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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.216 by root, Thu Feb 15 14:30:21 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
44our @EVENT; 48our @EVENT;
45our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
46 50
47our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 55our $NEXT_TICK;
50our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
51 61
52our %CFG; 62our %CFG;
53 63
54our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 65our $RUNTIME;
56 66
57our %PLAYER; # all users 67our %PLAYER; # all users
58our %MAP; # all maps 68our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
61 72
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 78
65binmode STDOUT; 79binmode STDOUT;
66binmode STDERR; 80binmode STDERR;
67 81
68# read virtual server time, if available 82# read virtual server time, if available
75mkdir cf::localdir; 89mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
80 95
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
84 99
85############################################################################# 100#############################################################################
86 101
87=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
88 103
256} 271}
257 272
258sub freeze_mainloop { 273sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
260 275
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
262 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
263 $guard 280 $guard
264} 281}
265 282
266=item cf::async { BLOCK } 283=item cf::async { BLOCK }
342 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
343 360
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 362 or return;
346 363
364 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 369 and return;
350 370
371 # always fsync - this file is important
351 aio_fsync $fh 372 aio_fsync $fh
352 and return; 373 and return;
353 374
354 close $fh 375 close $fh
355 or return; 376 or return;
361} 382}
362 383
363=back 384=back
364 385
365=cut 386=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 387
522############################################################################# 388#############################################################################
523 389
524=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
525 391
651our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 518our @CB_MAP = ();
653 519
654my %attachment; 520my %attachment;
655 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
656sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
658 530
659 use sort 'stable'; 531 use sort 'stable';
660 532
831# object support 703# object support
832 704
833sub reattach { 705sub reattach {
834 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 710
837 my $registry = $obj->registry; 711 my $registry = $obj->registry;
838 712
839 @$registry = (); 713 @$registry = ();
840 714
887 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
888 762
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 767 close $fh;
894 768
895 if (@$objs) { 769 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 775 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
903 } 777 }
904 } else { 778 } else {
905 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 904 . "\n};\n1";
1031 905
1032 eval $source 906 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 908 : "extension disabled.\n";
909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
910 warn $@;
911 warn "mandatory extension failed to load, exiting.\n";
912 exit 1;
913 }
914 die $@;
915 }
1035 916
1036 push @EXTS, $pkg; 917 push @EXTS, $pkg;
1037} 918}
1038 919
1039sub load_extensions { 920sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1046 } 927 }
1047} 928}
1048 929
1049############################################################################# 930#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 931
1065=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1066 933
1067Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1068 935
1104 971
1105sub exists($) { 972sub exists($) {
1106 my ($login) = @_; 973 my ($login) = @_;
1107 974
1108 $cf::PLAYER{$login} 975 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 976 or cf::sync_job { !aio_stat path $login }
1110} 977}
1111 978
1112sub find($) { 979sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 980 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 981 my $login = $_[0];
1204 \@logins 1071 \@logins
1205} 1072}
1206 1073
1207=item $player->maps 1074=item $player->maps
1208 1075
1209Returns an arrayref of cf::path's of all maps that are private for this 1076Returns an arrayref of map paths that are private for this
1210player. May block. 1077player. May block.
1211 1078
1212=cut 1079=cut
1213 1080
1214sub maps($) { 1081sub maps($) {
1215 my ($pl) = @_; 1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1085
1217 my $files = aio_readdir playerdir $pl 1086 my $files = aio_readdir playerdir $pl
1218 or return; 1087 or return;
1219 1088
1220 my @paths; 1089 my @paths;
1222 for (@$files) { 1091 for (@$files) {
1223 utf8::decode $_; 1092 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1093 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1094 next unless /^$PATH_SEP/o;
1226 1095
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1096 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1097 }
1229 1098
1230 \@paths 1099 \@paths
1231} 1100}
1232 1101
1258package cf::map; 1127package cf::map;
1259 1128
1260use Fcntl; 1129use Fcntl;
1261use Coro::AIO; 1130use Coro::AIO;
1262 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1263our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1265 1138
1266sub generate_random_map { 1139sub generate_random_map {
1267 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1142 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1283} 1284}
1284 1285
1285# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1286# all maps in C++... 1287# all maps in C++...
