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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.109 by root, Sun Dec 31 22:23:12 2006 UTC vs.
Revision 1.208 by root, Mon Feb 12 00:27:20 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP; 97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
178 225
179sub to_json($) { 226sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
182} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
183 294
184=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
185 296
186The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
195=cut 306=cut
196 307
197sub sync_job(&) { 308sub sync_job(&) {
198 my ($job) = @_; 309 my ($job) = @_;
199 310
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 311 if ($Coro::current == $Coro::main) {
312 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/
314
315 # TODO: use suspend/resume instead
316 # (but this is cancel-safe)
317 my $freeze_guard = freeze_mainloop;
318
319 my $busy = 1;
320 my @res;
321
322 (async {
323 @res = eval { $job->() };
324 warn $@ if $@;
325 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
327
214 while ($busy) { 328 while ($busy) {
215 Coro::cede_notself; 329 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 330 }
331
332 wantarray ? @res : $res[0]
218 } else { 333 } else {
219 $coro->join; 334 # we are in another coroutine, how wonderful, everything just works
335
336 $job->()
220 } 337 }
221
222 wantarray ? @res : $res[0]
223} 338}
224 339
225=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
226 341
227Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 343extension calling this is being unloaded.
229 344
230=cut 345=cut
231 346
232sub coro(&) { 347sub async_ext(&) {
233 my $cb = shift; 348 my $cb = shift;
234 349
235 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 351
242 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
244 }); 354 });
245 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
251 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
252 362
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 364 or return;
255 365
256 my $value = $cf::RUNTIME; 366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 371 and return;
259 372
373 # always fsync - this file is important
260 aio_fsync $fh 374 aio_fsync $fh
261 and return; 375 and return;
262 376
263 close $fh 377 close $fh
264 or return; 378 or return;
270} 384}
271 385
272=back 386=back
273 387
274=cut 388=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
287 $self->{random} = cf::from_json $data;
288 } else {
289 if ($path =~ s{^~([^/]+)?}{}) {
290 $self->{user_rel} = 1;
291
292 if (defined $1) {
293 $self->{user} = $1;
294 } elsif ($base =~ m{^~([^/]+)/}) {
295 $self->{user} = $1;
296 } else {
297 warn "cannot resolve user-relative path without user <$path,$base>\n";
298 }
299 } elsif ($path =~ /^\//) {
300 # already absolute
301 } else {
302 $base =~ s{[^/]+/?$}{};
303 return $class->new ("$base/$path");
304 }
305
306 for ($path) {
307 redo if s{/\.?/}{/};
308 redo if s{/[^/]+/\.\./}{/};
309 }
310 }
311
312 $self->{path} = $path;
313
314 $self
315}
316
317# the name / primary key / in-game path
318sub as_string {
319 my ($self) = @_;
320
321 $self->{user_rel} ? "~$self->{user}$self->{path}"
322 : $self->{random} ? "?random/$self->{path}"
323 : $self->{path}
324}
325
326# the displayed name, this is a one way mapping
327sub visible_name {
328 my ($self) = @_;
329
330# if (my $rmp = $self->{random}) {
331# # todo: be more intelligent about this
332# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
333# } else {
334 $self->as_string
335# }
336}
337
338# escape the /'s in the path
339sub _escaped_path {
340 # ∕ is U+2215
341 (my $path = $_[0]{path}) =~ s/\//∕/g;
342 $path
343}
344
345# the original (read-only) location
346sub load_path {
347 my ($self) = @_;
348
349 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
350}
351
352# the temporary/swap location
353sub save_path {
354 my ($self) = @_;
355
356 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
357 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
358 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
359}
360
361# the unique path, might be eq to save_path
362sub uniq_path {
363 my ($self) = @_;
364
365 $self->{user_rel} || $self->{random}
366 ? undef
367 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
368}
369
370# return random map parameters, or undef
371sub random_map_params {
372 my ($self) = @_;
373
374 $self->{random}
375}
376
377# this is somewhat ugly, but style maps do need special treatment
378sub is_style_map {
379 $_[0]{path} =~ m{^/styles/}
380}
381
382package cf;
383 389
384############################################################################# 390#############################################################################
385 391
386=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
387 393
513our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
514our @CB_MAP = (); 520our @CB_MAP = ();
515 521
516my %attachment; 522my %attachment;
517 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
518sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
519 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
520 532
521 use sort 'stable'; 533 use sort 'stable';
522 534
693# object support 705# object support
694 706
695sub reattach { 707sub reattach {
696 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
697 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
698 712
699 my $registry = $obj->registry; 713 my $registry = $obj->registry;
700 714
701 @$registry = (); 715 @$registry = ();
702 716
749 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
750 764
751 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
752 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
753 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
754 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
755 close $fh; 769 close $fh;
756 770
757 if (@$objs) { 771 if (@$objs) {
758 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
