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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
20use Fcntl; 23use Fcntl;
21use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
22use YAML::Syck (); 25use YAML::Syck ();
23use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
24 30
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
26 34
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
29 37
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 39
34our %COMMAND = (); 40our %COMMAND = ();
35our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
37 47
48our $RELOAD; # number of reloads so far
38our @EVENT; 49our @EVENT;
39our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
40 51
41our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 56our $NEXT_TICK;
44our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
45 62
46our %CFG; 63our %CFG;
47 64
48our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 66our $RUNTIME;
50 67
68our %PLAYER; # all users
51our %MAP; # all maps 69our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 71our $RANDOM_MAPS = cf::localdir . "/random";
72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 79
55binmode STDOUT; 80binmode STDOUT;
56binmode STDERR; 81binmode STDERR;
57 82
58# read virtual server time, if available 83# read virtual server time, if available
64 89
65mkdir cf::localdir; 90mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
69 96
70our %EXT_CORO; 97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
71 100
72############################################################################# 101#############################################################################
73 102
74=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
75 104
99 128
100=item %cf::CFG 129=item %cf::CFG
101 130
102Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
104 140
105=back 141=back
106 142
107=cut 143=cut
108 144
112 utf8::encode $msg; 148 utf8::encode $msg;
113 149
114 $msg .= "\n" 150 $msg .= "\n"
115 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
116 152
117 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
118 }; 154 };
119} 155}
120 156
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 176
141$Event::DIED = sub { 177$Event::DIED = sub {
142 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
143}; 179};
144 180
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
150 182
151=over 4 183=over 4
152 184
185=item dumpval $ref
186
153=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
154 207
155use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
156 209
157=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
158 211
174sub to_json($) { 227sub to_json($) {
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0] 229 JSON::Syck::Dump $_[0]
177} 230}
178 231
179# main coro must never ever "block" except in Event 232=item cf::lock_wait $string
180# sync_job ensures this by running the job in a coroutine 233
181# and waiting in Event while the server is otherwise frozen 234Wait until the given lock is available. See cf::lock_acquire.
235
236=item my $lock = cf::lock_acquire $string
237
238Wait until the given lock is available and then acquires it and returns
239a Coro::guard object. If the guard object gets destroyed (goes out of scope,
240for example when the coroutine gets canceled), the lock is automatically
241returned.
242
243Lock names should begin with a unique identifier (for example, cf::map::find
244uses map_find and cf::map::load uses map_load).
245
246=cut
247
248our %LOCK;
249
250sub lock_wait($) {
251 my ($key) = @_;
252
253 # wait for lock, if any
254 while ($LOCK{$key}) {
255 push @{ $LOCK{$key} }, $Coro::current;
256 Coro::schedule;
257 }
258}
259
260sub lock_acquire($) {
261 my ($key) = @_;
262
263 # wait, to be sure we are not locked
264 lock_wait $key;
265
266 $LOCK{$key} = [];
267
268 Coro::guard {
269 # wake up all waiters, to be on the safe side
270 $_->ready for @{ delete $LOCK{$key} };
271 }
272}
273
274sub freeze_mainloop {
275 return unless $TICK_WATCHER->is_active;
276
277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
280 $TICK_WATCHER->stop;
281 $guard
282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
293
294=item cf::sync_job { BLOCK }
295
296The design of crossfire+ requires that the main coro ($Coro::main) is
297always able to handle events or runnable, as crossfire+ is only partly
298reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
299
300If it must be done, put the blocking parts into C<sync_job>. This will run
301the given BLOCK in another coroutine while waiting for the result. The
302server will be frozen during this time, so the block should either finish
303fast or be very important.
