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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.214 by root, Wed Feb 14 00:40:05 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
185 230
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 231=item cf::lock_wait $string
209 232
210Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
211 234
212=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
213 236
214Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
217returned. 240returned.
218 241
219Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
221 244
222=cut 245=cut
223 246
224our %LOCK; 247our %LOCK;
225 248
239 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
240 lock_wait $key; 263 lock_wait $key;
241 264
242 $LOCK{$key} = []; 265 $LOCK{$key} = [];
243 266
244 cf::guard { 267 Coro::guard {
245 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
247 } 270 }
248} 271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
269 312
270 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 314 # (but this is cancel-safe)
272 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 349
313 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
315 }); 352 });
316 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
323 360
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 362 or return;
326 363
364 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 369 and return;
330 370
371 # always fsync - this file is important
331 aio_fsync $fh 372 aio_fsync $fh
332 and return; 373 and return;
333 374
334 close $fh 375 close $fh
335 or return; 376 or return;
341} 382}
342 383
343=back 384=back
344 385
345=cut 386=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 387
467############################################################################# 388#############################################################################
468 389
469=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
470 391
596our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 518our @CB_MAP = ();
598 519
599my %attachment; 520my %attachment;
600 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
601sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
603 530
604 use sort 'stable'; 531 use sort 'stable';
605 532
776# object support 703# object support
777 704
778sub reattach { 705sub reattach {
779 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 710
782 my $registry = $obj->registry; 711 my $registry = $obj->registry;
783 712
784 @$registry = (); 713 @$registry = ();
785 714
832 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
833 762
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 767 close $fh;
839 768
840 if (@$objs) { 769 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 775 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
848 } 777 }
849 } else { 778 } else {
850 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
856 } 785 }
857 } else { 786 } else {
858 aio_unlink $filename; 787 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
860 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
861 } 796 }
862} 797}
863 798
864sub object_freezer_as_string { 799sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
871 806
872sub object_thawer_load { 807sub object_thawer_load {
873 my ($filename) = @_; 808 my ($filename) = @_;
874 809
875 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
876 814
877 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
878 or return; 816 or return;
879 817
880 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
917=cut 855=cut
918 856
919sub register_extcmd { 857sub register_extcmd {
920 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
921 859
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
926} 861}
927 862
928cf::player->attach ( 863cf::player->attach (
929 on_command => sub { 864 on_command => sub {
930 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
943 878
944 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
945 880
946 if (ref $msg) { 881 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 885 }
951 } 886 }
952 } else { 887 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 890
956 cf::override; 891 cf::override;
957 }, 892 },
958); 893);
959 894
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 895sub load_extension {
967 my ($path) = @_; 896 my ($path) = @_;
968 897
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 899 my $base = $1;
971 my $pkg = $1; 900 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
974 903
975 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
976 905
977 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 907 or die "$path: $!";
979 908
980 my $source = 909 my $source =
981 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
984 . "\n};\n1"; 913 . "\n};\n1";
985 914
986 eval $source 915 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 917 : "extension disabled.\n";
989 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 919 warn $@;
991 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
992 921 exit 1;
993# no strict 'refs'; 922 }
994# @{"$pkg\::ISA"} = ext::; 923 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 924 }
1009 925
1010 # remove commands 926 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 927}
1035 928
1036sub load_extensions { 929sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 931 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
1043 } 936 }
1044} 937}
1045 938
1046############################################################################# 939#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 940
1084=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1085 942
1086Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1087 944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
1088=head3 cf::player 951=head3 cf::player
1089 952
1090=over 4 953=over 4
1091 954
1092=item cf::player::exists $login 955=item cf::player::find $login
1093 956
1094Returns true when the given account exists. 957Returns the given player object, loading it if necessary (might block).
1095 958
1096=cut 959=cut
1097 960
1098sub cf::player::exists($) { 961sub playerdir($) {
1099 cf::player::find $_[0] 962 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1101} 1109}
1102 1110
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1112
1105Sends an ext reply to the player. 1113Sends an ext reply to the player.