759 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
760 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
761 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
762 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
763 close $fh; 777 close $fh;
764 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
765 } 779 }
766 } else { 780 } else {
767 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
773 } 787 }
774 } else { 788 } else {
775 aio_unlink $filename; 789 aio_unlink $filename;
776 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
777 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
778 } 798 }
779} 799}
780 800
781sub object_freezer_as_string { 801sub object_freezer_as_string {
782 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
788 808
789sub object_thawer_load { 809sub object_thawer_load {
790 my ($filename) = @_; 810 my ($filename) = @_;
791 811
792 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
793 816
794 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
795 or return; 818 or return;
796 819
797 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
798 (aio_load "$filename.pst", $av) >= 0 821 (aio_load "$filename.pst", $av) >= 0
799 or return; 822 or return;
800 $av = eval { (Storable::thaw <$av>)->{objs} }; 823 $av = eval { (Storable::thaw $av)->{objs} };
801 } 824 }
802 825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av); 828 return ($data, $av);
804} 829}
805 830
806############################################################################# 831#############################################################################
807# command handling &c 832# command handling &c
832=cut 857=cut
833 858
834sub register_extcmd { 859sub register_extcmd {
835 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
836 861
837 my $caller = caller;
838 #warn "registering extcmd '$name' to '$caller'";
839
840 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
841} 863}
842 864
843cf::player->attach ( 865cf::player->attach (
844 on_command => sub { 866 on_command => sub {
845 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
858 880
859 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
860 882
861 if (ref $msg) { 883 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
865 } 887 }
866 } 888 }
867 } else { 889 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
870 892
871 cf::override; 893 cf::override;
872 }, 894 },
873); 895);
874 896
875sub register {
876 my ($base, $pkg) = @_;
877
878 #TODO
879}
880
881sub load_extension { 897sub load_extension {
882 my ($path) = @_; 898 my ($path) = @_;
883 899
884 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
885 my $base = $1; 901 my $base = $1;
886 my $pkg = $1; 902 my $pkg = $1;
887 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
888 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
889 905
890 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
891 907
892 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
893 or die "$path: $!"; 909 or die "$path: $!";
894 910
895 my $source = 911 my $source =
896 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
897 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
898 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
899 . "\n};\n1"; 915 . "\n};\n1";
900 916
901 eval $source 917 unless (eval $source) {
902 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
903 : "extension disabled.\n"; 919 : "extension disabled.\n";
904 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
905 push @exts, $pkg; 921 warn $@;
906 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
907 923 exit 1;
908# no strict 'refs'; 924 }
909# @{"$pkg\::ISA"} = ext::; 925 die $@;
910
911 register $base, $pkg;
912}
913
914sub unload_extension {
915 my ($pkg) = @_;
916
917 warn "removing extension $pkg\n";
918
919 # remove hooks
920 #TODO
921# for my $idx (0 .. $#PLUGIN_EVENT) {
922# delete $hook[$idx]{$pkg};
923# } 926 }
924 927
925 # remove commands 928 push @EXTS, $pkg;
926 for my $name (keys %COMMAND) {
927 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
928
929 if (@cb) {
930 $COMMAND{$name} = \@cb;
931 } else {
932 delete $COMMAND{$name};
933 }
934 }
935
936 # remove extcmds
937 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
938 delete $EXTCMD{$name};
939 }
940
941 if (my $cb = $pkg->can ("unload")) {
942 eval {
943 $cb->($pkg);
944 1
945 } or warn "$pkg unloaded, but with errors: $@";
946 }
947
948 Symbol::delete_package $pkg;
949} 929}
950 930
951sub load_extensions { 931sub load_extensions {
952 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
953 next unless -r $ext; 933 next unless -r $ext;
957 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
958 } 938 }
959} 939}
960 940
961############################################################################# 941#############################################################################
962# load/save/clean perl data associated with a map
963 942
964*cf::mapsupport::on_clean = sub { 943=head2 CORE EXTENSIONS
944
945Functions and methods that extend core crossfire objects.
946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
953=head3 cf::player
954
955=over 4
956
957=item cf::player::find $login
958
959Returns the given player object, loading it if necessary (might block).
960
961=cut
962
963sub playerdir($) {
964 cf::localdir
965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . cf::to_json \%msg);
1125}
1126
1127package cf;
1128
1129=back
1130
1131
1132=head3 cf::map
1133
1134=over 4
1135
1136=cut
1137
1138package cf::map;
1139
1140use Fcntl;
1141use Coro::AIO;
1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1147our $MAX_RESET = 3600;
1148our $DEFAULT_RESET = 3000;
1149
1150sub generate_random_map {
1151 my ($self, $rmp) = @_;
1152 # mit "rum" bekleckern, nicht
1153 $self->_create_random_map (
1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1157 $rmp->{exit_on_final_map},
1158 $rmp->{xsize}, $rmp->{ysize},
1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1295}
1296
1297# and all this just because we cannot iterate over
1298# all maps in C++...
