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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.216 by root, Thu Feb 15 14:30:21 2007 UTC vs.
Revision 1.565 by root, Sat Apr 30 05:41:17 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.5 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
20use BDB (); 54use BDB ();
21use Data::Dumper; 55use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 56use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
26use Time::HiRes; 59use Time::HiRes;
27use Compress::LZF; 60use Compress::LZF;
61use Digest::MD5 ();
28 62
63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 75
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 80
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 82
40our %COMMAND = (); 83our %COMMAND = ();
41our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
42 85
43our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
47 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 93our @EVENT;
49our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
50 96
51our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
52our $TICK_WATCHER; 98
53our $AIO_POLL_WATCHER; 99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 123our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 124our $USE_FSYNC = 1; # use fsync to write maps - default on
58 125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 128our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
61 132
62our %CFG; 133our %CFG;
63 134
64our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 136our $RUNTIME;
137our $NOW;
66 138
67our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 141our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 142
76# used to convert map paths into valid unix filenames by replacing / by ∕ 143# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
155
79binmode STDOUT; 156binmode STDOUT;
80binmode STDERR; 157binmode STDERR;
81 158
82# read virtual server time, if available 159# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
87} 164}
88 165
89mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
90mkdir cf::localdir . "/" . cf::playerdir; 167
91mkdir cf::localdir . "/" . cf::tmpdir; 168mkdir $_
92mkdir cf::localdir . "/" . cf::uniquedir; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 170
96our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
97 172
98sub cf::map::normalise; 173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
99 189
100############################################################################# 190#############################################################################
101 191
102=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
103 193
110=item $cf::RUNTIME 200=item $cf::RUNTIME
111 201
112The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 203every server tick.
114 204
115=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 208
117The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
119 213
120=item $cf::NOW 214=item $cf::NOW
121 215
122The time of the last (current) server tick. 216The time of the last (current) server tick.
123 217
124=item $cf::TICK 218=item $cf::TICK
125 219
126The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
127 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
128=item %cf::CFG 232=item %cf::CFG
129 233
130Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 235from wherever your confdir points to.
132 236
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 237=item cf::wait_for_tick, cf::wait_for_tick_begin
134 238
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 240returns directly I<after> the tick processing (and consequently, can only wake one thread
137processing has been done. Call C<< ->wait >> on them to maximise the 241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
139 259
140=back 260=back
141 261
142=cut 262=cut
143 263
144BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
145 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
146 my $msg = join "", @_; 271 my $msg = join "", @_;
147 utf8::encode $msg;
148 272
149 $msg .= "\n" 273 $msg .= "\n"
150 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
151 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
152 LOG llevError, $msg; 278 LOG llevWarn, $msg;
153 }; 279};
154} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
155 294
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 302
163# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 304# within the Safe compartment.
165for my $pkg (qw( 305for my $pkg (qw(
166 cf::global cf::attachable 306 cf::global cf::attachable
167 cf::object cf::object::player 307 cf::object cf::object::player
168 cf::client cf::player 308 cf::client cf::player
169 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
170 cf::map cf::party cf::region 311 cf::party cf::region
171)) { 312)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 314}
175 315
176$Event::DIED = sub { 316$EV::DIED = sub {
177 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
178}; 318};
319
320#############################################################################
321
322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
179 326
180=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
181 328
182=over 4 329=over 4
183 330
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 350 $d
204 } || "[unable to dump $_[0]: '$@']"; 351 } || "[unable to dump $_[0]: '$@']";
205} 352}
206 353
207use JSON::Syck (); # TODO# replace by JSON::PC once working 354=item $scalar = load_file $path
208 355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
209=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
210 369
211Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
212 371
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
221 373
222Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
223 375
224=cut 376=cut
225 377
226sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
228 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
229} 443}
230 444
231=item cf::lock_wait $string 445=item cf::lock_wait $string
232 446
233Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
234 448
235=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
236 450
237Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
240returned. 454returned.
241 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
242Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
244 461
245=cut 462=item $locked = cf::lock_active $string
246 463
247our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
248 469
249sub lock_wait($) { 470sub lock_wait($) {
250 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 472}
258 473
259sub lock_acquire($) { 474sub lock_acquire($) {
260 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
261 477
262 # wait, to be sure we are not locked 478sub lock_active($) {
263 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 480}
272 481
273sub freeze_mainloop { 482sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
275 484
276 my $guard = Coro::guard { 485 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 486}
487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
278 }; 556 }
279 $TICK_WATCHER->stop; 557};
280 $guard 558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
281} 572}
282 573
283=item cf::async { BLOCK } 574=item cf::async { BLOCK }
284 575
285Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
290 581
291BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
292 583
293=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
294 585
295The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
298 590
299If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
302fast or be very important. 594fast or be very important.
304=cut 596=cut
305 597
306sub sync_job(&) { 598sub sync_job(&) {
307 my ($job) = @_; 599 my ($job) = @_;
308 600
309 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
310 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
312 606
313 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
314 # (but this is cancel-safe) 608
315 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
316 610
317 my $busy = 1; 611 my $busy = 1;
318 my @res; 612 my @res;
319 613
320 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
321 @res = eval { $job->() }; 616 @res = eval { $job->() };
322 warn $@ if $@; 617 error $@ if $@;
323 undef $busy; 618 undef $busy;
324 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
325 620
326 while ($busy) { 621 while ($busy) {
327 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
328 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
329 632
330 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
331 } else { 634 } else {
332 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
333 636
353 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
354 657
355 $coro 658 $coro
356} 659}
357 660
358sub write_runtime { 661=item fork_call { }, @args
359 my $runtime = cf::localdir . "/runtime";
360 662
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
362 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
363 667
364 my $value = $cf::RUNTIME + 90 + 10; 668=cut
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367 669
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0 670sub post_fork {
369 and return; 671 reset_signals;
672}
370 673
371 # always fsync - this file is important 674sub fork_call(&@) {
372 aio_fsync $fh 675 my ($cb, @args) = @_;
373 and return;
374 676
375 close $fh 677 # we seemingly have to make a local copy of the whole thing,
376 or return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
377 680
378 aio_rename "$runtime~", $runtime 681 my @res = Coro::Util::fork_eval {
379 and return; 682 cf::post_fork;
683 &$cb
684 } @args;
380 685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
381 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
382} 864}
383 865
384=back 866=back
385 867
386=cut 868=cut
387 869
388############################################################################# 870#############################################################################
389 871
390=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
391 873
392Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
395 877
396In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+). 880Deliantra).
399 881
400=over 4 882=over 4
401 883
402=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
403 885
447=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
448 930
449Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
451 933
452Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
454 936
455These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
456 938
457=over 4 939=over 4
566 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
567 1049
568 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
572 1054
573 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
574 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
575 1057
576 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
581 1063
582 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
583 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
584 1066
585 } elsif (ref $type) { 1067 } elsif (ref $type) {
586 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
587 1069
588 } else { 1070 } else {
589 shift @arg; 1071 shift @arg;
590 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
591 } 1073 }
592 } 1074 }
593} 1075}
594 1076
595sub _object_attach { 1077sub _object_attach {
605 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
606 } 1088 }
607 1089
608 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
609 } else { 1091 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
611 } 1093 }
612 1094
613 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
614} 1096}
615 1097
617 if (ref $_[0]) { 1099 if (ref $_[0]) {
618 _object_attach @_; 1100 _object_attach @_;
619 } else { 1101 } else {
620 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
621 } 1103 }
1104 _recalc_want;
622}; 1105};
623 1106
624# all those should be optimised 1107# all those should be optimised
625sub cf::attachable::detach { 1108sub cf::attachable::detach {
626 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
629 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
630 reattach ($obj); 1113 reattach ($obj);
631 } else { 1114 } else {
632 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
633 } 1116 }
1117 _recalc_want;
634}; 1118};
635 1119
636sub cf::attachable::attached { 1120sub cf::attachable::attached {
637 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
638 1122
653 "; 1137 ";
654 die if $@; 1138 die if $@;
655} 1139}
656 1140
657our $override; 1141our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659 1143
660sub override { 1144sub override {
661 $override = 1; 1145 $override = 1;
662 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
663} 1147}
664 1148
665sub do_invoke { 1149sub do_invoke {
666 my $event = shift; 1150 my $event = shift;
667 my $callbacks = shift; 1151 my $callbacks = shift;
668 1152
669 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
670 1154
671 local $override; 1155 local $override;
672 1156
673 for (@$callbacks) { 1157 for (@$callbacks) {
674 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
675 1159
676 if ($@) { 1160 if ($@) {
677 warn "$@";
678 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
679 override; 1162 override;
680 } 1163 }
681 1164
682 return 1 if $override; 1165 return 1 if $override;
683 } 1166 }
684 1167
685 0 1168 0
686} 1169}
687 1170
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
689 1172
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691 1174
692Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
693 1176
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
697 1180
698=back 1181=back
699 1182
700=cut 1183=cut
701 1184
702############################################################################# 1185#############################################################################
703# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
704 1229
705sub reattach { 1230sub reattach {
706 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
707 my ($obj) = @_; 1232 my ($obj) = @_;
708 1233
1234 # no longer needed after getting rid of delete_package?
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710 1236
711 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
712 1238
713 @$registry = (); 1239 @$registry = ();
714 1240
719 for (@$attach) { 1245 for (@$attach) {
720 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
721 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
722 } 1248 }
723 } else { 1249 } else {
724 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
725 } 1251 }
726 } 1252 }
727} 1253}
728 1254
729cf::attachable->attach ( 1255cf::attachable->attach (
730 prio => -1000000, 1256 prio => -1000000,
731 on_instantiate => sub { 1257 on_instantiate => sub {
732 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
733 1259
734 $data = from_json $data; 1260 $data = decode_json $data;
735 1261
736 for (@$data) { 1262 for (@$data) {
737 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
738 1264
739 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
755sub object_freezer_save { 1281sub object_freezer_save {
756 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
757 1283
758 sync_job { 1284 sync_job {
759 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
760 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
762 1290
763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
765 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
766 aio_fsync $fh if $cf::USE_FSYNC; 1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
767 close $fh; 1298 aio_close $fh;
768 1299
769 if (@$objs) { 1300 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
772 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC; 1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
775 close $fh; 1309 aio_close $fh;
776 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
777 } 1311 }
778 } else { 1312 } else {
779 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
780 } 1314 }
781 1315
782 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
783 } else { 1320 } else {
784 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
785 } 1322 }
786 } else { 1323 } else {
787 aio_unlink $filename; 1324 aio_unlink $filename;
788 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
789 } 1326 }
790 } 1327 };
791} 1328}
792 1329
793sub object_freezer_as_string { 1330sub object_freezer_as_string {
794 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
795 1332
807 or return; 1344 or return;
808 1345
809 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
810 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
811 or return; 1348 or return;
1349
812 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
813 } 1352 }
814 1353
1354 utf8::decode (my $decname = $filename);
815 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
816 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
817 return ($data, $av); 1359 ($data, $av)
818} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
819 1367
820############################################################################# 1368#############################################################################
821# command handling &c 1369# command handling &c
822 1370
823=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
836 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
837} 1385}
838 1386
839=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
840 1388
841Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
842 1394
843If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
844called. 1396called.