1106 1114
1107=cut 1115=cut
1108 1116
1109sub cf::player::ext_reply($$$%) { 1117sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1118 my ($self, $id, %msg) = @_;
1111 1119
1112 $msg{msgid} = $id; 1120 $msg{msgid} = $id;
1113 1121
1114 $self->send ("ext " . to_json \%msg); 1122 $self->send ("ext " . cf::to_json \%msg);
1115} 1123}
1124
1125package cf;
1116 1126
1117=back 1127=back
1118 1128
1119 1129
1120=head3 cf::map 1130=head3 cf::map
1126package cf::map; 1136package cf::map;
1127 1137
1128use Fcntl; 1138use Fcntl;
1129use Coro::AIO; 1139use Coro::AIO;
1130 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1131our $MAX_RESET = 7200; 1145our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1146our $DEFAULT_RESET = 3000;
1133 1147
1134sub generate_random_map { 1148sub generate_random_map {
1135 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1151 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1293}
1152 1294
1153# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1154# all maps in C++... 1296# all maps in C++...
1155sub change_all_map_light { 1297sub change_all_map_light {
1157 1299
1158 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1160} 1302}
1161 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1162sub try_load_header($) { 1317sub load_header_from($) {
1163 my ($path) = @_; 1318 my ($self, $path) = @_;
1164 1319
1165 utf8::encode $path; 1320 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1167 or return; 1325 or return;
1168 1326
1169 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1170 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1171 1373
1172 $map->load_header ($path) 1374 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1375}
1179 1376
1377sub find;
1180sub find_map { 1378sub find {
1181 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1182 1380
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1382
1188 cf::lock_wait "map_find:$key"; 1383 cf::lock_wait "map_find:$path";
1189 1384
1190 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1386 my $guard = cf::lock_acquire "map_find:$path";
1192 1387 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1388 or return;
1208 1389
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1390 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1391
1222 if ($map->should_reset) { 1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1398 $map->reset;
1224 undef $guard; 1399 undef $guard;
1225 $map = cf::map::find_map ($path) 1400 return find $path;
1226 or return;
1227 } 1401 }
1228 1402
1229 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1230 } 1404 }
1231} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1232 1409
1233sub load { 1410sub load {
1234 my ($self) = @_; 1411 my ($self) = @_;
1235 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1236 my $path = $self->{path}; 1415 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1416 my $guard = cf::lock_acquire "map_load:$path";
1238 1417
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1419
1241 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1242 1421
1243 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1244 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1427 or return;
1246 1428
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1249 1431
1250 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1433 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1435 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1255 } 1437 }
1256 } 1438 }
1439
1440 Coro::cede;
1257 1441
1258 # now do the right thing for maps 1442 # now do the right thing for maps
1259 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1260 1444
1261 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1446 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1268 $self->set_darkness_map; 1450 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1271 $self->activate; 1454 $self->activate;
1272 } 1455 }
1273 1456
1457 $self->post_load;
1458
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1460}
1276 1461
1277sub load_map_sync { 1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1493}
1494
1495sub find_sync {
1278 my ($path, $origin) = @_; 1496 my ($path, $origin) = @_;
1279 1497
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1498 cf::sync_job { find $path, $origin }
1499}
1281 1500
1282 cf::sync_job { 1501sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1502 my ($map) = @_;
1284 or return; 1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1285 $map->load; 1525 $map->load;
1286 $map 1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1287 } 1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1288} 1535}
1289 1536
