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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.106 by root, Sun Dec 31 17:29:22 2006 UTC vs.
Revision 1.222 by root, Tue Mar 6 03:06:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
20use Fcntl; 23use Fcntl;
21use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
22use YAML::Syck (); 25use YAML::Syck ();
23use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
24 30
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
26 34
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
29 37
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 39
34our %COMMAND = (); 40our %COMMAND = ();
35our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
37 47
38our @EVENT; 48our @EVENT;
39our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
40 50
41our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 55our $NEXT_TICK;
44our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
45 61
46our %CFG; 62our %CFG;
47 63
48our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 65our $RUNTIME;
50 66
67our %PLAYER; # all users
51our %MAP; # all maps 68our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 78
55binmode STDOUT; 79binmode STDOUT;
56binmode STDERR; 80binmode STDERR;
57 81
58# read virtual server time, if available 82# read virtual server time, if available
64 88
65mkdir cf::localdir; 89mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
69 95
70our %EXT_CORO; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
71 99
72############################################################################# 100#############################################################################
73 101
74=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
75 103
99 127
100=item %cf::CFG 128=item %cf::CFG
101 129
102Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
104 139
105=back 140=back
106 141
107=cut 142=cut
108 143
112 utf8::encode $msg; 147 utf8::encode $msg;
113 148
114 $msg .= "\n" 149 $msg .= "\n"
115 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
116 151
117 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
118 }; 153 };
119} 154}
120 155
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 175
141$Event::DIED = sub { 176$Event::DIED = sub {
142 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
143}; 178};
144 179
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
150 181
151=over 4 182=over 4
152 183
184=item dumpval $ref
185
153=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
154 206
155use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
156 208
157=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
158 210
173 225
174sub to_json($) { 226sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
177} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
178 292
179=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
180 294
181The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
182always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
190=cut 304=cut
191 305
192sub sync_job(&) { 306sub sync_job(&) {
193 my ($job) = @_; 307 my ($job) = @_;
194 308
195 my $busy = 1;
196 my @res;
197
198 # TODO: use suspend/resume instead
199 local $FREEZE = 1;
200
201 my $coro = Coro::async {
202 @res = eval { $job->() };
203 warn $@ if $@;
204 undef $busy;
205 };
206
207 if ($Coro::current == $Coro::main) { 309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
208 $coro->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
325
209 while ($busy) { 326 while ($busy) {
210 Coro::cede_notself; 327 Coro::cede or Event::one_event;
211 Event::one_event unless Coro::nready;
212 } 328 }
329
330 wantarray ? @res : $res[0]
213 } else { 331 } else {
214 $coro->join; 332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
215 } 335 }
216
217 wantarray ? @res : $res[0]
218} 336}
219 337
220=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
221 339
222Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
223when the extension calling this is being unloaded. 341extension calling this is being unloaded.
224 342
225=cut 343=cut
226 344
227sub coro(&) { 345sub async_ext(&) {
228 my $cb = shift; 346 my $cb = shift;
229 347
230 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
231 eval {
232 $cb->();
233 };
234 warn $@ if $@;
235 };
236 349
237 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
238 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
239 }); 352 });
240 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
241 354
242 $coro 355 $coro
356}
357
358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
243} 384}
244 385
245=back 386=back
246 387
247=cut 388=cut
378our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
379our @CB_MAP = (); 520our @CB_MAP = ();
380 521
381my %attachment; 522my %attachment;
382 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
383sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
384 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
385 532
386 use sort 'stable'; 533 use sort 'stable';
387 534
558# object support 705# object support
559 706
560sub reattach { 707sub reattach {
561 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
562 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
563 712
564 my $registry = $obj->registry; 713 my $registry = $obj->registry;
565 714
566 @$registry = (); 715 @$registry = ();
567 716
614 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
615 764
616 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
617 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
618 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
619 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
620 close $fh; 769 close $fh;
621 770
622 if (@$objs) { 771 if (@$objs) {
623 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
624 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
625 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
