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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.220 by root, Sat Feb 17 23:54:35 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
44our @EVENT; 48our @EVENT;
45our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
46 50
47our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 55our $NEXT_TICK;
50our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
51 61
52our %CFG; 62our %CFG;
53 63
54our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 65our $RUNTIME;
56 66
57our %PLAYER; # all users 67our %PLAYER; # all users
58our %MAP; # all maps 68our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
61 72
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 78
65binmode STDOUT; 79binmode STDOUT;
66binmode STDERR; 80binmode STDERR;
67 81
68# read virtual server time, if available 82# read virtual server time, if available
75mkdir cf::localdir; 89mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
80 95
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
84 99
85############################################################################# 100#############################################################################
86 101
87=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
88 103
256} 271}
257 272
258sub freeze_mainloop { 273sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
260 275
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
262 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
263 $guard 280 $guard
264} 281}
265 282
266=item cf::async { BLOCK } 283=item cf::async { BLOCK }
337 354
338 $coro 355 $coro
339} 356}
340 357
341sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
342 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
343 362
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 364 or return;
346 365
366 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 371 and return;
350 372
373 # always fsync - this file is important
351 aio_fsync $fh 374 aio_fsync $fh
352 and return; 375 and return;
353 376
354 close $fh 377 close $fh
355 or return; 378 or return;
361} 384}
362 385
363=back 386=back
364 387
365=cut 388=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 389
543############################################################################# 390#############################################################################
544 391
545=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
546 393
672our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 520our @CB_MAP = ();
674 521
675my %attachment; 522my %attachment;
676 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
677sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
679 532
680 use sort 'stable'; 533 use sort 'stable';
681 534
852# object support 705# object support
853 706
854sub reattach { 707sub reattach {
855 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 712
858 my $registry = $obj->registry; 713 my $registry = $obj->registry;
859 714
860 @$registry = (); 715 @$registry = ();
861 716
908 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
909 764
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 769 close $fh;
915 770
916 if (@$objs) { 771 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 777 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
924 } 779 }
925 } else { 780 } else {
926 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 906 . "\n};\n1";
1052 907
1053 eval $source 908 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 }
916 die $@;
917 }
1056 918
1057 push @EXTS, $pkg; 919 push @EXTS, $pkg;
1058} 920}
1059 921
1060sub load_extensions { 922sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1067 } 929 }
1068} 930}
1069 931
1070############################################################################# 932#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 933
1086=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1087 935
1088Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1089 937
1125 973
1126sub exists($) { 974sub exists($) {
1127 my ($login) = @_; 975 my ($login) = @_;
1128 976
1129 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1131} 979}
1132 980
1133sub find($) { 981sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 983 my $login = $_[0];
1181 1029
1182=cut 1030=cut
1183 1031
1184sub quit_character { 1032sub quit_character {
1185 my ($pl) = @_; 1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1186 1036
1187 $pl->{deny_save} = 1; 1037 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1039
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1045 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1047 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1048 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1200 IO::AIO::aio_rmtree $temp; 1056 IO::AIO::aio_rmtree $temp;
1201} 1057}
1202 1058
1203=item cf::player::list_logins 1059=item cf::player::list_logins
1204 1060
1225 \@logins 1081 \@logins
1226} 1082}
1227 1083
1228=item $player->maps 1084=item $player->maps
1229 1085
1230Returns an arrayref of cf::path's of all maps that are private for this 1086Returns an arrayref of map paths that are private for this
1231player. May block. 1087player. May block.
1232 1088
1233=cut 1089=cut
1234 1090
1235sub maps($) { 1091sub maps($) {
1236 my ($pl) = @_; 1092 my ($pl) = @_;
1093
1094 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1095
1238 my $files = aio_readdir playerdir $pl 1096 my $files = aio_readdir playerdir $pl
1239 or return; 1097 or return;
1240 1098
1241 my @paths; 1099 my @paths;
1243 for (@$files) { 1101 for (@$files) {
1244 utf8::decode $_; 1102 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1103 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1104 next unless /^$PATH_SEP/o;
1247 1105
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1106 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1107 }
1250 1108
1251 \@paths 1109 \@paths
1252} 1110}
1253 1111
1279package cf::map; 1137package cf::map;
1280 1138
1281use Fcntl; 1139use Fcntl;
1282use Coro::AIO; 1140use Coro::AIO;
1283 1141
1142use overload
1143 '""' => \&as_string,
1144 fallback => 1;
1145
1284our $MAX_RESET = 3600; 1146our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1147our $DEFAULT_RESET = 3000;
1286 1148
1287sub generate_random_map { 1149sub generate_random_map {
1288 my ($path, $rmp) = @_; 1150 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1151 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1152 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1153 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1154 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1155 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1156 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1157 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1162 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1163 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1164 )
1305} 1165}
1306 1166
1167=item cf::map->register ($regex, $prio)
1168
1169Register a handler for the map path matching the given regex at the
1170givne priority (higher is better, built-in handlers have priority 0, the
1171default).
