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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
253 346
254 $coro 347 $coro
255} 348}
256 349
257sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
258 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
259 354
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 356 or return;
262 357
358 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 363 and return;
266 364
365 # always fsync - this file is important
267 aio_fsync $fh 366 aio_fsync $fh
268 and return; 367 and return;
269 368
270 close $fh 369 close $fh
271 or return; 370 or return;
277} 376}
278 377
279=back 378=back
280 379
281=cut 380=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 381
403############################################################################# 382#############################################################################
404 383
405=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
406 385
532our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 512our @CB_MAP = ();
534 513
535my %attachment; 514my %attachment;
536 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
537sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
539 524
540 use sort 'stable'; 525 use sort 'stable';
541 526
712# object support 697# object support
713 698
714sub reattach { 699sub reattach {
715 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 704
718 my $registry = $obj->registry; 705 my $registry = $obj->registry;
719 706
720 @$registry = (); 707 @$registry = ();
721 708
768 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
769 756
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 761 close $fh;
775 762
776 if (@$objs) { 763 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 769 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
784 } 771 }
785 } else { 772 } else {
786 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
853=cut 840=cut
854 841
855sub register_extcmd { 842sub register_extcmd {
856 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
857 844
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
862} 846}
863 847
864cf::player->attach ( 848cf::player->attach (
865 on_command => sub { 849 on_command => sub {
866 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
879 863
880 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
881 865
882 if (ref $msg) { 866 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 870 }
887 } 871 }
888 } else { 872 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 875
892 cf::override; 876 cf::override;
893 }, 877 },
894); 878);
895 879
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 880sub load_extension {
903 my ($path) = @_; 881 my ($path) = @_;
904 882
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 884 my $base = $1;
907 my $pkg = $1; 885 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
910 888
911 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
912 890
913 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 892 or die "$path: $!";
915 893
916 my $source = 894 my $source =
917 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
920 . "\n};\n1"; 898 . "\n};\n1";
921 899
922 eval $source 900 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 902 : "extension disabled.\n";
925 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 904 warn $@;
927 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
928 906 exit 1;
929# no strict 'refs'; 907 }
930# @{"$pkg\::ISA"} = ext::; 908 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 909 }
945 910
946 # remove commands 911 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 912}
971 913
972sub load_extensions { 914sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 916 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
979 } 921 }
980} 922}
981 923
982############################################################################# 924#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 925
1020=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1021 927
1022Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1023 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1024=head3 cf::player 936=head3 cf::player
1025 937
1026=over 4 938=over 4
1027 939
1028=item cf::player::exists $login 940=item cf::player::find $login
1029 941
1030Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1031 943
1032=cut 944=cut
1033 945
1034sub cf::player::exists($) { 946sub playerdir($) {
1035 cf::player::find $_[0] 947 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1037} 1116}
1038 1117
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1119
1041Sends an ext reply to the player. 1120Sends an ext reply to the player.
1042 1121
1043=cut 1122=cut
1044 1123
1045sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1047 1126
1048 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1049 1128
1050 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1051} 1130}
1131
1132package cf;
1052 1133
1053=back 1134=back
1054 1135
1055 1136
1056=head3 cf::map 1137=head3 cf::map
1062package cf::map; 1143package cf::map;
1063 1144
1064use Fcntl; 1145use Fcntl;
1065use Coro::AIO; 1146use Coro::AIO;
1066 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1067our $MAX_RESET = 7200; 1152our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1153our $DEFAULT_RESET = 3000;
1069 1154
1070sub generate_random_map { 1155sub generate_random_map {
1071 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1158 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1300}
1088 1301
1089# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1090# all maps in C++... 1303# all maps in C++...