626 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
627 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
628 close $fh; 777 close $fh;
629 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
630 } 779 }
631 } else { 780 } else {
632 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
660 or return; 809 or return;
661 810
662 unless (aio_stat "$filename.pst") { 811 unless (aio_stat "$filename.pst") {
663 (aio_load "$filename.pst", $av) >= 0 812 (aio_load "$filename.pst", $av) >= 0
664 or return; 813 or return;
665 $av = eval { (Storable::thaw <$av>)->{objs} }; 814 $av = eval { (Storable::thaw $av)->{objs} };
666 } 815 }
667 816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
668 return ($data, $av); 819 return ($data, $av);
669} 820}
670 821
671############################################################################# 822#############################################################################
672# command handling &c 823# command handling &c
697=cut 848=cut
698 849
699sub register_extcmd { 850sub register_extcmd {
700 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
701 852
702 my $caller = caller;
703 #warn "registering extcmd '$name' to '$caller'";
704
705 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
706} 854}
707 855
708cf::player->attach ( 856cf::player->attach (
709 on_command => sub { 857 on_command => sub {
710 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
723 871
724 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
725 873
726 if (ref $msg) { 874 if (ref $msg) {
727 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
728 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
729 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
730 } 878 }
731 } 879 }
732 } else { 880 } else {
733 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
735 883
736 cf::override; 884 cf::override;
737 }, 885 },
738); 886);
739 887
740sub register {
741 my ($base, $pkg) = @_;
742
743 #TODO
744}
745
746sub load_extension { 888sub load_extension {
747 my ($path) = @_; 889 my ($path) = @_;
748 890
749 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
750 my $base = $1; 892 my $base = $1;
751 my $pkg = $1; 893 my $pkg = $1;
752 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
753 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
754 896
755 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
756 898
757 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
758 or die "$path: $!"; 900 or die "$path: $!";
759 901
760 my $source = 902 my $source =
761 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
762 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
763 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
764 . "\n};\n1"; 906 . "\n};\n1";
765 907
766 eval $source 908 unless (eval $source) {
767 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
768 : "extension disabled.\n"; 910 : "extension disabled.\n";
769 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
770 push @exts, $pkg; 912 warn $@;
771 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
772 914 exit 1;
773# no strict 'refs'; 915 }
774# @{"$pkg\::ISA"} = ext::; 916 die $@;
775
776 register $base, $pkg;
777}
778
779sub unload_extension {
780 my ($pkg) = @_;
781
782 warn "removing extension $pkg\n";
783
784 # remove hooks
785 #TODO
786# for my $idx (0 .. $#PLUGIN_EVENT) {
787# delete $hook[$idx]{$pkg};
788# } 917 }
789 918
790 # remove commands 919 push @EXTS, $pkg;
791 for my $name (keys %COMMAND) {
792 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
793
794 if (@cb) {
795 $COMMAND{$name} = \@cb;
796 } else {
797 delete $COMMAND{$name};
798 }
799 }
800
801 # remove extcmds
802 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
803 delete $EXTCMD{$name};
804 }
805
806 if (my $cb = $pkg->can ("unload")) {
807 eval {
808 $cb->($pkg);
809 1
810 } or warn "$pkg unloaded, but with errors: $@";
811 }
812
813 Symbol::delete_package $pkg;
814} 920}
815 921
816sub load_extensions { 922sub load_extensions {
817 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
818 next unless -r $ext; 924 next unless -r $ext;
822 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
823 } 929 }
824} 930}
825 931
826############################################################################# 932#############################################################################
827# load/save/clean perl data associated with a map
828 933
829*cf::mapsupport::on_clean = sub { 934=head2 CORE EXTENSIONS
935
936Functions and methods that extend core crossfire objects.
937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
944=head3 cf::player
945
946=over 4
947
948=item cf::player::find $login
949
950Returns the given player object, loading it if necessary (might block).
951
952=cut
953
954sub playerdir($) {
955 cf::localdir
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1071}
1072
1073=item cf::player::list_logins
1074
1075Returns am arrayref of all valid playernames in the system, can take a
1076while and may block, so not sync_job-capable, ever.
1077
1078=cut
1079
1080sub list_logins {
1081 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1082 or return [];
1083
1084 my @logins;
1085
1086 for my $login (@$dirs) {
1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1090
1091 utf8::decode $login;
1092 push @logins, $login;
1093 }
1094
1095 \@logins
1096}
1097
1098=item $player->maps
1099
1100Returns an arrayref of map paths that are private for this
1101player. May block.
1102
1103=cut
1104
1105sub maps($) {
1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1109
1110 my $files = aio_readdir playerdir $pl
1111 or return;
1112
1113 my @paths;
1114
1115 for (@$files) {
1116 utf8::decode $_;
1117 next if /\.(?:pl|pst)$/;
1118 next unless /^$PATH_SEP/o;
1119
1120 push @paths, cf::map::normalise "~$pl/$_";
1121 }
1122
1123 \@paths
1124}
1125
1126=item $player->ext_reply ($msgid, $msgtype, %msg)
1127
1128Sends an ext reply to the player.
