ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.224 by root, Mon Mar 12 21:42:12 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 (); 26use IO::AIO 2.32 ();
23use YAML::Syck (); 27use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 36
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
30 39
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35our %COMMAND = (); 42our %COMMAND = ();
36our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
38 49
50our $RELOAD; # number of reloads so far
39our @EVENT; 51our @EVENT;
40our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
41 53
42our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 58our $NEXT_TICK;
45our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
46 64
47our %CFG; 65our %CFG;
48 66
49our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 68our $RUNTIME;
51 69
70our %PLAYER; # all users
52our %MAP; # all maps 71our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 81
58binmode STDOUT; 82binmode STDOUT;
59binmode STDERR; 83binmode STDERR;
60 84
61# read virtual server time, if available 85# read virtual server time, if available
68mkdir cf::localdir; 92mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
73 98
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
77 102
78############################################################################# 103#############################################################################
79 104
80=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
81 106
105 130
106=item %cf::CFG 131=item %cf::CFG
107 132
108Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
110 142
111=back 143=back
112 144
113=cut 145=cut
114 146
118 utf8::encode $msg; 150 utf8::encode $msg;
119 151
120 $msg .= "\n" 152 $msg .= "\n"
121 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
122 154
123 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
124 }; 156 };
125} 157}
126 158
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 178
147$Event::DIED = sub { 179$Event::DIED = sub {
148 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
149}; 181};
150 182
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
156 184
157=over 4 185=over 4
158 186
187=item dumpval $ref
188
159=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
160 209
161use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
162 211
163=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
164 213
180sub to_json($) { 229sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
183} 232}
184 233
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 234=item cf::lock_wait $string
208 235
209Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
210 237
211=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
212 239
213Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
216returned. 243returned.
217 244
218Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
220 247
221=cut 248=cut
222 249
223our %LOCK; 250our %LOCK;
224 251
238 # wait, to be sure we are not locked 265 # wait, to be sure we are not locked
239 lock_wait $key; 266 lock_wait $key;
240 267
241 $LOCK{$key} = []; 268 $LOCK{$key} = [];
242 269
243 cf::guard { 270 Coro::guard {
244 # wake up all waiters, to be on the safe side 271 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 272 $_->ready for @{ delete $LOCK{$key} };
246 } 273 }
247} 274}
248 275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
249=item cf::async { BLOCK } 286=item cf::async { BLOCK }
250 287
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 288Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
253 291
254=cut 292=cut
255 293
256sub async(&) { 294BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 295
265=item cf::sync_job { BLOCK } 296=item cf::sync_job { BLOCK }
266 297
267The design of crossfire+ requires that the main coro ($Coro::main) is 298The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 299always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 313 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 314 # till the operation succeeds, freezing the server :/
284 315
285 # TODO: use suspend/resume instead 316 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 317 # (but this is cancel-safe)
287 local $FREEZE = 1; 318 my $freeze_guard = freeze_mainloop;
288 319
289 my $busy = 1; 320 my $busy = 1;
290 my @res; 321 my @res;
291 322
292 (Coro::async { 323 (async {
293 @res = eval { $job->() }; 324 @res = eval { $job->() };
294 warn $@ if $@; 325 warn $@ if $@;
295 undef $busy; 326 undef $busy;
296 })->prio (Coro::PRIO_MAX); 327 })->prio (Coro::PRIO_MAX);
297 328
298 while ($busy) { 329 while ($busy) {
299 Coro::cede_notself; 330 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 331 }
302 332
303 wantarray ? @res : $res[0] 333 wantarray ? @res : $res[0]
304 } else { 334 } else {
305 # we are in another coroutine, how wonderful, everything just works 335 # we are in another coroutine, how wonderful, everything just works
306 336
307 $job->() 337 $job->()
308 } 338 }
309} 339}
310 340
311=item $coro = cf::coro { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
312 342
313Creates and returns a new coro. This coro is automcatially being canceled 343Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 344extension calling this is being unloaded.
315 345
316=cut 346=cut
317 347
318sub coro(&) { 348sub async_ext(&) {
319 my $cb = shift; 349 my $cb = shift;
320 350
321 my $coro = &cf::async ($cb); 351 my $coro = &Coro::async ($cb);
322 352
323 $coro->on_destroy (sub { 353 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 354 delete $EXT_CORO{$coro+0};
325 }); 355 });
326 $EXT_CORO{$coro+0} = $coro; 356 $EXT_CORO{$coro+0} = $coro;
327 357
328 $coro 358 $coro
329} 359}
330 360
331sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
332 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
333 365
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 367 or return;
336 368
369 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 374 and return;
340 375
376 # always fsync - this file is important
341 aio_fsync $fh 377 aio_fsync $fh
342 and return; 378 and return;
343 379
344 close $fh 380 close $fh
345 or return; 381 or return;
351} 387}
352 388
353=back 389=back
354 390
355=cut 391=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 392
477############################################################################# 393#############################################################################
478 394
479=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
480 396
606our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 523our @CB_MAP = ();
608 524
609my %attachment; 525my %attachment;
610 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
611sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
613 535
614 use sort 'stable'; 536 use sort 'stable';
615 537
786# object support 708# object support
787 709
788sub reattach { 710sub reattach {
789 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 715
792 my $registry = $obj->registry; 716 my $registry = $obj->registry;
793 717
794 @$registry = (); 718 @$registry = ();
795 719
842 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
843 767
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 772 close $fh;
849 773
850 if (@$objs) { 774 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 780 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
858 } 782 }
859 } else { 783 } else {
860 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
927=cut 851=cut
928 852
929sub register_extcmd { 853sub register_extcmd {
930 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
931 855
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
936} 857}
937 858
938cf::player->attach ( 859cf::player->attach (
939 on_command => sub { 860 on_command => sub {
940 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
953 874
954 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
955 876
956 if (ref $msg) { 877 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 881 }
961 } 882 }
962 } else { 883 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 886
966 cf::override; 887 cf::override;
967 }, 888 },
968); 889);
969 890
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 891sub load_extension {
977 my ($path) = @_; 892 my ($path) = @_;
978 893
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 895 my $base = $1;
981 my $pkg = $1; 896 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
984 899
985 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
986 901
987 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 903 or die "$path: $!";
989 904
990 my $source = 905 my $source =
991 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
994 . "\n};\n1"; 909 . "\n};\n1";
995 910
996 eval $source 911 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 913 : "extension disabled.\n";
999 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 915 warn $@;
1001 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1002 917 exit 1;
1003# no strict 'refs'; 918 }
1004# @{"$pkg\::ISA"} = ext::; 919 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 920 }
1019 921
1020 # remove commands 922 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 923}
1045 924
1046sub load_extensions { 925sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 927 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1053 } 932 }
1054} 933}
1055 934
1056############################################################################# 935#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 936
1094=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1095 938
1096Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1097 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1098=head3 cf::player 947=head3 cf::player
1099 948
1100=over 4 949=over 4
1101 950
1102=item cf::player::exists $login 951=item cf::player::find $login
1103 952
1104Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1105 954
1106=cut 955=cut
1107 956
1108sub cf::player::exists($) { 957sub playerdir($) {
1109 cf::player::find $_[0] 958 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1111} 1127}
1112 1128
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1130
1115Sends an ext reply to the player. 1131Sends an ext reply to the player.
1116 1132
1117=cut 1133=cut
1118 1134
1119sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1121 1137
1122 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1123 1139
1124 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1125} 1141}
1142
1143package cf;
1126 1144
1127=back 1145=back
1128 1146
1129 1147
1130=head3 cf::map 1148=head3 cf::map
1136package cf::map; 1154package cf::map;
1137 1155
1138use Fcntl; 1156use Fcntl;
1139use Coro::AIO; 1157use Coro::AIO;
1140 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1141our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1143 1165
1144sub generate_random_map { 1166sub generate_random_map {
1145 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1169 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1311}
1162 1312
1163# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1164# all maps in C++... 1314# all maps in C++...
1165sub change_all_map_light { 1315sub change_all_map_light {
1167 1317
1168 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1170} 1320}
1171 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1172sub try_load_header($) { 1330sub load_header_from($) {
1173 my ($path) = @_; 1331 my ($self, $path) = @_;
1174 1332
1175 utf8::encode $path; 1333 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1177 or return; 1338 or return;
1178 1339
1179 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1180 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1181 1386
1182 $map->load_header ($path) 1387 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1388}
1189 1389
1190sub find_map; 1390sub find;
1191sub find_map { 1391sub find {
1192 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1193 1393
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1395
1199 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1200 1397
1201 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1203 1400 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1401 or return;
1219 1402
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1404
1233 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1411 $map->reset;
1235 undef $guard; 1412 undef $guard;
1236 $map = find_map $path 1413 return find $path;
1237 or return;
1238 } 1414 }
1239 1415
1240 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1241 } 1417 }
1242} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1243 1422
1244sub load { 1423sub load {
1245 my ($self) = @_; 1424 my ($self) = @_;
1246 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1247 my $path = $self->{path}; 1428 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1249 1430
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1432
1252 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1253 1434
1254 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1255 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1440 or return;
1257 1441
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1260 1444
1261 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1446 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1448 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1266 } 1450 }
1267 } 1451 }
1452
1453 Coro::cede;
1268 1454
1269 # now do the right thing for maps 1455 # now do the right thing for maps
1270 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1271 1457
1272 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1459 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1279 $self->set_darkness_map; 1463 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1282 $self->activate; 1467 $self->activate;
1283 } 1468 }
1284 1469
1470 $self->post_load;
1471
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1473}
1287 1474
1288sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1289 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1290 1510
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1292 1513
1293 cf::sync_job { 1514sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1295 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1296 $map->load; 1538 $map->load;
1297 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1298 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1299} 1548}
1300 1549
1301sub save { 1550sub save {
1302 my ($self) = @_; 1551 my ($self) = @_;
1303 1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1304 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1305 1556
1306 return unless $self->dirty; 1557 return unless $self->dirty;
1307 1558
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1561
1311 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1312 1563
1313 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1314 1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1315 if ($uniq) { 1572 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1575 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1577 }
1321} 1578}
1322 1579
1323sub swap_out { 1580sub swap_out {
1324 my ($self) = @_; 1581 my ($self) = @_;
1325 1582
1326 # save first because save cedes 1583 # save first because save cedes
1327 $self->save; 1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1587
1329 return if $self->players; 1588 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1332 1591
1336 1595
1337sub reset_at { 1596sub reset_at {
1338 my ($self) = @_; 1597 my ($self) = @_;
1339 1598
1340 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1343 1602
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1605
1351 my ($self) = @_; 1610 my ($self) = @_;
1352 1611
1353 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1354} 1613}
1355 1614
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1615sub reset {
1378 my ($self) = @_; 1616 my ($self) = @_;
1379 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1380 return if $self->players; 1620 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1382 1622
1383 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1384 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1385 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1386 1638
1387 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1388 1640
1389 $self->unlink_save; 1641 $self->unlink_save;
1390 $self->destroy; 1642 $self->destroy;
1393my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1394 1646
1395sub nuke { 1647sub nuke {
1396 my ($self) = @_; 1648 my ($self) = @_;
1397 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1401 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1402} 1663}
1403 1664
1404sub customise_for { 1665=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1666
1407 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1409 }
1410 1669
1411 $map 1670=cut
1412}
1413 1671
1414sub emergency_save { 1672sub unique_maps() {
1415 local $cf::FREEZE = 1; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1416 1675
1417 warn "enter emergency map save\n"; 1676 my @paths;
1418 1677
1419 cf::sync_job { 1678 for (@$files) {
1420 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1422 }; 1684 }
1423 1685
1424 warn "end emergency map save\n"; 1686 \@paths
1425} 1687}
1426 1688
1427package cf; 1689package cf;
1428 1690
1429=back 1691=back
1430 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1431 1719
1432=head3 cf::object::player 1720=head3 cf::object::player
1433 1721
1434=over 4 1722=over 4
1435 1723
1475 1763
1476=item $player_object->enter_link 1764=item $player_object->enter_link
1477 1765
1478Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1479 1767
1480The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1482 1770
1771Will never block.
1772
1483=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1484 1774
1485Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1778fails, to the emergency map position.
1489 1779
1490Might block. 1780Might block.
1491 1781
1492=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1493 1793
1494sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1495 my ($self) = @_; 1795 my ($self) = @_;
1496 1796
1497 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1498 1798
1499 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1800
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1802 if $self->map;
1503 1803
1504 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1805}
1506 1806
1507sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1509 1809
1510 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1511 1811
1512 unless ($map) { 1812 unless ($map) {
1513 # restore original map position 1813 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1516 1816
1517 unless ($map) { 1817 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1521 } 1821 }
1522 } 1822 }
1523 1823
1524 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1530 1830
1531 $map->load; 1831 $map->load;
1832 $map->load_diag;
1532 1833
1834 return unless $self->contr->active;
1533 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1535} 1839}
1536 1840
1537cf::player->attach ( 1841cf::player->attach (
1538 on_logout => sub { 1842 on_logout => sub {
1550 1854
1551 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1856 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1555 cf::async { 1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1556 # we need this sleep as the login has a concurrent enter_exit running 1864 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1865 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1560 }; 1868 })->prio (2);
1561 } 1869 }
1562 }, 1870 },
1563); 1871);
1564 1872
1565=item $player_object->goto_map ($path, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1566 1874
1567=cut 1875=cut
1568 1876
1569sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1571 1879
1572 $self->enter_link; 1880 $self->enter_link;
1573 1881
1574 (cf::async { 1882 (async {
1575 $path = new cf::path $path; 1883 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1579 1886 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1889
1585 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1891 })->prio (1);
1587} 1892}
1588 1893
1592 1897
1593sub parse_random_map_params { 1898sub parse_random_map_params {
1594 my ($spec) = @_; 1899 my ($spec) = @_;
1595 1900
1596 my $rmp = { # defaults 1901 my $rmp = { # defaults
1597 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1599 }; 1906 };
1600 1907
1601 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1603 1910
1607 $rmp 1914 $rmp
1608} 1915}
1609 1916
1610sub prepare_random_map { 1917sub prepare_random_map {
1611 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1921
1613 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1924 # that depends on the exit object
1616 1925
1617 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1618 1927
1619 if ($exit->map) { 1928 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1624 } 1933 }
1625 1934
1626 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1627 1936
1628 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1940
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1633 1945
1634 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1947 $exit->msg (undef);
1636 } 1948 }
1637} 1949}
1639sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1641 1953
1642 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1643 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1644 $self->enter_link; 1965 $self->enter_link;
1645 1966
1646 (cf::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1969 unless (eval {
1648 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1971
1654 1; 1972 1;
1655 }) { 1973 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1978
1661 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1980 $self->leave_link;
1663 } 1981 }
1718 # get handled first 2036 # get handled first
1719 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2039
1722 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2042
1724 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1725 2044
1726 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2046 if (@$queue) {
1731 } 2050 }
1732 } 2051 }
1733 }, 2052 },
1734); 2053);
1735 2054
1736=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1737 2056
1738Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2059or loss of connection).
1741 2060
1742=cut 2061=cut
1743 2062
1744sub cf::client::coro { 2063sub cf::client::async {
1745 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1746 2065
1747 my $coro = &cf::async ($cb); 2066 my $coro = &Coro::async ($cb);
1748 2067
1749 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1751 }); 2070 });
1752 2071
1888The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2208using it, it should be unique.
1890 2209
1891=over 4 2210=over 4
1892 2211
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1900 2213
1901Returns a single value from the database 2214Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2215
1908=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1909 2217
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2219
1921=cut 2220=cut
1922 2221
1923our $DB; 2222our $DB;
1924 2223
1925{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1926 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1927 2243
1928 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2248
1932 my $pid; 2249 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2250 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2251 }
1980 ); 2252 }
2253}
2254
2255sub db_get($$) {
2256 my $key = "$_[0]/$_[1]";
2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2266sub db_put($$$) {
2267 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2269}
1982 2270
1983############################################################################# 2271#############################################################################
1984# the server's main() 2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 1
2295}
2296
2297sub reload_resources {
2298 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2299 or die "unable to load regions file\n";#d#
2300 load_faces
2301 or die "unable to load faces\n";#d#
2302}
2303
2304sub init {
2305 reload_resources;
2306}
1985 2307
1986sub cfg_load { 2308sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2309 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2310 or return;
1989 2311
1990 local $/; 2312 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2313 *CFG = YAML::Syck::Load <$fh>;
1992 2314
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2316
2317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2319
1995 if (exists $CFG{mlockall}) { 2320 if (exists $CFG{mlockall}) {
1996 eval { 2321 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2323 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2324 };
2000 warn $@ if $@; 2325 warn $@ if $@;
2001 } 2326 }
2002} 2327}
2003 2328
2004sub main { 2329sub main {
2005 # we must not ever block the main coroutine 2330 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2331 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2333 (async {
2009 Event::one_event; 2334 Event::one_event;
2010 })->(); 2335 })->prio (Coro::PRIO_MAX);
2011 }; 2336 };
2012 2337
2013 cfg_load; 2338 cfg_load;
2014 db_load; 2339 db_init;
2015 load_extensions; 2340 load_extensions;
2341
2342 $TICK_WATCHER->start;
2016 Event::loop; 2343 Event::loop;
2017} 2344}
2018 2345
2019############################################################################# 2346#############################################################################
2020# initialisation 2347# initialisation and cleanup
2348
2349# install some emergency cleanup handlers
2350BEGIN {
2351 for my $signal (qw(INT HUP TERM)) {
2352 Event->signal (
2353 reentrant => 0,
2354 data => WF_AUTOCANCEL,
2355 signal => $signal,
2356 prio => 0,
2357 cb => sub {
2358 cf::cleanup "SIG$signal";
2359 },
2360 );
2361 }
2362}
2363
2364sub emergency_save() {
2365 my $freeze_guard = cf::freeze_mainloop;
2366
2367 warn "enter emergency perl save\n";
2368
2369 cf::sync_job {
2370 # use a peculiar iteration method to avoid tripping on perl
2371 # refcount bugs in for. also avoids problems with players
2372 # and maps saved/destroyed asynchronously.
2373 warn "begin emergency player save\n";
2374 for my $login (keys %cf::PLAYER) {
2375 my $pl = $cf::PLAYER{$login} or next;
2376 $pl->valid or next;
2377 $pl->save;
2378 }
2379 warn "end emergency player save\n";
2380
2381 warn "begin emergency map save\n";
2382 for my $path (keys %cf::MAP) {
2383 my $map = $cf::MAP{$path} or next;
2384 $map->valid or next;
2385 $map->save;
2386 }
2387 warn "end emergency map save\n";
2388
2389 warn "begin emergency database checkpoint\n";
2390 BDB::db_env_txn_checkpoint $DB_ENV;
2391 warn "end emergency database checkpoint\n";
2392 };
2393
2394 warn "leave emergency perl save\n";
2395}
2396
2397sub post_cleanup {
2398 my ($make_core) = @_;
2399
2400 warn Carp::longmess "post_cleanup backtrace"
2401 if $make_core;
2402}
2021 2403
2022sub reload() { 2404sub reload() {
2023 # can/must only be called in main 2405 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2406 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2407 warn "can only reload from main coroutine";
2026 return; 2408 return;
2027 } 2409 }
2028 2410
2029 warn "reloading..."; 2411 warn "reloading...";
2030 2412
2031 local $FREEZE = 1; 2413 warn "entering sync_job";
2414
2415 cf::sync_job {
2416 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2417 cf::emergency_save;
2418 cf::write_runtime; # external watchdog should not bark
2033 2419
2034 eval { 2420 warn "syncing database to disk";
2421 BDB::db_env_txn_checkpoint $DB_ENV;
2422
2035 # if anything goes wrong in here, we should simply crash as we already saved 2423 # if anything goes wrong in here, we should simply crash as we already saved
2036 2424
2037 # cancel all watchers 2425 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2426 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2427 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2428 }
2041 2429
2430 warn "flushing outstanding aio requests";
2431 for (;;) {
2432 BDB::flush;
2433 IO::AIO::flush;
2434 Coro::cede;
2435 last unless IO::AIO::nreqs || BDB::nreqs;
2436 warn "iterate...";
2437 }
2438
2439 ++$RELOAD;
2440
2042 # cancel all extension coros 2441 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2442 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2443 %EXT_CORO = ();
2045 2444
2046 # unload all extensions 2445 warn "removing commands";
2047 for (@exts) { 2446 %COMMAND = ();
2447
2448 warn "removing ext commands";
2449 %EXTCMD = ();
2450
2451 warn "unloading/nuking all extensions";
2452 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2453 warn "... unloading $pkg";
2049 unload_extension $_; 2454
2455 if (my $cb = $pkg->can ("unload")) {
2456 eval {
2457 $cb->($pkg);
2458 1
2459 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2460 }
2051 2461
2462 warn "... nuking $pkg";
2463 Symbol::delete_package $pkg;
2464 }
2465
2052 # unload all modules loaded from $LIBDIR 2466 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2467 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2468 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2469
2056 warn "removing <$k>"; 2470 warn "... unloading $k";
2057 delete $INC{$k}; 2471 delete $INC{$k};
2058 2472
2059 $k =~ s/\.pm$//; 2473 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2474 $k =~ s/\//::/g;
2061 2475
2064 } 2478 }
2065 2479
2066 Symbol::delete_package $k; 2480 Symbol::delete_package $k;
2067 } 2481 }
2068 2482
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2483 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2484 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2485 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2486
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2487 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2488 delete $INC{"cf.pm"};
2082 2489
2083 # don't, removes xs symbols, too, 2490 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2491 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2492 #Symbol::delete_package __PACKAGE__;
2086 2493
2087 # reload cf.pm 2494 warn "unload completed, starting to reload now";
2495
2088 warn "reloading cf.pm"; 2496 warn "reloading cf.pm";
2089 require cf; 2497 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2498 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2499
2092 # load config and database again 2500 warn "loading config and database again";
2093 cf::cfg_load; 2501 cf::cfg_load;
2094 cf::db_load;
2095 2502
2096 # load extensions
2097 warn "load extensions"; 2503 warn "loading extensions";
2098 cf::load_extensions; 2504 cf::load_extensions;
2099 2505
2100 # reattach attachments to objects 2506 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 2507 _global_reattach; # objects, sockets
2102 _global_reattach; 2508 warn "reattaching attachments to maps";
2103 }; 2509 reattach $_ for values %MAP;
2510 warn "reattaching attachments to players";
2511 reattach $_ for values %PLAYER;
2104 2512
2105 if ($@) { 2513 warn "loading reloadable resources";
2514 reload_resources;
2515
2516 warn "leaving sync_job";
2517
2518 1
2519 } or do {
2106 warn $@; 2520 warn $@;
2107 warn "error while reloading, exiting."; 2521 warn "error while reloading, exiting.";
2108 exit 1; 2522 exit 1;
2109 } 2523 };
2110 2524
2111 warn "reloaded successfully"; 2525 warn "reloaded";
2112}; 2526};
2113 2527
2114############################################################################# 2528our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2529
2159register_command "reload" => sub { 2530register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2531 my ($who, $arg) = @_;
2161 2532
2162 if ($who->flag (FLAG_WIZ)) { 2533 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2534 $who->message ("reloading server.");
2535
2536 # doing reload synchronously and two reloads happen back-to-back,
2537 # coro crashes during coro_state_free->destroy here.
2538
2539 $RELOAD_WATCHER ||= Event->timer (
2540 reentrant => 0,
2541 after => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => sub {
2164 reload; 2544 reload;
2165 $who->message ("end of reload."); 2545 undef $RELOAD_WATCHER;
2546 },
2547 );
2166 } 2548 }
2167}; 2549};
2168 2550
2169unshift @INC, $LIBDIR; 2551unshift @INC, $LIBDIR;
2552
2553my $bug_warning = 0;
2170 2554
2171$TICK_WATCHER = Event->timer ( 2555$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2556 reentrant => 0,
2557 parked => 1,
2173 prio => 0, 2558 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2559 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2176 cb => sub { 2561 cb => sub {
2177 unless ($FREEZE) { 2562 if ($Coro::current != $Coro::main) {
2563 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2564 unless ++$bug_warning > 10;
2565 return;
2566 }
2567
2568 $NOW = Event::time;
2569
2178 cf::server_tick; # one server iteration 2570 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2571 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2572 $NEXT_TICK += $TICK;
2573
2574 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2575 $NEXT_RUNTIME_WRITE = $NOW + 10;
2576 Coro::async_pool {
2577 write_runtime
2578 or warn "ERROR: unable to write runtime file: $!";
2579 };
2580 }
2581
2582 $WAIT_FOR_TICK->broadcast;
2583 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2584
2585# my $AFTER = Event::time;
2586# warn $AFTER - $NOW;#d#
2183 2587
2184 # if we are delayed by four ticks or more, skip them all 2588 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2589 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2590
2187 $TICK_WATCHER->at ($NEXT_TICK); 2591 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2592 $TICK_WATCHER->start;
2189 }, 2593 },
2190); 2594);
2191 2595
2596{
2192IO::AIO::max_poll_time $TICK * 0.2; 2597 BDB::max_poll_time $TICK * 0.1;
2193 2598 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 2599 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2600 fd => BDB::poll_fileno,
2196 poll => 'r', 2601 poll => 'r',
2197 prio => 5, 2602 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2204 after => 0, 2604 cb => \&BDB::poll_cb,
2205 interval => 10, 2605 );
2206 cb => sub { 2606 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 2607
2208 write_runtime 2608 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 2609 my $status;
2610 my $current = $Coro::current;
2611 (
2612 sub {
2613 $status = $!;
2614 $current->ready; undef $current;
2615 },
2616 sub {
2617 Coro::schedule while defined $current;
2618 $! = $status;
2619 },
2620 )
2621 };
2622
2623 unless ($DB_ENV) {
2624 $DB_ENV = BDB::db_env_create;
2625
2626 cf::sync_job {
2627 eval {
2628 BDB::db_env_open
2629 $DB_ENV,
2630 $BDB_ENV_DIR,
2631 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2632 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2633 0666;
2634
2635 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2636
2637 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2638 $DB_ENV->set_lk_detect;
2639 };
2640
2641 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 2642 };
2211 }, 2643 }
2212); 2644}
2645
2646{
2647 IO::AIO::min_parallel 8;
2648
2649 undef $Coro::AIO::WATCHER;
2650 IO::AIO::max_poll_time $TICK * 0.1;
2651 $AIO_POLL_WATCHER = Event->io (
2652 reentrant => 0,
2653 data => WF_AUTOCANCEL,
2654 fd => IO::AIO::poll_fileno,
2655 poll => 'r',
2656 prio => 6,
2657 cb => \&IO::AIO::poll_cb,
2658 );
2659}
2213 2660
2214END { cf::emergency_save } 2661END { cf::emergency_save }
2215 2662
22161 26631
2217 2664

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines