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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.208 by root, Mon Feb 12 00:27:20 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
10use YAML::Syck (); 25use YAML::Syck ();
11use Time::HiRes; 26use Time::HiRes;
12use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
13$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
14 34
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
17 37
18use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 39
20_init_vars;
21
22our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
23our @EVENT; 48our @EVENT;
24our $LIBDIR = maps_directory "perl"; 49our $LIBDIR = datadir . "/ext";
25 50
26our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
28our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
29 61
30our %CFG; 62our %CFG;
31 63
64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
99
32############################################################################# 100#############################################################################
33 101
34=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
35 103
36=over 4 104=over 4
105
106=item $cf::UPTIME
107
108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
37 114
38=item $cf::LIBDIR 115=item $cf::LIBDIR
39 116
40The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
42 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
43=item $cf::TICK 124=item $cf::TICK
44 125
45The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
46 127
47=item %cf::CFG 128=item %cf::CFG
48 129
49Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
51 139
52=back 140=back
53 141
54=cut 142=cut
55 143
56BEGIN { 144BEGIN {
57 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
59 $msg .= "\n" 149 $msg .= "\n"
60 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
61 151
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
64 }; 153 };
65} 154}
66 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 162
69# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 164# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
72 no strict 'refs'; 172 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 174}
75 175
76$Event::DIED = sub { 176$Event::DIED = sub {
77 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
78}; 178};
79 179
80my %ext_pkg;
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85
86=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
87 181
88=over 4 182=over 4
89 183
184=item dumpval $ref
185
90=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
91 206
92use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
93 208
94=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
95 210
111sub to_json($) { 226sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
114} 229}
115 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
294
295=item cf::sync_job { BLOCK }
296
297The design of crossfire+ requires that the main coro ($Coro::main) is
298always able to handle events or runnable, as crossfire+ is only partly
299reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
300
301If it must be done, put the blocking parts into C<sync_job>. This will run
302the given BLOCK in another coroutine while waiting for the result. The
303server will be frozen during this time, so the block should either finish
304fast or be very important.
305
306=cut
307
308sub sync_job(&) {
309 my ($job) = @_;
310
311 if ($Coro::current == $Coro::main) {
312 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/
314
315 # TODO: use suspend/resume instead
316 # (but this is cancel-safe)
317 my $freeze_guard = freeze_mainloop;
318
319 my $busy = 1;
320 my @res;
321
322 (async {
323 @res = eval { $job->() };
324 warn $@ if $@;
325 undef $busy;
326 })->prio (Coro::PRIO_MAX);
327
328 while ($busy) {
329 Coro::cede or Event::one_event;
330 }
331
332 wantarray ? @res : $res[0]
333 } else {
334 # we are in another coroutine, how wonderful, everything just works
335
336 $job->()
337 }
338}
339
340=item $coro = cf::async_ext { BLOCK }
341
342Like async, but this coro is automatically being canceled when the
343extension calling this is being unloaded.
344
345=cut
346
347sub async_ext(&) {
348 my $cb = shift;
349
350 my $coro = &Coro::async ($cb);
351
352 $coro->on_destroy (sub {
353 delete $EXT_CORO{$coro+0};
354 });
355 $EXT_CORO{$coro+0} = $coro;
356
357 $coro
358}
359
360sub write_runtime {
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
384}
385
116=back 386=back
117 387
118=cut 388=cut
119 389
120############################################################################# 390#############################################################################
121 391
122=head2 EVENTS AND OBJECT ATTACHMENTS 392=head2 ATTACHABLE OBJECTS
393
394Many objects in crossfire are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods.
397
398In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+).
123 401
124=over 4 402=over 4
125 403
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 404=item $attachable->attach ($attachment, key => $value...)
139 405
140=item $map->detach ($attachment) 406=item $attachable->detach ($attachment)
141 407
142Attach/detach a pre-registered attachment to a map. 408Attach/detach a pre-registered attachment to a specific object and give it
409the specified key/value pairs as arguments.
143 410
144=item $bool = $object->attached ($name) 411Example, attach a minesweeper attachment to the given object, making it a
41210x10 minesweeper game:
145 413
146=item $bool = $player->attached ($name) 414 $obj->attach (minesweeper => width => 10, height => 10);
147 415
148=item $bool = $map->attached ($name) 416=item $bool = $attachable->attached ($name)
149 417
150Checks wether the named attachment is currently attached to the object. 418Checks wether the named attachment is currently attached to the object.
151 419
152=item cf::attach_global ... 420=item cf::CLASS->attach ...
153 421
154Attach handlers for global events. 422=item cf::CLASS->detach ...
155 423
156This and all following C<attach_*>-functions expect any number of the 424Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 425CLASS. See the next function for an explanation of its arguments.
426
427You can attach to global events by using the C<cf::global> class.
428
429Example, log all player logins:
430
431 cf::player->attach (
432 on_login => sub {
433 my ($pl) = @_;
434 ...
435 },
436 );
437
438Example, attach to the jeweler skill:
439
440 cf::object->attach (
441 type => cf::SKILL,
442 subtype => cf::SK_JEWELER,
443 on_use_skill => sub {
444 my ($sk, $ob, $part, $dir, $msg) = @_;
445 ...
446 },
447 );
448
449=item cf::CLASS::attachment $name, ...
450
451Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment.
453
454Some classes such as crossfire maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name.
456
457These calls expect any number of the following handler/hook descriptions:
158 458
159=over 4 459=over 4
160 460
161=item prio => $number 461=item prio => $number
162 462
164by another C<prio> setting). Lower priority handlers get executed 464by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 465earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 466registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 467unless you know what you are doing.
