ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.213 by root, Tue Feb 13 20:01:04 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
185 294
186=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
187 296
188The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
205 314
206 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 316 # (but this is cancel-safe)
208 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
209 318
210 my $busy = 1; 319 my $busy = 1;
211 my @res; 320 my @res;
212 321
213 (Coro::async { 322 (async {
214 @res = eval { $job->() }; 323 @res = eval { $job->() };
215 warn $@ if $@; 324 warn $@ if $@;
216 undef $busy; 325 undef $busy;
217 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
218 327
219 while ($busy) { 328 while ($busy) {
220 Coro::cede_notself; 329 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 330 }
223 331
224 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
225 } else { 333 } else {
226 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
227 335
228 $job->() 336 $job->()
229 } 337 }
230} 338}
231 339
232=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
233 341
234Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 343extension calling this is being unloaded.
236 344
237=cut 345=cut
238 346
239sub coro(&) { 347sub async_ext(&) {
240 my $cb = shift; 348 my $cb = shift;
241 349
242 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 351
249 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
251 }); 354 });
252 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 389
403############################################################################# 390#############################################################################
404 391
405=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
406 393
532our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 520our @CB_MAP = ();
534 521
535my %attachment; 522my %attachment;
536 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
537sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
539 532
540 use sort 'stable'; 533 use sort 'stable';
541 534
712# object support 705# object support
713 706
714sub reattach { 707sub reattach {
715 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 712
718 my $registry = $obj->registry; 713 my $registry = $obj->registry;
719 714
720 @$registry = (); 715 @$registry = ();
721 716
768 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
769 764
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 769 close $fh;
775 770
776 if (@$objs) { 771 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 777 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
784 } 779 }
785 } else { 780 } else {
786 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
792 } 787 }
793 } else { 788 } else {
794 aio_unlink $filename; 789 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
796 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
797 } 798 }
798} 799}
799 800
800sub object_freezer_as_string { 801sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
807 808
808sub object_thawer_load { 809sub object_thawer_load {
809 my ($filename) = @_; 810 my ($filename) = @_;
810 811
811 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
812 816
813 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
814 or return; 818 or return;
815 819
816 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 821 (aio_load "$filename.pst", $av) >= 0
818 or return; 822 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 823 $av = eval { (Storable::thaw $av)->{objs} };
820 } 824 }
821 825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 828 return ($data, $av);
823} 829}
824 830
825############################################################################# 831#############################################################################
826# command handling &c 832# command handling &c
851=cut 857=cut
852 858
853sub register_extcmd { 859sub register_extcmd {
854 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
855 861
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
860} 863}
861 864
862cf::player->attach ( 865cf::player->attach (
863 on_command => sub { 866 on_command => sub {
864 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
877 880
878 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
879 882
880 if (ref $msg) { 883 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 887 }
885 } 888 }
886 } else { 889 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 892
890 cf::override; 893 cf::override;
891 }, 894 },
892); 895);
893 896
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 897sub load_extension {
901 my ($path) = @_; 898 my ($path) = @_;
902 899
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 901 my $base = $1;
905 my $pkg = $1; 902 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
908 905
909 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
910 907
911 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 909 or die "$path: $!";
913 910
914 my $source = 911 my $source =
915 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
918 . "\n};\n1"; 915 . "\n};\n1";
919 916
920 eval $source 917 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 919 : "extension disabled.\n";
923 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 921 warn $@;
925 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
926 923 exit 1;
927# no strict 'refs'; 924 }
928# @{"$pkg\::ISA"} = ext::; 925 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 926 }
943 927
944 # remove commands 928 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 929}
969 930
970sub load_extensions { 931sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 933 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
977 } 938 }
978} 939}
979 940
980############################################################################# 941#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 942
1018=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1019 944
1020Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1021 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1022=head3 cf::player 953=head3 cf::player
1023 954
1024=over 4 955=over 4
1025 956
1026=item cf::player::exists $login 957=item cf::player::find $login
1027 958
1028Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1029 960
1030=cut 961=cut
1031 962
1032sub cf::player::exists($) { 963sub playerdir($) {
1033 cf::player::find $_[0] 964 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1035} 1111}
1036 1112
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1114
1039Sends an ext reply to the player. 1115Sends an ext reply to the player.
