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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 84
57binmode STDOUT; 85binmode STDOUT;
58binmode STDERR; 86binmode STDERR;
59 87
60# read virtual server time, if available 88# read virtual server time, if available
67mkdir cf::localdir; 95mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
72 101
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176 222
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 223=item cf::lock_wait $string
207 224
208Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
209 226
210=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
211 228
212Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
215returned. 232returned.
216 233
217Lock names should begin with a unique identifier (for example, cf::map::find 234Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 235uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
238 lock_wait $key; 255 lock_wait $key;
239 256
240 $LOCK{$key} = []; 257 $LOCK{$key} = [];
241 258
242 cf::guard { 259 Coro::guard {
243 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
245 } 262 }
246} 263}
247 264
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 265sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
266 267
267 my $guard = guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
334 346
335 $coro 347 $coro
336} 348}
337 349
338sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
339 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
340 354
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 356 or return;
343 357
358 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 363 and return;
347 364
365 # always fsync - this file is important
348 aio_fsync $fh 366 aio_fsync $fh
349 and return; 367 and return;
350 368
351 close $fh 369 close $fh
352 or return; 370 or return;
358} 376}
359 377
360=back 378=back
361 379
362=cut 380=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 381
484############################################################################# 382#############################################################################
485 383
486=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
487 385
613our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 512our @CB_MAP = ();
615 513
616my %attachment; 514my %attachment;
617 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
618sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
620 524
621 use sort 'stable'; 525 use sort 'stable';
622 526
793# object support 697# object support
794 698
795sub reattach { 699sub reattach {
796 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 704
799 my $registry = $obj->registry; 705 my $registry = $obj->registry;
800 706
801 @$registry = (); 707 @$registry = ();
802 708
849 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
850 756
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 761 close $fh;
856 762
857 if (@$objs) { 763 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 769 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
865 } 771 }
866 } else { 772 } else {
867 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
934=cut 840=cut
935 841
936sub register_extcmd { 842sub register_extcmd {
937 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
938 844
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
943} 846}
944 847
945cf::player->attach ( 848cf::player->attach (
946 on_command => sub { 849 on_command => sub {
947 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
960 863
961 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
962 865
963 if (ref $msg) { 866 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 870 }
968 } 871 }
969 } else { 872 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 875
973 cf::override; 876 cf::override;
974 }, 877 },
975); 878);
976 879
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 880sub load_extension {
984 my ($path) = @_; 881 my ($path) = @_;
985 882
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 884 my $base = $1;
988 my $pkg = $1; 885 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
991 888
992 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
993 890
994 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 892 or die "$path: $!";
996 893
997 my $source = 894 my $source =
998 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 898 . "\n};\n1";
1002 899
1003 eval $source 900 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 902 : "extension disabled.\n";
1006 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 904 warn $@;
1008 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
1009 906 exit 1;
1010# no strict 'refs'; 907 }
1011# @{"$pkg\::ISA"} = ext::; 908 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 909 }
1026 910
1027 # remove commands 911 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 912}
1052 913
1053sub load_extensions { 914sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 916 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1060 } 921 }
1061} 922}
1062 923
1063############################################################################# 924#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 925
1101=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1102 927
1103Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1104 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1105=head3 cf::player 936=head3 cf::player
1106 937
1107=over 4 938=over 4
1108 939
1109=item cf::player::exists $login 940=item cf::player::find $login
1110 941
1111Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1112 943
1113=cut 944=cut
1114 945
1115sub cf::player::exists($) { 946sub playerdir($) {
1116 cf::player::find $_[0] 947 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1118} 1116}
1119 1117
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1119
1122Sends an ext reply to the player. 1120Sends an ext reply to the player.
1123 1121
1124=cut 1122=cut
1125 1123
1126sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1128 1126
1129 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1130 1128
1131 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1132} 1130}
1131
1132package cf;
1133 1133
1134=back 1134=back
1135 1135
1136 1136
1137=head3 cf::map 1137=head3 cf::map
1143package cf::map; 1143package cf::map;
1144 1144
1145use Fcntl; 1145use Fcntl;
1146use Coro::AIO; 1146use Coro::AIO;
1147 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1148our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1150 1154
1151sub generate_random_map { 1155sub generate_random_map {
1152 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1158 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1300}
1169 1301
1170# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1171# all maps in C++... 1303# all maps in C++...
