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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.225 by root, Wed Mar 14 00:04:58 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 (); 26use IO::AIO 2.32 ();
23use YAML::Syck (); 27use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 36
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
30 39
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35our %COMMAND = (); 42our %COMMAND = ();
36our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
38 49
50our $RELOAD; # number of reloads so far
39our @EVENT; 51our @EVENT;
40our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
41 53
42our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 58our $NEXT_TICK;
45our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
46 64
47our %CFG; 65our %CFG;
48 66
49our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 68our $RUNTIME;
51 69
70our %PLAYER; # all users
52our %MAP; # all maps 71our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 81
58binmode STDOUT; 82binmode STDOUT;
59binmode STDERR; 83binmode STDERR;
60 84
61# read virtual server time, if available 85# read virtual server time, if available
68mkdir cf::localdir; 92mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
73 98
74# a special map that is always available 99our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 100
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 101sub cf::map::normalise;
78 102
79############################################################################# 103#############################################################################
80 104
81=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
82 106
106 130
107=item %cf::CFG 131=item %cf::CFG
108 132
109Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
111 142
112=back 143=back
113 144
114=cut 145=cut
115 146
119 utf8::encode $msg; 150 utf8::encode $msg;
120 151
121 $msg .= "\n" 152 $msg .= "\n"
122 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
123 154
124 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
125 }; 156 };
126} 157}
127 158
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 178
148$Event::DIED = sub { 179$Event::DIED = sub {
149 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
150}; 181};
151 182
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
157 184
158=over 4 185=over 4
159 186
187=item dumpval $ref
188
160=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
161 209
162use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
163 211
164=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
165 213
180 228
181sub to_json($) { 229sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
184} 232}
233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
185 295
186=item cf::sync_job { BLOCK } 296=item cf::sync_job { BLOCK }
187 297
188The design of crossfire+ requires that the main coro ($Coro::main) is 298The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 299always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 313 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 314 # till the operation succeeds, freezing the server :/
205 315
206 # TODO: use suspend/resume instead 316 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 317 # (but this is cancel-safe)
208 local $FREEZE = 1; 318 my $freeze_guard = freeze_mainloop;
209 319
210 my $busy = 1; 320 my $busy = 1;
211 my @res; 321 my @res;
212 322
213 (Coro::async { 323 (async {
214 @res = eval { $job->() }; 324 @res = eval { $job->() };
215 warn $@ if $@; 325 warn $@ if $@;
216 undef $busy; 326 undef $busy;
217 })->prio (Coro::PRIO_MAX); 327 })->prio (Coro::PRIO_MAX);
218 328
219 while ($busy) { 329 while ($busy) {
220 Coro::cede_notself; 330 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 331 }
223 332
224 wantarray ? @res : $res[0] 333 wantarray ? @res : $res[0]
225 } else { 334 } else {
226 # we are in another coroutine, how wonderful, everything just works 335 # we are in another coroutine, how wonderful, everything just works
227 336
228 $job->() 337 $job->()
229 } 338 }
230} 339}
231 340
232=item $coro = cf::coro { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
233 342
234Creates and returns a new coro. This coro is automcatially being canceled 343Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 344extension calling this is being unloaded.