1290sub save { 1537sub save {
1291 my ($self) = @_; 1538 my ($self) = @_;
1292 1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1293 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1294 1543
1295 return unless $self->dirty; 1544 return unless $self->dirty;
1296 1545
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1546 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1548
1300 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1301 1550
1302 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1303 1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1304 if ($uniq) { 1559 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1562 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1564 }
1310} 1565}
1311 1566
1312sub swap_out { 1567sub swap_out {
1313 my ($self) = @_; 1568 my ($self) = @_;
1569
1570 # save first because save cedes
1571 $self->save;
1572
1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1574
1315 return if $self->players; 1575 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1577 return if $self->{deny_save};
1318 1578
1319 $self->save;
1320 $self->clear; 1579 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1580 $self->in_memory (cf::MAP_SWAPPED);
1322} 1581}
1323 1582
1324sub reset_at { 1583sub reset_at {
1325 my ($self) = @_; 1584 my ($self) = @_;
1326 1585
1327 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1330 1589
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1592
1338 my ($self) = @_; 1597 my ($self) = @_;
1339 1598
1340 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1341} 1600}
1342 1601
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1602sub reset {
1365 my ($self) = @_; 1603 my ($self) = @_;
1366 1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1367 return if $self->players; 1607 return if $self->players;
1368 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1369 1609
1370 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1371 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1372 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1373 1625
1374 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1375 1627
1376 $self->unlink_save; 1628 $self->unlink_save;
1377 $self->destroy; 1629 $self->destroy;
1380my $nuke_counter = "aaaa"; 1632my $nuke_counter = "aaaa";
1381 1633
1382sub nuke { 1634sub nuke {
1383 my ($self) = @_; 1635 my ($self) = @_;
1384 1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1643 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1644 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1388 $self->reset; # polite request, might not happen 1649 $self->reset; # polite request, might not happen
1389} 1650}
1390 1651
1391sub customise_for { 1652=item cf::map::unique_maps
1392 my ($map, $ob) = @_;
1393 1653
1394 if ($map->per_player) { 1654Returns an arrayref of paths of all shared maps that have
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1655instantiated unique items. May block.
1396 }
1397 1656
1398 $map 1657=cut
1399}
1400 1658
1401sub emergency_save { 1659sub unique_maps() {
1402 local $cf::FREEZE = 1; 1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1403 1662
1404 warn "enter emergency map save\n"; 1663 my @paths;
1405 1664
1406 cf::sync_job { 1665 for (@$files) {
1407 warn "begin emergency map save\n"; 1666 utf8::decode $_;
1408 $_->save for values %cf::MAP; 1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1409 }; 1671 }
1410 1672
1411 warn "end emergency map save\n"; 1673 \@paths
1412} 1674}
1413 1675
1414package cf; 1676package cf;
1415 1677
1416=back 1678=back
1417 1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1418 1706
1419=head3 cf::object::player 1707=head3 cf::object::player
1420 1708
1421=over 4 1709=over 4
1422 1710
1462 1750
1463=item $player_object->enter_link 1751=item $player_object->enter_link
1464 1752
1465Freezes the player and moves him/her to a special map (C<{link}>). 1753Freezes the player and moves him/her to a special map (C<{link}>).
1466 1754
1467The player should be reaosnably safe there for short amounts of time. You 1755The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1756I<MUST> call C<leave_link> as soon as possible, though.
1469 1757
1758Will never block.
1759
1470=item $player_object->leave_link ($map, $x, $y) 1760=item $player_object->leave_link ($map, $x, $y)
1471 1761
1472Moves the player out of the specila link map onto the given map. If the 1762Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1763map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1764to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1765fails, to the emergency map position.
1476 1766
1477Might block. 1767Might block.