1040 1116
1041=cut 1117=cut
1042 1118
1043sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1045 1121
1046 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1047 1123
1048 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1049} 1125}
1126
1127package cf;
1050 1128
1051=back 1129=back
1052 1130
1053 1131
1054=head3 cf::map 1132=head3 cf::map
1060package cf::map; 1138package cf::map;
1061 1139
1062use Fcntl; 1140use Fcntl;
1063use Coro::AIO; 1141use Coro::AIO;
1064 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1065our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1067 1149
1068sub generate_random_map { 1150sub generate_random_map {
1069 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1153 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1295}
1086 1296
1087# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1088# all maps in C++... 1298# all maps in C++...
1089sub change_all_map_light { 1299sub change_all_map_light {
1090 my ($change) = @_; 1300 my ($change) = @_;
1091 1301
1092 $_->change_map_light ($change) for values %cf::MAP; 1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1093} 1304}
1094 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1095sub try_load_header($) { 1319sub load_header_from($) {
1096 my ($path) = @_; 1320 my ($self, $path) = @_;
1097 1321
1098 utf8::encode $path; 1322 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1100 or return; 1327 or return;
1101 1328
1102 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1103 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1104 1375
1105 $map->load_header ($path) 1376 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1377}
1112 1378
1379sub find;
1113sub find_map { 1380sub find {
1114 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1115 1382
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1384
1385 cf::lock_wait "map_find:$path";
1386
1121 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1122 # do it the slow way 1388 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1389 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1390 or return;
1137 1391
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1392 $map->{last_save} = $cf::RUNTIME;
1149 1393
1150 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1400 $map->reset;
1152 $map = find_map $path; 1401 undef $guard;
1402 return find $path;
1153 } 1403 }
1154 1404
1155 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1156 } 1406 }
1157} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1158 1411
1159sub load { 1412sub load {
1160 my ($self) = @_; 1413 my ($self) = @_;
1161 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1421
1164 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1165 1423
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1169 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1429 or return;
1171 1430
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1174 1433
1175 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1435 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1437 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1180 } 1439 }
1181 } 1440 }
1441
1442 Coro::cede;
1182 1443
1183 # now do the right thing for maps 1444 # now do the right thing for maps
1184 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1185 1446
1186 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1448 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1193 $self->set_darkness_map; 1452 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1196 $self->activate; 1456 $self->activate;
1197 } 1457 }
1198 1458
1459 $self->post_load;
1460
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1462}
1201 1463
1202sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1203 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1204 1499
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1206 1502
1207 cf::sync_job { 1503sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1209 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1210 $map->load; 1527 $map->load;
1211 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1212 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1213} 1537}
1214 1538
1215sub save { 1539sub save {
1216 my ($self) = @_; 1540 my ($self) = @_;
1217 1541
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1543
1221 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1222 1545
1223 return unless $self->dirty; 1546 return unless $self->dirty;
1224 1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1225 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1226 1552
1227 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1228 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1229 if ($uniq) { 1561 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1564 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1566 }
1235} 1567}
1236 1568
1237sub swap_out { 1569sub swap_out {
1238 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1576
1240 return if $self->players; 1577 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1243 1580
1244 $self->save;
1245 $self->clear; 1581 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1247} 1583}
1248 1584
1249sub reset_at { 1585sub reset_at {
1250 my ($self) = @_; 1586 my ($self) = @_;
1251 1587
1252 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1255 1591
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1594
1263 my ($self) = @_; 1599 my ($self) = @_;
1264 1600
1265 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1266} 1602}
1267 1603
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1604sub reset {
1290 my ($self) = @_; 1605 my ($self) = @_;
1291 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1292 return if $self->players; 1609 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1294 1611
1295 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1296 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1297 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1298 1627
1299 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1300 1629
1301 $self->unlink_save; 1630 $self->unlink_save;
1302 $self->destroy; 1631 $self->destroy;
1305my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1306 1635
1307sub nuke { 1636sub nuke {
1308 my ($self) = @_; 1637 my ($self) = @_;
1309 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1313 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1314} 1652}
1315 1653
1316sub customise_for { 1654=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1655
1319 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1321 }
1322 1658
1323 $map 1659=cut
1324}
1325 1660
1326sub emergency_save { 1661sub unique_maps() {
1327 local $cf::FREEZE = 1; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1328 1664
1329 warn "enter emergency map save\n"; 1665 my @paths;
1330 1666
1331 cf::sync_job { 1667 for (@$files) {
1332 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1334 }; 1673 }
1335 1674
1336 warn "end emergency map save\n"; 1675 \@paths
1337} 1676}
1338 1677
1339package cf; 1678package cf;
1340 1679
1341=back 1680=back
1342 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1343 1708
1344=head3 cf::object::player 1709=head3 cf::object::player
1345 1710
1346=over 4 1711=over 4
1347 1712
1387 1752
1388=item $player_object->enter_link 1753=item $player_object->enter_link
1389 1754
1390Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1391 1756
1392The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1394 1759
1760Will never block.