845 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
846=cut 1409=cut
847 1410
848sub register_extcmd { 1411sub register_extcmd {
849 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
850 1413
851 $EXTCMD{$name} = $cb; 1414 $EXTCMD{$name} = $cb;
852} 1415}
853 1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
1424
854cf::player->attach ( 1425cf::player->attach (
855 on_command => sub { 1426 on_unknown_command => sub {
856 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
857 1428
858 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
859 or return; 1430 or return;
860 1431
865 cf::override; 1436 cf::override;
866 }, 1437 },
867 on_extcmd => sub { 1438 on_extcmd => sub {
868 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
869 1440
870 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
871 1442
872 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
873 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
874 if (my %reply = $cb->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
875 $pl->ext_reply ($msg->{msgid}, %reply);
876 }
877 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
878 } else { 1458 } else {
879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
880 } 1460 }
881 1461
882 cf::override; 1462 cf::override;
883 }, 1463 },
884); 1464);
885 1465
1466# "readahead" all extensions
886sub load_extension { 1467sub cache_extensions {
887 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
888 1469
889 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
890 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
891 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
892 $pkg =~ s/[^[:word:]]/_/g;
893 $pkg = "ext::$pkg";
894
895 warn "... loading '$path' into '$pkg'\n";
896
897 open my $fh, "<:utf8", $path
898 or die "$path: $!";
899
900 my $source =
901 "package $pkg; use strict; use utf8;\n"
902 . "#line 1 \"$path\"\n{\n"
903 . (do { local $/; <$fh> })
904 . "\n};\n1";
905
906 unless (eval $source) {
907 my $msg = $@ ? "$path: $@\n"
908 : "extension disabled.\n";
909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
910 warn $@;
911 warn "mandatory extension failed to load, exiting.\n";
912 exit 1;
913 } 1473 }
914 die $@;
915 } 1474 };
916 1475
917 push @EXTS, $pkg; 1476 $grp
918} 1477}
919 1478
920sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
921 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
922 next unless -r $ext; 1486 next unless -r $path;
923 eval { 1487
924 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
925 1 1551 }
926 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
927 } 1564 };
928} 1565}
929 1566
930############################################################################# 1567#############################################################################
931 1568
1569=back
1570
932=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
933 1572
934Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
935 1574
936=cut 1575=cut
937 1576
938package cf::player; 1577package cf::player;
939 1578
941 1580
942=head3 cf::player 1581=head3 cf::player
943 1582
944=over 4 1583=over 4
945 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
946=item cf::player::find $login 1599=item cf::player::find $login
947 1600
948Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
949 1602
950=cut 1603=cut
951 1604
952sub playerdir($) { 1605sub playerdir($) {
953 cf::localdir 1606 "$PLAYERDIR/"
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958} 1608}
959 1609
960sub path($) { 1610sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962 1612
963 (playerdir $login) . "/$login.pl" 1613 (playerdir $login) . "/playerdata"
964} 1614}
965 1615
966sub find_active($) { 1616sub find_active($) {
967 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
971 1621
972sub exists($) { 1622sub exists($) {
973 my ($login) = @_; 1623 my ($login) = @_;
974 1624
975 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login } 1626 or !aio_stat path $login
977} 1627}
978 1628
979sub find($) { 1629sub find($) {
980 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0]; 1631 my $login = $_[0];
982 1632
983 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
984 1634
985 $cf::PLAYER{$_[0]} || do { 1635 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login 1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
987 or return; 1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
988 $cf::PLAYER{$login} = $pl 1651 $cf::PLAYER{$login} = $pl
989 } 1652 }
990 } 1653 }
991} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
992 1668
993sub save($) { 1669sub save($) {
994 my ($pl) = @_; 1670 my ($pl) = @_;
995 1671
996 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1001 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1002 1678
1003 aio_mkdir playerdir $pl, 0770; 1679 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1005 1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1006 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1007 Coro::cede; 1688 cf::cede_to_tick;
1008} 1689}
1009 1690
1010sub new($) { 1691sub new($) {
1011 my ($login) = @_; 1692 my ($login) = @_;
1012 1693
1018 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1019 1700
1020 $self 1701 $self
1021} 1702}
1022 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1023=item $pl->quit_character 1714=item $pl->quit_character
1024 1715
1025Nukes the player without looking back. If logged in, the connection will 1716Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time. 1717be destroyed. May block for a long time.
1027 1718
1028=cut 1719=cut
1029 1720
1030sub quit_character { 1721sub quit_character {
1031 my ($pl) = @_; 1722 my ($pl) = @_;
1032 1723
1724 my $name = $pl->ob->name;
1725
1033 $pl->{deny_save} = 1; 1726 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1035 1728
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1037 $pl->deactivate; 1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1039 $pl->ns->destroy if $pl->ns; 1736 $pl->ns->destroy if $pl->ns;
1040 1737
1041 my $path = playerdir $pl; 1738 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1740 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1741 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1046 IO::AIO::aio_rmtree $temp; 1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1047} 1764}
1048 1765
1049=item cf::player::list_logins 1766=item cf::player::list_logins
1050 1767
1051Returns am arrayref of all valid playernames in the system, can take a 1768Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever. 1769while and may block, so not sync_job-capable, ever.
1053 1770
1054=cut 1771=cut
1055 1772
1056sub list_logins { 1773sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1774 my $dirs = aio_readdir $PLAYERDIR
1058 or return []; 1775 or return [];
1059 1776
1060 my @logins; 1777 my @logins;
1061 1778
1062 for my $login (@$dirs) { 1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next; 1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag 1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1066 1789
1067 utf8::decode $login; 1790 utf8::decode $login;
1068 push @logins, $login; 1791 push @logins, $login;
1069 } 1792 }
1070 1793
1071 \@logins 1794 \@logins
1072} 1795}
1073 1796
1074=item $player->maps 1797=item $player->maps
1798
1799=item cf::player::maps $login
1075 1800
1076Returns an arrayref of map paths that are private for this 1801Returns an arrayref of map paths that are private for this
1077player. May block. 1802player. May block.
1078 1803
1079=cut 1804=cut
1097 } 1822 }
1098 1823
1099 \@paths 1824 \@paths
1100} 1825}
1101 1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1102=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1103 1832
1104Sends an ext reply to the player. 1833Sends an ext reply to the player.
1105 1834
1106=cut 1835=cut
1107 1836
1108sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1109 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1110 1839
1111 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1112
1113 $self->send ("ext " . cf::to_json \%msg);
1114} 1841}
1115 1842
1116package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1117 1885
1118=back 1886=back
1119
1120 1887
1121=head3 cf::map 1888=head3 cf::map
1122 1889
1123=over 4 1890=over 4
1124 1891
1136our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1137our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1138 1905
1139sub generate_random_map { 1906sub generate_random_map {
1140 my ($self, $rmp) = @_; 1907 my ($self, $rmp) = @_;
1141 # mit "rum" bekleckern, nicht 1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1142 $self->_create_random_map ( 1911 $self->_create_random_map ($rmp);
1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1146 $rmp->{exit_on_final_map},
1147 $rmp->{xsize}, $rmp->{ysize},
1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155} 1912}
1156 1913
1157=item cf::map->register ($regex, $prio) 1914=item cf::map->register ($regex, $prio)
1158 1915
1159Register a handler for the map path matching the given regex at the 1916Register a handler for the map path matching the given regex at the
1164 1921
1165sub register { 1922sub register {
1166 my (undef, $regex, $prio) = @_; 1923 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller; 1924 my $pkg = caller;
1168 1925
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__; 1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1171 1927
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173} 1929}
1174 1930
1175# also paths starting with '/' 1931# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1177 1933
1178sub thawer_merge { 1934sub thawer_merge {
1179 my ($self, $merge) = @_; 1935 my ($self, $merge) = @_;
1180 1936
1181 # we have to keep some variables in memory intact 1937 # we have to keep some variables in memory intact
1182 local $self->{path}; 1938 local $self->{path};
1183 local $self->{load_path}; 1939 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186 1940
1187 $self->SUPER::thawer_merge ($merge); 1941 $self->SUPER::thawer_merge ($merge);
1188} 1942}
1189 1943
1190sub normalise { 1944sub normalise {
1191 my ($path, $base) = @_; 1945 my ($path, $base) = @_;
1192 1946
1193 $path = "$path"; # make sure its a string 1947 $path = "$path"; # make sure it's a string
1194 1948
1195 $path =~ s/\.map$//; 1949 $path =~ s/\.map$//;
1196 1950
1197 # map plan: 1951 # map plan:
1198 # 1952 #
1200 # {... are special paths that are not being touched 1954 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths 1955 # ?xxx/... are special absolute paths
1202 # ?random/... random maps 1956 # ?random/... random maps
1203 # /... normal maps 1957 # /... normal maps
1204 # ~user/... per-player map of a specific user 1958 # ~user/... per-player map of a specific user
1959 # !up !down for quad maps, or other maps with up/down layers
1205 1960
1206 $path =~ s/$PATH_SEP/\//go; 1961 $path =~ s/$PATH_SEP/\//go;
1207 1962
1208 # treat it as relative path if it starts with 1963 # treat it as relative path if it starts with
1209 # something that looks reasonable 1964 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) { 1965 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'"; 1966 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212 1967
1213 $base =~ s{[^/]+/?$}{}; 1968 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path"; 1969 $path = "$base/$path";
1970
1971 } elsif ($path eq '!up') {
1972 $base && ref $base
1973 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1974
1975 my $uppth = $base->tile_path (cf::TILE_UP);
1976 $path = $uppth if $uppth;
1977
1978 } elsif ($path eq '!down') {
1979 $base && ref $base
1980 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1981
1982 my $dpth = $base->tile_path (cf::TILE_DOWN);
1983 $path = $dpth if $dpth;
1215 } 1984 }
1216 1985
1217 for ($path) { 1986 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/}; 1987 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/}; 1988 redo if s{/[^/]+/\.\./}{/};
1221 } 1989 }
1222 1990
1223 $path 1991 $path
1237 $self->init; # pass $1 etc. 2005 $self->init; # pass $1 etc.
1238 return $self; 2006 return $self;
1239 } 2007 }
1240 } 2008 }
1241 2009
1242 Carp::carp "unable to resolve path '$path' (base '$base')."; 2010 Carp::cluck "unable to resolve path '$path' (base '$base')";
1243 () 2011 ()
1244} 2012}
1245 2013
2014# may re-bless or do other evil things
1246sub init { 2015sub init {
1247 my ($self) = @_; 2016 my ($self) = @_;
1248 2017
1249 $self 2018 $self
1250} 2019}
1262 2031
1263# the original (read-only) location 2032# the original (read-only) location
1264sub load_path { 2033sub load_path {
1265 my ($self) = @_; 2034 my ($self) = @_;
1266 2035
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 2036 "$MAPDIR/$self->{path}.map"
1268} 2037}
1269 2038
1270# the temporary/swap location 2039# the temporary/swap location
1271sub save_path { 2040sub save_path {
1272 my ($self) = @_; 2041 my ($self) = @_;
1273 2042
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2043 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 2044 "$TMPDIR/$path.map"
1276} 2045}
1277 2046
1278# the unique path, undef == no special unique path 2047# the unique path, undef == no special unique path
1279sub uniq_path { 2048sub uniq_path {
1280 my ($self) = @_; 2049 my ($self) = @_;
1281 2050
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2051 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 2052 "$UNIQUEDIR/$path"
1284} 2053}
1285 2054
1286# and all this just because we cannot iterate over 2055sub decay_objects {
1287# all maps in C++...
