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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.210 by root, Mon Feb 12 01:32:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
185 294
186=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
187 296
188The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
197=cut 306=cut
198 307
199sub sync_job(&) { 308sub sync_job(&) {
200 my ($job) = @_; 309 my ($job) = @_;
201 310
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 311 if ($Coro::current == $Coro::main) {
312 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/
314
212 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 316 # (but this is cancel-safe)
317 my $freeze_guard = freeze_mainloop;
318
319 my $busy = 1;
320 my @res;
321
322 (async {
323 @res = eval { $job->() };
324 warn $@ if $@;
325 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
327
215 while ($busy) { 328 while ($busy) {
216 Coro::cede_notself; 329 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 330 }
331
332 wantarray ? @res : $res[0]
219 } else { 333 } else {
220 $coro->join; 334 # we are in another coroutine, how wonderful, everything just works
335
336 $job->()
221 } 337 }
222
223 wantarray ? @res : $res[0]
224} 338}
225 339
226=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
227 341
228Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 343extension calling this is being unloaded.
230 344
231=cut 345=cut
232 346
233sub coro(&) { 347sub async_ext(&) {
234 my $cb = shift; 348 my $cb = shift;
235 349
236 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 351
243 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
245 }); 354 });
246 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
253 362
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 364 or return;
256 365
257 my $value = $cf::RUNTIME; 366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 371 and return;
260 372
373 # always fsync - this file is important
261 aio_fsync $fh 374 aio_fsync $fh
262 and return; 375 and return;
263 376
264 close $fh 377 close $fh
265 or return; 378 or return;
271} 384}
272 385
273=back 386=back
274 387
275=cut 388=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 389
387############################################################################# 390#############################################################################
388 391
389=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
390 393
516our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 520our @CB_MAP = ();
518 521
519my %attachment; 522my %attachment;
520 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
521sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
523 532
524 use sort 'stable'; 533 use sort 'stable';
525 534
696# object support 705# object support
697 706
698sub reattach { 707sub reattach {
699 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 712
702 my $registry = $obj->registry; 713 my $registry = $obj->registry;
703 714
704 @$registry = (); 715 @$registry = ();
705 716
752 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
753 764
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 769 close $fh;
759 770
760 if (@$objs) { 771 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 777 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
768 } 779 }
769 } else { 780 } else {
770 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
776 } 787 }
777 } else { 788 } else {
778 aio_unlink $filename; 789 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
780 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
781 } 798 }
782} 799}
783 800
784sub object_freezer_as_string { 801sub object_freezer_as_string {
785 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
791 808
792sub object_thawer_load { 809sub object_thawer_load {
793 my ($filename) = @_; 810 my ($filename) = @_;
794 811
795 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
796 816
797 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
798 or return; 818 or return;
799 819
800 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 821 (aio_load "$filename.pst", $av) >= 0
802 or return; 822 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 823 $av = eval { (Storable::thaw $av)->{objs} };
804 } 824 }
805 825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 828 return ($data, $av);
807} 829}
808 830
809############################################################################# 831#############################################################################
810# command handling &c 832# command handling &c
835=cut 857=cut
836 858
837sub register_extcmd { 859sub register_extcmd {
838 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
839 861
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
844} 863}
845 864
846cf::player->attach ( 865cf::player->attach (
847 on_command => sub { 866 on_command => sub {
848 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
861 880
862 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
863 882
864 if (ref $msg) { 883 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 887 }
869 } 888 }
870 } else { 889 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 892
874 cf::override; 893 cf::override;
875 }, 894 },
876); 895);
877 896
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 897sub load_extension {
885 my ($path) = @_; 898 my ($path) = @_;
886 899
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 901 my $base = $1;
889 my $pkg = $1; 902 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
892 905
893 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
894 907
895 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 909 or die "$path: $!";
897 910
898 my $source = 911 my $source =
899 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
902 . "\n};\n1"; 915 . "\n};\n1";
903 916
904 eval $source 917 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 919 : "extension disabled.\n";
907 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 921 warn $@;
909 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
910 923 exit 1;
911# no strict 'refs'; 924 }
912# @{"$pkg\::ISA"} = ext::; 925 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 926 }
927 927
928 # remove commands 928 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 929}
953 930
954sub load_extensions { 931sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 933 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
961 } 938 }
962} 939}
963 940
964############################################################################# 941#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 942
1002=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1003 944
1004Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1005 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1006=head3 cf::player 953=head3 cf::player
1007 954
1008=over 4 955=over 4
1009 956
1010=item cf::player::exists $login 957=item cf::player::find $login
1011 958
1012Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1013 960
1014=cut 961=cut
1015 962
1016sub cf::player::exists($) { 963sub playerdir($) {
1017 cf::player::find $_[0] 964 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1019} 1111}
1020 1112
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1114
1023Sends an ext reply to the player. 1115Sends an ext reply to the player.
