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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.210 by root, Mon Feb 12 01:32:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
185 294
186=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
187 296
188The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
205 314
206 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 316 # (but this is cancel-safe)
208 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
209 318
210 my $busy = 1; 319 my $busy = 1;
211 my @res; 320 my @res;
212 321
213 (Coro::async { 322 (async {
214 @res = eval { $job->() }; 323 @res = eval { $job->() };
215 warn $@ if $@; 324 warn $@ if $@;
216 undef $busy; 325 undef $busy;
217 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
218 327
219 while ($busy) { 328 while ($busy) {
220 Coro::cede_notself; 329 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 330 }
223 331
224 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
225 } else { 333 } else {
226 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
227 335
228 $job->() 336 $job->()
229 } 337 }
230} 338}
231 339
232=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
233 341
234Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 343extension calling this is being unloaded.
236 344
237=cut 345=cut
238 346
239sub coro(&) { 347sub async_ext(&) {
240 my $cb = shift; 348 my $cb = shift;
241 349
242 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 351
249 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
251 }); 354 });
252 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 389
393############################################################################# 390#############################################################################
394 391
395=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
396 393
522our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 520our @CB_MAP = ();
524 521
525my %attachment; 522my %attachment;
526 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
527sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
529 532
530 use sort 'stable'; 533 use sort 'stable';
531 534
702# object support 705# object support
703 706
704sub reattach { 707sub reattach {
705 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 712
708 my $registry = $obj->registry; 713 my $registry = $obj->registry;
709 714
710 @$registry = (); 715 @$registry = ();
711 716
758 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
759 764
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 769 close $fh;
765 770
766 if (@$objs) { 771 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 777 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
774 } 779 }
775 } else { 780 } else {
776 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
782 } 787 }
783 } else { 788 } else {
784 aio_unlink $filename; 789 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
786 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
787 } 798 }
788} 799}
789 800
790sub object_freezer_as_string { 801sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
797 808
798sub object_thawer_load { 809sub object_thawer_load {
799 my ($filename) = @_; 810 my ($filename) = @_;
800 811
801 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
802 816
803 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
804 or return; 818 or return;
805 819
806 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 821 (aio_load "$filename.pst", $av) >= 0
808 or return; 822 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 823 $av = eval { (Storable::thaw $av)->{objs} };
810 } 824 }
811 825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 828 return ($data, $av);
813} 829}
814 830
815############################################################################# 831#############################################################################
816# command handling &c 832# command handling &c
841=cut 857=cut
842 858
843sub register_extcmd { 859sub register_extcmd {
844 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
845 861
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
850} 863}
851 864
852cf::player->attach ( 865cf::player->attach (
853 on_command => sub { 866 on_command => sub {
854 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
867 880
868 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
869 882
870 if (ref $msg) { 883 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 887 }
875 } 888 }
876 } else { 889 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 892
880 cf::override; 893 cf::override;
881 }, 894 },
882); 895);
883 896
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 897sub load_extension {
891 my ($path) = @_; 898 my ($path) = @_;
892 899
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 901 my $base = $1;
895 my $pkg = $1; 902 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
898 905
899 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
900 907
901 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 909 or die "$path: $!";
903 910
904 my $source = 911 my $source =
905 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
908 . "\n};\n1"; 915 . "\n};\n1";
909 916
910 eval $source 917 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 919 : "extension disabled.\n";
913 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 921 warn $@;
915 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
916 923 exit 1;
917# no strict 'refs'; 924 }
918# @{"$pkg\::ISA"} = ext::; 925 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 926 }
933 927
934 # remove commands 928 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 929}
959 930
960sub load_extensions { 931sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 933 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
967 } 938 }
968} 939}
969 940
970############################################################################# 941#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 942
1008=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1009 944
1010Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1011 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1012=head3 cf::player 953=head3 cf::player
1013 954
1014=over 4 955=over 4
1015 956
1016=item cf::player::exists $login 957=item cf::player::find $login
1017 958
1018Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1019 960
1020=cut 961=cut
1021 962
1022sub cf::player::exists($) { 963sub playerdir($) {
1023 cf::player::find $_[0] 964 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1025} 1111}
1026 1112
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1114
1029Sends an ext reply to the player. 1115Sends an ext reply to the player.