1172
1173=cut
1174
1175sub register {
1176 my (undef, $regex, $prio) = @_;
1177 my $pkg = caller;
1178
1179 no strict;
1180 push @{"$pkg\::ISA"}, __PACKAGE__;
1181
1182 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1183}
1184
1185# also paths starting with '/'
1186$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1187
1188sub thawer_merge {
1189 my ($self, $merge) = @_;
1190
1191 # we have to keep some variables in memory intact
1192 local $self->{path};
1193 local $self->{load_path};
1194 local $self->{deny_save};
1195 local $self->{deny_reset};
1196
1197 $self->SUPER::thawer_merge ($merge);
1198}
1199
1200sub normalise {
1201 my ($path, $base) = @_;
1202
1203 $path = "$path"; # make sure its a string
1204
1205 $path =~ s/\.map$//;
1206
1207 # map plan:
1208 #
1209 # /! non-realised random map exit (special hack!)
1210 # {... are special paths that are not being touched
1211 # ?xxx/... are special absolute paths
1212 # ?random/... random maps
1213 # /... normal maps
1214 # ~user/... per-player map of a specific user
1215
1216 $path =~ s/$PATH_SEP/\//go;
1217
1218 # treat it as relative path if it starts with
1219 # something that looks reasonable
1220 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1221 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1222
1223 $base =~ s{[^/]+/?$}{};
1224 $path = "$base/$path";
1225 }
1226
1227 for ($path) {
1228 redo if s{//}{/};
1229 redo if s{/\.?/}{/};
1230 redo if s{/[^/]+/\.\./}{/};
1231 }
1232
1233 $path
1234}
1235
1236sub new_from_path {
1237 my (undef, $path, $base) = @_;
1238
1239 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1240
1241 $path = normalise $path, $base;
1242
1243 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1244 if ($path =~ $EXT_MAP{$pkg}[1]) {
1245 my $self = bless cf::map::new, $pkg;
1246 $self->{path} = $path; $self->path ($path);
1247 $self->init; # pass $1 etc.
1248 return $self;
1249 }
1250 }
1251
1252 Carp::carp "unable to resolve path '$path' (base '$base').";
1253 ()
1254}
1255
1256sub init {
1257 my ($self) = @_;
1258
1259 $self
1260}
1261
1262sub as_string {
1263 my ($self) = @_;
1264
1265 "$self->{path}"
1266}
1267
1268# the displayed name, this is a one way mapping
1269sub visible_name {
1270 &as_string
1271}
1272
1273# the original (read-only) location
1274sub load_path {
1275 my ($self) = @_;
1276
1277 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1278}
1279
1280# the temporary/swap location
1281sub save_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1286}
1287
1288# the unique path, undef == no special unique path
1289sub uniq_path {
1290 my ($self) = @_;
1291
1292 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1293 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1294}
1295
1307# and all this just because we cannot iterate over 1296# and all this just because we cannot iterate over
1308# all maps in C++... 1297# all maps in C++...
1309sub change_all_map_light { 1298sub change_all_map_light {
1310 my ($change) = @_; 1299 my ($change) = @_;
1311 1300
1312 $_->change_map_light ($change) 1301 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1302 for grep $_->outdoor, values %cf::MAP;
1314} 1303}
1315 1304
1305sub unlink_save {
1306 my ($self) = @_;
1307
1308 utf8::encode (my $save = $self->save_path);
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1311}
1312
1316sub load_map_header($) { 1313sub load_header_from($) {
1317 my ($path) = @_; 1314 my ($self, $path) = @_;
1318 1315
1319 utf8::encode $path; 1316 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1317 #aio_open $path, O_RDONLY, 0
1318 # or return;
1319
1320 $self->_load_header ($path)
1321 or return; 1321 or return;
1322 1322
1323 my $map = cf::map::new 1323 $self->{load_path} = $path;
1324
1325 1
1326}
1327
1328sub load_header_orig {
1329 my ($self) = @_;
1330
1331 $self->load_header_from ($self->load_path)
1332}
1333
1334sub load_header_temp {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->save_path)
1338}
1339
1340sub prepare_temp {
1341 my ($self) = @_;
1342
1343 $self->last_access ((delete $self->{last_access})
1344 || $cf::RUNTIME); #d#
1345 # safety
1346 $self->{instantiate_time} = $cf::RUNTIME
1347 if $self->{instantiate_time} > $cf::RUNTIME;
1348}
1349
1350sub prepare_orig {
1351 my ($self) = @_;
1352
1353 $self->{load_original} = 1;
1354 $self->{instantiate_time} = $cf::RUNTIME;
1355 $self->last_access ($cf::RUNTIME);
1356 $self->instantiate;
1357}
1358
1359sub load_header {
1360 my ($self) = @_;
1361
1362 if ($self->load_header_temp) {
1363 $self->prepare_temp;
1364 } else {
1365 $self->load_header_orig
1324 or return; 1366 or return;
1367 $self->prepare_orig;
1368 }
