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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.86 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.216 by root, Thu Feb 15 14:30:21 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
10use IO::AIO (); 24use IO::AIO 2.32 ();
11use YAML::Syck (); 25use YAML::Syck ();
12use Time::HiRes; 26use Time::HiRes;
13use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
14$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
18 37
19use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 39
21our %COMMAND = (); 40our %COMMAND = ();
22our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 44our %EXTCMD = ();
24 45our %EXT_CORO = (); # coroutines bound to extensions
25_init_vars; 46our %EXT_MAP = (); # pluggable maps
26 47
27our @EVENT; 48our @EVENT;
28our $LIBDIR = maps_directory "perl"; 49our $LIBDIR = datadir . "/ext";
29 50
30our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
33 61
34our %CFG; 62our %CFG;
35 63
36our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
37 99
38############################################################################# 100#############################################################################
39 101
40=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
41 103
42=over 4 104=over 4
43 105
44=item $cf::UPTIME 106=item $cf::UPTIME
45 107
46The timestamp of the server start (so not actually an uptime). 108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
47 114
48=item $cf::LIBDIR 115=item $cf::LIBDIR
49 116
50The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
52 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
53=item $cf::TICK 124=item $cf::TICK
54 125
55The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
56 127
57=item %cf::CFG 128=item %cf::CFG
58 129
59Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
61 139
62=back 140=back
63 141
64=cut 142=cut
65 143
66BEGIN { 144BEGIN {
67 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
69 $msg .= "\n" 149 $msg .= "\n"
70 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
71 151
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
74 }; 153 };
75} 154}
76 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 162
79# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 164# within the Safe compartment.
81for my $pkg (qw( 165for my $pkg (qw(
166 cf::global cf::attachable
82 cf::object cf::object::player 167 cf::object cf::object::player
83 cf::client_socket cf::player 168 cf::client cf::player
84 cf::arch cf::living 169 cf::arch cf::living
85 cf::map cf::party cf::region 170 cf::map cf::party cf::region
86)) { 171)) {
87 no strict 'refs'; 172 no strict 'refs';
88 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
90 175
91$Event::DIED = sub { 176$Event::DIED = sub {
92 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
93}; 178};
94 179
95my %ext_pkg;
96my @exts;
97my @hook;
98
99=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
100 181
101=over 4 182=over 4
102 183
184=item dumpval $ref
185
103=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
104 206
105use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
106 208
107=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
108 210
124sub to_json($) { 226sub to_json($) {
125 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
126 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
127} 229}
128 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $runtime = cf::localdir . "/runtime";
360
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return;
363
364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
369 and return;
370
371 # always fsync - this file is important
372 aio_fsync $fh
373 and return;
374
375 close $fh
376 or return;
377
378 aio_rename "$runtime~", $runtime
379 and return;
380
381 1
382}
383
129=back 384=back
130 385
131=cut 386=cut
132 387
133############################################################################# 388#############################################################################
134 389
135=head2 EVENTS AND OBJECT ATTACHMENTS 390=head2 ATTACHABLE OBJECTS
391
392Many objects in crossfire are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods.
395
396In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+).
136 399
137=over 4 400=over 4
138 401
139=item $object->attach ($attachment, key => $value...)
140
141=item $object->detach ($attachment)
142
143Attach/detach a pre-registered attachment to an object.
144
145=item $player->attach ($attachment, key => $value...)
146
147=item $player->detach ($attachment)
148
149Attach/detach a pre-registered attachment to a player.
150
151=item $map->attach ($attachment, key => $value...) 402=item $attachable->attach ($attachment, key => $value...)
152 403
153=item $map->detach ($attachment) 404=item $attachable->detach ($attachment)
154 405
155Attach/detach a pre-registered attachment to a map. 406Attach/detach a pre-registered attachment to a specific object and give it
407the specified key/value pairs as arguments.
156 408
157=item $bool = $object->attached ($name) 409Example, attach a minesweeper attachment to the given object, making it a
41010x10 minesweeper game:
158 411
159=item $bool = $player->attached ($name) 412 $obj->attach (minesweeper => width => 10, height => 10);
160 413
161=item $bool = $map->attached ($name) 414=item $bool = $attachable->attached ($name)
162 415
163Checks wether the named attachment is currently attached to the object. 416Checks wether the named attachment is currently attached to the object.
164 417
165=item cf::attach_global ... 418=item cf::CLASS->attach ...
166 419
167Attach handlers for global events. 420=item cf::CLASS->detach ...
168 421
169This and all following C<attach_*>-functions expect any number of the 422Define an anonymous attachment and attach it to all objects of the given
170following handler/hook descriptions: 423CLASS. See the next function for an explanation of its arguments.
424
425You can attach to global events by using the C<cf::global> class.
426
427Example, log all player logins:
428
429 cf::player->attach (
430 on_login => sub {
431 my ($pl) = @_;
432 ...
433 },
434 );
435
436Example, attach to the jeweler skill:
437
438 cf::object->attach (
439 type => cf::SKILL,
440 subtype => cf::SK_JEWELER,
441 on_use_skill => sub {
442 my ($sk, $ob, $part, $dir, $msg) = @_;
443 ...
444 },
445 );
446
447=item cf::CLASS::attachment $name, ...
448
449Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment.
451
452Some classes such as crossfire maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name.
454
455These calls expect any number of the following handler/hook descriptions:
171 456
172=over 4 457=over 4
173 458
174=item prio => $number 459=item prio => $number
175 460
177by another C<prio> setting). Lower priority handlers get executed 462by another C<prio> setting). Lower priority handlers get executed
178earlier. The default priority is C<0>, and many built-in handlers are 463earlier. The default priority is C<0>, and many built-in handlers are
179registered at priority C<-1000>, so lower priorities should not be used 464registered at priority C<-1000>, so lower priorities should not be used
180unless you know what you are doing. 465unless you know what you are doing.
181 466
467=item type => $type
468
469(Only for C<< cf::object->attach >> calls), limits the attachment to the
470given type of objects only (the additional parameter C<subtype> can be
471used to further limit to the given subtype).
472
182=item on_I<event> => \&cb 473=item on_I<event> => \&cb
183 474
184Call the given code reference whenever the named event happens (event is 475Call the given code reference whenever the named event happens (event is
185something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 476something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
186handlers are recognised generally depends on the type of object these 477handlers are recognised generally depends on the type of object these
195package and register them. Only handlers for eevents supported by the 486package and register them. Only handlers for eevents supported by the
196object/class are recognised. 487object/class are recognised.
