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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.213 by root, Tue Feb 13 20:01:04 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
118 utf8::encode $msg; 147 utf8::encode $msg;
119 148
120 $msg .= "\n" 149 $msg .= "\n"
121 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
122 151
123 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
124 }; 153 };
125} 154}
126 155
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
180sub to_json($) { 226sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
183} 229}
184 230
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 231=item cf::lock_wait $string
208 232
209Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
210 234
211=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
212 236
213Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
216returned. 240returned.
217 241
218Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
220 244
221=cut 245=cut
222 246
223our %LOCK; 247our %LOCK;
224 248
238 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
239 lock_wait $key; 263 lock_wait $key;
240 264
241 $LOCK{$key} = []; 265 $LOCK{$key} = [];
242 266
243 cf::guard { 267 Coro::guard {
244 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
246 } 270 }
247} 271}
248 272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
249=item cf::async { BLOCK } 285=item cf::async { BLOCK }
250 286
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 287Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
253 290
254=cut 291=cut
255 292
256sub async(&) { 293BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 294
265=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
266 296
267The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
284 314
285 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 316 # (but this is cancel-safe)
287 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
288 318
289 my $busy = 1; 319 my $busy = 1;
290 my @res; 320 my @res;
291 321
292 (Coro::async { 322 (async {
293 @res = eval { $job->() }; 323 @res = eval { $job->() };
294 warn $@ if $@; 324 warn $@ if $@;
295 undef $busy; 325 undef $busy;
296 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
297 327
298 while ($busy) { 328 while ($busy) {
299 Coro::cede_notself; 329 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 330 }
302 331
303 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
304 } else { 333 } else {
305 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
306 335
307 $job->() 336 $job->()
308 } 337 }
309} 338}
310 339
311=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
312 341
313Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 343extension calling this is being unloaded.
315 344
316=cut 345=cut
317 346
318sub coro(&) { 347sub async_ext(&) {
319 my $cb = shift; 348 my $cb = shift;
320 349
321 my $coro = &cf::async ($cb); 350 my $coro = &Coro::async ($cb);
322 351
323 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
325 }); 354 });
326 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
333 362
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 364 or return;
336 365
366 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 371 and return;
340 372
373 # always fsync - this file is important
341 aio_fsync $fh 374 aio_fsync $fh
342 and return; 375 and return;
343 376
344 close $fh 377 close $fh
345 or return; 378 or return;
351} 384}
352 385
353=back 386=back
354 387
355=cut 388=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 389
477############################################################################# 390#############################################################################
478 391
479=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
480 393
606our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 520our @CB_MAP = ();
608 521
609my %attachment; 522my %attachment;
610 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
611sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
613 532
614 use sort 'stable'; 533 use sort 'stable';
615 534
786# object support 705# object support
787 706
788sub reattach { 707sub reattach {
789 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 712
792 my $registry = $obj->registry; 713 my $registry = $obj->registry;
793 714
794 @$registry = (); 715 @$registry = ();
795 716
842 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
843 764
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 769 close $fh;
849 770
850 if (@$objs) { 771 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 777 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
858 } 779 }
859 } else { 780 } else {
860 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
866 } 787 }
867 } else { 788 } else {
868 aio_unlink $filename; 789 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
870 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
871 } 798 }
872} 799}
873 800
874sub object_freezer_as_string { 801sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
881 808
882sub object_thawer_load { 809sub object_thawer_load {
883 my ($filename) = @_; 810 my ($filename) = @_;
884 811
885 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
886 816
887 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
888 or return; 818 or return;
889 819
890 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
927=cut 857=cut
928 858
929sub register_extcmd { 859sub register_extcmd {
930 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
931 861
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
936} 863}
937 864
938cf::player->attach ( 865cf::player->attach (
939 on_command => sub { 866 on_command => sub {
940 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
953 880
954 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
955 882
956 if (ref $msg) { 883 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 887 }
961 } 888 }
962 } else { 889 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 892
966 cf::override; 893 cf::override;
967 }, 894 },
968); 895);
969 896
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 897sub load_extension {
977 my ($path) = @_; 898 my ($path) = @_;
978 899
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 901 my $base = $1;
981 my $pkg = $1; 902 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
984 905
985 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
986 907
987 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 909 or die "$path: $!";
989 910
990 my $source = 911 my $source =
991 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
994 . "\n};\n1"; 915 . "\n};\n1";
995 916
996 eval $source 917 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 919 : "extension disabled.\n";
999 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 921 warn $@;
1001 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
1002 923 exit 1;
1003# no strict 'refs'; 924 }
1004# @{"$pkg\::ISA"} = ext::; 925 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 926 }
1019 927
1020 # remove commands 928 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 929}
1045 930
1046sub load_extensions { 931sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 933 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
1053 } 938 }
1054} 939}
1055 940
1056############################################################################# 941#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 942
1094=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1095 944
1096Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1097 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1098=head3 cf::player 953=head3 cf::player
1099 954
1100=over 4 955=over 4
1101 956
1102=item cf::player::exists $login 957=item cf::player::find $login
1103 958
1104Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1105 960
1106=cut 961=cut
1107 962
1108sub cf::player::exists($) { 963sub playerdir($) {
1109 cf::player::find $_[0] 964 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1111} 1111}
1112 1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1114
1115Sends an ext reply to the player. 1115Sends an ext reply to the player.