1325 1369
1326 # for better error messages only, will be overwritten later 1370 1
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1371}
1336 1372
1337sub find; 1373sub find;
1338sub find { 1374sub find {
1339 my ($path, $origin) = @_; 1375 my ($path, $origin) = @_;
1340 1376
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1377 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1378
1346 cf::lock_wait "map_find:$key"; 1379 cf::lock_wait "map_find:$path";
1347 1380
1348 $cf::MAP{$key} || do { 1381 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1382 my $guard = cf::lock_acquire "map_find:$path";
1350 1383 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1384 or return;
1365 1385
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1386 $map->{last_save} = $cf::RUNTIME;
1378 1387
1379 Coro::cede; 1388 $map->load_header
1389 or return;
1380 1390
1381 if ($map->should_reset) { 1391 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1392 # doing this can freeze the server in a sync job, obviously
1393 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1394 $map->reset;
1383 undef $guard; 1395 undef $guard;
1384 $map = find $path 1396 return find $path;
1385 or return;
1386 } 1397 }
1387 1398
1388 $cf::MAP{$key} = $map 1399 $cf::MAP{$path} = $map
1389 } 1400 }
1390} 1401}
1402
1403sub pre_load { }
1404sub post_load { }
1391 1405
1392sub load { 1406sub load {
1393 my ($self) = @_; 1407 my ($self) = @_;
1394 1408
1409 local $self->{deny_reset} = 1; # loading can take a long time
1410
1395 my $path = $self->{path}; 1411 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1412 my $guard = cf::lock_acquire "map_load:$path";
1397 1413
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1414 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1415
1400 $self->in_memory (cf::MAP_LOADING); 1416 $self->in_memory (cf::MAP_LOADING);
1401 1417
1402 $self->alloc; 1418 $self->alloc;
1419
1420 $self->pre_load;
1421
1403 $self->load_objects ($self->{load_path}, 1) 1422 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1423 or return;
1405 1424
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1425 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1426 if delete $self->{load_original};
1408 1427
1409 if (my $uniq = $path->uniq_path) { 1428 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1429 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1430 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1431 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1432 $self->_load_objects ($uniq, 0);
1414 } 1433 }
1415 } 1434 }
1416 1435
1417 Coro::cede; 1436 Coro::cede;
1418 1437
1419 # now do the right thing for maps 1438 # now do the right thing for maps
1420 $self->link_multipart_objects; 1439 $self->link_multipart_objects;
1421 1440
1422 if ($self->{path}->is_style_map) { 1441 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1442 $self->decay_objects;
1427 $self->fix_auto_apply; 1443 $self->fix_auto_apply;
1428 $self->update_buttons; 1444 $self->update_buttons;
1445 Coro::cede;
1429 $self->set_darkness_map; 1446 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1447 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1448 unless $self->difficulty;
1449 Coro::cede;
1432 $self->activate; 1450 $self->activate;
1433 } 1451 }
1434 1452
1435 Coro::cede; 1453 $self->post_load;
1436 1454
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1455 $self->in_memory (cf::MAP_IN_MEMORY);
1456}
1457
1458sub customise_for {
1459 my ($self, $ob) = @_;
1460
1461 return find "~" . $ob->name . "/" . $self->{path}
1462 if $self->per_player;
1463
1464 $self
1438} 1465}
1439 1466
1440# find and load all maps in the 3x3 area around a map 1467# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1468sub load_diag {
1442 my ($map) = @_; 1469 my ($map) = @_;
1472 1499
1473 cf::sync_job { $map->load }; 1500 cf::sync_job { $map->load };
1474} 1501}
1475 1502
1476our %MAP_PREFETCH; 1503our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1504our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1505
1492sub find_async { 1506sub find_async {
1493 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1494 1508
1495 $path = new cf::path $path, $origin && $origin->path; 1509 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1510
1498 if (my $map = $cf::MAP{$key}) { 1511 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1512 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1513 }
1501 1514
1502 $MAP_PREFETCH{$key} = $path; 1515 undef $MAP_PREFETCH{$path};
1516 $MAP_PREFETCHER ||= cf::async {
1517 while (%MAP_PREFETCH) {
1518 for my $path (keys %MAP_PREFETCH) {
1519 my $map = find $path
