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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.225 by root, Wed Mar 14 00:04:58 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
10use IO::AIO (); 26use IO::AIO 2.32 ();
11use YAML::Syck (); 27use YAML::Syck ();
12use Time::HiRes; 28use Time::HiRes;
13use Event; 29use Compress::LZF;
30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
14$Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 36
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
18 39
19use strict; 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 41
21_init_vars;
22
23our %COMMAND = (); 42our %COMMAND = ();
43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
49
50our $RELOAD; # number of reloads so far
24our @EVENT; 51our @EVENT;
25our $LIBDIR = maps_directory "perl"; 52our $LIBDIR = datadir . "/ext";
26 53
27our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 58our $NEXT_TICK;
59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
30 64
31our %CFG; 65our %CFG;
32 66
33our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
68our $RUNTIME;
69
70our %PLAYER; # all users
71our %MAP; # all maps
72our $LINK_MAP; # the special {link} map, which is always available
73our $RANDOM_MAPS = cf::localdir . "/random";
74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
81
82binmode STDOUT;
83binmode STDERR;
84
85# read virtual server time, if available
86unless ($RUNTIME || !-e cf::localdir . "/runtime") {
87 open my $fh, "<", cf::localdir . "/runtime"
88 or die "unable to read runtime file: $!";
89 $RUNTIME = <$fh> + 0.;
90}
91
92mkdir cf::localdir;
93mkdir cf::localdir . "/" . cf::playerdir;
94mkdir cf::localdir . "/" . cf::tmpdir;
95mkdir cf::localdir . "/" . cf::uniquedir;
96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
98
99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
34 102
35############################################################################# 103#############################################################################
36 104
37=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
38 106
39=over 4 107=over 4
40 108
41=item $cf::UPTIME 109=item $cf::UPTIME
42 110
43The timestamp of the server start (so not actually an uptime). 111The timestamp of the server start (so not actually an uptime).
112
113=item $cf::RUNTIME
114
115The time this server has run, starts at 0 and is increased by $cf::TICK on
116every server tick.
44 117
45=item $cf::LIBDIR 118=item $cf::LIBDIR
46 119
47The perl library directory, where extensions and cf-specific modules can 120The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 121be found. It will be added to C<@INC> automatically.
49 122
123=item $cf::NOW
124
125The time of the last (current) server tick.
126
50=item $cf::TICK 127=item $cf::TICK
51 128
52The interval between server ticks, in seconds. 129The interval between server ticks, in seconds.
53 130
54=item %cf::CFG 131=item %cf::CFG
55 132
56Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
57from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
58 142
59=back 143=back
60 144
61=cut 145=cut
62 146
63BEGIN { 147BEGIN {
64 *CORE::GLOBAL::warn = sub { 148 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 149 my $msg = join "", @_;
150 utf8::encode $msg;
151
66 $msg .= "\n" 152 $msg .= "\n"
67 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
68 154
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
71 }; 156 };
72} 157}
73 158
159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
161@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
162@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
163@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 164@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 165
76# we bless all objects into (empty) derived classes to force a method lookup 166# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 167# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 168for my $pkg (qw(
169 cf::global cf::attachable
170 cf::object cf::object::player
171 cf::client cf::player
172 cf::arch cf::living
173 cf::map cf::party cf::region
174)) {
79 no strict 'refs'; 175 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 176 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 177}
82 178
83$Event::DIED = sub { 179$Event::DIED = sub {
84 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
85}; 181};
86 182
87my %ext_pkg;
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92
93=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
94 184
95=over 4 185=over 4
96 186
187=item dumpval $ref
188
97=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
98 209
99use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
100 211
101=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
102 213
118sub to_json($) { 229sub to_json($) {
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
120 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
121} 232}
122 233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
295
296=item cf::sync_job { BLOCK }
297
298The design of crossfire+ requires that the main coro ($Coro::main) is
299always able to handle events or runnable, as crossfire+ is only partly
300reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
301
302If it must be done, put the blocking parts into C<sync_job>. This will run
303the given BLOCK in another coroutine while waiting for the result. The
304server will be frozen during this time, so the block should either finish
305fast or be very important.
306
307=cut
308
309sub sync_job(&) {
310 my ($job) = @_;
311
312 if ($Coro::current == $Coro::main) {
313 # this is the main coro, too bad, we have to block
314 # till the operation succeeds, freezing the server :/
315
316 # TODO: use suspend/resume instead
317 # (but this is cancel-safe)
318 my $freeze_guard = freeze_mainloop;
319
320 my $busy = 1;
321 my @res;
322
323 (async {
324 @res = eval { $job->() };
325 warn $@ if $@;
326 undef $busy;
327 })->prio (Coro::PRIO_MAX);
328
329 while ($busy) {
330 Coro::cede or Event::one_event;
331 }
332
333 wantarray ? @res : $res[0]
334 } else {
335 # we are in another coroutine, how wonderful, everything just works
336
337 $job->()
338 }
339}
340
341=item $coro = cf::async_ext { BLOCK }
342
343Like async, but this coro is automatically being canceled when the
344extension calling this is being unloaded.