1129
1130=cut
1131
1132sub ext_reply($$$%) {
1133 my ($self, $id, %msg) = @_;
1134
1135 $msg{msgid} = $id;
1136
1137 $self->send ("ext " . cf::to_json \%msg);
1138}
1139
1140package cf;
1141
1142=back
1143
1144
1145=head3 cf::map
1146
1147=over 4
1148
1149=cut
1150
1151package cf::map;
1152
1153use Fcntl;
1154use Coro::AIO;
1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1160our $MAX_RESET = 3600;
1161our $DEFAULT_RESET = 3000;
1162
1163sub generate_random_map {
1164 my ($self, $rmp) = @_;
1165 # mit "rum" bekleckern, nicht
1166 $self->_create_random_map (
1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1170 $rmp->{exit_on_final_map},
1171 $rmp->{xsize}, $rmp->{ysize},
1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1308}
1309
1310# and all this just because we cannot iterate over
1311# all maps in C++...
1312sub change_all_map_light {
1313 my ($change) = @_;
1314
1315 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP;
1317}
1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1327sub load_header_from($) {
1328 my ($self, $path) = @_;
1329
1330 utf8::encode $path;
1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1335 or return;
1336
1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1380 or return;
1381 $self->prepare_orig;
1382 }
1383
1384 1
1385}
1386
1387sub find;
1388sub find {
1389 my ($path, $origin) = @_;
1390
1391 $path = normalise $path, $origin && $origin->path;
1392
1393 cf::lock_wait "map_find:$path";
1394
1395 $cf::MAP{$path} || do {
1396 my $guard = cf::lock_acquire "map_find:$path";
1397 my $map = new_from_path cf::map $path
1398 or return;
1399
1400 $map->{last_save} = $cf::RUNTIME;
1401
1402 $map->load_header
1403 or return;
1404
1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1408 $map->reset;
1409 undef $guard;
1410 return find $path;
1411 }
1412
1413 $cf::MAP{$path} = $map
1414 }
1415}
1416
1417sub pre_load { }
1418sub post_load { }
1419
1420sub load {
1421 my ($self) = @_;
1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1425 my $path = $self->{path};
1426 my $guard = cf::lock_acquire "map_load:$path";
1427
1428 return if $self->in_memory != cf::MAP_SWAPPED;
1429
1430 $self->in_memory (cf::MAP_LOADING);
1431
1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1436 $self->_load_objects ($self->{load_path}, 1)
1437 or return;
1438
1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1440 if delete $self->{load_original};
1441
1442 if (my $uniq = $self->uniq_path) {
1443 utf8::encode $uniq;
1444 if (aio_open $uniq, O_RDONLY, 0) {
1445 $self->clear_unique_items;
1446 $self->_load_objects ($uniq, 0);
1447 }
1448 }
1449
1450 Coro::cede;
1451
1452 # now do the right thing for maps
1453 $self->link_multipart_objects;
1454
1455 unless ($self->{deny_activate}) {
1456 $self->decay_objects;
1457 $self->fix_auto_apply;
1458 $self->update_buttons;
1459 Coro::cede;
1460 $self->set_darkness_map;
1461 $self->difficulty ($self->estimate_difficulty)
1462 unless $self->difficulty;
1463 Coro::cede;
1464 $self->activate;
1465 }
1466
1467 $self->post_load;
1468
1469 $self->in_memory (cf::MAP_IN_MEMORY);
1470}
1471
1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
830 my ($map) = @_; 1483 my ($map) = @_;
831 1484
832 my $path = $map->tmpname; 1485 my @diag; # diagonal neighbours
833 defined $path or return;
834 1486
835 unlink "$path.pst"; 1487 for (0 .. 3) {
836}; 1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
837 1493
838cf::map->attach (prio => -10000, package => cf::mapsupport::); 1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
839 1497
840############################################################################# 1498 for (@diag) {
841# load/save perl data associated with player->ob objects 1499 my $neigh = find @$_
842 1500 or next;
843sub all_objects(@) { 1501 $neigh->load;
844 @_, map all_objects ($_->inv), @_ 1502 }
845} 1503}
846 1504
847# TODO: compatibility cruft, remove when no longer needed 1505sub find_sync {
848cf::player->attach ( 1506 my ($path, $origin) = @_;
849 on_load => sub {
850 my ($pl, $path) = @_;
851 1507
852 for my $o (all_objects $pl->ob) { 1508 cf::sync_job { find $path, $origin }
853 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1509}
854 $o->set_ob_key_value ("_perl_data");
855 1510
856 %$o = %{ Storable::thaw pack "H*", $value }; 1511sub do_load_sync {
1512 my ($map) = @_;
1513
1514 cf::sync_job { $map->load };
1515}
1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1535 $map->load;
1536
1537 delete $MAP_PREFETCH{$path};
857 } 1538 }
858 } 1539 }
1540 undef $MAP_PREFETCHER;
1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1545}
1546
1547sub save {
1548 my ($self) = @_;
1549