1299sub change_all_map_light {
1300 my ($change) = @_;
1301
1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1304}
1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1319sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377}
1378
1379sub find;
1380sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407}
1408
1409sub pre_load { }
1410sub post_load { }
1411
1412sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
965 my ($map) = @_; 1475 my ($map) = @_;
966 1476
967 my $path = $map->tmpname; 1477 my @diag; # diagonal neighbours
968 defined $path or return;
969 1478
970 unlink "$path.pst"; 1479 for (0 .. 3) {
971}; 1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
972 1485
973cf::map->attach (prio => -10000, package => cf::mapsupport::); 1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
974 1489
975############################################################################# 1490 for (@diag) {
976# load/save perl data associated with player->ob objects 1491 my $neigh = find @$_
977 1492 or next;
978sub all_objects(@) { 1493 $neigh->load;
979 @_, map all_objects ($_->inv), @_ 1494 }
980} 1495}
981 1496
982# TODO: compatibility cruft, remove when no longer needed 1497sub find_sync {
983cf::player->attach ( 1498 my ($path, $origin) = @_;
984 on_load => sub {
985 my ($pl, $path) = @_;
986 1499
987 for my $o (all_objects $pl->ob) { 1500 cf::sync_job { find $path, $origin }
988 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1501}
989 $o->set_ob_key_value ("_perl_data");
990 1502
991 %$o = %{ Storable::thaw pack "H*", $value }; 1503sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
992 } 1530 }
993 } 1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1539sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1564 } else {
1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
994 }, 1566 }
995); 1567}
996 1568
997############################################################################# 1569sub swap_out {
1570 my ($self) = @_;
998 1571
999=head2 CORE EXTENSIONS 1572 # save first because save cedes
1573 $self->save;
1000 1574
1001Functions and methods that extend core crossfire objects. 1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1002 1576
1003=head3 cf::player 1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
1580
1581 $self->clear;
1582 $self->in_memory (cf::MAP_SWAPPED);
1583}
1584
1585sub reset_at {
1586 my ($self) = @_;
1587
1588 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset};
1591
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594
1595 $time + $to
1596}
1597
1598sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602}
1603
1604sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1618
1619 $_->clear_links_to ($self) for values %cf::MAP;
1620
1621 $self->unlink_save;
1622 $self->destroy;
1623}
1624
1625my $nuke_counter = "aaaa";
1626
1627sub nuke {
1628 my ($self) = @_;
1629
1630 delete $cf::MAP{$self->path};
1631
1632 $self->unlink_save;
1633
1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1636 $self->{deny_save} = 1;
1637 $self->reset_timeout (1);
1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1639
1640 $cf::MAP{$self->path} = $self;
1641
1642 $self->reset; # polite request, might not happen
1643}
1644
1645=item cf::map::unique_maps
1646
1647Returns an arrayref of paths of all shared maps that have
1648instantiated unique items. May block.
1649
1650=cut
1651
1652sub unique_maps() {
1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1655
1656 my @paths;
1657
1658 for (@$files) {
1659 utf8::decode $_;
1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
1664 }
1665
1666 \@paths
1667}
1668
1669package cf;
1670
1671=back
1672
1673=head3 cf::object
1674
1675=cut
1676
1677package cf::object;
1004 1678
1005=over 4 1679=over 4
1006 1680
1007=item cf::player::exists $login 1681=item $ob->inv_recursive
1008 1682
1009Returns true when the given account exists. 1683Returns the inventory of the object _and_ their inventories, recursively.
1010 1684
1011=cut 1685=cut
1012 1686
1013sub cf::player::exists($) { 1687sub inv_recursive_;
1014 cf::player::find $_[0] 1688sub inv_recursive_ {
1015 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1689 map { $_, inv_recursive_ $_->inv } @_
1016} 1690}
1017 1691
1018=item $player->ext_reply ($msgid, $msgtype, %msg) 1692sub inv_recursive {
1019 1693 inv_recursive_ inv $_[0]
1020Sends an ext reply to the player.
1021
1022=cut
1023
1024sub cf::player::ext_reply($$$%) {
1025 my ($self, $id, %msg) = @_;
1026
1027 $msg{msgid} = $id;
1028
1029 $self->send ("ext " . to_json \%msg);
1030} 1694}
1695
1696package cf;
1031 1697
1032=back 1698=back
1033 1699
1034=head3 cf::object::player 1700=head3 cf::object::player
1035 1701
1073 (ref $cf::CFG{"may_$access"} 1739 (ref $cf::CFG{"may_$access"}
1074 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1740 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1075 : $cf::CFG{"may_$access"}) 1741 : $cf::CFG{"may_$access"})
1076} 1742}
1077 1743
1744=item $player_object->enter_link
1745
1746Freezes the player and moves him/her to a special map (C<{link}>).
1747
1748The player should be reasonably safe there for short amounts of time. You
1749I<MUST> call C<leave_link> as soon as possible, though.
1750
1751Will never block.
1752
1753=item $player_object->leave_link ($map, $x, $y)
1754
1755Moves the player out of the special C<{link}> map onto the specified
1756map. If the map is not valid (or omitted), the player will be moved back
1757to the location he/she was before the call to C<enter_link>, or, if that
1758fails, to the emergency map position.
1759
1760Might block.
1761
1762=cut
1763
1764sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772}
1773
1774sub cf::object::player::enter_link {
1775 my ($self) = @_;
1776
1777 $self->deactivate_recursive;
1778
1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1780
1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1782 if $self->map;
1783
1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1785}
1786
1787sub cf::object::player::leave_link {
1788 my ($self, $map, $x, $y) = @_;
1789
1790 my $link_pos = delete $self->{_link_pos};
1791
1792 unless ($map) {
1793 # restore original map position
1794 ($map, $x, $y) = @{ $link_pos || [] };
1795 $map = cf::map::find $map;
1796
1797 unless ($map) {
1798 ($map, $x, $y) = @$EMERGENCY_POSITION;
1799 $map = cf::map::find $map
1800 or die "FATAL: cannot load emergency map\n";
1801 }
1802 }
1803
1804 ($x, $y) = (-1, -1)
1805 unless (defined $x) && (defined $y);
1806
1807 # use -1 or undef as default coordinates, not 0, 0
1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1809 if $x <=0 && $y <= 0;
1810
1811 $map->load;
1812 $map->load_diag;
1813
1814 return unless $self->contr->active;
1815 $self->activate_recursive;
1816 $self->enter_map ($map, $x, $y);
1817}
1818
1819cf::player->attach (
1820 on_logout => sub {
1821 my ($pl) = @_;
1822
1823 # abort map switching before logout
1824 if ($pl->ob->{_link_pos}) {
1825 cf::sync_job {
1826 $pl->ob->leave_link
1827 };
1828 }
1829 },
1830 on_login => sub {
1831 my ($pl) = @_;
1832
1833 # try to abort aborted map switching on player login :)
1834 # should happen only on crashes
1835 if ($pl->ob->{_link_pos}) {
1836 $pl->ob->enter_link;
1837 (async {
1838 # we need this sleep as the login has a concurrent enter_exit running
1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1844 Coro::Timer::sleep 1;
1845 $pl->ob->leave_link;
1846 })->prio (2);
1847 }
1848 },
1849);
1850
1851=item $player_object->goto ($path, $x, $y)
1852
1853=cut
1854
1855sub cf::object::player::goto {
1856 my ($self, $path, $x, $y) = @_;
1857
1858 $self->enter_link;
1859
1860 (async {
1861 my $map = eval {
1862 my $map = cf::map::find $path;
1863 $map = $map->customise_for ($self) if $map;
1864 $map
1865 } or
1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1867
1868 $self->leave_link ($map, $x, $y);
1869 })->prio (1);
1870}
1871
1872=item $player_object->enter_exit ($exit_object)
1873
1874=cut
1875
1876sub parse_random_map_params {
1877 my ($spec) = @_;
1878
1879 my $rmp = { # defaults
1880 xsize => (cf::rndm 15, 40),
1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1884 };
1885
1886 for (split /\n/, $spec) {
1887 my ($k, $v) = split /\s+/, $_, 2;
1888
1889 $rmp->{lc $k} = $v if (length $k) && (length $v);
1890 }
1891
1892 $rmp
1893}
1894
1895sub prepare_random_map {
1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1899
1900 # all this does is basically replace the /! path by
1901 # a new random map path (?random/...) with a seed
1902 # that depends on the exit object
1903
1904 my $rmp = parse_random_map_params $exit->msg;
1905
1906 if ($exit->map) {
1907 $rmp->{region} = $exit->region->name;
1908 $rmp->{origin_map} = $exit->map->path;
1909 $rmp->{origin_x} = $exit->x;
1910 $rmp->{origin_y} = $exit->y;
1911 }
1912
1913 $rmp->{random_seed} ||= $exit->random_seed;
1914
1915 my $data = cf::to_json $rmp;
1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1918
1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1923
1924 $exit->slaying ("?random/$md5");
1925 $exit->msg (undef);
1926 }
1927}
1928
1929sub cf::object::player::enter_exit {
1930 my ($self, $exit) = @_;
1931
1932 return unless $self->type == cf::PLAYER;
1933
1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1943 $self->enter_link;
1944
1945 (async {
1946 $self->deactivate_recursive; # just to be sure
1947 unless (eval {
1948 $self->goto ($slaying, $hp, $sp);
1949
1950 1;
1951 }) {
1952 $self->message ("Something went wrong deep within the crossfire server. "
1953 . "I'll try to bring you back to the map you were before. "
1954 . "Please report this to the dungeon master!",
1955 cf::NDI_UNIQUE | cf::NDI_RED);
1956
1957 warn "ERROR in enter_exit: $@";
1958 $self->leave_link;
1959 }
1960 })->prio (1);
1961}
1962
1078=head3 cf::client 1963=head3 cf::client
1079 1964
1080=over 4 1965=over 4
1081 1966
1082=item $client->send_drawinfo ($text, $flags) 1967=item $client->send_drawinfo ($text, $flags)
1125 on_reply => sub { 2010 on_reply => sub {
1126 my ($ns, $msg) = @_; 2011 my ($ns, $msg) = @_;
1127 2012
1128 # this weird shuffling is so that direct followup queries 2013 # this weird shuffling is so that direct followup queries
1129 # get handled first 2014 # get handled first
1130 my $queue = delete $ns->{query_queue}; 2015 my $queue = delete $ns->{query_queue}
2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
1131 2017
1132 (shift @$queue)->[1]->($msg); 2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1133 2020
1134 push @{ $ns->{query_queue} }, @$queue; 2021 push @{ $ns->{query_queue} }, @$queue;
1135 2022
1136 if (@{ $ns->{query_queue} } == @$queue) { 2023 if (@{ $ns->{query_queue} } == @$queue) {
1137 if (@$queue) { 2024 if (@$queue) {
1141 } 2028 }
1142 } 2029 }
1143 }, 2030 },
1144); 2031);
1145 2032
1146=item $client->coro (\&cb) 2033=item $client->async (\&cb)
1147 2034
1148Create a new coroutine, running the specified callback. The coroutine will 2035Create a new coroutine, running the specified callback. The coroutine will
1149be automatically cancelled when the client gets destroyed (e.g. on logout, 2036be automatically cancelled when the client gets destroyed (e.g. on logout,
1150or loss of connection). 2037or loss of connection).
1151 2038
1152=cut 2039=cut
1153 2040
1154sub cf::client::coro { 2041sub cf::client::async {
1155 my ($self, $cb) = @_; 2042 my ($self, $cb) = @_;
1156 2043
1157 my $coro; $coro = async { 2044 my $coro = &Coro::async ($cb);
1158 eval {
1159 $cb->();
1160 };
1161 warn $@ if $@;
1162 };
1163 2045
1164 $coro->on_destroy (sub { 2046 $coro->on_destroy (sub {
1165 delete $self->{_coro}{$coro+0}; 2047 delete $self->{_coro}{$coro+0};
1166 }); 2048 });
1167 2049
1303The parameter C<$family> should best start with the name of the extension 2185The parameter C<$family> should best start with the name of the extension
1304using it, it should be unique. 2186using it, it should be unique.
1305 2187
1306=over 4 2188=over 4
1307 2189
1308=item $hashref = cf::db_get $family
1309
1310Return a hashref for use by the extension C<$family>, which can be
1311modified. After modifications, you have to call C<cf::db_dirty> or
1312C<cf::db_sync>.
1313
1314=item $value = cf::db_get $family => $key 2190=item $value = cf::db_get $family => $key
1315 2191
1316Returns a single value from the database 2192Returns a single value from the database.
1317
1318=item cf::db_put $family => $hashref
1319
1320Stores the given family hashref into the database. Updates are delayed, if
1321you want the data to be synced to disk immediately, use C<cf::db_sync>.
1322 2193
1323=item cf::db_put $family => $key => $value 2194=item cf::db_put $family => $key => $value
1324 2195
1325Stores the given C<$value> in the family hash. Updates are delayed, if you 2196Stores the given C<$value> in the family.
1326want the data to be synced to disk immediately, use C<cf::db_sync>.
1327
1328=item cf::db_dirty
1329
1330Marks the database as dirty, to be updated at a later time.
1331
1332=item cf::db_sync
1333
1334Immediately write the database to disk I<if it is dirty>.
1335 2197
1336=cut 2198=cut
1337 2199
1338our $DB; 2200our $DB;
1339 2201
1340{ 2202sub db_load() {
2203 unless ($DB) {
2204 $DB = BDB::db_create $DB_ENV;
2205
2206 cf::sync_job {
2207 eval {
2208 $DB->set_flags (BDB::CHKSUM);
2209
2210 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2211 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2212 cf::cleanup "db_open(db): $!" if $!;
2213 };
2214 cf::cleanup "db_open(db): $@" if $@;
2215 };
2216
1341 my $path = cf::localdir . "/database.pst"; 2217 my $path = cf::localdir . "/database.pst";
2218 if (stat $path) {
2219 cf::sync_job {
2220 my $pst = Storable::retrieve $path;
1342 2221
1343 sub db_load() { 2222 cf::db_put (board => data => $pst->{board});
1344 warn "loading database $path\n";#d# remove later 2223 cf::db_put (guildrules => data => $pst->{guildrules});
1345 $DB = stat $path ? Storable::retrieve $path : { }; 2224 cf::db_put (rent => balance => $pst->{rent}{balance});
1346 } 2225 BDB::db_env_txn_checkpoint $DB_ENV;
1347 2226
1348 my $pid; 2227 unlink $path;
1349
1350 sub db_save() {
1351 warn "saving database $path\n";#d# remove later
1352 waitpid $pid, 0 if $pid;
1353 if (0 == ($pid = fork)) {
1354 $DB->{_meta}{version} = 1;
1355 Storable::nstore $DB, "$path~";
1356 rename "$path~", $path;
1357 cf::_exit 0 if defined $pid;
1358 } 2228 };
1359 }
1360
1361 my $dirty;
1362
1363 sub db_sync() {
1364 db_save if $dirty;
1365 undef $dirty;
1366 }
1367
1368 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1369 db_sync;
1370 });
1371
1372 sub db_dirty() {
1373 $dirty = 1;
1374 $idle->start;
1375 }
1376
1377 sub db_get($;$) {
1378 @_ >= 2
1379 ? $DB->{$_[0]}{$_[1]}
1380 : ($DB->{$_[0]} ||= { })
1381 }
1382
1383 sub db_put($$;$) {
1384 if (@_ >= 3) {
1385 $DB->{$_[0]}{$_[1]} = $_[2];
1386 } else {
1387 $DB->{$_[0]} = $_[1];
1388 }
1389 db_dirty;
1390 }
1391
1392 cf::global->attach (
1393 prio => 10000,
1394 on_cleanup => sub {
1395 db_sync;
1396 }, 2229 }
1397 ); 2230 }
2231}
2232
2233sub db_get($$) {
2234 my $key = "$_[0]/$_[1]";
2235
2236 cf::sync_job {
2237 BDB::db_get $DB, undef, $key, my $data;
2238
2239 $! ? ()
2240 : Compress::LZF::sthaw $data
2241 }
2242}
2243
2244sub db_put($$$) {
2245 BDB::dbreq_pri 4;
2246 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1398} 2247}
1399 2248
1400############################################################################# 2249#############################################################################
1401# the server's main() 2250# the server's init and main functions
2251
2252sub load_resources {
2253 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2254 or die "unable to load regions file\n";#d#
2255}
1402 2256
1403sub cfg_load { 2257sub cfg_load {
1404 open my $fh, "<:utf8", cf::confdir . "/config" 2258 open my $fh, "<:utf8", cf::confdir . "/config"
1405 or return; 2259 or return;
1406 2260
1407 local $/; 2261 local $/;
1408 *CFG = YAML::Syck::Load <$fh>; 2262 *CFG = YAML::Syck::Load <$fh>;
2263
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268
2269 if (exists $CFG{mlockall}) {
2270 eval {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n";
2273 };
2274 warn $@ if $@;
2275 }
2276}
2277
2278sub init {
2279 load_resources;
1409} 2280}
1410 2281
1411sub main { 2282sub main {
1412 # we must not ever block the main coroutine 2283 # we must not ever block the main coroutine
1413 local $Coro::idle = sub { 2284 local $Coro::idle = sub {
1414 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2285 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1415 (Coro::unblock_sub { 2286 (async {
1416 Event::one_event; 2287 Event::one_event;
1417 })->(); 2288 })->prio (Coro::PRIO_MAX);
1418 }; 2289 };
1419 2290
1420 cfg_load; 2291 cfg_load;
1421 db_load; 2292 db_load;
1422 load_extensions; 2293 load_extensions;
2294
2295 $TICK_WATCHER->start;
1423 Event::loop; 2296 Event::loop;
1424} 2297}
1425 2298
1426############################################################################# 2299#############################################################################
1427# initialisation 2300# initialisation and cleanup
1428 2301
2302# install some emergency cleanup handlers
2303BEGIN {
2304 for my $signal (qw(INT HUP TERM)) {
2305 Event->signal (
2306 reentrant => 0,
2307 data => WF_AUTOCANCEL,
2308 signal => $signal,
2309 prio => 0,
2310 cb => sub {
2311 cf::cleanup "SIG$signal";
2312 },
2313 );
2314 }
2315}
2316
2317sub emergency_save() {
2318 my $freeze_guard = cf::freeze_mainloop;
2319
2320 warn "enter emergency perl save\n";
2321
2322 cf::sync_job {
2323 # use a peculiar iteration method to avoid tripping on perl
2324 # refcount bugs in for. also avoids problems with players
2325 # and maps saved/destroyed asynchronously.
2326 warn "begin emergency player save\n";
2327 for my $login (keys %cf::PLAYER) {
2328 my $pl = $cf::PLAYER{$login} or next;
2329 $pl->valid or next;
2330 $pl->save;
2331 }
2332 warn "end emergency player save\n";
2333
2334 warn "begin emergency map save\n";
2335 for my $path (keys %cf::MAP) {
2336 my $map = $cf::MAP{$path} or next;
2337 $map->valid or next;
2338 $map->save;
2339 }
2340 warn "end emergency map save\n";
2341
2342 warn "begin emergency database checkpoint\n";
2343 BDB::db_env_txn_checkpoint $DB_ENV;
2344 warn "end emergency database checkpoint\n";
2345 };
2346
2347 warn "leave emergency perl save\n";
2348}
2349
1429sub perl_reload() { 2350sub reload() {
1430 # can/must only be called in main 2351 # can/must only be called in main
1431 if ($Coro::current != $Coro::main) { 2352 if ($Coro::current != $Coro::main) {
1432 warn "can only reload from main coroutine\n"; 2353 warn "can only reload from main coroutine";
1433 return; 2354 return;
1434 } 2355 }
1435 2356
1436 warn "reloading..."; 2357 warn "reloading...";
1437 2358
1438 local $FREEZE = 1; 2359 warn "cancelling server ticker";
2360 $TICK_WATCHER->cancel;
2361
1439 cf::emergency_save; 2362 cf::emergency_save;
1440 2363
1441 eval { 2364 eval {
1442 # if anything goes wrong in here, we should simply crash as we already saved 2365 # if anything goes wrong in here, we should simply crash as we already saved
1443 2366
1444 # cancel all watchers 2367 warn "cancelling all WF_AUTOCANCEL watchers";
1445 for (Event::all_watchers) { 2368 for (Event::all_watchers) {
1446 $_->cancel if $_->data & WF_AUTOCANCEL; 2369 $_->cancel if $_->data & WF_AUTOCANCEL;
1447 } 2370 }
1448 2371
2372 warn "syncing database to disk";
2373 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2374
2375 warn "flushing outstanding aio requests";
2376 for (;;) {
2377 BDB::flush;
2378 IO::AIO::flush;
2379 Coro::cede;
2380 last unless IO::AIO::nreqs || BDB::nreqs;
2381 warn "iterate...";
2382 }
2383
1449 # cancel all extension coros 2384 warn "cancelling all extension coros";
1450 $_->cancel for values %EXT_CORO; 2385 $_->cancel for values %EXT_CORO;
1451 %EXT_CORO = (); 2386 %EXT_CORO = ();
1452 2387
1453 # unload all extensions 2388 warn "removing commands";
1454 for (@exts) { 2389 %COMMAND = ();
2390
2391 warn "removing ext commands";
2392 %EXTCMD = ();
2393
2394 warn "unloading/nuking all extensions";
2395 for my $pkg (@EXTS) {
1455 warn "unloading <$_>"; 2396 warn "... unloading $pkg";
1456 unload_extension $_; 2397
2398 if (my $cb = $pkg->can ("unload")) {
2399 eval {
2400 $cb->($pkg);
2401 1
2402 } or warn "$pkg unloaded, but with errors: $@";
1457 } 2403 }
1458 2404
2405 warn "... nuking $pkg";
2406 Symbol::delete_package $pkg;
2407 }
2408
1459 # unload all modules loaded from $LIBDIR 2409 warn "unloading all perl modules loaded from $LIBDIR";
1460 while (my ($k, $v) = each %INC) { 2410 while (my ($k, $v) = each %INC) {
1461 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2411 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1462 2412
1463 warn "removing <$k>"; 2413 warn "... unloading $k";
1464 delete $INC{$k}; 2414 delete $INC{$k};
1465 2415
1466 $k =~ s/\.pm$//; 2416 $k =~ s/\.pm$//;
1467 $k =~ s/\//::/g; 2417 $k =~ s/\//::/g;
1468 2418
1471 } 2421 }
1472 2422
1473 Symbol::delete_package $k; 2423 Symbol::delete_package $k;
1474 } 2424 }
1475 2425
1476 # sync database to disk
1477 cf::db_sync;
1478 IO::AIO::flush;
1479
1480 # get rid of safe::, as good as possible 2426 warn "getting rid of safe::, as good as possible";
1481 Symbol::delete_package "safe::$_" 2427 Symbol::delete_package "safe::$_"
1482 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2428 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1483 2429
1484 # remove register_script_function callbacks
1485 # TODO
1486
1487 # unload cf.pm "a bit" 2430 warn "unloading cf.pm \"a bit\"";
1488 delete $INC{"cf.pm"}; 2431 delete $INC{"cf.pm"};
1489 2432
1490 # don't, removes xs symbols, too, 2433 # don't, removes xs symbols, too,
1491 # and global variables created in xs 2434 # and global variables created in xs
1492 #Symbol::delete_package __PACKAGE__; 2435 #Symbol::delete_package __PACKAGE__;
1493 2436
1494 # reload cf.pm 2437 warn "unload completed, starting to reload now";
2438
1495 warn "reloading cf.pm"; 2439 warn "reloading cf.pm";
1496 require cf; 2440 require cf;
1497 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2441 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1498 2442
1499 # load config and database again 2443 warn "loading config and database again";
1500 cf::cfg_load; 2444 cf::cfg_load;
1501 cf::db_load; 2445 cf::db_load;
1502 2446
1503 # load extensions
1504 warn "load extensions"; 2447 warn "loading extensions";
1505 cf::load_extensions; 2448 cf::load_extensions;
1506 2449
1507 # reattach attachments to objects 2450 warn "reattaching attachments to objects/players";
1508 warn "reattach";
1509 _global_reattach; 2451 _global_reattach;
2452 warn "reattaching attachments to maps";
2453 reattach $_ for values %MAP;
2454
2455 warn "loading reloadable resources";
2456 load_resources;
2457
2458 warn "restarting server ticker";
2459
2460 $TICK_WATCHER->start;
1510 }; 2461 };
1511 2462
1512 if ($@) { 2463 if ($@) {
1513 warn $@; 2464 warn $@;
1514 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
1515 exit 1; 2466 exit 1;
1516 } 2467 }
1517 2468
1518 warn "reloaded successfully"; 2469 warn "reloaded";
1519}; 2470};
1520 2471
1521############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
1522 2473
1523unless ($LINK_MAP) {
1524 $LINK_MAP = cf::map::new;
1525
1526 $LINK_MAP->width (41);
1527 $LINK_MAP->height (41);
1528 $LINK_MAP->alloc;
1529 $LINK_MAP->path ("{link}");
1530 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1531 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1532}
1533
1534register "<global>", __PACKAGE__;
1535
1536register_command "perl-reload" => sub { 2474register_command "reload" => sub {
1537 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
1538 2476
1539 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
1540 $who->message ("start of reload.");
1541 perl_reload;
1542 $who->message ("end of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
2491 );
1543 } 2492 }
1544}; 2493};
1545 2494
1546unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
1547 2498
1548$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
1549 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
1550 prio => 0, 2502 prio => 0,
1551 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
1552 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
1553 cb => sub { 2505 cb => sub {
1554 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
1555 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
1556 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
1557 }
1558
1559 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 $WAIT_FOR_TICK->broadcast;
2519 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2520
2521 Event::sweep;
2522 Coro::cede_notself;
2523
2524# my $AFTER = Event::time;
2525# warn $AFTER - $NOW;#d#
1560 2526
1561 # if we are delayed by four ticks or more, skip them all 2527 # if we are delayed by four ticks or more, skip them all
1562 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2528 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1563 2529
1564 $TICK_WATCHER->at ($NEXT_TICK); 2530 $TICK_WATCHER->at ($NEXT_TICK);
1565 $TICK_WATCHER->start; 2531 $TICK_WATCHER->start;
1566 }, 2532 },
1567); 2533);
1568 2534
2535{
2536 BDB::max_poll_time $TICK * 0.1;
2537 $BDB_POLL_WATCHER = Event->io (
2538 reentrant => 0,
2539 fd => BDB::poll_fileno,
2540 poll => 'r',
2541 prio => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => \&BDB::poll_cb,
2544 );
2545 BDB::min_parallel 8;
2546
2547 BDB::set_sync_prepare {
2548 my $status;
2549 my $current = $Coro::current;
2550 (
2551 sub {
2552 $status = $!;
2553 $current->ready; undef $current;
2554 },
2555 sub {
2556 Coro::schedule while defined $current;
2557 $! = $status;
2558 },
2559 )
2560 };
2561
2562 unless ($DB_ENV) {
2563 $DB_ENV = BDB::db_env_create;
2564
2565 cf::sync_job {
2566 eval {
2567 BDB::db_env_open
2568 $DB_ENV,
2569 $BDB_ENV_DIR,
2570 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2571 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2572 0666;
2573
2574 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2575
2576 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2577 $DB_ENV->set_lk_detect;
2578 };
2579
2580 cf::cleanup "db_env_open(db): $@" if $@;
2581 };
2582 }
2583}
2584
2585{
2586 IO::AIO::min_parallel 8;
2587
2588 undef $Coro::AIO::WATCHER;
1569IO::AIO::max_poll_time $TICK * 0.2; 2589 IO::AIO::max_poll_time $TICK * 0.1;
1570 2590 $AIO_POLL_WATCHER = Event->io (
1571Event->io ( 2591 reentrant => 0,
1572 fd => IO::AIO::poll_fileno, 2592 fd => IO::AIO::poll_fileno,
1573 poll => 'r', 2593 poll => 'r',
1574 prio => 5, 2594 prio => 6,
1575 data => WF_AUTOCANCEL, 2595 data => WF_AUTOCANCEL,
1576 cb => \&IO::AIO::poll_cb, 2596 cb => \&IO::AIO::poll_cb,
1577); 2597 );
2598}
1578 2599
1579Event->timer ( 2600$WRITE_RUNTIME_WATCHER = Event->timer (
2601 reentrant => 0,
1580 data => WF_AUTOCANCEL, 2602 data => WF_AUTOCANCEL,
1581 after => 0, 2603 after => 1,
1582 interval => 10, 2604 interval => 10,
1583 cb => sub { 2605 prio => 6, # keep it lowest so it acts like a watchdog
1584 (Coro::unblock_sub { 2606 cb => Coro::unblock_sub {
1585 write_runtime 2607 write_runtime
1586 or warn "ERROR: unable to write runtime file: $!"; 2608 or warn "ERROR: unable to write runtime file: $!";
1587 })->();
1588 }, 2609 },
1589); 2610);
1590 2611
2612END { cf::emergency_save }
2613
15911 26141
1592 2615

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