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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.222 by root, Tue Mar 6 03:06:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
33 37
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 39
36our %COMMAND = (); 40our %COMMAND = ();
37our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
39 47
40our @EVENT; 48our @EVENT;
41our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
42 50
43our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 55our $NEXT_TICK;
46our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
47 61
48our %CFG; 62our %CFG;
49 63
50our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 65our $RUNTIME;
52 66
53our %PLAYER; # all users 67our %PLAYER; # all users
54our %MAP; # all maps 68our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 71our $BDB_ENV_DIR = cf::localdir . "/db";
58 72
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 78
62binmode STDOUT; 79binmode STDOUT;
63binmode STDERR; 80binmode STDERR;
64 81
65# read virtual server time, if available 82# read virtual server time, if available
72mkdir cf::localdir; 89mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
77 95
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
81 99
82############################################################################# 100#############################################################################
83 101
84=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
85 103
156} 174}
157 175
158$Event::DIED = sub { 176$Event::DIED = sub {
159 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
160}; 178};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 179
166=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
167 181
168=over 4 182=over 4
169 183
257} 271}
258 272
259sub freeze_mainloop { 273sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
261 275
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
263 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
264 $guard 280 $guard
265} 281}
266 282
267=item cf::async { BLOCK } 283=item cf::async { BLOCK }
319 } 335 }
320} 336}
321 337
322=item $coro = cf::async_ext { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
323 339
324Like async, but this coro is automcatially being canceled when the 340Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 341extension calling this is being unloaded.
326 342
327=cut 343=cut
328 344
329sub async_ext(&) { 345sub async_ext(&) {
338 354
339 $coro 355 $coro
340} 356}
341 357
342sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
343 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
344 362
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 364 or return;
347 365
366 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 371 and return;
351 372
373 # always fsync - this file is important
352 aio_fsync $fh 374 aio_fsync $fh
353 and return; 375 and return;
354 376
355 close $fh 377 close $fh
356 or return; 378 or return;
362} 384}
363 385
364=back 386=back
365 387
366=cut 388=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 389
490############################################################################# 390#############################################################################
491 391
492=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
493 393
619our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 520our @CB_MAP = ();
621 521
622my %attachment; 522my %attachment;
623 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
624sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
626 532
627 use sort 'stable'; 533 use sort 'stable';
628 534
799# object support 705# object support
800 706
801sub reattach { 707sub reattach {
802 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 712
805 my $registry = $obj->registry; 713 my $registry = $obj->registry;
806 714
807 @$registry = (); 715 @$registry = ();
808 716
855 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
856 764
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 769 close $fh;
862 770
863 if (@$objs) { 771 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 777 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
871 } 779 }
872 } else { 780 } else {
873 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
940=cut 848=cut
941 849
942sub register_extcmd { 850sub register_extcmd {
943 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
944 852
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
949} 854}
950 855
951cf::player->attach ( 856cf::player->attach (
952 on_command => sub { 857 on_command => sub {
953 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
966 871
967 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
968 873
969 if (ref $msg) { 874 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 878 }
974 } 879 }
975 } else { 880 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 883
979 cf::override; 884 cf::override;
980 }, 885 },
981); 886);
982 887
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 888sub load_extension {
990 my ($path) = @_; 889 my ($path) = @_;
991 890
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 892 my $base = $1;
994 my $pkg = $1; 893 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
997 896
998 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
999 898
1000 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 900 or die "$path: $!";
1002 901
1003 my $source = 902 my $source =
1004 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 906 . "\n};\n1";
1008 907
1009 eval $source 908 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 910 : "extension disabled.\n";
1012 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 912 warn $@;
1014 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
1015 914 exit 1;
1016# no strict 'refs'; 915 }
1017# @{"$pkg\::ISA"} = ext::; 916 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 917 }
1032 918
1033 # remove commands 919 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 920}
1058 921
1059sub load_extensions { 922sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 924 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1066 } 929 }
1067} 930}
1068 931
1069############################################################################# 932#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 933
1085=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1086 935
1087Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1088 937
1124 973
1125sub exists($) { 974sub exists($) {
1126 my ($login) = @_; 975 my ($login) = @_;
1127 976
1128 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1130} 979}
1131 980
1132sub find($) { 981sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 983 my $login = $_[0];
1180 1029
1181=cut 1030=cut
1182 1031
1183sub quit_character { 1032sub quit_character {
1184 my ($pl) = @_; 1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1185 1036
1186 $pl->{deny_save} = 1; 1037 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1039
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1045 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1047 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1048 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1199 IO::AIO::aio_rmtree $temp; 1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1200} 1071}
1201 1072
1202=item cf::player::list_logins 1073=item cf::player::list_logins
1203 1074
1204Returns am arrayref of all valid playernames in the system, can take a 1075Returns am arrayref of all valid playernames in the system, can take a
1224 \@logins 1095 \@logins
1225} 1096}
1226 1097
1227=item $player->maps 1098=item $player->maps
1228 1099
1229Returns an arrayref of cf::path's of all maps that are private for this 1100Returns an arrayref of map paths that are private for this
1230player. May block. 1101player. May block.