168 468
469=item type => $type
470
471(Only for C<< cf::object->attach >> calls), limits the attachment to the
472given type of objects only (the additional parameter C<subtype> can be
473used to further limit to the given subtype).
474
169=item on_I<event> => \&cb 475=item on_I<event> => \&cb
170 476
171Call the given code reference whenever the named event happens (event is 477Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 478something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 479handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 488package and register them. Only handlers for eevents supported by the
183object/class are recognised. 489object/class are recognised.
184 490
185=back 491=back
186 492
187=item cf::attach_to_type $object_type, $subtype, ... 493Example, define an attachment called "sockpuppet" that calls the given
494event handler when a monster attacks:
188 495
189Attach handlers for a specific object type (e.g. TRANSPORT) and 496 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 497 on_skill_attack => sub {
191type. 498 my ($self, $victim) = @_;
192 499 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 500 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 501 }
414}
415 502
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 503=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 504
442Just because you have a perl object does not mean that the corresponding 505Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 506C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 507valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 508can be used to test for existence of the C object part without causing an
446exception. 509exception.
447 510
511=cut
512
513# the following variables are defined in .xs and must not be re-created
514our @CB_GLOBAL = (); # registry for all global events
515our @CB_ATTACHABLE = (); # registry for all attachables
516our @CB_OBJECT = (); # all objects (should not be used except in emergency)
517our @CB_PLAYER = ();
518our @CB_CLIENT = ();
519our @CB_TYPE = (); # registry for type (cf-object class) based events
520our @CB_MAP = ();
521
522my %attachment;
523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
530sub _attach_cb($$$$) {
531 my ($registry, $event, $prio, $cb) = @_;
532
533 use sort 'stable';
534
535 $cb = [$prio, $cb];
536
537 @{$registry->[$event]} = sort
538 { $a->[0] cmp $b->[0] }
539 @{$registry->[$event] || []}, $cb;
540}
541
542# hack
543my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
544
545# attach handles attaching event callbacks
546# the only thing the caller has to do is pass the correct
547# registry (== where the callback attaches to).
548sub _attach {
549 my ($registry, $klass, @arg) = @_;
550
551 my $object_type;
552 my $prio = 0;
553 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
554
555 #TODO: get rid of this hack
556 if ($attachable_klass{$klass}) {
557 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
558 }
559
560 while (@arg) {
561 my $type = shift @arg;
562
563 if ($type eq "prio") {
564 $prio = shift @arg;
565
566 } elsif ($type eq "type") {
567 $object_type = shift @arg;
568 $registry = $CB_TYPE[$object_type] ||= [];
569
570 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
574
575 } elsif ($type eq "package") {
576 my $pkg = shift @arg;
577
578 while (my ($name, $id) = each %cb_id) {
579 if (my $cb = $pkg->can ($name)) {
580 _attach_cb $registry, $id, $prio, $cb;
581 }
582 }
583
584 } elsif (exists $cb_id{$type}) {
585 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
586
587 } elsif (ref $type) {
588 warn "attaching objects not supported, ignoring.\n";
589
590 } else {
591 shift @arg;
592 warn "attach argument '$type' not supported, ignoring.\n";
593 }
594 }
595}
596
597sub _object_attach {
598 my ($obj, $name, %arg) = @_;
599
600 return if exists $obj->{_attachment}{$name};
601
602 if (my $attach = $attachment{$name}) {
603 my $registry = $obj->registry;
604
605 for (@$attach) {
606 my ($klass, @attach) = @$_;
607 _attach $registry, $klass, @attach;
608 }
609
610 $obj->{$name} = \%arg;
611 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n";
613 }
614
615 $obj->{_attachment}{$name} = undef;
616}
617
618sub cf::attachable::attach {
619 if (ref $_[0]) {
620 _object_attach @_;
621 } else {
622 _attach shift->_attach_registry, @_;
623 }
624};
625
626# all those should be optimised
627sub cf::attachable::detach {
628 my ($obj, $name) = @_;
629
630 if (ref $obj) {
631 delete $obj->{_attachment}{$name};
632 reattach ($obj);
633 } else {
634 Carp::croak "cannot, currently, detach class attachments";
635 }
636};
637
638sub cf::attachable::attached {
639 my ($obj, $name) = @_;
640
641 exists $obj->{_attachment}{$name}
642}
643
644for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
645 eval "#line " . __LINE__ . " 'cf.pm'
646 sub cf::\L$klass\E::_attach_registry {
647 (\\\@CB_$klass, KLASS_$klass)
648 }
649
650 sub cf::\L$klass\E::attachment {
651 my \$name = shift;
652
653 \$attachment{\$name} = [[KLASS_$klass, \@_]];
654 }
655 ";
656 die if $@;
657}
658
659our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661
662sub override {
663 $override = 1;
664 @invoke_results = ();
665}
666
667sub do_invoke {
668 my $event = shift;
669 my $callbacks = shift;
670
671 @invoke_results = ();
672
673 local $override;
674
675 for (@$callbacks) {
676 eval { &{$_->[1]} };
677
678 if ($@) {
679 warn "$@";
680 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
681 override;
682 }
683
684 return 1 if $override;
685 }
686
687 0
688}
689
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
691
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693
694Generate an object-specific event with the given arguments.
695
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly).