304
305=cut
306
182sub sync_job(&) { 307sub sync_job(&) {
183 my ($job) = @_; 308 my ($job) = @_;
184 309
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 310 if ($Coro::current == $Coro::main) {
311 # this is the main coro, too bad, we have to block
312 # till the operation succeeds, freezing the server :/
313
314 # TODO: use suspend/resume instead
315 # (but this is cancel-safe)
316 my $freeze_guard = freeze_mainloop;
317
318 my $busy = 1;
319 my @res;
320
321 (async {
322 @res = eval { $job->() };
323 warn $@ if $@;
324 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 325 })->prio (Coro::PRIO_MAX);
326
198 while ($busy) { 327 while ($busy) {
199 Coro::cede_notself; 328 Coro::cede or Event::one_event;
200 Event::one_event unless Coro::nready;
201 } 329 }
330
331 wantarray ? @res : $res[0]
202 } else { 332 } else {
203 $coro->join; 333 # we are in another coroutine, how wonderful, everything just works
334
335 $job->()
204 } 336 }
205
206 wantarray ? @res : $res[0]
207} 337}
208 338
209=item $coro = cf::coro { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
210 340
211Creates and returns a new coro. This coro is automcatially being canceled 341Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 342extension calling this is being unloaded.
213 343
214=cut 344=cut
215 345
216sub coro(&) { 346sub async_ext(&) {
217 my $cb = shift; 347 my $cb = shift;
218 348
219 my $coro; $coro = async { 349 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 350
226 $coro->on_destroy (sub { 351 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 352 delete $EXT_CORO{$coro+0};
228 }); 353 });
229 $EXT_CORO{$coro+0} = $coro; 354 $EXT_CORO{$coro+0} = $coro;
230 355
231 $coro 356 $coro
357}
358
359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
362 my $runtime = cf::localdir . "/runtime";
363
364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
365 or return;
366
367 my $value = $cf::RUNTIME + 90 + 10;
368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
372 and return;
373
374 # always fsync - this file is important
375 aio_fsync $fh
376 and return;
377
378 close $fh
379 or return;
380
381 aio_rename "$runtime~", $runtime
382 and return;
383
384 1
232} 385}
233 386
234=back 387=back
235 388
236=cut 389=cut
367our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
368our @CB_MAP = (); 521our @CB_MAP = ();
369 522
370my %attachment; 523my %attachment;
371 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
372sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
373 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
374 533
375 use sort 'stable'; 534 use sort 'stable';
376 535
547# object support 706# object support
548 707
549sub reattach { 708sub reattach {
550 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 713
553 my $registry = $obj->registry; 714 my $registry = $obj->registry;
554 715
555 @$registry = (); 716 @$registry = ();
556 717
603 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
604 765
605 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
606 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
607 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
608 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
609 close $fh; 770 close $fh;
610 771
611 if (@$objs) { 772 if (@$objs) {
612 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
613 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
614 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
615 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
616 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
617 close $fh; 778 close $fh;
618 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
619 } 780 }
620 } else { 781 } else {
621 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
649 or return; 810 or return;
650 811
651 unless (aio_stat "$filename.pst") { 812 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 813 (aio_load "$filename.pst", $av) >= 0
653 or return; 814 or return;
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 815 $av = eval { (Storable::thaw $av)->{objs} };
655 } 816 }
656 817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
657 return ($data, $av); 820 return ($data, $av);
658} 821}
659 822
660############################################################################# 823#############################################################################
661# command handling &c 824# command handling &c
686=cut 849=cut
687 850
688sub register_extcmd { 851sub register_extcmd {
689 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
690 853
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
695} 855}
696 856
697cf::player->attach ( 857cf::player->attach (
698 on_command => sub { 858 on_command => sub {
699 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
712 872
713 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
714 874
715 if (ref $msg) { 875 if (ref $msg) {
