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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 84
57binmode STDOUT; 85binmode STDOUT;
58binmode STDERR; 86binmode STDERR;
59 87
60# read virtual server time, if available 88# read virtual server time, if available
67mkdir cf::localdir; 95mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
72 101
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 222
184=item cf::lock_wait $string 223=item cf::lock_wait $string
185 224
186Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
187 226
224} 263}
225 264
226sub freeze_mainloop { 265sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
228 267
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
233 284
234=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
235 286
236The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
257 308
258 my $busy = 1; 309 my $busy = 1;
259 my @res; 310 my @res;
260 311
261 (Coro::async_pool { 312 (async {
262 @res = eval { $job->() }; 313 @res = eval { $job->() };
263 warn $@ if $@; 314 warn $@ if $@;
264 undef $busy; 315 undef $busy;
265 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
266 317
267 while ($busy) { 318 while ($busy) {
268 unless (Coro::cede) { 319 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 320 }
273 321
274 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
275 } else { 323 } else {
276 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
277 325
278 $job->() 326 $job->()
279 } 327 }
280} 328}
281 329
282=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
283 331
284Creates (and readies) and returns a new coro. This coro is automcatially 332Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 333extension calling this is being unloaded.
286 334
287=cut 335=cut
288 336
289sub coro(&) { 337sub async_ext(&) {
290 my $cb = shift; 338 my $cb = shift;
291 339
292 my $coro = &Coro::async_pool ($cb); 340 my $coro = &Coro::async ($cb);
293 341
294 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
296 }); 344 });
297 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
298 346
299 $coro 347 $coro
300} 348}
301 349
302sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
303 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
304 354
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 356 or return;
307 357
358 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 363 and return;
311 364
365 # always fsync - this file is important
312 aio_fsync $fh 366 aio_fsync $fh
313 and return; 367 and return;
314 368
315 close $fh 369 close $fh
316 or return; 370 or return;
322} 376}
323 377
324=back 378=back
325 379
326=cut 380=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 381
448############################################################################# 382#############################################################################
449 383
450=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
451 385
577our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 512our @CB_MAP = ();
579 513
580my %attachment; 514my %attachment;
581 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
582sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
584 524
585 use sort 'stable'; 525 use sort 'stable';
586 526
757# object support 697# object support
758 698
759sub reattach { 699sub reattach {
760 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 704
763 my $registry = $obj->registry; 705 my $registry = $obj->registry;
764 706
765 @$registry = (); 707 @$registry = ();
766 708
813 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
814 756
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 761 close $fh;
820 762
821 if (@$objs) { 763 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 769 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
829 } 771 }
830 } else { 772 } else {
831 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
898=cut 840=cut
899 841
900sub register_extcmd { 842sub register_extcmd {
901 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
902 844
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
907} 846}
908 847
909cf::player->attach ( 848cf::player->attach (
910 on_command => sub { 849 on_command => sub {
911 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
924 863
925 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
926 865
927 if (ref $msg) { 866 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 870 }
932 } 871 }
933 } else { 872 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 875
937 cf::override; 876 cf::override;
938 }, 877 },
939); 878);
940 879
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 880sub load_extension {
948 my ($path) = @_; 881 my ($path) = @_;
949 882
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 884 my $base = $1;
952 my $pkg = $1; 885 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
955 888
956 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
957 890
958 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 892 or die "$path: $!";
960 893
961 my $source = 894 my $source =
962 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
965 . "\n};\n1"; 898 . "\n};\n1";
966 899
967 eval $source 900 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 902 : "extension disabled.\n";
970 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 904 warn $@;
972 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
973 906 exit 1;
974# no strict 'refs'; 907 }
975# @{"$pkg\::ISA"} = ext::; 908 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 909 }
990 910
991 # remove commands 911 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 912}
1016 913
1017sub load_extensions { 914sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 916 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1024 } 921 }
1025} 922}
1026 923
1027############################################################################# 924#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 925
1065=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1066 927
1067Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1068 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1069=head3 cf::player 936=head3 cf::player
1070 937
1071=over 4 938=over 4
1072 939
1073=item cf::player::exists $login 940=item cf::player::find $login
1074 941
1075Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1076 943
1077=cut 944=cut
1078 945
1079sub cf::player::exists($) { 946sub playerdir($) {
1080 cf::player::find $_[0] 947 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1082} 1116}
1083 1117
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1119
1086Sends an ext reply to the player. 1120Sends an ext reply to the player.