1761
1395=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1396 1763
1397Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1767fails, to the emergency map position.
1401 1768
1402Might block. 1769Might block.
1403 1770
1404=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1405 1782
1406sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1407 my ($self) = @_; 1784 my ($self) = @_;
1408 1785
1409 return if $self->map == $LINK_MAP; 1786 $self->deactivate_recursive;
1410 1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1791 if $self->map;
1413 1792
1414 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1415 $self->deactivate_recursive;
1416} 1794}
1417 1795
1418sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1420 1798
1421 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1422 1800
1423 unless ($map) { 1801 unless ($map) {
1424 # restore original map position 1802 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1427 1805
1428 unless ($map) { 1806 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1432 } 1810 }
1433 } 1811 }
1434 1812
1435 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1441 1819
1442 $map->load; 1820 $map->load;
1821 $map->load_diag;
1443 1822
1823 return unless $self->contr->active;
1444 $self->activate_recursive; 1824 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1446} 1826}
1447 1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1448=item $player_object->goto_map ($map, $x, $y) 1860=item $player_object->goto ($path, $x, $y)
1449 1861
1450=cut 1862=cut
1451 1863
1452sub cf::object::player::goto_map { 1864sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1454 1866
1455 $self->enter_link; 1867 $self->enter_link;
1456 1868
1457 (Coro::async { 1869 (async {
1458 $path = new cf::path $path; 1870 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1871 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1462
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1873 $map
1465 1874 } or
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1876
1468 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1878 })->prio (1);
1470} 1879}
1471 1880
1475 1884
1476sub parse_random_map_params { 1885sub parse_random_map_params {
1477 my ($spec) = @_; 1886 my ($spec) = @_;
1478 1887
1479 my $rmp = { # defaults 1888 my $rmp = { # defaults
1480 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1482 }; 1893 };
1483 1894
1484 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1486 1897
1490 $rmp 1901 $rmp
1491} 1902}
1492 1903
1493sub prepare_random_map { 1904sub prepare_random_map {
1494 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 1908
1496 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 1911 # that depends on the exit object
1499 1912
1500 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1501 1914
1502 if ($exit->map) { 1915 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1507 } 1920 }
1508 1921
1509 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1510 1923
1511 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1513 1927
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1516 1932
1517 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 1934 $exit->msg (undef);
1519 } 1935 }
1520} 1936}
1522sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1524 1940
1525 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1526 1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1527 $self->enter_link; 1952 $self->enter_link;
1528 1953
1529 (Coro::async { 1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 1956 unless (eval {
1531 1957 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 1958
1538 1; 1959 1;
1539 }) { 1960 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 1963 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 1964 cf::NDI_UNIQUE | cf::NDI_RED);
1544 1965
1545 warn "ERROR in enter_exit: $@"; 1966 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 1967 $self->leave_link;
1547 } 1968 }
1598 on_reply => sub { 2019 on_reply => sub {
1599 my ($ns, $msg) = @_; 2020 my ($ns, $msg) = @_;
1600 2021
1601 # this weird shuffling is so that direct followup queries 2022 # this weird shuffling is so that direct followup queries
1602 # get handled first 2023 # get handled first
1603 my $queue = delete $ns->{query_queue}; 2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 2026
1605 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1606 2029
1607 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1608 2031
1609 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1610 if (@$queue) { 2033 if (@$queue) {
1614 } 2037 }
1615 } 2038 }
1616 }, 2039 },
1617); 2040);
1618 2041
1619=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1620 2043
1621Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2046or loss of connection).