699
448=back 700=back
449 701
450=cut 702=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 703
456############################################################################# 704#############################################################################
457# object support 705# object support
458 706
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 707sub reattach {
708 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712
474 my $registry = $obj->registry; 713 my $registry = $obj->registry;
475 714
476 @$registry = (); 715 @$registry = ();
477 716
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 717 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 718
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 719 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 720 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 721 for (@$attach) {
483 my ($klass, @attach) = @$_; 722 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 723 _attach $registry, $klass, @attach;
485 } 724 }
486 } else { 725 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 726 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 727 }
489 } 728 }
490} 729}
491 730
492sub object_freezer_save { 731cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 732 prio => -1000000,
733 on_instantiate => sub {
734 my ($obj, $data) = @_;
735
736 $data = from_json $data;
737
738 for (@$data) {
739 my ($name, $args) = @$_;
740
741 $obj->attach ($name, %{$args || {} });
742 }
743 },
744 on_reattach => \&reattach,
544 on_clone => sub { 745 on_clone => sub {
545 my ($src, $dst) = @_; 746 my ($src, $dst) = @_;
546 747
547 @{$dst->registry} = @{$src->registry}; 748 @{$dst->registry} = @{$src->registry};
548 749
549 %$dst = %$src; 750 %$dst = %$src;
550 751
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 752 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 753 if exists $src->{_attachment};
553 }, 754 },
554; 755);
756
757sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_;
759
760 sync_job {
761 if (length $$rdata) {
762 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs;
764
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770
771 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh;
778 aio_rename "$filename.pst~", "$filename.pst";
779 }
780 } else {
781 aio_unlink "$filename.pst";
782 }
783
784 aio_rename "$filename~", $filename;
785 } else {
786 warn "FATAL: $filename~: $!\n";
787 }
788 } else {
789 aio_unlink $filename;
790 aio_unlink "$filename.pst";
791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
798 }
799}
800
801sub object_freezer_as_string {
802 my ($rdata, $objs) = @_;
803
804 use Data::Dumper;
805
806 $$rdata . Dumper $objs
807}
808
809sub object_thawer_load {
810 my ($filename) = @_;
811
812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
816
817 (aio_load $filename, $data) >= 0
818 or return;
819
820 unless (aio_stat "$filename.pst") {
821 (aio_load "$filename.pst", $av) >= 0
822 or return;
823 $av = eval { (Storable::thaw $av)->{objs} };
824 }
825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
828 return ($data, $av);
829}
555 830
556############################################################################# 831#############################################################################
557# old plug-in events 832# command handling &c
558 833
559sub inject_event { 834=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 835
563 my $cb = $hook[$event_code]{$extension} 836Register a callback for execution when the client sends the user command
564 or return; 837$name.
565 838
566 &$cb 839=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 840
588sub register_command { 841sub register_command {
589 my ($name, $time, $cb) = @_; 842 my ($name, $cb) = @_;
590 843
591 my $caller = caller; 844 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 845 #warn "registering command '$name/$time' to '$caller'";
593 846
594 push @{ $command{$name} }, [$time, $cb, $caller]; 847 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 848}
849
850=item cf::register_extcmd $name => \&callback($pl,$packet);
851
852Register a callbackf ro execution when the client sends an extcmd packet.
853
854If the callback returns something, it is sent back as if reply was being
855called.
856
857=cut
597 858
598sub register_extcmd { 859sub register_extcmd {
599 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
600 861
601 my $caller = caller; 862 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 863}
606 864
607sub register { 865cf::player->attach (
608 my ($base, $pkg) = @_; 866 on_command => sub {
867 my ($pl, $name, $params) = @_;
609 868
610 #TODO 869 my $cb = $COMMAND{$name}
611} 870 or return;
871
872 for my $cmd (@$cb) {
873 $cmd->[1]->($pl->ob, $params);
874 }
875
876 cf::override;
877 },
878 on_extcmd => sub {
879 my ($pl, $buf) = @_;
880
881 my $msg = eval { from_json $buf };
882
883 if (ref $msg) {
884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
885 if (my %reply = $cb->($pl, $msg)) {
886 $pl->ext_reply ($msg->{msgid}, %reply);
887 }
888 }
889 } else {
890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 }
892
893 cf::override;
894 },
895);
612 896
613sub load_extension { 897sub load_extension {
614 my ($path) = @_; 898 my ($path) = @_;
615 899
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
617 my $base = $1; 901 my $base = $1;
618 my $pkg = $1; 902 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
621 905
622 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
623 907
624 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
625 or die "$path: $!"; 909 or die "$path: $!";
626 910
627 my $source = 911 my $source =
628 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
631 . "\n};\n1"; 915 . "\n};\n1";
632 916
633 eval $source 917 unless (eval $source) {
634 or die "$path: $@"; 918 my $msg = $@ ? "$path: $@\n"
635 919 : "extension disabled.\n";
636 push @exts, $pkg; 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
637 $ext_pkg{$base} = $pkg; 921 warn $@;
638 922 warn "mandatory extension failed to load, exiting.\n";
639# no strict 'refs'; 923 exit 1;
640# @{"$pkg\::ISA"} = ext::; 924 }
641 925 die $@;
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# } 926 }
655 927
656 # remove commands 928 push @EXTS, $pkg;
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 }
667 }
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682} 929}
683 930
684sub load_extensions { 931sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 933 next unless -r $ext;
689 eval { 934 eval {
690 load_extension $ext; 935 load_extension $ext;
691 1 936 1
692 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
693 } 938 }
694} 939}
695 940
696############################################################################# 941#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699 942
700attach_to_players 943=head2 CORE EXTENSIONS
701 on_extcmd => sub { 944
945Functions and methods that extend core crossfire objects.
946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
953=head3 cf::player
954
955=over 4
956
957=item cf::player::find $login
958
959Returns the given player object, loading it if necessary (might block).
