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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC vs.
Revision 1.214 by root, Wed Feb 14 00:40:05 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 39
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
52our %PLAYER; # all users 67our %PLAYER; # all users
53our %MAP; # all maps 68our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
118 utf8::encode $msg; 147 utf8::encode $msg;
119 148
120 $msg .= "\n" 149 $msg .= "\n"
121 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
122 151
123 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
124 }; 153 };
125} 154}
126 155
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
225} 271}
226 272
227sub freeze_mainloop { 273sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
229 275
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
231 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
232 $guard 280 $guard
233} 281}
234 282
235=item cf::async { BLOCK } 283=item cf::async { BLOCK }
287 } 335 }
288} 336}
289 337
290=item $coro = cf::async_ext { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
291 339
292Like async, but this coro is automcatially being canceled when the 340Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 341extension calling this is being unloaded.
294 342
295=cut 343=cut
296 344
297sub async_ext(&) { 345sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
312 360
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 362 or return;
315 363
364 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 369 and return;
319 370
371 # always fsync - this file is important
320 aio_fsync $fh 372 aio_fsync $fh
321 and return; 373 and return;
322 374
323 close $fh 375 close $fh
324 or return; 376 or return;
330} 382}
331 383
332=back 384=back
333 385
334=cut 386=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 387
456############################################################################# 388#############################################################################
457 389
458=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
459 391
585our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 518our @CB_MAP = ();
587 519
588my %attachment; 520my %attachment;
589 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
590sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
592 530
593 use sort 'stable'; 531 use sort 'stable';
594 532
765# object support 703# object support
766 704
767sub reattach { 705sub reattach {
768 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 710
771 my $registry = $obj->registry; 711 my $registry = $obj->registry;
772 712
773 @$registry = (); 713 @$registry = ();
774 714
821 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
822 762
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 767 close $fh;
828 768
829 if (@$objs) { 769 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 775 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
837 } 777 }
838 } else { 778 } else {
839 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
845 } 785 }
846 } else { 786 } else {
847 aio_unlink $filename; 787 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
849 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
850 } 796 }
851} 797}
852 798
853sub object_freezer_as_string { 799sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
860 806
861sub object_thawer_load { 807sub object_thawer_load {
862 my ($filename) = @_; 808 my ($filename) = @_;
863 809
864 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
865 814
866 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
867 or return; 816 or return;
868 817
869 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
906=cut 855=cut
907 856
908sub register_extcmd { 857sub register_extcmd {
909 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
910 859
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
915} 861}
916 862
917cf::player->attach ( 863cf::player->attach (
918 on_command => sub { 864 on_command => sub {
919 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
932 878
933 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
934 880
935 if (ref $msg) { 881 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 885 }
940 } 886 }
941 } else { 887 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 890
945 cf::override; 891 cf::override;
946 }, 892 },
947); 893);
948 894
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 895sub load_extension {
956 my ($path) = @_; 896 my ($path) = @_;
957 897
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 899 my $base = $1;
960 my $pkg = $1; 900 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
963 903
964 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
965 905
966 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 907 or die "$path: $!";
968 908
969 my $source = 909 my $source =
970 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
973 . "\n};\n1"; 913 . "\n};\n1";
974 914
975 eval $source 915 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 917 : "extension disabled.\n";
978 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 919 warn $@;
980 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
981 921 exit 1;
982# no strict 'refs'; 922 }
983# @{"$pkg\::ISA"} = ext::; 923 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 924 }
998 925
999 # remove commands 926 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 927}
1024 928
1025sub load_extensions { 929sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 931 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
1032 } 936 }
1033} 937}
1034 938
1035############################################################################# 939#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 940
1073=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1074 942
1075Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1076 944
1077=cut 945=cut
1078 946
1079package cf::player; 947package cf::player;
1080 948
949use Coro::AIO;
950
1081=head3 cf::player 951=head3 cf::player
1082 952
1083=over 4 953=over 4
1084 954
1085=item cf::player::find $login 955=item cf::player::find $login
1086 956
1087Returns the given player object, loading it if necessary (might block). 957Returns the given player object, loading it if necessary (might block).
1088 958
1089=cut 959=cut
1090 960
961sub playerdir($) {
962 cf::localdir
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
1091sub path($) { 969sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 971
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 972 (playerdir $login) . "/$login.pl"
1095} 973}
1096 974
1097sub find_active($) { 975sub find_active($) {
1098 $cf::PLAYER{$_[0]} 976 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 977 and $cf::PLAYER{$_[0]}->active
1102 980
1103sub exists($) { 981sub exists($) {
1104 my ($login) = @_; 982 my ($login) = @_;
1105 983
1106 $cf::PLAYER{$login} 984 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 985 or cf::sync_job { !aio_stat path $login }
1108} 986}
1109 987
1110sub find($) { 988sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 989 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 990 my $login = $_[0];
1113 991
1114 my $guard = cf::lock_acquire "user_find:$login"; 992 my $guard = cf::lock_acquire "user_find:$login";
1115 993
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
1117 }; 999 }
1118} 1000}
1119 1001
1120sub save($) { 1002sub save($) {
1121 my ($pl) = @_; 1003 my ($pl) = @_;
1122 1004
1124 1006
1125 my $path = path $pl; 1007 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1008 my $guard = cf::lock_acquire "user_save:$path";
1127 1009
1128 return if $pl->{deny_save}; 1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1013 $pl->{last_save} = $cf::RUNTIME;
1130 1014
1131 Coro::cede;
1132 $pl->save_pl ($path); 1015 $pl->save_pl ($path);
1133 Coro::cede; 1016 Coro::cede;
1134} 1017}
1135 1018
1136sub new($) { 1019sub new($) {
1144 $cf::PLAYER{$login} = $self; 1027 $cf::PLAYER{$login} = $self;
1145 1028
1146 $self 1029 $self
1147} 1030}
1148 1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1112
1151Sends an ext reply to the player. 1113Sends an ext reply to the player.
1152 1114
1153=cut 1115=cut
1174package cf::map; 1136package cf::map;
1175 1137
1176use Fcntl; 1138use Fcntl;
1177use Coro::AIO; 1139use Coro::AIO;
1178 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1179our $MAX_RESET = 3600; 1145our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1146our $DEFAULT_RESET = 3000;
1181 1147
1182sub generate_random_map { 1148sub generate_random_map {
1183 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1151 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1199} 1293}
1200 1294
1201# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1202# all maps in C++... 1296# all maps in C++...
1203sub change_all_map_light { 1297sub change_all_map_light {
1205 1299
1206 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1208} 1302}
1209 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1210sub try_load_header($) { 1317sub load_header_from($) {
1211 my ($path) = @_; 1318 my ($self, $path) = @_;
1212 1319
1213 utf8::encode $path; 1320 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1215 or return; 1325 or return;
1216 1326
1217 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1218 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1219 1373
1220 # for better error messages only, will be overwritten 1374 1
1221 $map->path ($path);
1222
1223 $map->load_header ($path)
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229} 1375}
1230 1376
1231sub find; 1377sub find;
1232sub find { 1378sub find {
1233 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1234 1380
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1382
1240 cf::lock_wait "map_find:$key"; 1383 cf::lock_wait "map_find:$path";
1241 1384
1242 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1386 my $guard = cf::lock_acquire "map_find:$path";
1244 1387 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1388 or return;
1264 1389
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1390 $map->{last_save} = $cf::RUNTIME;
1277 1391
1278 Coro::cede; 1392 $map->load_header
1393 or return;
1279 1394
1280 if ($map->should_reset) { 1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1398 $map->reset;
1282 undef $guard; 1399 undef $guard;
1283 $map = find $path 1400 return find $path;
1284 or return;
1285 } 1401 }
1286 1402
1287 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1288 } 1404 }
1289} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1290 1409
1291sub load { 1410sub load {
1292 my ($self) = @_; 1411 my ($self) = @_;
1293 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1294 my $path = $self->{path}; 1415 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1416 my $guard = cf::lock_acquire "map_load:$path";
1296 1417
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1419
1299 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1300 1421
1301 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1302 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1427 or return;
1304 1428
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1307 1431
1308 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1433 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1435 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1313 } 1437 }
1314 } 1438 }
1315 1439
1316 Coro::cede; 1440 Coro::cede;
1317 1441
1318 # now do the right thing for maps 1442 # now do the right thing for maps
1319 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1320 1444
1321 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1322 $self->{deny_save} = 1; 1446 $self->decay_objects;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1328 $self->set_darkness_map; 1450 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1331 $self->activate; 1454 $self->activate;
1332 } 1455 }
1333 1456
1334 Coro::cede; 1457 $self->post_load;
1335 1458
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1337} 1493}
1338 1494
1339sub find_sync { 1495sub find_sync {
1340 my ($path, $origin) = @_; 1496 my ($path, $origin) = @_;
1341 1497
1342 cf::sync_job { cf::map::find $path, $origin } 1498 cf::sync_job { find $path, $origin }
1343} 1499}
1344 1500
1345sub do_load_sync { 1501sub do_load_sync {
1346 my ($map) = @_; 1502 my ($map) = @_;
1347 1503
1348 cf::sync_job { $map->load }; 1504 cf::sync_job { $map->load };
1349} 1505}
1350 1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1351sub save { 1537sub save {
1352 my ($self) = @_; 1538 my ($self) = @_;
1353 1539
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1541
1356 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1357 1543
1358 return unless $self->dirty; 1544 return unless $self->dirty;
1359 1545
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1546 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1548
1363 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1364 1550
1365 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1366 1552
1369 cf::async { 1555 cf::async {
1370 $_->contr->save for $self->players; 1556 $_->contr->save for $self->players;
1371 }; 1557 };
1372 1558
1373 if ($uniq) { 1559 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1562 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1564 }
1379} 1565}
1380 1566
1381sub swap_out { 1567sub swap_out {
1382 my ($self) = @_; 1568 my ($self) = @_;
1396 1582
1397sub reset_at { 1583sub reset_at {
1398 my ($self) = @_; 1584 my ($self) = @_;
1399 1585
1400 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1402 return 1e99 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1403 1589
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1592
1411 my ($self) = @_; 1597 my ($self) = @_;
1412 1598
1413 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1414} 1600}
1415 1601
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1602sub reset {
1438 my ($self) = @_; 1603 my ($self) = @_;
1439 1604
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1606
1442 return if $self->players; 1607 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1444 1609
1445 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1446 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1447 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1448 1625
1449 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1450 1627
1451 $self->unlink_save; 1628 $self->unlink_save;
1452 $self->destroy; 1629 $self->destroy;
1455my $nuke_counter = "aaaa"; 1632my $nuke_counter = "aaaa";
1456 1633
1457sub nuke { 1634sub nuke {
1458 my ($self) = @_; 1635 my ($self) = @_;
1459 1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1643 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1644 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1463 $self->reset; # polite request, might not happen 1649 $self->reset; # polite request, might not happen
1464} 1650}
1465 1651
1466sub customise_for { 1652=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1653
1469 if ($map->per_player) { 1654Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1655instantiated unique items. May block.
1471 }
1472 1656
1473 $map 1657=cut
1474}
1475 1658
1476sub emergency_save { 1659sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1478 1662
1479 warn "enter emergency perl save\n"; 1663 my @paths;
1480 1664
1481 cf::sync_job { 1665 for (@$files) {
1482 warn "begin emergency player save\n"; 1666 utf8::decode $_;
1483 $_->save for values %cf::PLAYER; 1667 next if /\.pst$/;
1484 warn "end emergency player save\n"; 1668 next unless /^$PATH_SEP/o;
1485 1669
1486 warn "begin emergency map save\n"; 1670 push @paths, cf::map::normalise $_;
1487 $_->save for values %cf::MAP;
1488 warn "end emergency map save\n";
1489 }; 1671 }
1490 1672
1491 warn "leave emergency perl save\n"; 1673 \@paths
1492} 1674}
1493 1675
1494package cf; 1676package cf;
1495 1677
1496=back 1678=back
1497 1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1498 1706
1499=head3 cf::object::player 1707=head3 cf::object::player
1500 1708
1501=over 4 1709=over 4
1502 1710
1542 1750
1543=item $player_object->enter_link 1751=item $player_object->enter_link
1544 1752
1545Freezes the player and moves him/her to a special map (C<{link}>). 1753Freezes the player and moves him/her to a special map (C<{link}>).
1546 1754
1547The player should be reaosnably safe there for short amounts of time. You 1755The player should be reasonably safe there for short amounts of time. You
1548I<MUST> call C<leave_link> as soon as possible, though. 1756I<MUST> call C<leave_link> as soon as possible, though.
1549 1757
1758Will never block.
1759
1550=item $player_object->leave_link ($map, $x, $y) 1760=item $player_object->leave_link ($map, $x, $y)
1551 1761
1552Moves the player out of the specila link map onto the given map. If the 1762Moves the player out of the special C<{link}> map onto the specified
1553map is not valid (or omitted), the player will be moved back to the 1763map. If the map is not valid (or omitted), the player will be moved back
1554location he/she was before the call to C<enter_link>, or, if that fails, 1764to the location he/she was before the call to C<enter_link>, or, if that
1555to the emergency map position. 1765fails, to the emergency map position.
1556 1766
1557Might block. 1767Might block.
1558 1768
1559=cut 1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1560 1780
1561sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1562 my ($self) = @_; 1782 my ($self) = @_;
1563 1783
1564 $self->deactivate_recursive; 1784 $self->deactivate_recursive;
1565 1785
1566 return if $self->map == $LINK_MAP; 1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1567 1787
1568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1569 if $self->map; 1789 if $self->map;
1570 1790
1571 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1572} 1792}
1573 1793
1574sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1575 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1576 1796
1594 # use -1 or undef as default coordinates, not 0, 0 1814 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y) 1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0; 1816 if $x <=0 && $y <= 0;
1597 1817
1598 $map->load; 1818 $map->load;
1819 $map->load_diag;
1599 1820
1600 return unless $self->contr->active; 1821 return unless $self->contr->active;
1601 $self->activate_recursive; 1822 $self->activate_recursive;
1602 $self->enter_map ($map, $x, $y); 1823 $self->enter_map ($map, $x, $y);
1603} 1824}
1642 my ($self, $path, $x, $y) = @_; 1863 my ($self, $path, $x, $y) = @_;
1643 1864
1644 $self->enter_link; 1865 $self->enter_link;
1645 1866
1646 (async { 1867 (async {
1647 $path = new cf::path $path; 1868 my $map = eval {
1648
1649 my $map = cf::map::find $path->as_string; 1869 my $map = cf::map::find $path;
1650 $map = $map->customise_for ($self) if $map; 1870 $map = $map->customise_for ($self) if $map;
1651 1871 $map
1652# warn "entering ", $map->path, " at ($x, $y)\n" 1872 } or
1653# if $map;
1654
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1873 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1656 1874
1657 $self->leave_link ($map, $x, $y); 1875 $self->leave_link ($map, $x, $y);
1658 })->prio (1); 1876 })->prio (1);
1659} 1877}
1660 1878
1664 1882
1665sub parse_random_map_params { 1883sub parse_random_map_params {
1666 my ($spec) = @_; 1884 my ($spec) = @_;
1667 1885
1668 my $rmp = { # defaults 1886 my $rmp = { # defaults
1669 xsize => 10, 1887 xsize => (cf::rndm 15, 40),
1670 ysize => 10, 1888 ysize => (cf::rndm 15, 40),
1889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1890 #layout => string,
1671 }; 1891 };
1672 1892
1673 for (split /\n/, $spec) { 1893 for (split /\n/, $spec) {
1674 my ($k, $v) = split /\s+/, $_, 2; 1894 my ($k, $v) = split /\s+/, $_, 2;
1675 1895
1679 $rmp 1899 $rmp
1680} 1900}
1681 1901
1682sub prepare_random_map { 1902sub prepare_random_map {
1683 my ($exit) = @_; 1903 my ($exit) = @_;
1904
1905 my $guard = cf::lock_acquire "exit_prepare:$exit";
1684 1906
1685 # all this does is basically replace the /! path by 1907 # all this does is basically replace the /! path by
1686 # a new random map path (?random/...) with a seed 1908 # a new random map path (?random/...) with a seed
1687 # that depends on the exit object 1909 # that depends on the exit object
1688 1910
1689 my $rmp = parse_random_map_params $exit->msg; 1911 my $rmp = parse_random_map_params $exit->msg;
1690 1912
1691 if ($exit->map) { 1913 if ($exit->map) {
1692 $rmp->{region} = $exit->map->region_name; 1914 $rmp->{region} = $exit->region->name;
1693 $rmp->{origin_map} = $exit->map->path; 1915 $rmp->{origin_map} = $exit->map->path;
1694 $rmp->{origin_x} = $exit->x; 1916 $rmp->{origin_x} = $exit->x;
1695 $rmp->{origin_y} = $exit->y; 1917 $rmp->{origin_y} = $exit->y;
1696 } 1918 }
1697 1919
1698 $rmp->{random_seed} ||= $exit->random_seed; 1920 $rmp->{random_seed} ||= $exit->random_seed;
1699 1921
1700 my $data = cf::to_json $rmp; 1922 my $data = cf::to_json $rmp;
1701 my $md5 = Digest::MD5::md5_hex $data; 1923 my $md5 = Digest::MD5::md5_hex $data;
1924 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1702 1925
1703 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1704 aio_write $fh, 0, (length $data), $data, 0; 1927 aio_write $fh, 0, (length $data), $data, 0;
1928 undef $fh;
1929 aio_rename "$meta~", $meta;
1705 1930
1706 $exit->slaying ("?random/$md5"); 1931 $exit->slaying ("?random/$md5");
1707 $exit->msg (undef); 1932 $exit->msg (undef);
1708 } 1933 }
1709} 1934}
1710 1935
1711sub cf::object::player::enter_exit { 1936sub cf::object::player::enter_exit {
1712 my ($self, $exit) = @_; 1937 my ($self, $exit) = @_;
1713 1938
1714 return unless $self->type == cf::PLAYER; 1939 return unless $self->type == cf::PLAYER;
1940
1941 if ($exit->slaying eq "/!") {
1942 #TODO: this should de-fi-ni-te-ly not be a sync-job
1943 cf::sync_job { prepare_random_map $exit };
1944 }
1945
1946 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1947 my $hp = $exit->stats->hp;
1948 my $sp = $exit->stats->sp;
1715 1949
1716 $self->enter_link; 1950 $self->enter_link;
1717 1951
1718 (async { 1952 (async {
1719 $self->deactivate_recursive; # just to be sure 1953 $self->deactivate_recursive; # just to be sure
1720 unless (eval { 1954 unless (eval {
1721 prepare_random_map $exit 1955 $self->goto ($slaying, $hp, $sp);
1722 if $exit->slaying eq "/!";
1723
1724 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1725 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1726 1956
1727 1; 1957 1;
1728 }) { 1958 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. " 1959 $self->message ("Something went wrong deep within the crossfire server. "
1730 . "I'll try to bring you back to the map you were before. " 1960 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master", 1961 . "Please report this to the dungeon master!",
1732 cf::NDI_UNIQUE | cf::NDI_RED); 1962 cf::NDI_UNIQUE | cf::NDI_RED);
1733 1963
1734 warn "ERROR in enter_exit: $@"; 1964 warn "ERROR in enter_exit: $@";
1735 $self->leave_link; 1965 $self->leave_link;
1736 } 1966 }
1791 # get handled first 2021 # get handled first
1792 my $queue = delete $ns->{query_queue} 2022 my $queue = delete $ns->{query_queue}
1793 or return; # be conservative, not sure how that can happen, but we saw a crash here 2023 or return; # be conservative, not sure how that can happen, but we saw a crash here
1794 2024
1795 (shift @$queue)->[1]->($msg); 2025 (shift @$queue)->[1]->($msg);
2026 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1796 2027
1797 push @{ $ns->{query_queue} }, @$queue; 2028 push @{ $ns->{query_queue} }, @$queue;
1798 2029
1799 if (@{ $ns->{query_queue} } == @$queue) { 2030 if (@{ $ns->{query_queue} } == @$queue) {
1800 if (@$queue) { 2031 if (@$queue) {
1961The parameter C<$family> should best start with the name of the extension 2192The parameter C<$family> should best start with the name of the extension
1962using it, it should be unique. 2193using it, it should be unique.