1478 1768
1479=cut 1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1480 1780
1481sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1482 my ($self) = @_; 1782 my ($self) = @_;
1483 1783
1484 $self->deactivate_recursive; 1784 $self->deactivate_recursive;
1485 1785
1486 return if $self->map == $LINK_MAP; 1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1787
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1789 if $self->map;
1490 1790
1491 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1792}
1493 1793
1494sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1496 1796
1497 my $link_pos = delete $self->{_link_pos}; 1797 my $link_pos = delete $self->{_link_pos};
1498 1798
1499 unless ($map) { 1799 unless ($map) {
1500 # restore original map position 1800 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1801 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1802 $map = cf::map::find $map;
1503 1803
1504 unless ($map) { 1804 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1806 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1807 or die "FATAL: cannot load emergency map\n";
1508 } 1808 }
1509 } 1809 }
1510 1810
1511 ($x, $y) = (-1, -1) 1811 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1814 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1816 if $x <=0 && $y <= 0;
1517 1817
1518 $map->load; 1818 $map->load;
1819 $map->load_diag;
1519 1820
1821 return unless $self->contr->active;
1520 $self->activate_recursive; 1822 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y); 1823 $self->enter_map ($map, $x, $y);
1522} 1824}
1523 1825
1524cf::player->attach ( 1826cf::player->attach (
1537 1839
1538 # try to abort aborted map switching on player login :) 1840 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1841 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1842 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1843 $pl->ob->enter_link;
1542 Coro::async { 1844 (async {
1543 # we need this sleep as the login has a concurrent enter_exit running 1845 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1846 # and this sleep increases chances of the player not ending up in scorn
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1545 Coro::Timer::sleep 1; 1851 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1852 $pl->ob->leave_link;
1547 }; 1853 })->prio (2);
1548 } 1854 }
1549 }, 1855 },
1550); 1856);
1551 1857
1552=item $player_object->goto_map ($path, $x, $y) 1858=item $player_object->goto ($path, $x, $y)
1553 1859
1554=cut 1860=cut
1555 1861
1556sub cf::object::player::goto_map { 1862sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1863 my ($self, $path, $x, $y) = @_;
1558 1864
1559 $self->enter_link; 1865 $self->enter_link;
1560 1866
1561 (Coro::async { 1867 (async {
1562 $path = new cf::path $path; 1868 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 1869 my $map = cf::map::find $path;
1565 $map = $map->customise_for ($self) if $map; 1870 $map = $map->customise_for ($self) if $map;
1566 1871 $map
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1872 } or
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1873 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571 1874
1572 $self->leave_link ($map, $x, $y); 1875 $self->leave_link ($map, $x, $y);
1573 })->prio (1); 1876 })->prio (1);
1574} 1877}
1575 1878
1579 1882
1580sub parse_random_map_params { 1883sub parse_random_map_params {
1581 my ($spec) = @_; 1884 my ($spec) = @_;
1582 1885
1583 my $rmp = { # defaults 1886 my $rmp = { # defaults
1584 xsize => 10, 1887 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 1888 ysize => (cf::rndm 15, 40),
1889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1890 #layout => string,
1586 }; 1891 };
1587 1892
1588 for (split /\n/, $spec) { 1893 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 1894 my ($k, $v) = split /\s+/, $_, 2;
1590 1895
1594 $rmp 1899 $rmp
1595} 1900}
1596 1901
1597sub prepare_random_map { 1902sub prepare_random_map {
1598 my ($exit) = @_; 1903 my ($exit) = @_;
1904
1905 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 1906
1600 # all this does is basically replace the /! path by 1907 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 1908 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 1909 # that depends on the exit object
1603 1910
1604 my $rmp = parse_random_map_params $exit->msg; 1911 my $rmp = parse_random_map_params $exit->msg;
1605 1912
1606 if ($exit->map) { 1913 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 1914 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 1915 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 1916 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 1917 $rmp->{origin_y} = $exit->y;
1611 } 1918 }
1612 1919
1613 $rmp->{random_seed} ||= $exit->random_seed; 1920 $rmp->{random_seed} ||= $exit->random_seed;
1614 1921
1615 my $data = cf::to_json $rmp; 1922 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 1923 my $md5 = Digest::MD5::md5_hex $data;
1924 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1617 1925
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 1927 aio_write $fh, 0, (length $data), $data, 0;
1928 undef $fh;
1929 aio_rename "$meta~", $meta;
1620 1930
1621 $exit->slaying ("?random/$md5"); 1931 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 1932 $exit->msg (undef);
1623 } 1933 }
1624} 1934}
1626sub cf::object::player::enter_exit { 1936sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 1937 my ($self, $exit) = @_;
1628 1938
1629 return unless $self->type == cf::PLAYER; 1939 return unless $self->type == cf::PLAYER;
1630 1940
1941 if ($exit->slaying eq "/!") {
1942 #TODO: this should de-fi-ni-te-ly not be a sync-job
1943 cf::sync_job { prepare_random_map $exit };
1944 }
1945
1946 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1947 my $hp = $exit->stats->hp;
1948 my $sp = $exit->stats->sp;
1949
1631 $self->enter_link; 1950 $self->enter_link;
1632 1951
1633 (Coro::async { 1952 (async {
1953 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 1954 unless (eval {
1635 1955 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 1956
1642 1; 1957 1;
1643 }) { 1958 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 1959 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 1960 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 1961 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 1962 cf::NDI_UNIQUE | cf::NDI_RED);
1648 1963
1649 warn "ERROR in enter_exit: $@"; 1964 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 1965 $self->leave_link;
1651 } 1966 }
1702 on_reply => sub { 2017 on_reply => sub {
1703 my ($ns, $msg) = @_; 2018 my ($ns, $msg) = @_;
1704 2019
1705 # this weird shuffling is so that direct followup queries 2020 # this weird shuffling is so that direct followup queries
1706 # get handled first 2021 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2022 my $queue = delete $ns->{query_queue}
2023 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2024
1709 (shift @$queue)->[1]->($msg); 2025 (shift @$queue)->[1]->($msg);
2026 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2027
1711 push @{ $ns->{query_queue} }, @$queue; 2028 push @{ $ns->{query_queue} }, @$queue;
1712 2029
1713 if (@{ $ns->{query_queue} } == @$queue) { 2030 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2031 if (@$queue) {
1718 } 2035 }
1719 } 2036 }
1720 }, 2037 },
1721); 2038);
1722 2039
1723=item $client->coro (\&cb) 2040=item $client->async (\&cb)
1724 2041
1725Create a new coroutine, running the specified callback. The coroutine will 2042Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2043be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2044or loss of connection).
1728 2045
1729=cut 2046=cut
1730 2047
1731sub cf::client::coro { 2048sub cf::client::async {
1732 my ($self, $cb) = @_; 2049 my ($self, $cb) = @_;
1733 2050
1734 my $coro; $coro = async { 2051 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2052
1741 $coro->on_destroy (sub { 2053 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2054 delete $self->{_coro}{$coro+0};
1743 }); 2055 });
1744 2056
1880The parameter C<$family> should best start with the name of the extension 2192The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique. 2193using it, it should be unique.
1882 2194
1883=over 4 2195=over 4
1884 2196
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key 2197=item $value = cf::db_get $family => $key
1892 2198
1893Returns a single value from the database 2199Returns a single value from the database.
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899 2200
1900=item cf::db_put $family => $key => $value 2201=item cf::db_put $family => $key => $value
1901 2202
1902Stores the given C<$value> in the family hash. Updates are delayed, if you 2203Stores the given C<$value> in the family.