1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1551
1552 $self->{last_save} = $cf::RUNTIME;
1553
1554 return unless $self->dirty;
1555
1556 my $save = $self->save_path; utf8::encode $save;
1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1558
1559 $self->{load_path} = $save;
1560
1561 return if $self->{deny_save};
1562
1563 local $self->{last_access} = $self->last_access;#d#
1564
1565 cf::async {
1566 $_->contr->save for $self->players;
1567 };
1568
1569 if ($uniq) {
1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1572 } else {
1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
859 }, 1574 }
860); 1575}
861 1576
862############################################################################# 1577sub swap_out {
1578 my ($self) = @_;
863 1579
864=head2 CORE EXTENSIONS 1580 # save first because save cedes
1581 $self->save;
865 1582
866Functions and methods that extend core crossfire objects. 1583 my $lock = cf::lock_acquire "map_data:" . $self->path;
867 1584
868=head3 cf::player 1585 return if $self->players;
1586 return if $self->in_memory != cf::MAP_IN_MEMORY;
1587 return if $self->{deny_save};
1588
1589 $self->clear;
1590 $self->in_memory (cf::MAP_SWAPPED);
1591}
1592
1593sub reset_at {
1594 my ($self) = @_;
1595
1596 # TODO: safety, remove and allow resettable per-player maps
1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1598 return 1e99 if $self->{deny_reset};
1599
1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1602
1603 $time + $to
1604}
1605
1606sub should_reset {
1607 my ($self) = @_;
1608
1609 $self->reset_at <= $cf::RUNTIME
1610}
1611
1612sub reset {
1613 my ($self) = @_;
1614
1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1616
1617 return if $self->players;
1618 return if $self->isa ("ext::map_per_player");#d#
1619
1620 warn "resetting map ", $self->path;#d#
1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1635
1636 $_->clear_links_to ($self) for values %cf::MAP;
1637
1638 $self->unlink_save;
1639 $self->destroy;
1640}
1641
1642my $nuke_counter = "aaaa";
1643
1644sub nuke {
1645 my ($self) = @_;
1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1653 $self->{deny_save} = 1;
1654 $self->reset_timeout (1);
1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1659 $self->reset; # polite request, might not happen
1660}
1661
1662=item cf::map::unique_maps
1663
1664Returns an arrayref of paths of all shared maps that have
1665instantiated unique items. May block.
1666
1667=cut
1668
1669sub unique_maps() {
1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1672
1673 my @paths;
1674
1675 for (@$files) {
1676 utf8::decode $_;
1677 next if /\.pst$/;
1678 next unless /^$PATH_SEP/o;
1679
1680 push @paths, cf::map::normalise $_;
1681 }
1682
1683 \@paths
1684}
1685
1686package cf;
1687
1688=back
1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
869 1695
870=over 4 1696=over 4
871 1697
872=item cf::player::exists $login 1698=item $ob->inv_recursive
873 1699
874Returns true when the given account exists. 1700Returns the inventory of the object _and_ their inventories, recursively.
875 1701
876=cut 1702=cut
877 1703
878sub cf::player::exists($) { 1704sub inv_recursive_;
879 cf::player::find $_[0] 1705sub inv_recursive_ {
880 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1706 map { $_, inv_recursive_ $_->inv } @_
881} 1707}
882 1708
883=item $player->ext_reply ($msgid, $msgtype, %msg) 1709sub inv_recursive {
884 1710 inv_recursive_ inv $_[0]
885Sends an ext reply to the player.
886
887=cut
888
889sub cf::player::ext_reply($$$%) {
890 my ($self, $id, %msg) = @_;
891
892 $msg{msgid} = $id;
893
894 $self->send ("ext " . to_json \%msg);
895} 1711}
1712
1713package cf;
896 1714
897=back 1715=back
898 1716
899=head3 cf::object::player 1717=head3 cf::object::player
900 1718
938 (ref $cf::CFG{"may_$access"} 1756 (ref $cf::CFG{"may_$access"}
939 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1757 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
940 : $cf::CFG{"may_$access"}) 1758 : $cf::CFG{"may_$access"})
941} 1759}
942 1760
1761=item $player_object->enter_link
1762
1763Freezes the player and moves him/her to a special map (C<{link}>).
1764
1765The player should be reasonably safe there for short amounts of time. You
1766I<MUST> call C<leave_link> as soon as possible, though.
1767
1768Will never block.
1769
1770=item $player_object->leave_link ($map, $x, $y)
1771
1772Moves the player out of the special C<{link}> map onto the specified
1773map. If the map is not valid (or omitted), the player will be moved back
1774to the location he/she was before the call to C<enter_link>, or, if that
1775fails, to the emergency map position.
1776
1777Might block.
