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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.225 by root, Wed Mar 14 00:04:58 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 (); 26use IO::AIO 2.32 ();
23use YAML::Syck (); 27use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 36
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
30 39
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35our %COMMAND = (); 42our %COMMAND = ();
36our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
38 49
50our $RELOAD; # number of reloads so far
39our @EVENT; 51our @EVENT;
40our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
41 53
42our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 58our $NEXT_TICK;
45our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
46 64
47our %CFG; 65our %CFG;
48 66
49our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 68our $RUNTIME;
51 69
70our %PLAYER; # all users
52our %MAP; # all maps 71our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 81
58binmode STDOUT; 82binmode STDOUT;
59binmode STDERR; 83binmode STDERR;
60 84
61# read virtual server time, if available 85# read virtual server time, if available
68mkdir cf::localdir; 92mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
73 98
74# a special map that is always available 99our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 100
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 101sub cf::map::normalise;
78 102
79############################################################################# 103#############################################################################
80 104
81=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
82 106
106 130
107=item %cf::CFG 131=item %cf::CFG
108 132
109Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
111 142
112=back 143=back
113 144
114=cut 145=cut
115 146
119 utf8::encode $msg; 150 utf8::encode $msg;
120 151
121 $msg .= "\n" 152 $msg .= "\n"
122 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
123 154
124 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
125 }; 156 };
126} 157}
127 158
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 178
148$Event::DIED = sub { 179$Event::DIED = sub {
149 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
150}; 181};
151 182
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
157 184
158=over 4 185=over 4
159 186
187=item dumpval $ref
188
160=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
161 209
162use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
163 211
164=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
165 213
180 228
181sub to_json($) { 229sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
184} 232}
233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
185 295
186=item cf::sync_job { BLOCK } 296=item cf::sync_job { BLOCK }
187 297
188The design of crossfire+ requires that the main coro ($Coro::main) is 298The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 299always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 313 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 314 # till the operation succeeds, freezing the server :/
205 315
206 # TODO: use suspend/resume instead 316 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 317 # (but this is cancel-safe)
208 local $FREEZE = 1; 318 my $freeze_guard = freeze_mainloop;
209 319
210 my $busy = 1; 320 my $busy = 1;
211 my @res; 321 my @res;
212 322
213 (Coro::async { 323 (async {
214 @res = eval { $job->() }; 324 @res = eval { $job->() };
215 warn $@ if $@; 325 warn $@ if $@;
216 undef $busy; 326 undef $busy;
217 })->prio (Coro::PRIO_MAX); 327 })->prio (Coro::PRIO_MAX);
218 328
219 while ($busy) { 329 while ($busy) {
220 Coro::cede_notself; 330 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 331 }
223 332
224 wantarray ? @res : $res[0] 333 wantarray ? @res : $res[0]
225 } else { 334 } else {
226 # we are in another coroutine, how wonderful, everything just works 335 # we are in another coroutine, how wonderful, everything just works
227 336
228 $job->() 337 $job->()
229 } 338 }
230} 339}
231 340
232=item $coro = cf::coro { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
233 342
234Creates and returns a new coro. This coro is automcatially being canceled 343Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 344extension calling this is being unloaded.