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912 2204
1913=cut 2205=cut
1914 2206
1915our $DB; 2207our $DB;
1916 2208
1917{ 2209sub db_init {
2210 unless ($DB) {
2211 $DB = BDB::db_create $DB_ENV;
2212
2213 cf::sync_job {
2214 eval {
2215 $DB->set_flags (BDB::CHKSUM);
2216
2217 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2218 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2219 cf::cleanup "db_open(db): $!" if $!;
2220 };
2221 cf::cleanup "db_open(db): $@" if $@;
2222 };
2223
1918 my $path = cf::localdir . "/database.pst"; 2224 my $path = cf::localdir . "/database.pst";
2225 if (stat $path) {
2226 cf::sync_job {
2227 my $pst = Storable::retrieve $path;
1919 2228
1920 sub db_load() { 2229 cf::db_put (board => data => $pst->{board});
1921 $DB = stat $path ? Storable::retrieve $path : { }; 2230 cf::db_put (guildrules => data => $pst->{guildrules});
1922 } 2231 cf::db_put (rent => balance => $pst->{rent}{balance});
2232 BDB::db_env_txn_checkpoint $DB_ENV;
1923 2233
1924 my $pid; 2234 unlink $path;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2235 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 });
1946
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) {
1953 @_ >= 2
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957
1958 sub db_put($$;$) {
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 2236 }
1972 ); 2237 }
2238}
2239
2240sub db_get($$) {
2241 my $key = "$_[0]/$_[1]";
2242
2243 cf::sync_job {
2244 BDB::db_get $DB, undef, $key, my $data;
2245
2246 $! ? ()
2247 : Compress::LZF::sthaw $data
2248 }
2249}
2250
2251sub db_put($$$) {
2252 BDB::dbreq_pri 4;
2253 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1973} 2254}
1974 2255
1975############################################################################# 2256#############################################################################
1976# the server's main() 2257# the server's init and main functions
2258
2259sub load_resources {
2260 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2261 or die "unable to load regions file\n";#d#
2262}
1977 2263
1978sub cfg_load { 2264sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2265 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2266 or return;
1981 2267
1982 local $/; 2268 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2269 *CFG = YAML::Syck::Load <$fh>;
2270
2271 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2272
2273 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2274 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2275
2276 if (exists $CFG{mlockall}) {
2277 eval {
2278 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2279 and die "WARNING: m(un)lockall failed: $!\n";
2280 };
2281 warn $@ if $@;
2282 }
2283}
2284
2285sub init {
2286 load_resources;
1984} 2287}
1985 2288
1986sub main { 2289sub main {
1987 # we must not ever block the main coroutine 2290 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2291 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2292 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2293 (async {
1991 Event::one_event; 2294 Event::one_event;
1992 })->(); 2295 })->prio (Coro::PRIO_MAX);
1993 }; 2296 };
1994 2297
1995 cfg_load; 2298 cfg_load;
1996 db_load; 2299 db_init;
1997 load_extensions; 2300 load_extensions;
2301
2302 $TICK_WATCHER->start;
1998 Event::loop; 2303 Event::loop;
1999} 2304}
2000 2305
2001############################################################################# 2306#############################################################################
2002# initialisation 2307# initialisation and cleanup
2308
2309# install some emergency cleanup handlers
2310BEGIN {
2311 for my $signal (qw(INT HUP TERM)) {
2312 Event->signal (
2313 reentrant => 0,
2314 data => WF_AUTOCANCEL,
2315 signal => $signal,
2316 prio => 0,
2317 cb => sub {
2318 cf::cleanup "SIG$signal";
2319 },
2320 );
2321 }
2322}
2323
2324sub emergency_save() {
2325 my $freeze_guard = cf::freeze_mainloop;
2326
2327 warn "enter emergency perl save\n";
2328
2329 cf::sync_job {
2330 # use a peculiar iteration method to avoid tripping on perl
2331 # refcount bugs in for. also avoids problems with players
2332 # and maps saved/destroyed asynchronously.