345
346=cut
347
348sub async_ext(&) {
349 my $cb = shift;
350
351 my $coro = &Coro::async ($cb);
352
353 $coro->on_destroy (sub {
354 delete $EXT_CORO{$coro+0};
355 });
356 $EXT_CORO{$coro+0} = $coro;
357
358 $coro
359}
360
361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
364 my $runtime = cf::localdir . "/runtime";
365
366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
367 or return;
368
369 my $value = $cf::RUNTIME + 90 + 10;
370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
374 and return;
375
376 # always fsync - this file is important
377 aio_fsync $fh
378 and return;
379
380 close $fh
381 or return;
382
383 aio_rename "$runtime~", $runtime
384 and return;
385
386 1
387}
388
123=back 389=back
124 390
125=cut 391=cut
126 392
127############################################################################# 393#############################################################################
128 394
129=head2 EVENTS AND OBJECT ATTACHMENTS 395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
130 404
131=over 4 405=over 4
132 406
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
146 408
147=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
148 410
149Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
150 413
151=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
152 416
153=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
154 418
155=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
156 420
157Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
158 422
159=item cf::attach_global ... 423=item cf::CLASS->attach ...
160 424
161Attach handlers for global events. 425=item cf::CLASS->detach ...
162 426
163This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
165 461
166=over 4 462=over 4
167 463
168=item prio => $number 464=item prio => $number
169 465
171by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 470unless you know what you are doing.
175 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
176=item on_I<event> => \&cb 478=item on_I<event> => \&cb
177 479
178Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
190object/class are recognised. 492object/class are recognised.
191 493
192=back 494=back
193 495
194=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
195 498
196Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
198type. 501 my ($self, $victim) = @_;
199 502 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 503 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 504 }
421}
422 505
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 507
449Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
453exception. 512exception.
454 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
533sub _attach_cb($$$$) {
534 my ($registry, $event, $prio, $cb) = @_;
535
536 use sort 'stable';
537
538 $cb = [$prio, $cb];
539
540 @{$registry->[$event]} = sort
541 { $a->[0] cmp $b->[0] }
542 @{$registry->[$event] || []}, $cb;
543}
544
545# hack
546my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
547
548# attach handles attaching event callbacks
549# the only thing the caller has to do is pass the correct
550# registry (== where the callback attaches to).
551sub _attach {
552 my ($registry, $klass, @arg) = @_;
553
554 my $object_type;
555 my $prio = 0;
556 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557
558 #TODO: get rid of this hack
559 if ($attachable_klass{$klass}) {
560 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561 }
562
563 while (@arg) {
564 my $type = shift @arg;
565
566 if ($type eq "prio") {
567 $prio = shift @arg;
568
569 } elsif ($type eq "type") {
570 $object_type = shift @arg;
571 $registry = $CB_TYPE[$object_type] ||= [];
572
573 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577
578 } elsif ($type eq "package") {
579 my $pkg = shift @arg;
580
581 while (my ($name, $id) = each %cb_id) {
582 if (my $cb = $pkg->can ($name)) {
583 _attach_cb $registry, $id, $prio, $cb;
584 }
585 }
586
587 } elsif (exists $cb_id{$type}) {
588 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
589
590 } elsif (ref $type) {
591 warn "attaching objects not supported, ignoring.\n";
592
593 } else {
594 shift @arg;
595 warn "attach argument '$type' not supported, ignoring.\n";
596 }
597 }
598}
599
600sub _object_attach {
601 my ($obj, $name, %arg) = @_;
602
603 return if exists $obj->{_attachment}{$name};
604
605 if (my $attach = $attachment{$name}) {
606 my $registry = $obj->registry;
607
608 for (@$attach) {
609 my ($klass, @attach) = @$_;
610 _attach $registry, $klass, @attach;
611 }
612
613 $obj->{$name} = \%arg;
614 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n";
616 }
617
618 $obj->{_attachment}{$name} = undef;
619}
620
621sub cf::attachable::attach {
622 if (ref $_[0]) {
623 _object_attach @_;
624 } else {
625 _attach shift->_attach_registry, @_;
626 }
627};
628
629# all those should be optimised
630sub cf::attachable::detach {
631 my ($obj, $name) = @_;
632
633 if (ref $obj) {
634 delete $obj->{_attachment}{$name};
635 reattach ($obj);
636 } else {
637 Carp::croak "cannot, currently, detach class attachments";
638 }
639};
640
641sub cf::attachable::attached {
642 my ($obj, $name) = @_;
643
644 exists $obj->{_attachment}{$name}
645}
646
647for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
648 eval "#line " . __LINE__ . " 'cf.pm'
649 sub cf::\L$klass\E::_attach_registry {
650 (\\\@CB_$klass, KLASS_$klass)
651 }
652
653 sub cf::\L$klass\E::attachment {
654 my \$name = shift;
655
656 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657 }
658 ";
659 die if $@;
660}
661
662our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664
665sub override {
666 $override = 1;
667 @invoke_results = ();
668}
669
670sub do_invoke {
671 my $event = shift;
672 my $callbacks = shift;
673
674 @invoke_results = ();
675
676 local $override;
677
678 for (@$callbacks) {
679 eval { &{$_->[1]} };
680
681 if ($@) {
682 warn "$@";
683 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
684 override;
685 }
686
687 return 1 if $override;
688 }
689
690 0
691}
692
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696
697Generate an object-specific event with the given arguments.
