",
3020 },
3021 "c/identify" => {
3022 id => "infobox",
3023 title => "Identify",
3024 reply => undef,
3025 tooltip => "Items recently identified",
3026 },
3027 "c/examine" => {
3028 id => "infobox",
3029 title => "Examine",
3030 reply => undef,
3031 tooltip => "Signs and other items you examined",
3032 },
3033 "c/shopinfo" => {
3034 id => "infobox",
3035 title => "Shop Info",
3036 reply => undef,
3037 tooltip => "What your bargaining skill tells you about the shop",
3038 },
3039 "c/book" => {
3040 id => "infobox",
3041 title => "Book",
3042 reply => undef,
3043 tooltip => "The contents of a note or book",
3044 },
3045 "c/lookat" => {
3046 id => "infobox",
3047 title => "Look",
3048 reply => undef,
3049 tooltip => "What you saw there",
3050 },
3051 "c/who" => {
3052 id => "infobox",
3053 title => "Players",
3054 reply => undef,
3055 tooltip => "Shows players who are currently online",
3056 },
3057 "c/body" => {
3058 id => "infobox",
3059 title => "Body Parts",
3060 reply => undef,
3061 tooltip => "Shows which body parts you posess and are available",
3062 },
3063 "c/statistics" => {
3064 id => "infobox",
3065 title => "Statistics",
3066 reply => undef,
3067 tooltip => "Shows your primary statistics",
3068 },
3069 "c/skills" => {
3070 id => "infobox",
3071 title => "Skills",
3072 reply => undef,
3073 tooltip => "Shows your experience per skill and item power",
3074 },
3075 "c/shopitems" => {
3076 id => "infobox",
3077 title => "Shop Items",
3078 reply => undef,
3079 tooltip => "Shows the items currently for sale in this shop",
3080 },
3081 "c/resistances" => {
3082 id => "infobox",
3083 title => "Resistances",
3084 reply => undef,
3085 tooltip => "Shows your resistances",
3086 },
3087 "c/pets" => {
3088 id => "infobox",
3089 title => "Pets",
3090 reply => undef,
3091 tooltip => "Shows information abotu your pets/a specific pet",
3092 },
3093 "c/perceiveself" => {
3094 id => "infobox",
3095 title => "Perceive Self",
3096 reply => undef,
3097 tooltip => "You gained detailed knowledge about yourself",
3098 },
3099 "c/uptime" => {
3100 id => "infobox",
3101 title => "Uptime",
3102 reply => undef,
3103 tooltip => "How long the server has been running since last restart",
3104 },
3105 "c/mapinfo" => {
3106 id => "infobox",
3107 title => "Map Info",
3108 reply => undef,
3109 tooltip => "Information related to the maps",
3110 },
3111 "c/party" => {
3112 id => "party",
3113 title => "Party",
3114 reply => "gsay ",
3115 tooltip => "Messages and chat related to your party",
3116 },
3117 "c/death" => {
3118 id => "death",
3119 title => "Death",
3120 reply => undef,
3121 tooltip => "Reason for and more info about your most recent death",
3122 },
3123 "c/say" => $SAY_CHANNEL,
3124 "c/chat" => $CHAT_CHANNEL,
3125);
3126
3127sub cf::client::send_msg {
3128 my ($self, $channel, $msg, $color, @extra) = @_;
3129
3130 $msg = $self->pl->expand_cfpod ($msg)
3131 unless $color & cf::NDI_VERBATIM;
3132
3133 $color &= cf::NDI_CLIENT_MASK; # just in case...
3134
3135 # check predefined channels, for the benefit of C
3136 if ($CHANNEL{$channel}) {
3137 $channel = $CHANNEL{$channel};
3138
3139 $self->ext_msg (channel_info => $channel);
3140 $channel = $channel->{id};
3141
3142 } elsif (ref $channel) {
3143 # send meta info to client, if not yet sent
3144 unless (exists $self->{channel}{$channel->{id}}) {
3145 $self->{channel}{$channel->{id}} = $channel;
3146 $self->ext_msg (channel_info => $channel);
3147 }
3148
3149 $channel = $channel->{id};
3150 }
3151
3152 return unless @extra || length $msg;
3153
3154 # default colour, mask it out
3155 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3156 if $color & cf::NDI_DEF;
3157
3158 my $pkt = "msg "
3159 . $self->{json_coder}->encode (
3160 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3161 );
3162
3163 $self->send_big_packet ($pkt);
3164}
3165
3166=item $client->ext_msg ($type, @msg)
3167
3168Sends an ext event to the client.
3169
3170=cut
3171
3172sub cf::client::ext_msg($$@) {
3173 my ($self, $type, @msg) = @_;
3174
3175 if ($self->extcmd == 2) {
3176 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3177 } elsif ($self->extcmd == 1) { # TODO: remove
3178 push @msg, msgtype => "event_$type";
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
3182
3183=item $client->ext_reply ($msgid, @msg)
3184
3185Sends an ext reply to the client.
3186
3187=cut
3188
3189sub cf::client::ext_reply($$@) {
3190 my ($self, $id, @msg) = @_;
3191
3192 return unless $self->extcmd == 2;
3193
3194 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3195}
1978 3196
1979=item $success = $client->query ($flags, "text", \&cb) 3197=item $success = $client->query ($flags, "text", \&cb)
1980 3198
1981Queues a query to the client, calling the given callback with 3199Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3200the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3201C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 3202
1985Queries can fail, so check the return code. Or don't, as queries will become 3203Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 3204become reliable at some point in the future.