236 345
237=cut 346=cut
238 347
239sub coro(&) { 348sub async_ext(&) {
240 my $cb = shift; 349 my $cb = shift;
241 350
242 my $coro; $coro = async { 351 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 352
249 $coro->on_destroy (sub { 353 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 354 delete $EXT_CORO{$coro+0};
251 }); 355 });
252 $EXT_CORO{$coro+0} = $coro; 356 $EXT_CORO{$coro+0} = $coro;
253 357
254 $coro 358 $coro
255} 359}
256 360
257sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
258 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
259 365
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 367 or return;
262 368
369 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 374 and return;
266 375
376 # always fsync - this file is important
267 aio_fsync $fh 377 aio_fsync $fh
268 and return; 378 and return;
269 379
270 close $fh 380 close $fh
271 or return; 381 or return;
277} 387}
278 388
279=back 389=back
280 390
281=cut 391=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 392
403############################################################################# 393#############################################################################
404 394
405=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
406 396
532our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 523our @CB_MAP = ();
534 524
535my %attachment; 525my %attachment;
536 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
537sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
539 535
540 use sort 'stable'; 536 use sort 'stable';
541 537
712# object support 708# object support
713 709
714sub reattach { 710sub reattach {
715 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 715
718 my $registry = $obj->registry; 716 my $registry = $obj->registry;
719 717
720 @$registry = (); 718 @$registry = ();
721 719
768 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
769 767
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 772 close $fh;
775 773
776 if (@$objs) { 774 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 780 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
784 } 782 }
785 } else { 783 } else {
786 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
818 or return; 816 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
820 } 818 }
821 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 822 return ($data, $av);
823} 823}
824 824
825############################################################################# 825#############################################################################
826# command handling &c 826# command handling &c
851=cut 851=cut
852 852
853sub register_extcmd { 853sub register_extcmd {
854 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
855 855
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
860} 857}
861 858
862cf::player->attach ( 859cf::player->attach (
863 on_command => sub { 860 on_command => sub {
864 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
877 874
878 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
879 876
880 if (ref $msg) { 877 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 881 }
885 } 882 }
886 } else { 883 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 886
890 cf::override; 887 cf::override;
891 }, 888 },
892); 889);
893 890
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 891sub load_extension {
901 my ($path) = @_; 892 my ($path) = @_;
902 893
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 895 my $base = $1;
905 my $pkg = $1; 896 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
908 899
909 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
910 901
911 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 903 or die "$path: $!";
913 904
914 my $source = 905 my $source =
915 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
918 . "\n};\n1"; 909 . "\n};\n1";
919 910
920 eval $source 911 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 913 : "extension disabled.\n";
923 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 915 warn $@;
925 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
926 917 exit 1;
927# no strict 'refs'; 918 }
928# @{"$pkg\::ISA"} = ext::; 919 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 920 }
943 921
944 # remove commands 922 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 923}
969 924
970sub load_extensions { 925sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 927 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
977 } 932 }
978} 933}
979 934
980############################################################################# 935#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 936
1018=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1019 938
1020Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1021 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1022=head3 cf::player 947=head3 cf::player
1023 948
1024=over 4 949=over 4
1025 950
1026=item cf::player::exists $login 951=item cf::player::find $login
1027 952
1028Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1029 954
1030=cut 955=cut
1031 956
1032sub cf::player::exists($) { 957sub playerdir($) {
1033 cf::player::find $_[0] 958 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1035} 1127}
1036 1128
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1130
1039Sends an ext reply to the player. 1131Sends an ext reply to the player.
1040 1132
1041=cut 1133=cut
1042 1134
1043sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1045 1137
1046 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1047 1139
1048 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1049} 1141}
1142
1143package cf;
1050 1144
1051=back 1145=back
1052 1146
1053 1147
1054=head3 cf::map 1148=head3 cf::map
1060package cf::map; 1154package cf::map;
1061 1155
1062use Fcntl; 1156use Fcntl;
1063use Coro::AIO; 1157use Coro::AIO;
1064 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1065our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1067 1165
1068sub generate_random_map { 1166sub generate_random_map {
1069 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1169 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1311}
1086 1312
1087# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1088# all maps in C++... 1314# all maps in C++...
1089sub change_all_map_light { 1315sub change_all_map_light {
1090 my ($change) = @_; 1316 my ($change) = @_;
1091 1317
1092 $_->change_map_light ($change) for values %cf::MAP; 1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1093} 1320}
1094 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1095sub try_load_header($) { 1330sub load_header_from($) {
1096 my ($path) = @_; 1331 my ($self, $path) = @_;
1097 1332
1098 utf8::encode $path; 1333 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1100 or return; 1338 or return;
1101 1339
1102 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1103 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1104 1386
1105 $map->load_header ($path) 1387 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1388}
1112 1389
1390sub find;
1113sub find_map { 1391sub find {
1114 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1115 1393
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1395
1396 cf::lock_wait "map_find:$path";
1397
1121 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1122 # do it the slow way 1399 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1400 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1401 or return;
1137 1402
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1403 $map->{last_save} = $cf::RUNTIME;
1149 1404
1150 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1411 $map->reset;
1152 $map = find_map $path; 1412 undef $guard;
1413 return find $path;
1153 } 1414 }
1154 1415
1155 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1156 } 1417 }
1157} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1158 1422
1159sub load { 1423sub load {
1160 my ($self) = @_; 1424 my ($self) = @_;
1161 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1432
1164 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1165 1434
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1169 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1440 or return;
1171 1441
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1174 1444
1175 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1446 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1448 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1180 } 1450 }
1181 } 1451 }
1452
1453 Coro::cede;
1182 1454
1183 # now do the right thing for maps 1455 # now do the right thing for maps
1184 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1185 1457
1186 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1459 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1193 $self->set_darkness_map; 1463 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1196 $self->activate; 1467 $self->activate;
1197 } 1468 }
1198 1469
1470 $self->post_load;
1471
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1473}
1201 1474
1202sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1203 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1204 1510
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1206 1513
1207 cf::sync_job { 1514sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1209 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1210 $map->load; 1538 $map->load;
1211 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1212 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1213} 1548}
1214 1549
1215sub save { 1550sub save {
1216 my ($self) = @_; 1551 my ($self) = @_;
1217 1552
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1554
1221 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1222 1556
1223 return unless $self->dirty; 1557 return unless $self->dirty;
1224 1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1225 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1226 1563
1227 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1228 1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1229 if ($uniq) { 1572 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1575 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1577 }
1235} 1578}
1236 1579
1237sub swap_out { 1580sub swap_out {
1238 my ($self) = @_; 1581 my ($self) = @_;
1582
1583 # save first because save cedes
1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1587
1240 return if $self->players; 1588 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1243 1591
1244 $self->save;
1245 $self->clear; 1592 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1593 $self->in_memory (cf::MAP_SWAPPED);
1247} 1594}
1248 1595
1249sub reset_at { 1596sub reset_at {
1250 my ($self) = @_; 1597 my ($self) = @_;
1251 1598
1252 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1255 1602
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1605
1263 my ($self) = @_; 1610 my ($self) = @_;
1264 1611
1265 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1266} 1613}
1267 1614
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1615sub reset {
1290 my ($self) = @_; 1616 my ($self) = @_;
1291 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1292 return if $self->players; 1620 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1294 1622
1295 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1296 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1297 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1298 1638
1299 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1300 1640
1301 $self->unlink_save; 1641 $self->unlink_save;
1302 $self->destroy; 1642 $self->destroy;
1305my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1306 1646
1307sub nuke { 1647sub nuke {
1308 my ($self) = @_; 1648 my ($self) = @_;
1309 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1313 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1314} 1663}
1315 1664
1316sub customise_for { 1665=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1666
1319 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1321 }
1322 1669
1323 $map 1670=cut
1324}
1325 1671
1326sub emergency_save { 1672sub unique_maps() {
1327 local $cf::FREEZE = 1; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1328 1675
1329 warn "enter emergency map save\n"; 1676 my @paths;
1330 1677
1331 cf::sync_job { 1678 for (@$files) {
1332 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1334 }; 1684 }
1335 1685
1336 warn "end emergency map save\n"; 1686 \@paths
1337} 1687}
1338 1688
1339package cf; 1689package cf;
1340 1690
1341=back 1691=back
1342 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1343 1719
1344=head3 cf::object::player 1720=head3 cf::object::player
1345 1721
1346=over 4 1722=over 4
1347 1723
1383 (ref $cf::CFG{"may_$access"} 1759 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1761 : $cf::CFG{"may_$access"})
1386} 1762}
1387 1763
1764=item $player_object->enter_link
1765
1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1388sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1389 my ($self) = @_; 1795 my ($self) = @_;
1390 1796
1391 return if $self->map == $LINK_MAP; 1797 $self->deactivate_recursive;
1392 1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1394 if $self->map; 1802 if $self->map;
1395 1803
1396 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1397 $self->deactivate_recursive;
1398} 1805}
1399 1806
1400sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1402 1809
1403 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1404 1811
1405 unless ($map) { 1812 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1813 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1411 1816
1412 unless ($map) { 1817 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1416 } 1821 }
1417 } 1822 }
1418 1823
1419 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1425 1830
1426 $map->load; 1831 $map->load;
1832 $map->load_diag;
1427 1833
1834 return unless $self->contr->active;
1428 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1430} 1839}
1431 1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1432=item $player_object->goto_map ($map, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1433 1874
1434=cut 1875=cut
1435 1876
1436sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1438 1879
1439 $self->enter_link; 1880 $self->enter_link;
1440 1881
1441 (Coro::async { 1882 (async {
1442 $path = new cf::path $path; 1883 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1445 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1449 1889
1450 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1451 })->prio (1); 1891 })->prio (1);
1452} 1892}
1453 1893
1457 1897
1458sub parse_random_map_params { 1898sub parse_random_map_params {
1459 my ($spec) = @_; 1899 my ($spec) = @_;
1460 1900
1461 my $rmp = { # defaults 1901 my $rmp = { # defaults
1462 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1464 }; 1906 };
1465 1907
1466 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1468 1910
1472 $rmp 1914 $rmp
1473} 1915}
1474 1916
1475sub prepare_random_map { 1917sub prepare_random_map {
1476 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 1921
1478 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 1924 # that depends on the exit object
1481 1925
1482 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1483 1927
1484 if ($exit->map) { 1928 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1489 } 1933 }
1490 1934
1491 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1492 1936
1493 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1495 1940
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1498 1945
1499 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 1947 $exit->msg (undef);
1501 } 1948 }
1502} 1949}
1504sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1506 1953
1507 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1508 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1509 $self->enter_link; 1965 $self->enter_link;
1510 1966
1511 (Coro::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 1969 unless (eval {
1513 1970 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 1971
1520 1; 1972 1;
1521 }) { 1973 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1526 1978
1527 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 1980 $self->leave_link;
1529 } 1981 }
1543 1995
1544sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1546 1998
1547 utf8::encode $text; 1999 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2001}
1550 2002
1551 2003
1552=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1553 2005
1580 on_reply => sub { 2032 on_reply => sub {
1581 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
1582 2034
1583 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
1584 # get handled first 2036 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2039
1587 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2042
1589 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1590 2044
1591 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2046 if (@$queue) {
1596 } 2050 }
1597 } 2051 }
1598 }, 2052 },
1599); 2053);
1600 2054
1601=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1602 2056
1603Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2059or loss of connection).
1606 2060
1607=cut 2061=cut
1608 2062
1609sub cf::client::coro { 2063sub cf::client::async {
1610 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1611 2065
1612 my $coro; $coro = async { 2066 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2067
1619 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1621 }); 2070 });
1622 2071
1758The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2208using it, it should be unique.
1760 2209
1761=over 4 2210=over 4
1762 2211
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1770 2213
1771Returns a single value from the database 2214Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2215
1778=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1779 2217
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2219
1791=cut 2220=cut
1792 2221
1793our $DB; 2222our $DB;
1794 2223
1795{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1796 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1797 2243
1798 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1799 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1801 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1802 2248
1803 my $pid; 2249 unlink $path;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2250 };
1814 } 2251 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 2252 }
2253}
1826 2254
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) { 2255sub db_get($$) {
1833 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1838 sub db_put($$;$) { 2266sub db_put($$$) {
1839 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1840 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 while (my ($face, $info) = each %$faces) {
2295 next unless $info->{smooth};
2296 my $idx = cf::face::find $face
2297 or next;
2298 if (my $smooth = cf::face::find $info->{smooth}) {
2299 cf::face::set_smooth $idx, $smooth;
2300 warn "smooth $idx,$smooth ($face,$info->{smooth})\n";#d#
1841 } else { 2301 } else {
1842 $DB->{$_[0]} = $_[1]; 2302 warn "smooth face '$info->{smooth}' not found for face '$face'";
1843 }
1844 db_dirty;
1845 }
1846
1847 cf::global->attach (
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 2303 }
1852 ); 2304 Coro::cede;
1853} 2305 }
1854 2306
1855############################################################################# 2307 1
1856# the server's main() 2308}
2309
2310sub reload_resources {
2311 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2312 or die "unable to load regions file\n";#d#
2313 load_faces
2314 or die "unable to load faces\n";#d#
2315}
2316
2317sub init {
2318 reload_resources;
2319}
1857 2320
1858sub cfg_load { 2321sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2322 open my $fh, "<:utf8", cf::confdir . "/config"
1860 or return; 2323 or return;
1861 2324
1862 local $/; 2325 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2326 *CFG = YAML::Syck::Load <$fh>;
2327
2328 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2329
2330 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2331 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2332
2333 if (exists $CFG{mlockall}) {
2334 eval {
2335 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2336 and die "WARNING: m(un)lockall failed: $!\n";
2337 };
2338 warn $@ if $@;
2339 }
1864} 2340}
1865 2341
1866sub main { 2342sub main {
1867 # we must not ever block the main coroutine 2343 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2344 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2345 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2346 (async {
1871 Event::one_event; 2347 Event::one_event;
1872 })->(); 2348 })->prio (Coro::PRIO_MAX);
1873 }; 2349 };
1874 2350
1875 cfg_load; 2351 cfg_load;
1876 db_load; 2352 db_init;
1877 load_extensions; 2353 load_extensions;
2354
2355 $TICK_WATCHER->start;
1878 Event::loop; 2356 Event::loop;
1879} 2357}
1880 2358
1881############################################################################# 2359#############################################################################
1882# initialisation 2360# initialisation and cleanup
2361
2362# install some emergency cleanup handlers
2363BEGIN {
2364 for my $signal (qw(INT HUP TERM)) {
2365 Event->signal (
2366 reentrant => 0,
2367 data => WF_AUTOCANCEL,
2368 signal => $signal,
2369 prio => 0,
2370 cb => sub {
2371 cf::cleanup "SIG$signal";
2372 },
2373 );
2374 }
2375}
2376
2377sub emergency_save() {
2378 my $freeze_guard = cf::freeze_mainloop;
2379
2380 warn "enter emergency perl save\n";
2381
2382 cf::sync_job {
2383 # use a peculiar iteration method to avoid tripping on perl
2384 # refcount bugs in for. also avoids problems with players
2385 # and maps saved/destroyed asynchronously.
2386 warn "begin emergency player save\n";
2387 for my $login (keys %cf::PLAYER) {
2388 my $pl = $cf::PLAYER{$login} or next;
2389 $pl->valid or next;
2390 $pl->save;
2391 }
2392 warn "end emergency player save\n";
2393
2394 warn "begin emergency map save\n";
2395 for my $path (keys %cf::MAP) {
2396 my $map = $cf::MAP{$path} or next;
2397 $map->valid or next;
2398 $map->save;
2399 }
2400 warn "end emergency map save\n";
2401
2402 warn "begin emergency database checkpoint\n";
2403 BDB::db_env_txn_checkpoint $DB_ENV;
2404 warn "end emergency database checkpoint\n";
2405 };
2406
2407 warn "leave emergency perl save\n";
2408}
2409
2410sub post_cleanup {
2411 my ($make_core) = @_;
2412
2413 warn Carp::longmess "post_cleanup backtrace"
2414 if $make_core;
2415}
1883 2416
1884sub reload() { 2417sub reload() {
1885 # can/must only be called in main 2418 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2419 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2420 warn "can only reload from main coroutine";
1888 return; 2421 return;
1889 } 2422 }
1890 2423
1891 warn "reloading..."; 2424 warn "reloading...";
1892 2425
1893 local $FREEZE = 1; 2426 warn "entering sync_job";
2427
2428 cf::sync_job {
2429 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2430 cf::emergency_save;
2431 cf::write_runtime; # external watchdog should not bark
1895 2432
1896 eval { 2433 warn "syncing database to disk";
2434 BDB::db_env_txn_checkpoint $DB_ENV;
2435
1897 # if anything goes wrong in here, we should simply crash as we already saved 2436 # if anything goes wrong in here, we should simply crash as we already saved
1898 2437
1899 # cancel all watchers 2438 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2439 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2440 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2441 }
1903 2442
2443 warn "flushing outstanding aio requests";
2444 for (;;) {
2445 BDB::flush;
2446 IO::AIO::flush;
2447 Coro::cede;
2448 last unless IO::AIO::nreqs || BDB::nreqs;
2449 warn "iterate...";
2450 }
2451
2452 ++$RELOAD;
2453
1904 # cancel all extension coros 2454 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2455 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2456 %EXT_CORO = ();
1907 2457
1908 # unload all extensions 2458 warn "removing commands";
1909 for (@exts) { 2459 %COMMAND = ();
2460
2461 warn "removing ext commands";
2462 %EXTCMD = ();
2463
2464 warn "unloading/nuking all extensions";
2465 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2466 warn "... unloading $pkg";
1911 unload_extension $_; 2467
2468 if (my $cb = $pkg->can ("unload")) {
2469 eval {
2470 $cb->($pkg);
2471 1
2472 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2473 }
1913 2474
2475 warn "... nuking $pkg";
2476 Symbol::delete_package $pkg;
2477 }
2478
1914 # unload all modules loaded from $LIBDIR 2479 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2480 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2481 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2482
1918 warn "removing <$k>"; 2483 warn "... unloading $k";
1919 delete $INC{$k}; 2484 delete $INC{$k};
1920 2485
1921 $k =~ s/\.pm$//; 2486 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2487 $k =~ s/\//::/g;
1923 2488
1926 } 2491 }
1927 2492
1928 Symbol::delete_package $k; 2493 Symbol::delete_package $k;
1929 } 2494 }
1930 2495
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2496 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2497 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2498 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2499
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2500 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2501 delete $INC{"cf.pm"};
1944 2502
1945 # don't, removes xs symbols, too, 2503 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2504 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2505 #Symbol::delete_package __PACKAGE__;
1948 2506
1949 # reload cf.pm 2507 warn "unload completed, starting to reload now";
2508
1950 warn "reloading cf.pm"; 2509 warn "reloading cf.pm";
1951 require cf; 2510 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2511 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2512
1954 # load config and database again 2513 warn "loading config and database again";
1955 cf::cfg_load; 2514 cf::cfg_load;
1956 cf::db_load;
1957 2515
1958 # load extensions
1959 warn "load extensions"; 2516 warn "loading extensions";
1960 cf::load_extensions; 2517 cf::load_extensions;
1961 2518
1962 # reattach attachments to objects 2519 warn "reattaching attachments to objects/players";
1963 warn "reattach"; 2520 _global_reattach; # objects, sockets
1964 _global_reattach; 2521 warn "reattaching attachments to maps";
1965 }; 2522 reattach $_ for values %MAP;
2523 warn "reattaching attachments to players";
2524 reattach $_ for values %PLAYER;
1966 2525
1967 if ($@) { 2526 warn "loading reloadable resources";
2527 reload_resources;
2528
2529 warn "leaving sync_job";
2530
2531 1
2532 } or do {
1968 warn $@; 2533 warn $@;
1969 warn "error while reloading, exiting."; 2534 warn "error while reloading, exiting.";
1970 exit 1; 2535 exit 1;
1971 } 2536 };
1972 2537
1973 warn "reloaded successfully"; 2538 warn "reloaded";
1974}; 2539};
1975 2540
1976############################################################################# 2541our $RELOAD_WATCHER; # used only during reload
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017}
2018
2019register "<global>", __PACKAGE__;
2020 2542
2021register_command "reload" => sub { 2543register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2544 my ($who, $arg) = @_;
2023 2545
2024 if ($who->flag (FLAG_WIZ)) { 2546 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload."); 2547 $who->message ("reloading server.");
2548
2549 # doing reload synchronously and two reloads happen back-to-back,
2550 # coro crashes during coro_state_free->destroy here.
2551
2552 $RELOAD_WATCHER ||= Event->timer (
2553 reentrant => 0,
2554 after => 0,
2555 data => WF_AUTOCANCEL,
2556 cb => sub {
2026 reload; 2557 reload;
2027 $who->message ("end of reload."); 2558 undef $RELOAD_WATCHER;
2559 },
2560 );
2028 } 2561 }
2029}; 2562};
2030 2563
2031unshift @INC, $LIBDIR; 2564unshift @INC, $LIBDIR;
2565
2566my $bug_warning = 0;
2032 2567
2033$TICK_WATCHER = Event->timer ( 2568$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2569 reentrant => 0,
2570 parked => 1,
2035 prio => 0, 2571 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2572 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2038 cb => sub { 2574 cb => sub {
2039 unless ($FREEZE) { 2575 if ($Coro::current != $Coro::main) {
2576 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2577 unless ++$bug_warning > 10;
2578 return;
2579 }
2580
2581 $NOW = Event::time;
2582
2040 cf::server_tick; # one server iteration 2583 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 2584 $RUNTIME += $TICK;
2042 }
2043
2044 $NEXT_TICK += $TICK; 2585 $NEXT_TICK += $TICK;
2586
2587 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2588 $NEXT_RUNTIME_WRITE = $NOW + 10;
2589 Coro::async_pool {
2590 write_runtime
2591 or warn "ERROR: unable to write runtime file: $!";
2592 };
2593 }
2594
2595 $WAIT_FOR_TICK->broadcast;
2596 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2597
2598# my $AFTER = Event::time;
2599# warn $AFTER - $NOW;#d#
2045 2600
2046 # if we are delayed by four ticks or more, skip them all 2601 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2602 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2048 2603
2049 $TICK_WATCHER->at ($NEXT_TICK); 2604 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2605 $TICK_WATCHER->start;
2051 }, 2606 },
2052); 2607);
2053 2608
2609{
2054IO::AIO::max_poll_time $TICK * 0.2; 2610 BDB::max_poll_time $TICK * 0.1;
2055 2611 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2612 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2613 fd => BDB::poll_fileno,
2058 poll => 'r', 2614 poll => 'r',
2059 prio => 5, 2615 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2616 data => WF_AUTOCANCEL,
2066 after => 0, 2617 cb => \&BDB::poll_cb,
2067 interval => 10, 2618 );
2068 cb => sub { 2619 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2620
2070 write_runtime 2621 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2622 my $status;
2623 my $current = $Coro::current;
2624 (
2625 sub {
2626 $status = $!;
2627 $current->ready; undef $current;
2628 },
2629 sub {
2630 Coro::schedule while defined $current;
2631 $! = $status;
2632 },
2633 )
2634 };
2635
2636 unless ($DB_ENV) {
2637 $DB_ENV = BDB::db_env_create;
2638
2639 cf::sync_job {
2640 eval {
2641 BDB::db_env_open
2642 $DB_ENV,
2643 $BDB_ENV_DIR,
2644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2646 0666;
2647
2648 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2649
2650 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2651 $DB_ENV->set_lk_detect;
2652 };
2653
2654 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2655 };
2073 }, 2656 }
2074); 2657}
2658
2659{
2660 IO::AIO::min_parallel 8;
2661
2662 undef $Coro::AIO::WATCHER;
2663 IO::AIO::max_poll_time $TICK * 0.1;
2664 $AIO_POLL_WATCHER = Event->io (
2665 reentrant => 0,
2666 data => WF_AUTOCANCEL,
2667 fd => IO::AIO::poll_fileno,
2668 poll => 'r',
2669 prio => 6,
2670 cb => \&IO::AIO::poll_cb,
2671 );
2672}
2673
2674END { cf::emergency_save }
2075 2675
20761 26761
2077 2677

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