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/cvs/deliantra/server/lib/cf.pm
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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.218 by root, Sat Feb 17 01:58:55 2007 UTC vs.
Revision 1.220 by root, Sat Feb 17 23:54:35 2007 UTC

354 354
355 $coro 355 $coro
356} 356}
357 357
358sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
359 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
360 362
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return; 364 or return;
363 365
1028=cut 1030=cut
1029 1031
1030sub quit_character { 1032sub quit_character {
1031 my ($pl) = @_; 1033 my ($pl) = @_;
1032 1034
1035 my $name = $pl->ob->name;
1036
1033 $pl->{deny_save} = 1; 1037 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir 1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035 1039
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate; 1041 $pl->deactivate;
1041 my $path = playerdir $pl; 1045 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~"; 1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp; 1047 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name}; 1048 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy; 1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1046 IO::AIO::aio_rmtree $temp; 1056 IO::AIO::aio_rmtree $temp;
1047} 1057}
1048 1058
1049=item cf::player::list_logins 1059=item cf::player::list_logins
1050 1060

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