1030 1116
1031=cut 1117=cut
1032 1118
1033sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1035 1121
1036 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1037 1123
1038 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1039} 1125}
1126
1127package cf;
1040 1128
1041=back 1129=back
1042 1130
1043 1131
1044=head3 cf::map 1132=head3 cf::map
1050package cf::map; 1138package cf::map;
1051 1139
1052use Fcntl; 1140use Fcntl;
1053use Coro::AIO; 1141use Coro::AIO;
1054 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1055our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1057 1149
1058sub generate_random_map { 1150sub generate_random_map {
1059 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1153 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1295}
1076 1296
1077# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1078# all maps in C++... 1298# all maps in C++...
1079sub change_all_map_light { 1299sub change_all_map_light {
1080 my ($change) = @_; 1300 my ($change) = @_;
1081 1301
1082 $_->change_map_light ($change) for values %cf::MAP; 1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1083} 1304}
1084 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1085sub try_load_header($) { 1319sub load_header_from($) {
1086 my ($path) = @_; 1320 my ($self, $path) = @_;
1087 1321
1088 utf8::encode $path; 1322 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1090 or return; 1327 or return;
1091 1328
1092 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1093 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1094 1375
1095 $map->load_header ($path) 1376 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1377}
1102 1378
1379sub find;
1103sub find_map { 1380sub find {
1104 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1105 1382
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1384
1385 cf::lock_wait "map_find:$path";
1386
1111 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1112 # do it the slow way 1388 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1389 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1390 or return;
1127 1391
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1392 $map->{last_save} = $cf::RUNTIME;
1139 1393
1140 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1400 $map->reset;
1142 $map = find_map $path; 1401 undef $guard;
1402 return find $path;
1143 } 1403 }
1144 1404
1145 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1146 } 1406 }
1147} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1148 1411
1149sub load { 1412sub load {
1150 my ($self) = @_; 1413 my ($self) = @_;
1151 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1421
1154 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1155 1423
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1159 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1429 or return;
1161 1430
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1164 1433
1165 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1435 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1437 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1170 } 1439 }
1171 } 1440 }
1441
1442 Coro::cede;
1172 1443
1173 # now do the right thing for maps 1444 # now do the right thing for maps
1174 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1175 1446
1176 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1448 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1183 $self->set_darkness_map; 1452 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1186 $self->activate; 1456 $self->activate;
1187 } 1457 }
1188 1458
1459 $self->post_load;
1460
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1462}
1191 1463
1192sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1193 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1194 1499
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1196 1502
1197 cf::sync_job { 1503sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1199 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1200 $map->load; 1527 $map->load;
1201 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1202 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1203} 1537}
1204 1538
1205sub save { 1539sub save {
1206 my ($self) = @_; 1540 my ($self) = @_;
1207 1541
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1543
1211 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1212 1545
1213 return unless $self->dirty; 1546 return unless $self->dirty;
1214 1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1215 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1216 1552
1217 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1218 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1219 if ($uniq) { 1561 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1564 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1566 }
1225} 1567}
1226 1568
1227sub swap_out { 1569sub swap_out {
1228 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1576
1230 return if $self->players; 1577 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1233 1580
1234 $self->save;
1235 $self->clear; 1581 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1237} 1583}
1238 1584
1239sub reset_at { 1585sub reset_at {
1240 my ($self) = @_; 1586 my ($self) = @_;
1241 1587
1242 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1245 1591
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1594
1250 $time + $to 1595 $time + $to
1251} 1596}
1252 1597
1253sub should_reset { 1598sub should_reset {
1254 my ($self) = @_; 1599 my ($self) = @_;
1255 1600
1256 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1257} 1602}
1258 1603
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1604sub reset {
1281 my ($self) = @_; 1605 my ($self) = @_;
1282 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1283 return if $self->players; 1609 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1285 1611
1286 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1287 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1288 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1289 1627
1290 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1291 1629
1292 $self->unlink_save; 1630 $self->unlink_save;
1293 $self->destroy; 1631 $self->destroy;
1294} 1632}
1295 1633
1296sub customise_for { 1634my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1635
1299 if ($map->per_player) { 1636sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637 my ($self) = @_;
1301 }
1302 1638
1303 $map 1639 delete $cf::MAP{$self->path};
1304}
1305 1640
1306sub emergency_save { 1641 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1642
1309 warn "enter emergency map save\n"; 1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1648
1311 cf::sync_job { 1649 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1650
1313 $_->save for values %cf::MAP; 1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1314 }; 1673 }
1315 1674
1316 warn "end emergency map save\n"; 1675 \@paths
1317} 1676}
1318 1677
1319package cf; 1678package cf;
1320 1679
1321=back 1680=back
1322 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1323 1708
1324=head3 cf::object::player 1709=head3 cf::object::player
1325 1710
1326=over 4 1711=over 4
1327 1712
1363 (ref $cf::CFG{"may_$access"} 1748 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1750 : $cf::CFG{"may_$access"})
1366} 1751}
1367 1752
1753=item $player_object->enter_link
1754
1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1368sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1369 my ($self) = @_; 1784 my ($self) = @_;
1370 1785
1371 return if $self->map == $LINK_MAP; 1786 $self->deactivate_recursive;
1372 1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1791 if $self->map;
1375 1792
1376 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1794}
1379 1795
1380sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1382 1798
1383 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1384 1800
1385 unless ($map) { 1801 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1802 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1391 1805
1392 unless ($map) { 1806 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1396 } 1810 }
1397 } 1811 }
1398 1812
1399 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1405 1819
1406 $map->load; 1820 $map->load;
1821 $map->load_diag;
1407 1822
1823 return unless $self->contr->active;
1408 $self->activate_recursive; 1824 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1410} 1826}
1411 1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1412=item $player_object->goto_map ($map, $x, $y) 1860=item $player_object->goto ($path, $x, $y)
1413 1861
1414=cut 1862=cut
1415 1863
1416sub cf::object::player::goto_map { 1864sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1418 1866
1419 $self->enter_link; 1867 $self->enter_link;
1420 1868
1421 (Coro::async { 1869 (async {
1422 $path = new cf::path $path; 1870 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1871 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1876
1430 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1878 })->prio (1);
1432} 1879}
1433 1880
1437 1884
1438sub parse_random_map_params { 1885sub parse_random_map_params {
1439 my ($spec) = @_; 1886 my ($spec) = @_;
1440 1887
1441 my $rmp = { # defaults 1888 my $rmp = { # defaults
1442 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1444 }; 1893 };
1445 1894
1446 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1448 1897
1452 $rmp 1901 $rmp
1453} 1902}
1454 1903
1455sub prepare_random_map { 1904sub prepare_random_map {
1456 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1908
1458 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1911 # that depends on the exit object
1461 1912
1462 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1463 1914
1464 if ($exit->map) { 1915 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1469 } 1920 }
1470 1921
1471 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1472 1923
1473 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1475 1927
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1478 1932
1479 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 1934 $exit->msg (undef);
1481 } 1935 }
1482} 1936}
1484sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1486 1940
1487 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1488 1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1489 $self->enter_link; 1952 $self->enter_link;
1490 1953
1491 (Coro::async { 1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1956 unless (eval {
1493 1957 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 1958
1500 1; 1959 1;
1501 }) { 1960 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1963 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1964 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1965
1507 warn "ERROR in enter_exit: $@"; 1966 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1967 $self->leave_link;
1509 } 1968 }
1560 on_reply => sub { 2019 on_reply => sub {
1561 my ($ns, $msg) = @_; 2020 my ($ns, $msg) = @_;
1562 2021
1563 # this weird shuffling is so that direct followup queries 2022 # this weird shuffling is so that direct followup queries
1564 # get handled first 2023 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2026
1567 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2029
1569 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1570 2031
1571 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2033 if (@$queue) {
1576 } 2037 }
1577 } 2038 }
1578 }, 2039 },
1579); 2040);
1580 2041
1581=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1582 2043
1583Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2046or loss of connection).
1586 2047
1587=cut 2048=cut
1588 2049
1589sub cf::client::coro { 2050sub cf::client::async {
1590 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1591 2052
1592 my $coro; $coro = async { 2053 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2054
1599 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1601 }); 2057 });
1602 2058
1738The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1739using it, it should be unique. 2195using it, it should be unique.
1740 2196
1741=over 4 2197=over 4
1742 2198
1743=item $hashref = cf::db_get $family
1744
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1750 2200
1751Returns a single value from the database 2201Returns a single value from the database.