1987 3205
1988=cut 3206=cut
1989 3207
1990sub cf::client::query { 3208sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 3209 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 3217 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3218 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 3219
2002 $self->send_packet ($self->{query_queue}[0][0]) 3220 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 3221 if @{ $self->{query_queue} } == 1;
3222
3223 1
2004} 3224}
2005 3225
2006cf::client->attach ( 3226cf::client->attach (
3227 on_connect => sub {
3228 my ($ns) = @_;
3229
3230 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3231 },
2007 on_reply => sub { 3232 on_reply => sub {
2008 my ($ns, $msg) = @_; 3233 my ($ns, $msg) = @_;
2009 3234
2010 # this weird shuffling is so that direct followup queries 3235 # this weird shuffling is so that direct followup queries
2011 # get handled first 3236 # get handled first
2023 } else { 3248 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3249 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 3250 }
2026 } 3251 }
2027 }, 3252 },
3253 on_exticmd => sub {
3254 my ($ns, $buf) = @_;
3255
3256 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3257
3258 if (ref $msg) {
3259 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3260
3261 my @reply;
3262
3263 if (my $cb = $EXTICMD{$type}) {
3264 @reply = $cb->($ns, @payload);
3265 }
3266
3267 $ns->ext_reply ($reply, @reply)
3268 if $reply;
3269
3270 } else {
3271 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3272 }
3273
3274 cf::override;
3275 },
2028); 3276);
2029 3277
2030=item $client->async (\&cb) 3278=item $client->async (\&cb)
2031 3279
2032Create a new coroutine, running the specified callback. The coroutine will 3280Create a new coroutine, running the specified callback. The coroutine will
2048 3296
2049 $coro 3297 $coro
2050} 3298}
2051 3299
2052cf::client->attach ( 3300cf::client->attach (
2053 on_destroy => sub { 3301 on_client_destroy => sub {
2054 my ($ns) = @_; 3302 my ($ns) = @_;
2055 3303
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3304 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 }, 3305 },
2058); 3306);
2073our $safe = new Safe "safe"; 3321our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3322our $safe_hole = new Safe::Hole;
2075 3323
2076$SIG{FPE} = 'IGNORE'; 3324$SIG{FPE} = 'IGNORE';
2077 3325
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3326$safe->permit_only (Opcode::opset qw(
3327 :base_core :base_mem :base_orig :base_math :base_loop
3328 grepstart grepwhile mapstart mapwhile
3329 sort time
3330));
2079 3331
2080# here we export the classes and methods available to script code 3332# here we export the classes and methods available to script code
2081 3333
2082=pod 3334=pod
2083 3335
2084The following fucntions and emthods are available within a safe environment: 3336The following functions and methods are available within a safe environment:
2085 3337
2086 cf::object contr pay_amount pay_player map 3338 cf::object
3339 contr pay_amount pay_player map x y force_find force_add destroy
3340 insert remove name archname title slaying race decrease split
3341 value
3342
2087 cf::object::player player 3343 cf::object::player
2088 cf::player peaceful 3344 player
2089 cf::map trigger 3345
3346 cf::player
3347 peaceful
3348
3349 cf::map
3350 trigger
2090 3351
2091=cut 3352=cut
2092 3353
2093for ( 3354for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3355 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3356 insert remove inv nrof name archname title slaying race
3357 decrease split destroy change_exp value msg lore send_msg)],
2095 ["cf::object::player" => qw(player)], 3358 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3359 ["cf::player" => qw(peaceful send_msg)],
2097 ["cf::map" => qw(trigger)], 3360 ["cf::map" => qw(trigger)],
2098) { 3361) {
2099 no strict 'refs';
2100 my ($pkg, @funs) = @$_; 3362 my ($pkg, @funs) = @$_;
2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3363 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2102 for @funs; 3364 for @funs;
2103} 3365}
2104 3366
2119 3381
2120 my $qcode = $code; 3382 my $qcode = $code;
2121 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3383 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2122 $qcode =~ s/\n/\\n/g; 3384 $qcode =~ s/\n/\\n/g;
2123 3385
3386 %vars = (_dummy => 0) unless %vars;
3387
3388 my @res;
2124 local $_; 3389 local $_;
2125 local @safe::cf::_safe_eval_args = values %vars;
2126 3390
2127 my $eval = 3391 my $eval =
2128 "do {\n" 3392 "do {\n"
2129 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3393 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2130 . "#line 0 \"{$qcode}\"\n" 3394 . "#line 0 \"{$qcode}\"\n"
2131 . $code 3395 . $code
2132 . "\n}" 3396 . "\n}"
2133 ; 3397 ;
2134 3398
3399 if ($CFG{safe_eval}) {
2135 sub_generation_inc; 3400 sub_generation_inc;
3401 local @safe::cf::_safe_eval_args = values %vars;
2136 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3402 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2137 sub_generation_inc; 3403 sub_generation_inc;
3404 } else {
3405 local @cf::_safe_eval_args = values %vars;
3406 @res = wantarray ? eval eval : scalar eval $eval;
3407 }
2138 3408
2139 if ($@) { 3409 if ($@) {
2140 warn "$@"; 3410 warn "$@",
2141 warn "while executing safe code '$code'\n"; 3411 "while executing safe code '$code'\n",
2142 warn "with arguments " . (join " ", %vars) . "\n"; 3412 "with arguments " . (join " ", %vars) . "\n";
2143 } 3413 }
2144 3414
2145 wantarray ? @res : $res[0] 3415 wantarray ? @res : $res[0]
2146} 3416}
2147 3417
2161=cut 3431=cut
2162 3432
2163sub register_script_function { 3433sub register_script_function {
2164 my ($fun, $cb) = @_; 3434 my ($fun, $cb) = @_;
2165 3435
2166 no strict 'refs'; 3436 $fun = "safe::$fun" if $CFG{safe_eval};
2167 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3437 *$fun = $safe_hole->wrap ($cb);
2168} 3438}
2169 3439
2170=back 3440=back
2171 3441
2172=cut 3442=cut
2173
2174#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $hashref = cf::db_get $family
2188
2189Return a hashref for use by the extension C<$family>, which can be
2190modified. After modifications, you have to call C<cf::db_dirty> or
2191C<cf::db_sync>.