1778
1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1790
1791sub cf::object::player::enter_link {
1792 my ($self) = @_;
1793
1794 $self->deactivate_recursive;
1795
1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1797
1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1799 if $self->map;
1800
1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1802}
1803
1804sub cf::object::player::leave_link {
1805 my ($self, $map, $x, $y) = @_;
1806
1807 my $link_pos = delete $self->{_link_pos};
1808
1809 unless ($map) {
1810 # restore original map position
1811 ($map, $x, $y) = @{ $link_pos || [] };
1812 $map = cf::map::find $map;
1813
1814 unless ($map) {
1815 ($map, $x, $y) = @$EMERGENCY_POSITION;
1816 $map = cf::map::find $map
1817 or die "FATAL: cannot load emergency map\n";
1818 }
1819 }
1820
1821 ($x, $y) = (-1, -1)
1822 unless (defined $x) && (defined $y);
1823
1824 # use -1 or undef as default coordinates, not 0, 0
1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1826 if $x <=0 && $y <= 0;
1827
1828 $map->load;
1829 $map->load_diag;
1830
1831 return unless $self->contr->active;
1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1835 $self->enter_map ($map, $x, $y);
1836}
1837
1838cf::player->attach (
1839 on_logout => sub {
1840 my ($pl) = @_;
1841
1842 # abort map switching before logout
1843 if ($pl->ob->{_link_pos}) {
1844 cf::sync_job {
1845 $pl->ob->leave_link
1846 };
1847 }
1848 },
1849 on_login => sub {
1850 my ($pl) = @_;
1851
1852 # try to abort aborted map switching on player login :)
1853 # should happen only on crashes
1854 if ($pl->ob->{_link_pos}) {
1855 $pl->ob->enter_link;
1856 (async {
1857 $pl->ob->reply (undef,
1858 "There was an internal problem at your last logout, "
1859 . "the server will try to bring you to your intended destination in a second.",
1860 cf::NDI_RED);
1861 # we need this sleep as the login has a concurrent enter_exit running
1862 # and this sleep increases chances of the player not ending up in scorn
1863 Coro::Timer::sleep 1;
1864 $pl->ob->leave_link;
1865 })->prio (2);
1866 }
1867 },
1868);
1869
1870=item $player_object->goto ($path, $x, $y)
1871
1872=cut
1873
1874sub cf::object::player::goto {
1875 my ($self, $path, $x, $y) = @_;
1876
1877 $self->enter_link;
1878
1879 (async {
1880 my $map = eval {
1881 my $map = cf::map::find $path;
1882 $map = $map->customise_for ($self) if $map;
1883 $map
1884 } or
1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1886
1887 $self->leave_link ($map, $x, $y);
1888 })->prio (1);
1889}
1890
1891=item $player_object->enter_exit ($exit_object)
1892
1893=cut
1894
1895sub parse_random_map_params {
1896 my ($spec) = @_;
1897
1898 my $rmp = { # defaults
1899 xsize => (cf::rndm 15, 40),
1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1903 };
1904
1905 for (split /\n/, $spec) {
1906 my ($k, $v) = split /\s+/, $_, 2;
1907
1908 $rmp->{lc $k} = $v if (length $k) && (length $v);
1909 }
1910
1911 $rmp
1912}
1913
1914sub prepare_random_map {
1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1918
1919 # all this does is basically replace the /! path by
1920 # a new random map path (?random/...) with a seed
1921 # that depends on the exit object
1922
1923 my $rmp = parse_random_map_params $exit->msg;
1924
1925 if ($exit->map) {
1926 $rmp->{region} = $exit->region->name;
1927 $rmp->{origin_map} = $exit->map->path;
1928 $rmp->{origin_x} = $exit->x;
1929 $rmp->{origin_y} = $exit->y;
1930 }
1931
1932 $rmp->{random_seed} ||= $exit->random_seed;
1933
1934 my $data = cf::to_json $rmp;
1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1937
1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1942
1943 $exit->slaying ("?random/$md5");
1944 $exit->msg (undef);
1945 }
1946}
1947
1948sub cf::object::player::enter_exit {
1949 my ($self, $exit) = @_;
1950
1951 return unless $self->type == cf::PLAYER;
1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1961
1962 $self->enter_link;
1963
1964 (async {
1965 $self->deactivate_recursive; # just to be sure
1966 unless (eval {
1967 $self->goto ($slaying, $hp, $sp);
1968
1969 1;
1970 }) {
1971 $self->message ("Something went wrong deep within the crossfire server. "
1972 . "I'll try to bring you back to the map you were before. "
1973 . "Please report this to the dungeon master!",
1974 cf::NDI_UNIQUE | cf::NDI_RED);
1975
1976 warn "ERROR in enter_exit: $@";
1977 $self->leave_link;
1978 }
1979 })->prio (1);
1980}
1981
943=head3 cf::client 1982=head3 cf::client
944 1983
945=over 4 1984=over 4
946 1985
947=item $client->send_drawinfo ($text, $flags) 1986=item $client->send_drawinfo ($text, $flags)
990 on_reply => sub { 2029 on_reply => sub {
991 my ($ns, $msg) = @_; 2030 my ($ns, $msg) = @_;
992 2031
993 # this weird shuffling is so that direct followup queries 2032 # this weird shuffling is so that direct followup queries
994 # get handled first 2033 # get handled first
995 my $queue = delete $ns->{query_queue}; 2034 my $queue = delete $ns->{query_queue}
2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
996 2036
997 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
998 2039
999 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1000 2041
1001 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1002 if (@$queue) { 2043 if (@$queue) {
1006 } 2047 }
1007 } 2048 }
1008 }, 2049 },
1009); 2050);
1010 2051
1011=item $client->coro (\&cb) 2052=item $client->async (\&cb)
1012 2053
1013Create a new coroutine, running the specified callback. The coroutine will 2054Create a new coroutine, running the specified callback. The coroutine will
1014be automatically cancelled when the client gets destroyed (e.g. on logout, 2055be automatically cancelled when the client gets destroyed (e.g. on logout,
1015or loss of connection). 2056or loss of connection).