1024 1116
1025=cut 1117=cut
1026 1118
1027sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1029 1121
1030 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1031 1123
1032 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1033} 1125}
1126
1127package cf;
1034 1128
1035=back 1129=back
1036 1130
1037 1131
1038=head3 cf::map 1132=head3 cf::map
1044package cf::map; 1138package cf::map;
1045 1139
1046use Fcntl; 1140use Fcntl;
1047use Coro::AIO; 1141use Coro::AIO;
1048 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1049our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1149
1054sub generate_random_map { 1150sub generate_random_map {
1055 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1153 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1295}
1072 1296
1073# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1074# all maps in C++... 1298# all maps in C++...
1075sub change_all_map_light { 1299sub change_all_map_light {
1076 my ($change) = @_; 1300 my ($change) = @_;
1077 1301
1078 $_->change_map_light ($change) for values %cf::MAP; 1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1079} 1304}
1080 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1081sub try_load_header($) { 1319sub load_header_from($) {
1082 my ($path) = @_; 1320 my ($self, $path) = @_;
1083 1321
1084 utf8::encode $path; 1322 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1086 or return; 1327 or return;
1087 1328
1088 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1089 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1090 1375
1091 $map->load_header ($path) 1376 1
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1377}
1099 1378
1379sub find;
1100sub find_map { 1380sub find {
1101 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1102 1382
1103 #warn "find_map<$path,$origin>\n";#d# 1383 $path = normalise $path, $origin && $origin->path;
1104 1384
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1385 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1386
1108 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1109 # do it the slow way 1388 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1389 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1390 or return;
1124 1391
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1392 $map->{last_save} = $cf::RUNTIME;
1135 1393
1136 $map->reset if $map->should_reset; 1394 $map->load_header
1395 or return;
1137 1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1138 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1139 } 1406 }
1140} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1141 1411
1142sub load { 1412sub load {
1143 my ($self) = @_; 1413 my ($self) = @_;
1144 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1421
1147 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1148 1423
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1152 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1429 or return;
1154 1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1155 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1435 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1437 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1160 } 1439 }
1161 } 1440 }
1441
1442 Coro::cede;
1162 1443
1163 # now do the right thing for maps 1444 # now do the right thing for maps
1164 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1165 1446
1166 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1448 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1173 $self->set_darkness_map; 1452 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1176 $self->activate; 1456 $self->activate;
1177 } 1457 }
1178 1458
1459 $self->post_load;
1460
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1462}
1181 1463
1182sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1183 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1184 1499
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1186 1502
1187 cf::sync_job { 1503sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1189 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1190 $map->load; 1527 $map->load;
1191 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1192 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1193} 1537}
1194 1538
1195sub save { 1539sub save {
1196 my ($self) = @_; 1540 my ($self) = @_;
1197 1541
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1543
1201 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1202 1545
1203 return unless $self->dirty; 1546 return unless $self->dirty;
1204 1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1205 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1206 1552
1207 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1208 1554
1209 warn "saving map ", $self->path; 1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1210 1560
1211 if ($uniq) { 1561 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1564 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1566 }
1217} 1567}
1218 1568
1219sub swap_out { 1569sub swap_out {
1220 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1576
1222 return if $self->players; 1577 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1225 1580
1226 $self->save;
1227 $self->clear; 1581 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1229} 1583}
1230 1584
1585sub reset_at {
1586 my ($self) = @_;
1587
1588 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset};
1591
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594
1595 $time + $to
1596}
1597
1231sub should_reset { 1598sub should_reset {
1232 my ($map) = @_; 1599 my ($self) = @_;
1233 1600
1234 # TODO: safety, remove and allow resettable per-player maps 1601 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1602}
1243 1603
1244sub reset { 1604sub reset {
1245 my ($self) = @_; 1605 my ($self) = @_;
1246 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1247 return if $self->players; 1609 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1249 1611
1250 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1251 1613
1252 utf8::encode (my $save = $self->{path}->save_path); 1614 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1615
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1255 1627
1256 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1257 1629
1630 $self->unlink_save;