2333 warn "begin emergency player save\n";
2334 for my $login (keys %cf::PLAYER) {
2335 my $pl = $cf::PLAYER{$login} or next;
2336 $pl->valid or next;
2337 $pl->save;
2338 }
2339 warn "end emergency player save\n";
2340
2341 warn "begin emergency map save\n";
2342 for my $path (keys %cf::MAP) {
2343 my $map = $cf::MAP{$path} or next;
2344 $map->valid or next;
2345 $map->save;
2346 }
2347 warn "end emergency map save\n";
2348
2349 warn "begin emergency database checkpoint\n";
2350 BDB::db_env_txn_checkpoint $DB_ENV;
2351 warn "end emergency database checkpoint\n";
2352 };
2353
2354 warn "leave emergency perl save\n";
2355}
2356
2357sub post_cleanup {
2358 my ($make_core) = @_;
2359
2360 warn Carp::longmess "post_cleanup backtrace"
2361 if $make_core;
2362}
2003 2363
2004sub reload() { 2364sub reload() {
2005 # can/must only be called in main 2365 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2366 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2367 warn "can only reload from main coroutine";
2008 return; 2368 return;
2009 } 2369 }
2010 2370
2011 warn "reloading..."; 2371 warn "reloading...";
2012 2372
2013 local $FREEZE = 1; 2373 warn "entering sync_job";
2374
2375 cf::sync_job {
2376 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2377 cf::emergency_save;
2378 cf::write_runtime; # external watchdog should not bark
2015 2379
2016 eval { 2380 warn "syncing database to disk";
2381 BDB::db_env_txn_checkpoint $DB_ENV;
2382
2017 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2018 2384
2019 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2388 }
2023 2389
2390 warn "flushing outstanding aio requests";
2391 for (;;) {
2392 BDB::flush;
2393 IO::AIO::flush;
2394 Coro::cede;
2395 last unless IO::AIO::nreqs || BDB::nreqs;
2396 warn "iterate...";
2397 }
2398
2024 # cancel all extension coros 2399 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2400 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2401 %EXT_CORO = ();
2027 2402
2028 # unload all extensions 2403 warn "removing commands";
2029 for (@exts) { 2404 %COMMAND = ();
2405
2406 warn "removing ext commands";
2407 %EXTCMD = ();
2408
2409 warn "unloading/nuking all extensions";
2410 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2411 warn "... unloading $pkg";
2031 unload_extension $_; 2412
2413 if (my $cb = $pkg->can ("unload")) {
2414 eval {
2415 $cb->($pkg);
2416 1
2417 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2418 }
2033 2419
2420 warn "... nuking $pkg";
2421 Symbol::delete_package $pkg;
2422 }
2423
2034 # unload all modules loaded from $LIBDIR 2424 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2425 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2426 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2427
2038 warn "removing <$k>"; 2428 warn "... unloading $k";
2039 delete $INC{$k}; 2429 delete $INC{$k};
2040 2430
2041 $k =~ s/\.pm$//; 2431 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2432 $k =~ s/\//::/g;
2043 2433
2046 } 2436 }
2047 2437
2048 Symbol::delete_package $k; 2438 Symbol::delete_package $k;
2049 } 2439 }
2050 2440
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2441 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2442 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2443 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2444
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2445 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2446 delete $INC{"cf.pm"};
2064 2447
2065 # don't, removes xs symbols, too, 2448 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2449 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2450 #Symbol::delete_package __PACKAGE__;
2068 2451
2069 # reload cf.pm 2452 warn "unload completed, starting to reload now";
2453
2070 warn "reloading cf.pm"; 2454 warn "reloading cf.pm";
2071 require cf; 2455 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2456 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2457
2074 # load config and database again 2458 warn "loading config and database again";
2075 cf::cfg_load; 2459 cf::cfg_load;
2076 cf::db_load;
2077 2460
2078 # load extensions
2079 warn "load extensions"; 2461 warn "loading extensions";
2080 cf::load_extensions; 2462 cf::load_extensions;
2081 2463
2082 # reattach attachments to objects 2464 warn "reattaching attachments to objects/players";
2083 warn "reattach";
2084 _global_reattach; 2465 _global_reattach;
2085 }; 2466 warn "reattaching attachments to maps";
2467 reattach $_ for values %MAP;
2086 2468
2087 if ($@) { 2469 warn "loading reloadable resources";
2470 load_resources;
2471
2472 warn "leaving sync_job";
2473
2474 1
2475 } or do {
2088 warn $@; 2476 warn $@;
2089 warn "error while reloading, exiting."; 2477 warn "error while reloading, exiting.";
2090 exit 1; 2478 exit 1;
2091 } 2479 };
2092 2480
2093 warn "reloaded successfully"; 2481 warn "reloaded";
2094}; 2482};
2095 2483
2096############################################################################# 2484our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2485
2141register_command "reload" => sub { 2486register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2487 my ($who, $arg) = @_;
2143 2488
2144 if ($who->flag (FLAG_WIZ)) { 2489 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2490 $who->message ("reloading server.");
2491
2492 # doing reload synchronously and two reloads happen back-to-back,
2493 # coro crashes during coro_state_free->destroy here.