1288sub change_all_map_light {
1289 my ($change) = @_; 2056 my ($self) = @_;
1290 2057
1291 $_->change_map_light ($change) 2058 return if $self->{deny_reset};
1292 for grep $_->outdoor, values %cf::MAP; 2059
2060 $self->do_decay_objects;
1293} 2061}
1294 2062
1295sub unlink_save { 2063sub unlink_save {
1296 my ($self) = @_; 2064 my ($self) = @_;
1297 2065
1302 2070
1303sub load_header_from($) { 2071sub load_header_from($) {
1304 my ($self, $path) = @_; 2072 my ($self, $path) = @_;
1305 2073
1306 utf8::encode $path; 2074 utf8::encode $path;
1307 #aio_open $path, O_RDONLY, 0 2075 my $f = new_from_file cf::object::thawer $path
1308 # or return;
1309
1310 $self->_load_header ($path)
1311 or return; 2076 or return;
2077
2078 $self->_load_header ($f)
2079 or return;
2080
2081 local $MAP_LOADING{$self->{path}} = $self;
2082 $f->resolve_delayed_derefs;
1312 2083
1313 $self->{load_path} = $path; 2084 $self->{load_path} = $path;
1314 2085
1315 1 2086 1
1316} 2087}
1355 $self->load_header_orig 2126 $self->load_header_orig
1356 or return; 2127 or return;
1357 $self->prepare_orig; 2128 $self->prepare_orig;
1358 } 2129 }
1359 2130
2131 $self->{deny_reset} = 1
2132 if $self->no_reset;
2133
2134 $self->default_region (cf::region::find_by_path $self->{path})
2135 unless $self->default_region;
2136
1360 1 2137 1
1361} 2138}
1362 2139
1363sub find; 2140sub find;
1364sub find { 2141sub find {
1365 my ($path, $origin) = @_; 2142 my ($path, $origin) = @_;
1366 2143
2144 cf::cede_to_tick;
2145
1367 $path = normalise $path, $origin && $origin->path; 2146 $path = normalise $path, $origin;
1368 2147
2148 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1369 cf::lock_wait "map_find:$path"; 2149 my $guard2 = cf::lock_acquire "map_find:$path";
1370 2150
1371 $cf::MAP{$path} || do { 2151 $cf::MAP{$path} || do {
1372 my $guard = cf::lock_acquire "map_find:$path";
1373 my $map = new_from_path cf::map $path 2152 my $map = new_from_path cf::map $path
1374 or return; 2153 or return;
1375 2154
1376 $map->{last_save} = $cf::RUNTIME; 2155 $map->{last_save} = $cf::RUNTIME;
1377 2156
1378 $map->load_header 2157 $map->load_header
1379 or return; 2158 or return;
1380 2159
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2160 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously 2161 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait; 2162 #$cf::WAIT_FOR_TICK->wait;
2163 undef $guard2;
2164 undef $guard1;
1384 $map->reset; 2165 $map->reset;
1385 undef $guard;
1386 return find $path; 2166 return find $path;
1387 } 2167 }
1388 2168
1389 $cf::MAP{$path} = $map 2169 $cf::MAP{$path} = $map
1390 } 2170 }
1391} 2171}
1392 2172
1393sub pre_load { } 2173sub pre_load { }
1394sub post_load { } 2174#sub post_load { } # XS
1395 2175
1396sub load { 2176sub load {
1397 my ($self) = @_; 2177 my ($self) = @_;
1398 2178
1399 local $self->{deny_reset} = 1; # loading can take a long time 2179 local $self->{deny_reset} = 1; # loading can take a long time
1400 2180
1401 my $path = $self->{path}; 2181 my $path = $self->{path};
2182
2183 {
1402 my $guard = cf::lock_acquire "map_load:$path"; 2184 my $guard = cf::lock_acquire "map_data:$path";
1403 2185
2186 return unless $self->valid;
1404 return if $self->in_memory != cf::MAP_SWAPPED; 2187 return unless $self->in_memory == cf::MAP_SWAPPED;
1405 2188
1406 $self->in_memory (cf::MAP_LOADING); 2189 $self->in_memory (cf::MAP_LOADING);
1407 2190
1408 $self->alloc; 2191 $self->alloc;
1409 2192
1410 $self->pre_load; 2193 $self->pre_load;
2194 cf::cede_to_tick;
1411 2195
1412 $self->_load_objects ($self->{load_path}, 1) 2196 if (exists $self->{load_path}) {
2197 my $f = new_from_file cf::object::thawer $self->{load_path};
2198 $f->skip_block;
2199 $self->_load_objects ($f)
1413 or return; 2200 or return;
1414 2201
1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2202 $self->post_load_original
1416 if delete $self->{load_original}; 2203 if delete $self->{load_original};
1417 2204
1418 if (my $uniq = $self->uniq_path) { 2205 if (my $uniq = $self->uniq_path) {
1419 utf8::encode $uniq; 2206 utf8::encode $uniq;
1420 if (aio_open $uniq, O_RDONLY, 0) { 2207 unless (aio_stat $uniq) {
2208 if (my $f = new_from_file cf::object::thawer $uniq) {
1421 $self->clear_unique_items; 2209 $self->clear_unique_items;
1422 $self->_load_objects ($uniq, 0); 2210 $self->_load_objects ($f);
2211 $f->resolve_delayed_derefs;
2212 }
2213 }
1423 } 2214 }
1424 }
1425 2215
1426 Coro::cede; 2216 $f->resolve_delayed_derefs;
2217 }
1427 2218
2219 cf::cede_to_tick;
1428 # now do the right thing for maps 2220 # now do the right thing for maps
1429 $self->link_multipart_objects; 2221 $self->link_multipart_objects;
1430
1431 unless ($self->{deny_activate}) {
1432 $self->decay_objects;
1433 $self->fix_auto_apply;
1434 $self->update_buttons;
1435 Coro::cede;
1436 $self->set_darkness_map;
1437 $self->difficulty ($self->estimate_difficulty) 2222 $self->difficulty ($self->estimate_difficulty)
1438 unless $self->difficulty; 2223 unless $self->difficulty;
1439 Coro::cede; 2224 cf::cede_to_tick;
2225
2226 unless ($self->{deny_activate}) {
2227 $self->decay_objects;
2228 $self->fix_auto_apply;
2229 $self->update_buttons;
2230 cf::cede_to_tick;
1440 $self->activate; 2231 $self->activate;
2232 }
2233
2234 $self->{last_save} = $cf::RUNTIME;
2235 $self->last_access ($cf::RUNTIME);
2236
2237 $self->in_memory (cf::MAP_ACTIVE);
1441 } 2238 }
1442 2239
1443 $self->post_load; 2240 $self->post_load;
1444 2241
1445 $self->in_memory (cf::MAP_IN_MEMORY); 2242 1
1446} 2243}
1447 2244
2245# customize the map for a given player, i.e.
2246# return the _real_ map. used by e.g. per-player
2247# maps to change the path to ~playername/mappath
1448sub customise_for { 2248sub customise_for {
1449 my ($self, $ob) = @_; 2249 my ($self, $ob) = @_;
1450 2250
1451 return find "~" . $ob->name . "/" . $self->{path} 2251 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player; 2252 if $self->per_player;
1453 2253
2254# return find "?party/" . $ob->name . "/" . $self->{path}
2255# if $self->per_party;
2256
1454 $self 2257 $self
1455} 2258}
1456 2259
1457# find and load all maps in the 3x3 area around a map 2260# find and load all maps in the 3x3 area around a map
1458sub load_diag { 2261sub load_neighbours {
1459 my ($map) = @_; 2262 my ($map) = @_;
1460 2263
1461 my @diag; # diagonal neighbours 2264 my @neigh; # diagonal neighbours
1462 2265
1463 for (0 .. 3) { 2266 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_) 2267 my $neigh = $map->tile_path ($_)
1465 or next; 2268 or next;
1466 $neigh = find $neigh, $map 2269 $neigh = find $neigh, $map
1467 or next; 2270 or next;
1468 $neigh->load; 2271 $neigh->load;
1469 2272
2273 # now find the diagonal neighbours
2274 push @neigh,
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2275 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2276 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 } 2277 }
1473 2278
1474 for (@diag) { 2279 for (grep defined $_->[0], @neigh) {
2280 my ($path, $origin) = @$_;
1475 my $neigh = find @$_ 2281 my $neigh = find $path, $origin
1476 or next; 2282 or next;
1477 $neigh->load; 2283 $neigh->load;
1478 } 2284 }
1479} 2285}
1480 2286
1481sub find_sync { 2287sub find_sync {
1482 my ($path, $origin) = @_; 2288 my ($path, $origin) = @_;
1483 2289
1484 cf::sync_job { find $path, $origin } 2290 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2291 if $Coro::current == $Coro::main;
2292
2293 find $path, $origin
1485} 2294}
1486 2295
1487sub do_load_sync { 2296sub do_load_sync {
1488 my ($map) = @_; 2297 my ($map) = @_;
1489 2298
1490 cf::sync_job { $map->load }; 2299 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2300 if $Coro::current == $Coro::main;
2301
2302 $map->load;
1491} 2303}
1492 2304
1493our %MAP_PREFETCH; 2305our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef; 2306our $MAP_PREFETCHER = undef;
1495 2307
1496sub find_async { 2308sub find_async {
1497 my ($path, $origin) = @_; 2309 my ($path, $origin, $load) = @_;
1498 2310
1499 $path = normalise $path, $origin && $origin->{path}; 2311 $path = normalise $path, $origin;
1500 2312
1501 if (my $map = $cf::MAP{$path}) { 2313 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2314 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1503 } 2315 }
1504 2316
1505 undef $MAP_PREFETCH{$path}; 2317 $MAP_PREFETCH{$path} |= $load;
2318
1506 $MAP_PREFETCHER ||= cf::async { 2319 $MAP_PREFETCHER ||= cf::async {
2320 $Coro::current->{desc} = "map prefetcher";
2321
1507 while (%MAP_PREFETCH) { 2322 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) { 2323 while (my ($k, $v) = each %MAP_PREFETCH) {
1509 my $map = find $path 2324 if (my $map = find $k) {
1510 or next;
1511 $map->load; 2325 $map->load if $v;
2326 }
1512 2327
1513 delete $MAP_PREFETCH{$path}; 2328 delete $MAP_PREFETCH{$k};
1514 } 2329 }
1515 } 2330 }
1516 undef $MAP_PREFETCHER; 2331 undef $MAP_PREFETCHER;
1517 }; 2332 };
1518 $MAP_PREFETCHER->prio (6); 2333 $MAP_PREFETCHER->prio (6);
1519 2334
1520 () 2335 ()
1521} 2336}
1522 2337
2338# common code, used by both ->save and ->swapout
1523sub save { 2339sub _save {
1524 my ($self) = @_; 2340 my ($self) = @_;
1525
1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1527 2341
1528 $self->{last_save} = $cf::RUNTIME; 2342 $self->{last_save} = $cf::RUNTIME;
1529 2343
1530 return unless $self->dirty; 2344 return unless $self->dirty;
1531 2345
1537 return if $self->{deny_save}; 2351 return if $self->{deny_save};
1538 2352
1539 local $self->{last_access} = $self->last_access;#d# 2353 local $self->{last_access} = $self->last_access;#d#
1540 2354
1541 cf::async { 2355 cf::async {
2356 $Coro::current->{desc} = "map player save";
1542 $_->contr->save for $self->players; 2357 $_->contr->save for $self->players;
1543 }; 2358 };
2359
2360 cf::get_slot 0.02;
1544 2361
1545 if ($uniq) { 2362 if ($uniq) {
1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2363 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1547 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2364 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1548 } else { 2365 } else {
1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2366 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1550 } 2367 }
1551} 2368}
1552 2369
2370sub save {
2371 my ($self) = @_;
2372
2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
2374
2375 $self->_save;
2376}
2377
1553sub swap_out { 2378sub swap_out {
1554 my ($self) = @_; 2379 my ($self) = @_;
1555 2380
1556 # save first because save cedes
1557 $self->save;
1558
1559 my $lock = cf::lock_acquire "map_data:" . $self->path; 2381 my $lock = cf::lock_acquire "map_data:$self->{path}";
1560 2382
2383 return if $self->in_memory != cf::MAP_ACTIVE;
2384 return if $self->{deny_save};
1561 return if $self->players; 2385 return if $self->players;
1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1563 return if $self->{deny_save};
1564 2386
2387 # first deactivate the map and "unlink" it from the core
2388 $self->deactivate;
2389 $_->clear_links_to ($self) for values %cf::MAP;
2390 $self->in_memory (cf::MAP_SWAPPED);
2391
2392 # then atomically save
2393 $self->_save;
2394
2395 # then free the map
1565 $self->clear; 2396 $self->clear;
1566 $self->in_memory (cf::MAP_SWAPPED);
1567} 2397}
1568 2398
1569sub reset_at { 2399sub reset_at {
1570 my ($self) = @_; 2400 my ($self) = @_;
1571 2401
1572 # TODO: safety, remove and allow resettable per-player maps 2402 # TODO: safety, remove and allow resettable per-player maps
1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1574 return 1e99 if $self->{deny_reset}; 2403 return 1e99 if $self->{deny_reset};
1575 2404
1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2405 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2406 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1578 2407
1589 my ($self) = @_; 2418 my ($self) = @_;
1590 2419
1591 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2420 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592 2421
1593 return if $self->players; 2422 return if $self->players;
1594 return if $self->isa ("ext::map_per_player");#d#
1595 2423
1596 warn "resetting map ", $self->path;#d# 2424 cf::trace "resetting map ", $self->path, "\n";
1597 2425
1598 $self->in_memory (cf::MAP_SWAPPED); 2426 $self->in_memory (cf::MAP_SWAPPED);
1599 2427
1600 # need to save uniques path 2428 # need to save uniques path
1601 unless ($self->{deny_save}) { 2429 unless ($self->{deny_save}) {
1605 if $uniq; 2433 if $uniq;
1606 } 2434 }
1607 2435
1608 delete $cf::MAP{$self->path}; 2436 delete $cf::MAP{$self->path};
1609 2437
2438 $self->deactivate;
2439 $_->clear_links_to ($self) for values %cf::MAP;
1610 $self->clear; 2440 $self->clear;
1611
1612 $_->clear_links_to ($self) for values %cf::MAP;
1613 2441
1614 $self->unlink_save; 2442 $self->unlink_save;
1615 $self->destroy; 2443 $self->destroy;
1616} 2444}
1617 2445
1618my $nuke_counter = "aaaa"; 2446my $nuke_counter = "aaaa";
1619 2447
1620sub nuke { 2448sub nuke {
1621 my ($self) = @_; 2449 my ($self) = @_;
1622 2450
2451 {
2452 my $lock = cf::lock_acquire "map_data:$self->{path}";
2453
1623 delete $cf::MAP{$self->path}; 2454 delete $cf::MAP{$self->path};
1624 2455
1625 $self->unlink_save; 2456 $self->unlink_save;
1626 2457
1627 bless $self, "cf::map"; 2458 bless $self, "cf::map::wrap";
1628 delete $self->{deny_reset}; 2459 delete $self->{deny_reset};
1629 $self->{deny_save} = 1; 2460 $self->{deny_save} = 1;
1630 $self->reset_timeout (1); 2461 $self->reset_timeout (1);
1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2462 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632 2463
1633 $cf::MAP{$self->path} = $self; 2464 $cf::MAP{$self->path} = $self;
2465 }
1634 2466
1635 $self->reset; # polite request, might not happen 2467 $self->reset; # polite request, might not happen
2468}
2469
2470=item $maps = cf::map::tmp_maps
2471
2472Returns an arrayref with all map paths of currently instantiated and saved
2473maps. May block.