1091sub change_all_map_light { 1304sub change_all_map_light {
1092 my ($change) = @_; 1305 my ($change) = @_;
1093 1306
1094 $_->change_map_light ($change) for values %cf::MAP; 1307 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP;
1095} 1309}
1096 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1097sub try_load_header($) { 1319sub load_header_from($) {
1098 my ($path) = @_; 1320 my ($self, $path) = @_;
1099 1321
1100 utf8::encode $path; 1322 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1102 or return; 1327 or return;
1103 1328
1104 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1105 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1106 1375
1107 $map->load_header ($path) 1376 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1377}
1114 1378
1379sub find;
1115sub find_map { 1380sub find {
1116 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1117 1382
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1384
1385 cf::lock_wait "map_find:$path";
1386
1123 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1124 # do it the slow way 1388 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1389 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1390 or return;
1139 1391
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1393
1154 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1400 $map->reset;
1156 $map = find_map $path; 1401 undef $guard;
1402 return find $path;
1157 } 1403 }
1158 1404
1159 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1160 } 1406 }
1161} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1162 1411
1163sub load { 1412sub load {
1164 my ($self) = @_; 1413 my ($self) = @_;
1165 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1421
1168 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1169 1423
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1173 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1429 or return;
1175 1430
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1178 1433
1179 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1435 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1437 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1184 } 1439 }
1185 } 1440 }
1441
1442 Coro::cede;
1186 1443
1187 # now do the right thing for maps 1444 # now do the right thing for maps
1188 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1189 1446
1190 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1448 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1197 $self->set_darkness_map; 1452 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1200 $self->activate; 1456 $self->activate;
1201 } 1457 }
1202 1458
1459 $self->post_load;
1460
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1462}
1205 1463
1206sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1207 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1208 1499
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1210 1502
1211 cf::sync_job { 1503sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1213 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1214 $map->load; 1527 $map->load;
1215 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1216 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1217} 1537}
1218 1538
1219sub save { 1539sub save {
1220 my ($self) = @_; 1540 my ($self) = @_;
1221 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1222 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1223 1545
1224 return unless $self->dirty; 1546 return unless $self->dirty;
1225 1547
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1550
1229 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1230 1552
1231 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1232 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1233 if ($uniq) { 1561 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1564 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1566 }
1239} 1567}
1240 1568
1241sub swap_out { 1569sub swap_out {
1242 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1576
1244 return if $self->players; 1577 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1247 1580
1248 $self->save;
1249 $self->clear; 1581 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1251} 1583}
1252 1584
1253sub reset_at { 1585sub reset_at {
1254 my ($self) = @_; 1586 my ($self) = @_;
1255 1587
1256 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1259 1591
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1594
1267 my ($self) = @_; 1599 my ($self) = @_;
1268 1600
1269 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1270} 1602}
1271 1603
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1604sub reset {
1294 my ($self) = @_; 1605 my ($self) = @_;
1295 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1296 return if $self->players; 1609 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1298 1611
1299 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1300 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1301 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1302 1627
1303 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1304 1629
1305 $self->unlink_save; 1630 $self->unlink_save;
1306 $self->destroy; 1631 $self->destroy;
1309my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1310 1635
1311sub nuke { 1636sub nuke {
1312 my ($self) = @_; 1637 my ($self) = @_;
1313 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1317 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1318} 1652}
1319 1653
1320sub customise_for { 1654=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1655
1323 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1325 }
1326 1658
1327 $map 1659=cut
1328}
1329 1660
1330sub emergency_save { 1661sub unique_maps() {
1331 local $cf::FREEZE = 1; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1332 1664
1333 warn "enter emergency map save\n"; 1665 my @paths;
1334 1666
1335 cf::sync_job { 1667 for (@$files) {
1336 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1338 }; 1673 }
1339 1674
1340 warn "end emergency map save\n"; 1675 \@paths
1341} 1676}
1342 1677
1343package cf; 1678package cf;
1344 1679
1345=back 1680=back
1346 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1347 1708
1348=head3 cf::object::player 1709=head3 cf::object::player
1349 1710
1350=over 4 1711=over 4
1351 1712
1391 1752
1392=item $player_object->enter_link 1753=item $player_object->enter_link
1393 1754
1394Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1395 1756
1396The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1398 1759
1760Will never block.
1761
1399=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1400 1763
1401Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1767fails, to the emergency map position.
1405 1768
1406Might block. 1769Might block.
1407 1770
1408=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1409 1782
1410sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1411 my ($self) = @_; 1784 my ($self) = @_;
1412 1785
1413 return if $self->map == $LINK_MAP; 1786 $self->deactivate_recursive;
1414 1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1791 if $self->map;
1417 1792
1418 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1794}
1421 1795
1422sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1424 1798
1425 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1426 1800
1427 unless ($map) { 1801 unless ($map) {
1428 # restore original map position 1802 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1431 1805
1432 unless ($map) { 1806 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1436 } 1810 }
1437 } 1811 }
1438 1812
1439 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1445 1819
1446 $map->load; 1820 $map->load;
1821 $map->load_diag;
1447 1822
1823 return unless $self->contr->active;
1448 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1450} 1828}
1451 1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1452=item $player_object->goto_map ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1453 1863
1454=cut 1864=cut
1455 1865
1456sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1458 1868
1459 $self->enter_link; 1869 $self->enter_link;
1460 1870
1461 (Coro::async { 1871 (async {
1462 $path = new cf::path $path; 1872 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1873 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1466 1875 $map
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1878
1472 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1880 })->prio (1);
1474} 1881}
1475 1882
1479 1886
1480sub parse_random_map_params { 1887sub parse_random_map_params {
1481 my ($spec) = @_; 1888 my ($spec) = @_;
1482 1889
1483 my $rmp = { # defaults 1890 my $rmp = { # defaults
1484 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1486 }; 1895 };
1487 1896
1488 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1490 1899
1494 $rmp 1903 $rmp
1495} 1904}
1496 1905
1497sub prepare_random_map { 1906sub prepare_random_map {
1498 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1910
1500 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1913 # that depends on the exit object
1503 1914
1504 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1505 1916
1506 if ($exit->map) { 1917 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1511 } 1922 }
1512 1923
1513 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1514 1925
1515 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1929
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1520 1934
1521 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1936 $exit->msg (undef);
1523 } 1937 }
1524} 1938}
1526sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1528 1942
1529 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1530 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1531 $self->enter_link; 1954 $self->enter_link;
1532 1955
1533 (Coro::async { 1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1958 unless (eval {
1535 1959 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1960
1542 1; 1961 1;
1543 }) { 1962 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1967
1549 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1969 $self->leave_link;
1551 } 1970 }
1565 1984
1566sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1568 1987
1569 utf8::encode $text; 1988 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 1990}
1572 1991
1573 1992
1574=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1575 1994
1602 on_reply => sub { 2021 on_reply => sub {
1603 my ($ns, $msg) = @_; 2022 my ($ns, $msg) = @_;
1604 2023
1605 # this weird shuffling is so that direct followup queries 2024 # this weird shuffling is so that direct followup queries
1606 # get handled first 2025 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2028
1609 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2031
1611 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1612 2033
1613 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2035 if (@$queue) {
1618 } 2039 }
1619 } 2040 }
1620 }, 2041 },
1621); 2042);
1622 2043
1623=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1624 2045
1625Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2048or loss of connection).
1628 2049
1629=cut 2050=cut
1630 2051
1631sub cf::client::coro { 2052sub cf::client::async {
1632 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1633 2054
1634 my $coro; $coro = async { 2055 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2056
1641 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1643 }); 2059 });
1644 2060
1780The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2197using it, it should be unique.