1258 $self->clear; 1631 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1632}
1262 1633
1263sub customise_for { 1634my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1635
1266 if ($map->per_player) { 1636sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637 my ($self) = @_;
1268 }
1269 1638
1270 $map 1639 delete $cf::MAP{$self->path};
1271}
1272 1640
1273sub emergency_save { 1641 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1642
1276 warn "enter emergency map save\n"; 1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1648
1278 cf::sync_job { 1649 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1650
1280 $_->save for values %cf::MAP; 1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1281 }; 1673 }
1282 1674
1283 warn "end emergency map save\n"; 1675 \@paths
1284} 1676}
1285 1677
1286package cf; 1678package cf;
1287 1679
1288=back 1680=back
1289 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1290 1708
1291=head3 cf::object::player 1709=head3 cf::object::player
1292 1710
1293=over 4 1711=over 4
1294 1712
1330 (ref $cf::CFG{"may_$access"} 1748 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1750 : $cf::CFG{"may_$access"})
1333} 1751}
1334 1752
1753=item $player_object->enter_link
1754
1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1335sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1336 my ($self) = @_; 1784 my ($self) = @_;
1337 1785
1338 return if $self->map == $LINK_MAP; 1786 $self->deactivate_recursive;
1339 1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1791 if $self->map;
1342 1792
1343 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1794}
1346 1795
1347sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1349 1798
1350 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1351 1800
1352 unless ($map) { 1801 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1802 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1358 1805
1359 unless ($map) { 1806 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1363 } 1810 }
1364 } 1811 }
1365 1812
1366 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1372 1819
1373 $map->load; 1820 $map->load;
1821 $map->load_diag;
1374 1822
1823 return unless $self->contr->active;
1375 $self->activate_recursive; 1824 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1377} 1826}
1378 1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1379=item $player_object->goto_map ($map, $x, $y) 1860=item $player_object->goto ($path, $x, $y)
1380 1861
1381=cut 1862=cut
1382 1863
1383sub cf::object::player::goto_map { 1864sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1385 1866
1386 $self->enter_link; 1867 $self->enter_link;
1387 1868
1388 (Coro::async { 1869 (async {
1389 $path = new cf::path $path; 1870 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 1871 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1876
1397 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1878 })->prio (1);
1399} 1879}
1400 1880
1404 1884
1405sub parse_random_map_params { 1885sub parse_random_map_params {
1406 my ($spec) = @_; 1886 my ($spec) = @_;
1407 1887
1408 my $rmp = { # defaults 1888 my $rmp = { # defaults
1409 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1411 }; 1893 };
1412 1894
1413 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1415 1897
1419 $rmp 1901 $rmp
1420} 1902}
1421 1903
1422sub prepare_random_map { 1904sub prepare_random_map {
1423 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1908
1425 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1911 # that depends on the exit object
1428 1912
1429 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1430 1914
1431 if ($exit->map) { 1915 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1436 } 1920 }
1437 1921
1438 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1439 1923
1440 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1927
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1445 1932
1446 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1934 $exit->msg (undef);
1448 } 1935 }
1449} 1936}
1451sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1453 1940
1454 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1455 1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1456 $self->enter_link; 1952 $self->enter_link;
1457 1953
1458 (Coro::async { 1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1956 unless (eval {
1460 1957 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 1958
1467 1; 1959 1;
1468 }) { 1960 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1963 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1964 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1965
1474 warn "ERROR in enter_exit: $@"; 1966 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1967 $self->leave_link;
1476 } 1968 }
1527 on_reply => sub { 2019 on_reply => sub {
1528 my ($ns, $msg) = @_; 2020 my ($ns, $msg) = @_;
1529 2021
1530 # this weird shuffling is so that direct followup queries 2022 # this weird shuffling is so that direct followup queries
1531 # get handled first 2023 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2026
1534 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2029
1536 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1537 2031
1538 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2033 if (@$queue) {
1543 } 2037 }
1544 } 2038 }
1545 }, 2039 },
1546); 2040);
1547 2041
1548=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1549 2043
1550Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2046or loss of connection).
1553 2047
1554=cut 2048=cut
1555 2049
1556sub cf::client::coro { 2050sub cf::client::async {
1557 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1558 2052
1559 my $coro; $coro = async { 2053 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2054
1566 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1568 }); 2057 });
1569 2058
1705The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1706using it, it should be unique. 2195using it, it should be unique.
1707 2196
1708=over 4 2197=over 4
1709 2198
1710=item $hashref = cf::db_get $family
1711
1712Return a hashref for use by the extension C<$family>, which can be
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715
1716=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1717 2200
1718Returns a single value from the database 2201Returns a single value from the database.
1719
1720=item cf::db_put $family => $hashref
1721
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724 2202
1725=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1726 2204
1727Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737 2206
1738=cut 2207=cut
1739 2208
1740our $DB; 2209our $DB;
1741 2210
1742{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1743 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1744 2230
1745 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1746 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
1748 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
1749 2235
1750 my $pid; 2236 unlink $path;
1751
1752 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 } 2237 };
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 });
1773
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 }
1778
1779 sub db_get($;$) {
1780 @_ >= 2
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784
1785 sub db_put($$;$) {
1786 if (@_ >= 3) {
1787 $DB->{$_[0]}{$_[1]} = $_[2];
1788 } else {
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793
1794 cf::global->attach (
1795 prio => 10000,
1796 on_cleanup => sub {
1797 db_sync;
1798 }, 2238 }
1799 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1800} 2256}
1801 2257
1802############################################################################# 2258#############################################################################
1803# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1804 2265
1805sub cfg_load { 2266sub cfg_load {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2268 or return;
1808 2269
1809 local $/; 2270 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1811} 2289}
1812 2290
1813sub main { 2291sub main {
1814 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2295 (async {
1818 Event::one_event; 2296 Event::one_event;
1819 })->(); 2297 })->prio (Coro::PRIO_MAX);
1820 }; 2298 };
1821 2299
1822 cfg_load; 2300 cfg_load;
1823 db_load; 2301 db_init;
1824 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
1825 Event::loop; 2305 Event::loop;
1826} 2306}
1827 2307
1828############################################################################# 2308#############################################################################
1829# initialisation 2309# initialisation and cleanup
1830 2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
1831sub perl_reload() { 2359sub reload() {
1832 # can/must only be called in main 2360 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
1835 return; 2363 return;
1836 } 2364 }
1837 2365
1838 warn "reloading..."; 2366 warn "reloading...";
1839 2367
1840 local $FREEZE = 1; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
1841 cf::emergency_save; 2371 cf::emergency_save;
1842 2372
1843 eval { 2373 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
1845 2375
1846 # cancel all watchers 2376 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2377 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2378 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2379 }
1850 2380
2381 warn "syncing database to disk";
2382 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 BDB::flush;
2387 IO::AIO::flush;
2388 Coro::cede;
2389 last unless IO::AIO::nreqs || BDB::nreqs;
2390 warn "iterate...";
2391 }
2392
1851 # cancel all extension coros 2393 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2394 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2395 %EXT_CORO = ();
1854 2396
1855 # unload all extensions 2397 warn "removing commands";
1856 for (@exts) { 2398 %COMMAND = ();
2399
2400 warn "removing ext commands";
2401 %EXTCMD = ();
2402
2403 warn "unloading/nuking all extensions";
2404 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2405 warn "... unloading $pkg";
1858 unload_extension $_; 2406
2407 if (my $cb = $pkg->can ("unload")) {
2408 eval {
2409 $cb->($pkg);
2410 1
2411 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2412 }
1860 2413
2414 warn "... nuking $pkg";
2415 Symbol::delete_package $pkg;
2416 }
2417
1861 # unload all modules loaded from $LIBDIR 2418 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2419 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2420 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2421
1865 warn "removing <$k>"; 2422 warn "... unloading $k";
1866 delete $INC{$k}; 2423 delete $INC{$k};
1867 2424
1868 $k =~ s/\.pm$//; 2425 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2426 $k =~ s/\//::/g;
1870 2427
1873 } 2430 }
1874 2431
1875 Symbol::delete_package $k; 2432 Symbol::delete_package $k;
1876 } 2433 }
1877 2434
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2435 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2436 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2437 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2438
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2439 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2440 delete $INC{"cf.pm"};
1891 2441
1892 # don't, removes xs symbols, too, 2442 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2443 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2444 #Symbol::delete_package __PACKAGE__;
1895 2445
1896 # reload cf.pm 2446 warn "unload completed, starting to reload now";
2447
1897 warn "reloading cf.pm"; 2448 warn "reloading cf.pm";
1898 require cf; 2449 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2450 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2451
1901 # load config and database again 2452 warn "loading config and database again";
1902 cf::cfg_load; 2453 cf::cfg_load;
1903 cf::db_load;
1904 2454
1905 # load extensions
1906 warn "load extensions"; 2455 warn "loading extensions";
1907 cf::load_extensions; 2456 cf::load_extensions;
1908 2457
1909 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "loading reloadable resources";
2464 load_resources;
2465
2466 warn "restarting server ticker";
2467
2468 $TICK_WATCHER->start;
1912 }; 2469 };
1913 2470
1914 if ($@) { 2471 if ($@) {
1915 warn $@; 2472 warn $@;
1916 warn "error while reloading, exiting."; 2473 warn "error while reloading, exiting.";
1917 exit 1; 2474 exit 1;
1918 } 2475 }
1919 2476
1920 warn "reloaded successfully"; 2477 warn "reloaded";
1921}; 2478};
1922 2479
1923############################################################################# 2480our $RELOAD_WATCHER; # used only during reload
1924 2481
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2482register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2483 my ($who, $arg) = @_;
1970 2484
1971 if ($who->flag (FLAG_WIZ)) { 2485 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2486 $who->message ("reloading server.");
2487
2488 # doing reload synchronously and two reloads happen back-to-back,
2489 # coro crashes during coro_state_free->destroy here.
2490
2491 $RELOAD_WATCHER ||= Event->timer (
2492 reentrant => 0,
2493 after => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => sub {
2496 reload;
2497 undef $RELOAD_WATCHER;
2498 },
2499 );
1975 } 2500 }
1976}; 2501};
1977 2502
1978unshift @INC, $LIBDIR; 2503unshift @INC, $LIBDIR;
2504
2505my $bug_warning = 0;
1979 2506
1980$TICK_WATCHER = Event->timer ( 2507$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2508 reentrant => 0,
2509 parked => 1,
1982 prio => 0, 2510 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2511 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2512 data => WF_AUTOCANCEL,
1985 cb => sub { 2513 cb => sub {
1986 unless ($FREEZE) { 2514 if ($Coro::current != $Coro::main) {
2515 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2516 unless ++$bug_warning > 10;
2517 return;
2518 }
2519
2520 $NOW = Event::time;
2521
1987 cf::server_tick; # one server iteration 2522 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2523 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2524 $NEXT_TICK += $TICK;
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529 Event::sweep;
2530 Coro::cede_notself;
2531
2532# my $AFTER = Event::time;
2533# warn $AFTER - $NOW;#d#
1992 2534
1993 # if we are delayed by four ticks or more, skip them all 2535 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2536 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2537
1996 $TICK_WATCHER->at ($NEXT_TICK); 2538 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2539 $TICK_WATCHER->start;
1998 }, 2540 },
1999); 2541);
2000 2542
2543{
2544 BDB::max_poll_time $TICK * 0.1;
2545 $BDB_POLL_WATCHER = Event->io (
2546 reentrant => 0,
2547 fd => BDB::poll_fileno,
2548 poll => 'r',
2549 prio => 0,
2550 data => WF_AUTOCANCEL,
2551 cb => \&BDB::poll_cb,
2552 );
2553 BDB::min_parallel 8;
2554
2555 BDB::set_sync_prepare {
2556 my $status;
2557 my $current = $Coro::current;
2558 (
2559 sub {
2560 $status = $!;
2561 $current->ready; undef $current;
2562 },
2563 sub {
2564 Coro::schedule while defined $current;
2565 $! = $status;
2566 },
2567 )
2568 };
2569
2570 unless ($DB_ENV) {
2571 $DB_ENV = BDB::db_env_create;
2572
2573 cf::sync_job {
2574 eval {
2575 BDB::db_env_open
2576 $DB_ENV,
2577 $BDB_ENV_DIR,
2578 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2579 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2580 0666;
2581
2582 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2583
2584 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2585 $DB_ENV->set_lk_detect;
2586 };
2587
2588 cf::cleanup "db_env_open(db): $@" if $@;
2589 };
2590 }
2591}
2592
2593{
2594 IO::AIO::min_parallel 8;
2595
2596 undef $Coro::AIO::WATCHER;
2001IO::AIO::max_poll_time $TICK * 0.2; 2597 IO::AIO::max_poll_time $TICK * 0.1;
2002 2598 $AIO_POLL_WATCHER = Event->io (
2003Event->io ( 2599 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2600 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2601 poll => 'r',
2006 prio => 5, 2602 prio => 6,
2007 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2604 cb => \&IO::AIO::poll_cb,
2009); 2605 );
2606}
2010 2607
2011Event->timer ( 2608$WRITE_RUNTIME_WATCHER = Event->timer (
2609 reentrant => 0,
2012 data => WF_AUTOCANCEL, 2610 data => WF_AUTOCANCEL,
2013 after => 0, 2611 after => 1,
2014 interval => 10, 2612 interval => 10,
2015 cb => sub { 2613 prio => 6, # keep it lowest so it acts like a watchdog
2016 (Coro::unblock_sub { 2614 cb => Coro::unblock_sub {
2017 write_runtime 2615 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!"; 2616 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 }, 2617 },
2021); 2618);
2022 2619
2620END { cf::emergency_save }
2621
20231 26221
2024 2623

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