197 488
198=back 489=back
199 490
200=item cf::attach_to_type $object_type, $subtype, ... 491Example, define an attachment called "sockpuppet" that calls the given
492event handler when a monster attacks:
201 493
202Attach handlers for a specific object type (e.g. TRANSPORT) and 494 cf::object::attachment sockpuppet =>
203subtype. If C<$subtype> is zero or undef, matches all objects of the given 495 on_skill_attack => sub {
204type. 496 my ($self, $victim) = @_;
205 497 ...
206=item cf::attach_to_objects ...
207
208Attach handlers to all objects. Do not use this except for debugging or
209very rare events, as handlers are (obviously) called for I<all> objects in
210the game.
211
212=item cf::attach_to_players ...
213
214Attach handlers to all players.
215
216=item cf::attach_to_maps ...
217
218Attach handlers to all maps.
219
220=item cf:register_attachment $name, ...
221
222Register an attachment by name through which objects can refer to this
223attachment.
224
225=item cf:register_player_attachment $name, ...
226
227Register an attachment by name through which players can refer to this
228attachment.
229
230=item cf:register_map_attachment $name, ...
231
232Register an attachment by name through which maps can refer to this
233attachment.
234
235=cut
236
237# the following variables are defined in .xs and must not be re-created
238our @CB_GLOBAL = (); # registry for all global events
239our @CB_OBJECT = (); # all objects (should not be used except in emergency)
240our @CB_PLAYER = ();
241our @CB_TYPE = (); # registry for type (cf-object class) based events
242our @CB_MAP = ();
243
244my %attachment;
245
246sub _attach_cb($\%$$$) {
247 my ($registry, $undo, $event, $prio, $cb) = @_;
248
249 use sort 'stable';
250
251 $cb = [$prio, $cb];
252
253 @{$registry->[$event]} = sort
254 { $a->[0] cmp $b->[0] }
255 @{$registry->[$event] || []}, $cb;
256
257 push @{$undo->{cb}}, [$event, $cb];
258}
259
260# attach handles attaching event callbacks
261# the only thing the caller has to do is pass the correct
262# registry (== where the callback attaches to).
263sub _attach(\@$@) {
264 my ($registry, $klass, @arg) = @_;
265
266 my $prio = 0;
267
268 my %undo = (
269 registry => $registry,
270 cb => [],
271 );
272
273 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
274
275 while (@arg) {
276 my $type = shift @arg;
277
278 if ($type eq "prio") {
279 $prio = shift @arg;
280
281 } elsif ($type eq "package") {
282 my $pkg = shift @arg;
283
284 while (my ($name, $id) = each %cb_id) {
285 if (my $cb = $pkg->can ($name)) {
286 _attach_cb $registry, %undo, $id, $prio, $cb;
287 }
288 } 498 }
289
290 } elsif (exists $cb_id{$type}) {
291 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
292
293 } elsif (ref $type) {
294 warn "attaching objects not supported, ignoring.\n";
295
296 } else {
297 shift @arg;
298 warn "attach argument '$type' not supported, ignoring.\n";
299 }
300 }
301
302 \%undo
303}
304
305sub _attach_attachment {
306 my ($obj, $name, %arg) = @_;
307
308 return if exists $obj->{_attachment}{$name};
309
310 my $res;
311
312 if (my $attach = $attachment{$name}) {
313 my $registry = $obj->registry;
314
315 for (@$attach) {
316 my ($klass, @attach) = @$_;
317 $res = _attach @$registry, $klass, @attach;
318 }
319
320 $obj->{$name} = \%arg;
321 } else {
322 warn "object uses attachment '$name' that is not available, postponing.\n";
323 }
324
325 $obj->{_attachment}{$name} = undef;
326
327 $res->{attachment} = $name;
328 $res
329}
330
331*cf::object::attach =
332*cf::player::attach =
333*cf::map::attach = sub {
334 my ($obj, $name, %arg) = @_;
335
336 _attach_attachment $obj, $name, %arg;
337};
338
339# all those should be optimised
340*cf::object::detach =
341*cf::player::detach =
342*cf::map::detach = sub {
343 my ($obj, $name) = @_;
344
345 delete $obj->{_attachment}{$name};
346 reattach ($obj);
347};
348
349*cf::object::attached =
350*cf::player::attached =
351*cf::map::attached = sub {
352 my ($obj, $name) = @_;
353
354 exists $obj->{_attachment}{$name}
355};
356
357sub attach_global {
358 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
359}
360
361sub attach_to_type {
362 my $type = shift;
363 my $subtype = shift;
364
365 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
366}
367
368sub attach_to_objects {
369 _attach @CB_OBJECT, KLASS_OBJECT, @_
370}
371
372sub attach_to_players {
373 _attach @CB_PLAYER, KLASS_PLAYER, @_
374}
375
376sub attach_to_maps {
377 _attach @CB_MAP, KLASS_MAP, @_
378}
379
380sub register_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_OBJECT, @_]];
384}
385
386sub register_player_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_PLAYER, @_]];
390}
391
392sub register_map_attachment {
393 my $name = shift;
394
395 $attachment{$name} = [[KLASS_MAP, @_]];
396}
397
398our $override;
399our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
400
401sub override {
402 $override = 1;
403 @invoke_results = ();
404}
405
406sub do_invoke {
407 my $event = shift;
408 my $callbacks = shift;
409
410 @invoke_results = ();
411
412 local $override;
413
414 for (@$callbacks) {
415 eval { &{$_->[1]} };
416
417 if ($@) {
418 warn "$@";
419 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
420 override;
421 }
422
423 return 1 if $override;
424 }
425
426 0 499 }
427}
428 500
429=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 501=item $attachable->valid
430
431=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
432
433=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
434
435=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
436
437Generate a global/object/player/map-specific event with the given arguments.
438
439This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
440removed in future versions), and there is no public API to access override
441results (if you must, access C<@cf::invoke_results> directly).