2192
2193=item $value = cf::db_get $family => $key
2194
2195Returns a single value from the database
2196
2197=item cf::db_put $family => $hashref
2198
2199Stores the given family hashref into the database. Updates are delayed, if
2200you want the data to be synced to disk immediately, use C<cf::db_sync>.
2201
2202=item cf::db_put $family => $key => $value
2203
2204Stores the given C<$value> in the family hash. Updates are delayed, if you
2205want the data to be synced to disk immediately, use C<cf::db_sync>.
2206
2207=item cf::db_dirty
2208
2209Marks the database as dirty, to be updated at a later time.
2210
2211=item cf::db_sync
2212
2213Immediately write the database to disk I<if it is dirty>.
2214
2215=cut
2216
2217our $DB;
2218
2219{
2220 my $path = cf::localdir . "/database.pst";
2221
2222 sub db_load() {
2223 $DB = stat $path ? Storable::retrieve $path : { };
2224 }
2225
2226 my $pid;
2227
2228 sub db_save() {
2229 waitpid $pid, 0 if $pid;
2230 if (0 == ($pid = fork)) {
2231 $DB->{_meta}{version} = 1;
2232 Storable::nstore $DB, "$path~";
2233 rename "$path~", $path;
2234 cf::_exit 0 if defined $pid;
2235 }
2236 }
2237
2238 my $dirty;
2239
2240 sub db_sync() {
2241 db_save if $dirty;
2242 undef $dirty;
2243 }
2244
2245 my $idle = Event->idle (
2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
2252 );
2253
2254 sub db_dirty() {
2255 $dirty = 1;
2256 $idle->start;
2257 }
2258
2259 sub db_get($;$) {
2260 @_ >= 2
2261 ? $DB->{$_[0]}{$_[1]}
2262 : ($DB->{$_[0]} ||= { })
2263 }
2264
2265 sub db_put($$;$) {
2266 if (@_ >= 3) {
2267 $DB->{$_[0]}{$_[1]} = $_[2];
2268 } else {
2269 $DB->{$_[0]} = $_[1];
2270 }
2271 db_dirty;
2272 }
2273
2274 cf::global->attach (
2275 prio => 10000,
2276 on_cleanup => sub {
2277 db_sync;
2278 },
2279 );
2280}
2281 3443
2282############################################################################# 3444#############################################################################
2283# the server's init and main functions 3445# the server's init and main functions
2284 3446
3447sub load_facedata($) {
3448 my ($path) = @_;
3449
3450 # HACK to clear player env face cache, we need some signal framework
3451 # for this (global event?)
3452 %ext::player_env::MUSIC_FACE_CACHE = ();
3453
3454 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3455
3456 trace "loading facedata from $path\n";
3457
3458 my $facedata = decode_storable load_file $path;
3459
3460 $facedata->{version} == 2
3461 or cf::cleanup "$path: version mismatch, cannot proceed.";
3462
3463 # patch in the exptable
3464 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3465 $facedata->{resource}{"res/exp_table"} = {
3466 type => FT_RSRC,
3467 data => $exp_table,
3468 hash => (Digest::MD5::md5 $exp_table),
3469 };
3470 cf::cede_to_tick;
3471
3472 {
3473 my $faces = $facedata->{faceinfo};
3474
3475 while (my ($face, $info) = each %$faces) {
3476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3477
3478 cf::face::set_visibility $idx, $info->{visibility};
3479 cf::face::set_magicmap $idx, $info->{magicmap};
3480 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3481 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3482 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3483
3484 cf::cede_to_tick;
3485 }
3486
3487 while (my ($face, $info) = each %$faces) {
3488 next unless $info->{smooth};
3489
3490 my $idx = cf::face::find $face
3491 or next;
3492
3493 if (my $smooth = cf::face::find $info->{smooth}) {
3494 cf::face::set_smooth $idx, $smooth;
3495 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3496 } else {
3497 error "smooth face '$info->{smooth}' not found for face '$face'";
3498 }
3499
3500 cf::cede_to_tick;
3501 }
3502 }
3503
3504 {
3505 my $anims = $facedata->{animinfo};
3506
3507 while (my ($anim, $info) = each %$anims) {
3508 cf::anim::set $anim, $info->{frames}, $info->{facings};
3509 cf::cede_to_tick;
3510 }
3511
3512 cf::anim::invalidate_all; # d'oh
3513 }
3514
3515 {
3516 my $res = $facedata->{resource};
3517
3518 while (my ($name, $info) = each %$res) {
3519 if (defined (my $type = $info->{type})) {
3520 # TODO: different hash - must free and use new index, or cache ixface data queue
3521 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3522
3523 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3524 cf::face::set_type $idx, $type;
3525 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3526 } else {
3527# $RESOURCE{$name} = $info; # unused
3528 }
3529
3530 cf::cede_to_tick;
3531 }
3532 }
3533
3534 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3535
3536 1
3537}
3538
3539register_exticmd fx_want => sub {
3540 my ($ns, $want) = @_;
3541
3542 while (my ($k, $v) = each %$want) {
3543 $ns->fx_want ($k, $v);
3544 }
3545};
3546
2285sub load_resources { 3547sub load_resource_file($) {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3548 my $guard = lock_acquire "load_resource_file";
3549
3550 my $status = load_resource_file_ $_[0];
3551 get_slot 0.1, 100;
3552 cf::arch::commit_load;
3553
3554 $status
3555}
3556
3557sub reload_regions {
3558 # HACK to clear player env face cache, we need some signal framework
3559 # for this (global event?)