1963 2194
1964=over 4 2195=over 4
1965 2196
1966=item $hashref = cf::db_get $family
1967
1968Return a hashref for use by the extension C<$family>, which can be
1969modified. After modifications, you have to call C<cf::db_dirty> or
1970C<cf::db_sync>.
1971
1972=item $value = cf::db_get $family => $key 2197=item $value = cf::db_get $family => $key
1973 2198
1974Returns a single value from the database 2199Returns a single value from the database.
1975
1976=item cf::db_put $family => $hashref
1977
1978Stores the given family hashref into the database. Updates are delayed, if
1979you want the data to be synced to disk immediately, use C<cf::db_sync>.
1980 2200
1981=item cf::db_put $family => $key => $value 2201=item cf::db_put $family => $key => $value
1982 2202
1983Stores the given C<$value> in the family hash. Updates are delayed, if you 2203Stores the given C<$value> in the family.
1984want the data to be synced to disk immediately, use C<cf::db_sync>.
1985
1986=item cf::db_dirty
1987
1988Marks the database as dirty, to be updated at a later time.
1989
1990=item cf::db_sync
1991
1992Immediately write the database to disk I<if it is dirty>.
1993 2204
1994=cut 2205=cut
1995 2206
1996our $DB; 2207our $DB;
1997 2208
1998{ 2209sub db_init {
2210 unless ($DB) {
2211 $DB = BDB::db_create $DB_ENV;
2212
2213 cf::sync_job {
2214 eval {
2215 $DB->set_flags (BDB::CHKSUM);
2216
2217 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2218 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2219 cf::cleanup "db_open(db): $!" if $!;
2220 };
2221 cf::cleanup "db_open(db): $@" if $@;
2222 };
2223
1999 my $path = cf::localdir . "/database.pst"; 2224 my $path = cf::localdir . "/database.pst";
2225 if (stat $path) {
2226 cf::sync_job {
2227 my $pst = Storable::retrieve $path;
2000 2228
2001 sub db_load() { 2229 cf::db_put (board => data => $pst->{board});
2002 $DB = stat $path ? Storable::retrieve $path : { }; 2230 cf::db_put (guildrules => data => $pst->{guildrules});
2003 } 2231 cf::db_put (rent => balance => $pst->{rent}{balance});
2232 BDB::db_env_txn_checkpoint $DB_ENV;
2004 2233
2005 my $pid; 2234 unlink $path;
2006
2007 sub db_save() {
2008 waitpid $pid, 0 if $pid;
2009 if (0 == ($pid = fork)) {
2010 $DB->{_meta}{version} = 1;
2011 Storable::nstore $DB, "$path~";
2012 rename "$path~", $path;
2013 cf::_exit 0 if defined $pid;
2014 } 2235 };
2015 }
2016
2017 my $dirty;
2018
2019 sub db_sync() {
2020 db_save if $dirty;
2021 undef $dirty;
2022 }
2023
2024 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2025 db_sync;
2026 });
2027
2028 sub db_dirty() {
2029 $dirty = 1;
2030 $idle->start;
2031 }
2032
2033 sub db_get($;$) {
2034 @_ >= 2
2035 ? $DB->{$_[0]}{$_[1]}
2036 : ($DB->{$_[0]} ||= { })
2037 }
2038
2039 sub db_put($$;$) {
2040 if (@_ >= 3) {
2041 $DB->{$_[0]}{$_[1]} = $_[2];
2042 } else {
2043 $DB->{$_[0]} = $_[1];
2044 }
2045 db_dirty;
2046 }
2047
2048 cf::global->attach (
2049 prio => 10000,
2050 on_cleanup => sub {
2051 db_sync;
2052 }, 2236 }
2053 ); 2237 }
2238}
2239
2240sub db_get($$) {
2241 my $key = "$_[0]/$_[1]";
2242
2243 cf::sync_job {
2244 BDB::db_get $DB, undef, $key, my $data;
2245
2246 $! ? ()
2247 : Compress::LZF::sthaw $data
2248 }
2249}
2250
2251sub db_put($$$) {
2252 BDB::dbreq_pri 4;
2253 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2054} 2254}
2055 2255
2056############################################################################# 2256#############################################################################
2057# the server's main() 2257# the server's init and main functions
2258
2259sub load_resources {
2260 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2261 or die "unable to load regions file\n";#d#
2262}
2058 2263
2059sub cfg_load { 2264sub cfg_load {
2060 open my $fh, "<:utf8", cf::confdir . "/config" 2265 open my $fh, "<:utf8", cf::confdir . "/config"
2061 or return; 2266 or return;
2062 2267
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2273 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2274 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070 2275
2071 if (exists $CFG{mlockall}) { 2276 if (exists $CFG{mlockall}) {
2072 eval { 2277 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall 2278 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2074 and die "WARNING: m(un)lockall failed: $!\n"; 2279 and die "WARNING: m(un)lockall failed: $!\n";
2075 }; 2280 };
2076 warn $@ if $@; 2281 warn $@ if $@;
2077 } 2282 }
2283}
2284
2285sub init {
2286 load_resources;
2078} 2287}
2079 2288
2080sub main { 2289sub main {
2081 # we must not ever block the main coroutine 2290 # we must not ever block the main coroutine
2082 local $Coro::idle = sub { 2291 local $Coro::idle = sub {
2083 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2292 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2293 (async {
2084 async { Event::one_event }; 2294 Event::one_event;
2295 })->prio (Coro::PRIO_MAX);
2085 }; 2296 };
2086 2297
2087 cfg_load; 2298 cfg_load;
2088 db_load; 2299 db_init;
2089 load_extensions; 2300 load_extensions;
2301
2302 $TICK_WATCHER->start;
2090 Event::loop; 2303 Event::loop;
2091} 2304}
2092 2305
2093############################################################################# 2306#############################################################################
2094# initialisation 2307# initialisation and cleanup
2308
2309# install some emergency cleanup handlers
2310BEGIN {
2311 for my $signal (qw(INT HUP TERM)) {
2312 Event->signal (
2313 reentrant => 0,
2314 data => WF_AUTOCANCEL,
2315 signal => $signal,
2316 prio => 0,
2317 cb => sub {
2318 cf::cleanup "SIG$signal";
2319 },
2320 );
2321 }
2322}
2323
2324sub emergency_save() {
2325 my $freeze_guard = cf::freeze_mainloop;
2326
2327 warn "enter emergency perl save\n";
2328
2329 cf::sync_job {
2330 # use a peculiar iteration method to avoid tripping on perl
2331 # refcount bugs in for. also avoids problems with players
2332 # and maps saved/destroyed asynchronously.
2333 warn "begin emergency player save\n";
2334 for my $login (keys %cf::PLAYER) {
2335 my $pl = $cf::PLAYER{$login} or next;
2336 $pl->valid or next;
2337 $pl->save;
2338 }
2339 warn "end emergency player save\n";
2340
2341 warn "begin emergency map save\n";
2342 for my $path (keys %cf::MAP) {
2343 my $map = $cf::MAP{$path} or next;
2344 $map->valid or next;
2345 $map->save;
2346 }
2347 warn "end emergency map save\n";
2348
2349 warn "begin emergency database checkpoint\n";
2350 BDB::db_env_txn_checkpoint $DB_ENV;
2351 warn "end emergency database checkpoint\n";
2352 };
2353
2354 warn "leave emergency perl save\n";
2355}
2356
2357sub post_cleanup {
2358 my ($make_core) = @_;
2359
2360 warn Carp::longmess "post_cleanup backtrace"
2361 if $make_core;
2362}
2095 2363
2096sub reload() { 2364sub reload() {
2097 # can/must only be called in main 2365 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) { 2366 if ($Coro::current != $Coro::main) {
2099 warn "can only reload from main coroutine\n"; 2367 warn "can only reload from main coroutine";
2100 return; 2368 return;
2101 } 2369 }
2102 2370
2103 warn "reloading..."; 2371 warn "reloading...";
2104 2372
2105 my $guard = freeze_mainloop; 2373 warn "entering sync_job";
2374
2375 cf::sync_job {
2376 cf::write_runtime; # external watchdog should not bark
2106 cf::emergency_save; 2377 cf::emergency_save;
2378 cf::write_runtime; # external watchdog should not bark
2107 2379
2108 eval { 2380 warn "syncing database to disk";
2381 BDB::db_env_txn_checkpoint $DB_ENV;
2382
2109 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2110 2384
2111 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2112 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2113 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2114 } 2388 }
2115 2389
2390 warn "flushing outstanding aio requests";
2391 for (;;) {
2392 BDB::flush;
2393 IO::AIO::flush;
2394 Coro::cede;
2395 last unless IO::AIO::nreqs || BDB::nreqs;
2396 warn "iterate...";
2397 }
2398
2116 # cancel all extension coros 2399 warn "cancelling all extension coros";
2117 $_->cancel for values %EXT_CORO; 2400 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = (); 2401 %EXT_CORO = ();
2119 2402
2120 # unload all extensions 2403 warn "removing commands";
2121 for (@exts) { 2404 %COMMAND = ();
2405
2406 warn "removing ext commands";
2407 %EXTCMD = ();
2408
2409 warn "unloading/nuking all extensions";
2410 for my $pkg (@EXTS) {
2122 warn "unloading <$_>"; 2411 warn "... unloading $pkg";
2123 unload_extension $_; 2412
2413 if (my $cb = $pkg->can ("unload")) {
2414 eval {
2415 $cb->($pkg);
2416 1
2417 } or warn "$pkg unloaded, but with errors: $@";
2124 } 2418 }
2125 2419
2420 warn "... nuking $pkg";
2421 Symbol::delete_package $pkg;
2422 }
2423
2126 # unload all modules loaded from $LIBDIR 2424 warn "unloading all perl modules loaded from $LIBDIR";
2127 while (my ($k, $v) = each %INC) { 2425 while (my ($k, $v) = each %INC) {
2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2426 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2129 2427
2130 warn "removing <$k>"; 2428 warn "... unloading $k";
2131 delete $INC{$k}; 2429 delete $INC{$k};
2132 2430
2133 $k =~ s/\.pm$//; 2431 $k =~ s/\.pm$//;
2134 $k =~ s/\//::/g; 2432 $k =~ s/\//::/g;
2135 2433
2138 } 2436 }
2139 2437
2140 Symbol::delete_package $k; 2438 Symbol::delete_package $k;
2141 } 2439 }
2142 2440
2143 # sync database to disk
2144 cf::db_sync;
2145 IO::AIO::flush;
2146
2147 # get rid of safe::, as good as possible 2441 warn "getting rid of safe::, as good as possible";
2148 Symbol::delete_package "safe::$_" 2442 Symbol::delete_package "safe::$_"
2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2443 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2150 2444
2151 # remove register_script_function callbacks
2152 # TODO
2153
2154 # unload cf.pm "a bit" 2445 warn "unloading cf.pm \"a bit\"";
2155 delete $INC{"cf.pm"}; 2446 delete $INC{"cf.pm"};
2156 2447
2157 # don't, removes xs symbols, too, 2448 # don't, removes xs symbols, too,
2158 # and global variables created in xs 2449 # and global variables created in xs
2159 #Symbol::delete_package __PACKAGE__; 2450 #Symbol::delete_package __PACKAGE__;
2160 2451
2161 # reload cf.pm 2452 warn "unload completed, starting to reload now";
2453
2162 warn "reloading cf.pm"; 2454 warn "reloading cf.pm";
2163 require cf; 2455 require cf;
2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2456 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2165 2457
2166 # load config and database again 2458 warn "loading config and database again";
2167 cf::cfg_load; 2459 cf::cfg_load;
2168 cf::db_load;
2169 2460
2170 # load extensions
2171 warn "load extensions"; 2461 warn "loading extensions";
2172 cf::load_extensions; 2462 cf::load_extensions;
2173 2463
2174 # reattach attachments to objects 2464 warn "reattaching attachments to objects/players";
2175 warn "reattach";
2176 _global_reattach; 2465 _global_reattach;
2466 warn "reattaching attachments to maps";
2177 reattach $_ for values %MAP; 2467 reattach $_ for values %MAP;
2178 };
2179 2468
2180 if ($@) { 2469 warn "loading reloadable resources";
2470 load_resources;
2471
2472 warn "leaving sync_job";
2473
2474 1
2475 } or do {
2181 warn $@; 2476 warn $@;
2182 warn "error while reloading, exiting."; 2477 warn "error while reloading, exiting.";
2183 exit 1; 2478 exit 1;
2184 } 2479 };
2185 2480
2186 warn "reloaded successfully"; 2481 warn "reloaded";
2187}; 2482};
2188 2483
2189############################################################################# 2484our $RELOAD_WATCHER; # used only during reload
2190
2191unless ($LINK_MAP) {
2192 $LINK_MAP = cf::map::new;
2193
2194 $LINK_MAP->width (41);
2195 $LINK_MAP->height (41);
2196 $LINK_MAP->alloc;
2197 $LINK_MAP->path ("{link}");
2198 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2199 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2200
2201 # dirty hack because... archetypes are not yet loaded
2202 Event->timer (
2203 after => 10,
2204 cb => sub {
2205 $_[0]->w->cancel;
2206
2207 # provide some exits "home"
2208 my $exit = cf::object::new "exit";
2209
2210 $exit->slaying ($EMERGENCY_POSITION->[0]);
2211 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2212 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2213
2214 $LINK_MAP->insert ($exit->clone, 19, 19);
2215 $LINK_MAP->insert ($exit->clone, 19, 20);
2216 $LINK_MAP->insert ($exit->clone, 19, 21);
2217 $LINK_MAP->insert ($exit->clone, 20, 19);
2218 $LINK_MAP->insert ($exit->clone, 20, 21);
2219 $LINK_MAP->insert ($exit->clone, 21, 19);
2220 $LINK_MAP->insert ($exit->clone, 21, 20);
2221 $LINK_MAP->insert ($exit->clone, 21, 21);
2222
2223 $exit->destroy;
2224 });
2225
2226 $LINK_MAP->{deny_save} = 1;
2227 $LINK_MAP->{deny_reset} = 1;
2228
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2230}
2231
2232register "<global>", __PACKAGE__;
2233 2485
2234register_command "reload" => sub { 2486register_command "reload" => sub {
2235 my ($who, $arg) = @_; 2487 my ($who, $arg) = @_;
2236 2488
2237 if ($who->flag (FLAG_WIZ)) { 2489 if ($who->flag (FLAG_WIZ)) {
2238 $who->message ("start of reload."); 2490 $who->message ("reloading server.");
2491
2492 # doing reload synchronously and two reloads happen back-to-back,
2493 # coro crashes during coro_state_free->destroy here.
2494
2495 $RELOAD_WATCHER ||= Event->timer (
2496 reentrant => 0,
2497 after => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => sub {
2239 reload; 2500 reload;
2240 $who->message ("end of reload."); 2501 undef $RELOAD_WATCHER;
2502 },
2503 );
2241 } 2504 }
2242}; 2505};
2243 2506
2244unshift @INC, $LIBDIR; 2507unshift @INC, $LIBDIR;
2508
2509my $bug_warning = 0;
2245 2510
2246$TICK_WATCHER = Event->timer ( 2511$TICK_WATCHER = Event->timer (
2247 reentrant => 0, 2512 reentrant => 0,
2513 parked => 1,
2248 prio => 0, 2514 prio => 0,
2249 at => $NEXT_TICK || $TICK, 2515 at => $NEXT_TICK || $TICK,
2250 data => WF_AUTOCANCEL, 2516 data => WF_AUTOCANCEL,
2251 cb => sub { 2517 cb => sub {
2518 if ($Coro::current != $Coro::main) {
2519 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2520 unless ++$bug_warning > 10;
2521 return;
2522 }
2523
2524 $NOW = Event::time;
2525
2252 cf::server_tick; # one server iteration 2526 cf::server_tick; # one server iteration
2253 $RUNTIME += $TICK; 2527 $RUNTIME += $TICK;
2254 $NEXT_TICK += $TICK; 2528 $NEXT_TICK += $TICK;
2529
2530 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2531 $NEXT_RUNTIME_WRITE = $NOW + 10;
2532 Coro::async_pool {
2533 write_runtime
2534 or warn "ERROR: unable to write runtime file: $!";
2535 };
2536 }
2537
2538
2539 $WAIT_FOR_TICK->broadcast;
2540 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2541
2542# my $AFTER = Event::time;
2543# warn $AFTER - $NOW;#d#
2255 2544
2256 # if we are delayed by four ticks or more, skip them all 2545 # if we are delayed by four ticks or more, skip them all
2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2546 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2258 2547
2259 $TICK_WATCHER->at ($NEXT_TICK); 2548 $TICK_WATCHER->at ($NEXT_TICK);
2260 $TICK_WATCHER->start; 2549 $TICK_WATCHER->start;
2261 }, 2550 },
2262); 2551);
2263 2552
2553{
2264IO::AIO::max_poll_time $TICK * 0.2; 2554 BDB::max_poll_time $TICK * 0.1;
2265 2555 $BDB_POLL_WATCHER = Event->io (
2266Event->io ( 2556 reentrant => 0,
2267 fd => IO::AIO::poll_fileno, 2557 fd => BDB::poll_fileno,
2268 poll => 'r', 2558 poll => 'r',
2269 prio => 5, 2559 prio => 0,
2270 data => WF_AUTOCANCEL,
2271 cb => \&IO::AIO::poll_cb,
2272);
2273
2274Event->timer (
2275 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2276 after => 0, 2561 cb => \&BDB::poll_cb,
2277 interval => 10, 2562 );
2278 cb => sub { 2563 BDB::min_parallel 8;
2279 (Coro::unblock_sub { 2564
2280 write_runtime 2565 BDB::set_sync_prepare {
2281 or warn "ERROR: unable to write runtime file: $!"; 2566 my $status;
2567 my $current = $Coro::current;
2568 (
2569 sub {
2570 $status = $!;
2571 $current->ready; undef $current;
2572 },
2573 sub {
2574 Coro::schedule while defined $current;
2575 $! = $status;
2576 },
2577 )
2578 };
2579
2580 unless ($DB_ENV) {
2581 $DB_ENV = BDB::db_env_create;
2582
2583 cf::sync_job {
2584 eval {
2585 BDB::db_env_open
2586 $DB_ENV,
2587 $BDB_ENV_DIR,
2588 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2589 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2590 0666;
2591
2592 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2593
2594 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2595 $DB_ENV->set_lk_detect;
2596 };
2597
2598 cf::cleanup "db_env_open(db): $@" if $@;
2282 })->(); 2599 };
2283 }, 2600 }
2284); 2601}
2602
2603{
2604 IO::AIO::min_parallel 8;
2605
2606 undef $Coro::AIO::WATCHER;
2607 IO::AIO::max_poll_time $TICK * 0.1;
2608 $AIO_POLL_WATCHER = Event->io (
2609 reentrant => 0,
2610 data => WF_AUTOCANCEL,
2611 fd => IO::AIO::poll_fileno,
2612 poll => 'r',
2613 prio => 6,
2614 cb => \&IO::AIO::poll_cb,
2615 );
2616}
2285 2617
2286END { cf::emergency_save } 2618END { cf::emergency_save }
2287 2619
22881 26201
2289 2621

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