1016 2057
1017=cut 2058=cut
1018 2059
1019sub cf::client::coro { 2060sub cf::client::async {
1020 my ($self, $cb) = @_; 2061 my ($self, $cb) = @_;
1021 2062
1022 my $coro; $coro = async { 2063 my $coro = &Coro::async ($cb);
1023 eval {
1024 $cb->();
1025 };
1026 warn $@ if $@;
1027 };
1028 2064
1029 $coro->on_destroy (sub { 2065 $coro->on_destroy (sub {
1030 delete $self->{_coro}{$coro+0}; 2066 delete $self->{_coro}{$coro+0};
1031 }); 2067 });
1032 2068
1168The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
1169using it, it should be unique. 2205using it, it should be unique.
1170 2206
1171=over 4 2207=over 4
1172 2208
1173=item $hashref = cf::db_get $family
1174
1175Return a hashref for use by the extension C<$family>, which can be
1176modified. After modifications, you have to call C<cf::db_dirty> or
1177C<cf::db_sync>.
1178
1179=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
1180 2210
1181Returns a single value from the database 2211Returns a single value from the database.
1182
1183=item cf::db_put $family => $hashref
1184
1185Stores the given family hashref into the database. Updates are delayed, if
1186you want the data to be synced to disk immediately, use C<cf::db_sync>.
1187 2212
1188=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
1189 2214
1190Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
1191want the data to be synced to disk immediately, use C<cf::db_sync>.
1192
1193=item cf::db_dirty
1194
1195Marks the database as dirty, to be updated at a later time.
1196
1197=item cf::db_sync
1198
1199Immediately write the database to disk I<if it is dirty>.
1200 2216
1201=cut 2217=cut
1202 2218
1203our $DB; 2219our $DB;
1204 2220
1205{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
1206 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
1207 2240
1208 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
1209 warn "loading database $path\n";#d# remove later 2242 cf::db_put (guildrules => data => $pst->{guildrules});
1210 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
1211 } 2244 BDB::db_env_txn_checkpoint $DB_ENV;
1212 2245
1213 my $pid; 2246 unlink $path;
1214
1215 sub db_save() {
1216 warn "saving database $path\n";#d# remove later
1217 waitpid $pid, 0 if $pid;
1218 if (0 == ($pid = fork)) {
1219 $DB->{_meta}{version} = 1;
1220 Storable::nstore $DB, "$path~";
1221 rename "$path~", $path;
1222 cf::_exit 0 if defined $pid;
1223 } 2247 };
1224 }
1225
1226 my $dirty;
1227
1228 sub db_sync() {
1229 db_save if $dirty;
1230 undef $dirty;
1231 }
1232
1233 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1234 db_sync;
1235 });
1236
1237 sub db_dirty() {
1238 $dirty = 1;
1239 $idle->start;
1240 }
1241
1242 sub db_get($;$) {
1243 @_ >= 2
1244 ? $DB->{$_[0]}{$_[1]}
1245 : ($DB->{$_[0]} ||= { })
1246 }
1247
1248 sub db_put($$;$) {
1249 if (@_ >= 3) {
1250 $DB->{$_[0]}{$_[1]} = $_[2];
1251 } else {
1252 $DB->{$_[0]} = $_[1];
1253 }
1254 db_dirty;
1255 }
1256
1257 cf::global->attach (
1258 prio => 10000,
1259 on_cleanup => sub {
1260 db_sync;
1261 }, 2248 }
1262 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1263} 2266}
1264 2267
1265############################################################################# 2268#############################################################################
1266# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
1267 2275
1268sub cfg_load { 2276sub cfg_load {
1269 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1270 or return; 2278 or return;
1271 2279
1272 local $/; 2280 local $/;
1273 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
2282
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2288 if (exists $CFG{mlockall}) {
2289 eval {
2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2291 and die "WARNING: m(un)lockall failed: $!\n";
2292 };
2293 warn $@ if $@;
2294 }
2295}
2296
2297sub init {
2298 init_resources;
1274} 2299}
1275 2300
1276sub main { 2301sub main {
2302 # we must not ever block the main coroutine
2303 local $Coro::idle = sub {
2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2305 (async {
2306 Event::one_event;
2307 })->prio (Coro::PRIO_MAX);
2308 };
2309
1277 cfg_load; 2310 cfg_load;
1278 db_load; 2311 db_init;
1279 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
1280 Event::loop; 2315 Event::loop;
1281} 2316}
1282 2317
1283############################################################################# 2318#############################################################################