2494
2495 $RELOAD_WATCHER ||= Event->timer (
2496 reentrant => 0,
2497 after => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => sub {
2146 reload; 2500 reload;
2147 $who->message ("end of reload."); 2501 undef $RELOAD_WATCHER;
2502 },
2503 );
2148 } 2504 }
2149}; 2505};
2150 2506
2151unshift @INC, $LIBDIR; 2507unshift @INC, $LIBDIR;
2508
2509my $bug_warning = 0;
2152 2510
2153$TICK_WATCHER = Event->timer ( 2511$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2512 reentrant => 0,
2513 parked => 1,
2155 prio => 0, 2514 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2515 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2516 data => WF_AUTOCANCEL,
2158 cb => sub { 2517 cb => sub {
2159 unless ($FREEZE) { 2518 if ($Coro::current != $Coro::main) {
2519 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2520 unless ++$bug_warning > 10;
2521 return;
2522 }
2523
2524 $NOW = Event::time;
2525
2160 cf::server_tick; # one server iteration 2526 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2527 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2528 $NEXT_TICK += $TICK;
2529
2530 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2531 $NEXT_RUNTIME_WRITE = $NOW + 10;
2532 Coro::async_pool {
2533 write_runtime
2534 or warn "ERROR: unable to write runtime file: $!";
2535 };
2536 }
2537
2538
2539 $WAIT_FOR_TICK->broadcast;
2540 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2541
2542# my $AFTER = Event::time;
2543# warn $AFTER - $NOW;#d#
2165 2544
2166 # if we are delayed by four ticks or more, skip them all 2545 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2546 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2547
2169 $TICK_WATCHER->at ($NEXT_TICK); 2548 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2549 $TICK_WATCHER->start;
2171 }, 2550 },
2172); 2551);
2173 2552
2553{
2174IO::AIO::max_poll_time $TICK * 0.2; 2554 BDB::max_poll_time $TICK * 0.1;
2175 2555 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2556 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2557 fd => BDB::poll_fileno,
2178 poll => 'r', 2558 poll => 'r',
2179 prio => 5, 2559 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2186 after => 0, 2561 cb => \&BDB::poll_cb,
2187 interval => 10, 2562 );
2188 cb => sub { 2563 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2564
2190 write_runtime 2565 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2566 my $status;
2567 my $current = $Coro::current;
2568 (
2569 sub {
2570 $status = $!;
2571 $current->ready; undef $current;
2572 },
2573 sub {
2574 Coro::schedule while defined $current;
2575 $! = $status;
2576 },
2577 )
2578 };
2579
2580 unless ($DB_ENV) {
2581 $DB_ENV = BDB::db_env_create;
2582
2583 cf::sync_job {
2584 eval {
2585 BDB::db_env_open
2586 $DB_ENV,
2587 $BDB_ENV_DIR,
2588 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2589 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2590 0666;
2591
2592 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2593
2594 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2595 $DB_ENV->set_lk_detect;
2596 };
2597
2598 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2599 };
2193 }, 2600 }
2194); 2601}
2602
2603{
2604 IO::AIO::min_parallel 8;
2605
2606 undef $Coro::AIO::WATCHER;
2607 IO::AIO::max_poll_time $TICK * 0.1;
2608 $AIO_POLL_WATCHER = Event->io (
2609 reentrant => 0,
2610 data => WF_AUTOCANCEL,
2611 fd => IO::AIO::poll_fileno,
2612 poll => 'r',
2613 prio => 6,
2614 cb => \&IO::AIO::poll_cb,
2615 );
2616}
2617
2618END { cf::emergency_save }
2195 2619
21961 26201
2197 2621

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