960
961=cut
962
963sub playerdir($) {
964 cf::localdir
965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . cf::to_json \%msg);
1125}
1126
1127package cf;
1128
1129=back
1130
1131
1132=head3 cf::map
1133
1134=over 4
1135
1136=cut
1137
1138package cf::map;
1139
1140use Fcntl;
1141use Coro::AIO;
1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1147our $MAX_RESET = 3600;
1148our $DEFAULT_RESET = 3000;
1149
1150sub generate_random_map {
1151 my ($self, $rmp) = @_;
1152 # mit "rum" bekleckern, nicht
1153 $self->_create_random_map (
1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1157 $rmp->{exit_on_final_map},
1158 $rmp->{xsize}, $rmp->{ysize},
1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1295}
1296
1297# and all this just because we cannot iterate over
1298# all maps in C++...
1299sub change_all_map_light {
1300 my ($change) = @_;
1301
1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1304}
1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1319sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377}
1378
1379sub find;
1380sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407}
1408
1409sub pre_load { }
1410sub post_load { }
1411
1412sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
702 my ($pl, $buf) = @_; 1465 my ($self, $ob) = @_;
703 1466
704 my $msg = eval { from_json $buf }; 1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
705 1469
706 if (ref $msg) { 1470 $self
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1471}
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1472
709 $pl->ext_reply ($msg->{msgid}, %reply); 1473# find and load all maps in the 3x3 area around a map
710 } 1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1498 my ($path, $origin) = @_;
1499
1500 cf::sync_job { find $path, $origin }
1501}
1502
1503sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
711 } 1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1539sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
712 } else { 1564 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
714 }
715
716 cf::override;
717 }, 1566 }
718; 1567}
719 1568
720############################################################################# 1569sub swap_out {
721# load/save/clean perl data associated with a map
722
723*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1570 my ($self) = @_;
725 1571
726 my $path = $map->tmpname; 1572 # save first because save cedes
727 defined $path or return; 1573 $self->save;
728 1574
729 unlink "$path.pst"; 1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
730};
731 1576
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
733 1580
734############################################################################# 1581 $self->clear;
735# load/save perl data associated with player->ob objects 1582 $self->in_memory (cf::MAP_SWAPPED);
736
737sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_
739} 1583}
740 1584
741# TODO: compatibility cruft, remove when no longer needed 1585sub reset_at {
742attach_to_players 1586 my ($self) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1587
746 for my $o (all_objects $pl->ob) { 1588 # TODO: safety, remove and allow resettable per-player maps
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
748 $o->set_ob_key_value ("_perl_data"); 1590 return 1e99 if $self->{deny_reset};
749 1591
750 %$o = %{ Storable::thaw pack "H*", $value }; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
751 } 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
752 } 1594
1595 $time + $to
1596}
1597
1598sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602}
1603
1604sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1618
1619 $_->clear_links_to ($self) for values %cf::MAP;
1620
1621 $self->unlink_save;
1622 $self->destroy;
1623}
1624
1625my $nuke_counter = "aaaa";
1626
1627sub nuke {
1628 my ($self) = @_;
1629
1630 delete $cf::MAP{$self->path};
1631
1632 $self->unlink_save;
1633
1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1636 $self->{deny_save} = 1;
1637 $self->reset_timeout (1);
1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1639
1640 $cf::MAP{$self->path} = $self;
1641
1642 $self->reset; # polite request, might not happen
1643}
1644
1645=item cf::map::unique_maps
1646
1647Returns an arrayref of paths of all shared maps that have
1648instantiated unique items. May block.
1649
1650=cut
1651
1652sub unique_maps() {
1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1655
1656 my @paths;
1657
1658 for (@$files) {
1659 utf8::decode $_;
1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
753 }, 1664 }
754;
755 1665
756############################################################################# 1666 \@paths
1667}
757 1668
758=head2 CORE EXTENSIONS 1669package cf;
759 1670
760Functions and methods that extend core crossfire objects. 1671=back
1672
1673=head3 cf::object
1674
1675=cut
1676
1677package cf::object;
761 1678
762=over 4 1679=over 4
763 1680
764=item cf::player::exists $login 1681=item $ob->inv_recursive
765 1682
766Returns true when the given account exists. 1683Returns the inventory of the object _and_ their inventories, recursively.
767 1684
768=cut 1685=cut
769 1686
770sub cf::player::exists($) { 1687sub inv_recursive_;
771 cf::player::find $_[0] 1688sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1689 map { $_, inv_recursive_ $_->inv } @_
773} 1690}
774 1691
1692sub inv_recursive {
1693 inv_recursive_ inv $_[0]
1694}
1695
1696package cf;
1697
1698=back
1699
1700=head3 cf::object::player
1701
1702=over 4
1703
775=item $player->reply ($npc, $msg[, $flags]) 1704=item $player_object->reply ($npc, $msg[, $flags])
776 1705
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1706Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1707can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1708dialogue with the given NPC character.
780 1709
781=cut 1710=cut
782 1711
783# rough implementation of a future "reply" method that works 1712# rough implementation of a future "reply" method that works
784# with dialog boxes. 1713# with dialog boxes.
1714#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1715sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1716 my ($self, $npc, $msg, $flags) = @_;
787 1717
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1718 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1719
793 $msg = $npc->name . " says: $msg" if $npc; 1723 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1724 $self->message ($msg, $flags);
795 } 1725 }
796} 1726}
797 1727
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1728=item $player_object->may ("access")
799 1729
800Sends an ext reply to the player. 1730Returns wether the given player is authorized to access resource "access"
1731(e.g. "command_wizcast").
801 1732
802=cut 1733=cut
803 1734
804sub cf::player::ext_reply($$$%) { 1735sub cf::object::player::may {
1736 my ($self, $access) = @_;
1737
1738 $self->flag (cf::FLAG_WIZ) ||
1739 (ref $cf::CFG{"may_$access"}
1740 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1741 : $cf::CFG{"may_$access"})
1742}
1743
1744=item $player_object->enter_link
1745
1746Freezes the player and moves him/her to a special map (C<{link}>).
1747
1748The player should be reasonably safe there for short amounts of time. You
1749I<MUST> call C<leave_link> as soon as possible, though.
1750
1751Will never block.
1752
1753=item $player_object->leave_link ($map, $x, $y)
1754
1755Moves the player out of the special C<{link}> map onto the specified
1756map. If the map is not valid (or omitted), the player will be moved back
1757to the location he/she was before the call to C<enter_link>, or, if that
1758fails, to the emergency map position.
1759
1760Might block.
1761
1762=cut
1763
1764sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772}
1773
1774sub cf::object::player::enter_link {
1775 my ($self) = @_;
1776
1777 $self->deactivate_recursive;
1778
1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1780
1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1782 if $self->map;
1783
1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1785}
1786
1787sub cf::object::player::leave_link {
1788 my ($self, $map, $x, $y) = @_;
1789
1790 my $link_pos = delete $self->{_link_pos};
1791
1792 unless ($map) {
1793 # restore original map position
1794 ($map, $x, $y) = @{ $link_pos || [] };
1795 $map = cf::map::find $map;
1796
1797 unless ($map) {
1798 ($map, $x, $y) = @$EMERGENCY_POSITION;
1799 $map = cf::map::find $map
1800 or die "FATAL: cannot load emergency map\n";
1801 }
1802 }
1803
1804 ($x, $y) = (-1, -1)
1805 unless (defined $x) && (defined $y);
1806
1807 # use -1 or undef as default coordinates, not 0, 0
1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1809 if $x <=0 && $y <= 0;
1810
1811 $map->load;
1812 $map->load_diag;
1813
1814 return unless $self->contr->active;
1815 $self->activate_recursive;
1816 $self->enter_map ($map, $x, $y);
1817}
1818
1819cf::player->attach (
1820 on_logout => sub {
1821 my ($pl) = @_;
1822
1823 # abort map switching before logout
1824 if ($pl->ob->{_link_pos}) {
1825 cf::sync_job {
1826 $pl->ob->leave_link
1827 };
1828 }
1829 },
1830 on_login => sub {
1831 my ($pl) = @_;
1832
1833 # try to abort aborted map switching on player login :)
1834 # should happen only on crashes
1835 if ($pl->ob->{_link_pos}) {
1836 $pl->ob->enter_link;
1837 (async {
1838 # we need this sleep as the login has a concurrent enter_exit running
1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1844 Coro::Timer::sleep 1;
1845 $pl->ob->leave_link;
1846 })->prio (2);
1847 }
1848 },
1849);
1850
1851=item $player_object->goto ($path, $x, $y)
1852
1853=cut
1854
1855sub cf::object::player::goto {
1856 my ($self, $path, $x, $y) = @_;
1857
1858 $self->enter_link;
1859
1860 (async {
1861 my $map = eval {
1862 my $map = cf::map::find $path;
1863 $map = $map->customise_for ($self) if $map;
1864 $map
1865 } or
1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1867
1868 $self->leave_link ($map, $x, $y);
1869 })->prio (1);
1870}
1871
1872=item $player_object->enter_exit ($exit_object)
1873
1874=cut
1875
1876sub parse_random_map_params {
1877 my ($spec) = @_;
1878
1879 my $rmp = { # defaults
1880 xsize => (cf::rndm 15, 40),
1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1884 };
1885
1886 for (split /\n/, $spec) {
1887 my ($k, $v) = split /\s+/, $_, 2;
1888
1889 $rmp->{lc $k} = $v if (length $k) && (length $v);
1890 }
1891
1892 $rmp
1893}
1894
1895sub prepare_random_map {
1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1899
1900 # all this does is basically replace the /! path by
1901 # a new random map path (?random/...) with a seed
1902 # that depends on the exit object
1903
1904 my $rmp = parse_random_map_params $exit->msg;
1905
1906 if ($exit->map) {
1907 $rmp->{region} = $exit->region->name;
1908 $rmp->{origin_map} = $exit->map->path;
1909 $rmp->{origin_x} = $exit->x;
1910 $rmp->{origin_y} = $exit->y;
1911 }
1912
1913 $rmp->{random_seed} ||= $exit->random_seed;
1914
1915 my $data = cf::to_json $rmp;
1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1918
1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1923
1924 $exit->slaying ("?random/$md5");
1925 $exit->msg (undef);
1926 }
1927}
1928
1929sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1930 my ($self, $exit) = @_;
806 1931
807 $msg{msgid} = $id; 1932 return unless $self->type == cf::PLAYER;
808 1933
809 $self->send ("ext " . to_json \%msg); 1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1943 $self->enter_link;
1944
1945 (async {
1946 $self->deactivate_recursive; # just to be sure
1947 unless (eval {
1948 $self->goto ($slaying, $hp, $sp);
1949
1950 1;
1951 }) {
1952 $self->message ("Something went wrong deep within the crossfire server. "
1953 . "I'll try to bring you back to the map you were before. "
1954 . "Please report this to the dungeon master!",
1955 cf::NDI_UNIQUE | cf::NDI_RED);
1956
1957 warn "ERROR in enter_exit: $@";
1958 $self->leave_link;
1959 }
1960 })->prio (1);
810} 1961}
1962
1963=head3 cf::client
1964
1965=over 4
1966
1967=item $client->send_drawinfo ($text, $flags)
1968
1969Sends a drawinfo packet to the client. Circumvents output buffering so
1970should not be used under normal circumstances.
1971
1972=cut
1973
1974sub cf::client::send_drawinfo {
1975 my ($self, $text, $flags) = @_;
1976
1977 utf8::encode $text;
1978 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1979}
1980
1981
1982=item $success = $client->query ($flags, "text", \&cb)
1983
1984Queues a query to the client, calling the given callback with
1985the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1986C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1987
1988Queries can fail, so check the return code. Or don't, as queries will become
1989reliable at some point in the future.
1990
1991=cut
1992
1993sub cf::client::query {
1994 my ($self, $flags, $text, $cb) = @_;
1995
1996 return unless $self->state == ST_PLAYING
1997 || $self->state == ST_SETUP
1998 || $self->state == ST_CUSTOM;
1999
2000 $self->state (ST_CUSTOM);
2001
2002 utf8::encode $text;
2003 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2004
2005 $self->send_packet ($self->{query_queue}[0][0])
2006 if @{ $self->{query_queue} } == 1;
2007}
2008
2009cf::client->attach (
2010 on_reply => sub {
2011 my ($ns, $msg) = @_;
2012
2013 # this weird shuffling is so that direct followup queries
2014 # get handled first
2015 my $queue = delete $ns->{query_queue}
2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
2017
2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2020
2021 push @{ $ns->{query_queue} }, @$queue;
2022
2023 if (@{ $ns->{query_queue} } == @$queue) {
2024 if (@$queue) {
2025 $ns->send_packet ($ns->{query_queue}[0][0]);
2026 } else {
2027 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2028 }
2029 }
2030 },
2031);
2032
2033=item $client->async (\&cb)
2034
2035Create a new coroutine, running the specified callback. The coroutine will
2036be automatically cancelled when the client gets destroyed (e.g. on logout,
2037or loss of connection).
2038
2039=cut
2040
2041sub cf::client::async {
2042 my ($self, $cb) = @_;
2043
2044 my $coro = &Coro::async ($cb);
2045
2046 $coro->on_destroy (sub {
2047 delete $self->{_coro}{$coro+0};
2048 });
2049
2050 $self->{_coro}{$coro+0} = $coro;
2051
2052 $coro
2053}
2054
2055cf::client->attach (
2056 on_destroy => sub {
2057 my ($ns) = @_;
2058
2059 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2060 },
2061);
811 2062
812=back 2063=back
813 2064
814=cut
815
816#############################################################################
817 2065
818=head2 SAFE SCRIPTING 2066=head2 SAFE SCRIPTING
819 2067
820Functions that provide a safe environment to compile and execute 2068Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2069snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2070itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2071is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2072functions and methods that can be called is greatly reduced.
825 2073
826=cut 2074=cut
827 2075
828our $safe = new Safe "safe"; 2076our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2077our $safe_hole = new Safe::Hole;
836 2084
837=pod 2085=pod
838 2086
839The following fucntions and emthods are available within a safe environment: 2087The following fucntions and emthods are available within a safe environment:
840 2088
841 cf::object contr pay_amount pay_player 2089 cf::object contr pay_amount pay_player map
842 cf::object::player player 2090 cf::object::player player
843 cf::player peaceful 2091 cf::player peaceful
2092 cf::map trigger
844 2093
845=cut 2094=cut
846 2095
847for ( 2096for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2097 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 2098 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2099 ["cf::player" => qw(peaceful)],
2100 ["cf::map" => qw(trigger)],
851) { 2101) {
852 no strict 'refs'; 2102 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2103 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2105 for @funs;
935The parameter C<$family> should best start with the name of the extension 2185The parameter C<$family> should best start with the name of the extension
936using it, it should be unique. 2186using it, it should be unique.
937 2187
938=over 4 2188=over 4
939 2189
940=item $hashref = cf::db_get $family
941
942Return a hashref for use by the extension C<$family>, which can be
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945
946=item $value = cf::db_get $family => $key 2190=item $value = cf::db_get $family => $key
947 2191
948Returns a single value from the database 2192Returns a single value from the database.
949
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954 2193
955=item cf::db_put $family => $key => $value 2194=item cf::db_put $family => $key => $value
956 2195
957Stores the given C<$value> in the family hash. Updates are delayed, if you 2196Stores the given C<$value> in the family.