1231 1102
1232=cut 1103=cut
1233 1104
1234sub maps($) { 1105sub maps($) {
1235 my ($pl) = @_; 1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1109
1237 my $files = aio_readdir playerdir $pl 1110 my $files = aio_readdir playerdir $pl
1238 or return; 1111 or return;
1239 1112
1240 my @paths; 1113 my @paths;
1241 1114
1242 for (@$files) { 1115 for (@$files) {
1243 utf8::decode $_; 1116 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1117 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1118 next unless /^$PATH_SEP/o;
1246 1119
1247 s/$PATH_SEP/\//g; 1120 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1121 }
1250 1122
1251 \@paths 1123 \@paths
1252} 1124}
1253 1125
1279package cf::map; 1151package cf::map;
1280 1152
1281use Fcntl; 1153use Fcntl;
1282use Coro::AIO; 1154use Coro::AIO;
1283 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1284our $MAX_RESET = 3600; 1160our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1161our $DEFAULT_RESET = 3000;
1286 1162
1287sub generate_random_map { 1163sub generate_random_map {
1288 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1166 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1304} 1308}
1305 1309
1306# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1307# all maps in C++... 1311# all maps in C++...
1308sub change_all_map_light { 1312sub change_all_map_light {
1310 1314
1311 $_->change_map_light ($change) 1315 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1316 for grep $_->outdoor, values %cf::MAP;
1313} 1317}
1314 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1315sub try_load_header($) { 1327sub load_header_from($) {
1316 my ($path) = @_; 1328 my ($self, $path) = @_;
1317 1329
1318 utf8::encode $path; 1330 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1320 or return; 1335 or return;
1321 1336
1322 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1323 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1324 1383
1325 # for better error messages only, will be overwritten 1384 1
1326 $map->path ($path);
1327
1328 $map->load_header ($path)
1329 or return;
1330
1331 $map->{load_path} = $path;
1332
1333 $map
1334} 1385}
1335 1386
1336sub find; 1387sub find;
1337sub find { 1388sub find {
1338 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1339 1390
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1392
1345 cf::lock_wait "map_find:$key"; 1393 cf::lock_wait "map_find:$path";
1346 1394
1347 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1396 my $guard = cf::lock_acquire "map_find:$path";
1349 1397 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1398 or return;
1369 1399
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1400 $map->{last_save} = $cf::RUNTIME;
1382 1401
1383 Coro::cede; 1402 $map->load_header
1403 or return;
1384 1404
1385 if ($map->should_reset) { 1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1408 $map->reset;
1387 undef $guard; 1409 undef $guard;
1388 $map = find $path 1410 return find $path;
1389 or return;
1390 } 1411 }
1391 1412
1392 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1393 } 1414 }
1394} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1395 1419
1396sub load { 1420sub load {
1397 my ($self) = @_; 1421 my ($self) = @_;
1398 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1399 my $path = $self->{path}; 1425 my $path = $self->{path};
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1426 my $guard = cf::lock_acquire "map_load:$path";
1401 1427
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1429
1404 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1405 1431
1406 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1407 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1437 or return;
1409 1438
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1412 1441
1413 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1443 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1445 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1418 } 1447 }
1419 } 1448 }
1420 1449
1421 Coro::cede; 1450 Coro::cede;
1422 1451
1423 # now do the right thing for maps 1452 # now do the right thing for maps
1424 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1425 1454
1426 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1427 $self->{deny_save} = 1; 1456 $self->decay_objects;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1433 $self->set_darkness_map; 1460 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1436 $self->activate; 1464 $self->activate;
1437 } 1465 }
1438 1466
1439 Coro::cede; 1467 $self->post_load;
1440 1468
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1470}
1471
1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1442} 1503}
1443 1504
1444sub find_sync { 1505sub find_sync {
1445 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1446 1507
1447 cf::sync_job { cf::map::find $path, $origin } 1508 cf::sync_job { find $path, $origin }
1448} 1509}
1449 1510
1450sub do_load_sync { 1511sub do_load_sync {
1451 my ($map) = @_; 1512 my ($map) = @_;
1452 1513
1453 cf::sync_job { $map->load }; 1514 cf::sync_job { $map->load };
1454} 1515}
1455 1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1535 $map->load;
1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1545}
1546
1456sub save { 1547sub save {
1457 my ($self) = @_; 1548 my ($self) = @_;
1458 1549
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1460 1551
1461 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1462 1553
1463 return unless $self->dirty; 1554 return unless $self->dirty;
1464 1555
1465 my $save = $self->{path}->save_path; utf8::encode $save; 1556 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 1558
1468 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1469 1560
1470 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1471 1562
1474 cf::async { 1565 cf::async {
1475 $_->contr->save for $self->players; 1566 $_->contr->save for $self->players;
1476 }; 1567 };
1477 1568
1478 if ($uniq) { 1569 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 1572 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 1574 }
1484} 1575}
1485 1576
1486sub swap_out { 1577sub swap_out {
1487 my ($self) = @_; 1578 my ($self) = @_;
1501 1592
1502sub reset_at { 1593sub reset_at {
1503 my ($self) = @_; 1594 my ($self) = @_;
1504 1595
1505 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1507 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1508 1599
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 1602
1516 my ($self) = @_; 1607 my ($self) = @_;
1517 1608
1518 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1519} 1610}
1520 1611
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 1612sub reset {
1543 my ($self) = @_; 1613 my ($self) = @_;
1544 1614
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 1616
1547 return if $self->players; 1617 return if $self->players;
1548 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1549 1619
1550 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1551 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1552 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1553 1635
1554 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1555 1637
1556 $self->unlink_save; 1638 $self->unlink_save;
1557 $self->destroy; 1639 $self->destroy;
1560my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1561 1643
1562sub nuke { 1644sub nuke {
1563 my ($self) = @_; 1645 my ($self) = @_;
1564 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1568 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1569} 1660}
1570 1661
1571sub customise_for { 1662=item cf::map::unique_maps
1572 my ($map, $ob) = @_;
1573 1663
1574 if ($map->per_player) { 1664Returns an arrayref of paths of all shared maps that have
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1665instantiated unique items. May block.
1576 }
1577 1666
1578 $map 1667=cut
1668
1669sub unique_maps() {
1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1672
1673 my @paths;
1674
1675 for (@$files) {
1676 utf8::decode $_;
1677 next if /\.pst$/;
1678 next unless /^$PATH_SEP/o;
1679
1680 push @paths, cf::map::normalise $_;
1681 }
1682
1683 \@paths
1579} 1684}
1580 1685
1581package cf; 1686package cf;
1582 1687
1583=back 1688=back
1655 1760
1656=item $player_object->enter_link 1761=item $player_object->enter_link
1657 1762
1658Freezes the player and moves him/her to a special map (C<{link}>). 1763Freezes the player and moves him/her to a special map (C<{link}>).
1659 1764
1660The player should be reaosnably safe there for short amounts of time. You 1765The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 1766I<MUST> call C<leave_link> as soon as possible, though.
1662 1767
1768Will never block.
1769
1663=item $player_object->leave_link ($map, $x, $y) 1770=item $player_object->leave_link ($map, $x, $y)
1664 1771
1665Moves the player out of the specila link map onto the given map. If the 1772Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 1773map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 1774to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 1775fails, to the emergency map position.
1669 1776
1670Might block. 1777Might block.
1671 1778
1672=cut 1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1673 1790
1674sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1675 my ($self) = @_; 1792 my ($self) = @_;
1676 1793
1677 $self->deactivate_recursive; 1794 $self->deactivate_recursive;
1678 1795
1679 return if $self->map == $LINK_MAP; 1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 1797
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 1799 if $self->map;
1683 1800
1684 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 1802}
1686 1803
1687sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1689 1806
1707 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1710 1827
1711 $map->load; 1828 $map->load;
1829 $map->load_diag;
1712 1830
1713 return unless $self->contr->active; 1831 return unless $self->contr->active;
1714 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1716} 1836}
1717 1837
1718cf::player->attach ( 1838cf::player->attach (
1719 on_logout => sub { 1839 on_logout => sub {
1732 # try to abort aborted map switching on player login :) 1852 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes 1853 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) { 1854 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link; 1855 $pl->ob->enter_link;
1736 (async { 1856 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef, 1857 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, " 1858 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.", 1859 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED); 1860 cf::NDI_RED);
1861 # we need this sleep as the login has a concurrent enter_exit running
1862 # and this sleep increases chances of the player not ending up in scorn
1743 Coro::Timer::sleep 1; 1863 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link; 1864 $pl->ob->leave_link;
1745 })->prio (2); 1865 })->prio (2);
1746 } 1866 }
1747 }, 1867 },
1752=cut 1872=cut
1753 1873
1754sub cf::object::player::goto { 1874sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1756 1876
1757 $path = new cf::path $path;
1758 $path ne "/" or Carp::cluck ("oy");#d#
1759
1760 $self->enter_link; 1877 $self->enter_link;
1761 1878
1762 (async { 1879 (async {
1880 my $map = eval {
1763 my $map = cf::map::find $path->as_string; 1881 my $map = cf::map::find $path;
1764 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1765 1883 $map
1766# warn "entering ", $map->path, " at ($x, $y)\n" 1884 } or
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1770 1886
1771 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1772 })->prio (1); 1888 })->prio (1);
1773} 1889}
1774 1890
1778 1894
1779sub parse_random_map_params { 1895sub parse_random_map_params {
1780 my ($spec) = @_; 1896 my ($spec) = @_;
1781 1897
1782 my $rmp = { # defaults 1898 my $rmp = { # defaults
1783 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1785 }; 1903 };
1786 1904
1787 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1789 1907
1793 $rmp 1911 $rmp
1794} 1912}
1795 1913
1796sub prepare_random_map { 1914sub prepare_random_map {
1797 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 1918
1799 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 1921 # that depends on the exit object
1802 1922
1803 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1804 1924
1805 if ($exit->map) { 1925 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1810 } 1930 }
1811 1931
1812 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1813 1933
1814 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1816 1937
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1819 1942
1820 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 1944 $exit->msg (undef);
1822 } 1945 }
1823} 1946}
1824 1947
1825sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1827 1950
1828 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1829 1961
1830 $self->enter_link; 1962 $self->enter_link;
1831 1963
1832 (async { 1964 (async {
1833 $self->deactivate_recursive; # just to be sure 1965 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 1966 unless (eval {
1835 prepare_random_map $exit 1967 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 1968
1841 1; 1969 1;
1842 }) { 1970 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1847 1975
1848 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 1977 $self->leave_link;
1850 } 1978 }
1905 # get handled first 2033 # get handled first
1906 my $queue = delete $ns->{query_queue} 2034 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2036
1909 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2039
1911 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1912 2041
1913 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2043 if (@$queue) {
2075The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
2076using it, it should be unique. 2205using it, it should be unique.
2077 2206
2078=over 4 2207=over 4
2079 2208
2080=item $hashref = cf::db_get $family
2081
2082Return a hashref for use by the extension C<$family>, which can be
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085
2086=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
2087 2210
2088Returns a single value from the database 2211Returns a single value from the database.
2089
2090=item cf::db_put $family => $hashref
2091
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094 2212
2095=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
2096 2214
2097Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107 2216
2108=cut 2217=cut
2109 2218
2110our $DB; 2219our $DB;
2111 2220
2112{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
2113 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
2114 2240
2115 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
2116 $DB = stat $path ? Storable::retrieve $path : { }; 2242 cf::db_put (guildrules => data => $pst->{guildrules});
2117 } 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
2244 BDB::db_env_txn_checkpoint $DB_ENV;
2118 2245
2119 my $pid; 2246 unlink $path;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 } 2247 };
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 });
2141
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 }
2146
2147 sub db_get($;$) {
2148 @_ >= 2
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152
2153 sub db_put($$;$) {
2154 if (@_ >= 3) {
2155 $DB->{$_[0]}{$_[1]} = $_[2];
2156 } else {
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161
2162 cf::global->attach (
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 2248 }
2167 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2168} 2266}
2169 2267
2170############################################################################# 2268#############################################################################
2171# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
2172 2275
2173sub cfg_load { 2276sub cfg_load {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
2175 or return; 2278 or return;
2176 2279
2189 }; 2292 };
2190 warn $@ if $@; 2293 warn $@ if $@;
2191 } 2294 }
2192} 2295}
2193 2296
2297sub init {
2298 init_resources;
2299}
2300
2194sub main { 2301sub main {
2195 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2305 (async {
2198 async { Event::one_event }; 2306 Event::one_event;
2307 })->prio (Coro::PRIO_MAX);
2199 }; 2308 };
2200 2309
2201 cfg_load; 2310 cfg_load;
2202 db_load; 2311 db_init;
2203 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
2204 Event::loop; 2315 Event::loop;
2205} 2316}
2206 2317
2207############################################################################# 2318#############################################################################
2208# initialisation and cleanup 2319# initialisation and cleanup
2209 2320
2210# install some emergency cleanup handlers 2321# install some emergency cleanup handlers
2211BEGIN { 2322BEGIN {
2212 for my $signal (qw(INT HUP TERM)) { 2323 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 2324 Event->signal (
2325 reentrant => 0,
2214 data => WF_AUTOCANCEL, 2326 data => WF_AUTOCANCEL,
2215 signal => $signal, 2327 signal => $signal,
2328 prio => 0,
2216 cb => sub { 2329 cb => sub {
2217 cf::cleanup "SIG$signal"; 2330 cf::cleanup "SIG$signal";
2218 }, 2331 },
2219 ); 2332 );
2220 } 2333 }
2221} 2334}
2226 warn "enter emergency perl save\n"; 2339 warn "enter emergency perl save\n";
2227 2340
2228 cf::sync_job { 2341 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 2342 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 2343 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 2344 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 2345 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 2346 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 2347 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 2348 $pl->valid or next;
2236 $pl->save; 2349 $pl->save;
2242 my $map = $cf::MAP{$path} or next; 2355 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 2356 $map->valid or next;
2244 $map->save; 2357 $map->save;
2245 } 2358 }
2246 warn "end emergency map save\n"; 2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2247 }; 2364 };
2248 2365
2249 warn "leave emergency perl save\n"; 2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2250} 2374}
2251 2375
2252sub reload() { 2376sub reload() {
2253 # can/must only be called in main 2377 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
2256 return; 2380 return;
2257 } 2381 }
2258 2382
2259 warn "reloading..."; 2383 warn "reloading...";
2260 2384
2261 my $guard = freeze_mainloop; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
2262 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
2263 2391
2264 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
2265 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
2266 2396
2267 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
2268 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 } 2400 }
2271 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
2272 # cancel all extension coros 2411 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 2413 %EXT_CORO = ();
2275 2414
2276 # unload all extensions 2415 warn "removing commands";
2277 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
2279 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
2280 } 2430 }
2281 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
2282 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 2439
2286 warn "removing <$k>"; 2440 warn "... unloading $k";
2287 delete $INC{$k}; 2441 delete $INC{$k};
2288 2442
2289 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
2291 2445
2294 } 2448 }
2295 2449
2296 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
2297 } 2451 }
2298 2452
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 2456
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
2312 2459
2313 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
2314 # and global variables created in xs 2461 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
2316 2463
2317 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
2318 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
2319 require cf; 2467 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 2469
2322 # load config and database again 2470 warn "loading config and database again";
2323 cf::cfg_load; 2471 cf::cfg_load;
2324 cf::db_load;
2325 2472
2326 # load extensions
2327 warn "load extensions"; 2473 warn "loading extensions";
2328 cf::load_extensions; 2474 cf::load_extensions;
2329 2475
2330 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 2477 _global_reattach; # objects, sockets
2332 _global_reattach; 2478 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 2479 reattach $_ for values %MAP;
2334 }; 2480 warn "reattaching attachments to players";
2481 reattach $_ for values %PLAYER;
2335 2482
2336 if ($@) { 2483 warn "loading reloadable resources";
2484 init_resources;
2485
2486 warn "leaving sync_job";
2487
2488 1
2489 } or do {
2337 warn $@; 2490 warn $@;
2338 warn "error while reloading, exiting."; 2491 warn "error while reloading, exiting.";
2339 exit 1; 2492 exit 1;
2340 } 2493 };
2341 2494
2342 warn "reloaded successfully"; 2495 warn "reloaded";
2343}; 2496};
2344 2497
2345############################################################################# 2498our $RELOAD_WATCHER; # used only during reload
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386}
2387
2388register "<global>", __PACKAGE__;
2389 2499
2390register_command "reload" => sub { 2500register_command "reload" => sub {
2391 my ($who, $arg) = @_; 2501 my ($who, $arg) = @_;
2392 2502
2393 if ($who->flag (FLAG_WIZ)) { 2503 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload."); 2504 $who->message ("reloading server.");
2505
2506 # doing reload synchronously and two reloads happen back-to-back,
2507 # coro crashes during coro_state_free->destroy here.