3560 %ext::player_env::MUSIC_FACE_CACHE = ();
3561
3562 load_resource_file "$MAPDIR/regions"
2287 or die "unable to load regions file\n";#d# 3563 or die "unable to load regions file\n";
2288}
2289 3564
2290sub cfg_load { 3565 for (cf::region::list) {
2291 open my $fh, "<:utf8", cf::confdir . "/config" 3566 $_->{match} = qr/$_->{match}/
2292 or return; 3567 if exists $_->{match};
3568 }
3569}
2293 3570
2294 local $/; 3571sub reload_facedata {
2295 *CFG = YAML::Syck::Load <$fh>; 3572 load_facedata "$DATADIR/facedata"
3573 or die "unable to load facedata\n";
3574}
2296 3575
3576sub reload_archetypes {
3577 load_resource_file "$DATADIR/archetypes"
3578 or die "unable to load archetypes\n";
3579}
3580
3581sub reload_treasures {
3582 load_resource_file "$DATADIR/treasures"
3583 or die "unable to load treasurelists\n";
3584}
3585
3586sub reload_sound {
3587 trace "loading sound config from $DATADIR/sound\n";
3588
3589 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3590
3591 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3592 my $sound = $soundconf->{compat}[$_]
3593 or next;
3594
3595 my $face = cf::face::find "sound/$sound->[1]";
3596 cf::sound::set $sound->[0] => $face;
3597 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3598 }
3599
3600 while (my ($k, $v) = each %{$soundconf->{event}}) {
3601 my $face = cf::face::find "sound/$v";
3602 cf::sound::set $k => $face;
3603 }
3604}
3605
3606sub reload_resources {
3607 trace "reloading resource files...\n";
3608
3609 reload_exp_table;
3610 reload_materials;
3611 reload_facedata;
3612 reload_sound;
3613 reload_archetypes;
3614 reload_regions;
3615 reload_treasures;
3616
3617 trace "finished reloading resource files\n";
3618}
3619
3620sub reload_config {
3621 trace "reloading config file...\n";
3622
3623 my $config = load_file "$CONFDIR/config";
3624 utf8::decode $config;
3625 *CFG = decode_yaml $config;
3626
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3627 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2298 3628
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3629 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3630 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301 3631
2302 if (exists $CFG{mlockall}) { 3632 if (exists $CFG{mlockall}) {
2306 }; 3636 };
2307 warn $@ if $@; 3637 warn $@ if $@;
2308 } 3638 }
2309} 3639}
2310 3640
2311sub init { 3641sub pidfile() {
2312 load_resources; 3642 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3643 or die "$PIDFILE: $!";
3644 flock $fh, &Fcntl::LOCK_EX
3645 or die "$PIDFILE: flock: $!";
3646 $fh
3647}
3648
3649# make sure only one server instance is running at any one time
3650sub atomic {
3651 my $fh = pidfile;
3652
3653 my $pid = <$fh>;
3654 kill 9, $pid if $pid > 0;
3655
3656 seek $fh, 0, 0;
3657 print $fh $$;
3658}
3659
3660sub main_loop {
3661 trace "EV::loop starting\n";
3662 if (1) {
3663 EV::loop;
3664 }
3665 trace "EV::loop returned\n";
3666 goto &main_loop unless $REALLY_UNLOOP;
2313} 3667}
2314 3668
2315sub main { 3669sub main {
3670 cf::init_globals; # initialise logging
3671
3672 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3673 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3674 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3675 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3676
3677 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3678
2316 # we must not ever block the main coroutine 3679 # we must not ever block the main coroutine
2317 local $Coro::idle = sub { 3680 local $Coro::idle = sub {
2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3681 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2319 (async { 3682 (async {
2320 Event::one_event; 3683 $Coro::current->{desc} = "IDLE BUG HANDLER";
3684 EV::loop EV::LOOP_ONESHOT;
2321 })->prio (Coro::PRIO_MAX); 3685 })->prio (Coro::PRIO_MAX);
2322 }; 3686 };
2323 3687
2324 cfg_load; 3688 evthread_start IO::AIO::poll_fileno;
2325 db_load; 3689
3690 cf::sync_job {
3691 cf::incloader::init ();
3692
3693 cf::init_anim;
3694 cf::init_attackmess;
3695 cf::init_dynamic;
3696
3697 cf::load_settings;
3698
3699 reload_resources;
3700 reload_config;
3701 db_init;
3702
3703 cf::init_uuid;
3704 cf::init_signals;
3705 cf::init_skills;
3706
3707 cf::init_beforeplay;
3708
3709 atomic;
3710
2326 load_extensions; 3711 load_extensions;
2327 3712
2328 $TICK_WATCHER->start; 3713 utime time, time, $RUNTIMEFILE;
2329 Event::loop; 3714
3715 # no (long-running) fork's whatsoever before this point(!)