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959 2197
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut 2198=cut
969 2199
970{ 2200our $DB;
971 my $db; 2201
2202sub db_load() {
2203 unless ($DB) {
2204 $DB = BDB::db_create $DB_ENV;
2205
2206 cf::sync_job {
2207 eval {
2208 $DB->set_flags (BDB::CHKSUM);
2209
2210 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2211 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2212 cf::cleanup "db_open(db): $!" if $!;
2213 };
2214 cf::cleanup "db_open(db): $@" if $@;
2215 };
2216
972 my $path = cf::localdir . "/database.pst"; 2217 my $path = cf::localdir . "/database.pst";
2218 if (stat $path) {
2219 cf::sync_job {
2220 my $pst = Storable::retrieve $path;
973 2221
974 sub db_load() { 2222 cf::db_put (board => data => $pst->{board});
975 warn "loading database $path\n";#d# remove later 2223 cf::db_put (guildrules => data => $pst->{guildrules});
976 $db = stat $path ? Storable::retrieve $path : { }; 2224 cf::db_put (rent => balance => $pst->{rent}{balance});
977 } 2225 BDB::db_env_txn_checkpoint $DB_ENV;
978 2226
979 my $pid; 2227 unlink $path;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 } 2228 };
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 2229 }
1028 ; 2230 }
2231}
2232
2233sub db_get($$) {
2234 my $key = "$_[0]/$_[1]";
2235
2236 cf::sync_job {
2237 BDB::db_get $DB, undef, $key, my $data;
2238
2239 $! ? ()
2240 : Compress::LZF::sthaw $data
2241 }
2242}
2243
2244sub db_put($$$) {
2245 BDB::dbreq_pri 4;
2246 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1029} 2247}
1030 2248
1031############################################################################# 2249#############################################################################
1032# the server's main() 2250# the server's init and main functions
2251
2252sub load_resources {
2253 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2254 or die "unable to load regions file\n";#d#
2255}
1033 2256
1034sub cfg_load { 2257sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2258 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 2259 or return;
1037 2260
1038 local $/; 2261 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2262 *CFG = YAML::Syck::Load <$fh>;
2263
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268
2269 if (exists $CFG{mlockall}) {
2270 eval {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n";
2273 };
2274 warn $@ if $@;
2275 }
2276}
2277
2278sub init {
2279 load_resources;
1040} 2280}
1041 2281
1042sub main { 2282sub main {
2283 # we must not ever block the main coroutine
2284 local $Coro::idle = sub {
2285 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2286 (async {
2287 Event::one_event;
2288 })->prio (Coro::PRIO_MAX);
2289 };
2290
1043 cfg_load; 2291 cfg_load;
1044 db_load; 2292 db_load;
1045 load_extensions; 2293 load_extensions;
2294
2295 $TICK_WATCHER->start;
1046 Event::loop; 2296 Event::loop;
1047} 2297}
1048 2298
1049############################################################################# 2299#############################################################################
1050# initialisation 2300# initialisation and cleanup
1051 2301
2302# install some emergency cleanup handlers
2303BEGIN {
2304 for my $signal (qw(INT HUP TERM)) {
2305 Event->signal (
2306 reentrant => 0,
2307 data => WF_AUTOCANCEL,
2308 signal => $signal,
2309 prio => 0,
2310 cb => sub {
2311 cf::cleanup "SIG$signal";
2312 },
2313 );
2314 }
2315}
2316
2317sub emergency_save() {
2318 my $freeze_guard = cf::freeze_mainloop;
2319
2320 warn "enter emergency perl save\n";
2321
2322 cf::sync_job {
2323 # use a peculiar iteration method to avoid tripping on perl
2324 # refcount bugs in for. also avoids problems with players
2325 # and maps saved/destroyed asynchronously.
2326 warn "begin emergency player save\n";
2327 for my $login (keys %cf::PLAYER) {
2328 my $pl = $cf::PLAYER{$login} or next;
2329 $pl->valid or next;
2330 $pl->save;
2331 }
2332 warn "end emergency player save\n";
2333
2334 warn "begin emergency map save\n";
2335 for my $path (keys %cf::MAP) {
2336 my $map = $cf::MAP{$path} or next;
2337 $map->valid or next;
2338 $map->save;
2339 }
2340 warn "end emergency map save\n";
2341
2342 warn "begin emergency database checkpoint\n";
2343 BDB::db_env_txn_checkpoint $DB_ENV;
2344 warn "end emergency database checkpoint\n";
2345 };
2346
2347 warn "leave emergency perl save\n";
2348}
2349
1052sub _perl_reload(&) { 2350sub reload() {
1053 my ($msg) = @_; 2351 # can/must only be called in main
2352 if ($Coro::current != $Coro::main) {
2353 warn "can only reload from main coroutine";
2354 return;
2355 }
1054 2356
1055 $msg->("reloading..."); 2357 warn "reloading...";
2358
2359 warn "cancelling server ticker";
2360 $TICK_WATCHER->cancel;
2361
2362 cf::emergency_save;
1056 2363
1057 eval { 2364 eval {
1058 # cancel all watchers 2365 # if anything goes wrong in here, we should simply crash as we already saved
2366
2367 warn "cancelling all WF_AUTOCANCEL watchers";
1059 $_->cancel for Event::all_watchers; 2368 for (Event::all_watchers) {
2369 $_->cancel if $_->data & WF_AUTOCANCEL;
2370 }
1060 2371
1061 # unload all extensions 2372 warn "syncing database to disk";
2373 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2374
2375 warn "flushing outstanding aio requests";
1062 for (@exts) { 2376 for (;;) {
1063 $msg->("unloading <$_>"); 2377 BDB::flush;
1064 unload_extension $_; 2378 IO::AIO::flush;
2379 Coro::cede;
2380 last unless IO::AIO::nreqs || BDB::nreqs;
2381 warn "iterate...";
2382 }
2383
2384 warn "cancelling all extension coros";
2385 $_->cancel for values %EXT_CORO;
2386 %EXT_CORO = ();
2387
2388 warn "removing commands";
2389 %COMMAND = ();
2390
2391 warn "removing ext commands";
2392 %EXTCMD = ();
2393
2394 warn "unloading/nuking all extensions";
2395 for my $pkg (@EXTS) {
2396 warn "... unloading $pkg";
2397
2398 if (my $cb = $pkg->can ("unload")) {
2399 eval {
2400 $cb->($pkg);
2401 1
2402 } or warn "$pkg unloaded, but with errors: $@";
1065 } 2403 }