442
443=back
444
445=cut
446
447#############################################################################
448
449=head2 METHODS VALID FOR ALL CORE OBJECTS
450
451=over 4
452
453=item $object->valid, $player->valid, $map->valid
454 502
455Just because you have a perl object does not mean that the corresponding 503Just because you have a perl object does not mean that the corresponding
456C-level object still exists. If you try to access an object that has no 504C-level object still exists. If you try to access an object that has no
457valid C counterpart anymore you get an exception at runtime. This method 505valid C counterpart anymore you get an exception at runtime. This method
458can be used to test for existence of the C object part without causing an 506can be used to test for existence of the C object part without causing an
459exception. 507exception.
460 508
509=cut
510
511# the following variables are defined in .xs and must not be re-created
512our @CB_GLOBAL = (); # registry for all global events
513our @CB_ATTACHABLE = (); # registry for all attachables
514our @CB_OBJECT = (); # all objects (should not be used except in emergency)
515our @CB_PLAYER = ();
516our @CB_CLIENT = ();
517our @CB_TYPE = (); # registry for type (cf-object class) based events
518our @CB_MAP = ();
519
520my %attachment;
521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
528sub _attach_cb($$$$) {
529 my ($registry, $event, $prio, $cb) = @_;
530
531 use sort 'stable';
532
533 $cb = [$prio, $cb];
534
535 @{$registry->[$event]} = sort
536 { $a->[0] cmp $b->[0] }
537 @{$registry->[$event] || []}, $cb;
538}
539
540# hack
541my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
542
543# attach handles attaching event callbacks
544# the only thing the caller has to do is pass the correct
545# registry (== where the callback attaches to).
546sub _attach {
547 my ($registry, $klass, @arg) = @_;
548
549 my $object_type;
550 my $prio = 0;
551 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
552
553 #TODO: get rid of this hack
554 if ($attachable_klass{$klass}) {
555 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
556 }
557
558 while (@arg) {
559 my $type = shift @arg;
560
561 if ($type eq "prio") {
562 $prio = shift @arg;
563
564 } elsif ($type eq "type") {
565 $object_type = shift @arg;
566 $registry = $CB_TYPE[$object_type] ||= [];
567
568 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
572
573 } elsif ($type eq "package") {
574 my $pkg = shift @arg;
575
576 while (my ($name, $id) = each %cb_id) {
577 if (my $cb = $pkg->can ($name)) {
578 _attach_cb $registry, $id, $prio, $cb;
579 }
580 }
581
582 } elsif (exists $cb_id{$type}) {
583 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
584
585 } elsif (ref $type) {
586 warn "attaching objects not supported, ignoring.\n";
587
588 } else {
589 shift @arg;
590 warn "attach argument '$type' not supported, ignoring.\n";
591 }
592 }
593}
594
595sub _object_attach {
596 my ($obj, $name, %arg) = @_;
597
598 return if exists $obj->{_attachment}{$name};
599
600 if (my $attach = $attachment{$name}) {
601 my $registry = $obj->registry;
602
603 for (@$attach) {
604 my ($klass, @attach) = @$_;
605 _attach $registry, $klass, @attach;
606 }
607
608 $obj->{$name} = \%arg;
609 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n";
611 }
612
613 $obj->{_attachment}{$name} = undef;
614}
615
616sub cf::attachable::attach {
617 if (ref $_[0]) {
618 _object_attach @_;
619 } else {
620 _attach shift->_attach_registry, @_;
621 }
622};
623
624# all those should be optimised
625sub cf::attachable::detach {
626 my ($obj, $name) = @_;
627
628 if (ref $obj) {
629 delete $obj->{_attachment}{$name};
630 reattach ($obj);
631 } else {
632 Carp::croak "cannot, currently, detach class attachments";
633 }
634};
635
636sub cf::attachable::attached {
637 my ($obj, $name) = @_;
638
639 exists $obj->{_attachment}{$name}
640}
641
642for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
643 eval "#line " . __LINE__ . " 'cf.pm'
644 sub cf::\L$klass\E::_attach_registry {
645 (\\\@CB_$klass, KLASS_$klass)
646 }
647
648 sub cf::\L$klass\E::attachment {
649 my \$name = shift;
650
651 \$attachment{\$name} = [[KLASS_$klass, \@_]];
652 }
653 ";
654 die if $@;
655}
656
657our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659
660sub override {
661 $override = 1;
662 @invoke_results = ();
663}
664
665sub do_invoke {
666 my $event = shift;
667 my $callbacks = shift;
668
669 @invoke_results = ();
670
671 local $override;
672
673 for (@$callbacks) {
674 eval { &{$_->[1]} };
675
676 if ($@) {
677 warn "$@";
678 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
679 override;
680 }
681
682 return 1 if $override;
683 }
684
685 0
686}
687
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
689
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691
692Generate an object-specific event with the given arguments.
693
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly).
697
461=back 698=back
462 699
463=cut 700=cut
464
465*cf::object::valid =
466*cf::player::valid =
467*cf::map::valid = \&cf::_valid;
468 701
469############################################################################# 702#############################################################################
470# object support 703# object support
471 704
472sub instantiate {
473 my ($obj, $data) = @_;
474
475 $data = from_json $data;
476
477 for (@$data) {
478 my ($name, $args) = @$_;
479
480 $obj->attach ($name, %{$args || {} });
481 }
482}
483
484# basically do the same as instantiate, without calling instantiate
485sub reattach { 705sub reattach {
706 # basically do the same as instantiate, without calling instantiate
486 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710
487 my $registry = $obj->registry; 711 my $registry = $obj->registry;
488 712
489 @$registry = (); 713 @$registry = ();
490 714
491 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 715 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
492 716
493 for my $name (keys %{ $obj->{_attachment} || {} }) { 717 for my $name (keys %{ $obj->{_attachment} || {} }) {
494 if (my $attach = $attachment{$name}) { 718 if (my $attach = $attachment{$name}) {
495 for (@$attach) { 719 for (@$attach) {
496 my ($klass, @attach) = @$_; 720 my ($klass, @attach) = @$_;
497 _attach @$registry, $klass, @attach; 721 _attach $registry, $klass, @attach;
498 } 722 }
499 } else { 723 } else {
500 warn "object uses attachment '$name' that is not available, postponing.\n"; 724 warn "object uses attachment '$name' that is not available, postponing.\n";
501 } 725 }
502 } 726 }
503} 727}
504 728
505sub object_freezer_save { 729cf::attachable->attach (
506 my ($filename, $rdata, $objs) = @_;
507
508 if (length $$rdata) {
509 warn sprintf "saving %s (%d,%d)\n",
510 $filename, length $$rdata, scalar @$objs;
511
512 if (open my $fh, ">:raw", "$filename~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, $$rdata;
515 close $fh;
516
517 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
518 chmod SAVE_MODE, $fh;
519 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
520 close $fh;
521 rename "$filename.pst~", "$filename.pst";
522 } else {
523 unlink "$filename.pst";
524 }
525
526 rename "$filename~", $filename;
527 } else {
528 warn "FATAL: $filename~: $!\n";
529 }
530 } else {
531 unlink $filename;
532 unlink "$filename.pst";
533 }
534}
535
536sub object_freezer_as_string {
537 my ($rdata, $objs) = @_;
538
539 use Data::Dumper;
540
541 $$rdata . Dumper $objs
542}
543
544sub object_thawer_load {
545 my ($filename) = @_;
546
547 local $/;
548
549 my $av;
550
551 #TODO: use sysread etc.