3716 use POSIX ();
3717 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3718
3719 cf::_post_init 0;
3720 };
3721
3722 cf::object::thawer::errors_are_fatal 0;
3723 info "parse errors in files are no longer fatal from this point on.\n";
3724
3725 AE::postpone {
3726 undef &main; # free gobs of memory :)
3727 };
3728
3729 goto &main_loop;
2330} 3730}
2331 3731
2332############################################################################# 3732#############################################################################
2333# initialisation and cleanup 3733# initialisation and cleanup
2334 3734
2335# install some emergency cleanup handlers 3735# install some emergency cleanup handlers
2336BEGIN { 3736BEGIN {
3737 our %SIGWATCHER = ();
2337 for my $signal (qw(INT HUP TERM)) { 3738 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal ( 3739 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal"; 3740 cf::cleanup "SIG$signal";
2345 },
2346 ); 3741 };
3742 }
3743}
3744
3745sub write_runtime_sync {
3746 my $t0 = AE::time;
3747
3748 # first touch the runtime file to show we are still running:
3749 # the fsync below can take a very very long time.
3750
3751 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3752
3753 my $guard = cf::lock_acquire "write_runtime";
3754
3755 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3756 or return;
3757
3758 my $value = $cf::RUNTIME + 90 + 10;
3759 # 10 is the runtime save interval, for a monotonic clock
3760 # 60 allows for the watchdog to kill the server.
3761
3762 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3763 and return;
3764
3765 # always fsync - this file is important
3766 aio_fsync $fh
3767 and return;
3768
3769 # touch it again to show we are up-to-date
3770 aio_utime $fh, undef, undef;
3771
3772 close $fh
3773 or return;
3774
3775 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3776 and return;
3777
3778 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3779
2347 } 3780 1
3781}
3782
3783our $uuid_lock;
3784our $uuid_skip;
3785
3786sub write_uuid_sync($) {
3787 $uuid_skip ||= $_[0];
3788
3789 return if $uuid_lock;
3790 local $uuid_lock = 1;
3791
3792 my $uuid = "$LOCALDIR/uuid";
3793
3794 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3795 or return;
3796
3797 my $value = uuid_seq uuid_cur;
3798
3799 unless ($value) {
3800 info "cowardly refusing to write zero uuid value!\n";
3801 return;
3802 }
3803
3804 my $value = uuid_str $value + $uuid_skip;
3805 $uuid_skip = 0;
3806
3807 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3808 and return;
3809
3810 # always fsync - this file is important
3811 aio_fsync $fh
3812 and return;
3813
3814 close $fh
3815 or return;
3816
3817 aio_rename "$uuid~", $uuid
3818 and return;
3819
3820 trace "uuid file written ($value).\n";
3821
3822 1
3823
3824}
3825
3826sub write_uuid($$) {
3827 my ($skip, $sync) = @_;
3828
3829 $sync ? write_uuid_sync $skip
3830 : async { write_uuid_sync $skip };
2348} 3831}
2349 3832
2350sub emergency_save() { 3833sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop; 3834 my $freeze_guard = cf::freeze_mainloop;
2352 3835
2353 warn "enter emergency perl save\n"; 3836 info "emergency_perl_save: enter\n";
3837
3838 # this is a trade-off: we want to be very quick here, so
3839 # save all maps without fsync, and later call a global sync
3840 # (which in turn might be very very slow)
3841 local $USE_FSYNC = 0;
2354 3842
2355 cf::sync_job { 3843 cf::sync_job {
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
2356 # use a peculiar iteration method to avoid tripping on perl 3846 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players 3847 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously. 3848 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n"; 3849 info "emergency_perl_save: begin player save\n";
2360 for my $login (keys %cf::PLAYER) { 3850 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next; 3851 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next; 3852 $pl->valid or next;
3853 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2363 $pl->save; 3854 $pl->save;
2364 } 3855 }
2365 warn "end emergency player save\n"; 3856 info "emergency_perl_save: end player save\n";
2366 3857
2367 warn "begin emergency map save\n"; 3858 cf::write_runtime_sync; # external watchdog should not bark
3859
3860 info "emergency_perl_save: begin map save\n";
2368 for my $path (keys %cf::MAP) { 3861 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next; 3862 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next; 3863 $map->valid or next;
2371 $map->save; 3864 $map->save;
2372 } 3865 }
2373 warn "end emergency map save\n"; 3866 info "emergency_perl_save: end map save\n";
3867
3868 cf::write_runtime_sync; # external watchdog should not bark
3869
3870 info "emergency_perl_save: begin database checkpoint\n";
3871 BDB::db_env_txn_checkpoint $DB_ENV;