1624 2047
1625=cut 2048=cut
1626 2049
1627sub cf::client::coro { 2050sub cf::client::async {
1628 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1629 2052
1630 my $coro; $coro = async { 2053 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2054
1637 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1639 }); 2057 });
1640 2058
1776The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1777using it, it should be unique. 2195using it, it should be unique.
1778 2196
1779=over 4 2197=over 4
1780 2198
1781=item $hashref = cf::db_get $family
1782
1783Return a hashref for use by the extension C<$family>, which can be
1784modified. After modifications, you have to call C<cf::db_dirty> or
1785C<cf::db_sync>.
1786
1787=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1788 2200
1789Returns a single value from the database 2201Returns a single value from the database.
1790
1791=item cf::db_put $family => $hashref
1792
1793Stores the given family hashref into the database. Updates are delayed, if
1794you want the data to be synced to disk immediately, use C<cf::db_sync>.
1795 2202
1796=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1797 2204
1798Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1799want the data to be synced to disk immediately, use C<cf::db_sync>.
1800
1801=item cf::db_dirty
1802
1803Marks the database as dirty, to be updated at a later time.
1804
1805=item cf::db_sync
1806
1807Immediately write the database to disk I<if it is dirty>.
1808 2206
1809=cut 2207=cut
1810 2208
1811our $DB; 2209our $DB;
1812 2210
1813{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1814 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1815 2230
1816 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1817 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
1819 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
1820 2235
1821 my $pid; 2236 unlink $path;
1822
1823 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path;
1830 cf::_exit 0 if defined $pid;
1831 } 2237 };
1832 }
1833
1834 my $dirty;
1835
1836 sub db_sync() {
1837 db_save if $dirty;
1838 undef $dirty;
1839 }
1840
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1842 db_sync;
1843 });
1844
1845 sub db_dirty() {
1846 $dirty = 1;
1847 $idle->start;
1848 }
1849
1850 sub db_get($;$) {
1851 @_ >= 2
1852 ? $DB->{$_[0]}{$_[1]}
1853 : ($DB->{$_[0]} ||= { })
1854 }
1855
1856 sub db_put($$;$) {
1857 if (@_ >= 3) {
1858 $DB->{$_[0]}{$_[1]} = $_[2];
1859 } else {
1860 $DB->{$_[0]} = $_[1];
1861 }
1862 db_dirty;
1863 }
1864
1865 cf::global->attach (
1866 prio => 10000,
1867 on_cleanup => sub {
1868 db_sync;
1869 }, 2238 }
1870 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1871} 2256}
1872 2257
1873############################################################################# 2258#############################################################################
1874# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1875 2265
1876sub cfg_load { 2266sub cfg_load {
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2268 or return;
1879 2269
1880 local $/; 2270 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1882} 2289}
1883 2290
1884sub main { 2291sub main {
1885 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2295 (async {
1889 Event::one_event; 2296 Event::one_event;
1890 })->(); 2297 })->prio (Coro::PRIO_MAX);
1891 }; 2298 };
1892 2299
1893 cfg_load; 2300 cfg_load;
1894 db_load; 2301 db_init;
1895 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
2305 $WRITE_RUNTIME_WATCHER->start;
1896 Event::loop; 2306 Event::loop;
1897} 2307}
1898 2308
1899############################################################################# 2309#############################################################################
1900# initialisation 2310# initialisation and cleanup
2311
2312# install some emergency cleanup handlers
2313BEGIN {
2314 for my $signal (qw(INT HUP TERM)) {
2315 Event->signal (
2316 reentrant => 0,
2317 data => WF_AUTOCANCEL,
2318 signal => $signal,
2319 prio => 0,
2320 cb => sub {
2321 cf::cleanup "SIG$signal";
2322 },
2323 );
2324 }
2325}
2326
2327sub emergency_save() {
2328 my $freeze_guard = cf::freeze_mainloop;
2329
2330 warn "enter emergency perl save\n";
2331
2332 cf::sync_job {
2333 # use a peculiar iteration method to avoid tripping on perl
2334 # refcount bugs in for. also avoids problems with players
2335 # and maps saved/destroyed asynchronously.