698
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly).
702
455=back 703=back
456 704
457=cut 705=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 706
463############################################################################# 707#############################################################################
464# object support 708# object support
465 709
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 710sub reattach {
711 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715
481 my $registry = $obj->registry; 716 my $registry = $obj->registry;
482 717
483 @$registry = (); 718 @$registry = ();
484 719
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 720 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 721
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 722 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 723 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 724 for (@$attach) {
490 my ($klass, @attach) = @$_; 725 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 726 _attach $registry, $klass, @attach;
492 } 727 }
493 } else { 728 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 729 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 730 }
496 } 731 }
497} 732}
498 733
499sub object_freezer_save { 734cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 735 prio => -1000000,
736 on_instantiate => sub {
737 my ($obj, $data) = @_;
738
739 $data = from_json $data;
740
741 for (@$data) {
742 my ($name, $args) = @$_;
743
744 $obj->attach ($name, %{$args || {} });
745 }
746 },
747 on_reattach => \&reattach,
559 on_clone => sub { 748 on_clone => sub {
560 my ($src, $dst) = @_; 749 my ($src, $dst) = @_;
561 750
562 @{$dst->registry} = @{$src->registry}; 751 @{$dst->registry} = @{$src->registry};
563 752
564 %$dst = %$src; 753 %$dst = %$src;
565 754
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 755 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 756 if exists $src->{_attachment};
568 }, 757 },
569; 758);
759
760sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_;
762
763 sync_job {
764 if (length $$rdata) {
765 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs;
767
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh;
773
774 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh;
777 my $data = Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC;
780 close $fh;
781 aio_rename "$filename.pst~", "$filename.pst";
782 }
783 } else {
784 aio_unlink "$filename.pst";
785 }
786
787 aio_rename "$filename~", $filename;
788 } else {
789 warn "FATAL: $filename~: $!\n";
790 }
791 } else {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 (aio_load $filename, $data) >= 0
812 or return;
813
814 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0
816 or return;
817 $av = eval { (Storable::thaw $av)->{objs} };
818 }
819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av);
823}
570 824
571############################################################################# 825#############################################################################
572# old plug-in events 826# command handling &c
573 827
574sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 829
578 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
579 or return; 831$name.
580 832
581 &$cb 833=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 834
603sub register_command { 835sub register_command {
604 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
605 837
606 my $caller = caller; 838 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
608 840
609 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
612 852
613sub register_extcmd { 853sub register_extcmd {
614 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
615 855
616 my $caller = caller; 856 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 857}
621 858
622sub register { 859cf::player->attach (
623 my ($base, $pkg) = @_; 860 on_command => sub {
861 my ($pl, $name, $params) = @_;
624 862
625 #TODO 863 my $cb = $COMMAND{$name}
626} 864 or return;
865
866 for my $cmd (@$cb) {
867 $cmd->[1]->($pl->ob, $params);
868 }
869
870 cf::override;
871 },
872 on_extcmd => sub {
873 my ($pl, $buf) = @_;
874
875 my $msg = eval { from_json $buf };
876
877 if (ref $msg) {
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
879 if (my %reply = $cb->($pl, $msg)) {
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 }
883 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 }
886
887 cf::override;
888 },
889);
627 890
628sub load_extension { 891sub load_extension {
629 my ($path) = @_; 892 my ($path) = @_;
630 893
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
632 my $base = $1; 895 my $base = $1;
633 my $pkg = $1; 896 my $pkg = $1;
634 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
636 899
637 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
638 901
639 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
640 or die "$path: $!"; 903 or die "$path: $!";
641 904
642 my $source = 905 my $source =
643 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
646 . "\n};\n1"; 909 . "\n};\n1";
647 910
648 eval $source 911 unless (eval $source) {
649 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
650 : "extension disabled.\n"; 913 : "extension disabled.\n";
651 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
652 push @exts, $pkg; 915 warn $@;
653 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
654 917 exit 1;
655# no strict 'refs'; 918 }
656# @{"$pkg\::ISA"} = ext::; 919 die $@;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# } 920 }
671 921
672 # remove commands 922 push @EXTS, $pkg;
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 }
683 }
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698} 923}
699 924
700sub load_extensions { 925sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 927 next unless -r $ext;
705 eval { 928 eval {
706 load_extension $ext; 929 load_extension $ext;
707 1 930 1
708 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
709 } 932 }
710} 933}
711 934
712############################################################################# 935#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715 936
716attach_to_players 937=head2 CORE EXTENSIONS
717 on_extcmd => sub { 938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143package cf;
1144
1145=back
1146
1147
1148=head3 cf::map
1149
1150=over 4
1151
1152=cut
1153
1154package cf::map;
1155
1156use Fcntl;
1157use Coro::AIO;
1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1163our $MAX_RESET = 3600;
1164our $DEFAULT_RESET = 3000;
1165
1166sub generate_random_map {
1167 my ($self, $rmp) = @_;
1168 # mit "rum" bekleckern, nicht
1169 $self->_create_random_map (
1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1173 $rmp->{exit_on_final_map},
1174 $rmp->{xsize}, $rmp->{ysize},
1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1311}
1312
1313# and all this just because we cannot iterate over
1314# all maps in C++...
1315sub change_all_map_light {
1316 my ($change) = @_;
1317
1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1320}
1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1330sub load_header_from($) {
1331 my ($self, $path) = @_;
1332
1333 utf8::encode $path;
1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1338 or return;
1339
1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1383 or return;
1384 $self->prepare_orig;
1385 }
1386
1387 1
1388}
1389
1390sub find;
1391sub find {
1392 my ($path, $origin) = @_;
1393
1394 $path = normalise $path, $origin && $origin->path;
1395
1396 cf::lock_wait "map_find:$path";
1397
1398 $cf::MAP{$path} || do {
1399 my $guard = cf::lock_acquire "map_find:$path";
1400 my $map = new_from_path cf::map $path
1401 or return;
1402
1403 $map->{last_save} = $cf::RUNTIME;
1404
1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset;
1412 undef $guard;
1413 return find $path;
1414 }
1415
1416 $cf::MAP{$path} = $map
1417 }
1418}
1419
1420sub pre_load { }
1421sub post_load { }
1422
1423sub load {
1424 my ($self) = @_;
1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1431 return if $self->in_memory != cf::MAP_SWAPPED;
1432
1433 $self->in_memory (cf::MAP_LOADING);
1434
1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1439 $self->_load_objects ($self->{load_path}, 1)
1440 or return;
1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1445 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) {
1448 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0);
1450 }
1451 }
1452
1453 Coro::cede;
1454
1455 # now do the right thing for maps
1456 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede;
1463 $self->set_darkness_map;
1464 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty;
1466 Coro::cede;
1467 $self->activate;
1468 }
1469
1470 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
718 my ($pl, $buf) = @_; 1476 my ($self, $ob) = @_;
719 1477
720 my $msg = eval { from_json $buf }; 1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
721 1480
722 if (ref $msg) { 1481 $self
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1482}
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1483
725 $pl->ext_reply ($msg->{msgid}, %reply); 1484# find and load all maps in the 3x3 area around a map
726 } 1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1509 my ($path, $origin) = @_;
1510
1511 cf::sync_job { find $path, $origin }
1512}
1513
1514sub do_load_sync {
1515 my ($map) = @_;
1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
727 } 1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1550sub save {
1551 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1555 $self->{last_save} = $cf::RUNTIME;
1556
1557 return unless $self->dirty;
1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1562 $self->{load_path} = $save;
1563
1564 return if $self->{deny_save};
1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1572 if ($uniq) {
1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
728 } else { 1575 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
730 }
731
732 cf::override;
733 }, 1577 }
734; 1578}
735 1579
736############################################################################# 1580sub swap_out {
737# load/save/clean perl data associated with a map
738
739*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 1581 my ($self) = @_;
741 1582
742 my $path = $map->tmpname; 1583 # save first because save cedes
743 defined $path or return; 1584 $self->save;
744 1585
745 unlink "$path.pst"; 1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
746};
747 1587
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1588 return if $self->players;
1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1590 return if $self->{deny_save};
749 1591
750############################################################################# 1592 $self->clear;
751# load/save perl data associated with player->ob objects 1593 $self->in_memory (cf::MAP_SWAPPED);
752
753sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_
755} 1594}
756 1595
757# TODO: compatibility cruft, remove when no longer needed 1596sub reset_at {
758attach_to_players 1597 my ($self) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 1598
762 for my $o (all_objects $pl->ob) { 1599 # TODO: safety, remove and allow resettable per-player maps
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
764 $o->set_ob_key_value ("_perl_data"); 1601 return 1e99 if $self->{deny_reset};
765 1602
766 %$o = %{ Storable::thaw pack "H*", $value }; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
767 } 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
768 } 1605
1606 $time + $to
1607}
1608
1609sub should_reset {
1610 my ($self) = @_;
1611
1612 $self->reset_at <= $cf::RUNTIME
1613}
1614
1615sub reset {
1616 my ($self) = @_;
1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1620 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622
1623 warn "resetting map ", $self->path;#d#
1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
769 }, 1633 }
770;
771 1634
772############################################################################# 1635 delete $cf::MAP{$self->path};
773 1636
774=head2 CORE EXTENSIONS 1637 $self->clear;
775 1638
776Functions and methods that extend core crossfire objects. 1639 $_->clear_links_to ($self) for values %cf::MAP;
1640
1641 $self->unlink_save;
1642 $self->destroy;
1643}
1644
1645my $nuke_counter = "aaaa";
1646
1647sub nuke {
1648 my ($self) = @_;
1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1684 }
1685
1686 \@paths
1687}
1688
1689package cf;
1690
1691=back
1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
777 1698
778=over 4 1699=over 4
779 1700
780=item cf::player::exists $login 1701=item $ob->inv_recursive
781 1702
782Returns true when the given account exists. 1703Returns the inventory of the object _and_ their inventories, recursively.
783 1704
784=cut 1705=cut
785 1706
786sub cf::player::exists($) { 1707sub inv_recursive_;
787 cf::player::find $_[0] 1708sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1709 map { $_, inv_recursive_ $_->inv } @_
789} 1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1719
1720=head3 cf::object::player
1721
1722=over 4
790 1723
791=item $player_object->reply ($npc, $msg[, $flags]) 1724=item $player_object->reply ($npc, $msg[, $flags])
792 1725
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1726Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1727can be C<undef>. Does the right thing when the player is currently in a
796 1729
797=cut 1730=cut
798 1731
799# rough implementation of a future "reply" method that works 1732# rough implementation of a future "reply" method that works
800# with dialog boxes. 1733# with dialog boxes.
1734#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1735sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1736 my ($self, $npc, $msg, $flags) = @_;
803 1737
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1738 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1739
809 $msg = $npc->name . " says: $msg" if $npc; 1743 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1744 $self->message ($msg, $flags);
811 } 1745 }
812} 1746}
813 1747
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1748=item $player_object->may ("access")
829 1749
830Returns wether the given player is authorized to access resource "access" 1750Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1751(e.g. "command_wizcast").
832 1752
839 (ref $cf::CFG{"may_$access"} 1759 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1761 : $cf::CFG{"may_$access"})
842} 1762}
843 1763
844=cut 1764=item $player_object->enter_link
845 1765
846############################################################################# 1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1794sub cf::object::player::enter_link {
1795 my ($self) = @_;
1796
1797 $self->deactivate_recursive;
1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map;
1803
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1805}
1806
1807sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_;
1809
1810 my $link_pos = delete $self->{_link_pos};
1811
1812 unless ($map) {
1813 # restore original map position
1814 ($map, $x, $y) = @{ $link_pos || [] };
1815 $map = cf::map::find $map;
1816
1817 unless ($map) {
1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1819 $map = cf::map::find $map
1820 or die "FATAL: cannot load emergency map\n";
1821 }
1822 }
1823
1824 ($x, $y) = (-1, -1)
1825 unless (defined $x) && (defined $y);
1826
1827 # use -1 or undef as default coordinates, not 0, 0
1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1829 if $x <=0 && $y <= 0;
1830
1831 $map->load;
1832 $map->load_diag;
1833
1834 return unless $self->contr->active;
1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y);
1839}
1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1873=item $player_object->goto ($path, $x, $y)
1874
1875=cut
1876
1877sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_;
1879
1880 $self->enter_link;
1881
1882 (async {
1883 my $map = eval {
1884 my $map = cf::map::find $path;
1885 $map = $map->customise_for ($self) if $map;
1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889
1890 $self->leave_link ($map, $x, $y);
1891 })->prio (1);
1892}
1893
1894=item $player_object->enter_exit ($exit_object)
1895
1896=cut
1897
1898sub parse_random_map_params {
1899 my ($spec) = @_;
1900
1901 my $rmp = { # defaults
1902 xsize => (cf::rndm 15, 40),
1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1906 };
1907
1908 for (split /\n/, $spec) {
1909 my ($k, $v) = split /\s+/, $_, 2;
1910
1911 $rmp->{lc $k} = $v if (length $k) && (length $v);
1912 }
1913
1914 $rmp
1915}
1916
1917sub prepare_random_map {
1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1921
1922 # all this does is basically replace the /! path by
1923 # a new random map path (?random/...) with a seed
1924 # that depends on the exit object
1925
1926 my $rmp = parse_random_map_params $exit->msg;
1927
1928 if ($exit->map) {
1929 $rmp->{region} = $exit->region->name;
1930 $rmp->{origin_map} = $exit->map->path;
1931 $rmp->{origin_x} = $exit->x;
1932 $rmp->{origin_y} = $exit->y;
1933 }
1934
1935 $rmp->{random_seed} ||= $exit->random_seed;
1936
1937 my $data = cf::to_json $rmp;
1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1940
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1945
1946 $exit->slaying ("?random/$md5");
1947 $exit->msg (undef);
1948 }
1949}
1950
1951sub cf::object::player::enter_exit {
1952 my ($self, $exit) = @_;
1953
1954 return unless $self->type == cf::PLAYER;
1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1969 unless (eval {
1970 $self->goto ($slaying, $hp, $sp);
1971
1972 1;
1973 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. "
1975 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED);
1978
1979 warn "ERROR in enter_exit: $@";
1980 $self->leave_link;
1981 }
1982 })->prio (1);
1983}
1984
1985=head3 cf::client
1986
1987=over 4
1988
1989=item $client->send_drawinfo ($text, $flags)
1990
1991Sends a drawinfo packet to the client. Circumvents output buffering so
1992should not be used under normal circumstances.
1993
1994=cut
1995
1996sub cf::client::send_drawinfo {
1997 my ($self, $text, $flags) = @_;
1998
1999 utf8::encode $text;
2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2001}
2002
2003
2004=item $success = $client->query ($flags, "text", \&cb)
2005
2006Queues a query to the client, calling the given callback with
2007the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2008C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2009
2010Queries can fail, so check the return code. Or don't, as queries will become
2011reliable at some point in the future.
2012
2013=cut
2014
2015sub cf::client::query {
2016 my ($self, $flags, $text, $cb) = @_;
2017
2018 return unless $self->state == ST_PLAYING
2019 || $self->state == ST_SETUP
2020 || $self->state == ST_CUSTOM;
2021
2022 $self->state (ST_CUSTOM);
2023
2024 utf8::encode $text;
2025 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2026
2027 $self->send_packet ($self->{query_queue}[0][0])
2028 if @{ $self->{query_queue} } == 1;
2029}
2030
2031cf::client->attach (
2032 on_reply => sub {
2033 my ($ns, $msg) = @_;
2034
2035 # this weird shuffling is so that direct followup queries
2036 # get handled first
2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
2039
2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2042
2043 push @{ $ns->{query_queue} }, @$queue;
2044
2045 if (@{ $ns->{query_queue} } == @$queue) {
2046 if (@$queue) {
2047 $ns->send_packet ($ns->{query_queue}[0][0]);
2048 } else {
2049 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2050 }
2051 }
2052 },
2053);
2054
2055=item $client->async (\&cb)
2056
2057Create a new coroutine, running the specified callback. The coroutine will
2058be automatically cancelled when the client gets destroyed (e.g. on logout,
2059or loss of connection).
2060
2061=cut
2062
2063sub cf::client::async {
2064 my ($self, $cb) = @_;
2065
2066 my $coro = &Coro::async ($cb);
2067
2068 $coro->on_destroy (sub {
2069 delete $self->{_coro}{$coro+0};
2070 });
2071
2072 $self->{_coro}{$coro+0} = $coro;
2073
2074 $coro
2075}
2076
2077cf::client->attach (
2078 on_destroy => sub {
2079 my ($ns) = @_;
2080
2081 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2082 },
2083);
2084
2085=back
2086
847 2087
848=head2 SAFE SCRIPTING 2088=head2 SAFE SCRIPTING
849 2089
850Functions that provide a safe environment to compile and execute 2090Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2091snippets of perl code without them endangering the safety of the server
866 2106
867=pod 2107=pod
868 2108
869The following fucntions and emthods are available within a safe environment: 2109The following fucntions and emthods are available within a safe environment:
870 2110
871 cf::object contr pay_amount pay_player 2111 cf::object contr pay_amount pay_player map
872 cf::object::player player 2112 cf::object::player player
873 cf::player peaceful 2113 cf::player peaceful
2114 cf::map trigger
874 2115
875=cut 2116=cut
876 2117
877for ( 2118for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2119 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 2120 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2121 ["cf::player" => qw(peaceful)],
2122 ["cf::map" => qw(trigger)],
881) { 2123) {
882 no strict 'refs'; 2124 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2125 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2126 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2127 for @funs;
965The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
966using it, it should be unique. 2208using it, it should be unique.
967 2209
968=over 4 2210=over 4
969 2211
970=item $hashref = cf::db_get $family
971
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
977 2213
978Returns a single value from the database 2214Returns a single value from the database.
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984 2215
985=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
986 2217
987Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997 2219
998=cut 2220=cut
999 2221
1000our $DB; 2222our $DB;
1001 2223
1002{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1003 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1004 2243
1005 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1006 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1008 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1009 2248
1010 my $pid; 2249 unlink $path;
1011
1012 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 } 2250 };
1021 } 2251 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 }); 2252 }
2253}
1033 2254
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) { 2255sub db_get($$) {
1040 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1045 sub db_put($$;$) { 2266sub db_put($$$) {
1046 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1047 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 while (my ($face, $info) = each %$faces) {
2295 next unless $info->{smooth};
2296 my $idx = cf::face::find $face
2297 or next;
2298 if (my $smooth = cf::face::find $info->{smooth}) {
2299 cf::face::set_smooth $idx, $smooth;
2300 warn "smooth $idx,$smooth ($face,$info->{smooth})\n";#d#
1048 } else { 2301 } else {
1049 $DB->{$_[0]} = $_[1]; 2302 warn "smooth face '$info->{smooth}' not found for face '$face'";
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2303 }
2304 Coro::cede;
1059 ; 2305 }
1060}
1061 2306
1062############################################################################# 2307 1
1063# the server's main() 2308}
2309
2310sub reload_resources {
2311 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2312 or die "unable to load regions file\n";#d#
2313 load_faces
2314 or die "unable to load faces\n";#d#
2315}
2316
2317sub init {
2318 reload_resources;
2319}
1064 2320
1065sub cfg_load { 2321sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2322 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 2323 or return;
1068 2324
1069 local $/; 2325 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2326 *CFG = YAML::Syck::Load <$fh>;
2327
2328 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2329
2330 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2331 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2332
2333 if (exists $CFG{mlockall}) {
2334 eval {
2335 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2336 and die "WARNING: m(un)lockall failed: $!\n";
2337 };
2338 warn $@ if $@;
2339 }
1071} 2340}
1072 2341
1073sub main { 2342sub main {
2343 # we must not ever block the main coroutine
2344 local $Coro::idle = sub {
2345 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2346 (async {
2347 Event::one_event;
2348 })->prio (Coro::PRIO_MAX);
2349 };
2350
1074 cfg_load; 2351 cfg_load;
1075 db_load; 2352 db_init;
1076 load_extensions; 2353 load_extensions;
2354
2355 $TICK_WATCHER->start;
1077 Event::loop; 2356 Event::loop;
1078} 2357}
1079 2358
1080############################################################################# 2359#############################################################################
1081# initialisation 2360# initialisation and cleanup
1082 2361
2362# install some emergency cleanup handlers
2363BEGIN {
2364 for my $signal (qw(INT HUP TERM)) {
2365 Event->signal (
2366 reentrant => 0,
2367 data => WF_AUTOCANCEL,
2368 signal => $signal,
2369 prio => 0,
2370 cb => sub {
2371 cf::cleanup "SIG$signal";
2372 },
2373 );
2374 }
2375}
2376
2377sub emergency_save() {
2378 my $freeze_guard = cf::freeze_mainloop;
2379
2380 warn "enter emergency perl save\n";
2381
2382 cf::sync_job {
2383 # use a peculiar iteration method to avoid tripping on perl
2384 # refcount bugs in for. also avoids problems with players
2385 # and maps saved/destroyed asynchronously.