3872 info "emergency_perl_save: end database checkpoint\n";
3873
3874 info "emergency_perl_save: begin write uuid\n";
3875 write_uuid_sync 1;
3876 info "emergency_perl_save: end write uuid\n";
3877
3878 cf::write_runtime_sync; # external watchdog should not bark
3879
3880 trace "emergency_perl_save: syncing database to disk";
3881 BDB::db_env_txn_checkpoint $DB_ENV;
3882
3883 info "emergency_perl_save: starting sync\n";
3884 IO::AIO::aio_sync sub {
3885 info "emergency_perl_save: finished sync\n";
3886 };
3887
3888 cf::write_runtime_sync; # external watchdog should not bark
3889
3890 trace "emergency_perl_save: flushing outstanding aio requests";
3891 while (IO::AIO::nreqs || BDB::nreqs) {
3892 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3893 }
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
2374 }; 3896 };
2375 3897
2376 warn "leave emergency perl save\n"; 3898 info "emergency_perl_save: leave\n";
2377} 3899}
2378 3900
3901sub post_cleanup {
3902 my ($make_core) = @_;
3903
3904 IO::AIO::flush;
3905
3906 error Carp::longmess "post_cleanup backtrace"
3907 if $make_core;
3908
3909 my $fh = pidfile;
3910 unlink $PIDFILE if <$fh> == $$;
3911}
3912
3913# a safer delete_package, copied from Symbol
3914sub clear_package($) {
3915 my $pkg = shift;
3916
3917 # expand to full symbol table name if needed
3918 unless ($pkg =~ /^main::.*::$/) {
3919 $pkg = "main$pkg" if $pkg =~ /^::/;
3920 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3921 $pkg .= '::' unless $pkg =~ /::$/;
3922 }
3923
3924 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3925 my $stem_symtab = *{$stem}{HASH};
3926
3927 defined $stem_symtab and exists $stem_symtab->{$leaf}
3928 or return;
3929
3930 # clear all symbols
3931 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3932 for my $name (keys %$leaf_symtab) {
3933 _gv_clear *{"$pkg$name"};
3934# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3935 }
3936}
3937
2379sub reload() { 3938sub do_reload_perl() {
2380 # can/must only be called in main 3939 # can/must only be called in main
2381 if ($Coro::current != $Coro::main) { 3940 unless (in_main) {
2382 warn "can only reload from main coroutine"; 3941 error "can only reload from main coroutine";
2383 return; 3942 return;
2384 } 3943 }
2385 3944
2386 warn "reloading..."; 3945 return if $RELOAD++;
2387 3946
2388 warn "cancelling server ticker"; 3947 my $t1 = AE::time;
2389 $TICK_WATCHER->cancel;
2390 3948
3949 while ($RELOAD) {
3950 cf::get_slot 0.1, -1, "reload_perl";
3951 info "perl_reload: reloading...";
3952
3953 trace "perl_reload: entering sync_job";
3954
3955 cf::sync_job {
2391 cf::emergency_save; 3956 #cf::emergency_save;
2392 3957
2393 eval {
2394 # if anything goes wrong in here, we should simply crash as we already saved
2395
2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
2400 for (Event::all_watchers) {
2401 $_->cancel if $_->data & WF_AUTOCANCEL;
2402 }
2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
2412 warn "cancelling all extension coros"; 3958 trace "perl_reload: cancelling all extension coros";
2413 $_->cancel for values %EXT_CORO; 3959 $_->cancel for values %EXT_CORO;
2414 %EXT_CORO = (); 3960 %EXT_CORO = ();
2415 3961
2416 warn "removing commands"; 3962 trace "perl_reload: removing commands";
2417 %COMMAND = (); 3963 %COMMAND = ();
2418 3964
2419 warn "removing ext commands"; 3965 trace "perl_reload: removing ext/exti commands";
2420 %EXTCMD = (); 3966 %EXTCMD = ();
3967 %EXTICMD = ();
2421 3968
2422 warn "unloading/nuking all extensions"; 3969 trace "perl_reload: unloading/nuking all extensions";
2423 for my $pkg (@EXTS) { 3970 for my $pkg (@EXTS) {
2424 warn "... unloading $pkg"; 3971 trace "... unloading $pkg";
2425 3972
2426 if (my $cb = $pkg->can ("unload")) { 3973 if (my $cb = $pkg->can ("unload")) {
2427 eval { 3974 eval {
2428 $cb->($pkg); 3975 $cb->($pkg);
2429 1 3976 1
2430 } or warn "$pkg unloaded, but with errors: $@"; 3977 } or error "$pkg unloaded, but with errors: $@";
3978 }
3979
3980 trace "... clearing $pkg";
3981 clear_package $pkg;
2431 } 3982 }
2432 3983
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
2437 warn "unloading all perl modules loaded from $LIBDIR"; 3984 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2438 while (my ($k, $v) = each %INC) { 3985 while (my ($k, $v) = each %INC) {
2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3986 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2440 3987
2441 warn "... unloading $k"; 3988 trace "... unloading $k";
2442 delete $INC{$k}; 3989 delete $INC{$k};
2443 3990
2444 $k =~ s/\.pm$//; 3991 $k =~ s/\.pm$//;
2445 $k =~ s/\//::/g; 3992 $k =~ s/\//::/g;
2446 3993
2447 if (my $cb = $k->can ("unload_module")) { 3994 if (my $cb = $k->can ("unload_module")) {
2448 $cb->(); 3995 $cb->();
3996 }
3997
3998 clear_package $k;
2449 } 3999 }
2450 4000
2451 Symbol::delete_package $k;
2452 }
2453
2454 warn "getting rid of safe::, as good as possible"; 4001 trace "perl_reload: getting rid of safe::, as good as possible";
2455 Symbol::delete_package "safe::$_" 4002 clear_package "safe::$_"
2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4003 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2457 4004
2458 warn "unloading cf.pm \"a bit\""; 4005 trace "perl_reload: unloading cf.pm \"a bit\"";
2459 delete $INC{"cf.pm"}; 4006 delete $INC{"cf.pm"};
4007 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2460 4008
2461 # don't, removes xs symbols, too, 4009 # don't, removes xs symbols, too,
2462 # and global variables created in xs 4010 # and global variables created in xs
2463 #Symbol::delete_package __PACKAGE__; 4011 #clear_package __PACKAGE__;
2464 4012
2465 warn "unload completed, starting to reload now"; 4013 info "perl_reload: unload completed, starting to reload now";
2466 4014
2467 warn "reloading cf.pm"; 4015 trace "perl_reload: reloading cf.pm";
2468 require cf; 4016 require cf;
2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4017 cf::_connect_to_perl_1;
2470 4018
2471 warn "loading config and database again"; 4019 trace "perl_reload: loading config and database again";
2472 cf::cfg_load; 4020 cf::reload_config;
2473 cf::db_load;
2474 4021
2475 warn "loading extensions"; 4022 trace "perl_reload: loading extensions";
2476 cf::load_extensions; 4023 cf::load_extensions;
2477 4024
4025 if ($REATTACH_ON_RELOAD) {
2478 warn "reattaching attachments to objects/players"; 4026 trace "perl_reload: reattaching attachments to objects/players";
2479 _global_reattach; 4027 _global_reattach; # objects, sockets
2480 warn "reattaching attachments to maps"; 4028 trace "perl_reload: reattaching attachments to maps";
2481 reattach $_ for values %MAP; 4029 reattach $_ for values %MAP;
4030 trace "perl_reload: reattaching attachments to players";
4031 reattach $_ for values %PLAYER;
4032 }
2482 4033
2483 warn "loading reloadable resources"; 4034 cf::_post_init 1;
2484 load_resources;
2485 4035
2486 warn "restarting server ticker"; 4036 trace "perl_reload: leaving sync_job";
2487 4037
2488 $TICK_WATCHER->start; 4038 1
4039 } or do {
4040 error $@;
4041 cf::cleanup "perl_reload: error, exiting.";
4042 };
4043
4044 --$RELOAD;
4045 }
4046
4047 $t1 = AE::time - $t1;
4048 info "perl_reload: completed in ${t1}s\n";
4049};
4050
4051our $RELOAD_WATCHER; # used only during reload
4052
4053sub reload_perl() {
4054 # doing reload synchronously and two reloads happen back-to-back,
4055 # coro crashes during coro_state_free->destroy here.
4056
4057 $RELOAD_WATCHER ||= cf::async {
4058 Coro::AIO::aio_wait cache_extensions;
4059
4060 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4061 do_reload_perl;
4062 undef $RELOAD_WATCHER;
4063 };
2489 }; 4064 };
2490 4065}
2491 if ($@) {
2492 warn $@;
2493 warn "error while reloading, exiting.";
2494 exit 1;
2495 }
2496
2497 warn "reloaded";
2498};
2499
2500our $RELOAD_WATCHER; # used only during reload
2501 4066
2502register_command "reload" => sub { 4067register_command "reload" => sub {
2503 my ($who, $arg) = @_; 4068 my ($who, $arg) = @_;
2504 4069
2505 if ($who->flag (FLAG_WIZ)) { 4070 if ($who->flag (FLAG_WIZ)) {
2506 $who->message ("reloading server."); 4071 $who->message ("reloading server.");
2507 4072 async {
2508 # doing reload synchronously and two reloads happen back-to-back, 4073 $Coro::current->{desc} = "perl_reload";
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2516 reload; 4074 reload_perl;
2517 undef $RELOAD_WATCHER;
2518 },
2519 ); 4075 };
2520 } 4076 }
2521}; 4077};
2522 4078
2523unshift @INC, $LIBDIR; 4079#############################################################################
2524 4080
2525my $bug_warning = 0; 4081my $bug_warning = 0;
2526 4082
2527$TICK_WATCHER = Event->timer ( 4083sub wait_for_tick() {
2528 reentrant => 0, 4084 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2529 parked => 1, 4085
2530 prio => 0, 4086 $WAIT_FOR_TICK->wait;
2531 at => $NEXT_TICK || $TICK, 4087}
2532 data => WF_AUTOCANCEL, 4088
2533 cb => sub { 4089sub wait_for_tick_begin() {
4090 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4091
4092 my $signal = new Coro::Signal;
4093 push @WAIT_FOR_TICK_BEGIN, $signal;
4094 $signal->wait;
4095}
4096
4097sub tick {
2534 if ($Coro::current != $Coro::main) { 4098 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 4099 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10; 4100 unless ++$bug_warning > 10;
2537 return; 4101 return;
4102 }
4103
4104 cf::one_tick; # one server iteration
4105
4106 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4107
4108 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4109 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4110 Coro::async_pool {
4111 $Coro::current->{desc} = "runtime saver";
4112 write_runtime_sync
4113 or error "ERROR: unable to write runtime file: $!";
2538 } 4114 };
4115 }
2539 4116