2336 warn "begin emergency player save\n";
2337 for my $login (keys %cf::PLAYER) {
2338 my $pl = $cf::PLAYER{$login} or next;
2339 $pl->valid or next;
2340 $pl->save;
2341 }
2342 warn "end emergency player save\n";
2343
2344 warn "begin emergency map save\n";
2345 for my $path (keys %cf::MAP) {
2346 my $map = $cf::MAP{$path} or next;
2347 $map->valid or next;
2348 $map->save;
2349 }
2350 warn "end emergency map save\n";
2351
2352 warn "begin emergency database checkpoint\n";
2353 BDB::db_env_txn_checkpoint $DB_ENV;
2354 warn "end emergency database checkpoint\n";
2355 };
2356
2357 warn "leave emergency perl save\n";
2358}
2359
2360sub post_cleanup {
2361 my ($make_core) = @_;
2362
2363 warn Carp::longmess "post_cleanup backtrace"
2364 if $make_core;
2365}
1901 2366
1902sub reload() { 2367sub reload() {
1903 # can/must only be called in main 2368 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2369 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2370 warn "can only reload from main coroutine";
1906 return; 2371 return;
1907 } 2372 }
1908 2373
1909 warn "reloading..."; 2374 warn "reloading...";
1910 2375
1911 local $FREEZE = 1; 2376 warn "entering sync_job";
2377
2378 cf::sync_job {
2379 cf::write_runtime;
1912 cf::emergency_save; 2380 cf::emergency_save;
2381 cf::write_runtime;
1913 2382
1914 eval { 2383 warn "syncing database to disk";
2384 BDB::db_env_txn_checkpoint $DB_ENV;
2385
1915 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
1916 2387
1917 # cancel all watchers 2388 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2389 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2390 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2391 }
1921 2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
1922 # cancel all extension coros 2402 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2403 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2404 %EXT_CORO = ();
1925 2405
1926 # unload all extensions 2406 warn "removing commands";
1927 for (@exts) { 2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2414 warn "... unloading $pkg";
1929 unload_extension $_; 2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2421 }
1931 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
1932 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2430
1936 warn "removing <$k>"; 2431 warn "... unloading $k";
1937 delete $INC{$k}; 2432 delete $INC{$k};
1938 2433
1939 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
1941 2436
1944 } 2439 }
1945 2440
1946 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
1947 } 2442 }
1948 2443
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2447
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
1962 2450
1963 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2452 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
1966 2454
1967 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
1968 warn "reloading cf.pm"; 2457 warn "reloading cf.pm";
1969 require cf; 2458 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2460
1972 # load config and database again 2461 warn "loading config and database again";
1973 cf::cfg_load; 2462 cf::cfg_load;
1974 cf::db_load;
1975 2463
1976 # load extensions
1977 warn "load extensions"; 2464 warn "loading extensions";
1978 cf::load_extensions; 2465 cf::load_extensions;
1979 2466
1980 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
1981 warn "reattach";
1982 _global_reattach; 2468 _global_reattach;
1983 }; 2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
1984 2471
1985 if ($@) { 2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "leaving sync_job";
2476
2477 1
2478 } or do {
1986 warn $@; 2479 warn $@;
1987 warn "error while reloading, exiting."; 2480 warn "error while reloading, exiting.";
1988 exit 1; 2481 exit 1;
1989 } 2482 };
1990 2483
1991 warn "reloaded successfully"; 2484 warn "reloaded";
1992}; 2485};
1993 2486
1994############################################################################# 2487our $RELOAD_WATCHER; # used only during reload
1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035}
2036
2037register "<global>", __PACKAGE__;
2038 2488
2039register_command "reload" => sub { 2489register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2490 my ($who, $arg) = @_;
2041 2491
2042 if ($who->flag (FLAG_WIZ)) { 2492 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload."); 2493 $who->message ("reloading server.");
2494
2495 # doing reload synchronously and two reloads happen back-to-back,
2496 # coro crashes during coro_state_free->destroy here.