1066 2404
2405 warn "... nuking $pkg";
2406 Symbol::delete_package $pkg;
2407 }
2408
1067 # unload all modules loaded from $LIBDIR 2409 warn "unloading all perl modules loaded from $LIBDIR";
1068 while (my ($k, $v) = each %INC) { 2410 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2411 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 2412
1071 $msg->("removing <$k>"); 2413 warn "... unloading $k";
1072 delete $INC{$k}; 2414 delete $INC{$k};
1073 2415
1074 $k =~ s/\.pm$//; 2416 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 2417 $k =~ s/\//::/g;
1076 2418
1079 } 2421 }
1080 2422
1081 Symbol::delete_package $k; 2423 Symbol::delete_package $k;
1082 } 2424 }
1083 2425
1084 # sync database to disk
1085 cf::db_sync;
1086
1087 # get rid of safe::, as good as possible 2426 warn "getting rid of safe::, as good as possible";
1088 Symbol::delete_package "safe::$_" 2427 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2428 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 2429
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit" 2430 warn "unloading cf.pm \"a bit\"";
1095 delete $INC{"cf.pm"}; 2431 delete $INC{"cf.pm"};
1096 2432
1097 # don't, removes xs symbols, too, 2433 # don't, removes xs symbols, too,
1098 # and global variables created in xs 2434 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 2435 #Symbol::delete_package __PACKAGE__;
1100 2436
1101 # reload cf.pm 2437 warn "unload completed, starting to reload now";
2438
1102 $msg->("reloading cf.pm"); 2439 warn "reloading cf.pm";
1103 require cf; 2440 require cf;
2441 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 2442
1105 # load config and database again 2443 warn "loading config and database again";
1106 cf::cfg_load; 2444 cf::cfg_load;
1107 cf::db_load; 2445 cf::db_load;
1108 2446
1109 # load extensions 2447 warn "loading extensions";
1110 $msg->("load extensions");
1111 cf::load_extensions; 2448 cf::load_extensions;
1112 2449
1113 # reattach attachments to objects 2450 warn "reattaching attachments to objects/players";
1114 $msg->("reattach");
1115 _global_reattach; 2451 _global_reattach;
2452 warn "reattaching attachments to maps";
2453 reattach $_ for values %MAP;
2454
2455 warn "loading reloadable resources";
2456 load_resources;
2457
2458 warn "restarting server ticker";
2459
2460 $TICK_WATCHER->start;
1116 }; 2461 };
1117 $msg->($@) if $@;
1118 2462
1119 $msg->("reloaded"); 2463 if ($@) {
2464 warn $@;
2465 warn "error while reloading, exiting.";
2466 exit 1;
2467 }
2468
2469 warn "reloaded";
1120}; 2470};
1121 2471
1122sub perl_reload() { 2472our $RELOAD_WATCHER; # used only during reload
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 };
1127}
1128 2473
1129register_command "perl-reload", 0, sub { 2474register_command "reload" => sub {
1130 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
1131 2476
1132 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 2478 $who->message ("reloading server.");
1134 warn $_[0]; 2479
1135 $who->message ($_[0]); 2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
1136 }; 2491 );
1137 } 2492 }
1138}; 2493};
1139 2494
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
1143 2496
2497my $bug_warning = 0;
2498
1144$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2500 reentrant => 0,
2501 parked => 1,
1145 prio => 1, 2502 prio => 0,
1146 at => $NEXT_TICK || 1, 2503 at => $NEXT_TICK || $TICK,
2504 data => WF_AUTOCANCEL,
1147 cb => sub { 2505 cb => sub {
2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
1148 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
1149 2515 $RUNTIME += $TICK;
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
1152 2517
2518 $WAIT_FOR_TICK->broadcast;
2519 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2520
2521 Event::sweep;
2522 Coro::cede_notself;
2523
2524# my $AFTER = Event::time;
2525# warn $AFTER - $NOW;#d#
2526
1153 # if we are delayed by four ticks, skip them all 2527 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2528 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1155 2529
1156 $TICK_WATCHER->at ($NEXT_TICK); 2530 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 2531 $TICK_WATCHER->start;
1158 }, 2532 },
1159); 2533);
1160 2534
2535{
2536 BDB::max_poll_time $TICK * 0.1;
2537 $BDB_POLL_WATCHER = Event->io (
2538 reentrant => 0,
2539 fd => BDB::poll_fileno,
2540 poll => 'r',
2541 prio => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => \&BDB::poll_cb,
2544 );
2545 BDB::min_parallel 8;
2546
2547 BDB::set_sync_prepare {
2548 my $status;
2549 my $current = $Coro::current;
2550 (
2551 sub {
2552 $status = $!;
2553 $current->ready; undef $current;
2554 },
2555 sub {
2556 Coro::schedule while defined $current;
2557 $! = $status;
2558 },
2559 )
2560 };
2561
2562 unless ($DB_ENV) {
2563 $DB_ENV = BDB::db_env_create;
2564
2565 cf::sync_job {
2566 eval {
2567 BDB::db_env_open
2568 $DB_ENV,
2569 $BDB_ENV_DIR,
2570 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2571 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2572 0666;
2573
2574 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2575
2576 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2577 $DB_ENV->set_lk_detect;
2578 };
2579
2580 cf::cleanup "db_env_open(db): $@" if $@;
2581 };
2582 }
2583}
2584
2585{
2586 IO::AIO::min_parallel 8;
2587
2588 undef $Coro::AIO::WATCHER;
2589 IO::AIO::max_poll_time $TICK * 0.1;
2590 $AIO_POLL_WATCHER = Event->io (
2591 reentrant => 0,
2592 fd => IO::AIO::poll_fileno,
2593 poll => 'r',
2594 prio => 6,
2595 data => WF_AUTOCANCEL,
2596 cb => \&IO::AIO::poll_cb,
2597 );
2598}
2599
2600$WRITE_RUNTIME_WATCHER = Event->timer (
2601 reentrant => 0,
2602 data => WF_AUTOCANCEL,
2603 after => 1,
2604 interval => 10,
2605 prio => 6, # keep it lowest so it acts like a watchdog
2606 cb => Coro::unblock_sub {
2607 write_runtime
2608 or warn "ERROR: unable to write runtime file: $!";
2609 },
2610);
2611
2612END { cf::emergency_save }
2613
11611 26141
1162 2615

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