2474
2475=cut
2476
2477sub tmp_maps() {
2478 [
2479 map {
2480 utf8::decode $_;
2481 /\.map$/
2482 ? normalise $_
2483 : ()
2484 } @{ aio_readdir $TMPDIR or [] }
2485 ]
2486}
2487
2488=item $maps = cf::map::random_maps
2489
2490Returns an arrayref with all map paths of currently instantiated and saved
2491random maps. May block.
2492
2493=cut
2494
2495sub random_maps() {
2496 [
2497 map {
2498 utf8::decode $_;
2499 /\.map$/
2500 ? normalise "?random/$_"
2501 : ()
2502 } @{ aio_readdir $RANDOMDIR or [] }
2503 ]
1636} 2504}
1637 2505
1638=item cf::map::unique_maps 2506=item cf::map::unique_maps
1639 2507
1640Returns an arrayref of paths of all shared maps that have 2508Returns an arrayref of paths of all shared maps that have
1641instantiated unique items. May block. 2509instantiated unique items. May block.
1642 2510
1643=cut 2511=cut
1644 2512
1645sub unique_maps() { 2513sub unique_maps() {
1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2514 [
1647 or return; 2515 map {
1648
1649 my @paths;
1650
1651 for (@$files) {
1652 utf8::decode $_; 2516 utf8::decode $_;
1653 next if /\.pst$/; 2517 s/\.map$//; # TODO future compatibility hack
1654 next unless /^$PATH_SEP/o; 2518 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1655 2519 ? ()
1656 push @paths, cf::map::normalise $_; 2520 : normalise $_
2521 } @{ aio_readdir $UNIQUEDIR or [] }
1657 } 2522 ]
1658
1659 \@paths
1660} 2523}
1661 2524
1662package cf; 2525=item cf::map::static_maps
2526
2527Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2528file in the shared directory excluding F</styles> and F</editor>). May
2529block.
2530
2531=cut
2532
2533sub static_maps() {
2534 my @dirs = "";
2535 my @maps;
2536
2537 while (@dirs) {
2538 my $dir = shift @dirs;
2539
2540 next if $dir eq "/styles" || $dir eq "/editor";
2541
2542 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2543 or return;
2544
2545 for (@$files) {
2546 s/\.map$// or next;
2547 utf8::decode $_;
2548 push @maps, "$dir/$_";
2549 }
2550
2551 push @dirs, map "$dir/$_", @$dirs;
2552 }
2553
2554 \@maps
2555}
1663 2556
1664=back 2557=back
1665 2558
1666=head3 cf::object 2559=head3 cf::object
1667 2560
1671 2564
1672=over 4 2565=over 4
1673 2566
1674=item $ob->inv_recursive 2567=item $ob->inv_recursive
1675 2568
1676Returns the inventory of the object _and_ their inventories, recursively. 2569Returns the inventory of the object I<and> their inventories, recursively,
2570but I<not> the object itself.
1677 2571
1678=cut 2572=cut
1679 2573
1680sub inv_recursive_; 2574sub inv_recursive_;
1681sub inv_recursive_ { 2575sub inv_recursive_ {
1684 2578
1685sub inv_recursive { 2579sub inv_recursive {
1686 inv_recursive_ inv $_[0] 2580 inv_recursive_ inv $_[0]
1687} 2581}
1688 2582
2583=item $ref = $ob->ref
2584
2585Creates and returns a persistent reference to an object that can be stored as a string.
2586
2587=item $ob = cf::object::deref ($refstring)
2588
2589returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2590even if the object actually exists. May block.
2591
2592=cut
2593
2594sub deref {
2595 my ($ref) = @_;
2596
2597 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2598 my ($uuid, $name) = ($1, $2);
2599 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2600 or return;
2601 $pl->ob->uuid eq $uuid
2602 or return;
2603
2604 $pl->ob
2605 } else {
2606 warn "$ref: cannot resolve object reference\n";
2607 undef
2608 }
2609}
2610
1689package cf; 2611package cf;
1690 2612
1691=back 2613=back
1692 2614
1693=head3 cf::object::player 2615=head3 cf::object::player
1699Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2621Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1700can be C<undef>. Does the right thing when the player is currently in a 2622can be C<undef>. Does the right thing when the player is currently in a
1701dialogue with the given NPC character. 2623dialogue with the given NPC character.
1702 2624
1703=cut 2625=cut
2626
2627our $SAY_CHANNEL = {
2628 id => "say",
2629 title => "Map",
2630 reply => "say ",
2631 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2632};
2633
2634our $CHAT_CHANNEL = {
2635 id => "chat",
2636 title => "Chat",
2637 reply => "chat ",
2638 tooltip => "Player chat and shouts, global to the server.",
2639};
1704 2640
1705# rough implementation of a future "reply" method that works 2641# rough implementation of a future "reply" method that works
1706# with dialog boxes. 2642# with dialog boxes.
1707#TODO: the first argument must go, split into a $npc->reply_to ( method 2643#TODO: the first argument must go, split into a $npc->reply_to ( method
1708sub cf::object::player::reply($$$;$) { 2644sub cf::object::player::reply($$$;$) {
1710 2646
1711 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2647 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1712 2648
1713 if ($self->{record_replies}) { 2649 if ($self->{record_replies}) {
1714 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2650 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2651
1715 } else { 2652 } else {
2653 my $pl = $self->contr;
2654
2655 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2656 my $dialog = $pl->{npc_dialog};
2657 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2658
2659 } else {
1716 $msg = $npc->name . " says: $msg" if $npc; 2660 $msg = $npc->name . " says: $msg" if $npc;
1717 $self->message ($msg, $flags); 2661 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2662 }
1718 } 2663 }
2664}
2665
2666=item $object->send_msg ($channel, $msg, $color, [extra...])
2667
2668=cut
2669
2670sub cf::object::send_msg {
2671 my $pl = shift->contr
2672 or return;
2673 $pl->send_msg (@_);
1719} 2674}
1720 2675
1721=item $player_object->may ("access") 2676=item $player_object->may ("access")
1722 2677
1723Returns wether the given player is authorized to access resource "access" 2678Returns wether the given player is authorized to access resource "access"
1736 2691
1737=item $player_object->enter_link 2692=item $player_object->enter_link
1738 2693
1739Freezes the player and moves him/her to a special map (C<{link}>). 2694Freezes the player and moves him/her to a special map (C<{link}>).
1740 2695
1741The player should be reasonably safe there for short amounts of time. You 2696The player should be reasonably safe there for short amounts of time (e.g.
1742I<MUST> call C<leave_link> as soon as possible, though. 2697for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2698though, as the player cannot control the character while it is on the link
2699map.
1743 2700
1744Will never block. 2701Will never block.
1745 2702
1746=item $player_object->leave_link ($map, $x, $y) 2703=item $player_object->leave_link ($map, $x, $y)
1747 2704
1767sub cf::object::player::enter_link { 2724sub cf::object::player::enter_link {
1768 my ($self) = @_; 2725 my ($self) = @_;
1769 2726
1770 $self->deactivate_recursive; 2727 $self->deactivate_recursive;
1771 2728
2729 ++$self->{_link_recursion};
2730
1772 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2731 return if UNIVERSAL::isa $self->map, "ext::map_link";
1773 2732
1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2733 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1775 if $self->map; 2734 if $self->map && $self->map->{path} ne "{link}";
1776 2735
1777 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2736 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1778} 2737}
1779 2738
1780sub cf::object::player::leave_link { 2739sub cf::object::player::leave_link {
1781 my ($self, $map, $x, $y) = @_; 2740 my ($self, $map, $x, $y) = @_;
2741
2742 return unless $self->contr->active;
1782 2743
1783 my $link_pos = delete $self->{_link_pos}; 2744 my $link_pos = delete $self->{_link_pos};
1784 2745
1785 unless ($map) { 2746 unless ($map) {
1786 # restore original map position 2747 # restore original map position
1797 ($x, $y) = (-1, -1) 2758 ($x, $y) = (-1, -1)
1798 unless (defined $x) && (defined $y); 2759 unless (defined $x) && (defined $y);
1799 2760
1800 # use -1 or undef as default coordinates, not 0, 0 2761 # use -1 or undef as default coordinates, not 0, 0
1801 ($x, $y) = ($map->enter_x, $map->enter_y) 2762 ($x, $y) = ($map->enter_x, $map->enter_y)
1802 if $x <=0 && $y <= 0; 2763 if $x <= 0 && $y <= 0;
1803 2764
1804 $map->load; 2765 $map->load;
1805 $map->load_diag; 2766 $map->load_neighbours;
1806 2767
1807 return unless $self->contr->active; 2768 return unless $self->contr->active;
1808 $self->activate_recursive;
1809 2769
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2770 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1811 $self->enter_map ($map, $x, $y); 2771 if ($self->enter_map ($map, $x, $y)) {
1812} 2772 # entering was successful
1813 2773 delete $self->{_link_recursion};
1814cf::player->attach ( 2774 # only activate afterwards, to support waiting in hooks
1815 on_logout => sub { 2775 $self->activate_recursive;
1816 my ($pl) = @_;
1817
1818 # abort map switching before logout
1819 if ($pl->ob->{_link_pos}) {
1820 cf::sync_job {
1821 $pl->ob->leave_link
1822 };
1823 }
1824 }, 2776 }
1825 on_login => sub {
1826 my ($pl) = @_;
1827 2777
1828 # try to abort aborted map switching on player login :) 2778}
1829 # should happen only on crashes
1830 if ($pl->ob->{_link_pos}) {
1831 $pl->ob->enter_link;
1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1839 Coro::Timer::sleep 1;
1840 $pl->ob->leave_link;
1841 })->prio (2);
1842 }
1843 },
1844);
1845 2779
1846=item $player_object->goto ($path, $x, $y) 2780=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1847 2781
2782Moves the player to the given map-path and coordinates by first freezing
2783her, loading and preparing them map, calling the provided $check callback
2784that has to return the map if sucecssful, and then unfreezes the player on
2785the new (success) or old (failed) map position. In either case, $done will
2786be called at the end of this process.
2787
2788Note that $check will be called with a potentially non-loaded map, so if
2789it needs a loaded map it has to call C<< ->load >>.
