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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.90 by root, Sat Dec 16 04:22:13 2006 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
10use IO::AIO (); 24use IO::AIO 2.32 ();
11use YAML::Syck (); 25use YAML::Syck ();
12use Time::HiRes; 26use Time::HiRes;
13use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
14$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
18 37
19use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 39
23our %COMMAND = (); 40our %COMMAND = ();
24our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
26 47
27_init_vars; 48our $RELOAD; # number of reloads so far
28
29our @EVENT; 49our @EVENT;
30our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
31 51
32our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 56our $NEXT_TICK;
57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
35 62
36our %CFG; 63our %CFG;
37 64
38our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
66our $RUNTIME;
67
68our %PLAYER; # all users
69our %MAP; # all maps
70our $LINK_MAP; # the special {link} map, which is always available
71our $RANDOM_MAPS = cf::localdir . "/random";
72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
79
80binmode STDOUT;
81binmode STDERR;
82
83# read virtual server time, if available
84unless ($RUNTIME || !-e cf::localdir . "/runtime") {
85 open my $fh, "<", cf::localdir . "/runtime"
86 or die "unable to read runtime file: $!";
87 $RUNTIME = <$fh> + 0.;
88}
89
90mkdir cf::localdir;
91mkdir cf::localdir . "/" . cf::playerdir;
92mkdir cf::localdir . "/" . cf::tmpdir;
93mkdir cf::localdir . "/" . cf::uniquedir;
94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
96
97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
39 100
40############################################################################# 101#############################################################################
41 102
42=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
43 104
44=over 4 105=over 4
45 106
46=item $cf::UPTIME 107=item $cf::UPTIME
47 108
48The timestamp of the server start (so not actually an uptime). 109The timestamp of the server start (so not actually an uptime).
110
111=item $cf::RUNTIME
112
113The time this server has run, starts at 0 and is increased by $cf::TICK on
114every server tick.
49 115
50=item $cf::LIBDIR 116=item $cf::LIBDIR
51 117
52The perl library directory, where extensions and cf-specific modules can 118The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 119be found. It will be added to C<@INC> automatically.
54 120
121=item $cf::NOW
122
123The time of the last (current) server tick.
124
55=item $cf::TICK 125=item $cf::TICK
56 126
57The interval between server ticks, in seconds. 127The interval between server ticks, in seconds.
58 128
59=item %cf::CFG 129=item %cf::CFG
60 130
61Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
63 140
64=back 141=back
65 142
66=cut 143=cut
67 144
68BEGIN { 145BEGIN {
69 *CORE::GLOBAL::warn = sub { 146 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 147 my $msg = join "", @_;
148 utf8::encode $msg;
149
71 $msg .= "\n" 150 $msg .= "\n"
72 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
73 152
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
76 }; 154 };
77} 155}
78 156
157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
159@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
160@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
161@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 162@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 163
81# we bless all objects into (empty) derived classes to force a method lookup 164# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 165# within the Safe compartment.
83for my $pkg (qw( 166for my $pkg (qw(
167 cf::global cf::attachable
84 cf::object cf::object::player 168 cf::object cf::object::player
85 cf::client cf::player 169 cf::client cf::player
86 cf::arch cf::living 170 cf::arch cf::living
87 cf::map cf::party cf::region 171 cf::map cf::party cf::region
88)) { 172)) {
92 176
93$Event::DIED = sub { 177$Event::DIED = sub {
94 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
95}; 179};
96 180
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
102 182
103=over 4 183=over 4
104 184
185=item dumpval $ref
186
105=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
106 207
107use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
108 209
109=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
110 211
126sub to_json($) { 227sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 229 JSON::Syck::Dump $_[0]
129} 230}
130 231
232=item cf::lock_wait $string
233
234Wait until the given lock is available. See cf::lock_acquire.
235
236=item my $lock = cf::lock_acquire $string
237
238Wait until the given lock is available and then acquires it and returns
239a Coro::guard object. If the guard object gets destroyed (goes out of scope,
240for example when the coroutine gets canceled), the lock is automatically
241returned.
242
243Lock names should begin with a unique identifier (for example, cf::map::find
244uses map_find and cf::map::load uses map_load).
245
246=cut
247
248our %LOCK;
249
250sub lock_wait($) {
251 my ($key) = @_;
252
253 # wait for lock, if any
254 while ($LOCK{$key}) {
255 push @{ $LOCK{$key} }, $Coro::current;
256 Coro::schedule;
257 }
258}
259
260sub lock_acquire($) {
261 my ($key) = @_;
262
263 # wait, to be sure we are not locked
264 lock_wait $key;
265
266 $LOCK{$key} = [];
267
268 Coro::guard {
269 # wake up all waiters, to be on the safe side
270 $_->ready for @{ delete $LOCK{$key} };
271 }
272}
273
274sub freeze_mainloop {
275 return unless $TICK_WATCHER->is_active;
276
277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
280 $TICK_WATCHER->stop;
281 $guard
282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
293
294=item cf::sync_job { BLOCK }
295
296The design of crossfire+ requires that the main coro ($Coro::main) is
297always able to handle events or runnable, as crossfire+ is only partly
298reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
299
300If it must be done, put the blocking parts into C<sync_job>. This will run
301the given BLOCK in another coroutine while waiting for the result. The
302server will be frozen during this time, so the block should either finish
303fast or be very important.
304
305=cut
306
307sub sync_job(&) {
308 my ($job) = @_;
309
310 if ($Coro::current == $Coro::main) {
311 # this is the main coro, too bad, we have to block
312 # till the operation succeeds, freezing the server :/
313
314 # TODO: use suspend/resume instead
315 # (but this is cancel-safe)
316 my $freeze_guard = freeze_mainloop;
317
318 my $busy = 1;
319 my @res;
320
321 (async {
322 @res = eval { $job->() };
323 warn $@ if $@;
324 undef $busy;
325 })->prio (Coro::PRIO_MAX);
326
327 while ($busy) {
328 Coro::cede or Event::one_event;
329 }
330
331 wantarray ? @res : $res[0]
332 } else {
333 # we are in another coroutine, how wonderful, everything just works
334
335 $job->()
336 }
337}
338
339=item $coro = cf::async_ext { BLOCK }
340
341Like async, but this coro is automatically being canceled when the
342extension calling this is being unloaded.
343
344=cut
345
346sub async_ext(&) {
347 my $cb = shift;
348
349 my $coro = &Coro::async ($cb);
350
351 $coro->on_destroy (sub {
352 delete $EXT_CORO{$coro+0};
353 });
354 $EXT_CORO{$coro+0} = $coro;
355
356 $coro
357}
358
359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
362 my $runtime = cf::localdir . "/runtime";
363
364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
365 or return;
366
367 my $value = $cf::RUNTIME + 90 + 10;
368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
372 and return;
373
374 # always fsync - this file is important
375 aio_fsync $fh
376 and return;
377
378 close $fh
379 or return;
380
381 aio_rename "$runtime~", $runtime
382 and return;
383
384 1
385}
386
131=back 387=back
132 388
133=cut 389=cut
134 390
135############################################################################# 391#############################################################################
136 392
137=head2 EVENTS AND OBJECT ATTACHMENTS 393=head2 ATTACHABLE OBJECTS
394
395Many objects in crossfire are so-called attachable objects. That means you can
396attach callbacks/event handlers (a collection of which is called an "attachment")
397to it. All such attachable objects support the following methods.
398
399In the following description, CLASS can be any of C<global>, C<object>
400C<player>, C<client> or C<map> (i.e. the attachable objects in
401crossfire+).
138 402
139=over 4 403=over 4
140 404
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 405=item $attachable->attach ($attachment, key => $value...)
154 406
155=item $map->detach ($attachment) 407=item $attachable->detach ($attachment)
156 408
157Attach/detach a pre-registered attachment to a map. 409Attach/detach a pre-registered attachment to a specific object and give it
410the specified key/value pairs as arguments.
158 411
159=item $bool = $object->attached ($name) 412Example, attach a minesweeper attachment to the given object, making it a
41310x10 minesweeper game:
160 414
161=item $bool = $player->attached ($name) 415 $obj->attach (minesweeper => width => 10, height => 10);
162 416
163=item $bool = $map->attached ($name) 417=item $bool = $attachable->attached ($name)
164 418
165Checks wether the named attachment is currently attached to the object. 419Checks wether the named attachment is currently attached to the object.
166 420
167=item cf::attach_global ... 421=item cf::CLASS->attach ...
168 422
169Attach handlers for global events. 423=item cf::CLASS->detach ...
170 424
171This and all following C<attach_*>-functions expect any number of the 425Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 426CLASS. See the next function for an explanation of its arguments.
427
428You can attach to global events by using the C<cf::global> class.
429
430Example, log all player logins:
431
432 cf::player->attach (
433 on_login => sub {
434 my ($pl) = @_;
435 ...
436 },
437 );
438
439Example, attach to the jeweler skill:
440
441 cf::object->attach (
442 type => cf::SKILL,
443 subtype => cf::SK_JEWELER,
444 on_use_skill => sub {
445 my ($sk, $ob, $part, $dir, $msg) = @_;
446 ...
447 },
448 );
449
450=item cf::CLASS::attachment $name, ...
451
452Register an attachment by C<$name> through which attachable objects of the
453given CLASS can refer to this attachment.
454
455Some classes such as crossfire maps and objects can specify attachments
456that are attached at load/instantiate time, thus the need for a name.
457
458These calls expect any number of the following handler/hook descriptions:
173 459
174=over 4 460=over 4
175 461
176=item prio => $number 462=item prio => $number
177 463
179by another C<prio> setting). Lower priority handlers get executed 465by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 466earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 467registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 468unless you know what you are doing.
183 469
470=item type => $type
471
472(Only for C<< cf::object->attach >> calls), limits the attachment to the
473given type of objects only (the additional parameter C<subtype> can be
474used to further limit to the given subtype).
475
184=item on_I<event> => \&cb 476=item on_I<event> => \&cb
185 477
186Call the given code reference whenever the named event happens (event is 478Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 479something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 480handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 489package and register them. Only handlers for eevents supported by the
198object/class are recognised. 490object/class are recognised.
199 491
200=back 492=back
201 493
202=item cf::attach_to_type $object_type, $subtype, ... 494Example, define an attachment called "sockpuppet" that calls the given
495event handler when a monster attacks:
203 496
204Attach handlers for a specific object type (e.g. TRANSPORT) and 497 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 498 on_skill_attack => sub {
206type. 499 my ($self, $victim) = @_;
207 500 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 501 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 502 }
429}
430 503
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 504=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 505
457Just because you have a perl object does not mean that the corresponding 506Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 507C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 508valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 509can be used to test for existence of the C object part without causing an
461exception. 510exception.
462 511
512=cut
513
514# the following variables are defined in .xs and must not be re-created
515our @CB_GLOBAL = (); # registry for all global events
516our @CB_ATTACHABLE = (); # registry for all attachables
517our @CB_OBJECT = (); # all objects (should not be used except in emergency)
518our @CB_PLAYER = ();
519our @CB_CLIENT = ();
520our @CB_TYPE = (); # registry for type (cf-object class) based events
521our @CB_MAP = ();
522
523my %attachment;
524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
531sub _attach_cb($$$$) {
532 my ($registry, $event, $prio, $cb) = @_;
533
534 use sort 'stable';
535
536 $cb = [$prio, $cb];
537
538 @{$registry->[$event]} = sort
539 { $a->[0] cmp $b->[0] }
540 @{$registry->[$event] || []}, $cb;
541}
542
543# hack
544my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
545
546# attach handles attaching event callbacks
547# the only thing the caller has to do is pass the correct
548# registry (== where the callback attaches to).
549sub _attach {
550 my ($registry, $klass, @arg) = @_;
551
552 my $object_type;
553 my $prio = 0;
554 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
555
556 #TODO: get rid of this hack
557 if ($attachable_klass{$klass}) {
558 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
559 }
560
561 while (@arg) {
562 my $type = shift @arg;
563
564 if ($type eq "prio") {
565 $prio = shift @arg;
566
567 } elsif ($type eq "type") {
568 $object_type = shift @arg;
569 $registry = $CB_TYPE[$object_type] ||= [];
570
571 } elsif ($type eq "subtype") {
572 defined $object_type or Carp::croak "subtype specified without type";
573 my $object_subtype = shift @arg;
574 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
575
576 } elsif ($type eq "package") {
577 my $pkg = shift @arg;
578
579 while (my ($name, $id) = each %cb_id) {
580 if (my $cb = $pkg->can ($name)) {
581 _attach_cb $registry, $id, $prio, $cb;
582 }
583 }
584
585 } elsif (exists $cb_id{$type}) {
586 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
587
588 } elsif (ref $type) {
589 warn "attaching objects not supported, ignoring.\n";
590
591 } else {
592 shift @arg;
593 warn "attach argument '$type' not supported, ignoring.\n";
594 }
595 }
596}
597
598sub _object_attach {
599 my ($obj, $name, %arg) = @_;
600
601 return if exists $obj->{_attachment}{$name};
602
603 if (my $attach = $attachment{$name}) {
604 my $registry = $obj->registry;
605
606 for (@$attach) {
607 my ($klass, @attach) = @$_;
608 _attach $registry, $klass, @attach;
609 }
610
611 $obj->{$name} = \%arg;
612 } else {
613 warn "object uses attachment '$name' that is not available, postponing.\n";
614 }
615
616 $obj->{_attachment}{$name} = undef;
617}
618
619sub cf::attachable::attach {
620 if (ref $_[0]) {
621 _object_attach @_;
622 } else {
623 _attach shift->_attach_registry, @_;
624 }
625};
626
627# all those should be optimised
628sub cf::attachable::detach {
629 my ($obj, $name) = @_;
630
631 if (ref $obj) {
632 delete $obj->{_attachment}{$name};
633 reattach ($obj);
634 } else {
635 Carp::croak "cannot, currently, detach class attachments";
636 }
637};
638
639sub cf::attachable::attached {
640 my ($obj, $name) = @_;
641
642 exists $obj->{_attachment}{$name}
643}
644
645for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
646 eval "#line " . __LINE__ . " 'cf.pm'
647 sub cf::\L$klass\E::_attach_registry {
648 (\\\@CB_$klass, KLASS_$klass)
649 }
650
651 sub cf::\L$klass\E::attachment {
652 my \$name = shift;
653
654 \$attachment{\$name} = [[KLASS_$klass, \@_]];
655 }
656 ";
657 die if $@;
658}
659
660our $override;
661our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
662
663sub override {
664 $override = 1;
665 @invoke_results = ();
666}
667
668sub do_invoke {
669 my $event = shift;
670 my $callbacks = shift;
671
672 @invoke_results = ();
673
674 local $override;
675
676 for (@$callbacks) {
677 eval { &{$_->[1]} };
678
679 if ($@) {
680 warn "$@";
681 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
682 override;
683 }
684
685 return 1 if $override;
686 }
687
688 0
689}
690
691=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
692
693=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
694
695Generate an object-specific event with the given arguments.
696
697This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
698removed in future versions), and there is no public API to access override
699results (if you must, access C<@cf::invoke_results> directly).
700
463=back 701=back
464 702
465=cut 703=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 704
471############################################################################# 705#############################################################################
472# object support 706# object support
473 707
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 708sub reattach {
709 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
713
489 my $registry = $obj->registry; 714 my $registry = $obj->registry;
490 715
491 @$registry = (); 716 @$registry = ();
492 717
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 718 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 719
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 720 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 721 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 722 for (@$attach) {
498 my ($klass, @attach) = @$_; 723 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 724 _attach $registry, $klass, @attach;
500 } 725 }
501 } else { 726 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 727 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 728 }
504 } 729 }
505} 730}
506 731
507sub object_freezer_save { 732cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 733 prio => -1000000,
734 on_instantiate => sub {
735 my ($obj, $data) = @_;
736
737 $data = from_json $data;
738
739 for (@$data) {
740 my ($name, $args) = @$_;
741
742 $obj->attach ($name, %{$args || {} });
743 }
744 },
745 on_reattach => \&reattach,
567 on_clone => sub { 746 on_clone => sub {
568 my ($src, $dst) = @_; 747 my ($src, $dst) = @_;
569 748
570 @{$dst->registry} = @{$src->registry}; 749 @{$dst->registry} = @{$src->registry};
571 750
572 %$dst = %$src; 751 %$dst = %$src;
573 752
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 753 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 754 if exists $src->{_attachment};
576 }, 755 },
577; 756);
757
758sub object_freezer_save {
759 my ($filename, $rdata, $objs) = @_;
760
761 sync_job {
762 if (length $$rdata) {
763 warn sprintf "saving %s (%d,%d)\n",
764 $filename, length $$rdata, scalar @$objs;
765
766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
767 chmod SAVE_MODE, $fh;
768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
769 aio_fsync $fh if $cf::USE_FSYNC;
770 close $fh;
771
772 if (@$objs) {
773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
774 chmod SAVE_MODE, $fh;
775 my $data = Storable::nfreeze { version => 1, objs => $objs };
776 aio_write $fh, 0, (length $data), $data, 0;
777 aio_fsync $fh if $cf::USE_FSYNC;
778 close $fh;
779 aio_rename "$filename.pst~", "$filename.pst";
780 }
781 } else {
782 aio_unlink "$filename.pst";
783 }
784
785 aio_rename "$filename~", $filename;
786 } else {
787 warn "FATAL: $filename~: $!\n";
788 }
789 } else {
790 aio_unlink $filename;
791 aio_unlink "$filename.pst";
792 }
793 }
794}
795
796sub object_freezer_as_string {
797 my ($rdata, $objs) = @_;
798
799 use Data::Dumper;
800
801 $$rdata . Dumper $objs
802}
803
804sub object_thawer_load {
805 my ($filename) = @_;
806
807 my ($data, $av);
808
809 (aio_load $filename, $data) >= 0
810 or return;
811
812 unless (aio_stat "$filename.pst") {
813 (aio_load "$filename.pst", $av) >= 0
814 or return;
815 $av = eval { (Storable::thaw $av)->{objs} };
816 }
817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
820 return ($data, $av);
821}
578 822
579############################################################################# 823#############################################################################
580# command handling &c 824# command handling &c
581 825
582=item cf::register_command $name => \&callback($ob,$args); 826=item cf::register_command $name => \&callback($ob,$args);
605=cut 849=cut
606 850
607sub register_extcmd { 851sub register_extcmd {
608 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
609 853
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
614} 855}
615 856
616attach_to_players 857cf::player->attach (
617 on_command => sub { 858 on_command => sub {
618 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
619 860
620 my $cb = $COMMAND{$name} 861 my $cb = $COMMAND{$name}
621 or return; 862 or return;
631 872
632 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
633 874
634 if (ref $msg) { 875 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 879 }
639 } 880 }
640 } else { 881 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 883 }
643 884
644 cf::override; 885 cf::override;
645 }, 886 },
646; 887);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 888
654sub load_extension { 889sub load_extension {
655 my ($path) = @_; 890 my ($path) = @_;
656 891
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 893 my $base = $1;
659 my $pkg = $1; 894 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
662 897
663 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
664 899
665 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 901 or die "$path: $!";
667 902
668 my $source = 903 my $source =
669 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
672 . "\n};\n1"; 907 . "\n};\n1";
673 908
674 eval $source 909 unless (eval $source) {
675 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 911 : "extension disabled.\n";
677 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
678 push @exts, $pkg; 913 warn $@;
679 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
680 915 exit 1;
681# no strict 'refs'; 916 }
682# @{"$pkg\::ISA"} = ext::; 917 die $@;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 918 }
697 919
698 # remove commands 920 push @EXTS, $pkg;
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 921}
723 922
724sub load_extensions { 923sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 925 next unless -r $ext;
730 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
731 } 930 }
732} 931}
733 932
734############################################################################# 933#############################################################################
735# load/save/clean perl data associated with a map
736 934
737*cf::mapsupport::on_clean = sub { 935=head2 CORE EXTENSIONS
936
937Functions and methods that extend core crossfire objects.
938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
945=head3 cf::player
946
947=over 4
948
949=item cf::player::find $login
950
951Returns the given player object, loading it if necessary (might block).
952
953=cut
954
955sub playerdir($) {
956 cf::localdir
957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1125}
1126
1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1128
1129Sends an ext reply to the player.
1130
1131=cut
1132
1133sub ext_reply($$$%) {
1134 my ($self, $id, %msg) = @_;
1135
1136 $msg{msgid} = $id;
1137
1138 $self->send ("ext " . cf::to_json \%msg);
1139}
1140
1141package cf;
1142
1143=back
1144
1145
1146=head3 cf::map
1147
1148=over 4
1149
1150=cut
1151
1152package cf::map;
1153
1154use Fcntl;
1155use Coro::AIO;
1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1161our $MAX_RESET = 3600;
1162our $DEFAULT_RESET = 3000;
1163
1164sub generate_random_map {
1165 my ($self, $rmp) = @_;
1166 # mit "rum" bekleckern, nicht
1167 $self->_create_random_map (
1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1171 $rmp->{exit_on_final_map},
1172 $rmp->{xsize}, $rmp->{ysize},
1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1309}
1310
1311# and all this just because we cannot iterate over
1312# all maps in C++...
1313sub change_all_map_light {
1314 my ($change) = @_;
1315
1316 $_->change_map_light ($change)
1317 for grep $_->outdoor, values %cf::MAP;
1318}
1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1328sub load_header_from($) {
1329 my ($self, $path) = @_;
1330
1331 utf8::encode $path;
1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1336 or return;
1337
1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1381 or return;
1382 $self->prepare_orig;
1383 }
1384
1385 1
1386}
1387
1388sub find;
1389sub find {
1390 my ($path, $origin) = @_;
1391
1392 $path = normalise $path, $origin && $origin->path;
1393
1394 cf::lock_wait "map_find:$path";
1395
1396 $cf::MAP{$path} || do {
1397 my $guard = cf::lock_acquire "map_find:$path";
1398 my $map = new_from_path cf::map $path
1399 or return;
1400
1401 $map->{last_save} = $cf::RUNTIME;
1402
1403 $map->load_header
1404 or return;
1405
1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1409 $map->reset;
1410 undef $guard;
1411 return find $path;
1412 }
1413
1414 $cf::MAP{$path} = $map
1415 }
1416}
1417
1418sub pre_load { }
1419sub post_load { }
1420
1421sub load {
1422 my ($self) = @_;
1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1426 my $path = $self->{path};
1427 my $guard = cf::lock_acquire "map_load:$path";
1428
1429 return if $self->in_memory != cf::MAP_SWAPPED;
1430
1431 $self->in_memory (cf::MAP_LOADING);
1432
1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1437 $self->_load_objects ($self->{load_path}, 1)
1438 or return;
1439
1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1441 if delete $self->{load_original};
1442
1443 if (my $uniq = $self->uniq_path) {
1444 utf8::encode $uniq;
1445 if (aio_open $uniq, O_RDONLY, 0) {
1446 $self->clear_unique_items;
1447 $self->_load_objects ($uniq, 0);
1448 }
1449 }
1450
1451 Coro::cede;
1452
1453 # now do the right thing for maps
1454 $self->link_multipart_objects;
1455
1456 unless ($self->{deny_activate}) {
1457 $self->decay_objects;
1458 $self->fix_auto_apply;
1459 $self->update_buttons;
1460 Coro::cede;
1461 $self->set_darkness_map;
1462 $self->difficulty ($self->estimate_difficulty)
1463 unless $self->difficulty;
1464 Coro::cede;
1465 $self->activate;
1466 }
1467
1468 $self->post_load;
1469
1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
738 my ($map) = @_; 1484 my ($map) = @_;
739 1485
740 my $path = $map->tmpname; 1486 my @diag; # diagonal neighbours
741 defined $path or return;
742 1487
743 unlink "$path.pst"; 1488 for (0 .. 3) {
744}; 1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
745 1494
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
747 1498
748############################################################################# 1499 for (@diag) {
749# load/save perl data associated with player->ob objects 1500 my $neigh = find @$_
750 1501 or next;
751sub all_objects(@) { 1502 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1503 }
753} 1504}
754 1505
755# TODO: compatibility cruft, remove when no longer needed 1506sub find_sync {
756attach_to_players 1507 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1508
760 for my $o (all_objects $pl->ob) { 1509 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1510}
762 $o->set_ob_key_value ("_perl_data");
763 1511
764 %$o = %{ Storable::thaw pack "H*", $value }; 1512sub do_load_sync {
1513 my ($map) = @_;
1514
1515 cf::sync_job { $map->load };
1516}
1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
765 } 1539 }
766 } 1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1548sub save {
1549 my ($self) = @_;
1550
1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1552
1553 $self->{last_save} = $cf::RUNTIME;
1554
1555 return unless $self->dirty;
1556
1557 my $save = $self->save_path; utf8::encode $save;
1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1559
1560 $self->{load_path} = $save;
1561
1562 return if $self->{deny_save};
1563
1564 local $self->{last_access} = $self->last_access;#d#
1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1570 if ($uniq) {
1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1573 } else {
1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1575 }
768; 1576}
769 1577
770############################################################################# 1578sub swap_out {
1579 my ($self) = @_;
771 1580
772=head2 CORE EXTENSIONS 1581 # save first because save cedes
1582 $self->save;
773 1583
774Functions and methods that extend core crossfire objects. 1584 my $lock = cf::lock_acquire "map_data:" . $self->path;
1585
1586 return if $self->players;
1587 return if $self->in_memory != cf::MAP_IN_MEMORY;
1588 return if $self->{deny_save};
1589
1590 $self->clear;
1591 $self->in_memory (cf::MAP_SWAPPED);
1592}
1593
1594sub reset_at {
1595 my ($self) = @_;
1596
1597 # TODO: safety, remove and allow resettable per-player maps
1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1599 return 1e99 if $self->{deny_reset};
1600
1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1603
1604 $time + $to
1605}
1606
1607sub should_reset {
1608 my ($self) = @_;
1609
1610 $self->reset_at <= $cf::RUNTIME
1611}
1612
1613sub reset {
1614 my ($self) = @_;
1615
1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1617
1618 return if $self->players;
1619 return if $self->isa ("ext::map_per_player");#d#
1620
1621 warn "resetting map ", $self->path;#d#
1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1636
1637 $_->clear_links_to ($self) for values %cf::MAP;
1638
1639 $self->unlink_save;
1640 $self->destroy;
1641}
1642
1643my $nuke_counter = "aaaa";
1644
1645sub nuke {
1646 my ($self) = @_;
1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1654 $self->{deny_save} = 1;
1655 $self->reset_timeout (1);
1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1660 $self->reset; # polite request, might not happen
1661}
1662
1663=item cf::map::unique_maps
1664
1665Returns an arrayref of paths of all shared maps that have
1666instantiated unique items. May block.
1667
1668=cut
1669
1670sub unique_maps() {
1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1673
1674 my @paths;
1675
1676 for (@$files) {
1677 utf8::decode $_;
1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1682 }
1683
1684 \@paths
1685}
1686
1687package cf;
1688
1689=back
1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
775 1696
776=over 4 1697=over 4
777 1698
778=item cf::player::exists $login 1699=item $ob->inv_recursive
779 1700
780Returns true when the given account exists. 1701Returns the inventory of the object _and_ their inventories, recursively.
781 1702
782=cut 1703=cut
783 1704
784sub cf::player::exists($) { 1705sub inv_recursive_;
785 cf::player::find $_[0] 1706sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1707 map { $_, inv_recursive_ $_->inv } @_
787} 1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1717
1718=head3 cf::object::player
1719
1720=over 4
788 1721
789=item $player_object->reply ($npc, $msg[, $flags]) 1722=item $player_object->reply ($npc, $msg[, $flags])
790 1723
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1724Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1725can be C<undef>. Does the right thing when the player is currently in a
794 1727
795=cut 1728=cut
796 1729
797# rough implementation of a future "reply" method that works 1730# rough implementation of a future "reply" method that works
798# with dialog boxes. 1731# with dialog boxes.
1732#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1733sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1734 my ($self, $npc, $msg, $flags) = @_;
801 1735
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1736 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1737
807 $msg = $npc->name . " says: $msg" if $npc; 1741 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1742 $self->message ($msg, $flags);
809 } 1743 }
810} 1744}
811 1745
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1746=item $player_object->may ("access")
827 1747
828Returns wether the given player is authorized to access resource "access" 1748Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1749(e.g. "command_wizcast").
830 1750
837 (ref $cf::CFG{"may_$access"} 1757 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1758 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1759 : $cf::CFG{"may_$access"})
840} 1760}
841 1761
842=cut 1762=item $player_object->enter_link
843 1763
844############################################################################# 1764Freezes the player and moves him/her to a special map (C<{link}>).
1765
1766The player should be reasonably safe there for short amounts of time. You
1767I<MUST> call C<leave_link> as soon as possible, though.
1768
1769Will never block.
1770
1771=item $player_object->leave_link ($map, $x, $y)
1772
1773Moves the player out of the special C<{link}> map onto the specified
1774map. If the map is not valid (or omitted), the player will be moved back
1775to the location he/she was before the call to C<enter_link>, or, if that
1776fails, to the emergency map position.
1777
1778Might block.
1779
1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1791
1792sub cf::object::player::enter_link {
1793 my ($self) = @_;
1794
1795 $self->deactivate_recursive;
1796
1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1798
1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1800 if $self->map;
1801
1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1803}
1804
1805sub cf::object::player::leave_link {
1806 my ($self, $map, $x, $y) = @_;
1807
1808 my $link_pos = delete $self->{_link_pos};
1809
1810 unless ($map) {
1811 # restore original map position
1812 ($map, $x, $y) = @{ $link_pos || [] };
1813 $map = cf::map::find $map;
1814
1815 unless ($map) {
1816 ($map, $x, $y) = @$EMERGENCY_POSITION;
1817 $map = cf::map::find $map
1818 or die "FATAL: cannot load emergency map\n";
1819 }
1820 }
1821
1822 ($x, $y) = (-1, -1)
1823 unless (defined $x) && (defined $y);
1824
1825 # use -1 or undef as default coordinates, not 0, 0
1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1827 if $x <=0 && $y <= 0;
1828
1829 $map->load;
1830 $map->load_diag;
1831
1832 return unless $self->contr->active;
1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1836 $self->enter_map ($map, $x, $y);
1837}
1838
1839cf::player->attach (
1840 on_logout => sub {
1841 my ($pl) = @_;
1842
1843 # abort map switching before logout
1844 if ($pl->ob->{_link_pos}) {
1845 cf::sync_job {
1846 $pl->ob->leave_link
1847 };
1848 }
1849 },
1850 on_login => sub {
1851 my ($pl) = @_;
1852
1853 # try to abort aborted map switching on player login :)
1854 # should happen only on crashes
1855 if ($pl->ob->{_link_pos}) {
1856 $pl->ob->enter_link;
1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1864 Coro::Timer::sleep 1;
1865 $pl->ob->leave_link;
1866 })->prio (2);
1867 }
1868 },
1869);
1870
1871=item $player_object->goto ($path, $x, $y)
1872
1873=cut
1874
1875sub cf::object::player::goto {
1876 my ($self, $path, $x, $y) = @_;
1877
1878 $self->enter_link;
1879
1880 (async {
1881 my $map = eval {
1882 my $map = cf::map::find $path;
1883 $map = $map->customise_for ($self) if $map;
1884 $map
1885 } or
1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1887
1888 $self->leave_link ($map, $x, $y);
1889 })->prio (1);
1890}
1891
1892=item $player_object->enter_exit ($exit_object)
1893
1894=cut
1895
1896sub parse_random_map_params {
1897 my ($spec) = @_;
1898
1899 my $rmp = { # defaults
1900 xsize => (cf::rndm 15, 40),
1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1904 };
1905
1906 for (split /\n/, $spec) {
1907 my ($k, $v) = split /\s+/, $_, 2;
1908
1909 $rmp->{lc $k} = $v if (length $k) && (length $v);
1910 }
1911
1912 $rmp
1913}
1914
1915sub prepare_random_map {
1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1919
1920 # all this does is basically replace the /! path by
1921 # a new random map path (?random/...) with a seed
1922 # that depends on the exit object
1923
1924 my $rmp = parse_random_map_params $exit->msg;
1925
1926 if ($exit->map) {
1927 $rmp->{region} = $exit->region->name;
1928 $rmp->{origin_map} = $exit->map->path;
1929 $rmp->{origin_x} = $exit->x;
1930 $rmp->{origin_y} = $exit->y;
1931 }
1932
1933 $rmp->{random_seed} ||= $exit->random_seed;
1934
1935 my $data = cf::to_json $rmp;
1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1938
1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1943
1944 $exit->slaying ("?random/$md5");
1945 $exit->msg (undef);
1946 }
1947}
1948
1949sub cf::object::player::enter_exit {
1950 my ($self, $exit) = @_;
1951
1952 return unless $self->type == cf::PLAYER;
1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1963 $self->enter_link;
1964
1965 (async {
1966 $self->deactivate_recursive; # just to be sure
1967 unless (eval {
1968 $self->goto ($slaying, $hp, $sp);
1969
1970 1;
1971 }) {
1972 $self->message ("Something went wrong deep within the crossfire server. "
1973 . "I'll try to bring you back to the map you were before. "
1974 . "Please report this to the dungeon master!",
1975 cf::NDI_UNIQUE | cf::NDI_RED);
1976
1977 warn "ERROR in enter_exit: $@";
1978 $self->leave_link;
1979 }
1980 })->prio (1);
1981}
1982
1983=head3 cf::client
1984
1985=over 4
1986
1987=item $client->send_drawinfo ($text, $flags)
1988
1989Sends a drawinfo packet to the client. Circumvents output buffering so
1990should not be used under normal circumstances.
1991
1992=cut
1993
1994sub cf::client::send_drawinfo {
1995 my ($self, $text, $flags) = @_;
1996
1997 utf8::encode $text;
1998 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1999}
2000
2001
2002=item $success = $client->query ($flags, "text", \&cb)
2003
2004Queues a query to the client, calling the given callback with
2005the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2006C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2007
2008Queries can fail, so check the return code. Or don't, as queries will become
2009reliable at some point in the future.
2010
2011=cut
2012
2013sub cf::client::query {
2014 my ($self, $flags, $text, $cb) = @_;
2015
2016 return unless $self->state == ST_PLAYING
2017 || $self->state == ST_SETUP
2018 || $self->state == ST_CUSTOM;
2019
2020 $self->state (ST_CUSTOM);
2021
2022 utf8::encode $text;
2023 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2024
2025 $self->send_packet ($self->{query_queue}[0][0])
2026 if @{ $self->{query_queue} } == 1;
2027}
2028
2029cf::client->attach (
2030 on_reply => sub {
2031 my ($ns, $msg) = @_;
2032
2033 # this weird shuffling is so that direct followup queries
2034 # get handled first
2035 my $queue = delete $ns->{query_queue}
2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
2037
2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2040
2041 push @{ $ns->{query_queue} }, @$queue;
2042
2043 if (@{ $ns->{query_queue} } == @$queue) {
2044 if (@$queue) {
2045 $ns->send_packet ($ns->{query_queue}[0][0]);
2046 } else {
2047 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2048 }
2049 }
2050 },
2051);
2052
2053=item $client->async (\&cb)
2054
2055Create a new coroutine, running the specified callback. The coroutine will
2056be automatically cancelled when the client gets destroyed (e.g. on logout,
2057or loss of connection).
2058
2059=cut
2060
2061sub cf::client::async {
2062 my ($self, $cb) = @_;
2063
2064 my $coro = &Coro::async ($cb);
2065
2066 $coro->on_destroy (sub {
2067 delete $self->{_coro}{$coro+0};
2068 });
2069
2070 $self->{_coro}{$coro+0} = $coro;
2071
2072 $coro
2073}
2074
2075cf::client->attach (
2076 on_destroy => sub {
2077 my ($ns) = @_;
2078
2079 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2080 },
2081);
2082
2083=back
2084
845 2085
846=head2 SAFE SCRIPTING 2086=head2 SAFE SCRIPTING
847 2087
848Functions that provide a safe environment to compile and execute 2088Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2089snippets of perl code without them endangering the safety of the server
864 2104
865=pod 2105=pod
866 2106
867The following fucntions and emthods are available within a safe environment: 2107The following fucntions and emthods are available within a safe environment:
868 2108
869 cf::object contr pay_amount pay_player 2109 cf::object contr pay_amount pay_player map
870 cf::object::player player 2110 cf::object::player player
871 cf::player peaceful 2111 cf::player peaceful
2112 cf::map trigger
872 2113
873=cut 2114=cut
874 2115
875for ( 2116for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2117 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2118 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2119 ["cf::player" => qw(peaceful)],
2120 ["cf::map" => qw(trigger)],
879) { 2121) {
880 no strict 'refs'; 2122 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2123 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2124 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2125 for @funs;
963The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
964using it, it should be unique. 2206using it, it should be unique.
965 2207
966=over 4 2208=over 4
967 2209
968=item $hashref = cf::db_get $family
969
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
975 2211
976Returns a single value from the database 2212Returns a single value from the database.
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982 2213
983=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
984 2215
985Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995 2217
996=cut 2218=cut
997 2219
998our $DB; 2220our $DB;
999 2221
1000{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1001 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1002 2241
1003 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1004 warn "loading database $path\n";#d# remove later 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
1006 } 2245 BDB::db_env_txn_checkpoint $DB_ENV;
1007 2246
1008 my $pid; 2247 unlink $path;
1009
1010 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 } 2248 };
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else {
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2249 }
1057 ; 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1058} 2267}
1059 2268
1060############################################################################# 2269#############################################################################
1061# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1062 2305
1063sub cfg_load { 2306sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return; 2308 or return;
1066 2309
1067 local $/; 2310 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2311 *CFG = YAML::Syck::Load <$fh>;
2312
2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
2318 if (exists $CFG{mlockall}) {
2319 eval {
2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2321 and die "WARNING: m(un)lockall failed: $!\n";
2322 };
2323 warn $@ if $@;
2324 }
1069} 2325}
1070 2326
1071sub main { 2327sub main {
2328 # we must not ever block the main coroutine
2329 local $Coro::idle = sub {
2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2331 (async {
2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2334 };
2335
1072 cfg_load; 2336 cfg_load;
1073 db_load; 2337 db_init;
1074 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
1075 Event::loop; 2341 Event::loop;
1076} 2342}
1077 2343
1078############################################################################# 2344#############################################################################
1079# initialisation 2345# initialisation and cleanup
1080 2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2401
1081sub _perl_reload(&) { 2402sub reload() {
1082 my ($msg) = @_; 2403 # can/must only be called in main
2404 if ($Coro::current != $Coro::main) {
2405 warn "can only reload from main coroutine";
2406 return;
2407 }
1083 2408
1084 $msg->("reloading..."); 2409 warn "reloading...";
1085 2410
1086 eval { 2411 warn "entering sync_job";
1087 # cancel all watchers 2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2417
2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2421 # if anything goes wrong in here, we should simply crash as we already saved
2422
2423 warn "cancelling all WF_AUTOCANCEL watchers";
1088 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 } 2426 }
1091 2427
1092 # unload all extensions 2428 warn "flushing outstanding aio requests";
1093 for (@exts) { 2429 for (;;) {
1094 $msg->("unloading <$_>"); 2430 BDB::flush;
1095 unload_extension $_; 2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2439 warn "cancelling all extension coros";
2440 $_->cancel for values %EXT_CORO;
2441 %EXT_CORO = ();
2442
2443 warn "removing commands";
2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2451 warn "... unloading $pkg";
2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2458 }
1097 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
1098 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2467
1102 $msg->("removing <$k>"); 2468 warn "... unloading $k";
1103 delete $INC{$k}; 2469 delete $INC{$k};
1104 2470
1105 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
1107 2473
1110 } 2476 }
1111 2477
1112 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
1113 } 2479 }
1114 2480
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2484
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
1127 2487
1128 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2489 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
1131 2491
1132 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
1133 $msg->("reloading cf.pm"); 2494 warn "reloading cf.pm";
1134 require cf; 2495 require cf;
2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2497
1136 # load config and database again 2498 warn "loading config and database again";
1137 cf::cfg_load; 2499 cf::cfg_load;
1138 cf::db_load;
1139 2500
1140 # load extensions 2501 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2502 cf::load_extensions;
1143 2503
1144 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 2505 _global_reattach; # objects, sockets
1146 _global_reattach; 2506 warn "reattaching attachments to maps";
2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2510
2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2518 warn $@;
2519 warn "error while reloading, exiting.";
2520 exit 1;
1147 }; 2521 };
1148 $msg->($@) if $@;
1149 2522
1150 $msg->("reloaded"); 2523 warn "reloaded";
1151}; 2524};
1152 2525
1153sub perl_reload() { 2526our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 2527
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 2528register_command "reload" => sub {
1163 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
1164 2530
1165 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 2532 $who->message ("reloading server.");
1167 warn $_[0]; 2533
1168 $who->message ($_[0]); 2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2542 reload;
2543 undef $RELOAD_WATCHER;
2544 },
1169 }; 2545 );
1170 } 2546 }
1171}; 2547};
1172 2548
1173unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
1174 2550
2551my $bug_warning = 0;
2552
1175$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2554 reentrant => 0,
2555 parked => 1,
1176 prio => 0, 2556 prio => 0,
1177 at => $NEXT_TICK || 1, 2557 at => $NEXT_TICK || $TICK,
1178 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
1179 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
1180 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
1181 2569 $RUNTIME += $TICK;
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
1184 2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2585
1185 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2588
1188 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
1190 }, 2591 },
1191); 2592);
1192 2593
2594{
2595 BDB::max_poll_time $TICK * 0.1;
2596 $BDB_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 fd => BDB::poll_fileno,
2599 poll => 'r',
2600 prio => 0,
2601 data => WF_AUTOCANCEL,
2602 cb => \&BDB::poll_cb,
2603 );
2604 BDB::min_parallel 8;
2605
2606 BDB::set_sync_prepare {
2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2640 };
2641 }
2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 2648 IO::AIO::max_poll_time $TICK * 0.1;
1194 2649 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2650 reentrant => 0,
1196 poll => 'r',
1197 prio => 5,
1198 data => WF_AUTOCANCEL, 2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
1199 cb => \&IO::AIO::poll_cb); 2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2658
2659END { cf::emergency_save }
1200 2660
12011 26611
1202 2662

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