1172sub change_all_map_light { 1304sub change_all_map_light {
1174 1306
1175 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1177} 1309}
1178 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1179sub try_load_header($) { 1319sub load_header_from($) {
1180 my ($path) = @_; 1320 my ($self, $path) = @_;
1181 1321
1182 utf8::encode $path; 1322 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1184 or return; 1327 or return;
1185 1328
1186 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1187 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1188 1375
1189 $map->load_header ($path) 1376 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1377}
1196 1378
1197sub find; 1379sub find;
1198sub find { 1380sub find {
1199 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1200 1382
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1384
1206 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1207 1386
1208 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1210 1389 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1390 or return;
1228 1391
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1241 1393
1242 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1400 $map->reset;
1244 undef $guard; 1401 undef $guard;
1245 $map = find $path 1402 return find $path;
1246 or return;
1247 } 1403 }
1248 1404
1249 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1250 } 1406 }
1251} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1252 1411
1253sub load { 1412sub load {
1254 my ($self) = @_; 1413 my ($self) = @_;
1255 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1256 my $path = $self->{path}; 1417 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1258 1419
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1421
1261 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1262 1423
1263 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1264 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1429 or return;
1266 1430
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1269 1433
1270 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1435 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1437 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1275 } 1439 }
1276 } 1440 }
1441
1442 Coro::cede;
1277 1443
1278 # now do the right thing for maps 1444 # now do the right thing for maps
1279 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1280 1446
1281 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1448 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1288 $self->set_darkness_map; 1452 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1291 $self->activate; 1456 $self->activate;
1292 } 1457 }
1293 1458
1459 $self->post_load;
1460
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1295} 1495}
1296 1496
1297sub find_sync { 1497sub find_sync {
1298 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1299 1499
1300 cf::sync_job { cf::map::find $path, $origin } 1500 cf::sync_job { find $path, $origin }
1301} 1501}
1302 1502
1303sub do_load_sync { 1503sub do_load_sync {
1304 my ($map) = @_; 1504 my ($map) = @_;
1305 1505
1306 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1307} 1507}
1308 1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1309sub save { 1539sub save {
1310 my ($self) = @_; 1540 my ($self) = @_;
1311 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1312 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1313 1545
1314 return unless $self->dirty; 1546 return unless $self->dirty;
1315 1547
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1550
1319 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1320 1552
1321 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1322 1554
1323 local $self->{last_access} = $self->last_access;#d# 1555 local $self->{last_access} = $self->last_access;#d#
1324 1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1325 if ($uniq) { 1561 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1564 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1566 }
1331} 1567}
1332 1568
1333sub swap_out { 1569sub swap_out {
1334 my ($self) = @_; 1570 my ($self) = @_;
1335 1571
1336 # save first because save cedes 1572 # save first because save cedes
1337 $self->save; 1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1576
1339 return if $self->players; 1577 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1342 1580
1346 1584
1347sub reset_at { 1585sub reset_at {
1348 my ($self) = @_; 1586 my ($self) = @_;
1349 1587
1350 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1353 1591
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1594
1361 my ($self) = @_; 1599 my ($self) = @_;
1362 1600
1363 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1364} 1602}
1365 1603
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1604sub reset {
1388 my ($self) = @_; 1605 my ($self) = @_;
1389 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1390 return if $self->players; 1609 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1392 1611
1393 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1394 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1395 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1396 1627
1397 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1398 1629
1399 $self->unlink_save; 1630 $self->unlink_save;
1400 $self->destroy; 1631 $self->destroy;
1403my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1404 1635
1405sub nuke { 1636sub nuke {
1406 my ($self) = @_; 1637 my ($self) = @_;
1407 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1411 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1412} 1652}
1413 1653
1414sub customise_for { 1654=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1655
1417 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1419 }
1420 1658
1421 $map 1659=cut
1422}
1423 1660
1424sub emergency_save { 1661sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1426 1664
1427 warn "enter emergency map save\n"; 1665 my @paths;
1428 1666
1429 cf::sync_job { 1667 for (@$files) {
1430 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1432 }; 1673 }
1433 1674
1434 warn "end emergency map save\n"; 1675 \@paths
1435} 1676}
1436 1677
1437package cf; 1678package cf;
1438 1679
1439=back 1680=back
1440 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1441 1708
1442=head3 cf::object::player 1709=head3 cf::object::player
1443 1710
1444=over 4 1711=over 4
1445 1712
1485 1752
1486=item $player_object->enter_link 1753=item $player_object->enter_link
1487 1754
1488Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1489 1756
1490The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1492 1759
1760Will never block.
1761
1493=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1494 1763
1495Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1767fails, to the emergency map position.
1499 1768
1500Might block. 1769Might block.
1501 1770
1502=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1503 1782
1504sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1505 my ($self) = @_; 1784 my ($self) = @_;
1506 1785
1507 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1508 1787
1509 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1789
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1791 if $self->map;
1513 1792
1514 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1794}
1516 1795
1517sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1519 1798
1537 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1540 1819
1541 $map->load; 1820 $map->load;
1821 $map->load_diag;
1542 1822
1823 return unless $self->contr->active;
1543 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1545} 1828}
1546 1829
1547cf::player->attach ( 1830cf::player->attach (
1548 on_logout => sub { 1831 on_logout => sub {
1560 1843
1561 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1845 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1565 cf::async { 1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1853 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1854 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1570 }; 1857 })->prio (2);
1571 } 1858 }
1572 }, 1859 },
1573); 1860);
1574 1861
1575=item $player_object->goto_map ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1576 1863
1577=cut 1864=cut
1578 1865
1579sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1581 1868
1582 $self->enter_link; 1869 $self->enter_link;
1583 1870
1584 (cf::async { 1871 (async {
1585 $path = new cf::path $path; 1872 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1589 1875 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1878
1595 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1880 })->prio (1);
1597} 1881}
1598 1882
1602 1886
1603sub parse_random_map_params { 1887sub parse_random_map_params {
1604 my ($spec) = @_; 1888 my ($spec) = @_;
1605 1889
1606 my $rmp = { # defaults 1890 my $rmp = { # defaults
1607 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1609 }; 1895 };
1610 1896
1611 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1613 1899
1617 $rmp 1903 $rmp
1618} 1904}
1619 1905
1620sub prepare_random_map { 1906sub prepare_random_map {
1621 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1910
1623 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1913 # that depends on the exit object
1626 1914
1627 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1628 1916
1629 if ($exit->map) { 1917 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1634 } 1922 }
1635 1923
1636 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1637 1925
1638 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1929
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1643 1934
1644 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1936 $exit->msg (undef);
1646 } 1937 }
1647} 1938}
1649sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1651 1942
1652 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1653 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1654 $self->enter_link; 1954 $self->enter_link;
1655 1955
1656 (cf::async { 1956 (async {
1657 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1958 unless (eval {
1659 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1960
1665 1; 1961 1;
1666 }) { 1962 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1967
1672 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1969 $self->leave_link;
1674 } 1970 }
1688 1984
1689sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1691 1987
1692 utf8::encode $text; 1988 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 1990}
1695 1991
1696 1992
1697=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1698 1994
1729 # get handled first 2025 # get handled first
1730 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2028
1733 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2031
1735 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1736 2033
1737 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2035 if (@$queue) {
1742 } 2039 }
1743 } 2040 }
1744 }, 2041 },
1745); 2042);
1746 2043
1747=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1748 2045
1749Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2048or loss of connection).
1752 2049
1753=cut 2050=cut
1754 2051
1755sub cf::client::coro { 2052sub cf::client::async {
1756 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1757 2054
1758 my $coro = &cf::async ($cb); 2055 my $coro = &Coro::async ($cb);
1759 2056
1760 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1762 }); 2059 });
1763 2060
1899The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2197using it, it should be unique.