552 if (open my $data, "<:raw:perlio", $filename) {
553 $data = <$data>;
554 if (open my $pst, "<:raw:perlio", "$filename.pst") {
555 $av = eval { (Storable::thaw <$pst>)->{objs} };
556 }
557 return ($data, $av);
558 }
559
560 ()
561}
562
563attach_to_objects
564 prio => -1000000, 730 prio => -1000000,
731 on_instantiate => sub {
732 my ($obj, $data) = @_;
733
734 $data = from_json $data;
735
736 for (@$data) {
737 my ($name, $args) = @$_;
738
739 $obj->attach ($name, %{$args || {} });
740 }
741 },
742 on_reattach => \&reattach,
565 on_clone => sub { 743 on_clone => sub {
566 my ($src, $dst) = @_; 744 my ($src, $dst) = @_;
567 745
568 @{$dst->registry} = @{$src->registry}; 746 @{$dst->registry} = @{$src->registry};
569 747
570 %$dst = %$src; 748 %$dst = %$src;
571 749
572 %{$dst->{_attachment}} = %{$src->{_attachment}} 750 %{$dst->{_attachment}} = %{$src->{_attachment}}
573 if exists $src->{_attachment}; 751 if exists $src->{_attachment};
574 }, 752 },
575; 753);
754
755sub object_freezer_save {
756 my ($filename, $rdata, $objs) = @_;
757
758 sync_job {
759 if (length $$rdata) {
760 warn sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs;
762
763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh;
765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
766 aio_fsync $fh if $cf::USE_FSYNC;
767 close $fh;
768
769 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 my $data = Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC;
775 close $fh;
776 aio_rename "$filename.pst~", "$filename.pst";
777 }
778 } else {
779 aio_unlink "$filename.pst";
780 }
781
782 aio_rename "$filename~", $filename;
783 } else {
784 warn "FATAL: $filename~: $!\n";
785 }
786 } else {
787 aio_unlink $filename;
788 aio_unlink "$filename.pst";
789 }
790 }
791}
792
793sub object_freezer_as_string {
794 my ($rdata, $objs) = @_;
795
796 use Data::Dumper;
797
798 $$rdata . Dumper $objs
799}
800
801sub object_thawer_load {
802 my ($filename) = @_;
803
804 my ($data, $av);
805
806 (aio_load $filename, $data) >= 0
807 or return;
808
809 unless (aio_stat "$filename.pst") {
810 (aio_load "$filename.pst", $av) >= 0
811 or return;
812 $av = eval { (Storable::thaw $av)->{objs} };
813 }
814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
817 return ($data, $av);
818}
576 819
577############################################################################# 820#############################################################################
578# command handling &c 821# command handling &c
579 822
580=item cf::register_command $name => \&callback($ob,$args); 823=item cf::register_command $name => \&callback($ob,$args);
603=cut 846=cut
604 847
605sub register_extcmd { 848sub register_extcmd {
606 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
607 850
608 my $caller = caller;
609 #warn "registering extcmd '$name' to '$caller'";
610
611 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
612} 852}
613 853
614attach_to_players 854cf::player->attach (
615 on_command => sub { 855 on_command => sub {
616 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
617 857
618 my $cb = $COMMAND{$name} 858 my $cb = $COMMAND{$name}
619 or return; 859 or return;
629 869
630 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
631 871
632 if (ref $msg) { 872 if (ref $msg) {
633 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
634 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
635 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
636 } 876 }
637 } 877 }
638 } else { 878 } else {
639 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
640 } 880 }
641 881
642 cf::override; 882 cf::override;
643 }, 883 },
644; 884);
645
646sub register {
647 my ($base, $pkg) = @_;
648
649 #TODO
650}
651 885
652sub load_extension { 886sub load_extension {
653 my ($path) = @_; 887 my ($path) = @_;
654 888
655 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
656 my $base = $1; 890 my $base = $1;
657 my $pkg = $1; 891 my $pkg = $1;
658 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
659 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
660 894
661 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
662 896
663 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
664 or die "$path: $!"; 898 or die "$path: $!";
665 899
666 my $source = 900 my $source =
667 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
668 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
669 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
670 . "\n};\n1"; 904 . "\n};\n1";
671 905
672 eval $source 906 unless (eval $source) {
673 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
674 : "extension disabled.\n"; 908 : "extension disabled.\n";
675 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
676 push @exts, $pkg; 910 warn $@;
677 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
678 912 exit 1;
679# no strict 'refs'; 913 }
680# @{"$pkg\::ISA"} = ext::; 914 die $@;
681
682 register $base, $pkg;
683}
684
685sub unload_extension {
686 my ($pkg) = @_;
687
688 warn "removing extension $pkg\n";
689
690 # remove hooks
691 #TODO
692# for my $idx (0 .. $#PLUGIN_EVENT) {
693# delete $hook[$idx]{$pkg};
694# } 915 }
695 916
696 # remove commands 917 push @EXTS, $pkg;
697 for my $name (keys %COMMAND) {
698 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
699
700 if (@cb) {
701 $COMMAND{$name} = \@cb;
702 } else {
703 delete $COMMAND{$name};
704 }
705 }
706
707 # remove extcmds
708 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
709 delete $EXTCMD{$name};
710 }
711
712 if (my $cb = $pkg->can ("unload")) {
713 eval {
714 $cb->($pkg);
715 1
716 } or warn "$pkg unloaded, but with errors: $@";
717 }
718
719 Symbol::delete_package $pkg;
720} 918}
721 919
722sub load_extensions { 920sub load_extensions {
723 my $LIBDIR = maps_directory "perl";
724
725 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 922 next unless -r $ext;
727 eval { 923 eval {
728 load_extension $ext; 924 load_extension $ext;
729 1 925 1
730 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
731 } 927 }
732} 928}
733 929
734############################################################################# 930#############################################################################
735# load/save/clean perl data associated with a map
736 931
737*cf::mapsupport::on_clean = sub { 932=head2 CORE EXTENSIONS
933
934Functions and methods that extend core crossfire objects.
