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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.224 by root, Mon Mar 12 21:42:12 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
26use IO::AIO 2.32 ();
10use YAML::Syck (); 27use YAML::Syck ();
11use Time::HiRes; 28use Time::HiRes;
12use Event; 29use Compress::LZF;
30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
13$Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
14 36
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
17 39
18use strict; 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 41
20_init_vars;
21
22our %COMMAND = (); 42our %COMMAND = ();
43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
49
50our $RELOAD; # number of reloads so far
23our @EVENT; 51our @EVENT;
24our $LIBDIR = maps_directory "perl"; 52our $LIBDIR = datadir . "/ext";
25 53
26our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 58our $NEXT_TICK;
59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
29 64
30our %CFG; 65our %CFG;
31 66
32our $uptime; 67our $UPTIME; $UPTIME ||= time;
68our $RUNTIME;
33 69
34$uptime ||= time; 70our %PLAYER; # all users
71our %MAP; # all maps
72our $LINK_MAP; # the special {link} map, which is always available
73our $RANDOM_MAPS = cf::localdir . "/random";
74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
81
82binmode STDOUT;
83binmode STDERR;
84
85# read virtual server time, if available
86unless ($RUNTIME || !-e cf::localdir . "/runtime") {
87 open my $fh, "<", cf::localdir . "/runtime"
88 or die "unable to read runtime file: $!";
89 $RUNTIME = <$fh> + 0.;
90}
91
92mkdir cf::localdir;
93mkdir cf::localdir . "/" . cf::playerdir;
94mkdir cf::localdir . "/" . cf::tmpdir;
95mkdir cf::localdir . "/" . cf::uniquedir;
96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
98
99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
35 102
36############################################################################# 103#############################################################################
37 104
38=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
39 106
40=over 4 107=over 4
108
109=item $cf::UPTIME
110
111The timestamp of the server start (so not actually an uptime).
112
113=item $cf::RUNTIME
114
115The time this server has run, starts at 0 and is increased by $cf::TICK on
116every server tick.
41 117
42=item $cf::LIBDIR 118=item $cf::LIBDIR
43 119
44The perl library directory, where extensions and cf-specific modules can 120The perl library directory, where extensions and cf-specific modules can
45be found. It will be added to C<@INC> automatically. 121be found. It will be added to C<@INC> automatically.
46 122
123=item $cf::NOW
124
125The time of the last (current) server tick.
126
47=item $cf::TICK 127=item $cf::TICK
48 128
49The interval between server ticks, in seconds. 129The interval between server ticks, in seconds.
50 130
51=item %cf::CFG 131=item %cf::CFG
52 132
53Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
54from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
55 142
56=back 143=back
57 144
58=cut 145=cut
59 146
60BEGIN { 147BEGIN {
61 *CORE::GLOBAL::warn = sub { 148 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 149 my $msg = join "", @_;
150 utf8::encode $msg;
151
63 $msg .= "\n" 152 $msg .= "\n"
64 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
65 154
66 print STDERR "cfperl: $msg";
67 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
68 }; 156 };
69} 157}
70 158
159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
161@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
162@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
163@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 164@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 165
73# we bless all objects into (empty) derived classes to force a method lookup 166# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 167# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 168for my $pkg (qw(
169 cf::global cf::attachable
170 cf::object cf::object::player
171 cf::client cf::player
172 cf::arch cf::living
173 cf::map cf::party cf::region
174)) {
76 no strict 'refs'; 175 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 176 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 177}
79 178
80$Event::DIED = sub { 179$Event::DIED = sub {
81 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
82}; 181};
83 182
84my %ext_pkg;
85my @exts;
86my @hook;
87my %command;
88my %extcmd;
89
90=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
91 184
92=over 4 185=over 4
93 186
187=item dumpval $ref
188
94=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
95 209
96use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
97 211
98=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
99 213
115sub to_json($) { 229sub to_json($) {
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
117 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
118} 232}
119 233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
295
296=item cf::sync_job { BLOCK }
297
298The design of crossfire+ requires that the main coro ($Coro::main) is
299always able to handle events or runnable, as crossfire+ is only partly
300reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
301
302If it must be done, put the blocking parts into C<sync_job>. This will run
303the given BLOCK in another coroutine while waiting for the result. The
304server will be frozen during this time, so the block should either finish
305fast or be very important.
306
307=cut
308
309sub sync_job(&) {
310 my ($job) = @_;
311
312 if ($Coro::current == $Coro::main) {
313 # this is the main coro, too bad, we have to block
314 # till the operation succeeds, freezing the server :/
315
316 # TODO: use suspend/resume instead
317 # (but this is cancel-safe)
318 my $freeze_guard = freeze_mainloop;
319
320 my $busy = 1;
321 my @res;
322
323 (async {
324 @res = eval { $job->() };
325 warn $@ if $@;
326 undef $busy;
327 })->prio (Coro::PRIO_MAX);
328
329 while ($busy) {
330 Coro::cede or Event::one_event;
331 }
332
333 wantarray ? @res : $res[0]
334 } else {
335 # we are in another coroutine, how wonderful, everything just works
336
337 $job->()
338 }
339}
340
341=item $coro = cf::async_ext { BLOCK }
342
343Like async, but this coro is automatically being canceled when the
344extension calling this is being unloaded.