2790
1848=cut 2791=cut
2792
2793our $GOTOGEN;
1849 2794
1850sub cf::object::player::goto { 2795sub cf::object::player::goto {
1851 my ($self, $path, $x, $y) = @_; 2796 my ($self, $path, $x, $y, $check, $done) = @_;
2797
2798 if ($self->{_link_recursion} >= $MAX_LINKS) {
2799 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2800 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2801 ($path, $x, $y) = @$EMERGENCY_POSITION;
2802 }
2803
2804 # do generation counting so two concurrent goto's will be executed in-order
2805 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1852 2806
1853 $self->enter_link; 2807 $self->enter_link;
1854 2808
1855 (async { 2809 (async {
2810 $Coro::current->{desc} = "player::goto $path $x $y";
2811
2812 # *tag paths override both path and x|y
2813 if ($path =~ /^\*(.*)$/) {
2814 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2815 my $ob = $obs[rand @obs];
2816
2817 # see if we actually can go there
2818 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2819 $ob = $obs[rand @obs];
2820 } else {
2821 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
2823 # else put us there anyways for now #d#
2824
2825 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2826 } else {
2827 ($path, $x, $y) = (undef, undef, undef);
2828 }
2829 }
2830
1856 my $map = eval { 2831 my $map = eval {
1857 my $map = cf::map::find $path; 2832 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2833
2834 if ($map) {
1858 $map = $map->customise_for ($self) if $map; 2835 $map = $map->customise_for ($self);
2836 $map = $check->($map, $x, $y, $self) if $check && $map;
2837 } else {
2838 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2839 }
2840
1859 $map 2841 $map
2842 };
2843
2844 if ($@) {
2845 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2846 LOG llevError | logBacktrace, Carp::longmess $@;
1860 } or 2847 }
1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1862 2848
2849 if ($gen == $self->{_goto_generation}) {
2850 delete $self->{_goto_generation};
1863 $self->leave_link ($map, $x, $y); 2851 $self->leave_link ($map, $x, $y);
2852 }
2853
2854 $done->($self) if $done;
1864 })->prio (1); 2855 })->prio (1);
1865} 2856}
1866 2857
1867=item $player_object->enter_exit ($exit_object) 2858=item $player_object->enter_exit ($exit_object)
1868 2859
1888} 2879}
1889 2880
1890sub prepare_random_map { 2881sub prepare_random_map {
1891 my ($exit) = @_; 2882 my ($exit) = @_;
1892 2883
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1894
1895 # all this does is basically replace the /! path by 2884 # all this does is basically replace the /! path by
1896 # a new random map path (?random/...) with a seed 2885 # a new random map path (?random/...) with a seed
1897 # that depends on the exit object 2886 # that depends on the exit object
1898 2887
1899 my $rmp = parse_random_map_params $exit->msg; 2888 my $rmp = parse_random_map_params $exit->msg;
1901 if ($exit->map) { 2890 if ($exit->map) {
1902 $rmp->{region} = $exit->region->name; 2891 $rmp->{region} = $exit->region->name;
1903 $rmp->{origin_map} = $exit->map->path; 2892 $rmp->{origin_map} = $exit->map->path;
1904 $rmp->{origin_x} = $exit->x; 2893 $rmp->{origin_x} = $exit->x;
1905 $rmp->{origin_y} = $exit->y; 2894 $rmp->{origin_y} = $exit->y;
2895
2896 $exit->map->touch;
1906 } 2897 }
1907 2898
1908 $rmp->{random_seed} ||= $exit->random_seed; 2899 $rmp->{random_seed} ||= $exit->random_seed;
1909 2900
1910 my $data = cf::to_json $rmp; 2901 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1911 my $md5 = Digest::MD5::md5_hex $data; 2902 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2903 my $meta = "$RANDOMDIR/$md5.meta";
1913 2904
1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2905 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1915 aio_write $fh, 0, (length $data), $data, 0; 2906 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh; 2907 undef $fh;
1917 aio_rename "$meta~", $meta; 2908 aio_rename "$meta~", $meta;
1918 2909
2910 my $slaying = "?random/$md5";
2911
2912 if ($exit->valid) {
1919 $exit->slaying ("?random/$md5"); 2913 $exit->slaying ("?random/$md5");
1920 $exit->msg (undef); 2914 $exit->msg (undef);
2915 }
1921 } 2916 }
1922} 2917}
1923 2918
1924sub cf::object::player::enter_exit { 2919sub cf::object::player::enter_exit {
1925 my ($self, $exit) = @_; 2920 my ($self, $exit) = @_;
1926 2921
1927 return unless $self->type == cf::PLAYER; 2922 return unless $self->type == cf::PLAYER;
1928 2923
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1938 $self->enter_link; 2924 $self->enter_link;
1939 2925
1940 (async { 2926 (async {
1941 $self->deactivate_recursive; # just to be sure 2927 $Coro::current->{desc} = "enter_exit";
2928
1942 unless (eval { 2929 unless (eval {
2930 $self->deactivate_recursive; # just to be sure
2931
2932 # random map handling
2933 {
2934 my $guard = cf::lock_acquire "exit_prepare:$exit";
2935
2936 prepare_random_map $exit
2937 if $exit->slaying eq "/!";
2938 }
2939
2940 my $map = cf::map::normalise $exit->slaying, $exit->map;
2941 my $x = $exit->stats->hp;
2942 my $y = $exit->stats->sp;
2943
1943 $self->goto ($slaying, $hp, $sp); 2944 $self->goto ($map, $x, $y);
1944 2945
2946 # if exit is damned, update players death & WoR home-position
2947 $self->contr->savebed ($map, $x, $y)
2948 if $exit->flag (cf::FLAG_DAMNED);
2949
1945 1; 2950 1
1946 }) { 2951 }) {
1947 $self->message ("Something went wrong deep within the crossfire server. " 2952 $self->message ("Something went wrong deep within the deliantra server. "
1948 . "I'll try to bring you back to the map you were before. " 2953 . "I'll try to bring you back to the map you were before. "
1949 . "Please report this to the dungeon master!", 2954 . "Please report this to the dungeon master!",
1950 cf::NDI_UNIQUE | cf::NDI_RED); 2955 cf::NDI_UNIQUE | cf::NDI_RED);
1951 2956
1952 warn "ERROR in enter_exit: $@"; 2957 error "ERROR in enter_exit: $@";
1953 $self->leave_link; 2958 $self->leave_link;
1954 } 2959 }
1955 })->prio (1); 2960 })->prio (1);
1956} 2961}
1957 2962
1968 2973
1969sub cf::client::send_drawinfo { 2974sub cf::client::send_drawinfo {
1970 my ($self, $text, $flags) = @_; 2975 my ($self, $text, $flags) = @_;
1971 2976
1972 utf8::encode $text; 2977 utf8::encode $text;
1973 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2978 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1974} 2979}
1975 2980
2981=item $client->send_big_packet ($pkt)
2982
2983Like C<send_packet>, but tries to compress large packets, and fragments
2984them as required.
2985
2986=cut
2987
2988our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2989
2990sub cf::client::send_big_packet {
2991 my ($self, $pkt) = @_;
2992
2993 # try lzf for large packets
2994 $pkt = "lzf " . Compress::LZF::compress $pkt
2995 if 1024 <= length $pkt and $self->{can_lzf};
2996
2997 # split very large packets
2998 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2999 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3000 $pkt = "frag";
3001 }
3002
3003 $self->send_packet ($pkt);
3004}
3005
3006=item $client->send_msg ($channel, $msg, $color, [extra...])
3007
3008Send a drawinfo or msg packet to the client, formatting the msg for the
3009client if neccessary. C<$type> should be a string identifying the type of
3010the message, with C<log> being the default. If C<$color> is negative, suppress
3011the message unless the client supports the msg packet.
3012
3013=cut
3014
3015# non-persistent channels (usually the info channel)
3016our %CHANNEL = (
3017 "c/motd" => {
3018 id => "infobox",
3019 title => "MOTD",
3020 reply => undef,
3021 tooltip => "The message of the day",
3022 },
3023 "c/identify" => {
3024 id => "infobox",
3025 title => "Identify",
3026 reply => undef,
3027 tooltip => "Items recently identified",
3028 },
3029 "c/examine" => {
3030 id => "infobox",
3031 title => "Examine",
3032 reply => undef,
3033 tooltip => "Signs and other items you examined",
3034 },
3035 "c/shopinfo" => {
3036 id => "infobox",
3037 title => "Shop Info",
3038 reply => undef,
3039 tooltip => "What your bargaining skill tells you about the shop",
3040 },
3041 "c/book" => {
3042 id => "infobox",
3043 title => "Book",
3044 reply => undef,
3045 tooltip => "The contents of a note or book",
3046 },
3047 "c/lookat" => {
3048 id => "infobox",
3049 title => "Look",
3050 reply => undef,
3051 tooltip => "What you saw there",
3052 },
3053 "c/who" => {
3054 id => "infobox",
3055 title => "Players",
3056 reply => undef,
3057 tooltip => "Shows players who are currently online",
3058 },
3059 "c/body" => {
3060 id => "infobox",
3061 title => "Body Parts",
3062 reply => undef,
3063 tooltip => "Shows which body parts you posess and are available",
3064 },
3065 "c/statistics" => {
3066 id => "infobox",
3067 title => "Statistics",
3068 reply => undef,
3069 tooltip => "Shows your primary statistics",
3070 },
3071 "c/skills" => {
3072 id => "infobox",
3073 title => "Skills",
3074 reply => undef,
3075 tooltip => "Shows your experience per skill and item power",
3076 },
3077 "c/shopitems" => {
3078 id => "infobox",
3079 title => "Shop Items",
3080 reply => undef,
3081 tooltip => "Shows the items currently for sale in this shop",
3082 },
3083 "c/resistances" => {
3084 id => "infobox",
3085 title => "Resistances",
3086 reply => undef,
3087 tooltip => "Shows your resistances",
3088 },
3089 "c/pets" => {
3090 id => "infobox",
3091 title => "Pets",
3092 reply => undef,
3093 tooltip => "Shows information abotu your pets/a specific pet",
3094 },
3095 "c/perceiveself" => {
3096 id => "infobox",
3097 title => "Perceive Self",
3098 reply => undef,
3099 tooltip => "You gained detailed knowledge about yourself",
3100 },
3101 "c/uptime" => {
3102 id => "infobox",
3103 title => "Uptime",
3104 reply => undef,
3105 tooltip => "How long the server has been running since last restart",
3106 },
3107 "c/mapinfo" => {
3108 id => "infobox",
3109 title => "Map Info",
3110 reply => undef,
3111 tooltip => "Information related to the maps",
3112 },
3113 "c/party" => {
3114 id => "party",
3115 title => "Party",
3116 reply => "gsay ",
3117 tooltip => "Messages and chat related to your party",
3118 },
3119 "c/death" => {
3120 id => "death",
3121 title => "Death",
3122 reply => undef,
3123 tooltip => "Reason for and more info about your most recent death",
3124 },
3125 "c/say" => $SAY_CHANNEL,
3126 "c/chat" => $CHAT_CHANNEL,
3127);
3128
3129sub cf::client::send_msg {
3130 my ($self, $channel, $msg, $color, @extra) = @_;
3131
3132 $msg = $self->pl->expand_cfpod ($msg)
3133 unless $color & cf::NDI_VERBATIM;
3134
3135 $color &= cf::NDI_CLIENT_MASK; # just in case...
3136
3137 # check predefined channels, for the benefit of C
3138 if ($CHANNEL{$channel}) {
3139 $channel = $CHANNEL{$channel};
3140
3141 $self->ext_msg (channel_info => $channel);
3142 $channel = $channel->{id};
3143
3144 } elsif (ref $channel) {
3145 # send meta info to client, if not yet sent
3146 unless (exists $self->{channel}{$channel->{id}}) {
3147 $self->{channel}{$channel->{id}} = $channel;
3148 $self->ext_msg (channel_info => $channel);
3149 }
3150
3151 $channel = $channel->{id};
3152 }
3153
3154 return unless @extra || length $msg;
3155
3156 # default colour, mask it out
3157 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3158 if $color & cf::NDI_DEF;
3159
3160 my $pkt = "msg "
3161 . $self->{json_coder}->encode (
3162 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3163 );
3164
3165 $self->send_big_packet ($pkt);
3166}
3167
3168=item $client->ext_msg ($type, @msg)
3169
3170Sends an ext event to the client.