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
718 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
719 } 879 }
720 } 880 }
721 } else { 881 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
724 884
725 cf::override; 885 cf::override;
726 }, 886 },
727); 887);
728 888
729sub register {
730 my ($base, $pkg) = @_;
731
732 #TODO
733}
734
735sub load_extension { 889sub load_extension {
736 my ($path) = @_; 890 my ($path) = @_;
737 891
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
739 my $base = $1; 893 my $base = $1;
740 my $pkg = $1; 894 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
743 897
744 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
745 899
746 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
747 or die "$path: $!"; 901 or die "$path: $!";
748 902
749 my $source = 903 my $source =
750 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
753 . "\n};\n1"; 907 . "\n};\n1";
754 908
755 eval $source 909 unless (eval $source) {
756 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
757 : "extension disabled.\n"; 911 : "extension disabled.\n";
758 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
759 push @exts, $pkg; 913 warn $@;
760 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
761 915 exit 1;
762# no strict 'refs'; 916 }
763# @{"$pkg\::ISA"} = ext::; 917 die $@;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 918 }
778 919
779 # remove commands 920 push @EXTS, $pkg;
780 for my $name (keys %COMMAND) {
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
782
783 if (@cb) {
784 $COMMAND{$name} = \@cb;
785 } else {
786 delete $COMMAND{$name};
787 }
788 }
789
790 # remove extcmds
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
792 delete $EXTCMD{$name};
793 }
794
795 if (my $cb = $pkg->can ("unload")) {
796 eval {
797 $cb->($pkg);
798 1
799 } or warn "$pkg unloaded, but with errors: $@";
800 }
801
802 Symbol::delete_package $pkg;
803} 921}
804 922
805sub load_extensions { 923sub load_extensions {
806 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
807 next unless -r $ext; 925 next unless -r $ext;
811 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
812 } 930 }
813} 931}
814 932
815############################################################################# 933#############################################################################
816# load/save/clean perl data associated with a map
817 934
818*cf::mapsupport::on_clean = sub { 935=head2 CORE EXTENSIONS
936
937Functions and methods that extend core crossfire objects.
938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
945=head3 cf::player
946
947=over 4
948
949=item cf::player::find $login
950
951Returns the given player object, loading it if necessary (might block).
952
953=cut
954
955sub playerdir($) {
956 cf::localdir
957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1125}
1126
1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1128
1129Sends an ext reply to the player.
1130
1131=cut
1132
1133sub ext_reply($$$%) {
1134 my ($self, $id, %msg) = @_;
1135
1136 $msg{msgid} = $id;
1137
1138 $self->send ("ext " . cf::to_json \%msg);
1139}
1140
1141package cf;
1142
1143=back
1144
1145
1146=head3 cf::map
1147
1148=over 4
1149
1150=cut
1151
1152package cf::map;
1153
1154use Fcntl;
1155use Coro::AIO;
1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1161our $MAX_RESET = 3600;
1162our $DEFAULT_RESET = 3000;
1163
1164sub generate_random_map {
1165 my ($self, $rmp) = @_;
1166 # mit "rum" bekleckern, nicht
1167 $self->_create_random_map (
1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1171 $rmp->{exit_on_final_map},
1172 $rmp->{xsize}, $rmp->{ysize},
1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1309}
1310
1311# and all this just because we cannot iterate over
1312# all maps in C++...
1313sub change_all_map_light {
1314 my ($change) = @_;
1315
1316 $_->change_map_light ($change)
1317 for grep $_->outdoor, values %cf::MAP;
1318}
1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1328sub load_header_from($) {
1329 my ($self, $path) = @_;
1330
1331 utf8::encode $path;
1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1336 or return;
1337
1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1381 or return;
1382 $self->prepare_orig;
1383 }
1384
1385 1
1386}
1387
1388sub find;
1389sub find {
1390 my ($path, $origin) = @_;
1391
1392 $path = normalise $path, $origin && $origin->path;
1393
1394 cf::lock_wait "map_find:$path";
1395
1396 $cf::MAP{$path} || do {
1397 my $guard = cf::lock_acquire "map_find:$path";
1398 my $map = new_from_path cf::map $path
1399 or return;
1400
1401 $map->{last_save} = $cf::RUNTIME;
1402
1403 $map->load_header
1404 or return;
1405
1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1409 $map->reset;
1410 undef $guard;
1411 return find $path;
1412 }
1413
1414 $cf::MAP{$path} = $map
1415 }
1416}
1417
1418sub pre_load { }
1419sub post_load { }
1420
1421sub load {
1422 my ($self) = @_;
1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1426 my $path = $self->{path};
1427 my $guard = cf::lock_acquire "map_load:$path";
1428
1429 return if $self->in_memory != cf::MAP_SWAPPED;
1430
1431 $self->in_memory (cf::MAP_LOADING);
1432
1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1437 $self->_load_objects ($self->{load_path}, 1)
1438 or return;
1439
1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1441 if delete $self->{load_original};
1442
1443 if (my $uniq = $self->uniq_path) {
1444 utf8::encode $uniq;
1445 if (aio_open $uniq, O_RDONLY, 0) {
1446 $self->clear_unique_items;
1447 $self->_load_objects ($uniq, 0);
1448 }
1449 }
1450
1451 Coro::cede;
1452
1453 # now do the right thing for maps
1454 $self->link_multipart_objects;
1455
1456 unless ($self->{deny_activate}) {
1457 $self->decay_objects;
1458 $self->fix_auto_apply;
1459 $self->update_buttons;
1460 Coro::cede;
1461 $self->set_darkness_map;
1462 $self->difficulty ($self->estimate_difficulty)
1463 unless $self->difficulty;
1464 Coro::cede;
1465 $self->activate;
1466 }
1467
1468 $self->post_load;
1469
1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
819 my ($map) = @_; 1484 my ($map) = @_;
820 1485
821 my $path = $map->tmpname; 1486 my @diag; # diagonal neighbours
822 defined $path or return;
823 1487
824 unlink "$path.pst"; 1488 for (0 .. 3) {
825}; 1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
826 1494
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
828 1498
829############################################################################# 1499 for (@diag) {
830# load/save perl data associated with player->ob objects 1500 my $neigh = find @$_
831 1501 or next;
832sub all_objects(@) { 1502 $neigh->load;
833 @_, map all_objects ($_->inv), @_ 1503 }
834} 1504}
835 1505
836# TODO: compatibility cruft, remove when no longer needed 1506sub find_sync {
837cf::player->attach ( 1507 my ($path, $origin) = @_;
838 on_load => sub {
839 my ($pl, $path) = @_;
840 1508
841 for my $o (all_objects $pl->ob) { 1509 cf::sync_job { find $path, $origin }
842 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1510}
843 $o->set_ob_key_value ("_perl_data");
844 1511
845 %$o = %{ Storable::thaw pack "H*", $value }; 1512sub do_load_sync {
1513 my ($map) = @_;
1514
1515 cf::sync_job { $map->load };
1516}
1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
846 } 1539 }
847 } 1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1548sub save {
1549 my ($self) = @_;
1550
1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1552
1553 $self->{last_save} = $cf::RUNTIME;
1554
1555 return unless $self->dirty;
1556
1557 my $save = $self->save_path; utf8::encode $save;
1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1559
1560 $self->{load_path} = $save;
1561
1562 return if $self->{deny_save};
1563
1564 local $self->{last_access} = $self->last_access;#d#
1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1570 if ($uniq) {
1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1573 } else {
1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
848 }, 1575 }
849); 1576}
850 1577
851############################################################################# 1578sub swap_out {
1579 my ($self) = @_;
852 1580
853=head2 CORE EXTENSIONS 1581 # save first because save cedes
1582 $self->save;
854 1583
855Functions and methods that extend core crossfire objects. 1584 my $lock = cf::lock_acquire "map_data:" . $self->path;
856 1585
857=head3 cf::player 1586 return if $self->players;
1587 return if $self->in_memory != cf::MAP_IN_MEMORY;
1588 return if $self->{deny_save};
1589
1590 $self->clear;
1591 $self->in_memory (cf::MAP_SWAPPED);
1592}
1593
1594sub reset_at {
1595 my ($self) = @_;
1596
1597 # TODO: safety, remove and allow resettable per-player maps
1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1599 return 1e99 if $self->{deny_reset};
1600
1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1603
1604 $time + $to
1605}
1606
1607sub should_reset {
1608 my ($self) = @_;
1609
1610 $self->reset_at <= $cf::RUNTIME
1611}
1612
1613sub reset {
1614 my ($self) = @_;
1615
1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1617
1618 return if $self->players;
1619 return if $self->isa ("ext::map_per_player");#d#
1620
1621 warn "resetting map ", $self->path;#d#
1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1636
1637 $_->clear_links_to ($self) for values %cf::MAP;
1638
1639 $self->unlink_save;
1640 $self->destroy;
1641}
1642
1643my $nuke_counter = "aaaa";
1644
1645sub nuke {
1646 my ($self) = @_;
1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1654 $self->{deny_save} = 1;
1655 $self->reset_timeout (1);
1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1660 $self->reset; # polite request, might not happen
1661}
1662
1663=item cf::map::unique_maps
1664
1665Returns an arrayref of paths of all shared maps that have
1666instantiated unique items. May block.
1667
1668=cut
1669
1670sub unique_maps() {
1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1673
1674 my @paths;
1675
1676 for (@$files) {
1677 utf8::decode $_;
1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1682 }
1683
1684 \@paths
1685}
1686
1687package cf;
1688
1689=back
1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
858 1696
859=over 4 1697=over 4
860 1698
861=item cf::player::exists $login 1699=item $ob->inv_recursive
862 1700
863Returns true when the given account exists. 1701Returns the inventory of the object _and_ their inventories, recursively.
864 1702
865=cut 1703=cut
866 1704
867sub cf::player::exists($) { 1705sub inv_recursive_;
868 cf::player::find $_[0] 1706sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1707 map { $_, inv_recursive_ $_->inv } @_
870} 1708}
871 1709
872=item $player->ext_reply ($msgid, $msgtype, %msg) 1710sub inv_recursive {
873 1711 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 1712}
1713
1714package cf;
885 1715
886=back 1716=back
887 1717
888=head3 cf::object::player 1718=head3 cf::object::player
889 1719
927 (ref $cf::CFG{"may_$access"} 1757 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1758 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 1759 : $cf::CFG{"may_$access"})
930} 1760}
931 1761
1762=item $player_object->enter_link
1763
1764Freezes the player and moves him/her to a special map (C<{link}>).
1765
1766The player should be reasonably safe there for short amounts of time. You
1767I<MUST> call C<leave_link> as soon as possible, though.
1768
1769Will never block.
1770
1771=item $player_object->leave_link ($map, $x, $y)
1772
1773Moves the player out of the special C<{link}> map onto the specified
1774map. If the map is not valid (or omitted), the player will be moved back
1775to the location he/she was before the call to C<enter_link>, or, if that
1776fails, to the emergency map position.
1777
1778Might block.
1779
1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1791
1792sub cf::object::player::enter_link {
1793 my ($self) = @_;
1794
1795 $self->deactivate_recursive;
1796
1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1798
1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1800 if $self->map;
1801
1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1803}
1804
1805sub cf::object::player::leave_link {
1806 my ($self, $map, $x, $y) = @_;
1807
1808 my $link_pos = delete $self->{_link_pos};
1809
1810 unless ($map) {
1811 # restore original map position
1812 ($map, $x, $y) = @{ $link_pos || [] };
1813 $map = cf::map::find $map;
1814
1815 unless ($map) {
1816 ($map, $x, $y) = @$EMERGENCY_POSITION;
1817 $map = cf::map::find $map
1818 or die "FATAL: cannot load emergency map\n";
1819 }
1820 }
1821
1822 ($x, $y) = (-1, -1)
1823 unless (defined $x) && (defined $y);
1824
1825 # use -1 or undef as default coordinates, not 0, 0
1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1827 if $x <=0 && $y <= 0;
1828
1829 $map->load;
1830 $map->load_diag;
1831
1832 return unless $self->contr->active;
1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1836 $self->enter_map ($map, $x, $y);
1837}
1838
1839cf::player->attach (
1840 on_logout => sub {
1841 my ($pl) = @_;
1842
1843 # abort map switching before logout
1844 if ($pl->ob->{_link_pos}) {
1845 cf::sync_job {
1846 $pl->ob->leave_link
1847 };
1848 }
1849 },
1850 on_login => sub {
1851 my ($pl) = @_;
1852
1853 # try to abort aborted map switching on player login :)
1854 # should happen only on crashes
1855 if ($pl->ob->{_link_pos}) {
1856 $pl->ob->enter_link;
1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1864 Coro::Timer::sleep 1;
1865 $pl->ob->leave_link;
1866 })->prio (2);
1867 }
1868 },
1869);
1870
1871=item $player_object->goto ($path, $x, $y)
1872
1873=cut
1874
1875sub cf::object::player::goto {
1876 my ($self, $path, $x, $y) = @_;
1877
1878 $self->enter_link;
1879
1880 (async {
1881 my $map = eval {
1882 my $map = cf::map::find $path;
1883 $map = $map->customise_for ($self) if $map;
1884 $map
1885 } or
1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1887
1888 $self->leave_link ($map, $x, $y);
1889 })->prio (1);
1890}
1891
1892=item $player_object->enter_exit ($exit_object)
1893
1894=cut
1895
1896sub parse_random_map_params {
1897 my ($spec) = @_;
1898
1899 my $rmp = { # defaults
1900 xsize => (cf::rndm 15, 40),
1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1904 };
1905
1906 for (split /\n/, $spec) {
1907 my ($k, $v) = split /\s+/, $_, 2;
1908
1909 $rmp->{lc $k} = $v if (length $k) && (length $v);
1910 }
1911
1912 $rmp
1913}
1914
1915sub prepare_random_map {
1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1919
1920 # all this does is basically replace the /! path by
1921 # a new random map path (?random/...) with a seed
1922 # that depends on the exit object
1923
1924 my $rmp = parse_random_map_params $exit->msg;
1925
1926 if ($exit->map) {
1927 $rmp->{region} = $exit->region->name;
1928 $rmp->{origin_map} = $exit->map->path;
1929 $rmp->{origin_x} = $exit->x;
1930 $rmp->{origin_y} = $exit->y;
1931 }
1932
1933 $rmp->{random_seed} ||= $exit->random_seed;
1934
1935 my $data = cf::to_json $rmp;
1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1938
1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1943
1944 $exit->slaying ("?random/$md5");
1945 $exit->msg (undef);
1946 }
1947}
1948
1949sub cf::object::player::enter_exit {
1950 my ($self, $exit) = @_;
1951
1952 return unless $self->type == cf::PLAYER;
1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1963 $self->enter_link;
1964
1965 (async {
1966 $self->deactivate_recursive; # just to be sure
1967 unless (eval {
1968 $self->goto ($slaying, $hp, $sp);
1969
1970 1;
1971 }) {
1972 $self->message ("Something went wrong deep within the crossfire server. "
1973 . "I'll try to bring you back to the map you were before. "
1974 . "Please report this to the dungeon master!",
1975 cf::NDI_UNIQUE | cf::NDI_RED);
1976
1977 warn "ERROR in enter_exit: $@";
1978 $self->leave_link;
1979 }
1980 })->prio (1);
1981}
1982
932=head3 cf::client 1983=head3 cf::client
933 1984
934=over 4 1985=over 4
935 1986
936=item $client->send_drawinfo ($text, $flags) 1987=item $client->send_drawinfo ($text, $flags)
979 on_reply => sub { 2030 on_reply => sub {
980 my ($ns, $msg) = @_; 2031 my ($ns, $msg) = @_;
981 2032
982 # this weird shuffling is so that direct followup queries 2033 # this weird shuffling is so that direct followup queries
983 # get handled first 2034 # get handled first
984 my $queue = delete $ns->{query_queue}; 2035 my $queue = delete $ns->{query_queue}
2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 2037
986 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
987 2040
988 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
989 2042
990 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
991 if (@$queue) { 2044 if (@$queue) {
995 } 2048 }
996 } 2049 }
997 }, 2050 },
998); 2051);
999 2052
1000=item $client->coro (\&cb) 2053=item $client->async (\&cb)
1001 2054
1002Create a new coroutine, running the specified callback. The coroutine will 2055Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 2056be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 2057or loss of connection).
1005 2058
1006=cut 2059=cut
1007 2060
1008sub cf::client::coro { 2061sub cf::client::async {
1009 my ($self, $cb) = @_; 2062 my ($self, $cb) = @_;
1010 2063
1011 my $coro; $coro = async { 2064 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 2065
1018 $coro->on_destroy (sub { 2066 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 2067 delete $self->{_coro}{$coro+0};
1020 }); 2068 });
1021 2069
1157The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1158using it, it should be unique. 2206using it, it should be unique.
1159 2207
1160=over 4 2208=over 4
1161 2209
1162=item $hashref = cf::db_get $family
1163
1164Return a hashref for use by the extension C<$family>, which can be
1165modified. After modifications, you have to call C<cf::db_dirty> or
1166C<cf::db_sync>.
1167
1168=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
1169 2211
1170Returns a single value from the database 2212Returns a single value from the database.
1171
1172=item cf::db_put $family => $hashref
1173
1174Stores the given family hashref into the database. Updates are delayed, if
1175you want the data to be synced to disk immediately, use C<cf::db_sync>.
1176 2213
1177=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
1178 2215
1179Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
1180want the data to be synced to disk immediately, use C<cf::db_sync>.
1181
1182=item cf::db_dirty
1183
1184Marks the database as dirty, to be updated at a later time.
1185
1186=item cf::db_sync
1187
1188Immediately write the database to disk I<if it is dirty>.
1189 2217
1190=cut 2218=cut
1191 2219
1192our $DB; 2220our $DB;
1193 2221
1194{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1195 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1196 2241
1197 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1198 warn "loading database $path\n";#d# remove later 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1199 $DB = stat $path ? Storable::retrieve $path : { }; 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
1200 } 2245 BDB::db_env_txn_checkpoint $DB_ENV;
1201 2246
1202 my $pid; 2247 unlink $path;
1203
1204 sub db_save() {
1205 warn "saving database $path\n";#d# remove later
1206 waitpid $pid, 0 if $pid;
1207 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path;
1211 cf::_exit 0 if defined $pid;
1212 } 2248 };
1213 }
1214
1215 my $dirty;
1216
1217 sub db_sync() {
1218 db_save if $dirty;
1219 undef $dirty;
1220 }
1221
1222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1223 db_sync;
1224 });
1225
1226 sub db_dirty() {
1227 $dirty = 1;
1228 $idle->start;
1229 }
1230
1231 sub db_get($;$) {
1232 @_ >= 2
1233 ? $DB->{$_[0]}{$_[1]}
1234 : ($DB->{$_[0]} ||= { })
1235 }
1236
1237 sub db_put($$;$) {
1238 if (@_ >= 3) {
1239 $DB->{$_[0]}{$_[1]} = $_[2];
1240 } else {
1241 $DB->{$_[0]} = $_[1];
1242 }
1243 db_dirty;
1244 }
1245
1246 cf::global->attach (
1247 prio => 10000,
1248 on_cleanup => sub {
1249 db_sync;
1250 }, 2249 }
1251 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1252} 2267}
1253 2268
1254############################################################################# 2269#############################################################################
1255# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1256 2305
1257sub cfg_load { 2306sub cfg_load {
1258 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1259 or return; 2308 or return;
1260 2309
1261 local $/; 2310 local $/;
1262 *CFG = YAML::Syck::Load <$fh>; 2311 *CFG = YAML::Syck::Load <$fh>;
2312
2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
2318 if (exists $CFG{mlockall}) {
2319 eval {
2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2321 and die "WARNING: m(un)lockall failed: $!\n";
2322 };
2323 warn $@ if $@;
2324 }
1263} 2325}
1264 2326
1265sub main { 2327sub main {
2328 # we must not ever block the main coroutine
2329 local $Coro::idle = sub {
2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2331 (async {
2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2334 };
2335
1266 cfg_load; 2336 cfg_load;
1267 db_load; 2337 db_init;
1268 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
1269 Event::loop; 2341 Event::loop;
1270} 2342}
1271 2343
1272############################################################################# 2344#############################################################################
1273# initialisation 2345# initialisation and cleanup
1274 2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2401
1275sub _perl_reload() { 2402sub reload() {
2403 # can/must only be called in main
2404 if ($Coro::current != $Coro::main) {
2405 warn "can only reload from main coroutine";
2406 return;
2407 }
2408
1276 warn "reloading..."; 2409 warn "reloading...";
1277 2410
1278 eval { 2411 warn "entering sync_job";
1279 local $FREEZE = 1;
1280 2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
1281 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
1282 2417
1283 # cancel all watchers 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2421 # if anything goes wrong in here, we should simply crash as we already saved
2422
2423 warn "cancelling all WF_AUTOCANCEL watchers";
1284 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 } 2426 }
1287 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
1288 # cancel all extension coros 2439 warn "cancelling all extension coros";
1289 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = (); 2441 %EXT_CORO = ();
1291 2442
1292 # unload all extensions 2443 warn "removing commands";
1293 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
1294 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
1295 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
1296 } 2458 }
1297 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
1298 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
1299 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301 2467
1302 warn "removing <$k>"; 2468 warn "... unloading $k";
1303 delete $INC{$k}; 2469 delete $INC{$k};
1304 2470
1305 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
1306 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
1307 2473
1310 } 2476 }
1311 2477
1312 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
1313 } 2479 }
1314 2480
1315 # sync database to disk
1316 cf::db_sync;
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
1320 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322 2484
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
1327 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
1328 2487
1329 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
1330 # and global variables created in xs 2489 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
1332 2491
1333 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
1334 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
1335 require cf; 2495 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337 2497
1338 # load config and database again 2498 warn "loading config and database again";
1339 cf::cfg_load; 2499 cf::cfg_load;
1340 cf::db_load;
1341 2500
1342 # load extensions
1343 warn "load extensions"; 2501 warn "loading extensions";
1344 cf::load_extensions; 2502 cf::load_extensions;
1345 2503
1346 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
1347 warn "reattach"; 2505 _global_reattach; # objects, sockets
1348 _global_reattach; 2506 warn "reattaching attachments to maps";
2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2510
2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2518 warn $@;
2519 warn "error while reloading, exiting.";
2520 exit 1;
1349 }; 2521 };
1350 warn $@ if $@;
1351 2522
1352 warn "reloaded"; 2523 warn "reloaded";
1353}; 2524};
1354 2525
1355sub perl_reload() { 2526our $RELOAD_WATCHER; # used only during reload
1356 _perl_reload;
1357}
1358 2527
1359register "<global>", __PACKAGE__;
1360
1361register_command "perl-reload" => sub { 2528register_command "reload" => sub {
1362 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
1363 2530
1364 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
1365 $who->message ("reloading..."); 2532 $who->message ("reloading server.");
1366 _perl_reload; 2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2542 reload;
2543 undef $RELOAD_WATCHER;
2544 },
2545 );
1367 } 2546 }
1368}; 2547};
1369 2548
1370unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
1371 2552
1372$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
1373 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
1374 prio => 0, 2556 prio => 0,
1375 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
1376 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
1377 cb => sub { 2559 cb => sub {
1378 unless ($FREEZE) { 2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
1379 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
1380 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
1381 }
1382
1383 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
1384 2585
1385 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1387 2588
1388 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
1389 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
1390 }, 2591 },
1391); 2592);
1392 2593
2594{
2595 BDB::max_poll_time $TICK * 0.1;
2596 $BDB_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 fd => BDB::poll_fileno,
2599 poll => 'r',
2600 prio => 0,
2601 data => WF_AUTOCANCEL,
2602 cb => \&BDB::poll_cb,
2603 );
2604 BDB::min_parallel 8;
2605
2606 BDB::set_sync_prepare {
2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2640 };
2641 }
2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
1393IO::AIO::max_poll_time $TICK * 0.2; 2648 IO::AIO::max_poll_time $TICK * 0.1;
1394 2649 $AIO_POLL_WATCHER = Event->io (
1395Event->io (fd => IO::AIO::poll_fileno, 2650 reentrant => 0,
1396 poll => 'r',
1397 prio => 5,
1398 data => WF_AUTOCANCEL, 2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
1399 cb => \&IO::AIO::poll_cb); 2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
1400 2658
1401# we must not ever block the main coroutine 2659END { cf::emergency_save }
1402$Coro::idle = sub {
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1404 warn "FATAL: Coro::idle was called, major BUG\n";
1405 (Coro::unblock_sub {
1406 Event::one_event;
1407 })->();
1408};
1409 2660
14101 26611
1411 2662

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