1287sub change_all_map_light { 1288sub change_all_map_light {
1289 1290
1290 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1292} 1293}
1293 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1294sub load_map_header($) { 1303sub load_header_from($) {
1295 my ($path) = @_; 1304 my ($self, $path) = @_;
1296 1305
1297 utf8::encode $path; 1306 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1299 or return; 1311 or return;
1300 1312
1301 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1302 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1303 1359
1304 # for better error messages only, will be overwritten later 1360 1
1305 $map->path ($path);
1306
1307 $map->load_header ($path)
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1361}
1314 1362
1315sub find; 1363sub find;
1316sub find { 1364sub find {
1317 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1318 1366
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1367 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1368
1324 cf::lock_wait "map_find:$key"; 1369 cf::lock_wait "map_find:$path";
1325 1370
1326 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1372 my $guard = cf::lock_acquire "map_find:$path";
1328 1373 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1374 or return;
1343 1375
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1376 $map->{last_save} = $cf::RUNTIME;
1356 1377
1357 Coro::cede; 1378 $map->load_header
1379 or return;
1358 1380
1359 if ($map->should_reset) { 1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1384 $map->reset;
1361 undef $guard; 1385 undef $guard;
1362 $map = find $path 1386 return find $path;
1363 or return;
1364 } 1387 }
1365 1388
1366 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1367 } 1390 }
1368} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1369 1395
1370sub load { 1396sub load {
1371 my ($self) = @_; 1397 my ($self) = @_;
1372 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1373 my $path = $self->{path}; 1401 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1402 my $guard = cf::lock_acquire "map_load:$path";
1375 1403
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1405
1378 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1379 1407
1380 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1381 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1413 or return;
1383 1414
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1416 if delete $self->{load_original};
1386 1417
1387 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1419 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1421 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1392 } 1423 }
1393 } 1424 }
1394 1425
1395 Coro::cede; 1426 Coro::cede;
1396 1427
1397 # now do the right thing for maps 1428 # now do the right thing for maps
1398 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1399 1430
1400 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1401 $self->{deny_save} = 1; 1432 $self->decay_objects;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1407 $self->set_darkness_map; 1436 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1410 $self->activate; 1440 $self->activate;
1411 } 1441 }
1412 1442
1413 Coro::cede; 1443 $self->post_load;
1414 1444
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446}
1447
1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1416} 1455}
1417 1456
1418# find and load all maps in the 3x3 area around a map 1457# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1458sub load_diag {
1420 my ($map) = @_; 1459 my ($map) = @_;
1450 1489
1451 cf::sync_job { $map->load }; 1490 cf::sync_job { $map->load };
1452} 1491}
1453 1492
1454our %MAP_PREFETCH; 1493our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1494our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1495
1470sub find_async { 1496sub find_async {
1471 my ($path, $origin) = @_; 1497 my ($path, $origin) = @_;
1472 1498
1473 $path = new cf::path $path, $origin && $origin->path; 1499 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1500
1476 if (my $map = $cf::MAP{$key}) { 1501 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1503 }
1479 1504
1480 $MAP_PREFETCH{$key} = $path; 1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1511 $map->load;
1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1517 };
1481 $MAP_PREFETCHER->ready; 1518 $MAP_PREFETCHER->prio (6);
1482 1519
1483 () 1520 ()
1484} 1521}
1485 1522
1486sub save { 1523sub save {
1490 1527
1491 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1492 1529
1493 return unless $self->dirty; 1530 return unless $self->dirty;
1494 1531
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1532 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1534
1498 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1499 1536
1500 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1501 1538
1504 cf::async { 1541 cf::async {
1505 $_->contr->save for $self->players; 1542 $_->contr->save for $self->players;
1506 }; 1543 };
1507 1544
1508 if ($uniq) { 1545 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1548 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1550 }
1514} 1551}
1515 1552
1516sub swap_out { 1553sub swap_out {
1517 my ($self) = @_; 1554 my ($self) = @_;
1531 1568
1532sub reset_at { 1569sub reset_at {
1533 my ($self) = @_; 1570 my ($self) = @_;
1534 1571
1535 # TODO: safety, remove and allow resettable per-player maps 1572 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1574 return 1e99 if $self->{deny_reset};
1538 1575
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1578
1546 my ($self) = @_; 1583 my ($self) = @_;
1547 1584
1548 $self->reset_at <= $cf::RUNTIME 1585 $self->reset_at <= $cf::RUNTIME
1549} 1586}
1550 1587
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1588sub reset {
1573 my ($self) = @_; 1589 my ($self) = @_;
1574 1590
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1592
1577 return if $self->players; 1593 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1579 1595
1580 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1581 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1582 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1583 1611
1584 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1585 1613
1586 $self->unlink_save; 1614 $self->unlink_save;
1587 $self->destroy; 1615 $self->destroy;
1590my $nuke_counter = "aaaa"; 1618my $nuke_counter = "aaaa";
1591 1619
1592sub nuke { 1620sub nuke {
1593 my ($self) = @_; 1621 my ($self) = @_;
1594 1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1629 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1630 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1598 $self->reset; # polite request, might not happen 1635 $self->reset; # polite request, might not happen
1599} 1636}
1600 1637
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1638=item cf::map::unique_maps
1612 1639
1613Returns an arrayref of cf::path's of all shared maps that have 1640Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1641instantiated unique items. May block.
1615 1642
1616=cut 1643=cut
1617 1644
1618sub unique_maps() { 1645sub unique_maps() {
1624 for (@$files) { 1651 for (@$files) {
1625 utf8::decode $_; 1652 utf8::decode $_;
1626 next if /\.pst$/; 1653 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1654 next unless /^$PATH_SEP/o;
1628 1655
1629 push @paths, new cf::path $_; 1656 push @paths, cf::map::normalise $_;
1630 } 1657 }
1631 1658
1632 \@paths 1659 \@paths
1633} 1660}
1634 1661
1709 1736
1710=item $player_object->enter_link 1737=item $player_object->enter_link
1711 1738
1712Freezes the player and moves him/her to a special map (C<{link}>). 1739Freezes the player and moves him/her to a special map (C<{link}>).
1713 1740
1714The player should be reaosnably safe there for short amounts of time. You 1741The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1742I<MUST> call C<leave_link> as soon as possible, though.
1716 1743
1744Will never block.
1745
1717=item $player_object->leave_link ($map, $x, $y) 1746=item $player_object->leave_link ($map, $x, $y)
1718 1747
1719Moves the player out of the specila link map onto the given map. If the 1748Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1749map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1750to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1751fails, to the emergency map position.
1723 1752
1724Might block. 1753Might block.
1725 1754
1726=cut 1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1727 1766
1728sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1729 my ($self) = @_; 1768 my ($self) = @_;
1730 1769
1731 $self->deactivate_recursive; 1770 $self->deactivate_recursive;
1732 1771
1733 return if $self->map == $LINK_MAP; 1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1773
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1775 if $self->map;
1737 1776
1738 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1778}
1740 1779
1741sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1743 1782
1765 $map->load; 1804 $map->load;
1766 $map->load_diag; 1805 $map->load_diag;
1767 1806
1768 return unless $self->contr->active; 1807 return unless $self->contr->active;
1769 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1771} 1812}
1772 1813
1773cf::player->attach ( 1814cf::player->attach (
1774 on_logout => sub { 1815 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1828 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1829 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1830 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1831 $pl->ob->enter_link;
1791 (async { 1832 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1833 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1834 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1835 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1839 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1840 $pl->ob->leave_link;
1800 })->prio (2); 1841 })->prio (2);
1801 } 1842 }
1802 }, 1843 },
1807=cut 1848=cut
1808 1849
1809sub cf::object::player::goto { 1850sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1811 1852
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1853 $self->enter_link;
1815 1854
1816 (async { 1855 (async {
1856 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1857 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1819 1859 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1860 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1862
1825 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1864 })->prio (1);
1827} 1865}
1828 1866
1832 1870
1833sub parse_random_map_params { 1871sub parse_random_map_params {
1834 my ($spec) = @_; 1872 my ($spec) = @_;
1835 1873
1836 my $rmp = { # defaults 1874 my $rmp = { # defaults
1837 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1839 }; 1879 };
1840 1880
1841 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1843 1883
1847 $rmp 1887 $rmp
1848} 1888}
1849 1889
1850sub prepare_random_map { 1890sub prepare_random_map {
1851 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 1894
1853 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 1897 # that depends on the exit object
1856 1898
1857 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1858 1900
1859 if ($exit->map) { 1901 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1864 } 1906 }
1865 1907
1866 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1867 1909
1868 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1870 1913
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1873 1918
1874 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 1920 $exit->msg (undef);
1876 } 1921 }
1877} 1922}
1878 1923
1879sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1881 1926
1882 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1883 1937
1884 $self->enter_link; 1938 $self->enter_link;
1885 1939
1886 (async { 1940 (async {
1887 $self->deactivate_recursive; # just to be sure 1941 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 1942 unless (eval {
1889 prepare_random_map $exit 1943 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 1944
1895 1; 1945 1;
1896 }) { 1946 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1959 # get handled first 2009 # get handled first
1960 my $queue = delete $ns->{query_queue} 2010 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2012
1963 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2015
1965 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1966 2017
1967 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2019 if (@$queue) {
2129The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2181using it, it should be unique.
2131 2182
2132=over 4 2183=over 4
2133 2184
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
2141 2186
2142Returns a single value from the database 2187Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2188
2149=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
2150 2190
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2192
2162=cut 2193=cut
2163 2194
2164our $DB; 2195our $DB;
2165 2196
2166{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
2167 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
2168 2216
2169 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2218 cf::db_put (guildrules => data => $pst->{guildrules});
2171 } 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
2172 2221
2173 my $pid; 2222 unlink $path;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2223 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 });
2195
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) {
2202 @_ >= 2
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206
2207 sub db_put($$;$) {
2208 if (@_ >= 3) {
2209 $DB->{$_[0]}{$_[1]} = $_[2];
2210 } else {
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 2224 }
2221 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2222} 2242}
2223 2243
2224############################################################################# 2244#############################################################################
2225# the server's main() 2245# the server's init and main functions
2246
2247sub load_resources {
2248 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
2226 2251
2227sub cfg_load { 2252sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
2229 or return; 2254 or return;
2230 2255
2243 }; 2268 };
2244 warn $@ if $@; 2269 warn $@ if $@;
2245 } 2270 }
2246} 2271}
2247 2272
2273sub init {
2274 load_resources;
2275}
2276
2248sub main { 2277sub main {
2249 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2281 (async {
2252 async { Event::one_event }; 2282 Event::one_event;
2283 })->prio (Coro::PRIO_MAX);
2253 }; 2284 };
2254 2285
2255 cfg_load; 2286 cfg_load;
2256 db_load; 2287 db_init;
2257 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
2258 Event::loop; 2291 Event::loop;
2259} 2292}
2260 2293
2261############################################################################# 2294#############################################################################
2262# initialisation and cleanup 2295# initialisation and cleanup
2263 2296
2264# install some emergency cleanup handlers 2297# install some emergency cleanup handlers
2265BEGIN { 2298BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2299 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2300 Event->signal (
2301 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2302 data => WF_AUTOCANCEL,
2269 signal => $signal, 2303 signal => $signal,
2304 prio => 0,
2270 cb => sub { 2305 cb => sub {
2271 cf::cleanup "SIG$signal"; 2306 cf::cleanup "SIG$signal";
2272 }, 2307 },
2273 ); 2308 );
2274 } 2309 }
2275} 2310}
2280 warn "enter emergency perl save\n"; 2315 warn "enter emergency perl save\n";
2281 2316
2282 cf::sync_job { 2317 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2318 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2319 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2320 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2321 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2322 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2323 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2324 $pl->valid or next;
2290 $pl->save; 2325 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2331 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2332 $map->valid or next;
2298 $map->save; 2333 $map->save;
2299 } 2334 }
2300 warn "end emergency map save\n"; 2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2301 }; 2340 };
2302 2341
2303 warn "leave emergency perl save\n"; 2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2304} 2350}
2305 2351
2306sub reload() { 2352sub reload() {
2307 # can/must only be called in main 2353 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
2310 return; 2356 return;
2311 } 2357 }
2312 2358
2313 warn "reloading..."; 2359 warn "reloading...";
2314 2360
2315 warn "freezing server"; 2361 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2318 2367
2319 warn "sync database to disk"; 2368 warn "syncing database to disk";
2320 cf::db_sync; 2369 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2370
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
2325 2372
2326 warn "cancel all watchers"; 2373 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2376 }
2330 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2331 warn "cancel all extension coros"; 2387 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2389 %EXT_CORO = ();
2334 2390
2335 warn "remove commands"; 2391 warn "removing commands";
2336 %COMMAND = (); 2392 %COMMAND = ();
2337 2393
2338 warn "remove ext commands"; 2394 warn "removing ext commands";
2339 %EXTCMD = (); 2395 %EXTCMD = ();
2340 2396
2341 warn "unload/nuke all extensions"; 2397 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2398 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2399 warn "... unloading $pkg";
2344 2400
2345 if (my $cb = $pkg->can ("unload")) { 2401 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2402 eval {
2351 2407
2352 warn "... nuking $pkg"; 2408 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2409 Symbol::delete_package $pkg;
2354 } 2410 }
2355 2411
2356 warn "unload all perl modules loaded from $LIBDIR"; 2412 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2415
2360 warn "removing <$k>"; 2416 warn "... unloading $k";
2361 delete $INC{$k}; 2417 delete $INC{$k};
2362 2418
2363 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
2365 2421
2368 } 2424 }
2369 2425
2370 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
2371 } 2427 }
2372 2428
2373 warn "get rid of safe::, as good as possible"; 2429 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2432
2377 warn "unload cf.pm \"a bit\""; 2433 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
2379 2435
2380 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2437 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
2383 2439
2440 warn "unload completed, starting to reload now";
2441
2384 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
2385 require cf; 2443 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2445
2388 warn "load config and database again"; 2446 warn "loading config and database again";
2389 cf::cfg_load; 2447 cf::cfg_load;
2390 cf::db_load;
2391 2448
2392 warn "load extensions"; 2449 warn "loading extensions";
2393 cf::load_extensions; 2450 cf::load_extensions;
2394 2451
2395 warn "reattach attachments to objects/players"; 2452 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2453 _global_reattach;
2397 warn "reattach attachments to maps"; 2454 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2455 reattach $_ for values %MAP;
2399 };
2400 2456
2401 if ($@) { 2457 warn "loading reloadable resources";
2458 load_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
2402 warn $@; 2464 warn $@;
2403 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
2404 exit 1; 2466 exit 1;
2405 } 2467 };
2406 2468
2407 warn "reloaded"; 2469 warn "reloaded";
2408}; 2470};
2409 2471
2410############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451}
2452 2473
2453register_command "reload" => sub { 2474register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2455 2476
2456 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2458 reload; 2488 reload;
2459 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2460 } 2492 }
2461}; 2493};
2462 2494
2463unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2464 2498
2465$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2467 prio => 0, 2502 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2470 cb => sub { 2505 cb => sub {
2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2471 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2474 2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526
2475 $WAIT_FOR_TICK->broadcast; 2527 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
2477 2532
2478 # if we are delayed by four ticks or more, skip them all 2533 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480 2535
2481 $TICK_WATCHER->at ($NEXT_TICK); 2536 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2537 $TICK_WATCHER->start;
2483 }, 2538 },
2484); 2539);
2485 2540
2541{
2486IO::AIO::max_poll_time $TICK * 0.2; 2542 BDB::max_poll_time $TICK * 0.1;
2487 2543 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2544 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2545 fd => BDB::poll_fileno,
2490 poll => 'r', 2546 poll => 'r',
2491 prio => 5, 2547 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2498 after => 0, 2549 cb => \&BDB::poll_cb,
2499 interval => 10, 2550 );
2500 cb => sub { 2551 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2552
2502 write_runtime 2553 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567
2568 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create;
2570
2571 cf::sync_job {
2572 eval {
2573 BDB::db_env_open
2574 $DB_ENV,
2575 $BDB_ENV_DIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666;
2579
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 };
2585
2586 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2587 };
2505 }, 2588 }
2506); 2589}
2590
2591{
2592 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
2595 IO::AIO::max_poll_time $TICK * 0.1;
2596 $AIO_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
2600 poll => 'r',
2601 prio => 6,
2602 cb => \&IO::AIO::poll_cb,
2603 );
2604}
2507 2605
2508END { cf::emergency_save } 2606END { cf::emergency_save }
2509 2607
25101 26081
2511 2609

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