1520 or next;
1521 $map->load;
1522
1523 delete $MAP_PREFETCH{$path};
1524 }
1525 }
1526 undef $MAP_PREFETCHER;
1527 };
1503 $MAP_PREFETCHER->ready; 1528 $MAP_PREFETCHER->prio (6);
1504 1529
1505 () 1530 ()
1506} 1531}
1507 1532
1508sub save { 1533sub save {
1512 1537
1513 $self->{last_save} = $cf::RUNTIME; 1538 $self->{last_save} = $cf::RUNTIME;
1514 1539
1515 return unless $self->dirty; 1540 return unless $self->dirty;
1516 1541
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1543 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1544
1520 $self->{load_path} = $save; 1545 $self->{load_path} = $save;
1521 1546
1522 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1523 1548
1526 cf::async { 1551 cf::async {
1527 $_->contr->save for $self->players; 1552 $_->contr->save for $self->players;
1528 }; 1553 };
1529 1554
1530 if ($uniq) { 1555 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1557 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1558 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1560 }
1536} 1561}
1537 1562
1538sub swap_out { 1563sub swap_out {
1539 my ($self) = @_; 1564 my ($self) = @_;
1553 1578
1554sub reset_at { 1579sub reset_at {
1555 my ($self) = @_; 1580 my ($self) = @_;
1556 1581
1557 # TODO: safety, remove and allow resettable per-player maps 1582 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1583 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1584 return 1e99 if $self->{deny_reset};
1560 1585
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1586 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1587 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1588
1568 my ($self) = @_; 1593 my ($self) = @_;
1569 1594
1570 $self->reset_at <= $cf::RUNTIME 1595 $self->reset_at <= $cf::RUNTIME
1571} 1596}
1572 1597
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1598sub reset {
1587 my ($self) = @_; 1599 my ($self) = @_;
1588 1600
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1601 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1602
1591 return if $self->players; 1603 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1604 return if $self->isa ("ext::map_per_player");#d#
1593 1605
1594 warn "resetting map ", $self->path;#d# 1606 warn "resetting map ", $self->path;#d#
1595 1607
1608 $self->in_memory (cf::MAP_SWAPPED);
1609
1610 # need to save uniques path
1611 unless ($self->{deny_save}) {
1612 my $uniq = $self->uniq_path; utf8::encode $uniq;
1613
1614 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1615 if $uniq;
1616 }
1617
1596 delete $cf::MAP{$self->path}; 1618 delete $cf::MAP{$self->path};
1597 1619
1620 $self->clear;
1621
1598 $_->clear_links_to ($self) for values %cf::MAP; 1622 $_->clear_links_to ($self) for values %cf::MAP;
1599 1623
1600 $self->{path}->unlink_save; 1624 $self->unlink_save;
1601 $self->destroy; 1625 $self->destroy;
1602} 1626}
1603 1627
1604my $nuke_counter = "aaaa"; 1628my $nuke_counter = "aaaa";
1605 1629
1606sub nuke { 1630sub nuke {
1607 my ($self) = @_; 1631 my ($self) = @_;
1608 1632
1633 delete $cf::MAP{$self->path};
1634
1635 $self->unlink_save;
1636
1637 bless $self, "cf::map";
1638 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1639 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1640 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1641 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1642
1643 $cf::MAP{$self->path} = $self;
1644
1612 $self->reset; # polite request, might not happen 1645 $self->reset; # polite request, might not happen
1613} 1646}
1614 1647
1615=item cf::map::unique_maps 1648=item cf::map::unique_maps
1616 1649
1617Returns an arrayref of cf::path's of all shared maps that have 1650Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1651instantiated unique items. May block.
1619 1652
1620=cut 1653=cut
1621 1654
1622sub unique_maps() { 1655sub unique_maps() {
1628 for (@$files) { 1661 for (@$files) {
1629 utf8::decode $_; 1662 utf8::decode $_;
1630 next if /\.pst$/; 1663 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1664 next unless /^$PATH_SEP/o;
1632 1665
1633 push @paths, new cf::path $_; 1666 push @paths, cf::map::normalise $_;
1634 } 1667 }
1635 1668
1636 \@paths 1669 \@paths
1637} 1670}
1638 1671
1713 1746
1714=item $player_object->enter_link 1747=item $player_object->enter_link
1715 1748
1716Freezes the player and moves him/her to a special map (C<{link}>). 1749Freezes the player and moves him/her to a special map (C<{link}>).
1717 1750
1718The player should be reaosnably safe there for short amounts of time. You 1751The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1752I<MUST> call C<leave_link> as soon as possible, though.
1720 1753
1754Will never block.
1755
1721=item $player_object->leave_link ($map, $x, $y) 1756=item $player_object->leave_link ($map, $x, $y)
1722 1757
1723Moves the player out of the specila link map onto the given map. If the 1758Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1759map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1760to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1761fails, to the emergency map position.
1727 1762
1728Might block. 1763Might block.
1729 1764
1730=cut 1765=cut
1766
1767sub link_map {
1768 unless ($LINK_MAP) {
1769 $LINK_MAP = cf::map::find "{link}"
1770 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1771 $LINK_MAP->load;
1772 }
1773
1774 $LINK_MAP
1775}
1731 1776
1732sub cf::object::player::enter_link { 1777sub cf::object::player::enter_link {
1733 my ($self) = @_; 1778 my ($self) = @_;
1734 1779
1735 $self->deactivate_recursive; 1780 $self->deactivate_recursive;
1736 1781
1737 return if $self->map == $LINK_MAP; 1782 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1783
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1784 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1785 if $self->map;
1741 1786
1742 $self->enter_map ($LINK_MAP, 20, 20); 1787 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1788}
1744 1789
1745sub cf::object::player::leave_link { 1790sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1791 my ($self, $map, $x, $y) = @_;
1747 1792
1769 $map->load; 1814 $map->load;
1770 $map->load_diag; 1815 $map->load_diag;
1771 1816
1772 return unless $self->contr->active; 1817 return unless $self->contr->active;
1773 $self->activate_recursive; 1818 $self->activate_recursive;
1819
1820 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1821 $self->enter_map ($map, $x, $y);
1775} 1822}
1776 1823
1777cf::player->attach ( 1824cf::player->attach (
1778 on_logout => sub { 1825 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1838 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1839 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1840 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1841 $pl->ob->enter_link;
1795 (async { 1842 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1843 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1844 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1845 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1846 cf::NDI_RED);
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1849 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1850 $pl->ob->leave_link;
1804 })->prio (2); 1851 })->prio (2);
1805 } 1852 }
1806 }, 1853 },
1811=cut 1858=cut
1812 1859
1813sub cf::object::player::goto { 1860sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1861 my ($self, $path, $x, $y) = @_;
1815 1862
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1863 $self->enter_link;
1819 1864
1820 (async { 1865 (async {
1866 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1867 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1868 $map = $map->customise_for ($self) if $map;
1823 1869 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1870 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1871 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1872
1829 $self->leave_link ($map, $x, $y); 1873 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1874 })->prio (1);
1831} 1875}
1832 1876
1836 1880
1837sub parse_random_map_params { 1881sub parse_random_map_params {
1838 my ($spec) = @_; 1882 my ($spec) = @_;
1839 1883
1840 my $rmp = { # defaults 1884 my $rmp = { # defaults
1841 xsize => 10, 1885 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1886 ysize => (cf::rndm 15, 40),
1887 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1888 #layout => string,
1843 }; 1889 };
1844 1890
1845 for (split /\n/, $spec) { 1891 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1892 my ($k, $v) = split /\s+/, $_, 2;
1847 1893
1851 $rmp 1897 $rmp
1852} 1898}
1853 1899
1854sub prepare_random_map { 1900sub prepare_random_map {
1855 my ($exit) = @_; 1901 my ($exit) = @_;
1902
1903 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1904
1857 # all this does is basically replace the /! path by 1905 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1906 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1907 # that depends on the exit object
1860 1908
1861 my $rmp = parse_random_map_params $exit->msg; 1909 my $rmp = parse_random_map_params $exit->msg;
1862 1910
1863 if ($exit->map) { 1911 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1912 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1913 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1914 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1915 $rmp->{origin_y} = $exit->y;
1868 } 1916 }
1869 1917
1870 $rmp->{random_seed} ||= $exit->random_seed; 1918 $rmp->{random_seed} ||= $exit->random_seed;
1871 1919
1872 my $data = cf::to_json $rmp; 1920 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1921 my $md5 = Digest::MD5::md5_hex $data;
1922 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1923
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1924 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1925 aio_write $fh, 0, (length $data), $data, 0;
1926 undef $fh;
1927 aio_rename "$meta~", $meta;
1877 1928
1878 $exit->slaying ("?random/$md5"); 1929 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1930 $exit->msg (undef);
1880 } 1931 }
1881} 1932}
1882 1933
1883sub cf::object::player::enter_exit { 1934sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 1935 my ($self, $exit) = @_;
1885 1936
1886 return unless $self->type == cf::PLAYER; 1937 return unless $self->type == cf::PLAYER;
1938
1939 if ($exit->slaying eq "/!") {
1940 #TODO: this should de-fi-ni-te-ly not be a sync-job
1941 cf::sync_job { prepare_random_map $exit };
1942 }
1943
1944 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1945 my $hp = $exit->stats->hp;
1946 my $sp = $exit->stats->sp;
1887 1947
1888 $self->enter_link; 1948 $self->enter_link;
1889 1949
1890 (async { 1950 (async {
1891 $self->deactivate_recursive; # just to be sure 1951 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1952 unless (eval {
1893 prepare_random_map $exit 1953 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1954
1899 1; 1955 1;
1900 }) { 1956 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1957 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 1958 . "I'll try to bring you back to the map you were before. "
1963 # get handled first 2019 # get handled first
1964 my $queue = delete $ns->{query_queue} 2020 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2021 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2022
1967 (shift @$queue)->[1]->($msg); 2023 (shift @$queue)->[1]->($msg);
2024 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2025
1969 push @{ $ns->{query_queue} }, @$queue; 2026 push @{ $ns->{query_queue} }, @$queue;
1970 2027
1971 if (@{ $ns->{query_queue} } == @$queue) { 2028 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2029 if (@$queue) {
2133The parameter C<$family> should best start with the name of the extension 2190The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2191using it, it should be unique.