1087 1121
1088=cut 1122=cut
1089 1123
1090sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1092 1126
1093 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1094 1128
1095 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1096} 1130}
1131
1132package cf;
1097 1133
1098=back 1134=back
1099 1135
1100 1136
1101=head3 cf::map 1137=head3 cf::map
1107package cf::map; 1143package cf::map;
1108 1144
1109use Fcntl; 1145use Fcntl;
1110use Coro::AIO; 1146use Coro::AIO;
1111 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1112our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1114 1154
1115sub generate_random_map { 1155sub generate_random_map {
1116 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1158 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1300}
1133 1301
1134# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1135# all maps in C++... 1303# all maps in C++...
1136sub change_all_map_light { 1304sub change_all_map_light {
1138 1306
1139 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1141} 1309}
1142 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1143sub try_load_header($) { 1319sub load_header_from($) {
1144 my ($path) = @_; 1320 my ($self, $path) = @_;
1145 1321
1146 utf8::encode $path; 1322 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1148 or return; 1327 or return;
1149 1328
1150 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1151 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1152 1375
1153 # for better error messages only, will be overwritten 1376 1
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162} 1377}
1163 1378
1164sub find; 1379sub find;
1165sub find { 1380sub find {
1166 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1167 1382
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1384
1173 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1174 1386
1175 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1177 1389 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1390 or return;
1197 1391
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1210 1393
1211 Coro::cede; 1394 $map->load_header
1395 or return;
1212 1396
1213 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1400 $map->reset;
1215 undef $guard; 1401 undef $guard;
1216 $map = find $path 1402 return find $path;
1217 or return;
1218 } 1403 }
1219 1404
1220 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1221 } 1406 }
1222} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1223 1411
1224sub load { 1412sub load {
1225 my ($self) = @_; 1413 my ($self) = @_;
1226 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1227 my $path = $self->{path}; 1417 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1229 1419
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1421
1232 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1233 1423
1234 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1235 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1429 or return;
1237 1430
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1240 1433
1241 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1435 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1437 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1246 } 1439 }
1247 } 1440 }
1248 1441
1249 Coro::cede; 1442 Coro::cede;
1250 1443
1251 # now do the right thing for maps 1444 # now do the right thing for maps
1252 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1253 1446
1254 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1448 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1261 $self->set_darkness_map; 1452 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1264 $self->activate; 1456 $self->activate;
1265 } 1457 }
1266 1458
1267 Coro::cede; 1459 $self->post_load;
1268 1460
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1270} 1495}
1271 1496
1272sub find_sync { 1497sub find_sync {
1273 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1274 1499
1275 cf::sync_job { 1500 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1501}
1280 1502
1281sub do_load_sync { 1503sub do_load_sync {
1282 my ($map) = @_; 1504 my ($map) = @_;
1283 1505
1284 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1285} 1507}
1286 1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1287sub save { 1539sub save {
1288 my ($self) = @_; 1540 my ($self) = @_;
1289 1541
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1543
1292 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1293 1545
1294 return unless $self->dirty; 1546 return unless $self->dirty;
1295 1547
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1550
1299 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1300 1552
1301 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1302 1554
1303 local $self->{last_access} = $self->last_access;#d# 1555 local $self->{last_access} = $self->last_access;#d#
1304 1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1305 if ($uniq) { 1561 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1564 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1566 }
1311} 1567}
1312 1568
1313sub swap_out { 1569sub swap_out {
1314 my ($self) = @_; 1570 my ($self) = @_;
1328 1584
1329sub reset_at { 1585sub reset_at {
1330 my ($self) = @_; 1586 my ($self) = @_;
1331 1587
1332 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1335 1591
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1594
1343 my ($self) = @_; 1599 my ($self) = @_;
1344 1600
1345 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1346} 1602}
1347 1603
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1604sub reset {
1370 my ($self) = @_; 1605 my ($self) = @_;
1371 1606
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1608
1374 return if $self->players; 1609 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1376 1611
1377 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1378 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1379 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1380 1627
1381 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1382 1629
1383 $self->unlink_save; 1630 $self->unlink_save;
1384 $self->destroy; 1631 $self->destroy;
1387my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1388 1635
1389sub nuke { 1636sub nuke {
1390 my ($self) = @_; 1637 my ($self) = @_;
1391 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1395 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1396} 1652}
1397 1653
1398sub customise_for { 1654=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1655
1401 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1403 }
1404 1658
1405 $map 1659=cut
1406}
1407 1660
1408sub emergency_save { 1661sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1410 1664
1411 warn "enter emergency map save\n"; 1665 my @paths;
1412 1666
1413 cf::sync_job { 1667 for (@$files) {
1414 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1416 }; 1673 }
1417 1674
1418 warn "end emergency map save\n"; 1675 \@paths
1419} 1676}
1420 1677
1421package cf; 1678package cf;
1422 1679
1423=back 1680=back
1424 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1425 1708
1426=head3 cf::object::player 1709=head3 cf::object::player
1427 1710
1428=over 4 1711=over 4
1429 1712
1469 1752
1470=item $player_object->enter_link 1753=item $player_object->enter_link
1471 1754
1472Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1473 1756
1474The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1476 1759
1760Will never block.
1761
1477=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1478 1763
1479Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1767fails, to the emergency map position.
1483 1768
1484Might block. 1769Might block.
1485 1770
1486=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1487 1782
1488sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1489 my ($self) = @_; 1784 my ($self) = @_;
1490 1785
1491 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1492 1787
1493 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1789
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1791 if $self->map;
1497 1792
1498 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1794}
1500 1795
1501sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1503 1798
1521 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1524 1819
1525 $map->load; 1820 $map->load;
1821 $map->load_diag;
1526 1822
1823 return unless $self->contr->active;
1527 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1529} 1828}
1530 1829
1531cf::player->attach ( 1830cf::player->attach (
1532 on_logout => sub { 1831 on_logout => sub {
1543 my ($pl) = @_; 1842 my ($pl) = @_;
1544 1843
1545 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1845 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1550 (Coro::async_pool { 1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1551 # we need this sleep as the login has a concurrent enter_exit running 1853 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1854 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1555 })->prio (2); 1857 })->prio (2);
1564sub cf::object::player::goto { 1866sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1566 1868
1567 $self->enter_link; 1869 $self->enter_link;
1568 1870
1569 (Coro::async_pool { 1871 (async {
1570 $path = new cf::path $path; 1872 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1574 1875 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1878
1580 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1880 })->prio (1);
1582} 1881}
1583 1882
1587 1886
1588sub parse_random_map_params { 1887sub parse_random_map_params {
1589 my ($spec) = @_; 1888 my ($spec) = @_;
1590 1889
1591 my $rmp = { # defaults 1890 my $rmp = { # defaults
1592 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1594 }; 1895 };
1595 1896
1596 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1598 1899
1602 $rmp 1903 $rmp
1603} 1904}
1604 1905
1605sub prepare_random_map { 1906sub prepare_random_map {
1606 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1910
1608 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1913 # that depends on the exit object
1611 1914
1612 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1613 1916
1614 if ($exit->map) { 1917 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1619 } 1922 }
1620 1923
1621 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1622 1925
1623 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1929
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1628 1934
1629 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1936 $exit->msg (undef);
1631 } 1937 }
1632} 1938}
1634sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1636 1942
1637 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1638 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1639 $self->enter_link; 1954 $self->enter_link;
1640 1955
1641 (Coro::async_pool { 1956 (async {
1642 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1958 unless (eval {
1644 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1960
1650 1; 1961 1;
1651 }) { 1962 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1967
1657 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1969 $self->leave_link;
1659 } 1970 }
1673 1984
1674sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1676 1987
1677 utf8::encode $text; 1988 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 1990}
1680 1991
1681 1992
1682=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1683 1994
1714 # get handled first 2025 # get handled first
1715 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2028
1718 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2031
1720 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1721 2033
1722 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2035 if (@$queue) {
1727 } 2039 }
1728 } 2040 }
1729 }, 2041 },
1730); 2042);
1731 2043
1732=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1733 2045
1734Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2048or loss of connection).
1737 2049
1738=cut 2050=cut
1739 2051
1740sub cf::client::coro { 2052sub cf::client::async {
1741 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1742 2054
1743 my $coro = &Coro::async_pool ($cb); 2055 my $coro = &Coro::async ($cb);
1744 2056
1745 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1747 }); 2059 });
1748 2060
1884The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1885using it, it should be unique. 2197using it, it should be unique.
1886 2198
1887=over 4 2199=over 4
1888 2200
1889=item $hashref = cf::db_get $family
1890
1891Return a hashref for use by the extension C<$family>, which can be
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894
1895=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1896 2202
1897Returns a single value from the database 2203Returns a single value from the database.
1898
1899=item cf::db_put $family => $hashref
1900
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903 2204
1904=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1905 2206
1906Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916 2208
1917=cut 2209=cut
1918 2210
1919our $DB; 2211our $DB;
1920 2212
1921{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1922 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1923 2232
1924 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1925 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1926 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1927 2237
1928 my $pid; 2238 unlink $path;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 } 2239 };
1938 } 2240 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 2241 }
2242}
1950 2243
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 }
1955
1956 sub db_get($;$) { 2244sub db_get($$) {
1957 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1962 sub db_put($$;$) { 2255sub db_put($$$) {
1963 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1965 } else { 2293 } else {
1966 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1967 }
1968 db_dirty;
1969 }
1970
1971 cf::global->attach (
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 2295 }
1976 ); 2296 Coro::cede;
1977} 2297 }
1978 2298
1979############################################################################# 2299 1
1980# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1981 2312
1982sub cfg_load { 2313sub cfg_load {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1984 or return; 2315 or return;
1985 2316
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2324
1994 if (exists $CFG{mlockall}) { 2325 if (exists $CFG{mlockall}) {
1995 eval { 2326 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2328 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2329 };
1999 warn $@ if $@; 2330 warn $@ if $@;
2000 } 2331 }
2001} 2332}
2002 2333
2003sub main { 2334sub main {
2004 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2338 (async {
2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2008 }; 2341 };
2009 2342
2010 cfg_load; 2343 cfg_load;
2011 db_load; 2344 db_init;
2012 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2013 Event::loop; 2348 Event::loop;
2014} 2349}
2015 2350
2016############################################################################# 2351#############################################################################
2017# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2018 2408
2019sub reload() { 2409sub reload() {
2020 # can/must only be called in main 2410 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2023 return; 2413 return;
2024 } 2414 }
2025 2415
2026 warn "reloading..."; 2416 warn "reloading...";
2027 2417
2028 my $guard = freeze_mainloop; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2029 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2030 2424
2031 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2032 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2033 2429
2034 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2433 }
2038 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2039 # cancel all extension coros 2446 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2448 %EXT_CORO = ();
2042 2449
2043 # unload all extensions 2450 warn "removing commands";
2044 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2046 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2465 }
2048 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2049 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2474
2053 warn "removing <$k>"; 2475 warn "... unloading $k";
2054 delete $INC{$k}; 2476 delete $INC{$k};
2055 2477
2056 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2058 2480
2061 } 2483 }
2062 2484
2063 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2064 } 2486 }
2065 2487
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2491
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2079 2494
2080 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2496 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2083 2498
2084 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2085 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2086 require cf; 2502 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2504
2089 # load config and database again 2505 warn "loading config and database again";
2090 cf::cfg_load; 2506 cf::cfg_load;
2091 cf::db_load;
2092 2507
2093 # load extensions
2094 warn "load extensions"; 2508 warn "loading extensions";
2095 cf::load_extensions; 2509 cf::load_extensions;
2096 2510
2097 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2098 warn "reattach"; 2512 _global_reattach; # objects, sockets
2099 _global_reattach; 2513 warn "reattaching attachments to maps";
2100 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2101 2517
2102 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2103 warn $@; 2525 warn $@;
2104 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2105 exit 1; 2527 exit 1;
2106 } 2528 };
2107 2529
2108 warn "reloaded successfully"; 2530 warn "reloaded";
2109}; 2531};
2110 2532
2111############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2534
2156register_command "reload" => sub { 2535register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2158 2537
2159 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2161 reload; 2549 reload;
2162 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2163 } 2553 }
2164}; 2554};
2165 2555
2166unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2167 2559
2168$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2170 prio => 0, 2563 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2173 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2174 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2177 2592
2178 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2595
2181 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2183 }, 2598 },
2184); 2599);
2185 2600
2601{
2186IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2187 2603 $BDB_POLL_WATCHER = Event->io (
2188Event->io ( 2604 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2190 poll => 'r', 2606 poll => 'r',
2191 prio => 5, 2607 prio => 0,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2198 after => 0, 2609 cb => \&BDB::poll_cb,
2199 interval => 10, 2610 );
2200 cb => sub { 2611 BDB::min_parallel 8;
2201 (Coro::unblock_sub { 2612
2202 write_runtime 2613 BDB::set_sync_prepare {
2203 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2204 })->(); 2647 };
2205 }, 2648 }
2206); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2207 2665
2208END { cf::emergency_save } 2666END { cf::emergency_save }
2209 2667
22101 26681
2211 2669

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