2508
2509 $RELOAD_WATCHER ||= Event->timer (
2510 reentrant => 0,
2511 after => 0,
2512 data => WF_AUTOCANCEL,
2513 cb => sub {
2395 reload; 2514 reload;
2396 $who->message ("end of reload."); 2515 undef $RELOAD_WATCHER;
2516 },
2517 );
2397 } 2518 }
2398}; 2519};
2399 2520
2400unshift @INC, $LIBDIR; 2521unshift @INC, $LIBDIR;
2522
2523my $bug_warning = 0;
2401 2524
2402$TICK_WATCHER = Event->timer ( 2525$TICK_WATCHER = Event->timer (
2403 reentrant => 0, 2526 reentrant => 0,
2527 parked => 1,
2404 prio => 0, 2528 prio => 0,
2405 at => $NEXT_TICK || $TICK, 2529 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL, 2530 data => WF_AUTOCANCEL,
2407 cb => sub { 2531 cb => sub {
2532 if ($Coro::current != $Coro::main) {
2533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2534 unless ++$bug_warning > 10;
2535 return;
2536 }
2537
2538 $NOW = Event::time;
2539
2408 cf::server_tick; # one server iteration 2540 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK; 2541 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 2542 $NEXT_TICK += $TICK;
2411 2543
2544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2545 $NEXT_RUNTIME_WRITE = $NOW + 10;
2546 Coro::async_pool {
2547 write_runtime
2548 or warn "ERROR: unable to write runtime file: $!";
2549 };
2550 }
2551
2412 $WAIT_FOR_TICK->broadcast; 2552 $WAIT_FOR_TICK->broadcast;
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2553 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2554
2555# my $AFTER = Event::time;
2556# warn $AFTER - $NOW;#d#
2414 2557
2415 # if we are delayed by four ticks or more, skip them all 2558 # if we are delayed by four ticks or more, skip them all
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2559 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417 2560
2418 $TICK_WATCHER->at ($NEXT_TICK); 2561 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start; 2562 $TICK_WATCHER->start;
2420 }, 2563 },
2421); 2564);
2422 2565
2566{
2423IO::AIO::max_poll_time $TICK * 0.2; 2567 BDB::max_poll_time $TICK * 0.1;
2424 2568 $BDB_POLL_WATCHER = Event->io (
2425Event->io ( 2569 reentrant => 0,
2426 fd => IO::AIO::poll_fileno, 2570 fd => BDB::poll_fileno,
2427 poll => 'r', 2571 poll => 'r',
2428 prio => 5, 2572 prio => 0,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2435 after => 0, 2574 cb => \&BDB::poll_cb,
2436 interval => 10, 2575 );
2437 cb => sub { 2576 BDB::min_parallel 8;
2438 (Coro::unblock_sub { 2577
2439 write_runtime 2578 BDB::set_sync_prepare {
2440 or warn "ERROR: unable to write runtime file: $!"; 2579 my $status;
2580 my $current = $Coro::current;
2581 (
2582 sub {
2583 $status = $!;
2584 $current->ready; undef $current;
2585 },
2586 sub {
2587 Coro::schedule while defined $current;
2588 $! = $status;
2589 },
2590 )
2591 };
2592
2593 unless ($DB_ENV) {
2594 $DB_ENV = BDB::db_env_create;
2595
2596 cf::sync_job {
2597 eval {
2598 BDB::db_env_open
2599 $DB_ENV,
2600 $BDB_ENV_DIR,
2601 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2602 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2603 0666;
2604
2605 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2606
2607 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2608 $DB_ENV->set_lk_detect;
2609 };
2610
2611 cf::cleanup "db_env_open(db): $@" if $@;
2441 })->(); 2612 };
2442 }, 2613 }
2443); 2614}
2615
2616{
2617 IO::AIO::min_parallel 8;
2618
2619 undef $Coro::AIO::WATCHER;
2620 IO::AIO::max_poll_time $TICK * 0.1;
2621 $AIO_POLL_WATCHER = Event->io (
2622 reentrant => 0,
2623 data => WF_AUTOCANCEL,
2624 fd => IO::AIO::poll_fileno,
2625 poll => 'r',
2626 prio => 6,
2627 cb => \&IO::AIO::poll_cb,
2628 );
2629}
2444 2630
2445END { cf::emergency_save } 2631END { cf::emergency_save }
2446 2632
24471 26331
2448 2634

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