2135 2192
2136=over 4 2193=over 4
2137 2194
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2195=item $value = cf::db_get $family => $key
2145 2196
2146Returns a single value from the database 2197Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2198
2153=item cf::db_put $family => $key => $value 2199=item cf::db_put $family => $key => $value
2154 2200
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2201Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2202
2166=cut 2203=cut
2167 2204
2168our $DB; 2205our $DB;
2169 2206
2170{ 2207sub db_init {
2208 unless ($DB) {
2209 $DB = BDB::db_create $DB_ENV;
2210
2211 cf::sync_job {
2212 eval {
2213 $DB->set_flags (BDB::CHKSUM);
2214
2215 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2216 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2217 cf::cleanup "db_open(db): $!" if $!;
2218 };
2219 cf::cleanup "db_open(db): $@" if $@;
2220 };
2221
2171 my $path = cf::localdir . "/database.pst"; 2222 my $path = cf::localdir . "/database.pst";
2223 if (stat $path) {
2224 cf::sync_job {
2225 my $pst = Storable::retrieve $path;
2172 2226
2173 sub db_load() { 2227 cf::db_put (board => data => $pst->{board});
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2228 cf::db_put (guildrules => data => $pst->{guildrules});
2175 } 2229 cf::db_put (rent => balance => $pst->{rent}{balance});
2230 BDB::db_env_txn_checkpoint $DB_ENV;
2176 2231
2177 my $pid; 2232 unlink $path;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2233 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 });
2199
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) {
2206 @_ >= 2
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210
2211 sub db_put($$;$) {
2212 if (@_ >= 3) {
2213 $DB->{$_[0]}{$_[1]} = $_[2];
2214 } else {
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219
2220 cf::global->attach (
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 2234 }
2225 ); 2235 }
2236}
2237
2238sub db_get($$) {
2239 my $key = "$_[0]/$_[1]";
2240
2241 cf::sync_job {
2242 BDB::db_get $DB, undef, $key, my $data;
2243
2244 $! ? ()
2245 : Compress::LZF::sthaw $data
2246 }
2247}
2248
2249sub db_put($$$) {
2250 BDB::dbreq_pri 4;
2251 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2226} 2252}
2227 2253
2228############################################################################# 2254#############################################################################
2229# the server's main() 2255# the server's init and main functions
2256
2257sub init_resources {
2258 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2259 or die "unable to load regions file\n";#d#
2260}
2230 2261
2231sub cfg_load { 2262sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2263 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2264 or return;
2234 2265
2247 }; 2278 };
2248 warn $@ if $@; 2279 warn $@ if $@;
2249 } 2280 }
2250} 2281}
2251 2282
2283sub init {
2284 init_resources;
2285}
2286
2252sub main { 2287sub main {
2253 # we must not ever block the main coroutine 2288 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2289 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2290 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2291 (async {
2256 async { Event::one_event }; 2292 Event::one_event;
2293 })->prio (Coro::PRIO_MAX);
2257 }; 2294 };
2258 2295
2259 cfg_load; 2296 cfg_load;
2260 db_load; 2297 db_init;
2261 load_extensions; 2298 load_extensions;
2299
2300 $TICK_WATCHER->start;
2262 Event::loop; 2301 Event::loop;
2263} 2302}
2264 2303
2265############################################################################# 2304#############################################################################
2266# initialisation and cleanup 2305# initialisation and cleanup
2267 2306
2268# install some emergency cleanup handlers 2307# install some emergency cleanup handlers
2269BEGIN { 2308BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2309 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2310 Event->signal (
2311 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2312 data => WF_AUTOCANCEL,
2273 signal => $signal, 2313 signal => $signal,
2314 prio => 0,
2274 cb => sub { 2315 cb => sub {
2275 cf::cleanup "SIG$signal"; 2316 cf::cleanup "SIG$signal";
2276 }, 2317 },
2277 ); 2318 );
2278 } 2319 }
2279} 2320}
2284 warn "enter emergency perl save\n"; 2325 warn "enter emergency perl save\n";
2285 2326
2286 cf::sync_job { 2327 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2328 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2329 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2330 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2331 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2332 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2333 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2334 $pl->valid or next;
2294 $pl->save; 2335 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2341 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2342 $map->valid or next;
2302 $map->save; 2343 $map->save;
2303 } 2344 }
2304 warn "end emergency map save\n"; 2345 warn "end emergency map save\n";
2346
2347 warn "begin emergency database checkpoint\n";
2348 BDB::db_env_txn_checkpoint $DB_ENV;
2349 warn "end emergency database checkpoint\n";