2497
2498 $RELOAD_WATCHER ||= Event->timer (
2499 reentrant => 0,
2500 after => 0,
2501 data => WF_AUTOCANCEL,
2502 cb => sub {
2044 reload; 2503 reload;
2045 $who->message ("end of reload."); 2504 undef $RELOAD_WATCHER;
2505 },
2506 );
2046 } 2507 }
2047}; 2508};
2048 2509
2049unshift @INC, $LIBDIR; 2510unshift @INC, $LIBDIR;
2511
2512my $bug_warning = 0;
2050 2513
2051$TICK_WATCHER = Event->timer ( 2514$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2515 reentrant => 0,
2516 parked => 1,
2053 prio => 0, 2517 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2518 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2519 data => WF_AUTOCANCEL,
2056 cb => sub { 2520 cb => sub {
2057 unless ($FREEZE) { 2521 if ($Coro::current != $Coro::main) {
2522 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2523 unless ++$bug_warning > 10;
2524 return;
2525 }
2526
2527 $NOW = Event::time;
2528
2058 cf::server_tick; # one server iteration 2529 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2530 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2531 $NEXT_TICK += $TICK;
2532
2533 $WAIT_FOR_TICK->broadcast;
2534 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2535
2536# my $AFTER = Event::time;
2537# warn $AFTER - $NOW;#d#
2063 2538
2064 # if we are delayed by four ticks or more, skip them all 2539 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2540 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2541
2067 $TICK_WATCHER->at ($NEXT_TICK); 2542 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2543 $TICK_WATCHER->start;
2069 }, 2544 },
2070); 2545);
2071 2546
2547{
2548 BDB::max_poll_time $TICK * 0.1;
2549 $BDB_POLL_WATCHER = Event->io (
2550 reentrant => 0,
2551 fd => BDB::poll_fileno,
2552 poll => 'r',
2553 prio => 0,
2554 data => WF_AUTOCANCEL,
2555 cb => \&BDB::poll_cb,
2556 );
2557 BDB::min_parallel 8;
2558
2559 BDB::set_sync_prepare {
2560 my $status;
2561 my $current = $Coro::current;
2562 (
2563 sub {
2564 $status = $!;
2565 $current->ready; undef $current;
2566 },
2567 sub {
2568 Coro::schedule while defined $current;
2569 $! = $status;
2570 },
2571 )
2572 };
2573
2574 unless ($DB_ENV) {
2575 $DB_ENV = BDB::db_env_create;
2576
2577 cf::sync_job {
2578 eval {
2579 BDB::db_env_open
2580 $DB_ENV,
2581 $BDB_ENV_DIR,
2582 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2583 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2584 0666;
2585
2586 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2587
2588 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2589 $DB_ENV->set_lk_detect;
2590 };
2591
2592 cf::cleanup "db_env_open(db): $@" if $@;
2593 };
2594 }
2595}
2596
2597{
2598 IO::AIO::min_parallel 8;
2599
2600 undef $Coro::AIO::WATCHER;
2072IO::AIO::max_poll_time $TICK * 0.2; 2601 IO::AIO::max_poll_time $TICK * 0.1;
2073 2602 $AIO_POLL_WATCHER = Event->io (
2074Event->io ( 2603 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2604 fd => IO::AIO::poll_fileno,
2076 poll => 'r', 2605 poll => 'r',
2077 prio => 5, 2606 prio => 6,
2078 data => WF_AUTOCANCEL, 2607 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb, 2608 cb => \&IO::AIO::poll_cb,
2080); 2609 );
2610}
2081 2611
2082Event->timer ( 2612$WRITE_RUNTIME_WATCHER = Event->timer (
2613 reentrant => 0,
2083 data => WF_AUTOCANCEL, 2614 data => WF_AUTOCANCEL,
2615 parked => 1,
2084 after => 0, 2616 after => 1,
2085 interval => 10, 2617 interval => 10,
2618 prio => 6, # keep it lowest so it acts like a watchdog
2086 cb => sub { 2619 cb => sub {
2087 (Coro::unblock_sub { 2620 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
2621
2622 Coro::async_pool {
2088 write_runtime 2623 write_runtime
2089 or warn "ERROR: unable to write runtime file: $!"; 2624 or warn "ERROR: unable to write runtime file: $!";
2090 })->(); 2625 };
2091 }, 2626 },
2092); 2627);
2093 2628
2629END { cf::emergency_save }
2630
20941 26311
2095 2632

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines