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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.81 by root, Tue Nov 7 17:38:22 2006 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
10use IO::AIO (); 24use IO::AIO 2.32 ();
11use YAML::Syck (); 25use YAML::Syck ();
12use Time::HiRes; 26use Time::HiRes;
13use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
14$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
18 37
19use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 39
21_init_vars;
22
23our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
48our $RELOAD; # number of reloads so far
24our @EVENT; 49our @EVENT;
25our $LIBDIR = maps_directory "perl"; 50our $LIBDIR = datadir . "/ext";
26 51
27our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 56our $NEXT_TICK;
57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
30 62
31our %CFG; 63our %CFG;
32 64
33our $uptime; 65our $UPTIME; $UPTIME ||= time;
66our $RUNTIME;
34 67
35$uptime ||= time; 68our %PLAYER; # all users
69our %MAP; # all maps
70our $LINK_MAP; # the special {link} map, which is always available
71our $RANDOM_MAPS = cf::localdir . "/random";
72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
79
80binmode STDOUT;
81binmode STDERR;
82
83# read virtual server time, if available
84unless ($RUNTIME || !-e cf::localdir . "/runtime") {
85 open my $fh, "<", cf::localdir . "/runtime"
86 or die "unable to read runtime file: $!";
87 $RUNTIME = <$fh> + 0.;
88}
89
90mkdir cf::localdir;
91mkdir cf::localdir . "/" . cf::playerdir;
92mkdir cf::localdir . "/" . cf::tmpdir;
93mkdir cf::localdir . "/" . cf::uniquedir;
94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
96
97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
36 100
37############################################################################# 101#############################################################################
38 102
39=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
40 104
41=over 4 105=over 4
106
107=item $cf::UPTIME
108
109The timestamp of the server start (so not actually an uptime).
110
111=item $cf::RUNTIME
112
113The time this server has run, starts at 0 and is increased by $cf::TICK on
114every server tick.
42 115
43=item $cf::LIBDIR 116=item $cf::LIBDIR
44 117
45The perl library directory, where extensions and cf-specific modules can 118The perl library directory, where extensions and cf-specific modules can
46be found. It will be added to C<@INC> automatically. 119be found. It will be added to C<@INC> automatically.
47 120
121=item $cf::NOW
122
123The time of the last (current) server tick.
124
48=item $cf::TICK 125=item $cf::TICK
49 126
50The interval between server ticks, in seconds. 127The interval between server ticks, in seconds.
51 128
52=item %cf::CFG 129=item %cf::CFG
53 130
54Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
56 140
57=back 141=back
58 142
59=cut 143=cut
60 144
61BEGIN { 145BEGIN {
62 *CORE::GLOBAL::warn = sub { 146 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 147 my $msg = join "", @_;
148 utf8::encode $msg;
149
64 $msg .= "\n" 150 $msg .= "\n"
65 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
66 152
67 print STDERR "cfperl: $msg";
68 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
69 }; 154 };
70} 155}
71 156
157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
159@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
160@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
161@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 162@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 163
74# we bless all objects into (empty) derived classes to force a method lookup 164# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 165# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 166for my $pkg (qw(
167 cf::global cf::attachable
168 cf::object cf::object::player
169 cf::client cf::player
170 cf::arch cf::living
171 cf::map cf::party cf::region
172)) {
77 no strict 'refs'; 173 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 174 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 175}
80 176
81$Event::DIED = sub { 177$Event::DIED = sub {
82 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
83}; 179};
84 180
85my %ext_pkg;
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90
91=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
92 182
93=over 4 183=over 4
94 184
185=item dumpval $ref
186
95=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
96 207
97use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
98 209
99=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
100 211
116sub to_json($) { 227sub to_json($) {
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
118 JSON::Syck::Dump $_[0] 229 JSON::Syck::Dump $_[0]
119} 230}
120 231
232=item cf::lock_wait $string
233
234Wait until the given lock is available. See cf::lock_acquire.
235
236=item my $lock = cf::lock_acquire $string
237
238Wait until the given lock is available and then acquires it and returns
239a Coro::guard object. If the guard object gets destroyed (goes out of scope,
240for example when the coroutine gets canceled), the lock is automatically
241returned.
242
243Lock names should begin with a unique identifier (for example, cf::map::find
244uses map_find and cf::map::load uses map_load).
245
246=cut
247
248our %LOCK;
249
250sub lock_wait($) {
251 my ($key) = @_;
252
253 # wait for lock, if any
254 while ($LOCK{$key}) {
255 push @{ $LOCK{$key} }, $Coro::current;
256 Coro::schedule;
257 }
258}
259
260sub lock_acquire($) {
261 my ($key) = @_;
262
263 # wait, to be sure we are not locked
264 lock_wait $key;
265
266 $LOCK{$key} = [];
267
268 Coro::guard {
269 # wake up all waiters, to be on the safe side
270 $_->ready for @{ delete $LOCK{$key} };
271 }
272}
273
274sub freeze_mainloop {
275 return unless $TICK_WATCHER->is_active;
276
277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
280 $TICK_WATCHER->stop;
281 $guard
282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
293
294=item cf::sync_job { BLOCK }
295
296The design of crossfire+ requires that the main coro ($Coro::main) is
297always able to handle events or runnable, as crossfire+ is only partly
298reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
299
300If it must be done, put the blocking parts into C<sync_job>. This will run
301the given BLOCK in another coroutine while waiting for the result. The
302server will be frozen during this time, so the block should either finish
303fast or be very important.
304
305=cut
306
307sub sync_job(&) {
308 my ($job) = @_;
309
310 if ($Coro::current == $Coro::main) {
311 # this is the main coro, too bad, we have to block
312 # till the operation succeeds, freezing the server :/
313
314 # TODO: use suspend/resume instead
315 # (but this is cancel-safe)
316 my $freeze_guard = freeze_mainloop;
317
318 my $busy = 1;
319 my @res;
320
321 (async {
322 @res = eval { $job->() };
323 warn $@ if $@;
324 undef $busy;
325 })->prio (Coro::PRIO_MAX);
326
327 while ($busy) {
328 Coro::cede or Event::one_event;
329 }
330
331 wantarray ? @res : $res[0]
332 } else {
333 # we are in another coroutine, how wonderful, everything just works
334
335 $job->()
336 }
337}
338
339=item $coro = cf::async_ext { BLOCK }
340
341Like async, but this coro is automatically being canceled when the
342extension calling this is being unloaded.
343
344=cut
345
346sub async_ext(&) {
347 my $cb = shift;
348
349 my $coro = &Coro::async ($cb);
350
351 $coro->on_destroy (sub {
352 delete $EXT_CORO{$coro+0};
353 });
354 $EXT_CORO{$coro+0} = $coro;
355
356 $coro
357}
358
359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
362 my $runtime = cf::localdir . "/runtime";
363
364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
365 or return;
366
367 my $value = $cf::RUNTIME + 90 + 10;
368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
372 and return;
373
374 # always fsync - this file is important
375 aio_fsync $fh
376 and return;
377
378 close $fh
379 or return;
380
381 aio_rename "$runtime~", $runtime
382 and return;
383
384 1
385}
386
121=back 387=back
122 388
123=cut 389=cut
124 390
125############################################################################# 391#############################################################################
126 392
127=head2 EVENTS AND OBJECT ATTACHMENTS 393=head2 ATTACHABLE OBJECTS
394
395Many objects in crossfire are so-called attachable objects. That means you can
396attach callbacks/event handlers (a collection of which is called an "attachment")
397to it. All such attachable objects support the following methods.
398
399In the following description, CLASS can be any of C<global>, C<object>
400C<player>, C<client> or C<map> (i.e. the attachable objects in
401crossfire+).
128 402
129=over 4 403=over 4
130 404
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 405=item $attachable->attach ($attachment, key => $value...)
144 406
145=item $map->detach ($attachment) 407=item $attachable->detach ($attachment)
146 408
147Attach/detach a pre-registered attachment to a map. 409Attach/detach a pre-registered attachment to a specific object and give it
410the specified key/value pairs as arguments.
148 411
149=item $bool = $object->attached ($name) 412Example, attach a minesweeper attachment to the given object, making it a
41310x10 minesweeper game:
150 414
151=item $bool = $player->attached ($name) 415 $obj->attach (minesweeper => width => 10, height => 10);
152 416
153=item $bool = $map->attached ($name) 417=item $bool = $attachable->attached ($name)
154 418
155Checks wether the named attachment is currently attached to the object. 419Checks wether the named attachment is currently attached to the object.
156 420
157=item cf::attach_global ... 421=item cf::CLASS->attach ...
158 422
159Attach handlers for global events. 423=item cf::CLASS->detach ...
160 424
161This and all following C<attach_*>-functions expect any number of the 425Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 426CLASS. See the next function for an explanation of its arguments.
427
428You can attach to global events by using the C<cf::global> class.
429
430Example, log all player logins:
431
432 cf::player->attach (
433 on_login => sub {
434 my ($pl) = @_;
435 ...
436 },
437 );
438
439Example, attach to the jeweler skill:
440
441 cf::object->attach (
442 type => cf::SKILL,
443 subtype => cf::SK_JEWELER,
444 on_use_skill => sub {
445 my ($sk, $ob, $part, $dir, $msg) = @_;
446 ...
447 },
448 );
449
450=item cf::CLASS::attachment $name, ...
451
452Register an attachment by C<$name> through which attachable objects of the
453given CLASS can refer to this attachment.
454
455Some classes such as crossfire maps and objects can specify attachments
456that are attached at load/instantiate time, thus the need for a name.
457
458These calls expect any number of the following handler/hook descriptions:
163 459
164=over 4 460=over 4
165 461
166=item prio => $number 462=item prio => $number
167 463
169by another C<prio> setting). Lower priority handlers get executed 465by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 466earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 467registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 468unless you know what you are doing.
173 469
470=item type => $type
471
472(Only for C<< cf::object->attach >> calls), limits the attachment to the
473given type of objects only (the additional parameter C<subtype> can be
474used to further limit to the given subtype).
475
174=item on_I<event> => \&cb 476=item on_I<event> => \&cb
175 477
176Call the given code reference whenever the named event happens (event is 478Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 479something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 480handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 489package and register them. Only handlers for eevents supported by the
188object/class are recognised. 490object/class are recognised.
189 491
190=back 492=back
191 493
192=item cf::attach_to_type $object_type, $subtype, ... 494Example, define an attachment called "sockpuppet" that calls the given
495event handler when a monster attacks:
193 496
194Attach handlers for a specific object type (e.g. TRANSPORT) and 497 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 498 on_skill_attack => sub {
196type. 499 my ($self, $victim) = @_;
197 500 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 501 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 502 }
419}
420 503
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 504=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 505
447Just because you have a perl object does not mean that the corresponding 506Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 507C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 508valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 509can be used to test for existence of the C object part without causing an
451exception. 510exception.
452 511
512=cut
513
514# the following variables are defined in .xs and must not be re-created
515our @CB_GLOBAL = (); # registry for all global events
516our @CB_ATTACHABLE = (); # registry for all attachables
517our @CB_OBJECT = (); # all objects (should not be used except in emergency)
518our @CB_PLAYER = ();
519our @CB_CLIENT = ();
520our @CB_TYPE = (); # registry for type (cf-object class) based events
521our @CB_MAP = ();
522
523my %attachment;
524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
531sub _attach_cb($$$$) {
532 my ($registry, $event, $prio, $cb) = @_;
533
534 use sort 'stable';
535
536 $cb = [$prio, $cb];
537
538 @{$registry->[$event]} = sort
539 { $a->[0] cmp $b->[0] }
540 @{$registry->[$event] || []}, $cb;
541}
542
543# hack
544my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
545
546# attach handles attaching event callbacks
547# the only thing the caller has to do is pass the correct
548# registry (== where the callback attaches to).
549sub _attach {
550 my ($registry, $klass, @arg) = @_;
551
552 my $object_type;
553 my $prio = 0;
554 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
555
556 #TODO: get rid of this hack
557 if ($attachable_klass{$klass}) {
558 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
559 }
560
561 while (@arg) {
562 my $type = shift @arg;
563
564 if ($type eq "prio") {
565 $prio = shift @arg;
566
567 } elsif ($type eq "type") {
568 $object_type = shift @arg;
569 $registry = $CB_TYPE[$object_type] ||= [];
570
571 } elsif ($type eq "subtype") {
572 defined $object_type or Carp::croak "subtype specified without type";
573 my $object_subtype = shift @arg;
574 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
575
576 } elsif ($type eq "package") {
577 my $pkg = shift @arg;
578
579 while (my ($name, $id) = each %cb_id) {
580 if (my $cb = $pkg->can ($name)) {
581 _attach_cb $registry, $id, $prio, $cb;
582 }
583 }
584
585 } elsif (exists $cb_id{$type}) {
586 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
587
588 } elsif (ref $type) {
589 warn "attaching objects not supported, ignoring.\n";
590
591 } else {
592 shift @arg;
593 warn "attach argument '$type' not supported, ignoring.\n";
594 }
595 }
596}
597
598sub _object_attach {
599 my ($obj, $name, %arg) = @_;
600
601 return if exists $obj->{_attachment}{$name};
602
603 if (my $attach = $attachment{$name}) {
604 my $registry = $obj->registry;
605
606 for (@$attach) {
607 my ($klass, @attach) = @$_;
608 _attach $registry, $klass, @attach;
609 }
610
611 $obj->{$name} = \%arg;
612 } else {
613 warn "object uses attachment '$name' that is not available, postponing.\n";
614 }
615
616 $obj->{_attachment}{$name} = undef;
617}
618
619sub cf::attachable::attach {
620 if (ref $_[0]) {
621 _object_attach @_;
622 } else {
623 _attach shift->_attach_registry, @_;
624 }
625};
626
627# all those should be optimised
628sub cf::attachable::detach {
629 my ($obj, $name) = @_;
630
631 if (ref $obj) {
632 delete $obj->{_attachment}{$name};
633 reattach ($obj);
634 } else {
635 Carp::croak "cannot, currently, detach class attachments";
636 }
637};
638
639sub cf::attachable::attached {
640 my ($obj, $name) = @_;
641
642 exists $obj->{_attachment}{$name}
643}
644
645for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
646 eval "#line " . __LINE__ . " 'cf.pm'
647 sub cf::\L$klass\E::_attach_registry {
648 (\\\@CB_$klass, KLASS_$klass)
649 }
650
651 sub cf::\L$klass\E::attachment {
652 my \$name = shift;
653
654 \$attachment{\$name} = [[KLASS_$klass, \@_]];
655 }
656 ";
657 die if $@;
658}
659
660our $override;
661our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
662
663sub override {
664 $override = 1;
665 @invoke_results = ();
666}
667
668sub do_invoke {
669 my $event = shift;
670 my $callbacks = shift;
671
672 @invoke_results = ();
673
674 local $override;
675
676 for (@$callbacks) {
677 eval { &{$_->[1]} };
678
679 if ($@) {
680 warn "$@";
681 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
682 override;
683 }
684
685 return 1 if $override;
686 }
687
688 0
689}
690
691=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
692
693=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
694
695Generate an object-specific event with the given arguments.
696
697This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
698removed in future versions), and there is no public API to access override
699results (if you must, access C<@cf::invoke_results> directly).
700
453=back 701=back
454 702
455=cut 703=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 704
461############################################################################# 705#############################################################################
462# object support 706# object support
463 707
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 708sub reattach {
709 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
713
479 my $registry = $obj->registry; 714 my $registry = $obj->registry;
480 715
481 @$registry = (); 716 @$registry = ();
482 717
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 718 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 719
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 720 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 721 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 722 for (@$attach) {
488 my ($klass, @attach) = @$_; 723 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 724 _attach $registry, $klass, @attach;
490 } 725 }
491 } else { 726 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 727 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 728 }
494 } 729 }
495} 730}
496 731
497sub object_freezer_save { 732cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 $$rdata . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 733 prio => -1000000,
734 on_instantiate => sub {
735 my ($obj, $data) = @_;
736
737 $data = from_json $data;
738
739 for (@$data) {
740 my ($name, $args) = @$_;
741
742 $obj->attach ($name, %{$args || {} });
743 }
744 },
745 on_reattach => \&reattach,
557 on_clone => sub { 746 on_clone => sub {
558 my ($src, $dst) = @_; 747 my ($src, $dst) = @_;
559 748
560 @{$dst->registry} = @{$src->registry}; 749 @{$dst->registry} = @{$src->registry};
561 750
562 %$dst = %$src; 751 %$dst = %$src;
563 752
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 753 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 754 if exists $src->{_attachment};
566 }, 755 },
567; 756);
757
758sub object_freezer_save {
759 my ($filename, $rdata, $objs) = @_;
760
761 sync_job {
762 if (length $$rdata) {
763 warn sprintf "saving %s (%d,%d)\n",
764 $filename, length $$rdata, scalar @$objs;
765
766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
767 chmod SAVE_MODE, $fh;
768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
769 aio_fsync $fh if $cf::USE_FSYNC;
770 close $fh;
771
772 if (@$objs) {
773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
774 chmod SAVE_MODE, $fh;
775 my $data = Storable::nfreeze { version => 1, objs => $objs };
776 aio_write $fh, 0, (length $data), $data, 0;
777 aio_fsync $fh if $cf::USE_FSYNC;
778 close $fh;
779 aio_rename "$filename.pst~", "$filename.pst";
780 }
781 } else {
782 aio_unlink "$filename.pst";
783 }
784
785 aio_rename "$filename~", $filename;
786 } else {
787 warn "FATAL: $filename~: $!\n";
788 }
789 } else {
790 aio_unlink $filename;
791 aio_unlink "$filename.pst";
792 }
793 }
794}
795
796sub object_freezer_as_string {
797 my ($rdata, $objs) = @_;
798
799 use Data::Dumper;
800
801 $$rdata . Dumper $objs
802}
803
804sub object_thawer_load {
805 my ($filename) = @_;
806
807 my ($data, $av);
808
809 (aio_load $filename, $data) >= 0
810 or return;
811
812 unless (aio_stat "$filename.pst") {
813 (aio_load "$filename.pst", $av) >= 0
814 or return;
815 $av = eval { (Storable::thaw $av)->{objs} };
816 }
817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
820 return ($data, $av);
821}
568 822
569############################################################################# 823#############################################################################
570# old plug-in events 824# command handling &c
571 825
572sub inject_event { 826=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 827
576 my $cb = $hook[$event_code]{$extension} 828Register a callback for execution when the client sends the user command
577 or return; 829$name.
578 830
579 &$cb 831=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 832
601sub register_command { 833sub register_command {
602 my ($name, $time, $cb) = @_; 834 my ($name, $cb) = @_;
603 835
604 my $caller = caller; 836 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 837 #warn "registering command '$name/$time' to '$caller'";
606 838
607 push @{ $command{$name} }, [$time, $cb, $caller]; 839 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 840}
841
842=item cf::register_extcmd $name => \&callback($pl,$packet);
843
844Register a callbackf ro execution when the client sends an extcmd packet.
845
846If the callback returns something, it is sent back as if reply was being
847called.
848
849=cut
610 850
611sub register_extcmd { 851sub register_extcmd {
612 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
613 853
614 my $caller = caller; 854 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 855}
619 856
620sub register { 857cf::player->attach (
621 my ($base, $pkg) = @_; 858 on_command => sub {
859 my ($pl, $name, $params) = @_;
622 860
623 #TODO 861 my $cb = $COMMAND{$name}
624} 862 or return;
863
864 for my $cmd (@$cb) {
865 $cmd->[1]->($pl->ob, $params);
866 }
867
868 cf::override;
869 },
870 on_extcmd => sub {
871 my ($pl, $buf) = @_;
872
873 my $msg = eval { from_json $buf };
874
875 if (ref $msg) {
876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
877 if (my %reply = $cb->($pl, $msg)) {
878 $pl->ext_reply ($msg->{msgid}, %reply);
879 }
880 }
881 } else {
882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
883 }
884
885 cf::override;
886 },
887);
625 888
626sub load_extension { 889sub load_extension {
627 my ($path) = @_; 890 my ($path) = @_;
628 891
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
630 my $base = $1; 893 my $base = $1;
631 my $pkg = $1; 894 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
634 897
635 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
636 899
637 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
638 or die "$path: $!"; 901 or die "$path: $!";
639 902
640 my $source = 903 my $source =
641 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
644 . "\n};\n1"; 907 . "\n};\n1";
645 908
646 eval $source 909 unless (eval $source) {
647 or die "$path: $@"; 910 my $msg = $@ ? "$path: $@\n"
648 911 : "extension disabled.\n";
649 push @exts, $pkg; 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
650 $ext_pkg{$base} = $pkg; 913 warn $@;
651 914 warn "mandatory extension failed to load, exiting.\n";
652# no strict 'refs'; 915 exit 1;
653# @{"$pkg\::ISA"} = ext::; 916 }
654 917 die $@;
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# } 918 }
668 919
669 # remove commands 920 push @EXTS, $pkg;
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 }
680 }
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695} 921}
696 922
697sub load_extensions { 923sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext; 925 next unless -r $ext;
702 eval { 926 eval {
703 load_extension $ext; 927 load_extension $ext;
704 1 928 1
705 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
706 } 930 }
707} 931}
708 932
709############################################################################# 933#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712 934
713attach_to_players 935=head2 CORE EXTENSIONS
714 on_extcmd => sub { 936
937Functions and methods that extend core crossfire objects.
938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
945=head3 cf::player
946
947=over 4
948
949=item cf::player::find $login
950
951Returns the given player object, loading it if necessary (might block).
952
953=cut
954
955sub playerdir($) {
956 cf::localdir
957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1125}
1126
1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1128
1129Sends an ext reply to the player.
1130
1131=cut
1132
1133sub ext_reply($$$%) {
1134 my ($self, $id, %msg) = @_;
1135
1136 $msg{msgid} = $id;
1137
1138 $self->send ("ext " . cf::to_json \%msg);
1139}
1140
1141package cf;
1142
1143=back
1144
1145
1146=head3 cf::map
1147
1148=over 4
1149
1150=cut
1151
1152package cf::map;
1153
1154use Fcntl;
1155use Coro::AIO;
1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1161our $MAX_RESET = 3600;
1162our $DEFAULT_RESET = 3000;
1163
1164sub generate_random_map {
1165 my ($self, $rmp) = @_;
1166 # mit "rum" bekleckern, nicht
1167 $self->_create_random_map (
1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1171 $rmp->{exit_on_final_map},
1172 $rmp->{xsize}, $rmp->{ysize},
1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1309}
1310
1311# and all this just because we cannot iterate over
1312# all maps in C++...
1313sub change_all_map_light {
1314 my ($change) = @_;
1315
1316 $_->change_map_light ($change)
1317 for grep $_->outdoor, values %cf::MAP;
1318}
1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1328sub load_header_from($) {
1329 my ($self, $path) = @_;
1330
1331 utf8::encode $path;
1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1336 or return;
1337
1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1381 or return;
1382 $self->prepare_orig;
1383 }
1384
1385 1
1386}
1387
1388sub find;
1389sub find {
1390 my ($path, $origin) = @_;
1391
1392 $path = normalise $path, $origin && $origin->path;
1393
1394 cf::lock_wait "map_find:$path";
1395
1396 $cf::MAP{$path} || do {
1397 my $guard = cf::lock_acquire "map_find:$path";
1398 my $map = new_from_path cf::map $path
1399 or return;
1400
1401 $map->{last_save} = $cf::RUNTIME;
1402
1403 $map->load_header
1404 or return;
1405
1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1409 $map->reset;
1410 undef $guard;
1411 return find $path;
1412 }
1413
1414 $cf::MAP{$path} = $map
1415 }
1416}
1417
1418sub pre_load { }
1419sub post_load { }
1420
1421sub load {
1422 my ($self) = @_;
1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1426 my $path = $self->{path};
1427 my $guard = cf::lock_acquire "map_load:$path";
1428
1429 return if $self->in_memory != cf::MAP_SWAPPED;
1430
1431 $self->in_memory (cf::MAP_LOADING);
1432
1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1437 $self->_load_objects ($self->{load_path}, 1)
1438 or return;
1439
1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1441 if delete $self->{load_original};
1442
1443 if (my $uniq = $self->uniq_path) {
1444 utf8::encode $uniq;
1445 if (aio_open $uniq, O_RDONLY, 0) {
1446 $self->clear_unique_items;
1447 $self->_load_objects ($uniq, 0);
1448 }
1449 }
1450
1451 Coro::cede;
1452
1453 # now do the right thing for maps
1454 $self->link_multipart_objects;
1455
1456 unless ($self->{deny_activate}) {
1457 $self->decay_objects;
1458 $self->fix_auto_apply;
1459 $self->update_buttons;
1460 Coro::cede;
1461 $self->set_darkness_map;
1462 $self->difficulty ($self->estimate_difficulty)
1463 unless $self->difficulty;
1464 Coro::cede;
1465 $self->activate;
1466 }
1467
1468 $self->post_load;
1469
1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
715 my ($pl, $buf) = @_; 1474 my ($self, $ob) = @_;
716 1475
717 my $msg = eval { from_json $buf }; 1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
718 1478
719 if (ref $msg) { 1479 $self
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1480}
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1481
722 $pl->ext_reply ($msg->{msgid}, %reply); 1482# find and load all maps in the 3x3 area around a map
723 } 1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1504}
1505
1506sub find_sync {
1507 my ($path, $origin) = @_;
1508
1509 cf::sync_job { find $path, $origin }
1510}
1511
1512sub do_load_sync {
1513 my ($map) = @_;
1514
1515 cf::sync_job { $map->load };
1516}
1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
724 } 1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1548sub save {
1549 my ($self) = @_;
1550
1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1552
1553 $self->{last_save} = $cf::RUNTIME;
1554
1555 return unless $self->dirty;
1556
1557 my $save = $self->save_path; utf8::encode $save;
1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1559
1560 $self->{load_path} = $save;
1561
1562 return if $self->{deny_save};
1563
1564 local $self->{last_access} = $self->last_access;#d#
1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1570 if ($uniq) {
1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
725 } else { 1573 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
727 }
728
729 cf::override;
730 }, 1575 }
731; 1576}
732 1577
733############################################################################# 1578sub swap_out {
734# load/save/clean perl data associated with a map
735
736*cf::mapsupport::on_clean = sub {
737 my ($map) = @_; 1579 my ($self) = @_;
738 1580
739 my $path = $map->tmpname; 1581 # save first because save cedes
740 defined $path or return; 1582 $self->save;
741 1583
742 unlink "$path.pst"; 1584 my $lock = cf::lock_acquire "map_data:" . $self->path;
743};
744 1585
745attach_to_maps prio => -10000, package => cf::mapsupport::; 1586 return if $self->players;
1587 return if $self->in_memory != cf::MAP_IN_MEMORY;
1588 return if $self->{deny_save};
746 1589
747############################################################################# 1590 $self->clear;
748# load/save perl data associated with player->ob objects 1591 $self->in_memory (cf::MAP_SWAPPED);
749
750sub all_objects(@) {
751 @_, map all_objects ($_->inv), @_
752} 1592}
753 1593
754# TODO: compatibility cruft, remove when no longer needed 1594sub reset_at {
755attach_to_players 1595 my ($self) = @_;
756 on_load => sub {
757 my ($pl, $path) = @_;
758 1596
759 for my $o (all_objects $pl->ob) { 1597 # TODO: safety, remove and allow resettable per-player maps
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
761 $o->set_ob_key_value ("_perl_data"); 1599 return 1e99 if $self->{deny_reset};
762 1600
763 %$o = %{ Storable::thaw pack "H*", $value }; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
764 } 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
765 } 1603
1604 $time + $to
1605}
1606
1607sub should_reset {
1608 my ($self) = @_;
1609
1610 $self->reset_at <= $cf::RUNTIME
1611}
1612
1613sub reset {
1614 my ($self) = @_;
1615
1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1617
1618 return if $self->players;
1619 return if $self->isa ("ext::map_per_player");#d#
1620
1621 warn "resetting map ", $self->path;#d#
1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
766 }, 1631 }
767;
768 1632
769############################################################################# 1633 delete $cf::MAP{$self->path};
770 1634
771=head2 CORE EXTENSIONS 1635 $self->clear;
772 1636
773Functions and methods that extend core crossfire objects. 1637 $_->clear_links_to ($self) for values %cf::MAP;
1638
1639 $self->unlink_save;
1640 $self->destroy;
1641}
1642
1643my $nuke_counter = "aaaa";
1644
1645sub nuke {
1646 my ($self) = @_;
1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1654 $self->{deny_save} = 1;
1655 $self->reset_timeout (1);
1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1660 $self->reset; # polite request, might not happen
1661}
1662
1663=item cf::map::unique_maps
1664
1665Returns an arrayref of paths of all shared maps that have
1666instantiated unique items. May block.
1667
1668=cut
1669
1670sub unique_maps() {
1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1673
1674 my @paths;
1675
1676 for (@$files) {
1677 utf8::decode $_;
1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1682 }
1683
1684 \@paths
1685}
1686
1687package cf;
1688
1689=back
1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
774 1696
775=over 4 1697=over 4
776 1698
777=item cf::player::exists $login 1699=item $ob->inv_recursive
778 1700
779Returns true when the given account exists. 1701Returns the inventory of the object _and_ their inventories, recursively.
780 1702
781=cut 1703=cut
782 1704
783sub cf::player::exists($) { 1705sub inv_recursive_;
784 cf::player::find $_[0] 1706sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1707 map { $_, inv_recursive_ $_->inv } @_
786} 1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1717
1718=head3 cf::object::player
1719
1720=over 4
787 1721
788=item $player_object->reply ($npc, $msg[, $flags]) 1722=item $player_object->reply ($npc, $msg[, $flags])
789 1723
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1724Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 1725can be C<undef>. Does the right thing when the player is currently in a
793 1727
794=cut 1728=cut
795 1729
796# rough implementation of a future "reply" method that works 1730# rough implementation of a future "reply" method that works
797# with dialog boxes. 1731# with dialog boxes.
1732#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 1733sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 1734 my ($self, $npc, $msg, $flags) = @_;
800 1735
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1736 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 1737
806 $msg = $npc->name . " says: $msg" if $npc; 1741 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 1742 $self->message ($msg, $flags);
808 } 1743 }
809} 1744}
810 1745
811=item $player->ext_reply ($msgid, $msgtype, %msg)
812
813Sends an ext reply to the player.
814
815=cut
816
817sub cf::player::ext_reply($$$%) {
818 my ($self, $id, %msg) = @_;
819
820 $msg{msgid} = $id;
821
822 $self->send ("ext " . to_json \%msg);
823}
824
825=item $player_object->may ("access") 1746=item $player_object->may ("access")
826 1747
827Returns wether the given player is authorized to access resource "access" 1748Returns wether the given player is authorized to access resource "access"
828(e.g. "command_wizcast"). 1749(e.g. "command_wizcast").
829 1750
836 (ref $cf::CFG{"may_$access"} 1757 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1758 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 1759 : $cf::CFG{"may_$access"})
839} 1760}
840 1761
841=cut 1762=item $player_object->enter_link
842 1763
843############################################################################# 1764Freezes the player and moves him/her to a special map (C<{link}>).
1765
1766The player should be reasonably safe there for short amounts of time. You
1767I<MUST> call C<leave_link> as soon as possible, though.
1768
1769Will never block.
1770
1771=item $player_object->leave_link ($map, $x, $y)
1772
1773Moves the player out of the special C<{link}> map onto the specified
1774map. If the map is not valid (or omitted), the player will be moved back
1775to the location he/she was before the call to C<enter_link>, or, if that
1776fails, to the emergency map position.
1777
1778Might block.
1779
1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1791
1792sub cf::object::player::enter_link {
1793 my ($self) = @_;
1794
1795 $self->deactivate_recursive;
1796
1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1798
1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1800 if $self->map;
1801
1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1803}
1804
1805sub cf::object::player::leave_link {
1806 my ($self, $map, $x, $y) = @_;
1807
1808 my $link_pos = delete $self->{_link_pos};
1809
1810 unless ($map) {
1811 # restore original map position
1812 ($map, $x, $y) = @{ $link_pos || [] };
1813 $map = cf::map::find $map;
1814
1815 unless ($map) {
1816 ($map, $x, $y) = @$EMERGENCY_POSITION;
1817 $map = cf::map::find $map
1818 or die "FATAL: cannot load emergency map\n";
1819 }
1820 }
1821
1822 ($x, $y) = (-1, -1)
1823 unless (defined $x) && (defined $y);
1824
1825 # use -1 or undef as default coordinates, not 0, 0
1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1827 if $x <=0 && $y <= 0;
1828
1829 $map->load;
1830 $map->load_diag;
1831
1832 return unless $self->contr->active;
1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1836 $self->enter_map ($map, $x, $y);
1837}
1838
1839cf::player->attach (
1840 on_logout => sub {
1841 my ($pl) = @_;
1842
1843 # abort map switching before logout
1844 if ($pl->ob->{_link_pos}) {
1845 cf::sync_job {
1846 $pl->ob->leave_link
1847 };
1848 }
1849 },
1850 on_login => sub {
1851 my ($pl) = @_;
1852
1853 # try to abort aborted map switching on player login :)
1854 # should happen only on crashes
1855 if ($pl->ob->{_link_pos}) {
1856 $pl->ob->enter_link;
1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1864 Coro::Timer::sleep 1;
1865 $pl->ob->leave_link;
1866 })->prio (2);
1867 }
1868 },
1869);
1870
1871=item $player_object->goto ($path, $x, $y)
1872
1873=cut
1874
1875sub cf::object::player::goto {
1876 my ($self, $path, $x, $y) = @_;
1877
1878 $self->enter_link;
1879
1880 (async {
1881 my $map = eval {
1882 my $map = cf::map::find $path;
1883 $map = $map->customise_for ($self) if $map;
1884 $map
1885 } or
1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1887
1888 $self->leave_link ($map, $x, $y);
1889 })->prio (1);
1890}
1891
1892=item $player_object->enter_exit ($exit_object)
1893
1894=cut
1895
1896sub parse_random_map_params {
1897 my ($spec) = @_;
1898
1899 my $rmp = { # defaults
1900 xsize => (cf::rndm 15, 40),
1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1904 };
1905
1906 for (split /\n/, $spec) {
1907 my ($k, $v) = split /\s+/, $_, 2;
1908
1909 $rmp->{lc $k} = $v if (length $k) && (length $v);
1910 }
1911
1912 $rmp
1913}
1914
1915sub prepare_random_map {
1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1919
1920 # all this does is basically replace the /! path by
1921 # a new random map path (?random/...) with a seed
1922 # that depends on the exit object
1923
1924 my $rmp = parse_random_map_params $exit->msg;
1925
1926 if ($exit->map) {
1927 $rmp->{region} = $exit->region->name;
1928 $rmp->{origin_map} = $exit->map->path;
1929 $rmp->{origin_x} = $exit->x;
1930 $rmp->{origin_y} = $exit->y;
1931 }
1932
1933 $rmp->{random_seed} ||= $exit->random_seed;
1934
1935 my $data = cf::to_json $rmp;
1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1938
1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1943
1944 $exit->slaying ("?random/$md5");
1945 $exit->msg (undef);
1946 }
1947}
1948
1949sub cf::object::player::enter_exit {
1950 my ($self, $exit) = @_;
1951
1952 return unless $self->type == cf::PLAYER;
1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1963 $self->enter_link;
1964
1965 (async {
1966 $self->deactivate_recursive; # just to be sure
1967 unless (eval {
1968 $self->goto ($slaying, $hp, $sp);
1969
1970 1;
1971 }) {
1972 $self->message ("Something went wrong deep within the crossfire server. "
1973 . "I'll try to bring you back to the map you were before. "
1974 . "Please report this to the dungeon master!",
1975 cf::NDI_UNIQUE | cf::NDI_RED);
1976
1977 warn "ERROR in enter_exit: $@";
1978 $self->leave_link;
1979 }
1980 })->prio (1);
1981}
1982
1983=head3 cf::client
1984
1985=over 4
1986
1987=item $client->send_drawinfo ($text, $flags)
1988
1989Sends a drawinfo packet to the client. Circumvents output buffering so
1990should not be used under normal circumstances.
1991
1992=cut
1993
1994sub cf::client::send_drawinfo {
1995 my ($self, $text, $flags) = @_;
1996
1997 utf8::encode $text;
1998 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1999}
2000
2001
2002=item $success = $client->query ($flags, "text", \&cb)
2003
2004Queues a query to the client, calling the given callback with
2005the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2006C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2007
2008Queries can fail, so check the return code. Or don't, as queries will become
2009reliable at some point in the future.
2010
2011=cut
2012
2013sub cf::client::query {
2014 my ($self, $flags, $text, $cb) = @_;
2015
2016 return unless $self->state == ST_PLAYING
2017 || $self->state == ST_SETUP
2018 || $self->state == ST_CUSTOM;
2019
2020 $self->state (ST_CUSTOM);
2021
2022 utf8::encode $text;
2023 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2024
2025 $self->send_packet ($self->{query_queue}[0][0])
2026 if @{ $self->{query_queue} } == 1;
2027}
2028
2029cf::client->attach (
2030 on_reply => sub {
2031 my ($ns, $msg) = @_;
2032
2033 # this weird shuffling is so that direct followup queries
2034 # get handled first
2035 my $queue = delete $ns->{query_queue}
2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
2037
2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2040
2041 push @{ $ns->{query_queue} }, @$queue;
2042
2043 if (@{ $ns->{query_queue} } == @$queue) {
2044 if (@$queue) {
2045 $ns->send_packet ($ns->{query_queue}[0][0]);
2046 } else {
2047 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2048 }
2049 }
2050 },
2051);
2052
2053=item $client->async (\&cb)
2054
2055Create a new coroutine, running the specified callback. The coroutine will
2056be automatically cancelled when the client gets destroyed (e.g. on logout,
2057or loss of connection).
2058
2059=cut
2060
2061sub cf::client::async {
2062 my ($self, $cb) = @_;
2063
2064 my $coro = &Coro::async ($cb);
2065
2066 $coro->on_destroy (sub {
2067 delete $self->{_coro}{$coro+0};
2068 });
2069
2070 $self->{_coro}{$coro+0} = $coro;
2071
2072 $coro
2073}
2074
2075cf::client->attach (
2076 on_destroy => sub {
2077 my ($ns) = @_;
2078
2079 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2080 },
2081);
2082
2083=back
2084
844 2085
845=head2 SAFE SCRIPTING 2086=head2 SAFE SCRIPTING
846 2087
847Functions that provide a safe environment to compile and execute 2088Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 2089snippets of perl code without them endangering the safety of the server
863 2104
864=pod 2105=pod
865 2106
866The following fucntions and emthods are available within a safe environment: 2107The following fucntions and emthods are available within a safe environment:
867 2108
868 cf::object contr pay_amount pay_player 2109 cf::object contr pay_amount pay_player map
869 cf::object::player player 2110 cf::object::player player
870 cf::player peaceful 2111 cf::player peaceful
2112 cf::map trigger
871 2113
872=cut 2114=cut
873 2115
874for ( 2116for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 2117 ["cf::object" => qw(contr pay_amount pay_player map)],
876 ["cf::object::player" => qw(player)], 2118 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 2119 ["cf::player" => qw(peaceful)],
2120 ["cf::map" => qw(trigger)],
878) { 2121) {
879 no strict 'refs'; 2122 no strict 'refs';
880 my ($pkg, @funs) = @$_; 2123 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2124 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 2125 for @funs;
962The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
963using it, it should be unique. 2206using it, it should be unique.
964 2207
965=over 4 2208=over 4
966 2209
967=item $hashref = cf::db_get $family
968
969Return a hashref for use by the extension C<$family>, which can be
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972
973=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
974 2211
975Returns a single value from the database 2212Returns a single value from the database.
976
977=item cf::db_put $family => $hashref
978
979Stores the given family hashref into the database. Updates are delayed, if
980you want the data to be synced to disk immediately, use C<cf::db_sync>.
981 2213
982=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
983 2215
984Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
985want the data to be synced to disk immediately, use C<cf::db_sync>.
986
987=item cf::db_dirty
988
989Marks the database as dirty, to be updated at a later time.
990
991=item cf::db_sync
992
993Immediately write the database to disk I<if it is dirty>.
994 2217
995=cut 2218=cut
996 2219
997our $DB; 2220our $DB;
998 2221
999{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1000 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1001 2241
1002 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1003 warn "loading database $path\n";#d# remove later 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1004 $DB = stat $path ? Storable::retrieve $path : { }; 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
1005 } 2245 BDB::db_env_txn_checkpoint $DB_ENV;
1006 2246
1007 my $pid; 2247 unlink $path;
1008
1009 sub db_save() {
1010 warn "saving database $path\n";#d# remove later
1011 waitpid $pid, 0 if $pid;
1012 if (0 == ($pid = fork)) {
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 } 2248 };
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 });
1030
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 }
1035
1036 sub db_get($;$) {
1037 @_ >= 2
1038 ? $DB->{$_[0]}{$_[1]}
1039 : ($DB->{$_[0]} ||= { })
1040 }
1041
1042 sub db_put($$;$) {
1043 if (@_ >= 3) {
1044 $DB->{$_[0]}{$_[1]} = $_[2];
1045 } else {
1046 $DB->{$_[0]} = $_[1];
1047 }
1048 db_dirty;
1049 }
1050
1051 attach_global
1052 prio => 10000,
1053 on_cleanup => sub {
1054 db_sync;
1055 }, 2249 }
1056 ; 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1057} 2267}
1058 2268
1059############################################################################# 2269#############################################################################
1060# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1061 2305
1062sub cfg_load { 2306sub cfg_load {
1063 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1064 or return; 2308 or return;
1065 2309
1066 local $/; 2310 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 2311 *CFG = YAML::Syck::Load <$fh>;
2312
2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
2318 if (exists $CFG{mlockall}) {
2319 eval {
2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2321 and die "WARNING: m(un)lockall failed: $!\n";
2322 };
2323 warn $@ if $@;
2324 }
1068} 2325}
1069 2326
1070sub main { 2327sub main {
2328 # we must not ever block the main coroutine
2329 local $Coro::idle = sub {
2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2331 (async {
2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2334 };
2335
1071 cfg_load; 2336 cfg_load;
1072 db_load; 2337 db_init;
1073 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
1074 Event::loop; 2341 Event::loop;
1075} 2342}
1076 2343
1077############################################################################# 2344#############################################################################
1078# initialisation 2345# initialisation and cleanup
1079 2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2401
1080sub _perl_reload(&) { 2402sub reload() {
1081 my ($msg) = @_; 2403 # can/must only be called in main
2404 if ($Coro::current != $Coro::main) {
2405 warn "can only reload from main coroutine";
2406 return;
2407 }
1082 2408
1083 $msg->("reloading..."); 2409 warn "reloading...";
1084 2410
1085 eval { 2411 warn "entering sync_job";
1086 # cancel all watchers 2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2417
2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2421 # if anything goes wrong in here, we should simply crash as we already saved
2422
2423 warn "cancelling all WF_AUTOCANCEL watchers";
1087 $_->cancel for Event::all_watchers; 2424 for (Event::all_watchers) {
2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2426 }
1088 2427
1089 # unload all extensions 2428 warn "flushing outstanding aio requests";
1090 for (@exts) { 2429 for (;;) {
1091 $msg->("unloading <$_>"); 2430 BDB::flush;
1092 unload_extension $_; 2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2439 warn "cancelling all extension coros";
2440 $_->cancel for values %EXT_CORO;
2441 %EXT_CORO = ();
2442
2443 warn "removing commands";
2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2451 warn "... unloading $pkg";
2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
1093 } 2458 }
1094 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
1095 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
1096 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 2467
1099 $msg->("removing <$k>"); 2468 warn "... unloading $k";
1100 delete $INC{$k}; 2469 delete $INC{$k};
1101 2470
1102 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
1104 2473
1107 } 2476 }
1108 2477
1109 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
1110 } 2479 }
1111 2480
1112 # sync database to disk
1113 cf::db_sync;
1114
1115 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
1116 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 2484
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
1123 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
1124 2487
1125 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
1126 # and global variables created in xs 2489 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
1128 2491
1129 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
1130 $msg->("reloading cf.pm"); 2494 warn "reloading cf.pm";
1131 require cf; 2495 require cf;
2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 2497
1133 # load config and database again 2498 warn "loading config and database again";
1134 cf::cfg_load; 2499 cf::cfg_load;
1135 cf::db_load;
1136 2500
1137 # load extensions 2501 warn "loading extensions";
1138 $msg->("load extensions");
1139 cf::load_extensions; 2502 cf::load_extensions;
1140 2503
1141 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
1142 $msg->("reattach"); 2505 _global_reattach; # objects, sockets
1143 _global_reattach; 2506 warn "reattaching attachments to maps";
2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2510
2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2518 warn $@;
2519 warn "error while reloading, exiting.";
2520 exit 1;
1144 }; 2521 };
1145 $msg->($@) if $@;
1146 2522
1147 $msg->("reloaded"); 2523 warn "reloaded";
1148}; 2524};
1149 2525
1150sub perl_reload() { 2526our $RELOAD_WATCHER; # used only during reload
1151 _perl_reload {
1152 warn $_[0];
1153 print "$_[0]\n";
1154 };
1155}
1156 2527
1157register_command "perl-reload", 0, sub { 2528register_command "reload" => sub {
1158 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
1159 2530
1160 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 2532 $who->message ("reloading server.");
1162 warn $_[0]; 2533
1163 $who->message ($_[0]); 2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2542 reload;
2543 undef $RELOAD_WATCHER;
2544 },
1164 }; 2545 );
1165 } 2546 }
1166}; 2547};
1167 2548
1168register "<global>", __PACKAGE__;
1169
1170unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
1171 2550
2551my $bug_warning = 0;
2552
1172$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2554 reentrant => 0,
2555 parked => 1,
1173 prio => 1, 2556 prio => 0,
1174 async => 1,
1175 at => $NEXT_TICK || 1, 2557 at => $NEXT_TICK || $TICK,
2558 data => WF_AUTOCANCEL,
1176 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
1177 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
1178 2569 $RUNTIME += $TICK;
1179 my $NOW = Event::time;
1180 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
1181 2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2585
1182 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1184 2588
1185 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
1187 }, 2591 },
1188); 2592);
1189 2593
2594{
2595 BDB::max_poll_time $TICK * 0.1;
2596 $BDB_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 fd => BDB::poll_fileno,
2599 poll => 'r',
2600 prio => 0,
2601 data => WF_AUTOCANCEL,
2602 cb => \&BDB::poll_cb,
2603 );
2604 BDB::min_parallel 8;
2605
2606 BDB::set_sync_prepare {
2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2640 };
2641 }
2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
1190IO::AIO::max_poll_time $TICK * 0.2; 2648 IO::AIO::max_poll_time $TICK * 0.1;
1191 2649 $AIO_POLL_WATCHER = Event->io (
1192Event->io (fd => IO::AIO::poll_fileno, 2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
1193 poll => 'r', 2653 poll => 'r',
1194 prio => 5, 2654 prio => 6,
1195 cb => \&IO::AIO::poll_cb); 2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2658
2659END { cf::emergency_save }
1196 2660
11971 26611
1198 2662

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