2305 }; 2350 };
2306 2351
2307 warn "leave emergency perl save\n"; 2352 warn "leave emergency perl save\n";
2353}
2354
2355sub post_cleanup {
2356 my ($make_core) = @_;
2357
2358 warn Carp::longmess "post_cleanup backtrace"
2359 if $make_core;
2308} 2360}
2309 2361
2310sub reload() { 2362sub reload() {
2311 # can/must only be called in main 2363 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
2314 return; 2366 return;
2315 } 2367 }
2316 2368
2317 warn "reloading..."; 2369 warn "reloading...";
2318 2370
2319 warn "freezing server"; 2371 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2372
2373 cf::sync_job {
2374 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2375 cf::emergency_save;
2376 cf::write_runtime; # external watchdog should not bark
2322 2377
2323 warn "sync database to disk"; 2378 warn "syncing database to disk";
2324 cf::db_sync; 2379 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2380
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2381 # if anything goes wrong in here, we should simply crash as we already saved
2329 2382
2330 warn "cancel all watchers"; 2383 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2384 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2385 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2386 }
2334 2387
2388 warn "flushing outstanding aio requests";
2389 for (;;) {
2390 BDB::flush;
2391 IO::AIO::flush;
2392 Coro::cede;
2393 last unless IO::AIO::nreqs || BDB::nreqs;
2394 warn "iterate...";
2395 }
2396
2335 warn "cancel all extension coros"; 2397 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2398 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2399 %EXT_CORO = ();
2338 2400
2339 warn "remove commands"; 2401 warn "removing commands";
2340 %COMMAND = (); 2402 %COMMAND = ();
2341 2403
2342 warn "remove ext commands"; 2404 warn "removing ext commands";
2343 %EXTCMD = (); 2405 %EXTCMD = ();
2344 2406
2345 warn "unload/nuke all extensions"; 2407 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2408 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2409 warn "... unloading $pkg";
2348 2410
2349 if (my $cb = $pkg->can ("unload")) { 2411 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2412 eval {
2355 2417
2356 warn "... nuking $pkg"; 2418 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2419 Symbol::delete_package $pkg;
2358 } 2420 }
2359 2421
2360 warn "unload all perl modules loaded from $LIBDIR"; 2422 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2423 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2424 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2425
2364 warn "removing <$k>"; 2426 warn "... unloading $k";
2365 delete $INC{$k}; 2427 delete $INC{$k};
2366 2428
2367 $k =~ s/\.pm$//; 2429 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2430 $k =~ s/\//::/g;
2369 2431
2372 } 2434 }
2373 2435
2374 Symbol::delete_package $k; 2436 Symbol::delete_package $k;
2375 } 2437 }
2376 2438
2377 warn "get rid of safe::, as good as possible"; 2439 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2440 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2441 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2442
2381 warn "unload cf.pm \"a bit\""; 2443 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2444 delete $INC{"cf.pm"};
2383 2445
2384 # don't, removes xs symbols, too, 2446 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2447 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2448 #Symbol::delete_package __PACKAGE__;
2387 2449
2450 warn "unload completed, starting to reload now";
2451
2388 warn "reloading cf.pm"; 2452 warn "reloading cf.pm";
2389 require cf; 2453 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2454 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2455
2392 warn "load config and database again"; 2456 warn "loading config and database again";
2393 cf::cfg_load; 2457 cf::cfg_load;
2394 cf::db_load;
2395 2458
2396 warn "load extensions"; 2459 warn "loading extensions";
2397 cf::load_extensions; 2460 cf::load_extensions;
2398 2461
2399 warn "reattach attachments to objects/players"; 2462 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2463 _global_reattach;
2401 warn "reattach attachments to maps"; 2464 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2465 reattach $_ for values %MAP;
2403 };
2404 2466
2405 if ($@) { 2467 warn "loading reloadable resources";
2468 init_resources;
2469
2470 warn "leaving sync_job";
2471
2472 1
2473 } or do {
2406 warn $@; 2474 warn $@;
2407 warn "error while reloading, exiting."; 2475 warn "error while reloading, exiting.";
2408 exit 1; 2476 exit 1;
2409 } 2477 };
2410 2478
2411 warn "reloaded"; 2479 warn "reloaded";
2412}; 2480};
2413 2481
2414############################################################################# 2482our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2483
2457register_command "reload" => sub { 2484register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2485 my ($who, $arg) = @_;
2459 2486
2460 if ($who->flag (FLAG_WIZ)) { 2487 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2488 $who->message ("reloading server.");
2489
2490 # doing reload synchronously and two reloads happen back-to-back,
2491 # coro crashes during coro_state_free->destroy here.