1116 1116
1117=cut 1117=cut
1118 1118
1119sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1121 1121
1122 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1123 1123
1124 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1125} 1125}
1126
1127package cf;
1126 1128
1127=back 1129=back
1128 1130
1129 1131
1130=head3 cf::map 1132=head3 cf::map
1136package cf::map; 1138package cf::map;
1137 1139
1138use Fcntl; 1140use Fcntl;
1139use Coro::AIO; 1141use Coro::AIO;
1140 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1141our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1143 1149
1144sub generate_random_map { 1150sub generate_random_map {
1145 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1153 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1295}
1162 1296
1163# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1164# all maps in C++... 1298# all maps in C++...
1165sub change_all_map_light { 1299sub change_all_map_light {
1167 1301
1168 $_->change_map_light ($change) 1302 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1303 for grep $_->outdoor, values %cf::MAP;
1170} 1304}
1171 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1172sub try_load_header($) { 1319sub load_header_from($) {
1173 my ($path) = @_; 1320 my ($self, $path) = @_;
1174 1321
1175 utf8::encode $path; 1322 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1177 or return; 1327 or return;
1178 1328
1179 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1180 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1181 1375
1182 $map->load_header ($path) 1376 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1377}
1189 1378
1190sub find_map; 1379sub find;
1191sub find_map { 1380sub find {
1192 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1193 1382
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1384
1199 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1200 1386
1201 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1203 1389 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1390 or return;
1219 1391
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1393
1233 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1400 $map->reset;
1235 undef $guard; 1401 undef $guard;
1236 $map = find_map $path 1402 return find $path;
1237 or return;
1238 } 1403 }
1239 1404
1240 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1241 } 1406 }
1242} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1243 1411
1244sub load { 1412sub load {
1245 my ($self) = @_; 1413 my ($self) = @_;
1246 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1247 my $path = $self->{path}; 1417 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1249 1419
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1421
1252 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1253 1423
1254 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1255 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1429 or return;
1257 1430
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1260 1433
1261 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1435 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1437 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1266 } 1439 }
1267 } 1440 }
1441
1442 Coro::cede;
1268 1443
1269 # now do the right thing for maps 1444 # now do the right thing for maps
1270 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1271 1446
1272 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1448 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1279 $self->set_darkness_map; 1452 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1282 $self->activate; 1456 $self->activate;
1283 } 1457 }
1284 1458
1459 $self->post_load;
1460
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1462}
1287 1463
1288sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1289 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1290 1499
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1292 1502
1293 cf::sync_job { 1503sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1295 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1296 $map->load; 1527 $map->load;
1297 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1298 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1299} 1537}
1300 1538
1301sub save { 1539sub save {
1302 my ($self) = @_; 1540 my ($self) = @_;
1303 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1304 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1305 1545
1306 return unless $self->dirty; 1546 return unless $self->dirty;
1307 1547
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1550
1311 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1312 1552
1313 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1314 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1315 if ($uniq) { 1561 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1564 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1566 }
1321} 1567}
1322 1568
1323sub swap_out { 1569sub swap_out {
1324 my ($self) = @_; 1570 my ($self) = @_;
1325 1571
1326 # save first because save cedes 1572 # save first because save cedes
1327 $self->save; 1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1576
1329 return if $self->players; 1577 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1332 1580
1336 1584
1337sub reset_at { 1585sub reset_at {
1338 my ($self) = @_; 1586 my ($self) = @_;
1339 1587
1340 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1343 1591
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1594
1351 my ($self) = @_; 1599 my ($self) = @_;
1352 1600
1353 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1354} 1602}
1355 1603
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1604sub reset {
1378 my ($self) = @_; 1605 my ($self) = @_;
1379 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1380 return if $self->players; 1609 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1382 1611
1383 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1384 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1385 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1386 1627
1387 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1388 1629
1389 $self->unlink_save; 1630 $self->unlink_save;
1390 $self->destroy; 1631 $self->destroy;
1393my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1394 1635
1395sub nuke { 1636sub nuke {
1396 my ($self) = @_; 1637 my ($self) = @_;
1397 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1401 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1402} 1652}
1403 1653
1404sub customise_for { 1654=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1655
1407 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1409 }
1410 1658
1411 $map 1659=cut
1412}
1413 1660
1414sub emergency_save { 1661sub unique_maps() {
1415 local $cf::FREEZE = 1; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1416 1664
1417 warn "enter emergency map save\n"; 1665 my @paths;
1418 1666
1419 cf::sync_job { 1667 for (@$files) {
1420 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1422 }; 1673 }
1423 1674
1424 warn "end emergency map save\n"; 1675 \@paths
1425} 1676}
1426 1677
1427package cf; 1678package cf;
1428 1679
1429=back 1680=back
1430 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1431 1708
1432=head3 cf::object::player 1709=head3 cf::object::player
1433 1710
1434=over 4 1711=over 4
1435 1712
1475 1752
1476=item $player_object->enter_link 1753=item $player_object->enter_link
1477 1754
1478Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1479 1756
1480The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1482 1759
1760Will never block.
1761
1483=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1484 1763
1485Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1767fails, to the emergency map position.
1489 1768
1490Might block. 1769Might block.
1491 1770
1492=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1493 1782
1494sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1495 my ($self) = @_; 1784 my ($self) = @_;
1496 1785
1497 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1498 1787
1499 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1789
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1791 if $self->map;
1503 1792
1504 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1794}
1506 1795
1507sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1509 1798
1510 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1511 1800
1512 unless ($map) { 1801 unless ($map) {
1513 # restore original map position 1802 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1516 1805
1517 unless ($map) { 1806 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1521 } 1810 }
1522 } 1811 }
1523 1812
1524 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1530 1819
1531 $map->load; 1820 $map->load;
1821 $map->load_diag;
1532 1822
1823 return unless $self->contr->active;
1533 $self->activate_recursive; 1824 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1535} 1826}
1536 1827
1537cf::player->attach ( 1828cf::player->attach (
1550 1841
1551 # try to abort aborted map switching on player login :) 1842 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1843 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1844 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1845 $pl->ob->enter_link;
1555 cf::async { 1846 (async {
1556 # we need this sleep as the login has a concurrent enter_exit running 1847 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1848 # and this sleep increases chances of the player not ending up in scorn
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1558 Coro::Timer::sleep 1; 1853 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1854 $pl->ob->leave_link;
1560 }; 1855 })->prio (2);
1561 } 1856 }
1562 }, 1857 },
1563); 1858);
1564 1859
1565=item $player_object->goto_map ($path, $x, $y) 1860=item $player_object->goto ($path, $x, $y)
1566 1861
1567=cut 1862=cut
1568 1863
1569sub cf::object::player::goto_map { 1864sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1571 1866
1572 $self->enter_link; 1867 $self->enter_link;
1573 1868
1574 (cf::async { 1869 (async {
1575 $path = new cf::path $path; 1870 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1871 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1579 1873 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1874 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1876
1585 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1878 })->prio (1);
1587} 1879}
1588 1880
1592 1884
1593sub parse_random_map_params { 1885sub parse_random_map_params {
1594 my ($spec) = @_; 1886 my ($spec) = @_;
1595 1887
1596 my $rmp = { # defaults 1888 my $rmp = { # defaults
1597 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1599 }; 1893 };
1600 1894
1601 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1603 1897
1607 $rmp 1901 $rmp
1608} 1902}
1609 1903
1610sub prepare_random_map { 1904sub prepare_random_map {
1611 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1908
1613 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1911 # that depends on the exit object
1616 1912
1617 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1618 1914
1619 if ($exit->map) { 1915 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1624 } 1920 }
1625 1921
1626 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1627 1923
1628 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1927
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1633 1932
1634 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1934 $exit->msg (undef);
1636 } 1935 }
1637} 1936}
1639sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1641 1940
1642 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1643 1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1644 $self->enter_link; 1952 $self->enter_link;
1645 1953
1646 (cf::async { 1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1956 unless (eval {
1648 prepare_random_map $exit 1957 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1958
1654 1; 1959 1;
1655 }) { 1960 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1963 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1964 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1965
1661 warn "ERROR in enter_exit: $@"; 1966 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1967 $self->leave_link;
1663 } 1968 }
1718 # get handled first 2023 # get handled first
1719 my $queue = delete $ns->{query_queue} 2024 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2026
1722 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2029
1724 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1725 2031
1726 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2033 if (@$queue) {
1731 } 2037 }
1732 } 2038 }
1733 }, 2039 },
1734); 2040);
1735 2041
1736=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1737 2043
1738Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2046or loss of connection).
1741 2047
1742=cut 2048=cut
1743 2049
1744sub cf::client::coro { 2050sub cf::client::async {
1745 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1746 2052
1747 my $coro = &cf::async ($cb); 2053 my $coro = &Coro::async ($cb);
1748 2054
1749 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1751 }); 2057 });
1752 2058
1888The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2195using it, it should be unique.
1890 2196
1891=over 4 2197=over 4
1892 2198
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1900 2200
1901Returns a single value from the database 2201Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2202
1908=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1909 2204
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2206
1921=cut 2207=cut
1922 2208
1923our $DB; 2209our $DB;
1924 2210
1925{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1926 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1927 2230
1928 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
2234 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2235
1932 my $pid; 2236 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2237 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2238 }
1980 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2256}
1982 2257
1983############################################################################# 2258#############################################################################
1984# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1985 2265
1986sub cfg_load { 2266sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2268 or return;
1989 2269
1990 local $/; 2270 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
1992 2272
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
1995 if (exists $CFG{mlockall}) { 2278 if (exists $CFG{mlockall}) {
1996 eval { 2279 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2281 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2282 };
2000 warn $@ if $@; 2283 warn $@ if $@;
2001 } 2284 }
2285}
2286
2287sub init {
2288 load_resources;
2002} 2289}
2003 2290
2004sub main { 2291sub main {
2005 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2295 (async {
2009 Event::one_event; 2296 Event::one_event;
2010 })->(); 2297 })->prio (Coro::PRIO_MAX);
2011 }; 2298 };
2012 2299
2013 cfg_load; 2300 cfg_load;
2014 db_load; 2301 db_init;
2015 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
2305 $WRITE_RUNTIME_WATCHER->start;
2016 Event::loop; 2306 Event::loop;
2017} 2307}
2018 2308
2019############################################################################# 2309#############################################################################
2020# initialisation 2310# initialisation and cleanup
2311
2312# install some emergency cleanup handlers
2313BEGIN {
2314 for my $signal (qw(INT HUP TERM)) {
2315 Event->signal (
2316 reentrant => 0,
2317 data => WF_AUTOCANCEL,
2318 signal => $signal,
2319 prio => 0,
2320 cb => sub {
2321 cf::cleanup "SIG$signal";
2322 },
2323 );
2324 }
2325}
2326
2327sub emergency_save() {
2328 my $freeze_guard = cf::freeze_mainloop;
2329
2330 warn "enter emergency perl save\n";
2331
2332 cf::sync_job {
2333 # use a peculiar iteration method to avoid tripping on perl
2334 # refcount bugs in for. also avoids problems with players
2335 # and maps saved/destroyed asynchronously.
2336 warn "begin emergency player save\n";
2337 for my $login (keys %cf::PLAYER) {
2338 my $pl = $cf::PLAYER{$login} or next;
2339 $pl->valid or next;
2340 $pl->save;
2341 }
2342 warn "end emergency player save\n";
2343
2344 warn "begin emergency map save\n";
2345 for my $path (keys %cf::MAP) {
2346 my $map = $cf::MAP{$path} or next;
2347 $map->valid or next;
2348 $map->save;
2349 }
2350 warn "end emergency map save\n";
2351
2352 warn "begin emergency database checkpoint\n";
2353 BDB::db_env_txn_checkpoint $DB_ENV;
2354 warn "end emergency database checkpoint\n";
2355 };
2356
2357 warn "leave emergency perl save\n";
2358}
2359
2360sub post_cleanup {
2361 my ($make_core) = @_;
2362
2363 warn Carp::longmess "post_cleanup backtrace"
2364 if $make_core;
2365}
2021 2366
2022sub reload() { 2367sub reload() {
2023 # can/must only be called in main 2368 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2369 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2370 warn "can only reload from main coroutine";
2026 return; 2371 return;
2027 } 2372 }
2028 2373
2029 warn "reloading..."; 2374 warn "reloading...";
2030 2375
2031 local $FREEZE = 1; 2376 warn "entering sync_job";
2377
2378 cf::sync_job {
2379 cf::write_runtime;
2032 cf::emergency_save; 2380 cf::emergency_save;
2381 cf::write_runtime;
2033 2382
2034 eval { 2383 warn "syncing database to disk";
2384 BDB::db_env_txn_checkpoint $DB_ENV;
2385
2035 # if anything goes wrong in here, we should simply crash as we already saved 2386 # if anything goes wrong in here, we should simply crash as we already saved
2036 2387
2037 # cancel all watchers 2388 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2389 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2390 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2391 }
2041 2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2042 # cancel all extension coros 2402 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2403 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2404 %EXT_CORO = ();
2045 2405
2046 # unload all extensions 2406 warn "removing commands";
2047 for (@exts) { 2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2414 warn "... unloading $pkg";
2049 unload_extension $_; 2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2421 }
2051 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
2052 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2430
2056 warn "removing <$k>"; 2431 warn "... unloading $k";
2057 delete $INC{$k}; 2432 delete $INC{$k};
2058 2433
2059 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
2061 2436
2064 } 2439 }
2065 2440
2066 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
2067 } 2442 }
2068 2443
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2447
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
2082 2450
2083 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2452 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
2086 2454
2087 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
2088 warn "reloading cf.pm"; 2457 warn "reloading cf.pm";
2089 require cf; 2458 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2460
2092 # load config and database again 2461 warn "loading config and database again";
2093 cf::cfg_load; 2462 cf::cfg_load;
2094 cf::db_load;
2095 2463
2096 # load extensions
2097 warn "load extensions"; 2464 warn "loading extensions";
2098 cf::load_extensions; 2465 cf::load_extensions;
2099 2466
2100 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2468 _global_reattach;
2103 }; 2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2104 2471
2105 if ($@) { 2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "leaving sync_job";
2476
2477 1
2478 } or do {
2106 warn $@; 2479 warn $@;
2107 warn "error while reloading, exiting."; 2480 warn "error while reloading, exiting.";
2108 exit 1; 2481 exit 1;
2109 } 2482 };
2110 2483
2111 warn "reloaded successfully"; 2484 warn "reloaded";
2112}; 2485};
2113 2486
2114############################################################################# 2487our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2488
2159register_command "reload" => sub { 2489register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2490 my ($who, $arg) = @_;
2161 2491
2162 if ($who->flag (FLAG_WIZ)) { 2492 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2493 $who->message ("reloading server.");
2494
2495 # doing reload synchronously and two reloads happen back-to-back,
2496 # coro crashes during coro_state_free->destroy here.