345
346=cut
347
348sub async_ext(&) {
349 my $cb = shift;
350
351 my $coro = &Coro::async ($cb);
352
353 $coro->on_destroy (sub {
354 delete $EXT_CORO{$coro+0};
355 });
356 $EXT_CORO{$coro+0} = $coro;
357
358 $coro
359}
360
361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
364 my $runtime = cf::localdir . "/runtime";
365
366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
367 or return;
368
369 my $value = $cf::RUNTIME + 90 + 10;
370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
374 and return;
375
376 # always fsync - this file is important
377 aio_fsync $fh
378 and return;
379
380 close $fh
381 or return;
382
383 aio_rename "$runtime~", $runtime
384 and return;
385
386 1
387}
388
120=back 389=back
121 390
122=cut 391=cut
123 392
124############################################################################# 393#############################################################################
125 394
126=head2 EVENTS AND OBJECT ATTACHMENTS 395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
127 404
128=over 4 405=over 4
129 406
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
143 408
144=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
145 410
146Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
147 413
148=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
149 416
150=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
151 418
152=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
153 420
154Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
155 422
156=item cf::attach_global ... 423=item cf::CLASS->attach ...
157 424
158Attach handlers for global events. 425=item cf::CLASS->detach ...
159 426
160This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
162 461
163=over 4 462=over 4
164 463
165=item prio => $number 464=item prio => $number
166 465
168by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 470unless you know what you are doing.
172 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
173=item on_I<event> => \&cb 478=item on_I<event> => \&cb
174 479
175Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
187object/class are recognised. 492object/class are recognised.
188 493
189=back 494=back
190 495
191=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
192 498
193Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
195type. 501 my ($self, $victim) = @_;
196 502 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 503 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 504 }
418}
419 505
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 507
446Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
450exception. 512exception.
451 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
533sub _attach_cb($$$$) {
534 my ($registry, $event, $prio, $cb) = @_;
535
536 use sort 'stable';
537
538 $cb = [$prio, $cb];
539
540 @{$registry->[$event]} = sort
541 { $a->[0] cmp $b->[0] }
542 @{$registry->[$event] || []}, $cb;
543}
544
545# hack
546my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
547
548# attach handles attaching event callbacks
549# the only thing the caller has to do is pass the correct
550# registry (== where the callback attaches to).
551sub _attach {
552 my ($registry, $klass, @arg) = @_;
553
554 my $object_type;
555 my $prio = 0;
556 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557
558 #TODO: get rid of this hack
559 if ($attachable_klass{$klass}) {
560 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561 }
562
563 while (@arg) {
564 my $type = shift @arg;
565
566 if ($type eq "prio") {
567 $prio = shift @arg;
568
569 } elsif ($type eq "type") {
570 $object_type = shift @arg;
571 $registry = $CB_TYPE[$object_type] ||= [];
572
573 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577
578 } elsif ($type eq "package") {
579 my $pkg = shift @arg;
580
581 while (my ($name, $id) = each %cb_id) {
582 if (my $cb = $pkg->can ($name)) {
583 _attach_cb $registry, $id, $prio, $cb;
584 }
585 }
586
587 } elsif (exists $cb_id{$type}) {
588 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
589
590 } elsif (ref $type) {
591 warn "attaching objects not supported, ignoring.\n";
592
593 } else {
594 shift @arg;
595 warn "attach argument '$type' not supported, ignoring.\n";
596 }
597 }
598}
599
600sub _object_attach {
601 my ($obj, $name, %arg) = @_;
602
603 return if exists $obj->{_attachment}{$name};
604
605 if (my $attach = $attachment{$name}) {
606 my $registry = $obj->registry;
607
608 for (@$attach) {
609 my ($klass, @attach) = @$_;
610 _attach $registry, $klass, @attach;
611 }
612
613 $obj->{$name} = \%arg;
614 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n";
616 }
617
618 $obj->{_attachment}{$name} = undef;
619}
620
621sub cf::attachable::attach {
622 if (ref $_[0]) {
623 _object_attach @_;
624 } else {
625 _attach shift->_attach_registry, @_;
626 }
627};
628
629# all those should be optimised
630sub cf::attachable::detach {
631 my ($obj, $name) = @_;
632
633 if (ref $obj) {
634 delete $obj->{_attachment}{$name};
635 reattach ($obj);
636 } else {
637 Carp::croak "cannot, currently, detach class attachments";
638 }
639};
640
641sub cf::attachable::attached {
642 my ($obj, $name) = @_;
643
644 exists $obj->{_attachment}{$name}
645}
646
647for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
648 eval "#line " . __LINE__ . " 'cf.pm'
649 sub cf::\L$klass\E::_attach_registry {
650 (\\\@CB_$klass, KLASS_$klass)
651 }
652
653 sub cf::\L$klass\E::attachment {
654 my \$name = shift;
655
656 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657 }
658 ";
659 die if $@;
660}
661
662our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664
665sub override {
666 $override = 1;
667 @invoke_results = ();
668}
669
670sub do_invoke {
671 my $event = shift;
672 my $callbacks = shift;
673
674 @invoke_results = ();
675
676 local $override;
677
678 for (@$callbacks) {
679 eval { &{$_->[1]} };
680
681 if ($@) {
682 warn "$@";
683 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
684 override;
685 }
686
687 return 1 if $override;
688 }
689
690 0
691}
692
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696
697Generate an object-specific event with the given arguments.
698
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly).
702
452=back 703=back
453 704
454=cut 705=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 706
460############################################################################# 707#############################################################################
461# object support 708# object support
462 709
463sub instantiate {
464 my ($obj, $data) = @_;
465
466 $data = from_json $data;
467
468 for (@$data) {
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473}
474
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 710sub reattach {
711 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715
478 my $registry = $obj->registry; 716 my $registry = $obj->registry;
479 717
480 @$registry = (); 718 @$registry = ();
481 719
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 720 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 721
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 722 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 723 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 724 for (@$attach) {
487 my ($klass, @attach) = @$_; 725 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 726 _attach $registry, $klass, @attach;
489 } 727 }
490 } else { 728 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 729 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 730 }
493 } 731 }
494} 732}
495 733
496sub object_freezer_save { 734cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 735 prio => -1000000,
736 on_instantiate => sub {
737 my ($obj, $data) = @_;
738
739 $data = from_json $data;
740
741 for (@$data) {
742 my ($name, $args) = @$_;
743
744 $obj->attach ($name, %{$args || {} });
745 }
746 },
747 on_reattach => \&reattach,
548 on_clone => sub { 748 on_clone => sub {
549 my ($src, $dst) = @_; 749 my ($src, $dst) = @_;
550 750
551 @{$dst->registry} = @{$src->registry}; 751 @{$dst->registry} = @{$src->registry};
552 752
553 %$dst = %$src; 753 %$dst = %$src;
554 754
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 755 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 756 if exists $src->{_attachment};
557 }, 757 },
558; 758);
759
760sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_;
762
763 sync_job {
764 if (length $$rdata) {
765 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs;
767
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh;
773
774 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh;
777 my $data = Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC;
780 close $fh;
781 aio_rename "$filename.pst~", "$filename.pst";
782 }
783 } else {
784 aio_unlink "$filename.pst";
785 }
786
787 aio_rename "$filename~", $filename;
788 } else {
789 warn "FATAL: $filename~: $!\n";
790 }
791 } else {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 (aio_load $filename, $data) >= 0
812 or return;
813
814 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0
816 or return;
817 $av = eval { (Storable::thaw $av)->{objs} };
818 }
819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av);
823}
559 824
560############################################################################# 825#############################################################################
561# old plug-in events 826# command handling &c
562 827
563sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 829
567 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
568 or return; 831$name.
569 832
570 &$cb 833=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 834
592sub register_command { 835sub register_command {
593 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
594 837
595 my $caller = caller; 838 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
597 840
598 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
601 852
602sub register_extcmd { 853sub register_extcmd {
603 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
604 855
605 my $caller = caller; 856 $EXTCMD{$name} = $cb;
606 #warn "registering extcmd '$name' to '$caller'";
607
608 $extcmd{$name} = [$cb, $caller];
609} 857}
610 858
611sub register { 859cf::player->attach (
612 my ($base, $pkg) = @_; 860 on_command => sub {
861 my ($pl, $name, $params) = @_;
613 862
614 #TODO 863 my $cb = $COMMAND{$name}
615} 864 or return;
865
866 for my $cmd (@$cb) {
867 $cmd->[1]->($pl->ob, $params);
868 }
869
870 cf::override;
871 },
872 on_extcmd => sub {
873 my ($pl, $buf) = @_;
874
875 my $msg = eval { from_json $buf };
876
877 if (ref $msg) {
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
879 if (my %reply = $cb->($pl, $msg)) {
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 }
883 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 }
886
887 cf::override;
888 },
889);
616 890
617sub load_extension { 891sub load_extension {
618 my ($path) = @_; 892 my ($path) = @_;
619 893
620 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
621 my $base = $1; 895 my $base = $1;
622 my $pkg = $1; 896 my $pkg = $1;
623 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
624 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
625 899
626 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
627 901
628 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
629 or die "$path: $!"; 903 or die "$path: $!";
630 904
631 my $source = 905 my $source =
632 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
633 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
635 . "\n};\n1"; 909 . "\n};\n1";
636 910
637 eval $source 911 unless (eval $source) {
638 or die "$path: $@"; 912 my $msg = $@ ? "$path: $@\n"
639 913 : "extension disabled.\n";
640 push @exts, $pkg; 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
641 $ext_pkg{$base} = $pkg; 915 warn $@;
642 916 warn "mandatory extension failed to load, exiting.\n";
643# no strict 'refs'; 917 exit 1;
644# @{"$pkg\::ISA"} = ext::; 918 }
645 919 die $@;
646 register $base, $pkg;
647}
648
649sub unload_extension {
650 my ($pkg) = @_;
651
652 warn "removing extension $pkg\n";
653
654 # remove hooks
655 #TODO
656# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg};
658# } 920 }
659 921
660 # remove commands 922 push @EXTS, $pkg;
661 for my $name (keys %command) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
663
664 if (@cb) {
665 $command{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"};
670 }
671 }
672
673 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
675 delete $extcmd{$name};
676 }
677
678 if (my $cb = $pkg->can ("unload")) {
679 eval {
680 $cb->($pkg);
681 1
682 } or warn "$pkg unloaded, but with errors: $@";
683 }
684
685 Symbol::delete_package $pkg;
686} 923}
687 924
688sub load_extensions { 925sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext; 927 next unless -r $ext;
693 eval { 928 eval {
694 load_extension $ext; 929 load_extension $ext;
695 1 930 1
696 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
697 } 932 }
698} 933}
699 934
700############################################################################# 935#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703 936
704attach_to_players 937=head2 CORE EXTENSIONS
705 on_extcmd => sub { 938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143package cf;
1144
1145=back
1146
1147
1148=head3 cf::map
1149
1150=over 4
1151
1152=cut
1153
1154package cf::map;
1155
1156use Fcntl;
1157use Coro::AIO;
1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1163our $MAX_RESET = 3600;
1164our $DEFAULT_RESET = 3000;
1165
1166sub generate_random_map {
1167 my ($self, $rmp) = @_;
1168 # mit "rum" bekleckern, nicht
1169 $self->_create_random_map (
1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1173 $rmp->{exit_on_final_map},
1174 $rmp->{xsize}, $rmp->{ysize},
1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1311}
1312
1313# and all this just because we cannot iterate over
1314# all maps in C++...
1315sub change_all_map_light {
1316 my ($change) = @_;
1317
1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1320}
1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1330sub load_header_from($) {
1331 my ($self, $path) = @_;
1332
1333 utf8::encode $path;
1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1338 or return;
1339
1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1383 or return;
1384 $self->prepare_orig;
1385 }
1386
1387 1
1388}
1389
1390sub find;
1391sub find {
1392 my ($path, $origin) = @_;
1393
1394 $path = normalise $path, $origin && $origin->path;
1395
1396 cf::lock_wait "map_find:$path";
1397
1398 $cf::MAP{$path} || do {
1399 my $guard = cf::lock_acquire "map_find:$path";
1400 my $map = new_from_path cf::map $path
1401 or return;
1402
1403 $map->{last_save} = $cf::RUNTIME;
1404
1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset;
1412 undef $guard;
1413 return find $path;
1414 }
1415
1416 $cf::MAP{$path} = $map
1417 }
1418}
1419
1420sub pre_load { }
1421sub post_load { }
1422
1423sub load {
1424 my ($self) = @_;
1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1431 return if $self->in_memory != cf::MAP_SWAPPED;
1432
1433 $self->in_memory (cf::MAP_LOADING);
1434
1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1439 $self->_load_objects ($self->{load_path}, 1)
1440 or return;
1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1445 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) {
1448 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0);
1450 }
1451 }
1452
1453 Coro::cede;
1454
1455 # now do the right thing for maps
1456 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede;
1463 $self->set_darkness_map;
1464 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty;
1466 Coro::cede;
1467 $self->activate;
1468 }
1469
1470 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
706 my ($pl, $buf) = @_; 1476 my ($self, $ob) = @_;
707 1477
708 my $msg = eval { from_json $buf }; 1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
709 1480
710 if (ref $msg) { 1481 $self
711 if (my $cb = $extcmd{$msg->{msgtype}}) { 1482}
712 if (my %reply = $cb->[0]->($pl, $msg)) { 1483
713 $pl->ext_reply ($msg->{msgid}, %reply); 1484# find and load all maps in the 3x3 area around a map
714 } 1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1509 my ($path, $origin) = @_;
1510
1511 cf::sync_job { find $path, $origin }
1512}
1513
1514sub do_load_sync {
1515 my ($map) = @_;
1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
715 } 1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1550sub save {
1551 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1555 $self->{last_save} = $cf::RUNTIME;
1556
1557 return unless $self->dirty;
1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1562 $self->{load_path} = $save;
1563
1564 return if $self->{deny_save};
1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1572 if ($uniq) {
1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
716 } else { 1575 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
718 }
719
720 cf::override;
721 }, 1577 }
722; 1578}
723 1579
724############################################################################# 1580sub swap_out {
725# load/save/clean perl data associated with a map
726
727*cf::mapsupport::on_clean = sub {
728 my ($map) = @_; 1581 my ($self) = @_;
729 1582
730 my $path = $map->tmpname; 1583 # save first because save cedes
731 defined $path or return; 1584 $self->save;
732 1585
733 unlink "$path.pst"; 1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
734};
735 1587
736attach_to_maps prio => -10000, package => cf::mapsupport::; 1588 return if $self->players;
1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1590 return if $self->{deny_save};
737 1591
738############################################################################# 1592 $self->clear;
739# load/save perl data associated with player->ob objects 1593 $self->in_memory (cf::MAP_SWAPPED);
740
741sub all_objects(@) {
742 @_, map all_objects ($_->inv), @_
743} 1594}
744 1595
745# TODO: compatibility cruft, remove when no longer needed 1596sub reset_at {
746attach_to_players 1597 my ($self) = @_;
747 on_load => sub {
748 my ($pl, $path) = @_;
749 1598
750 for my $o (all_objects $pl->ob) { 1599 # TODO: safety, remove and allow resettable per-player maps
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
752 $o->set_ob_key_value ("_perl_data"); 1601 return 1e99 if $self->{deny_reset};
753 1602
754 %$o = %{ Storable::thaw pack "H*", $value }; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
755 } 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
756 } 1605
1606 $time + $to
1607}
1608
1609sub should_reset {
1610 my ($self) = @_;
1611
1612 $self->reset_at <= $cf::RUNTIME
1613}
1614
1615sub reset {
1616 my ($self) = @_;
1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1620 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622
1623 warn "resetting map ", $self->path;#d#
1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
757 }, 1633 }
758;
759 1634
760############################################################################# 1635 delete $cf::MAP{$self->path};
761 1636
762=head2 CORE EXTENSIONS 1637 $self->clear;
763 1638
764Functions and methods that extend core crossfire objects. 1639 $_->clear_links_to ($self) for values %cf::MAP;
1640
1641 $self->unlink_save;
1642 $self->destroy;
1643}
1644
1645my $nuke_counter = "aaaa";
1646
1647sub nuke {
1648 my ($self) = @_;
1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1684 }
1685
1686 \@paths
1687}
1688
1689package cf;
1690
1691=back
1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
765 1698
766=over 4 1699=over 4
767 1700
768=item cf::player::exists $login 1701=item $ob->inv_recursive
769 1702
770Returns true when the given account exists. 1703Returns the inventory of the object _and_ their inventories, recursively.
771 1704
772=cut 1705=cut
773 1706
774sub cf::player::exists($) { 1707sub inv_recursive_;
775 cf::player::find $_[0] 1708sub inv_recursive_ {
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1709 map { $_, inv_recursive_ $_->inv } @_
777} 1710}
778 1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1719
1720=head3 cf::object::player
1721
1722=over 4
1723
779=item $object->reply ($npc, $msg[, $flags]) 1724=item $player_object->reply ($npc, $msg[, $flags])
780 1725
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1726Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 1727can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 1728dialogue with the given NPC character.
784 1729
785=cut 1730=cut
786 1731
787# rough implementation of a future "reply" method that works 1732# rough implementation of a future "reply" method that works
788# with dialog boxes. 1733# with dialog boxes.
1734#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 1735sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 1736 my ($self, $npc, $msg, $flags) = @_;
791 1737
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1738 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 1739
797 $msg = $npc->name . " says: $msg" if $npc; 1743 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 1744 $self->message ($msg, $flags);
799 } 1745 }
800} 1746}
801 1747
802=item $player->ext_reply ($msgid, $msgtype, %msg) 1748=item $player_object->may ("access")
803 1749
804Sends an ext reply to the player. 1750Returns wether the given player is authorized to access resource "access"
1751(e.g. "command_wizcast").
805 1752
806=cut 1753=cut
807 1754
808sub cf::player::ext_reply($$$%) { 1755sub cf::object::player::may {
1756 my ($self, $access) = @_;
1757
1758 $self->flag (cf::FLAG_WIZ) ||
1759 (ref $cf::CFG{"may_$access"}
1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1761 : $cf::CFG{"may_$access"})
1762}
1763
1764=item $player_object->enter_link
1765
1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1794sub cf::object::player::enter_link {
1795 my ($self) = @_;
1796
1797 $self->deactivate_recursive;
1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map;
1803
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1805}
1806
1807sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_;
1809
1810 my $link_pos = delete $self->{_link_pos};
1811
1812 unless ($map) {
1813 # restore original map position
1814 ($map, $x, $y) = @{ $link_pos || [] };
1815 $map = cf::map::find $map;
1816
1817 unless ($map) {
1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1819 $map = cf::map::find $map
1820 or die "FATAL: cannot load emergency map\n";
1821 }
1822 }
1823
1824 ($x, $y) = (-1, -1)
1825 unless (defined $x) && (defined $y);
1826
1827 # use -1 or undef as default coordinates, not 0, 0
1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1829 if $x <=0 && $y <= 0;
1830
1831 $map->load;
1832 $map->load_diag;
1833
1834 return unless $self->contr->active;
1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y);
1839}
1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1873=item $player_object->goto ($path, $x, $y)
1874
1875=cut
1876
1877sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_;
1879
1880 $self->enter_link;
1881
1882 (async {
1883 my $map = eval {
1884 my $map = cf::map::find $path;
1885 $map = $map->customise_for ($self) if $map;
1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889
1890 $self->leave_link ($map, $x, $y);
1891 })->prio (1);
1892}
1893
1894=item $player_object->enter_exit ($exit_object)
1895
1896=cut
1897
1898sub parse_random_map_params {
1899 my ($spec) = @_;
1900
1901 my $rmp = { # defaults
1902 xsize => (cf::rndm 15, 40),
1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1906 };
1907
1908 for (split /\n/, $spec) {
1909 my ($k, $v) = split /\s+/, $_, 2;
1910
1911 $rmp->{lc $k} = $v if (length $k) && (length $v);
1912 }
1913
1914 $rmp
1915}
1916
1917sub prepare_random_map {
1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1921
1922 # all this does is basically replace the /! path by
1923 # a new random map path (?random/...) with a seed
1924 # that depends on the exit object
1925
1926 my $rmp = parse_random_map_params $exit->msg;
1927
1928 if ($exit->map) {
1929 $rmp->{region} = $exit->region->name;
1930 $rmp->{origin_map} = $exit->map->path;
1931 $rmp->{origin_x} = $exit->x;
1932 $rmp->{origin_y} = $exit->y;
1933 }
1934
1935 $rmp->{random_seed} ||= $exit->random_seed;
1936
1937 my $data = cf::to_json $rmp;
1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1940
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1945
1946 $exit->slaying ("?random/$md5");
1947 $exit->msg (undef);
1948 }
1949}
1950
1951sub cf::object::player::enter_exit {
809 my ($self, $id, %msg) = @_; 1952 my ($self, $exit) = @_;
810 1953
811 $msg{msgid} = $id; 1954 return unless $self->type == cf::PLAYER;
812 1955
813 $self->send ("ext " . to_json \%msg); 1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1969 unless (eval {
1970 $self->goto ($slaying, $hp, $sp);
1971
1972 1;
1973 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. "
1975 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED);
1978
1979 warn "ERROR in enter_exit: $@";
1980 $self->leave_link;
1981 }
1982 })->prio (1);
814} 1983}
1984
1985=head3 cf::client
1986
1987=over 4
1988
1989=item $client->send_drawinfo ($text, $flags)
1990
1991Sends a drawinfo packet to the client. Circumvents output buffering so
1992should not be used under normal circumstances.
1993
1994=cut
1995
1996sub cf::client::send_drawinfo {
1997 my ($self, $text, $flags) = @_;
1998
1999 utf8::encode $text;
2000 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
2001}
2002
2003
2004=item $success = $client->query ($flags, "text", \&cb)
2005
2006Queues a query to the client, calling the given callback with
2007the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2008C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2009
2010Queries can fail, so check the return code. Or don't, as queries will become
2011reliable at some point in the future.
2012
2013=cut
2014
2015sub cf::client::query {
2016 my ($self, $flags, $text, $cb) = @_;
2017
2018 return unless $self->state == ST_PLAYING
2019 || $self->state == ST_SETUP
2020 || $self->state == ST_CUSTOM;
2021
2022 $self->state (ST_CUSTOM);
2023
2024 utf8::encode $text;
2025 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2026
2027 $self->send_packet ($self->{query_queue}[0][0])
2028 if @{ $self->{query_queue} } == 1;
2029}
2030
2031cf::client->attach (
2032 on_reply => sub {
2033 my ($ns, $msg) = @_;
2034
2035 # this weird shuffling is so that direct followup queries
2036 # get handled first
2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
2039
2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2042
2043 push @{ $ns->{query_queue} }, @$queue;
2044
2045 if (@{ $ns->{query_queue} } == @$queue) {
2046 if (@$queue) {
2047 $ns->send_packet ($ns->{query_queue}[0][0]);
2048 } else {
2049 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2050 }
2051 }
2052 },
2053);
2054
2055=item $client->async (\&cb)
2056
2057Create a new coroutine, running the specified callback. The coroutine will
2058be automatically cancelled when the client gets destroyed (e.g. on logout,
2059or loss of connection).
2060
2061=cut
2062
2063sub cf::client::async {
2064 my ($self, $cb) = @_;
2065
2066 my $coro = &Coro::async ($cb);
2067
2068 $coro->on_destroy (sub {
2069 delete $self->{_coro}{$coro+0};
2070 });
2071
2072 $self->{_coro}{$coro+0} = $coro;
2073
2074 $coro
2075}
2076
2077cf::client->attach (
2078 on_destroy => sub {
2079 my ($ns) = @_;
2080
2081 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2082 },
2083);
815 2084
816=back 2085=back
817 2086
818=cut
819
820#############################################################################
821 2087
822=head2 SAFE SCRIPTING 2088=head2 SAFE SCRIPTING
823 2089
824Functions that provide a safe environment to compile and execute 2090Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 2091snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 2092itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 2093is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 2094functions and methods that can be called is greatly reduced.
829 2095
830=cut 2096=cut
831 2097
832our $safe = new Safe "safe"; 2098our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 2099our $safe_hole = new Safe::Hole;
840 2106
841=pod 2107=pod
842 2108
843The following fucntions and emthods are available within a safe environment: 2109The following fucntions and emthods are available within a safe environment:
844 2110
845 cf::object contr pay_amount pay_player 2111 cf::object contr pay_amount pay_player map
846 cf::object::player player 2112 cf::object::player player
847 cf::player peaceful 2113 cf::player peaceful
2114 cf::map trigger
848 2115
849=cut 2116=cut
850 2117
851for ( 2118for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 2119 ["cf::object" => qw(contr pay_amount pay_player map)],
853 ["cf::object::player" => qw(player)], 2120 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 2121 ["cf::player" => qw(peaceful)],
2122 ["cf::map" => qw(trigger)],
855) { 2123) {
856 no strict 'refs'; 2124 no strict 'refs';
857 my ($pkg, @funs) = @$_; 2125 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2126 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 2127 for @funs;
939The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
940using it, it should be unique. 2208using it, it should be unique.
941 2209
942=over 4 2210=over 4
943 2211
944=item $hashref = cf::db_get $family
945
946Return a hashref for use by the extension C<$family>, which can be
947modified. After modifications, you have to call C<cf::db_dirty> or
948C<cf::db_sync>.
949
950=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
951 2213
952Returns a single value from the database 2214Returns a single value from the database.
953
954=item cf::db_put $family => $hashref
955
956Stores the given family hashref into the database. Updates are delayed, if
957you want the data to be synced to disk immediately, use C<cf::db_sync>.
958 2215
959=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
960 2217
961Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
962want the data to be synced to disk immediately, use C<cf::db_sync>.
963 2219
964=item cf::db_dirty
965
966Marks the database as dirty, to be updated at a later time.
967
968=item cf::db_sync
969
970Immediately write the database to disk I<if it is dirty>.
971
972=cut 2220=cut
973 2221
974{ 2222our $DB;
975 my $db; 2223
2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
976 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
977 2243
978 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
979 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
980 $db = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
981 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
982 2248
983 my $pid; 2249 unlink $path;
984
985 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~";
991 rename "$path~", $path;
992 cf::_exit 0 if defined $pid;
993 } 2250 };
994 }
995
996 my $dirty;
997
998 sub db_sync() {
999 db_save if $dirty;
1000 undef $dirty;
1001 }
1002
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1004 db_sync;
1005 });
1006
1007 sub db_dirty() {
1008 $dirty = 1;
1009 $idle->start;
1010 }
1011
1012 sub db_get($;$) {
1013 @_ >= 2
1014 ? $db->{$_[0]}{$_[1]}
1015 : ($db->{$_[0]} ||= { })
1016 }
1017
1018 sub db_put($$;$) {
1019 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2];
1021 } else {
1022 $db->{$_[0]} = $_[1];
1023 }
1024 db_dirty;
1025 }
1026
1027 attach_global
1028 prio => 10000,
1029 on_cleanup => sub {
1030 db_sync;
1031 }, 2251 }
1032 ; 2252 }
2253}
2254
2255sub db_get($$) {
2256 my $key = "$_[0]/$_[1]";
2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2266sub db_put($$$) {
2267 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1033} 2269}
1034 2270
1035############################################################################# 2271#############################################################################
1036# the server's main() 2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 1
2295}
2296
2297sub reload_resources {
2298 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2299 or die "unable to load regions file\n";#d#
2300 load_faces
2301 or die "unable to load faces\n";#d#
2302}
2303
2304sub init {
2305 reload_resources;
2306}
1037 2307
1038sub cfg_load { 2308sub cfg_load {
1039 open my $fh, "<:utf8", cf::confdir . "/config" 2309 open my $fh, "<:utf8", cf::confdir . "/config"
1040 or return; 2310 or return;
1041 2311
1042 local $/; 2312 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 2313 *CFG = YAML::Syck::Load <$fh>;
2314
2315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2316
2317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2319
2320 if (exists $CFG{mlockall}) {
2321 eval {
2322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2323 and die "WARNING: m(un)lockall failed: $!\n";
2324 };
2325 warn $@ if $@;
2326 }
1044} 2327}
1045 2328
1046sub main { 2329sub main {
2330 # we must not ever block the main coroutine
2331 local $Coro::idle = sub {
2332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2333 (async {
2334 Event::one_event;
2335 })->prio (Coro::PRIO_MAX);
2336 };
2337
1047 cfg_load; 2338 cfg_load;
1048 db_load; 2339 db_init;
1049 load_extensions; 2340 load_extensions;
2341
2342 $TICK_WATCHER->start;
1050 Event::loop; 2343 Event::loop;
1051} 2344}
1052 2345
1053############################################################################# 2346#############################################################################
1054# initialisation 2347# initialisation and cleanup
1055 2348
2349# install some emergency cleanup handlers
2350BEGIN {
2351 for my $signal (qw(INT HUP TERM)) {
2352 Event->signal (
2353 reentrant => 0,
2354 data => WF_AUTOCANCEL,
2355 signal => $signal,
2356 prio => 0,
2357 cb => sub {
2358 cf::cleanup "SIG$signal";
2359 },
2360 );
2361 }
2362}
2363
2364sub emergency_save() {
2365 my $freeze_guard = cf::freeze_mainloop;
2366
2367 warn "enter emergency perl save\n";
2368
2369 cf::sync_job {
2370 # use a peculiar iteration method to avoid tripping on perl
2371 # refcount bugs in for. also avoids problems with players
2372 # and maps saved/destroyed asynchronously.
2373 warn "begin emergency player save\n";
2374 for my $login (keys %cf::PLAYER) {
2375 my $pl = $cf::PLAYER{$login} or next;
2376 $pl->valid or next;
2377 $pl->save;
2378 }
2379 warn "end emergency player save\n";
2380
2381 warn "begin emergency map save\n";
2382 for my $path (keys %cf::MAP) {
2383 my $map = $cf::MAP{$path} or next;
2384 $map->valid or next;
2385 $map->save;
2386 }
2387 warn "end emergency map save\n";
2388
2389 warn "begin emergency database checkpoint\n";
2390 BDB::db_env_txn_checkpoint $DB_ENV;
2391 warn "end emergency database checkpoint\n";
2392 };
2393
2394 warn "leave emergency perl save\n";
2395}
2396
2397sub post_cleanup {
2398 my ($make_core) = @_;
2399
2400 warn Carp::longmess "post_cleanup backtrace"
2401 if $make_core;
2402}
2403
1056sub _perl_reload(&) { 2404sub reload() {
1057 my ($msg) = @_; 2405 # can/must only be called in main
2406 if ($Coro::current != $Coro::main) {
2407 warn "can only reload from main coroutine";
2408 return;
2409 }
1058 2410
1059 $msg->("reloading..."); 2411 warn "reloading...";
1060 2412
1061 eval { 2413 warn "entering sync_job";
1062 # cancel all watchers 2414
2415 cf::sync_job {
2416 cf::write_runtime; # external watchdog should not bark
2417 cf::emergency_save;
2418 cf::write_runtime; # external watchdog should not bark
2419
2420 warn "syncing database to disk";
2421 BDB::db_env_txn_checkpoint $DB_ENV;
2422
2423 # if anything goes wrong in here, we should simply crash as we already saved
2424
2425 warn "cancelling all WF_AUTOCANCEL watchers";
1063 $_->cancel for Event::all_watchers; 2426 for (Event::all_watchers) {
2427 $_->cancel if $_->data & WF_AUTOCANCEL;
2428 }
1064 2429
1065 # unload all extensions 2430 warn "flushing outstanding aio requests";
1066 for (@exts) { 2431 for (;;) {
1067 $msg->("unloading <$_>"); 2432 BDB::flush;
1068 unload_extension $_; 2433 IO::AIO::flush;
2434 Coro::cede;
2435 last unless IO::AIO::nreqs || BDB::nreqs;
2436 warn "iterate...";
2437 }
2438
2439 ++$RELOAD;
2440
2441 warn "cancelling all extension coros";
2442 $_->cancel for values %EXT_CORO;
2443 %EXT_CORO = ();
2444
2445 warn "removing commands";
2446 %COMMAND = ();
2447
2448 warn "removing ext commands";
2449 %EXTCMD = ();
2450
2451 warn "unloading/nuking all extensions";
2452 for my $pkg (@EXTS) {
2453 warn "... unloading $pkg";
2454
2455 if (my $cb = $pkg->can ("unload")) {
2456 eval {
2457 $cb->($pkg);
2458 1
2459 } or warn "$pkg unloaded, but with errors: $@";
1069 } 2460 }
1070 2461
2462 warn "... nuking $pkg";
2463 Symbol::delete_package $pkg;
2464 }
2465
1071 # unload all modules loaded from $LIBDIR 2466 warn "unloading all perl modules loaded from $LIBDIR";
1072 while (my ($k, $v) = each %INC) { 2467 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2468 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 2469
1075 $msg->("removing <$k>"); 2470 warn "... unloading $k";
1076 delete $INC{$k}; 2471 delete $INC{$k};
1077 2472
1078 $k =~ s/\.pm$//; 2473 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 2474 $k =~ s/\//::/g;
1080 2475
1083 } 2478 }
1084 2479
1085 Symbol::delete_package $k; 2480 Symbol::delete_package $k;
1086 } 2481 }
1087 2482
1088 # sync database to disk
1089 cf::db_sync;
1090
1091 # get rid of safe::, as good as possible 2483 warn "getting rid of safe::, as good as possible";
1092 Symbol::delete_package "safe::$_" 2484 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2485 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 2486
1095 # remove register_script_function callbacks
1096 # TODO
1097
1098 # unload cf.pm "a bit" 2487 warn "unloading cf.pm \"a bit\"";
1099 delete $INC{"cf.pm"}; 2488 delete $INC{"cf.pm"};
1100 2489
1101 # don't, removes xs symbols, too, 2490 # don't, removes xs symbols, too,
1102 # and global variables created in xs 2491 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 2492 #Symbol::delete_package __PACKAGE__;
1104 2493
1105 # reload cf.pm 2494 warn "unload completed, starting to reload now";
2495
1106 $msg->("reloading cf.pm"); 2496 warn "reloading cf.pm";
1107 require cf; 2497 require cf;
2498 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 2499
1109 # load config and database again 2500 warn "loading config and database again";
1110 cf::cfg_load; 2501 cf::cfg_load;
1111 cf::db_load;
1112 2502
1113 # load extensions 2503 warn "loading extensions";
1114 $msg->("load extensions");
1115 cf::load_extensions; 2504 cf::load_extensions;
1116 2505
1117 # reattach attachments to objects 2506 warn "reattaching attachments to objects/players";
1118 $msg->("reattach"); 2507 _global_reattach; # objects, sockets
1119 _global_reattach; 2508 warn "reattaching attachments to maps";
2509 reattach $_ for values %MAP;
2510 warn "reattaching attachments to players";
2511 reattach $_ for values %PLAYER;
2512
2513 warn "loading reloadable resources";
2514 reload_resources;
2515
2516 warn "leaving sync_job";
2517
2518 1
2519 } or do {
2520 warn $@;
2521 warn "error while reloading, exiting.";
2522 exit 1;
1120 }; 2523 };
1121 $msg->($@) if $@;
1122 2524
1123 $msg->("reloaded"); 2525 warn "reloaded";
1124}; 2526};
1125 2527
1126sub perl_reload() { 2528our $RELOAD_WATCHER; # used only during reload
1127 _perl_reload {
1128 warn $_[0];
1129 print "$_[0]\n";
1130 };
1131}
1132 2529
1133register_command "perl-reload", 0, sub { 2530register_command "reload" => sub {
1134 my ($who, $arg) = @_; 2531 my ($who, $arg) = @_;
1135 2532
1136 if ($who->flag (FLAG_WIZ)) { 2533 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 2534 $who->message ("reloading server.");
1138 warn $_[0]; 2535
1139 $who->message ($_[0]); 2536 # doing reload synchronously and two reloads happen back-to-back,
2537 # coro crashes during coro_state_free->destroy here.
2538
2539 $RELOAD_WATCHER ||= Event->timer (
2540 reentrant => 0,
2541 after => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => sub {
2544 reload;
2545 undef $RELOAD_WATCHER;
2546 },
1140 }; 2547 );
1141 } 2548 }
1142}; 2549};
1143 2550
1144register "<global>", __PACKAGE__;
1145
1146unshift @INC, $LIBDIR; 2551unshift @INC, $LIBDIR;
1147 2552
2553my $bug_warning = 0;
2554
1148$TICK_WATCHER = Event->timer ( 2555$TICK_WATCHER = Event->timer (
2556 reentrant => 0,
2557 parked => 1,
1149 prio => 1, 2558 prio => 0,
1150 at => $NEXT_TICK || 1, 2559 at => $NEXT_TICK || $TICK,
2560 data => WF_AUTOCANCEL,
1151 cb => sub { 2561 cb => sub {
2562 if ($Coro::current != $Coro::main) {
2563 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2564 unless ++$bug_warning > 10;
2565 return;
2566 }
2567
2568 $NOW = Event::time;
2569
1152 cf::server_tick; # one server iteration 2570 cf::server_tick; # one server iteration
1153 2571 $RUNTIME += $TICK;
1154 my $NOW = Event::time;
1155 $NEXT_TICK += $TICK; 2572 $NEXT_TICK += $TICK;
1156 2573
2574 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2575 $NEXT_RUNTIME_WRITE = $NOW + 10;
2576 Coro::async_pool {
2577 write_runtime
2578 or warn "ERROR: unable to write runtime file: $!";
2579 };
2580 }
2581
2582 $WAIT_FOR_TICK->broadcast;
2583 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2584
2585# my $AFTER = Event::time;
2586# warn $AFTER - $NOW;#d#
2587
1157 # if we are delayed by four ticks, skip them all 2588 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2589 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1159 2590
1160 $TICK_WATCHER->at ($NEXT_TICK); 2591 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 2592 $TICK_WATCHER->start;
1162 }, 2593 },
1163); 2594);
1164 2595
2596{
2597 BDB::max_poll_time $TICK * 0.1;
2598 $BDB_POLL_WATCHER = Event->io (
2599 reentrant => 0,
2600 fd => BDB::poll_fileno,
2601 poll => 'r',
2602 prio => 0,
2603 data => WF_AUTOCANCEL,
2604 cb => \&BDB::poll_cb,
2605 );
2606 BDB::min_parallel 8;
2607
2608 BDB::set_sync_prepare {
2609 my $status;
2610 my $current = $Coro::current;
2611 (
2612 sub {
2613 $status = $!;
2614 $current->ready; undef $current;
2615 },
2616 sub {
2617 Coro::schedule while defined $current;
2618 $! = $status;
2619 },
2620 )
2621 };
2622
2623 unless ($DB_ENV) {
2624 $DB_ENV = BDB::db_env_create;
2625
2626 cf::sync_job {
2627 eval {
2628 BDB::db_env_open
2629 $DB_ENV,
2630 $BDB_ENV_DIR,
2631 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2632 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2633 0666;
2634
2635 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2636
2637 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2638 $DB_ENV->set_lk_detect;
2639 };
2640
2641 cf::cleanup "db_env_open(db): $@" if $@;
2642 };
2643 }
2644}
2645
2646{
2647 IO::AIO::min_parallel 8;
2648
2649 undef $Coro::AIO::WATCHER;
2650 IO::AIO::max_poll_time $TICK * 0.1;
2651 $AIO_POLL_WATCHER = Event->io (
2652 reentrant => 0,
2653 data => WF_AUTOCANCEL,
2654 fd => IO::AIO::poll_fileno,
2655 poll => 'r',
2656 prio => 6,
2657 cb => \&IO::AIO::poll_cb,
2658 );
2659}
2660
2661END { cf::emergency_save }
2662
11651 26631
1166 2664

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