2492
2493 $RELOAD_WATCHER ||= Event->timer (
2494 reentrant => 0,
2495 after => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => sub {
2462 reload; 2498 reload;
2463 $who->message ("end of reload."); 2499 undef $RELOAD_WATCHER;
2500 },
2501 );
2464 } 2502 }
2465}; 2503};
2466 2504
2467unshift @INC, $LIBDIR; 2505unshift @INC, $LIBDIR;
2506
2507my $bug_warning = 0;
2468 2508
2469$TICK_WATCHER = Event->timer ( 2509$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2510 reentrant => 0,
2511 parked => 1,
2471 prio => 0, 2512 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2513 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2514 data => WF_AUTOCANCEL,
2474 cb => sub { 2515 cb => sub {
2516 if ($Coro::current != $Coro::main) {
2517 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2518 unless ++$bug_warning > 10;
2519 return;
2520 }
2521
2475 $NOW = Event::time; 2522 $NOW = Event::time;
2476 2523
2477 cf::server_tick; # one server iteration 2524 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2525 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2526 $NEXT_TICK += $TICK;
2480 2527
2528 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2529 $NEXT_RUNTIME_WRITE = $NOW + 10;
2530 Coro::async_pool {
2531 write_runtime
2532 or warn "ERROR: unable to write runtime file: $!";
2533 };
2534 }
2535
2481 $WAIT_FOR_TICK->broadcast; 2536 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2537 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2538
2539# my $AFTER = Event::time;
2540# warn $AFTER - $NOW;#d#
2483 2541
2484 # if we are delayed by four ticks or more, skip them all 2542 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2543 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2544
2487 $TICK_WATCHER->at ($NEXT_TICK); 2545 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2546 $TICK_WATCHER->start;
2489 }, 2547 },
2490); 2548);
2491 2549
2550{
2492IO::AIO::max_poll_time $TICK * 0.2; 2551 BDB::max_poll_time $TICK * 0.1;
2493 2552 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2553 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2554 fd => BDB::poll_fileno,
2496 poll => 'r', 2555 poll => 'r',
2497 prio => 5, 2556 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2504 after => 0, 2558 cb => \&BDB::poll_cb,
2505 interval => 10, 2559 );
2506 cb => sub { 2560 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2561
2508 write_runtime 2562 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2563 my $status;
2564 my $current = $Coro::current;
2565 (
2566 sub {
2567 $status = $!;
2568 $current->ready; undef $current;
2569 },
2570 sub {
2571 Coro::schedule while defined $current;
2572 $! = $status;
2573 },
2574 )
2575 };
2576
2577 unless ($DB_ENV) {
2578 $DB_ENV = BDB::db_env_create;
2579
2580 cf::sync_job {
2581 eval {
2582 BDB::db_env_open
2583 $DB_ENV,
2584 $BDB_ENV_DIR,
2585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2587 0666;
2588
2589 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2590
2591 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2592 $DB_ENV->set_lk_detect;
2593 };
2594
2595 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2596 };
2511 }, 2597 }
2512); 2598}
2599
2600{
2601 IO::AIO::min_parallel 8;
2602
2603 undef $Coro::AIO::WATCHER;
2604 IO::AIO::max_poll_time $TICK * 0.1;
2605 $AIO_POLL_WATCHER = Event->io (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 fd => IO::AIO::poll_fileno,
2609 poll => 'r',
2610 prio => 6,
2611 cb => \&IO::AIO::poll_cb,
2612 );
2613}
2513 2614
2514END { cf::emergency_save } 2615END { cf::emergency_save }
2515 2616
25161 26171
2517 2618

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