2497
2498 $RELOAD_WATCHER ||= Event->timer (
2499 reentrant => 0,
2500 after => 0,
2501 data => WF_AUTOCANCEL,
2502 cb => sub {
2164 reload; 2503 reload;
2165 $who->message ("end of reload."); 2504 undef $RELOAD_WATCHER;
2505 },
2506 );
2166 } 2507 }
2167}; 2508};
2168 2509
2169unshift @INC, $LIBDIR; 2510unshift @INC, $LIBDIR;
2511
2512my $bug_warning = 0;
2170 2513
2171$TICK_WATCHER = Event->timer ( 2514$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2515 reentrant => 0,
2516 parked => 1,
2173 prio => 0, 2517 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2518 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2519 data => WF_AUTOCANCEL,
2176 cb => sub { 2520 cb => sub {
2177 unless ($FREEZE) { 2521 if ($Coro::current != $Coro::main) {
2522 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2523 unless ++$bug_warning > 10;
2524 return;
2525 }
2526
2527 $NOW = Event::time;
2528
2178 cf::server_tick; # one server iteration 2529 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2530 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2531 $NEXT_TICK += $TICK;
2532
2533 $WAIT_FOR_TICK->broadcast;
2534 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2535
2536# my $AFTER = Event::time;
2537# warn $AFTER - $NOW;#d#
2183 2538
2184 # if we are delayed by four ticks or more, skip them all 2539 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2540 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2541
2187 $TICK_WATCHER->at ($NEXT_TICK); 2542 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2543 $TICK_WATCHER->start;
2189 }, 2544 },
2190); 2545);
2191 2546
2547{
2548 BDB::max_poll_time $TICK * 0.1;
2549 $BDB_POLL_WATCHER = Event->io (
2550 reentrant => 0,
2551 fd => BDB::poll_fileno,
2552 poll => 'r',
2553 prio => 0,
2554 data => WF_AUTOCANCEL,
2555 cb => \&BDB::poll_cb,
2556 );
2557 BDB::min_parallel 8;
2558
2559 BDB::set_sync_prepare {
2560 my $status;
2561 my $current = $Coro::current;
2562 (
2563 sub {
2564 $status = $!;
2565 $current->ready; undef $current;
2566 },
2567 sub {
2568 Coro::schedule while defined $current;
2569 $! = $status;
2570 },
2571 )
2572 };
2573
2574 unless ($DB_ENV) {
2575 $DB_ENV = BDB::db_env_create;
2576
2577 cf::sync_job {
2578 eval {
2579 BDB::db_env_open
2580 $DB_ENV,
2581 $BDB_ENV_DIR,
2582 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2583 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2584 0666;
2585
2586 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2587
2588 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2589 $DB_ENV->set_lk_detect;
2590 };
2591
2592 cf::cleanup "db_env_open(db): $@" if $@;
2593 };
2594 }
2595}
2596
2597{
2598 IO::AIO::min_parallel 8;
2599
2600 undef $Coro::AIO::WATCHER;
2192IO::AIO::max_poll_time $TICK * 0.2; 2601 IO::AIO::max_poll_time $TICK * 0.1;
2193 2602 $AIO_POLL_WATCHER = Event->io (
2194Event->io ( 2603 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2604 fd => IO::AIO::poll_fileno,
2196 poll => 'r', 2605 poll => 'r',
2197 prio => 5, 2606 prio => 6,
2198 data => WF_AUTOCANCEL, 2607 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb, 2608 cb => \&IO::AIO::poll_cb,
2200); 2609 );
2610}
2201 2611
2202Event->timer ( 2612$WRITE_RUNTIME_WATCHER = Event->timer (
2613 reentrant => 0,
2203 data => WF_AUTOCANCEL, 2614 data => WF_AUTOCANCEL,
2615 parked => 1,
2204 after => 0, 2616 after => 1,
2205 interval => 10, 2617 interval => 10,
2618 prio => 6, # keep it lowest so it acts like a watchdog
2206 cb => sub { 2619 cb => sub {
2207 (Coro::unblock_sub { 2620 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
2621
2622 Coro::async_pool {
2208 write_runtime 2623 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!"; 2624 or warn "ERROR: unable to write runtime file: $!";
2210 })->(); 2625 };
2211 }, 2626 },
2212); 2627);
2213 2628
2214END { cf::emergency_save } 2629END { cf::emergency_save }
2215 2630

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