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757 2202
1758=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1759 2204
1760Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770 2206
1771=cut 2207=cut
1772 2208
1773our $DB; 2209our $DB;
1774 2210
1775{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1776 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1777 2230
1778 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1779 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
1781 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
1782 2235
1783 my $pid; 2236 unlink $path;
1784
1785 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 } 2237 };
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 });
1806
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) {
1813 @_ >= 2
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817
1818 sub db_put($$;$) {
1819 if (@_ >= 3) {
1820 $DB->{$_[0]}{$_[1]} = $_[2];
1821 } else {
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826
1827 cf::global->attach (
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 2238 }
1832 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1833} 2256}
1834 2257
1835############################################################################# 2258#############################################################################
1836# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1837 2265
1838sub cfg_load { 2266sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2268 or return;
1841 2269
1842 local $/; 2270 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1844} 2289}
1845 2290
1846sub main { 2291sub main {
1847 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2295 (async {
1851 Event::one_event; 2296 Event::one_event;
1852 })->(); 2297 })->prio (Coro::PRIO_MAX);
1853 }; 2298 };
1854 2299
1855 cfg_load; 2300 cfg_load;
1856 db_load; 2301 db_init;
1857 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
1858 Event::loop; 2305 Event::loop;
1859} 2306}
1860 2307
1861############################################################################# 2308#############################################################################
1862# initialisation 2309# initialisation and cleanup
2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
1863 2358
1864sub reload() { 2359sub reload() {
1865 # can/must only be called in main 2360 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2361 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2362 warn "can only reload from main coroutine";
1868 return; 2363 return;
1869 } 2364 }
1870 2365
1871 warn "reloading..."; 2366 warn "reloading...";
1872 2367
1873 local $FREEZE = 1; 2368 warn "cancelling server ticker";
2369 $TICK_WATCHER->cancel;
2370
1874 cf::emergency_save; 2371 cf::emergency_save;
1875 2372
1876 eval { 2373 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved 2374 # if anything goes wrong in here, we should simply crash as we already saved
1878 2375
1879 # cancel all watchers 2376 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2377 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2378 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2379 }
1883 2380
2381 warn "syncing database to disk";
2382 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2383
2384 warn "flushing outstanding aio requests";
2385 for (;;) {
2386 BDB::flush;
2387 IO::AIO::flush;
2388 Coro::cede;
2389 last unless IO::AIO::nreqs || BDB::nreqs;
2390 warn "iterate...";
2391 }
2392
1884 # cancel all extension coros 2393 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2394 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2395 %EXT_CORO = ();
1887 2396
1888 # unload all extensions 2397 warn "removing commands";
1889 for (@exts) { 2398 %COMMAND = ();
2399
2400 warn "removing ext commands";
2401 %EXTCMD = ();
2402
2403 warn "unloading/nuking all extensions";
2404 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2405 warn "... unloading $pkg";
1891 unload_extension $_; 2406
2407 if (my $cb = $pkg->can ("unload")) {
2408 eval {
2409 $cb->($pkg);
2410 1
2411 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2412 }
1893 2413
2414 warn "... nuking $pkg";
2415 Symbol::delete_package $pkg;
2416 }
2417
1894 # unload all modules loaded from $LIBDIR 2418 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2419 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2420 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2421
1898 warn "removing <$k>"; 2422 warn "... unloading $k";
1899 delete $INC{$k}; 2423 delete $INC{$k};
1900 2424
1901 $k =~ s/\.pm$//; 2425 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2426 $k =~ s/\//::/g;
1903 2427
1906 } 2430 }
1907 2431
1908 Symbol::delete_package $k; 2432 Symbol::delete_package $k;
1909 } 2433 }
1910 2434
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2435 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2436 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2437 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2438
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2439 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2440 delete $INC{"cf.pm"};
1924 2441
1925 # don't, removes xs symbols, too, 2442 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2443 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2444 #Symbol::delete_package __PACKAGE__;
1928 2445
1929 # reload cf.pm 2446 warn "unload completed, starting to reload now";
2447
1930 warn "reloading cf.pm"; 2448 warn "reloading cf.pm";
1931 require cf; 2449 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2450 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2451
1934 # load config and database again 2452 warn "loading config and database again";
1935 cf::cfg_load; 2453 cf::cfg_load;
1936 cf::db_load;
1937 2454
1938 # load extensions
1939 warn "load extensions"; 2455 warn "loading extensions";
1940 cf::load_extensions; 2456 cf::load_extensions;
1941 2457
1942 # reattach attachments to objects 2458 warn "reattaching attachments to objects/players";
1943 warn "reattach";
1944 _global_reattach; 2459 _global_reattach;
2460 warn "reattaching attachments to maps";
2461 reattach $_ for values %MAP;
2462
2463 warn "loading reloadable resources";
2464 load_resources;
2465
2466 warn "restarting server ticker";
2467
2468 $TICK_WATCHER->start;
1945 }; 2469 };
1946 2470
1947 if ($@) { 2471 if ($@) {
1948 warn $@; 2472 warn $@;
1949 warn "error while reloading, exiting."; 2473 warn "error while reloading, exiting.";
1950 exit 1; 2474 exit 1;
1951 } 2475 }
1952 2476
1953 warn "reloaded successfully"; 2477 warn "reloaded";
1954}; 2478};
1955 2479
1956############################################################################# 2480our $RELOAD_WATCHER; # used only during reload
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2481
2001register_command "reload" => sub { 2482register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2483 my ($who, $arg) = @_;
2003 2484
2004 if ($who->flag (FLAG_WIZ)) { 2485 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2486 $who->message ("reloading server.");
2487
2488 # doing reload synchronously and two reloads happen back-to-back,
2489 # coro crashes during coro_state_free->destroy here.
2490
2491 $RELOAD_WATCHER ||= Event->timer (
2492 reentrant => 0,
2493 after => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => sub {
2006 reload; 2496 reload;
2007 $who->message ("end of reload."); 2497 undef $RELOAD_WATCHER;
2498 },
2499 );
2008 } 2500 }
2009}; 2501};
2010 2502
2011unshift @INC, $LIBDIR; 2503unshift @INC, $LIBDIR;
2504
2505my $bug_warning = 0;
2012 2506
2013$TICK_WATCHER = Event->timer ( 2507$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2508 reentrant => 0,
2509 parked => 1,
2015 prio => 0, 2510 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2511 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2512 data => WF_AUTOCANCEL,
2018 cb => sub { 2513 cb => sub {
2019 unless ($FREEZE) { 2514 if ($Coro::current != $Coro::main) {
2515 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2516 unless ++$bug_warning > 10;
2517 return;
2518 }
2519
2520 $NOW = Event::time;
2521
2020 cf::server_tick; # one server iteration 2522 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2523 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2524 $NEXT_TICK += $TICK;
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529 Event::sweep;
2530 Coro::cede_notself;
2531
2532# my $AFTER = Event::time;
2533# warn $AFTER - $NOW;#d#
2025 2534
2026 # if we are delayed by four ticks or more, skip them all 2535 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2536 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2537
2029 $TICK_WATCHER->at ($NEXT_TICK); 2538 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2539 $TICK_WATCHER->start;
2031 }, 2540 },
2032); 2541);
2033 2542
2543{
2544 BDB::max_poll_time $TICK * 0.1;
2545 $BDB_POLL_WATCHER = Event->io (
2546 reentrant => 0,
2547 fd => BDB::poll_fileno,
2548 poll => 'r',
2549 prio => 0,
2550 data => WF_AUTOCANCEL,
2551 cb => \&BDB::poll_cb,
2552 );
2553 BDB::min_parallel 8;
2554
2555 BDB::set_sync_prepare {
2556 my $status;
2557 my $current = $Coro::current;
2558 (
2559 sub {
2560 $status = $!;
2561 $current->ready; undef $current;
2562 },
2563 sub {
2564 Coro::schedule while defined $current;
2565 $! = $status;
2566 },
2567 )
2568 };
2569
2570 unless ($DB_ENV) {
2571 $DB_ENV = BDB::db_env_create;
2572
2573 cf::sync_job {
2574 eval {
2575 BDB::db_env_open
2576 $DB_ENV,
2577 $BDB_ENV_DIR,
2578 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2579 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2580 0666;
2581
2582 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2583
2584 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2585 $DB_ENV->set_lk_detect;
2586 };
2587
2588 cf::cleanup "db_env_open(db): $@" if $@;
2589 };
2590 }
2591}
2592
2593{
2594 IO::AIO::min_parallel 8;
2595
2596 undef $Coro::AIO::WATCHER;
2034IO::AIO::max_poll_time $TICK * 0.2; 2597 IO::AIO::max_poll_time $TICK * 0.1;
2035 2598 $AIO_POLL_WATCHER = Event->io (
2036Event->io ( 2599 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2600 fd => IO::AIO::poll_fileno,
2038 poll => 'r', 2601 poll => 'r',
2039 prio => 5, 2602 prio => 6,
2040 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb, 2604 cb => \&IO::AIO::poll_cb,
2042); 2605 );
2606}
2043 2607
2044Event->timer ( 2608$WRITE_RUNTIME_WATCHER = Event->timer (
2609 reentrant => 0,
2045 data => WF_AUTOCANCEL, 2610 data => WF_AUTOCANCEL,
2046 after => 0, 2611 after => 1,
2047 interval => 10, 2612 interval => 10,
2048 cb => sub { 2613 prio => 6, # keep it lowest so it acts like a watchdog
2049 (Coro::unblock_sub { 2614 cb => Coro::unblock_sub {
2050 write_runtime 2615 write_runtime
2051 or warn "ERROR: unable to write runtime file: $!"; 2616 or warn "ERROR: unable to write runtime file: $!";
2052 })->();
2053 }, 2617 },
2054); 2618);
2055 2619
2620END { cf::emergency_save }
2621
20561 26221
2057 2623

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