3171
3172=cut
3173
3174sub cf::client::ext_msg($$@) {
3175 my ($self, $type, @msg) = @_;
3176
3177 if ($self->extcmd == 2) {
3178 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3179 } elsif ($self->extcmd == 1) { # TODO: remove
3180 push @msg, msgtype => "event_$type";
3181 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3182 }
3183}
3184
3185=item $client->ext_reply ($msgid, @msg)
3186
3187Sends an ext reply to the client.
3188
3189=cut
3190
3191sub cf::client::ext_reply($$@) {
3192 my ($self, $id, @msg) = @_;
3193
3194 if ($self->extcmd == 2) {
3195 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3196 } elsif ($self->extcmd == 1) {
3197 #TODO: version 1, remove
3198 unshift @msg, msgtype => "reply", msgid => $id;
3199 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3200 }
3201}
1976 3202
1977=item $success = $client->query ($flags, "text", \&cb) 3203=item $success = $client->query ($flags, "text", \&cb)
1978 3204
1979Queues a query to the client, calling the given callback with 3205Queues a query to the client, calling the given callback with
1980the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3206the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1981C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3207C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1982 3208
1983Queries can fail, so check the return code. Or don't, as queries will become 3209Queries can fail, so check the return code. Or don't, as queries will
1984reliable at some point in the future. 3210become reliable at some point in the future.
1985 3211
1986=cut 3212=cut
1987 3213
1988sub cf::client::query { 3214sub cf::client::query {
1989 my ($self, $flags, $text, $cb) = @_; 3215 my ($self, $flags, $text, $cb) = @_;
1997 utf8::encode $text; 3223 utf8::encode $text;
1998 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3224 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1999 3225
2000 $self->send_packet ($self->{query_queue}[0][0]) 3226 $self->send_packet ($self->{query_queue}[0][0])
2001 if @{ $self->{query_queue} } == 1; 3227 if @{ $self->{query_queue} } == 1;
3228
3229 1
2002} 3230}
2003 3231
2004cf::client->attach ( 3232cf::client->attach (
3233 on_connect => sub {
3234 my ($ns) = @_;
3235
3236 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3237 },
2005 on_reply => sub { 3238 on_reply => sub {
2006 my ($ns, $msg) = @_; 3239 my ($ns, $msg) = @_;
2007 3240
2008 # this weird shuffling is so that direct followup queries 3241 # this weird shuffling is so that direct followup queries
2009 # get handled first 3242 # get handled first
2021 } else { 3254 } else {
2022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3255 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2023 } 3256 }
2024 } 3257 }
2025 }, 3258 },
3259 on_exticmd => sub {
3260 my ($ns, $buf) = @_;
3261
3262 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3263
3264 if (ref $msg) {
3265 my ($type, $reply, @payload) =
3266 "ARRAY" eq ref $msg
3267 ? @$msg
3268 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3269
3270 my @reply;
3271
3272 if (my $cb = $EXTICMD{$type}) {
3273 @reply = $cb->($ns, @payload);
3274 }
3275
3276 $ns->ext_reply ($reply, @reply)
3277 if $reply;
3278
3279 } else {
3280 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3281 }
3282
3283 cf::override;
3284 },
2026); 3285);
2027 3286
2028=item $client->async (\&cb) 3287=item $client->async (\&cb)
2029 3288
2030Create a new coroutine, running the specified callback. The coroutine will 3289Create a new coroutine, running the specified callback. The coroutine will
2046 3305
2047 $coro 3306 $coro
2048} 3307}
2049 3308
2050cf::client->attach ( 3309cf::client->attach (
2051 on_destroy => sub { 3310 on_client_destroy => sub {
2052 my ($ns) = @_; 3311 my ($ns) = @_;
2053 3312
2054 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3313 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2055 }, 3314 },
2056); 3315);
2071our $safe = new Safe "safe"; 3330our $safe = new Safe "safe";
2072our $safe_hole = new Safe::Hole; 3331our $safe_hole = new Safe::Hole;
2073 3332
2074$SIG{FPE} = 'IGNORE'; 3333$SIG{FPE} = 'IGNORE';
2075 3334
2076$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3335$safe->permit_only (Opcode::opset qw(
3336 :base_core :base_mem :base_orig :base_math :base_loop
3337 grepstart grepwhile mapstart mapwhile
3338 sort time
3339));
2077 3340
2078# here we export the classes and methods available to script code 3341# here we export the classes and methods available to script code
2079 3342
2080=pod 3343=pod
2081 3344
2082The following fucntions and emthods are available within a safe environment: 3345The following functions and methods are available within a safe environment:
2083 3346
2084 cf::object contr pay_amount pay_player map 3347 cf::object
3348 contr pay_amount pay_player map x y force_find force_add destroy
3349 insert remove name archname title slaying race decrease split
3350 value
3351
2085 cf::object::player player 3352 cf::object::player
2086 cf::player peaceful 3353 player
2087 cf::map trigger 3354
3355 cf::player
3356 peaceful
3357
3358 cf::map
3359 trigger
2088 3360
2089=cut 3361=cut
2090 3362
2091for ( 3363for (
2092 ["cf::object" => qw(contr pay_amount pay_player map)], 3364 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3365 insert remove inv nrof name archname title slaying race
3366 decrease split destroy change_exp value msg lore send_msg)],
2093 ["cf::object::player" => qw(player)], 3367 ["cf::object::player" => qw(player)],
2094 ["cf::player" => qw(peaceful)], 3368 ["cf::player" => qw(peaceful send_msg)],
2095 ["cf::map" => qw(trigger)], 3369 ["cf::map" => qw(trigger)],
2096) { 3370) {
2097 no strict 'refs';
2098 my ($pkg, @funs) = @$_; 3371 my ($pkg, @funs) = @$_;
2099 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3372 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2100 for @funs; 3373 for @funs;
2101} 3374}
2102 3375
2117 3390
2118 my $qcode = $code; 3391 my $qcode = $code;
2119 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3392 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2120 $qcode =~ s/\n/\\n/g; 3393 $qcode =~ s/\n/\\n/g;
2121 3394
3395 %vars = (_dummy => 0) unless %vars;
3396
3397 my @res;
2122 local $_; 3398 local $_;
2123 local @safe::cf::_safe_eval_args = values %vars;
2124 3399
2125 my $eval = 3400 my $eval =
2126 "do {\n" 3401 "do {\n"
2127 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3402 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2128 . "#line 0 \"{$qcode}\"\n" 3403 . "#line 0 \"{$qcode}\"\n"
2129 . $code 3404 . $code
2130 . "\n}" 3405 . "\n}"
2131 ; 3406 ;
2132 3407
3408 if ($CFG{safe_eval}) {
2133 sub_generation_inc; 3409 sub_generation_inc;
3410 local @safe::cf::_safe_eval_args = values %vars;
2134 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3411 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2135 sub_generation_inc; 3412 sub_generation_inc;
3413 } else {
3414 local @cf::_safe_eval_args = values %vars;
3415 @res = wantarray ? eval eval : scalar eval $eval;
3416 }
2136 3417
2137 if ($@) { 3418 if ($@) {
2138 warn "$@"; 3419 warn "$@",
2139 warn "while executing safe code '$code'\n"; 3420 "while executing safe code '$code'\n",
2140 warn "with arguments " . (join " ", %vars) . "\n"; 3421 "with arguments " . (join " ", %vars) . "\n";
2141 } 3422 }
2142 3423
2143 wantarray ? @res : $res[0] 3424 wantarray ? @res : $res[0]
2144} 3425}
2145 3426
2159=cut 3440=cut
2160 3441
2161sub register_script_function { 3442sub register_script_function {
2162 my ($fun, $cb) = @_; 3443 my ($fun, $cb) = @_;
2163 3444
2164 no strict 'refs'; 3445 $fun = "safe::$fun" if $CFG{safe_eval};
2165 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3446 *$fun = $safe_hole->wrap ($cb);
2166} 3447}
2167 3448
2168=back 3449=back
2169 3450
2170=cut 3451=cut
2171
2172#############################################################################
2173
2174=head2 EXTENSION DATABASE SUPPORT
2175
2176Crossfire maintains a very simple database for extension use. It can
2177currently store anything that can be serialised using Storable, which
2178excludes objects.
2179
2180The parameter C<$family> should best start with the name of the extension
2181using it, it should be unique.
2182
2183=over 4
2184
2185=item $value = cf::db_get $family => $key
2186
2187Returns a single value from the database.
2188
2189=item cf::db_put $family => $key => $value
2190
2191Stores the given C<$value> in the family.
2192
2193=cut
2194
2195our $DB;
2196
2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
2216
2217 cf::db_put (board => data => $pst->{board});
2218 cf::db_put (guildrules => data => $pst->{guildrules});
2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
2221
2222 unlink $path;
2223 };
2224 }
2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2242}
2243 3452
2244############################################################################# 3453#############################################################################
2245# the server's init and main functions 3454# the server's init and main functions
2246 3455
3456sub load_facedata($) {
3457 my ($path) = @_;
3458
3459 # HACK to clear player env face cache, we need some signal framework
3460 # for this (global event?)
3461 %ext::player_env::MUSIC_FACE_CACHE = ();
3462
3463 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3464
3465 trace "loading facedata from $path\n";
3466
3467 my $facedata = decode_storable load_file $path;
3468
3469 $facedata->{version} == 2
3470 or cf::cleanup "$path: version mismatch, cannot proceed.";
3471
3472 # patch in the exptable
3473 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3474 $facedata->{resource}{"res/exp_table"} = {
3475 type => FT_RSRC,
3476 data => $exp_table,
3477 hash => (Digest::MD5::md5 $exp_table),
3478 };
3479 cf::cede_to_tick;
3480
3481 {
3482 my $faces = $facedata->{faceinfo};
3483
3484 while (my ($face, $info) = each %$faces) {
3485 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3486
3487 cf::face::set_visibility $idx, $info->{visibility};
3488 cf::face::set_magicmap $idx, $info->{magicmap};
3489 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3490 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3491 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3492
3493 cf::cede_to_tick;
3494 }
3495
3496 while (my ($face, $info) = each %$faces) {
3497 next unless $info->{smooth};
3498
3499 my $idx = cf::face::find $face
3500 or next;
3501
3502 if (my $smooth = cf::face::find $info->{smooth}) {
3503 cf::face::set_smooth $idx, $smooth;
3504 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3505 } else {
3506 error "smooth face '$info->{smooth}' not found for face '$face'";
3507 }
3508
3509 cf::cede_to_tick;
3510 }
3511 }
3512
3513 {
3514 my $anims = $facedata->{animinfo};
3515
3516 while (my ($anim, $info) = each %$anims) {
3517 cf::anim::set $anim, $info->{frames}, $info->{facings};
3518 cf::cede_to_tick;
3519 }
3520
3521 cf::anim::invalidate_all; # d'oh
3522 }
3523
3524 {
3525 my $res = $facedata->{resource};
3526
3527 while (my ($name, $info) = each %$res) {
3528 if (defined $info->{type}) {
3529 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3530
3531 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3532 cf::face::set_type $idx, $info->{type};
3533 } else {
3534 $RESOURCE{$name} = $info; # unused
3535 }
3536
3537 cf::cede_to_tick;
3538 }
3539 }
3540
3541 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3542
3543 1
3544}
3545
3546register_exticmd fx_want => sub {
3547 my ($ns, $want) = @_;
3548
3549 while (my ($k, $v) = each %$want) {
3550 $ns->fx_want ($k, $v);
3551 }
3552};
3553
2247sub load_resources { 3554sub load_resource_file($) {
2248 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3555 my $guard = lock_acquire "load_resource_file";
3556
3557 my $status = load_resource_file_ $_[0];
3558 get_slot 0.1, 100;
3559 cf::arch::commit_load;
3560
3561 $status
3562}
3563
3564sub reload_regions {
3565 # HACK to clear player env face cache, we need some signal framework
3566 # for this (global event?)
3567 %ext::player_env::MUSIC_FACE_CACHE = ();
3568
3569 load_resource_file "$MAPDIR/regions"
2249 or die "unable to load regions file\n";#d# 3570 or die "unable to load regions file\n";
2250}
2251 3571
2252sub cfg_load { 3572 for (cf::region::list) {
2253 open my $fh, "<:utf8", cf::confdir . "/config" 3573 $_->{match} = qr/$_->{match}/
2254 or return; 3574 if exists $_->{match};
3575 }
3576}
2255 3577
2256 local $/; 3578sub reload_facedata {
2257 *CFG = YAML::Syck::Load <$fh>; 3579 load_facedata "$DATADIR/facedata"
3580 or die "unable to load facedata\n";
3581}
2258 3582
3583sub reload_archetypes {
3584 load_resource_file "$DATADIR/archetypes"
3585 or die "unable to load archetypes\n";
3586}
3587
3588sub reload_treasures {
3589 load_resource_file "$DATADIR/treasures"
3590 or die "unable to load treasurelists\n";
3591}
3592
3593sub reload_sound {
3594 trace "loading sound config from $DATADIR/sound\n";
3595
3596 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3597
3598 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3599 my $sound = $soundconf->{compat}[$_]
3600 or next;
3601
3602 my $face = cf::face::find "sound/$sound->[1]";
3603 cf::sound::set $sound->[0] => $face;
3604 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3605 }
3606
3607 while (my ($k, $v) = each %{$soundconf->{event}}) {
3608 my $face = cf::face::find "sound/$v";
3609 cf::sound::set $k => $face;
3610 }
3611}
3612
3613sub reload_resources {
3614 trace "reloading resource files...\n";
3615
3616 reload_exp_table;
3617 reload_materials;
3618 reload_facedata;
3619 reload_sound;
3620 reload_archetypes;
3621 reload_regions;
3622 reload_treasures;
3623
3624 trace "finished reloading resource files\n";
3625}
3626
3627sub reload_config {
3628 trace "reloading config file...\n";
3629
3630 my $config = load_file "$CONFDIR/config";
3631 utf8::decode $config;
3632 *CFG = decode_yaml $config;
3633
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3634 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2260 3635
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3636 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3637 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263 3638
2264 if (exists $CFG{mlockall}) { 3639 if (exists $CFG{mlockall}) {
2268 }; 3643 };
2269 warn $@ if $@; 3644 warn $@ if $@;
2270 } 3645 }
2271} 3646}
2272 3647
2273sub init { 3648sub pidfile() {
2274 load_resources; 3649 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3650 or die "$PIDFILE: $!";
3651 flock $fh, &Fcntl::LOCK_EX
3652 or die "$PIDFILE: flock: $!";
3653 $fh
3654}
3655
3656# make sure only one server instance is running at any one time
3657sub atomic {
3658 my $fh = pidfile;
3659
3660 my $pid = <$fh>;
3661 kill 9, $pid if $pid > 0;
3662
3663 seek $fh, 0, 0;
3664 print $fh $$;
3665}
3666
3667sub main_loop {
3668 trace "EV::loop starting\n";
3669 if (1) {
3670 EV::loop;
3671 }
3672 trace "EV::loop returned\n";
3673 goto &main_loop unless $REALLY_UNLOOP;
2275} 3674}
2276 3675
2277sub main { 3676sub main {
3677 cf::init_globals; # initialise logging
3678
3679 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3680 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3681 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3682 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3683
3684 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3685
2278 # we must not ever block the main coroutine 3686 # we must not ever block the main coroutine
2279 local $Coro::idle = sub { 3687 local $Coro::idle = sub {
2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3688 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2281 (async { 3689 (async {
2282 Event::one_event; 3690 $Coro::current->{desc} = "IDLE BUG HANDLER";
3691 EV::loop EV::LOOP_ONESHOT;
2283 })->prio (Coro::PRIO_MAX); 3692 })->prio (Coro::PRIO_MAX);
2284 }; 3693 };
2285 3694
2286 cfg_load; 3695 evthread_start IO::AIO::poll_fileno;
3696
3697 cf::sync_job {
3698 cf::incloader::init ();
3699
3700 cf::init_anim;
3701 cf::init_attackmess;
3702 cf::init_dynamic;
3703
3704 cf::load_settings;
3705
3706 reload_resources;
3707 reload_config;
2287 db_init; 3708 db_init;
3709
3710 cf::init_uuid;
3711 cf::init_signals;
3712 cf::init_skills;
3713
3714 cf::init_beforeplay;
3715
3716 atomic;
3717
2288 load_extensions; 3718 load_extensions;
2289 3719
2290 $TICK_WATCHER->start; 3720 utime time, time, $RUNTIMEFILE;
2291 Event::loop; 3721
3722 # no (long-running) fork's whatsoever before this point(!)
3723 use POSIX ();
3724 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3725
3726 cf::_post_init 0;
3727 };
3728
3729 cf::object::thawer::errors_are_fatal 0;
3730 info "parse errors in files are no longer fatal from this point on.\n";
3731
3732 my $free_main; $free_main = EV::idle sub {
3733 undef $free_main;
3734 undef &main; # free gobs of memory :)
3735 };
3736
3737 goto &main_loop;
2292} 3738}
2293 3739
2294############################################################################# 3740#############################################################################
2295# initialisation and cleanup 3741# initialisation and cleanup
2296 3742
2297# install some emergency cleanup handlers 3743# install some emergency cleanup handlers
2298BEGIN { 3744BEGIN {
3745 our %SIGWATCHER = ();
2299 for my $signal (qw(INT HUP TERM)) { 3746 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal ( 3747 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal"; 3748 cf::cleanup "SIG$signal";
2307 },
2308 ); 3749 };
3750 }
3751}
3752
3753sub write_runtime_sync {
3754 my $t0 = AE::time;
3755
3756 # first touch the runtime file to show we are still running:
3757 # the fsync below can take a very very long time.
3758
3759 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3760
3761 my $guard = cf::lock_acquire "write_runtime";
3762
3763 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3764 or return;
3765
3766 my $value = $cf::RUNTIME + 90 + 10;
3767 # 10 is the runtime save interval, for a monotonic clock
3768 # 60 allows for the watchdog to kill the server.
3769
3770 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3771 and return;
3772
3773 # always fsync - this file is important
3774 aio_fsync $fh
3775 and return;
3776
3777 # touch it again to show we are up-to-date
3778 aio_utime $fh, undef, undef;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3784 and return;
3785
3786 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3787
2309 } 3788 1
3789}
3790
3791our $uuid_lock;
3792our $uuid_skip;
3793
3794sub write_uuid_sync($) {
3795 $uuid_skip ||= $_[0];
3796
3797 return if $uuid_lock;
3798 local $uuid_lock = 1;
3799
3800 my $uuid = "$LOCALDIR/uuid";
3801
3802 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3803 or return;
3804
3805 my $value = uuid_seq uuid_cur;
3806
3807 unless ($value) {
3808 info "cowardly refusing to write zero uuid value!\n";
3809 return;
3810 }
3811
3812 my $value = uuid_str $value + $uuid_skip;
3813 $uuid_skip = 0;
3814
3815 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3816 and return;
3817
3818 # always fsync - this file is important
3819 aio_fsync $fh
3820 and return;
3821
3822 close $fh
3823 or return;
3824
3825 aio_rename "$uuid~", $uuid
3826 and return;
3827
3828 trace "uuid file written ($value).\n";
3829
3830 1
3831
3832}
3833
3834sub write_uuid($$) {
3835 my ($skip, $sync) = @_;
3836
3837 $sync ? write_uuid_sync $skip
3838 : async { write_uuid_sync $skip };
2310} 3839}
2311 3840
2312sub emergency_save() { 3841sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop; 3842 my $freeze_guard = cf::freeze_mainloop;
2314 3843
2315 warn "enter emergency perl save\n"; 3844 info "emergency_perl_save: enter\n";
3845
3846 # this is a trade-off: we want to be very quick here, so
3847 # save all maps without fsync, and later call a global sync
3848 # (which in turn might be very very slow)
3849 local $USE_FSYNC = 0;
2316 3850
2317 cf::sync_job { 3851 cf::sync_job {
3852 cf::write_runtime_sync; # external watchdog should not bark
3853
2318 # use a peculiar iteration method to avoid tripping on perl 3854 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players 3855 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously. 3856 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n"; 3857 info "emergency_perl_save: begin player save\n";
2322 for my $login (keys %cf::PLAYER) { 3858 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next; 3859 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next; 3860 $pl->valid or next;
3861 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2325 $pl->save; 3862 $pl->save;
2326 } 3863 }
2327 warn "end emergency player save\n"; 3864 info "emergency_perl_save: end player save\n";
2328 3865
2329 warn "begin emergency map save\n"; 3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 info "emergency_perl_save: begin map save\n";
2330 for my $path (keys %cf::MAP) { 3869 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next; 3870 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next; 3871 $map->valid or next;
2333 $map->save; 3872 $map->save;
2334 } 3873 }
2335 warn "end emergency map save\n"; 3874 info "emergency_perl_save: end map save\n";
2336 3875
2337 warn "begin emergency database checkpoint\n"; 3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 info "emergency_perl_save: begin database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV; 3879 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n"; 3880 info "emergency_perl_save: end database checkpoint\n";
3881
3882 info "emergency_perl_save: begin write uuid\n";
3883 write_uuid_sync 1;
3884 info "emergency_perl_save: end write uuid\n";
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887
3888 trace "emergency_perl_save: syncing database to disk";
3889 BDB::db_env_txn_checkpoint $DB_ENV;
3890
3891 info "emergency_perl_save: starting sync\n";
3892 IO::AIO::aio_sync sub {
3893 info "emergency_perl_save: finished sync\n";
3894 };
3895
3896 cf::write_runtime_sync; # external watchdog should not bark
3897
3898 trace "emergency_perl_save: flushing outstanding aio requests";
3899 while (IO::AIO::nreqs || BDB::nreqs) {
3900 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3901 }
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
2340 }; 3904 };
2341 3905
2342 warn "leave emergency perl save\n"; 3906 info "emergency_perl_save: leave\n";
2343} 3907}
2344 3908
2345sub post_cleanup { 3909sub post_cleanup {
2346 my ($make_core) = @_; 3910 my ($make_core) = @_;
2347 3911
3912 IO::AIO::flush;
3913
2348 warn Carp::longmess "post_cleanup backtrace" 3914 error Carp::longmess "post_cleanup backtrace"
2349 if $make_core; 3915 if $make_core;
2350}
2351 3916
3917 my $fh = pidfile;
3918 unlink $PIDFILE if <$fh> == $$;
3919}
3920
3921# a safer delete_package, copied from Symbol
3922sub clear_package($) {
3923 my $pkg = shift;
3924
3925 # expand to full symbol table name if needed
3926 unless ($pkg =~ /^main::.*::$/) {
3927 $pkg = "main$pkg" if $pkg =~ /^::/;
3928 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3929 $pkg .= '::' unless $pkg =~ /::$/;
3930 }
3931
3932 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3933 my $stem_symtab = *{$stem}{HASH};
3934
3935 defined $stem_symtab and exists $stem_symtab->{$leaf}
3936 or return;
3937
3938 # clear all symbols
3939 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3940 for my $name (keys %$leaf_symtab) {
3941 _gv_clear *{"$pkg$name"};
3942# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3943 }
3944}
3945
2352sub reload() { 3946sub do_reload_perl() {
2353 # can/must only be called in main 3947 # can/must only be called in main
2354 if ($Coro::current != $Coro::main) { 3948 unless (in_main) {
2355 warn "can only reload from main coroutine"; 3949 error "can only reload from main coroutine";
2356 return; 3950 return;
2357 } 3951 }
2358 3952
2359 warn "reloading..."; 3953 return if $RELOAD++;
2360 3954
2361 warn "entering sync_job"; 3955 my $t1 = AE::time;
2362 3956
3957 while ($RELOAD) {
3958 cf::get_slot 0.1, -1, "reload_perl";
3959 info "perl_reload: reloading...";
3960
3961 trace "perl_reload: entering sync_job";
3962
2363 cf::sync_job { 3963 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2365 cf::emergency_save; 3964 #cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2367 3965
2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
2371 # if anything goes wrong in here, we should simply crash as we already saved
2372
2373 warn "cancelling all WF_AUTOCANCEL watchers";
2374 for (Event::all_watchers) {
2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2376 }
2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2387 warn "cancelling all extension coros"; 3966 trace "perl_reload: cancelling all extension coros";
2388 $_->cancel for values %EXT_CORO; 3967 $_->cancel for values %EXT_CORO;
2389 %EXT_CORO = (); 3968 %EXT_CORO = ();
2390 3969
2391 warn "removing commands"; 3970 trace "perl_reload: removing commands";
2392 %COMMAND = (); 3971 %COMMAND = ();
2393 3972
2394 warn "removing ext commands"; 3973 trace "perl_reload: removing ext/exti commands";
2395 %EXTCMD = (); 3974 %EXTCMD = ();
3975 %EXTICMD = ();
2396 3976
2397 warn "unloading/nuking all extensions"; 3977 trace "perl_reload: unloading/nuking all extensions";
2398 for my $pkg (@EXTS) { 3978 for my $pkg (@EXTS) {
2399 warn "... unloading $pkg"; 3979 trace "... unloading $pkg";
2400 3980
2401 if (my $cb = $pkg->can ("unload")) { 3981 if (my $cb = $pkg->can ("unload")) {
2402 eval { 3982 eval {
2403 $cb->($pkg); 3983 $cb->($pkg);
2404 1 3984 1
2405 } or warn "$pkg unloaded, but with errors: $@"; 3985 } or error "$pkg unloaded, but with errors: $@";
3986 }
3987
3988 trace "... clearing $pkg";
3989 clear_package $pkg;
2406 } 3990 }
2407 3991
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
2412 warn "unloading all perl modules loaded from $LIBDIR"; 3992 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2413 while (my ($k, $v) = each %INC) { 3993 while (my ($k, $v) = each %INC) {
2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3994 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2415 3995
2416 warn "... unloading $k"; 3996 trace "... unloading $k";
2417 delete $INC{$k}; 3997 delete $INC{$k};
2418 3998
2419 $k =~ s/\.pm$//; 3999 $k =~ s/\.pm$//;
2420 $k =~ s/\//::/g; 4000 $k =~ s/\//::/g;
2421 4001
2422 if (my $cb = $k->can ("unload_module")) { 4002 if (my $cb = $k->can ("unload_module")) {
2423 $cb->(); 4003 $cb->();
4004 }
4005
4006 clear_package $k;
2424 } 4007 }
2425 4008
2426 Symbol::delete_package $k;
2427 }
2428
2429 warn "getting rid of safe::, as good as possible"; 4009 trace "perl_reload: getting rid of safe::, as good as possible";
2430 Symbol::delete_package "safe::$_" 4010 clear_package "safe::$_"
2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4011 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2432 4012
2433 warn "unloading cf.pm \"a bit\""; 4013 trace "perl_reload: unloading cf.pm \"a bit\"";
2434 delete $INC{"cf.pm"}; 4014 delete $INC{"cf.pm"};
4015 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2435 4016
2436 # don't, removes xs symbols, too, 4017 # don't, removes xs symbols, too,
2437 # and global variables created in xs 4018 # and global variables created in xs
2438 #Symbol::delete_package __PACKAGE__; 4019 #clear_package __PACKAGE__;
2439 4020
2440 warn "unload completed, starting to reload now"; 4021 info "perl_reload: unload completed, starting to reload now";
2441 4022
2442 warn "reloading cf.pm"; 4023 trace "perl_reload: reloading cf.pm";
2443 require cf; 4024 require cf;
2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4025 cf::_connect_to_perl_1;
2445 4026
2446 warn "loading config and database again"; 4027 trace "perl_reload: loading config and database again";
2447 cf::cfg_load; 4028 cf::reload_config;
2448 4029
2449 warn "loading extensions"; 4030 trace "perl_reload: loading extensions";
2450 cf::load_extensions; 4031 cf::load_extensions;
2451 4032
4033 if ($REATTACH_ON_RELOAD) {
2452 warn "reattaching attachments to objects/players"; 4034 trace "perl_reload: reattaching attachments to objects/players";
2453 _global_reattach; 4035 _global_reattach; # objects, sockets
2454 warn "reattaching attachments to maps"; 4036 trace "perl_reload: reattaching attachments to maps";
2455 reattach $_ for values %MAP; 4037 reattach $_ for values %MAP;
4038 trace "perl_reload: reattaching attachments to players";
4039 reattach $_ for values %PLAYER;
4040 }
2456 4041
2457 warn "loading reloadable resources"; 4042 cf::_post_init 1;
2458 load_resources;
2459 4043
2460 warn "leaving sync_job"; 4044 trace "perl_reload: leaving sync_job";
2461 4045
2462 1 4046 1
2463 } or do { 4047 } or do {
2464 warn $@; 4048 error $@;
2465 warn "error while reloading, exiting."; 4049 cf::cleanup "perl_reload: error, exiting.";
2466 exit 1; 4050 };
4051
4052 --$RELOAD;
4053 }
4054
4055 $t1 = AE::time - $t1;
4056 info "perl_reload: completed in ${t1}s\n";
4057};
4058
4059our $RELOAD_WATCHER; # used only during reload
4060
4061sub reload_perl() {
4062 # doing reload synchronously and two reloads happen back-to-back,
4063 # coro crashes during coro_state_free->destroy here.
4064
4065 $RELOAD_WATCHER ||= cf::async {
4066 Coro::AIO::aio_wait cache_extensions;
4067
4068 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4069 do_reload_perl;
4070 undef $RELOAD_WATCHER;
4071 };
2467 }; 4072 };
2468 4073}
2469 warn "reloaded";
2470};
2471
2472our $RELOAD_WATCHER; # used only during reload
2473 4074
2474register_command "reload" => sub { 4075register_command "reload" => sub {
2475 my ($who, $arg) = @_; 4076 my ($who, $arg) = @_;
2476 4077
2477 if ($who->flag (FLAG_WIZ)) { 4078 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("reloading server."); 4079 $who->message ("reloading server.");
2479 4080 async {
2480 # doing reload synchronously and two reloads happen back-to-back, 4081 $Coro::current->{desc} = "perl_reload";
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload; 4082 reload_perl;
2489 undef $RELOAD_WATCHER;
2490 },
2491 ); 4083 };
2492 } 4084 }
2493}; 4085};
2494 4086
2495unshift @INC, $LIBDIR; 4087#############################################################################
2496 4088
2497my $bug_warning = 0; 4089my $bug_warning = 0;
2498 4090
2499$TICK_WATCHER = Event->timer ( 4091our @WAIT_FOR_TICK;
2500 reentrant => 0, 4092our @WAIT_FOR_TICK_BEGIN;
2501 parked => 1, 4093
2502 prio => 0, 4094sub wait_for_tick() {
2503 at => $NEXT_TICK || $TICK, 4095 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2504 data => WF_AUTOCANCEL, 4096
2505 cb => sub { 4097 my $signal = new Coro::Signal;
4098 push @WAIT_FOR_TICK, $signal;
4099 $signal->wait;
4100}
4101
4102sub wait_for_tick_begin() {
4103 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4104
4105 my $signal = new Coro::Signal;
4106 push @WAIT_FOR_TICK_BEGIN, $signal;
4107 $signal->wait;
4108}
4109
4110sub tick {
2506 if ($Coro::current != $Coro::main) { 4111 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 4112 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10; 4113 unless ++$bug_warning > 10;
2509 return; 4114 return;
2510 } 4115 }
2511 4116
2512 $NOW = Event::time;
2513
2514 cf::server_tick; # one server iteration 4117 cf::server_tick; # one server iteration
2515 $RUNTIME += $TICK;
2516 $NEXT_TICK += $TICK;
2517 4118
4119 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4120
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4121 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10; 4122 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2520 Coro::async_pool { 4123 Coro::async_pool {
4124 $Coro::current->{desc} = "runtime saver";
2521 write_runtime 4125 write_runtime_sync
2522 or warn "ERROR: unable to write runtime file: $!"; 4126 or error "ERROR: unable to write runtime file: $!";
2523 };
2524 } 4127 };
2525
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
2532
2533 # if we are delayed by four ticks or more, skip them all
2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2535
2536 $TICK_WATCHER->at ($NEXT_TICK);
2537 $TICK_WATCHER->start;
2538 }, 4128 }
2539); 4129
4130 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4131 $sig->send;
4132 }
4133 while (my $sig = shift @WAIT_FOR_TICK) {
4134 $sig->send;
4135 }
4136
4137 $LOAD = ($NOW - $TICK_START) / $TICK;
4138 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4139
4140 if (0) {
4141 if ($NEXT_TICK) {
4142 my $jitter = $TICK_START - $NEXT_TICK;
4143 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4144 debug "jitter $JITTER\n";#d#
4145 }
4146 }
4147}
2540 4148
2541{ 4149{
2542 BDB::max_poll_time $TICK * 0.1; 4150 # configure BDB
2543 $BDB_POLL_WATCHER = Event->io ( 4151
2544 reentrant => 0,
2545 fd => BDB::poll_fileno,
2546 poll => 'r',
2547 prio => 0,
2548 data => WF_AUTOCANCEL,
2549 cb => \&BDB::poll_cb,
2550 );
2551 BDB::min_parallel 8; 4152 BDB::min_parallel 16;
2552 4153 BDB::max_poll_reqs $TICK * 0.1;
2553 BDB::set_sync_prepare { 4154 $AnyEvent::BDB::WATCHER->priority (1);
2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567 4155
2568 unless ($DB_ENV) { 4156 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create; 4157 $DB_ENV = BDB::db_env_create;
4158 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4159 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4160 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4161 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4162 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2570 4163
2571 cf::sync_job { 4164 cf::sync_job {
2572 eval { 4165 eval {
2573 BDB::db_env_open 4166 BDB::db_env_open
2574 $DB_ENV, 4167 $DB_ENV,
2575 $BDB_ENV_DIR, 4168 $BDBDIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4169 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4170 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666; 4171 0666;
2579 4172
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4173 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 }; 4174 };
2585 4175
2586 cf::cleanup "db_env_open(db): $@" if $@; 4176 cf::cleanup "db_env_open(db): $@" if $@;
2587 }; 4177 };
2588 } 4178 }
4179
4180 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4181 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4182 };
4183 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4184 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4185 };
4186 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4187 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4188 };
2589} 4189}
2590 4190
2591{ 4191{
4192 # configure IO::AIO
4193
2592 IO::AIO::min_parallel 8; 4194 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
2595 IO::AIO::max_poll_time $TICK * 0.1; 4195 IO::AIO::max_poll_time $TICK * 0.1;
2596 $AIO_POLL_WATCHER = Event->io ( 4196 undef $AnyEvent::AIO::WATCHER;
2597 reentrant => 0,
2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
2600 poll => 'r',
2601 prio => 6,
2602 cb => \&IO::AIO::poll_cb,
2603 );
2604} 4197}
4198
4199our $_log_backtrace;
4200our $_log_backtrace_last;
4201
4202sub _log_backtrace {
4203 my ($msg, @addr) = @_;
4204
4205 $msg =~ s/\n$//;
4206
4207 if ($_log_backtrace_last eq $msg) {
4208 LOG llevInfo, "[ABT] $msg\n";
4209 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4210 # limit the # of concurrent backtraces
4211 } elsif ($_log_backtrace < 2) {
4212 $_log_backtrace_last = $msg;
4213 ++$_log_backtrace;
4214 my $perl_bt = Carp::longmess $msg;
4215 async {
4216 $Coro::current->{desc} = "abt $msg";
4217
4218 my @bt = fork_call {
4219 @addr = map { sprintf "%x", $_ } @addr;
4220 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4221 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4222 or die "addr2line: $!";
4223
4224 my @funcs;
4225 my @res = <$fh>;
4226 chomp for @res;
4227 while (@res) {
4228 my ($func, $line) = splice @res, 0, 2, ();
4229 push @funcs, "[$func] $line";
4230 }
4231
4232 @funcs
4233 };
4234
4235 LOG llevInfo, "[ABT] $perl_bt\n";
4236 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4237 LOG llevInfo, "[ABT] $_\n" for @bt;
4238 --$_log_backtrace;
4239 };
4240 } else {
4241 LOG llevInfo, "[ABT] $msg\n";
4242 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4243 }
4244}
4245
4246# load additional modules
4247require "cf/$_.pm" for @EXTRA_MODULES;
4248cf::_connect_to_perl_2;
2605 4249
2606END { cf::emergency_save } 4250END { cf::emergency_save }
2607 4251
26081 42521
2609 4253

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