236 345
237=cut 346=cut
238 347
239sub coro(&) { 348sub async_ext(&) {
240 my $cb = shift; 349 my $cb = shift;
241 350
242 my $coro; $coro = async { 351 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 352
249 $coro->on_destroy (sub { 353 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 354 delete $EXT_CORO{$coro+0};
251 }); 355 });
252 $EXT_CORO{$coro+0} = $coro; 356 $EXT_CORO{$coro+0} = $coro;
253 357
254 $coro 358 $coro
255} 359}
256 360
257sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
258 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
259 365
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 367 or return;
262 368
369 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 374 and return;
266 375
376 # always fsync - this file is important
267 aio_fsync $fh 377 aio_fsync $fh
268 and return; 378 and return;
269 379
270 close $fh 380 close $fh
271 or return; 381 or return;
277} 387}
278 388
279=back 389=back
280 390
281=cut 391=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 392
393############################################################################# 393#############################################################################
394 394
395=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
396 396
522our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 523our @CB_MAP = ();
524 524
525my %attachment; 525my %attachment;
526 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
527sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
529 535
530 use sort 'stable'; 536 use sort 'stable';
531 537
702# object support 708# object support
703 709
704sub reattach { 710sub reattach {
705 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 715
708 my $registry = $obj->registry; 716 my $registry = $obj->registry;
709 717
710 @$registry = (); 718 @$registry = ();
711 719
758 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
759 767
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 772 close $fh;
765 773
766 if (@$objs) { 774 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 780 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
774 } 782 }
775 } else { 783 } else {
776 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
807 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
808 or return; 816 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
810 } 818 }
811 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 822 return ($data, $av);
813} 823}
814 824
815############################################################################# 825#############################################################################
816# command handling &c 826# command handling &c
841=cut 851=cut
842 852
843sub register_extcmd { 853sub register_extcmd {
844 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
845 855
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
850} 857}
851 858
852cf::player->attach ( 859cf::player->attach (
853 on_command => sub { 860 on_command => sub {
854 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
867 874
868 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
869 876
870 if (ref $msg) { 877 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 881 }
875 } 882 }
876 } else { 883 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 886
880 cf::override; 887 cf::override;
881 }, 888 },
882); 889);
883 890
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 891sub load_extension {
891 my ($path) = @_; 892 my ($path) = @_;
892 893
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 895 my $base = $1;
895 my $pkg = $1; 896 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
898 899
899 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
900 901
901 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 903 or die "$path: $!";
903 904
904 my $source = 905 my $source =
905 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
908 . "\n};\n1"; 909 . "\n};\n1";
909 910
910 eval $source 911 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 913 : "extension disabled.\n";
913 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 915 warn $@;
915 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
916 917 exit 1;
917# no strict 'refs'; 918 }
918# @{"$pkg\::ISA"} = ext::; 919 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 920 }
933 921
934 # remove commands 922 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 923}
959 924
960sub load_extensions { 925sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 927 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
967 } 932 }
968} 933}
969 934
970############################################################################# 935#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 936
1008=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1009 938
1010Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1011 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1012=head3 cf::player 947=head3 cf::player
1013 948
1014=over 4 949=over 4
1015 950
1016=item cf::player::exists $login 951=item cf::player::find $login
1017 952
1018Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1019 954
1020=cut 955=cut
1021 956
1022sub cf::player::exists($) { 957sub playerdir($) {
1023 cf::player::find $_[0] 958 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1025} 1127}
1026 1128
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1130
1029Sends an ext reply to the player. 1131Sends an ext reply to the player.
1030 1132
1031=cut 1133=cut
1032 1134
1033sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1035 1137
1036 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1037 1139
1038 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1039} 1141}
1142
1143package cf;
1040 1144
1041=back 1145=back
1042 1146
1043 1147
1044=head3 cf::map 1148=head3 cf::map
1050package cf::map; 1154package cf::map;
1051 1155
1052use Fcntl; 1156use Fcntl;
1053use Coro::AIO; 1157use Coro::AIO;
1054 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1055our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1057 1165
1058sub generate_random_map { 1166sub generate_random_map {
1059 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1169 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1311}
1076 1312
1077# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1078# all maps in C++... 1314# all maps in C++...
1079sub change_all_map_light { 1315sub change_all_map_light {
1080 my ($change) = @_; 1316 my ($change) = @_;
1081 1317
1082 $_->change_map_light ($change) for values %cf::MAP; 1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1083} 1320}
1084 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1085sub try_load_header($) { 1330sub load_header_from($) {
1086 my ($path) = @_; 1331 my ($self, $path) = @_;
1087 1332
1088 utf8::encode $path; 1333 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1090 or return; 1338 or return;
1091 1339
1092 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1093 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1094 1386
1095 $map->load_header ($path) 1387 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1388}
1102 1389
1390sub find;
1103sub find_map { 1391sub find {
1104 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1105 1393
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1395
1396 cf::lock_wait "map_find:$path";
1397
1111 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1112 # do it the slow way 1399 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1400 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1401 or return;
1127 1402
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1403 $map->{last_save} = $cf::RUNTIME;
1139 1404
1140 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1411 $map->reset;
1142 $map = find_map $path; 1412 undef $guard;
1413 return find $path;
1143 } 1414 }
1144 1415
1145 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1146 } 1417 }
1147} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1148 1422
1149sub load { 1423sub load {
1150 my ($self) = @_; 1424 my ($self) = @_;
1151 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1432
1154 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1155 1434
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1159 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1440 or return;
1161 1441
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1164 1444
1165 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1446 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1448 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1170 } 1450 }
1171 } 1451 }
1452
1453 Coro::cede;
1172 1454
1173 # now do the right thing for maps 1455 # now do the right thing for maps
1174 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1175 1457
1176 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1459 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1183 $self->set_darkness_map; 1463 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1186 $self->activate; 1467 $self->activate;
1187 } 1468 }
1188 1469
1470 $self->post_load;
1471
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1473}
1191 1474
1192sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1193 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1194 1510
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1196 1513
1197 cf::sync_job { 1514sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1199 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1200 $map->load; 1538 $map->load;
1201 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1202 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1203} 1548}
1204 1549
1205sub save { 1550sub save {
1206 my ($self) = @_; 1551 my ($self) = @_;
1207 1552
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1554
1211 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1212 1556
1213 return unless $self->dirty; 1557 return unless $self->dirty;
1214 1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1215 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1216 1563
1217 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1218 1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1219 if ($uniq) { 1572 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1575 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1577 }
1225} 1578}
1226 1579
1227sub swap_out { 1580sub swap_out {
1228 my ($self) = @_; 1581 my ($self) = @_;
1582
1583 # save first because save cedes
1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1587
1230 return if $self->players; 1588 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1233 1591
1234 $self->save;
1235 $self->clear; 1592 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1593 $self->in_memory (cf::MAP_SWAPPED);
1237} 1594}
1238 1595
1239sub reset_at { 1596sub reset_at {
1240 my ($self) = @_; 1597 my ($self) = @_;
1241 1598
1242 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1245 1602
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1605
1250 $time + $to 1606 $time + $to
1251} 1607}
1252 1608
1253sub should_reset { 1609sub should_reset {
1254 my ($self) = @_; 1610 my ($self) = @_;
1255 1611
1256 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1257} 1613}
1258 1614
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1615sub reset {
1281 my ($self) = @_; 1616 my ($self) = @_;
1282 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1283 return if $self->players; 1620 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1285 1622
1286 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1287 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1288 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1289 1638
1290 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1291 1640
1292 $self->unlink_save; 1641 $self->unlink_save;
1293 $self->destroy; 1642 $self->destroy;
1294} 1643}
1295 1644
1296sub customise_for { 1645my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1646
1299 if ($map->per_player) { 1647sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1648 my ($self) = @_;
1301 }
1302 1649
1303 $map 1650 delete $cf::MAP{$self->path};
1304}
1305 1651
1306sub emergency_save { 1652 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1653
1309 warn "enter emergency map save\n"; 1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1659
1311 cf::sync_job { 1660 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1661
1313 $_->save for values %cf::MAP; 1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1314 }; 1684 }
1315 1685
1316 warn "end emergency map save\n"; 1686 \@paths
1317} 1687}
1318 1688
1319package cf; 1689package cf;
1320 1690
1321=back 1691=back
1322 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1323 1719
1324=head3 cf::object::player 1720=head3 cf::object::player
1325 1721
1326=over 4 1722=over 4
1327 1723
1363 (ref $cf::CFG{"may_$access"} 1759 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1761 : $cf::CFG{"may_$access"})
1366} 1762}
1367 1763
1764=item $player_object->enter_link
1765
1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1368sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1369 my ($self) = @_; 1795 my ($self) = @_;
1370 1796
1371 return if $self->map == $LINK_MAP; 1797 $self->deactivate_recursive;
1372 1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1802 if $self->map;
1375 1803
1376 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1805}
1379 1806
1380sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1382 1809
1383 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1384 1811
1385 unless ($map) { 1812 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1813 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1391 1816
1392 unless ($map) { 1817 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1396 } 1821 }
1397 } 1822 }
1398 1823
1399 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1405 1830
1406 $map->load; 1831 $map->load;
1832 $map->load_diag;
1407 1833
1834 return unless $self->contr->active;
1408 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1410} 1839}
1411 1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1412=item $player_object->goto_map ($map, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1413 1874
1414=cut 1875=cut
1415 1876
1416sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1418 1879
1419 $self->enter_link; 1880 $self->enter_link;
1420 1881
1421 (Coro::async { 1882 (async {
1422 $path = new cf::path $path; 1883 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1889
1430 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1891 })->prio (1);
1432} 1892}
1433 1893
1437 1897
1438sub parse_random_map_params { 1898sub parse_random_map_params {
1439 my ($spec) = @_; 1899 my ($spec) = @_;
1440 1900
1441 my $rmp = { # defaults 1901 my $rmp = { # defaults
1442 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1444 }; 1906 };
1445 1907
1446 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1448 1910
1452 $rmp 1914 $rmp
1453} 1915}
1454 1916
1455sub prepare_random_map { 1917sub prepare_random_map {
1456 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1921
1458 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1924 # that depends on the exit object
1461 1925
1462 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1463 1927
1464 if ($exit->map) { 1928 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1469 } 1933 }
1470 1934
1471 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1472 1936
1473 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1475 1940
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1478 1945
1479 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 1947 $exit->msg (undef);
1481 } 1948 }
1482} 1949}
1484sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1486 1953
1487 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1488 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1489 $self->enter_link; 1965 $self->enter_link;
1490 1966
1491 (Coro::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1969 unless (eval {
1493 1970 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 1971
1500 1; 1972 1;
1501 }) { 1973 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1978
1507 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1980 $self->leave_link;
1509 } 1981 }
1523 1995
1524sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1526 1998
1527 utf8::encode $text; 1999 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1529} 2001}
1530 2002
1531 2003
1532=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1533 2005
1560 on_reply => sub { 2032 on_reply => sub {
1561 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
1562 2034
1563 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
1564 # get handled first 2036 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2039
1567 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2042
1569 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1570 2044
1571 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2046 if (@$queue) {
1576 } 2050 }
1577 } 2051 }
1578 }, 2052 },
1579); 2053);
1580 2054
1581=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1582 2056
1583Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2059or loss of connection).
1586 2060
1587=cut 2061=cut
1588 2062
1589sub cf::client::coro { 2063sub cf::client::async {
1590 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1591 2065
1592 my $coro; $coro = async { 2066 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2067
1599 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1601 }); 2070 });
1602 2071
1738The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1739using it, it should be unique. 2208using it, it should be unique.
1740 2209
1741=over 4 2210=over 4
1742 2211
1743=item $hashref = cf::db_get $family
1744
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1750 2213
1751Returns a single value from the database 2214Returns a single value from the database.
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757 2215
1758=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1759 2217
1760Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770 2219
1771=cut 2220=cut
1772 2221
1773our $DB; 2222our $DB;
1774 2223
1775{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1776 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1777 2243
1778 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1779 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1781 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1782 2248
1783 my $pid; 2249 unlink $path;
1784
1785 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 } 2250 };
1794 } 2251 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 }); 2252 }
2253}
1806 2254
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) { 2255sub db_get($$) {
1813 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1818 sub db_put($$;$) { 2266sub db_put($$$) {
1819 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1820 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 while (my ($face, $info) = each %$faces) {
2295 next unless $info->{smooth};
2296 my $idx = cf::face::find $face
2297 or next;
2298 if (my $smooth = cf::face::find $info->{smooth}) {
2299 cf::face::set_smooth $idx, $smooth;
2300 warn "smooth $idx,$smooth ($face,$info->{smooth})\n";#d#
1821 } else { 2301 } else {
1822 $DB->{$_[0]} = $_[1]; 2302 warn "smooth face '$info->{smooth}' not found for face '$face'";
1823 }
1824 db_dirty;
1825 }
1826
1827 cf::global->attach (
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 2303 }
1832 ); 2304 Coro::cede;
1833} 2305 }
1834 2306
1835############################################################################# 2307 1
1836# the server's main() 2308}
2309
2310sub reload_resources {
2311 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2312 or die "unable to load regions file\n";#d#
2313 load_faces
2314 or die "unable to load faces\n";#d#
2315}
2316
2317sub init {
2318 reload_resources;
2319}
1837 2320
1838sub cfg_load { 2321sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2322 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2323 or return;
1841 2324
1842 local $/; 2325 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2326 *CFG = YAML::Syck::Load <$fh>;
2327
2328 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2329
2330 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2331 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2332
2333 if (exists $CFG{mlockall}) {
2334 eval {
2335 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2336 and die "WARNING: m(un)lockall failed: $!\n";
2337 };
2338 warn $@ if $@;
2339 }
1844} 2340}
1845 2341
1846sub main { 2342sub main {
1847 # we must not ever block the main coroutine 2343 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2344 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2345 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2346 (async {
1851 Event::one_event; 2347 Event::one_event;
1852 })->(); 2348 })->prio (Coro::PRIO_MAX);
1853 }; 2349 };
1854 2350
1855 cfg_load; 2351 cfg_load;
1856 db_load; 2352 db_init;
1857 load_extensions; 2353 load_extensions;
2354
2355 $TICK_WATCHER->start;
1858 Event::loop; 2356 Event::loop;
1859} 2357}
1860 2358
1861############################################################################# 2359#############################################################################
1862# initialisation 2360# initialisation and cleanup
2361
2362# install some emergency cleanup handlers
2363BEGIN {
2364 for my $signal (qw(INT HUP TERM)) {
2365 Event->signal (
2366 reentrant => 0,
2367 data => WF_AUTOCANCEL,
2368 signal => $signal,
2369 prio => 0,
2370 cb => sub {
2371 cf::cleanup "SIG$signal";
2372 },
2373 );
2374 }
2375}
2376
2377sub emergency_save() {
2378 my $freeze_guard = cf::freeze_mainloop;
2379
2380 warn "enter emergency perl save\n";
2381
2382 cf::sync_job {
2383 # use a peculiar iteration method to avoid tripping on perl
2384 # refcount bugs in for. also avoids problems with players
2385 # and maps saved/destroyed asynchronously.
2386 warn "begin emergency player save\n";
2387 for my $login (keys %cf::PLAYER) {
2388 my $pl = $cf::PLAYER{$login} or next;
2389 $pl->valid or next;
2390 $pl->save;
2391 }
2392 warn "end emergency player save\n";
2393
2394 warn "begin emergency map save\n";
2395 for my $path (keys %cf::MAP) {
2396 my $map = $cf::MAP{$path} or next;
2397 $map->valid or next;
2398 $map->save;
2399 }
2400 warn "end emergency map save\n";
2401
2402 warn "begin emergency database checkpoint\n";
2403 BDB::db_env_txn_checkpoint $DB_ENV;
2404 warn "end emergency database checkpoint\n";
2405 };
2406
2407 warn "leave emergency perl save\n";
2408}
2409
2410sub post_cleanup {
2411 my ($make_core) = @_;
2412
2413 warn Carp::longmess "post_cleanup backtrace"
2414 if $make_core;
2415}
1863 2416
1864sub reload() { 2417sub reload() {
1865 # can/must only be called in main 2418 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2419 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2420 warn "can only reload from main coroutine";
1868 return; 2421 return;
1869 } 2422 }
1870 2423
1871 warn "reloading..."; 2424 warn "reloading...";
1872 2425
1873 local $FREEZE = 1; 2426 warn "entering sync_job";
2427
2428 cf::sync_job {
2429 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 2430 cf::emergency_save;
2431 cf::write_runtime; # external watchdog should not bark
1875 2432
1876 eval { 2433 warn "syncing database to disk";
2434 BDB::db_env_txn_checkpoint $DB_ENV;
2435
1877 # if anything goes wrong in here, we should simply crash as we already saved 2436 # if anything goes wrong in here, we should simply crash as we already saved
1878 2437
1879 # cancel all watchers 2438 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2439 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2440 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2441 }
1883 2442
2443 warn "flushing outstanding aio requests";
2444 for (;;) {
2445 BDB::flush;
2446 IO::AIO::flush;
2447 Coro::cede;
2448 last unless IO::AIO::nreqs || BDB::nreqs;
2449 warn "iterate...";
2450 }
2451
2452 ++$RELOAD;
2453
1884 # cancel all extension coros 2454 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2455 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2456 %EXT_CORO = ();
1887 2457
1888 # unload all extensions 2458 warn "removing commands";
1889 for (@exts) { 2459 %COMMAND = ();
2460
2461 warn "removing ext commands";
2462 %EXTCMD = ();
2463
2464 warn "unloading/nuking all extensions";
2465 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2466 warn "... unloading $pkg";
1891 unload_extension $_; 2467
2468 if (my $cb = $pkg->can ("unload")) {
2469 eval {
2470 $cb->($pkg);
2471 1
2472 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2473 }
1893 2474
2475 warn "... nuking $pkg";
2476 Symbol::delete_package $pkg;
2477 }
2478
1894 # unload all modules loaded from $LIBDIR 2479 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2480 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2481 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2482
1898 warn "removing <$k>"; 2483 warn "... unloading $k";
1899 delete $INC{$k}; 2484 delete $INC{$k};
1900 2485
1901 $k =~ s/\.pm$//; 2486 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2487 $k =~ s/\//::/g;
1903 2488
1906 } 2491 }
1907 2492
1908 Symbol::delete_package $k; 2493 Symbol::delete_package $k;
1909 } 2494 }
1910 2495
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2496 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2497 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2498 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2499
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2500 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2501 delete $INC{"cf.pm"};
1924 2502
1925 # don't, removes xs symbols, too, 2503 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2504 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2505 #Symbol::delete_package __PACKAGE__;
1928 2506
1929 # reload cf.pm 2507 warn "unload completed, starting to reload now";
2508
1930 warn "reloading cf.pm"; 2509 warn "reloading cf.pm";
1931 require cf; 2510 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2511 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2512
1934 # load config and database again 2513 warn "loading config and database again";
1935 cf::cfg_load; 2514 cf::cfg_load;
1936 cf::db_load;
1937 2515
1938 # load extensions
1939 warn "load extensions"; 2516 warn "loading extensions";
1940 cf::load_extensions; 2517 cf::load_extensions;
1941 2518
1942 # reattach attachments to objects 2519 warn "reattaching attachments to objects/players";
1943 warn "reattach"; 2520 _global_reattach; # objects, sockets
1944 _global_reattach; 2521 warn "reattaching attachments to maps";
1945 }; 2522 reattach $_ for values %MAP;
2523 warn "reattaching attachments to players";
2524 reattach $_ for values %PLAYER;
1946 2525
1947 if ($@) { 2526 warn "loading reloadable resources";
2527 reload_resources;
2528
2529 warn "leaving sync_job";
2530
2531 1
2532 } or do {
1948 warn $@; 2533 warn $@;
1949 warn "error while reloading, exiting."; 2534 warn "error while reloading, exiting.";
1950 exit 1; 2535 exit 1;
1951 } 2536 };
1952 2537
1953 warn "reloaded successfully"; 2538 warn "reloaded";
1954}; 2539};
1955 2540
1956############################################################################# 2541our $RELOAD_WATCHER; # used only during reload
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2542
2001register_command "reload" => sub { 2543register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2544 my ($who, $arg) = @_;
2003 2545
2004 if ($who->flag (FLAG_WIZ)) { 2546 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2547 $who->message ("reloading server.");
2548
2549 # doing reload synchronously and two reloads happen back-to-back,
2550 # coro crashes during coro_state_free->destroy here.
2551
2552 $RELOAD_WATCHER ||= Event->timer (
2553 reentrant => 0,
2554 after => 0,
2555 data => WF_AUTOCANCEL,
2556 cb => sub {
2006 reload; 2557 reload;
2007 $who->message ("end of reload."); 2558 undef $RELOAD_WATCHER;
2559 },
2560 );
2008 } 2561 }
2009}; 2562};
2010 2563
2011unshift @INC, $LIBDIR; 2564unshift @INC, $LIBDIR;
2565
2566my $bug_warning = 0;
2012 2567
2013$TICK_WATCHER = Event->timer ( 2568$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2569 reentrant => 0,
2570 parked => 1,
2015 prio => 0, 2571 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2572 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2018 cb => sub { 2574 cb => sub {
2019 unless ($FREEZE) { 2575 if ($Coro::current != $Coro::main) {
2576 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2577 unless ++$bug_warning > 10;
2578 return;
2579 }
2580
2581 $NOW = Event::time;
2582
2020 cf::server_tick; # one server iteration 2583 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2584 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2585 $NEXT_TICK += $TICK;
2586
2587 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2588 $NEXT_RUNTIME_WRITE = $NOW + 10;
2589 Coro::async_pool {
2590 write_runtime
2591 or warn "ERROR: unable to write runtime file: $!";
2592 };
2593 }
2594
2595 $WAIT_FOR_TICK->broadcast;
2596 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2597
2598# my $AFTER = Event::time;
2599# warn $AFTER - $NOW;#d#
2025 2600
2026 # if we are delayed by four ticks or more, skip them all 2601 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2602 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2603
2029 $TICK_WATCHER->at ($NEXT_TICK); 2604 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2605 $TICK_WATCHER->start;
2031 }, 2606 },
2032); 2607);
2033 2608
2609{
2034IO::AIO::max_poll_time $TICK * 0.2; 2610 BDB::max_poll_time $TICK * 0.1;
2035 2611 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 2612 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2613 fd => BDB::poll_fileno,
2038 poll => 'r', 2614 poll => 'r',
2039 prio => 5, 2615 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 2616 data => WF_AUTOCANCEL,
2046 after => 0, 2617 cb => \&BDB::poll_cb,
2047 interval => 10, 2618 );
2048 cb => sub { 2619 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 2620
2050 write_runtime 2621 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 2622 my $status;
2623 my $current = $Coro::current;
2624 (
2625 sub {
2626 $status = $!;
2627 $current->ready; undef $current;
2628 },
2629 sub {
2630 Coro::schedule while defined $current;
2631 $! = $status;
2632 },
2633 )
2634 };
2635
2636 unless ($DB_ENV) {
2637 $DB_ENV = BDB::db_env_create;
2638
2639 cf::sync_job {
2640 eval {
2641 BDB::db_env_open
2642 $DB_ENV,
2643 $BDB_ENV_DIR,
2644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2646 0666;
2647
2648 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2649
2650 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2651 $DB_ENV->set_lk_detect;
2652 };
2653
2654 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 2655 };
2053 }, 2656 }
2054); 2657}
2658
2659{
2660 IO::AIO::min_parallel 8;
2661
2662 undef $Coro::AIO::WATCHER;
2663 IO::AIO::max_poll_time $TICK * 0.1;
2664 $AIO_POLL_WATCHER = Event->io (
2665 reentrant => 0,
2666 data => WF_AUTOCANCEL,
2667 fd => IO::AIO::poll_fileno,
2668 poll => 'r',
2669 prio => 6,
2670 cb => \&IO::AIO::poll_cb,
2671 );
2672}
2673
2674END { cf::emergency_save }
2055 2675
20561 26761
2057 2677

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