2386 warn "begin emergency player save\n";
2387 for my $login (keys %cf::PLAYER) {
2388 my $pl = $cf::PLAYER{$login} or next;
2389 $pl->valid or next;
2390 $pl->save;
2391 }
2392 warn "end emergency player save\n";
2393
2394 warn "begin emergency map save\n";
2395 for my $path (keys %cf::MAP) {
2396 my $map = $cf::MAP{$path} or next;
2397 $map->valid or next;
2398 $map->save;
2399 }
2400 warn "end emergency map save\n";
2401
2402 warn "begin emergency database checkpoint\n";
2403 BDB::db_env_txn_checkpoint $DB_ENV;
2404 warn "end emergency database checkpoint\n";
2405 };
2406
2407 warn "leave emergency perl save\n";
2408}
2409
2410sub post_cleanup {
2411 my ($make_core) = @_;
2412
2413 warn Carp::longmess "post_cleanup backtrace"
2414 if $make_core;
2415}
2416
1083sub _perl_reload(&) { 2417sub reload() {
1084 my ($msg) = @_; 2418 # can/must only be called in main
2419 if ($Coro::current != $Coro::main) {
2420 warn "can only reload from main coroutine";
2421 return;
2422 }
1085 2423
1086 $msg->("reloading..."); 2424 warn "reloading...";
1087 2425
1088 eval { 2426 warn "entering sync_job";
1089 # cancel all watchers 2427
2428 cf::sync_job {
2429 cf::write_runtime; # external watchdog should not bark
2430 cf::emergency_save;
2431 cf::write_runtime; # external watchdog should not bark
2432
2433 warn "syncing database to disk";
2434 BDB::db_env_txn_checkpoint $DB_ENV;
2435
2436 # if anything goes wrong in here, we should simply crash as we already saved
2437
2438 warn "cancelling all WF_AUTOCANCEL watchers";
1090 $_->cancel for Event::all_watchers; 2439 for (Event::all_watchers) {
2440 $_->cancel if $_->data & WF_AUTOCANCEL;
2441 }
1091 2442
1092 # unload all extensions 2443 warn "flushing outstanding aio requests";
1093 for (@exts) { 2444 for (;;) {
1094 $msg->("unloading <$_>"); 2445 BDB::flush;
1095 unload_extension $_; 2446 IO::AIO::flush;
2447 Coro::cede;
2448 last unless IO::AIO::nreqs || BDB::nreqs;
2449 warn "iterate...";
2450 }
2451
2452 ++$RELOAD;
2453
2454 warn "cancelling all extension coros";
2455 $_->cancel for values %EXT_CORO;
2456 %EXT_CORO = ();
2457
2458 warn "removing commands";
2459 %COMMAND = ();
2460
2461 warn "removing ext commands";
2462 %EXTCMD = ();
2463
2464 warn "unloading/nuking all extensions";
2465 for my $pkg (@EXTS) {
2466 warn "... unloading $pkg";
2467
2468 if (my $cb = $pkg->can ("unload")) {
2469 eval {
2470 $cb->($pkg);
2471 1
2472 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2473 }
1097 2474
2475 warn "... nuking $pkg";
2476 Symbol::delete_package $pkg;
2477 }
2478
1098 # unload all modules loaded from $LIBDIR 2479 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2480 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2481 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2482
1102 $msg->("removing <$k>"); 2483 warn "... unloading $k";
1103 delete $INC{$k}; 2484 delete $INC{$k};
1104 2485
1105 $k =~ s/\.pm$//; 2486 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2487 $k =~ s/\//::/g;
1107 2488
1110 } 2491 }
1111 2492
1112 Symbol::delete_package $k; 2493 Symbol::delete_package $k;
1113 } 2494 }
1114 2495
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2496 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2497 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2498 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2499
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2500 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2501 delete $INC{"cf.pm"};
1127 2502
1128 # don't, removes xs symbols, too, 2503 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2504 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2505 #Symbol::delete_package __PACKAGE__;
1131 2506
1132 # reload cf.pm 2507 warn "unload completed, starting to reload now";
2508
1133 $msg->("reloading cf.pm"); 2509 warn "reloading cf.pm";
1134 require cf; 2510 require cf;
2511 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2512
1136 # load config and database again 2513 warn "loading config and database again";
1137 cf::cfg_load; 2514 cf::cfg_load;
1138 cf::db_load;
1139 2515
1140 # load extensions 2516 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2517 cf::load_extensions;
1143 2518
1144 # reattach attachments to objects 2519 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 2520 _global_reattach; # objects, sockets
1146 _global_reattach; 2521 warn "reattaching attachments to maps";
2522 reattach $_ for values %MAP;
2523 warn "reattaching attachments to players";
2524 reattach $_ for values %PLAYER;
2525
2526 warn "loading reloadable resources";
2527 reload_resources;
2528
2529 warn "leaving sync_job";
2530
2531 1
2532 } or do {
2533 warn $@;
2534 warn "error while reloading, exiting.";
2535 exit 1;
1147 }; 2536 };
1148 $msg->($@) if $@;
1149 2537
1150 $msg->("reloaded"); 2538 warn "reloaded";
1151}; 2539};
1152 2540
1153sub perl_reload() { 2541our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 2542
1160register_command "perl-reload", 0, sub { 2543register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2544 my ($who, $arg) = @_;
1162 2545
1163 if ($who->flag (FLAG_WIZ)) { 2546 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2547 $who->message ("reloading server.");
1165 warn $_[0]; 2548
1166 $who->message ($_[0]); 2549 # doing reload synchronously and two reloads happen back-to-back,
2550 # coro crashes during coro_state_free->destroy here.
2551
2552 $RELOAD_WATCHER ||= Event->timer (
2553 reentrant => 0,
2554 after => 0,
2555 data => WF_AUTOCANCEL,
2556 cb => sub {
2557 reload;
2558 undef $RELOAD_WATCHER;
2559 },
1167 }; 2560 );
1168 } 2561 }
1169}; 2562};
1170 2563
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 2564unshift @INC, $LIBDIR;
1174 2565
2566my $bug_warning = 0;
2567
1175$TICK_WATCHER = Event->timer ( 2568$TICK_WATCHER = Event->timer (
2569 reentrant => 0,
2570 parked => 1,
1176 prio => 1, 2571 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2572 at => $NEXT_TICK || $TICK,
2573 data => WF_AUTOCANCEL,
1179 cb => sub { 2574 cb => sub {
2575 if ($Coro::current != $Coro::main) {
2576 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2577 unless ++$bug_warning > 10;
2578 return;
2579 }
2580
2581 $NOW = Event::time;
2582
1180 cf::server_tick; # one server iteration 2583 cf::server_tick; # one server iteration
1181 2584 $RUNTIME += $TICK;
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2585 $NEXT_TICK += $TICK;
1184 2586
2587 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2588 $NEXT_RUNTIME_WRITE = $NOW + 10;
2589 Coro::async_pool {
2590 write_runtime
2591 or warn "ERROR: unable to write runtime file: $!";
2592 };
2593 }
2594
2595 $WAIT_FOR_TICK->broadcast;
2596 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2597
2598# my $AFTER = Event::time;
2599# warn $AFTER - $NOW;#d#
2600
1185 # if we are delayed by four ticks or more, skip them all 2601 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2602 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2603
1188 $TICK_WATCHER->at ($NEXT_TICK); 2604 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2605 $TICK_WATCHER->start;
1190 }, 2606 },
1191); 2607);
1192 2608
2609{
2610 BDB::max_poll_time $TICK * 0.1;
2611 $BDB_POLL_WATCHER = Event->io (
2612 reentrant => 0,
2613 fd => BDB::poll_fileno,
2614 poll => 'r',
2615 prio => 0,
2616 data => WF_AUTOCANCEL,
2617 cb => \&BDB::poll_cb,
2618 );
2619 BDB::min_parallel 8;
2620
2621 BDB::set_sync_prepare {
2622 my $status;
2623 my $current = $Coro::current;
2624 (
2625 sub {
2626 $status = $!;
2627 $current->ready; undef $current;
2628 },
2629 sub {
2630 Coro::schedule while defined $current;
2631 $! = $status;
2632 },
2633 )
2634 };
2635
2636 unless ($DB_ENV) {
2637 $DB_ENV = BDB::db_env_create;
2638
2639 cf::sync_job {
2640 eval {
2641 BDB::db_env_open
2642 $DB_ENV,
2643 $BDB_ENV_DIR,
2644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2646 0666;
2647
2648 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2649
2650 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2651 $DB_ENV->set_lk_detect;
2652 };
2653
2654 cf::cleanup "db_env_open(db): $@" if $@;
2655 };
2656 }
2657}
2658
2659{
2660 IO::AIO::min_parallel 8;
2661
2662 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 2663 IO::AIO::max_poll_time $TICK * 0.1;
1194 2664 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2665 reentrant => 0,
2666 data => WF_AUTOCANCEL,
2667 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2668 poll => 'r',
1197 prio => 5, 2669 prio => 6,
1198 cb => \&IO::AIO::poll_cb); 2670 cb => \&IO::AIO::poll_cb,
2671 );
2672}
2673
2674END { cf::emergency_save }
1199 2675
12001 26761
1201 2677

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