1782 2198
1783=over 4 2199=over 4
1784 2200
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1792 2202
1793Returns a single value from the database 2203Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2204
1800=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1801 2206
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2208
1813=cut 2209=cut
1814 2210
1815our $DB; 2211our $DB;
1816 2212
1817{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1818 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1819 2232
1820 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2236 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2237
1825 my $pid; 2238 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2239 };
1836 } 2240 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2241 }
2242}
1848 2243
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) { 2244sub db_get($$) {
1855 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1860 sub db_put($$;$) { 2255sub db_put($$$) {
1861 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1863 } else { 2293 } else {
1864 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2295 }
1874 ); 2296 Coro::cede;
1875} 2297 }
1876 2298
1877############################################################################# 2299 1
1878# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1879 2312
1880sub cfg_load { 2313sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2315 or return;
1883 2316
1884 local $/; 2317 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
2319
2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
2325 if (exists $CFG{mlockall}) {
2326 eval {
2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2328 and die "WARNING: m(un)lockall failed: $!\n";
2329 };
2330 warn $@ if $@;
2331 }
1886} 2332}
1887 2333
1888sub main { 2334sub main {
1889 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2338 (async {
1893 Event::one_event; 2339 Event::one_event;
1894 })->(); 2340 })->prio (Coro::PRIO_MAX);
1895 }; 2341 };
1896 2342
1897 cfg_load; 2343 cfg_load;
1898 db_load; 2344 db_init;
1899 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
1900 Event::loop; 2348 Event::loop;
1901} 2349}
1902 2350
1903############################################################################# 2351#############################################################################
1904# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
1905 2408
1906sub reload() { 2409sub reload() {
1907 # can/must only be called in main 2410 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
1910 return; 2413 return;
1911 } 2414 }
1912 2415
1913 warn "reloading..."; 2416 warn "reloading...";
1914 2417
1915 local $FREEZE = 1; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
1917 2424
1918 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
1919 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
1920 2429
1921 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2433 }
1925 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
1926 # cancel all extension coros 2446 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2448 %EXT_CORO = ();
1929 2449
1930 # unload all extensions 2450 warn "removing commands";
1931 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
1933 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2465 }
1935 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
1936 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2474
1940 warn "removing <$k>"; 2475 warn "... unloading $k";
1941 delete $INC{$k}; 2476 delete $INC{$k};
1942 2477
1943 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
1945 2480
1948 } 2483 }
1949 2484
1950 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
1951 } 2486 }
1952 2487
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2491
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
1966 2494
1967 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2496 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
1970 2498
1971 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
1972 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
1973 require cf; 2502 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2504
1976 # load config and database again 2505 warn "loading config and database again";
1977 cf::cfg_load; 2506 cf::cfg_load;
1978 cf::db_load;
1979 2507
1980 # load extensions
1981 warn "load extensions"; 2508 warn "loading extensions";
1982 cf::load_extensions; 2509 cf::load_extensions;
1983 2510
1984 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2512 _global_reattach; # objects, sockets
1986 _global_reattach; 2513 warn "reattaching attachments to maps";
1987 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
1988 2517
1989 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
1990 warn $@; 2525 warn $@;
1991 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
1992 exit 1; 2527 exit 1;
1993 } 2528 };
1994 2529
1995 warn "reloaded successfully"; 2530 warn "reloaded";
1996}; 2531};
1997 2532
1998############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2534
2043register_command "reload" => sub { 2535register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2045 2537
2046 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2048 reload; 2549 reload;
2049 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2050 } 2553 }
2051}; 2554};
2052 2555
2053unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2054 2559
2055$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2057 prio => 0, 2563 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2060 cb => sub { 2566 cb => sub {
2061 unless ($FREEZE) { 2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2062 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2067 2592
2068 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2595
2071 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2073 }, 2598 },
2074); 2599);
2075 2600
2601{
2076IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2077 2603 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2604 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2080 poll => 'r', 2606 poll => 'r',
2081 prio => 5, 2607 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2088 after => 0, 2609 cb => \&BDB::poll_cb,
2089 interval => 10, 2610 );
2090 cb => sub { 2611 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2612
2092 write_runtime 2613 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2647 };
2095 }, 2648 }
2096); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2665
2666END { cf::emergency_save }
2097 2667
20981 26681
2099 2669

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