1901 2198
1902=over 4 2199=over 4
1903 2200
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1911 2202
1912Returns a single value from the database 2203Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2204
1919=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1920 2206
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2208
1932=cut 2209=cut
1933 2210
1934our $DB; 2211our $DB;
1935 2212
1936{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1937 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1938 2232
1939 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1941 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1942 2237
1943 my $pid; 2238 unlink $path;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2239 };
1953 } 2240 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 2241 }
2242}
1965 2243
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) { 2244sub db_get($$) {
1972 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1977 sub db_put($$;$) { 2255sub db_put($$$) {
1978 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1980 } else { 2293 } else {
1981 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2295 }
1991 ); 2296 Coro::cede;
1992} 2297 }
1993 2298
1994############################################################################# 2299 1
1995# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1996 2312
1997sub cfg_load { 2313sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2315 or return;
2000 2316
2001 local $/; 2317 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
2003 2319
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
2006 if (exists $CFG{mlockall}) { 2325 if (exists $CFG{mlockall}) {
2007 eval { 2326 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2328 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2329 };
2011 warn $@ if $@; 2330 warn $@ if $@;
2012 } 2331 }
2013} 2332}
2014 2333
2015sub main { 2334sub main {
2016 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2338 (async {
2020 Event::one_event; 2339 Event::one_event;
2021 })->(); 2340 })->prio (Coro::PRIO_MAX);
2022 }; 2341 };
2023 2342
2024 cfg_load; 2343 cfg_load;
2025 db_load; 2344 db_init;
2026 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2027 Event::loop; 2348 Event::loop;
2028} 2349}
2029 2350
2030############################################################################# 2351#############################################################################
2031# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2032 2408
2033sub reload() { 2409sub reload() {
2034 # can/must only be called in main 2410 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2037 return; 2413 return;
2038 } 2414 }
2039 2415
2040 warn "reloading..."; 2416 warn "reloading...";
2041 2417
2042 my $guard = freeze_mainloop; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2044 2424
2045 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2046 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2047 2429
2048 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2433 }
2052 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2053 # cancel all extension coros 2446 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2448 %EXT_CORO = ();
2056 2449
2057 # unload all extensions 2450 warn "removing commands";
2058 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2060 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2465 }
2062 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2063 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2474
2067 warn "removing <$k>"; 2475 warn "... unloading $k";
2068 delete $INC{$k}; 2476 delete $INC{$k};
2069 2477
2070 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2072 2480
2075 } 2483 }
2076 2484
2077 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2078 } 2486 }
2079 2487
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2491
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2093 2494
2094 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2496 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2097 2498
2098 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2099 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2100 require cf; 2502 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2504
2103 # load config and database again 2505 warn "loading config and database again";
2104 cf::cfg_load; 2506 cf::cfg_load;
2105 cf::db_load;
2106 2507
2107 # load extensions
2108 warn "load extensions"; 2508 warn "loading extensions";
2109 cf::load_extensions; 2509 cf::load_extensions;
2110 2510
2111 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2512 _global_reattach; # objects, sockets
2113 _global_reattach; 2513 warn "reattaching attachments to maps";
2114 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2115 2517
2116 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2117 warn $@; 2525 warn $@;
2118 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2119 exit 1; 2527 exit 1;
2120 } 2528 };
2121 2529
2122 warn "reloaded successfully"; 2530 warn "reloaded";
2123}; 2531};
2124 2532
2125############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2534
2170register_command "reload" => sub { 2535register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2172 2537
2173 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2175 reload; 2549 reload;
2176 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2177 } 2553 }
2178}; 2554};
2179 2555
2180unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2181 2559
2182$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2184 prio => 0, 2563 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2187 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2188 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2191 2592
2192 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2595
2195 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2197 }, 2598 },
2198); 2599);
2199 2600
2601{
2200IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2201 2603 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2604 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2204 poll => 'r', 2606 poll => 'r',
2205 prio => 5, 2607 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2212 after => 0, 2609 cb => \&BDB::poll_cb,
2213 interval => 10, 2610 );
2214 cb => sub { 2611 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2612
2216 write_runtime 2613 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2647 };
2219 }, 2648 }
2220); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2221 2665
2222END { cf::emergency_save } 2666END { cf::emergency_save }
2223 2667
22241 26681
2225 2669

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