935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
942=head3 cf::player
943
944=over 4
945
946=item cf::player::find $login
947
948Returns the given player object, loading it if necessary (might block).
949
950=cut
951
952sub playerdir($) {
953 cf::localdir
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1100}
1101
1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1103
1104Sends an ext reply to the player.
1105
1106=cut
1107
1108sub ext_reply($$$%) {
1109 my ($self, $id, %msg) = @_;
1110
1111 $msg{msgid} = $id;
1112
1113 $self->send ("ext " . cf::to_json \%msg);
1114}
1115
1116package cf;
1117
1118=back
1119
1120
1121=head3 cf::map
1122
1123=over 4
1124
1125=cut
1126
1127package cf::map;
1128
1129use Fcntl;
1130use Coro::AIO;
1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1136our $MAX_RESET = 3600;
1137our $DEFAULT_RESET = 3000;
1138
1139sub generate_random_map {
1140 my ($self, $rmp) = @_;
1141 # mit "rum" bekleckern, nicht
1142 $self->_create_random_map (
1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1146 $rmp->{exit_on_final_map},
1147 $rmp->{xsize}, $rmp->{ysize},
1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1284}
1285
1286# and all this just because we cannot iterate over
1287# all maps in C++...
1288sub change_all_map_light {
1289 my ($change) = @_;
1290
1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1293}
1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1303sub load_header_from($) {
1304 my ($self, $path) = @_;
1305
1306 utf8::encode $path;
1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1311 or return;
1312
1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1356 or return;
1357 $self->prepare_orig;
1358 }
1359
1360 1
1361}
1362
1363sub find;
1364sub find {
1365 my ($path, $origin) = @_;
1366
1367 $path = normalise $path, $origin && $origin->path;
1368
1369 cf::lock_wait "map_find:$path";
1370
1371 $cf::MAP{$path} || do {
1372 my $guard = cf::lock_acquire "map_find:$path";
1373 my $map = new_from_path cf::map $path
1374 or return;
1375
1376 $map->{last_save} = $cf::RUNTIME;
1377
1378 $map->load_header
1379 or return;
1380
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1384 $map->reset;
1385 undef $guard;
1386 return find $path;
1387 }
1388
1389 $cf::MAP{$path} = $map
1390 }
1391}
1392
1393sub pre_load { }
1394sub post_load { }
1395
1396sub load {
1397 my ($self) = @_;
1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1401 my $path = $self->{path};
1402 my $guard = cf::lock_acquire "map_load:$path";
1403
1404 return if $self->in_memory != cf::MAP_SWAPPED;
1405
1406 $self->in_memory (cf::MAP_LOADING);
1407
1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1412 $self->_load_objects ($self->{load_path}, 1)
1413 or return;
1414
1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1416 if delete $self->{load_original};
1417
1418 if (my $uniq = $self->uniq_path) {
1419 utf8::encode $uniq;
1420 if (aio_open $uniq, O_RDONLY, 0) {
1421 $self->clear_unique_items;
1422 $self->_load_objects ($uniq, 0);
1423 }
1424 }
1425
1426 Coro::cede;
1427
1428 # now do the right thing for maps
1429 $self->link_multipart_objects;
1430
1431 unless ($self->{deny_activate}) {
1432 $self->decay_objects;
1433 $self->fix_auto_apply;
1434 $self->update_buttons;
1435 Coro::cede;
1436 $self->set_darkness_map;
1437 $self->difficulty ($self->estimate_difficulty)
1438 unless $self->difficulty;
1439 Coro::cede;
1440 $self->activate;
1441 }
1442
1443 $self->post_load;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446}
1447
1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
738 my ($map) = @_; 1459 my ($map) = @_;
739 1460
740 my $path = $map->tmpname; 1461 my @diag; # diagonal neighbours
741 defined $path or return;
742 1462
743 unlink "$path.pst"; 1463 for (0 .. 3) {
744}; 1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
745 1469
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
747 1473
748############################################################################# 1474 for (@diag) {
749# load/save perl data associated with player->ob objects 1475 my $neigh = find @$_
750 1476 or next;
751sub all_objects(@) { 1477 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1478 }
753} 1479}
754 1480
755# TODO: compatibility cruft, remove when no longer needed 1481sub find_sync {
756attach_to_players 1482 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1483
760 for my $o (all_objects $pl->ob) { 1484 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1485}
762 $o->set_ob_key_value ("_perl_data");
763 1486
764 %$o = %{ Storable::thaw pack "H*", $value }; 1487sub do_load_sync {
1488 my ($map) = @_;
1489
1490 cf::sync_job { $map->load };
1491}
1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1511 $map->load;
1512
1513 delete $MAP_PREFETCH{$path};
765 } 1514 }
766 } 1515 }
1516 undef $MAP_PREFETCHER;
1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1521}
1522
1523sub save {
1524 my ($self) = @_;
1525
1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1527
1528 $self->{last_save} = $cf::RUNTIME;
1529
1530 return unless $self->dirty;
1531
1532 my $save = $self->save_path; utf8::encode $save;
1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1534
1535 $self->{load_path} = $save;
1536
1537 return if $self->{deny_save};
1538
1539 local $self->{last_access} = $self->last_access;#d#
1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1544
1545 if ($uniq) {
1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1548 } else {
1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1550 }
768; 1551}
769 1552
770############################################################################# 1553sub swap_out {
1554 my ($self) = @_;
771 1555
772=head2 CORE EXTENSIONS 1556 # save first because save cedes
1557 $self->save;
773 1558
774Functions and methods that extend core crossfire objects. 1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
1560
1561 return if $self->players;
1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1563 return if $self->{deny_save};
1564
1565 $self->clear;
1566 $self->in_memory (cf::MAP_SWAPPED);
1567}
1568
1569sub reset_at {
1570 my ($self) = @_;
1571
1572 # TODO: safety, remove and allow resettable per-player maps
1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1574 return 1e99 if $self->{deny_reset};
1575
1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1578
1579 $time + $to
1580}
1581
1582sub should_reset {
1583 my ($self) = @_;
1584
1585 $self->reset_at <= $cf::RUNTIME
1586}
1587
1588sub reset {
1589 my ($self) = @_;
1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1593 return if $self->players;
1594 return if $self->isa ("ext::map_per_player");#d#
1595
1596 warn "resetting map ", $self->path;#d#
1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1611
1612 $_->clear_links_to ($self) for values %cf::MAP;
1613
1614 $self->unlink_save;
1615 $self->destroy;
1616}
1617
1618my $nuke_counter = "aaaa";
1619
1620sub nuke {
1621 my ($self) = @_;
1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1629 $self->{deny_save} = 1;
1630 $self->reset_timeout (1);
1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1635 $self->reset; # polite request, might not happen
1636}
1637
1638=item cf::map::unique_maps
1639
1640Returns an arrayref of paths of all shared maps that have
1641instantiated unique items. May block.