1284# initialisation 2319# initialisation and cleanup
1285 2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
2375
1286sub _perl_reload() { 2376sub reload() {
1287 # can/must only be called in main 2377 # can/must only be called in main
1288 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
1289 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
1290 return; 2380 return;
1291 } 2381 }
1292 2382
1293 warn "reloading..."; 2383 warn "reloading...";
1294 2384
1295 local $FREEZE = 1; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
1296 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
1297 2391
1298 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
1299 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
1300 2396
1301 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
1302 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
1303 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
1304 } 2400 }
1305 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
1306 # cancel all extension coros 2411 warn "cancelling all extension coros";
1307 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
1308 %EXT_CORO = (); 2413 %EXT_CORO = ();
1309 2414
1310 # unload all extensions 2415 warn "removing commands";
1311 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
1312 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
1313 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
1314 } 2430 }
1315 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
1316 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
1317 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
1318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1319 2439
1320 warn "removing <$k>"; 2440 warn "... unloading $k";
1321 delete $INC{$k}; 2441 delete $INC{$k};
1322 2442
1323 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
1324 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
1325 2445
1328 } 2448 }
1329 2449
1330 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
1331 } 2451 }
1332 2452
1333 # sync database to disk
1334 cf::db_sync;
1335 IO::AIO::flush;
1336
1337 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
1338 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
1339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1340 2456
1341 # remove register_script_function callbacks
1342 # TODO
1343
1344 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
1345 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
1346 2459
1347 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
1348 # and global variables created in xs 2461 # and global variables created in xs
1349 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
1350 2463
1351 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
1352 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
1353 require cf; 2467 require cf;
1354 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1355 2469
1356 # load config and database again 2470 warn "loading config and database again";
1357 cf::cfg_load; 2471 cf::cfg_load;
1358 cf::db_load;
1359 2472
1360 # load extensions
1361 warn "load extensions"; 2473 warn "loading extensions";
1362 cf::load_extensions; 2474 cf::load_extensions;
1363 2475
1364 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
1365 warn "reattach"; 2477 _global_reattach; # objects, sockets
1366 _global_reattach; 2478 warn "reattaching attachments to maps";
1367 }; 2479 reattach $_ for values %MAP;
2480 warn "reattaching attachments to players";
2481 reattach $_ for values %PLAYER;
1368 2482
1369 if ($@) { 2483 warn "loading reloadable resources";
2484 init_resources;
2485
2486 warn "leaving sync_job";
2487
2488 1
2489 } or do {
1370 warn $@; 2490 warn $@;
1371 warn "error while reloading, exiting."; 2491 warn "error while reloading, exiting.";
1372 exit 1; 2492 exit 1;
1373 } 2493 };
1374 2494
1375 warn "reloaded successfully"; 2495 warn "reloaded";
1376}; 2496};
1377 2497
1378sub perl_reload() { 2498our $RELOAD_WATCHER; # used only during reload
1379 _perl_reload;
1380}
1381 2499
1382register "<global>", __PACKAGE__;
1383
1384register_command "perl-reload" => sub { 2500register_command "reload" => sub {
1385 my ($who, $arg) = @_; 2501 my ($who, $arg) = @_;
1386 2502
1387 if ($who->flag (FLAG_WIZ)) { 2503 if ($who->flag (FLAG_WIZ)) {
1388 $who->message ("reloading..."); 2504 $who->message ("reloading server.");
1389 _perl_reload; 2505
2506 # doing reload synchronously and two reloads happen back-to-back,
2507 # coro crashes during coro_state_free->destroy here.
2508
2509 $RELOAD_WATCHER ||= Event->timer (
2510 reentrant => 0,
2511 after => 0,
2512 data => WF_AUTOCANCEL,
2513 cb => sub {
2514 reload;
2515 undef $RELOAD_WATCHER;
2516 },
2517 );
1390 } 2518 }
1391}; 2519};
1392 2520
1393unshift @INC, $LIBDIR; 2521unshift @INC, $LIBDIR;
2522
2523my $bug_warning = 0;
1394 2524
1395$TICK_WATCHER = Event->timer ( 2525$TICK_WATCHER = Event->timer (
1396 reentrant => 0, 2526 reentrant => 0,
2527 parked => 1,
1397 prio => 0, 2528 prio => 0,
1398 at => $NEXT_TICK || $TICK, 2529 at => $NEXT_TICK || $TICK,
1399 data => WF_AUTOCANCEL, 2530 data => WF_AUTOCANCEL,
1400 cb => sub { 2531 cb => sub {
1401 unless ($FREEZE) { 2532 if ($Coro::current != $Coro::main) {
2533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2534 unless ++$bug_warning > 10;
2535 return;
2536 }
2537
2538 $NOW = Event::time;
2539
1402 cf::server_tick; # one server iteration 2540 cf::server_tick; # one server iteration
1403 $RUNTIME += $TICK; 2541 $RUNTIME += $TICK;
1404 }
1405
1406 $NEXT_TICK += $TICK; 2542 $NEXT_TICK += $TICK;
2543
2544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2545 $NEXT_RUNTIME_WRITE = $NOW + 10;
2546 Coro::async_pool {
2547 write_runtime
2548 or warn "ERROR: unable to write runtime file: $!";
2549 };
2550 }
2551
2552 $WAIT_FOR_TICK->broadcast;
2553 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2554
2555# my $AFTER = Event::time;
2556# warn $AFTER - $NOW;#d#
1407 2557
1408 # if we are delayed by four ticks or more, skip them all 2558 # if we are delayed by four ticks or more, skip them all
1409 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2559 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1410 2560
1411 $TICK_WATCHER->at ($NEXT_TICK); 2561 $TICK_WATCHER->at ($NEXT_TICK);
1412 $TICK_WATCHER->start; 2562 $TICK_WATCHER->start;
1413 }, 2563 },
1414); 2564);
1415 2565
2566{
2567 BDB::max_poll_time $TICK * 0.1;
2568 $BDB_POLL_WATCHER = Event->io (
2569 reentrant => 0,
2570 fd => BDB::poll_fileno,
2571 poll => 'r',
2572 prio => 0,
2573 data => WF_AUTOCANCEL,
2574 cb => \&BDB::poll_cb,
2575 );
2576 BDB::min_parallel 8;
2577
2578 BDB::set_sync_prepare {
2579 my $status;
2580 my $current = $Coro::current;
2581 (
2582 sub {
2583 $status = $!;
2584 $current->ready; undef $current;
2585 },
2586 sub {
2587 Coro::schedule while defined $current;
2588 $! = $status;
2589 },
2590 )
2591 };
2592
2593 unless ($DB_ENV) {
2594 $DB_ENV = BDB::db_env_create;
2595
2596 cf::sync_job {
2597 eval {
2598 BDB::db_env_open
2599 $DB_ENV,
2600 $BDB_ENV_DIR,
2601 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2602 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2603 0666;
2604
2605 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2606
2607 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2608 $DB_ENV->set_lk_detect;
2609 };
2610
2611 cf::cleanup "db_env_open(db): $@" if $@;
2612 };
2613 }
2614}
2615
2616{
2617 IO::AIO::min_parallel 8;
2618
2619 undef $Coro::AIO::WATCHER;
1416IO::AIO::max_poll_time $TICK * 0.2; 2620 IO::AIO::max_poll_time $TICK * 0.1;
1417 2621 $AIO_POLL_WATCHER = Event->io (
1418Event->io (fd => IO::AIO::poll_fileno, 2622 reentrant => 0,
1419 poll => 'r',
1420 prio => 5,
1421 data => WF_AUTOCANCEL, 2623 data => WF_AUTOCANCEL,
2624 fd => IO::AIO::poll_fileno,
2625 poll => 'r',
2626 prio => 6,
1422 cb => \&IO::AIO::poll_cb); 2627 cb => \&IO::AIO::poll_cb,
2628 );
2629}
1423 2630
1424# we must not ever block the main coroutine 2631END { cf::emergency_save }
1425$Coro::idle = sub {
1426 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1427 warn "FATAL: Coro::idle was called, major BUG\n";
1428 (Coro::unblock_sub {
1429 Event::one_event;
1430 })->();
1431};
1432 2632
14331 26331
1434 2634

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