2540 $NOW = Event::time; 4117 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2541 4118 $sig->send;
2542 cf::server_tick; # one server iteration 4119 }
2543 $RUNTIME += $TICK;
2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast; 4120 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548 4121
2549 Event::sweep; 4122 $LOAD = ($NOW - $TICK_START) / $TICK;
2550 Coro::cede_notself; 4123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4124
4125 if (0) {
4126 if ($NEXT_TICK) {
4127 my $jitter = $TICK_START - $NEXT_TICK;
4128 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4129 debug "jitter $JITTER\n";#d#
2551 4130 }
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2554
2555 # if we are delayed by four ticks or more, skip them all
2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2557
2558 $TICK_WATCHER->at ($NEXT_TICK);
2559 $TICK_WATCHER->start;
2560 }, 4131 }
2561); 4132}
2562 4133
2563{ 4134{
2564 BDB::max_poll_time $TICK * 0.1; 4135 # configure BDB
2565 $BDB_POLL_WATCHER = Event->io ( 4136
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8; 4137 BDB::min_parallel 16;
2574 4138 BDB::max_poll_reqs $TICK * 0.1;
2575 BDB::set_sync_prepare { 4139 #$AnyEvent::BDB::WATCHER->priority (1);
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589 4140
2590 unless ($DB_ENV) { 4141 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create; 4142 $DB_ENV = BDB::db_env_create;
4143 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4144 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4145 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4146 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4147 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2592 4148
2593 cf::sync_job { 4149 cf::sync_job {
4150 eval {
2594 BDB::db_env_open 4151 BDB::db_env_open
2595 $DB_ENV, 4152 $DB_ENV,
2596 $BDB_ENV_DIR, 4153 $BDBDIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4154 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4155 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666; 4156 0666;
2600 4157
2601 cf::cleanup "$!" if $!; 4158 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2602 4159 };
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 4160
2604 $DB_ENV->set_lk_detect; 4161 cf::cleanup "db_env_open(db): $@" if $@;
2605 }; 4162 };
2606 } 4163 }
4164
4165 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4166 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4167 };
4168 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4169 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4170 };
4171 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4172 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4173 };
2607} 4174}
2608 4175
2609{ 4176{
4177 # configure IO::AIO
4178
2610 IO::AIO::min_parallel 8; 4179 IO::AIO::min_parallel 8;
2611
2612 undef $Coro::AIO::WATCHER;
2613 IO::AIO::max_poll_time $TICK * 0.1; 4180 IO::AIO::max_poll_time $TICK * 0.1;
2614 $AIO_POLL_WATCHER = Event->io ( 4181 undef $AnyEvent::AIO::WATCHER;
2615 reentrant => 0,
2616 fd => IO::AIO::poll_fileno,
2617 poll => 'r',
2618 prio => 6,
2619 data => WF_AUTOCANCEL,
2620 cb => \&IO::AIO::poll_cb,
2621 );
2622} 4182}
2623 4183
2624$WRITE_RUNTIME_WATCHER = Event->timer ( 4184our $_log_backtrace;
2625 reentrant => 0, 4185our $_log_backtrace_last;
2626 data => WF_AUTOCANCEL, 4186
2627 after => 1, 4187sub _log_backtrace {
2628 interval => 10, 4188 my ($msg, @addr) = @_;
2629 prio => 6, # keep it lowest so it acts like a watchdog 4189
2630 cb => Coro::unblock_sub { 4190 $msg =~ s/\n$//;
2631 write_runtime 4191
2632 or warn "ERROR: unable to write runtime file: $!"; 4192 if ($_log_backtrace_last eq $msg) {
4193 LOG llevInfo, "[ABT] $msg\n";
4194 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4195 # limit the # of concurrent backtraces
4196 } elsif ($_log_backtrace < 2) {
4197 $_log_backtrace_last = $msg;
4198 ++$_log_backtrace;
4199 my $perl_bt = Carp::longmess $msg;
4200 async {
4201 $Coro::current->{desc} = "abt $msg";
4202
4203 my @bt = fork_call {
4204 @addr = map { sprintf "%x", $_ } @addr;
4205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4207 or die "addr2line: $!";
4208
4209 my @funcs;
4210 my @res = <$fh>;
4211 chomp for @res;
4212 while (@res) {
4213 my ($func, $line) = splice @res, 0, 2, ();
4214 push @funcs, "[$func] $line";
4215 }
4216
4217 @funcs
4218 };
4219
4220 LOG llevInfo, "[ABT] $perl_bt\n";
4221 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4222 LOG llevInfo, "[ABT] $_\n" for @bt;
4223 --$_log_backtrace;
4224 };
4225 } else {
4226 LOG llevInfo, "[ABT] $msg\n";
4227 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2633 }, 4228 }
2634); 4229}
4230
4231# load additional modules
4232require "cf/$_.pm" for @EXTRA_MODULES;
4233cf::_connect_to_perl_2;
2635 4234
2636END { cf::emergency_save } 4235END { cf::emergency_save }
2637 4236
26381 42371
2639 4238

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