1642
1643=cut
1644
1645sub unique_maps() {
1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1648
1649 my @paths;
1650
1651 for (@$files) {
1652 utf8::decode $_;
1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1657 }
1658
1659 \@paths
1660}
1661
1662package cf;
1663
1664=back
1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
775 1671
776=over 4 1672=over 4
777 1673
778=item cf::player::exists $login 1674=item $ob->inv_recursive
779 1675
780Returns true when the given account exists. 1676Returns the inventory of the object _and_ their inventories, recursively.
781 1677
782=cut 1678=cut
783 1679
784sub cf::player::exists($) { 1680sub inv_recursive_;
785 cf::player::find $_[0] 1681sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1682 map { $_, inv_recursive_ $_->inv } @_
787} 1683}
1684
1685sub inv_recursive {
1686 inv_recursive_ inv $_[0]
1687}
1688
1689package cf;
1690
1691=back
1692
1693=head3 cf::object::player
1694
1695=over 4
788 1696
789=item $player_object->reply ($npc, $msg[, $flags]) 1697=item $player_object->reply ($npc, $msg[, $flags])
790 1698
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1699Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1700can be C<undef>. Does the right thing when the player is currently in a
794 1702
795=cut 1703=cut
796 1704
797# rough implementation of a future "reply" method that works 1705# rough implementation of a future "reply" method that works
798# with dialog boxes. 1706# with dialog boxes.
1707#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1708sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1709 my ($self, $npc, $msg, $flags) = @_;
801 1710
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1711 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1712
807 $msg = $npc->name . " says: $msg" if $npc; 1716 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1717 $self->message ($msg, $flags);
809 } 1718 }
810} 1719}
811 1720
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1721=item $player_object->may ("access")
827 1722
828Returns wether the given player is authorized to access resource "access" 1723Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1724(e.g. "command_wizcast").
830 1725
837 (ref $cf::CFG{"may_$access"} 1732 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1733 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1734 : $cf::CFG{"may_$access"})
840} 1735}
841 1736
842=cut 1737=item $player_object->enter_link
843 1738
844############################################################################# 1739Freezes the player and moves him/her to a special map (C<{link}>).
1740
1741The player should be reasonably safe there for short amounts of time. You
1742I<MUST> call C<leave_link> as soon as possible, though.
1743
1744Will never block.
1745
1746=item $player_object->leave_link ($map, $x, $y)
1747
1748Moves the player out of the special C<{link}> map onto the specified
1749map. If the map is not valid (or omitted), the player will be moved back
1750to the location he/she was before the call to C<enter_link>, or, if that
1751fails, to the emergency map position.
1752
1753Might block.
1754
1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1766
1767sub cf::object::player::enter_link {
1768 my ($self) = @_;
1769
1770 $self->deactivate_recursive;
1771
1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1773
1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1775 if $self->map;
1776
1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1778}
1779
1780sub cf::object::player::leave_link {
1781 my ($self, $map, $x, $y) = @_;
1782
1783 my $link_pos = delete $self->{_link_pos};
1784
1785 unless ($map) {
1786 # restore original map position
1787 ($map, $x, $y) = @{ $link_pos || [] };
1788 $map = cf::map::find $map;
1789
1790 unless ($map) {
1791 ($map, $x, $y) = @$EMERGENCY_POSITION;
1792 $map = cf::map::find $map
1793 or die "FATAL: cannot load emergency map\n";
1794 }
1795 }
1796
1797 ($x, $y) = (-1, -1)
1798 unless (defined $x) && (defined $y);
1799
1800 # use -1 or undef as default coordinates, not 0, 0
1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1802 if $x <=0 && $y <= 0;
1803
1804 $map->load;
1805 $map->load_diag;
1806
1807 return unless $self->contr->active;
1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1811 $self->enter_map ($map, $x, $y);
1812}
1813
1814cf::player->attach (
1815 on_logout => sub {
1816 my ($pl) = @_;
1817
1818 # abort map switching before logout
1819 if ($pl->ob->{_link_pos}) {
1820 cf::sync_job {
1821 $pl->ob->leave_link
1822 };
1823 }
1824 },
1825 on_login => sub {
1826 my ($pl) = @_;
1827
1828 # try to abort aborted map switching on player login :)
1829 # should happen only on crashes
1830 if ($pl->ob->{_link_pos}) {
1831 $pl->ob->enter_link;
1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1839 Coro::Timer::sleep 1;
1840 $pl->ob->leave_link;
1841 })->prio (2);
1842 }
1843 },
1844);
1845
1846=item $player_object->goto ($path, $x, $y)
1847
1848=cut
1849
1850sub cf::object::player::goto {
1851 my ($self, $path, $x, $y) = @_;
1852
1853 $self->enter_link;
1854
1855 (async {
1856 my $map = eval {
1857 my $map = cf::map::find $path;
1858 $map = $map->customise_for ($self) if $map;
1859 $map
1860 } or
1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1862
1863 $self->leave_link ($map, $x, $y);
1864 })->prio (1);
1865}
1866
1867=item $player_object->enter_exit ($exit_object)
1868
1869=cut
1870
1871sub parse_random_map_params {
1872 my ($spec) = @_;
1873
1874 my $rmp = { # defaults
1875 xsize => (cf::rndm 15, 40),
1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1879 };
1880
1881 for (split /\n/, $spec) {
1882 my ($k, $v) = split /\s+/, $_, 2;
1883
1884 $rmp->{lc $k} = $v if (length $k) && (length $v);
1885 }
1886
1887 $rmp
1888}
1889
1890sub prepare_random_map {
1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1894
1895 # all this does is basically replace the /! path by
1896 # a new random map path (?random/...) with a seed
1897 # that depends on the exit object
1898
1899 my $rmp = parse_random_map_params $exit->msg;
1900
1901 if ($exit->map) {
1902 $rmp->{region} = $exit->region->name;
1903 $rmp->{origin_map} = $exit->map->path;
1904 $rmp->{origin_x} = $exit->x;
1905 $rmp->{origin_y} = $exit->y;
1906 }
1907
1908 $rmp->{random_seed} ||= $exit->random_seed;
1909
1910 my $data = cf::to_json $rmp;
1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1913
1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1918
1919 $exit->slaying ("?random/$md5");
1920 $exit->msg (undef);
1921 }
1922}
1923
1924sub cf::object::player::enter_exit {
1925 my ($self, $exit) = @_;
1926
1927 return unless $self->type == cf::PLAYER;
1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1938 $self->enter_link;
1939
1940 (async {
1941 $self->deactivate_recursive; # just to be sure
1942 unless (eval {
1943 $self->goto ($slaying, $hp, $sp);
1944
1945 1;
1946 }) {
1947 $self->message ("Something went wrong deep within the crossfire server. "
1948 . "I'll try to bring you back to the map you were before. "
1949 . "Please report this to the dungeon master!",
1950 cf::NDI_UNIQUE | cf::NDI_RED);
1951
1952 warn "ERROR in enter_exit: $@";
1953 $self->leave_link;
1954 }
1955 })->prio (1);
1956}
1957
1958=head3 cf::client
1959
1960=over 4
1961
1962=item $client->send_drawinfo ($text, $flags)
1963
1964Sends a drawinfo packet to the client. Circumvents output buffering so
1965should not be used under normal circumstances.
1966
1967=cut
1968
1969sub cf::client::send_drawinfo {
1970 my ($self, $text, $flags) = @_;
1971
1972 utf8::encode $text;
1973 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1974}
1975
1976
1977=item $success = $client->query ($flags, "text", \&cb)
1978
1979Queues a query to the client, calling the given callback with
1980the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1981C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1982
1983Queries can fail, so check the return code. Or don't, as queries will become
1984reliable at some point in the future.
1985
1986=cut
1987
1988sub cf::client::query {
1989 my ($self, $flags, $text, $cb) = @_;
1990
1991 return unless $self->state == ST_PLAYING
1992 || $self->state == ST_SETUP
1993 || $self->state == ST_CUSTOM;
1994
1995 $self->state (ST_CUSTOM);
1996
1997 utf8::encode $text;
1998 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1999
2000 $self->send_packet ($self->{query_queue}[0][0])
2001 if @{ $self->{query_queue} } == 1;
2002}
2003
2004cf::client->attach (
2005 on_reply => sub {
2006 my ($ns, $msg) = @_;
2007
2008 # this weird shuffling is so that direct followup queries
2009 # get handled first
2010 my $queue = delete $ns->{query_queue}
2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
2012
2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2015
2016 push @{ $ns->{query_queue} }, @$queue;
2017
2018 if (@{ $ns->{query_queue} } == @$queue) {
2019 if (@$queue) {
2020 $ns->send_packet ($ns->{query_queue}[0][0]);
2021 } else {
2022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2023 }
2024 }
2025 },
2026);
2027
2028=item $client->async (\&cb)
2029
2030Create a new coroutine, running the specified callback. The coroutine will
2031be automatically cancelled when the client gets destroyed (e.g. on logout,
2032or loss of connection).
2033
2034=cut
2035
2036sub cf::client::async {
2037 my ($self, $cb) = @_;
2038
2039 my $coro = &Coro::async ($cb);
2040
2041 $coro->on_destroy (sub {
2042 delete $self->{_coro}{$coro+0};
2043 });
2044
2045 $self->{_coro}{$coro+0} = $coro;
2046
2047 $coro
2048}
2049
2050cf::client->attach (
2051 on_destroy => sub {
2052 my ($ns) = @_;
2053
2054 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2055 },
2056);
2057
2058=back
2059
845 2060
846=head2 SAFE SCRIPTING 2061=head2 SAFE SCRIPTING
847 2062
848Functions that provide a safe environment to compile and execute 2063Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2064snippets of perl code without them endangering the safety of the server
864 2079
865=pod 2080=pod
866 2081
867The following fucntions and emthods are available within a safe environment: 2082The following fucntions and emthods are available within a safe environment:
868 2083
869 cf::object contr pay_amount pay_player 2084 cf::object contr pay_amount pay_player map
870 cf::object::player player 2085 cf::object::player player
871 cf::player peaceful 2086 cf::player peaceful
2087 cf::map trigger
872 2088
873=cut 2089=cut
874 2090
875for ( 2091for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2092 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2093 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2094 ["cf::player" => qw(peaceful)],
2095 ["cf::map" => qw(trigger)],
879) { 2096) {
880 no strict 'refs'; 2097 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2098 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2099 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2100 for @funs;
963The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
964using it, it should be unique. 2181using it, it should be unique.
965 2182
966=over 4 2183=over 4
967 2184
968=item $hashref = cf::db_get $family
969
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
975 2186
976Returns a single value from the database 2187Returns a single value from the database.
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982 2188
983=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
984 2190
985Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995 2192
996=cut 2193=cut
997 2194
998our $DB; 2195our $DB;
999 2196
1000{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1001 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1002 2216
1003 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1004 warn "loading database $path\n";#d# remove later 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
1006 } 2220 BDB::db_env_txn_checkpoint $DB_ENV;
1007 2221
1008 my $pid; 2222 unlink $path;
1009
1010 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 } 2223 };
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else {
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2224 }
1057 ; 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1058} 2242}
1059 2243
1060############################################################################# 2244#############################################################################
1061# the server's main() 2245# the server's init and main functions
2246
2247sub load_resources {
2248 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
1062 2251
1063sub cfg_load { 2252sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return; 2254 or return;
1066 2255
1067 local $/; 2256 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
2271}
2272
2273sub init {
2274 load_resources;
1069} 2275}
1070 2276
1071sub main { 2277sub main {
2278 # we must not ever block the main coroutine
2279 local $Coro::idle = sub {
2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2281 (async {
2282 Event::one_event;
2283 })->prio (Coro::PRIO_MAX);
2284 };
2285
1072 cfg_load; 2286 cfg_load;
1073 db_load; 2287 db_init;
1074 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
1075 Event::loop; 2291 Event::loop;
1076} 2292}
1077 2293
1078############################################################################# 2294#############################################################################
1079# initialisation 2295# initialisation and cleanup
1080 2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
2351
1081sub _perl_reload(&) { 2352sub reload() {
1082 my ($msg) = @_; 2353 # can/must only be called in main
2354 if ($Coro::current != $Coro::main) {
2355 warn "can only reload from main coroutine";
2356 return;
2357 }
1083 2358
1084 $msg->("reloading..."); 2359 warn "reloading...";
1085 2360
1086 eval { 2361 warn "entering sync_job";
1087 # cancel all watchers 2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2367
2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
2371 # if anything goes wrong in here, we should simply crash as we already saved
2372
2373 warn "cancelling all WF_AUTOCANCEL watchers";
1088 $_->cancel for Event::all_watchers; 2374 for (Event::all_watchers) {
2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2376 }
1089 2377
1090 # unload all extensions 2378 warn "flushing outstanding aio requests";
1091 for (@exts) { 2379 for (;;) {
1092 $msg->("unloading <$_>"); 2380 BDB::flush;
1093 unload_extension $_; 2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2387 warn "cancelling all extension coros";
2388 $_->cancel for values %EXT_CORO;
2389 %EXT_CORO = ();
2390
2391 warn "removing commands";
2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
2399 warn "... unloading $pkg";
2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
1094 } 2406 }
1095 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
1096 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
1097 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099 2415
1100 $msg->("removing <$k>"); 2416 warn "... unloading $k";
1101 delete $INC{$k}; 2417 delete $INC{$k};
1102 2418
1103 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
1105 2421
1108 } 2424 }
1109 2425
1110 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
1111 } 2427 }
1112 2428
1113 # sync database to disk
1114 cf::db_sync;
1115
1116 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
1117 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1119 2432
1120 # remove register_script_function callbacks
1121 # TODO
1122
1123 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
1124 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
1125 2435
1126 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
1127 # and global variables created in xs 2437 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
1129 2439
1130 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
1131 $msg->("reloading cf.pm"); 2442 warn "reloading cf.pm";
1132 require cf; 2443 require cf;
2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1133 2445
1134 # load config and database again 2446 warn "loading config and database again";
1135 cf::cfg_load; 2447 cf::cfg_load;
1136 cf::db_load;
1137 2448
1138 # load extensions 2449 warn "loading extensions";
1139 $msg->("load extensions");
1140 cf::load_extensions; 2450 cf::load_extensions;
1141 2451
1142 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
1143 $msg->("reattach");
1144 _global_reattach; 2453 _global_reattach;
2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
2456
2457 warn "loading reloadable resources";
2458 load_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
2464 warn $@;
2465 warn "error while reloading, exiting.";
2466 exit 1;
1145 }; 2467 };
1146 $msg->($@) if $@;
1147 2468
1148 $msg->("reloaded"); 2469 warn "reloaded";
1149}; 2470};
1150 2471
1151sub perl_reload() { 2472our $RELOAD_WATCHER; # used only during reload
1152 _perl_reload {
1153 warn $_[0];
1154 print "$_[0]\n";
1155 };
1156}
1157 2473
1158register "<global>", __PACKAGE__;
1159
1160register_command "perl-reload" => sub { 2474register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
1162 2476
1163 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2478 $who->message ("reloading server.");
1165 warn $_[0]; 2479
1166 $who->message ($_[0]); 2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2488 reload;
2489 undef $RELOAD_WATCHER;
2490 },
1167 }; 2491 );
1168 } 2492 }
1169}; 2493};
1170 2494
1171unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
1172 2496
2497my $bug_warning = 0;
2498
1173$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2500 reentrant => 0,
2501 parked => 1,
1174 prio => 1, 2502 prio => 0,
1175 async => 1,
1176 at => $NEXT_TICK || 1, 2503 at => $NEXT_TICK || $TICK,
2504 data => WF_AUTOCANCEL,
1177 cb => sub { 2505 cb => sub {
2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
1178 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
1179 2515 $RUNTIME += $TICK;
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
1182 2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
2532
1183 # if we are delayed by four ticks or more, skip them all 2533 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1185 2535
1186 $TICK_WATCHER->at ($NEXT_TICK); 2536 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start; 2537 $TICK_WATCHER->start;
1188 }, 2538 },
1189); 2539);
1190 2540
2541{
2542 BDB::max_poll_time $TICK * 0.1;
2543 $BDB_POLL_WATCHER = Event->io (
2544 reentrant => 0,
2545 fd => BDB::poll_fileno,
2546 poll => 'r',
2547 prio => 0,
2548 data => WF_AUTOCANCEL,
2549 cb => \&BDB::poll_cb,
2550 );
2551 BDB::min_parallel 8;
2552
2553 BDB::set_sync_prepare {
2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567
2568 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create;
2570
2571 cf::sync_job {
2572 eval {
2573 BDB::db_env_open
2574 $DB_ENV,
2575 $BDB_ENV_DIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666;
2579
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 };
2585
2586 cf::cleanup "db_env_open(db): $@" if $@;
2587 };
2588 }
2589}
2590
2591{
2592 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
1191IO::AIO::max_poll_time $TICK * 0.2; 2595 IO::AIO::max_poll_time $TICK * 0.1;
1192 2596 $AIO_POLL_WATCHER = Event->io (
1193Event->io (fd => IO::AIO::poll_fileno, 2597 reentrant => 0,
2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
1194 poll => 'r', 2600 poll => 'r',
1195 prio => 5, 2601 prio => 6,
1196 cb => \&IO::AIO::poll_cb); 2602 cb => \&IO::AIO::poll_cb,
2603 );
2604}
2605
2606END { cf::emergency_save }
1197 2607
11981 26081
1199 2609

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