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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
26use YAML::Syck ();
22use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
52our %PLAYER; # all users 73our %PLAYER; # all users
53our %MAP; # all maps 74our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
77 105
78############################################################################# 106#############################################################################
79 107
80=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
81 109
105 133
106=item %cf::CFG 134=item %cf::CFG
107 135
108Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
146 181
147$Event::DIED = sub { 182$Event::DIED = sub {
148 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
149}; 184};
150 185
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
156 187
157=over 4 188=over 4
158 189
159=cut 190=item dumpval $ref
160 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
161use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 214
163=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
164 216
165Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
166 218
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
175 220
176Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 222
185=item cf::lock_wait $string 223=item cf::lock_wait $string
186 224
187Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
188 226
225} 263}
226 264
227sub freeze_mainloop { 265sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
229 267
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
306 346
307 $coro 347 $coro
308} 348}
309 349
310sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
311 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
312 354
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 356 or return;
315 357
358 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 363 and return;
319 364
365 # always fsync - this file is important
320 aio_fsync $fh 366 aio_fsync $fh
321 and return; 367 and return;
322 368
323 close $fh 369 close $fh
324 or return; 370 or return;
330} 376}
331 377
332=back 378=back
333 379
334=cut 380=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 381
456############################################################################# 382#############################################################################
457 383
458=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
459 385
585our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 512our @CB_MAP = ();
587 513
588my %attachment; 514my %attachment;
589 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
590sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
592 524
593 use sort 'stable'; 525 use sort 'stable';
594 526
765# object support 697# object support
766 698
767sub reattach { 699sub reattach {
768 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 704
771 my $registry = $obj->registry; 705 my $registry = $obj->registry;
772 706
773 @$registry = (); 707 @$registry = ();
774 708
821 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
822 756
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 761 close $fh;
828 762
829 if (@$objs) { 763 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 769 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
837 } 771 }
838 } else { 772 } else {
839 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
906=cut 840=cut
907 841
908sub register_extcmd { 842sub register_extcmd {
909 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
910 844
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
915} 846}
916 847
917cf::player->attach ( 848cf::player->attach (
918 on_command => sub { 849 on_command => sub {
919 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
932 863
933 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
934 865
935 if (ref $msg) { 866 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 870 }
940 } 871 }
941 } else { 872 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 875
945 cf::override; 876 cf::override;
946 }, 877 },
947); 878);
948 879
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 880sub load_extension {
956 my ($path) = @_; 881 my ($path) = @_;
957 882
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 884 my $base = $1;
960 my $pkg = $1; 885 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
963 888
964 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
965 890
966 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 892 or die "$path: $!";
968 893
969 my $source = 894 my $source =
970 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
973 . "\n};\n1"; 898 . "\n};\n1";
974 899
975 eval $source 900 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 902 : "extension disabled.\n";
978 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 904 warn $@;
980 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
981 906 exit 1;
982# no strict 'refs'; 907 }
983# @{"$pkg\::ISA"} = ext::; 908 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 909 }
998 910
999 # remove commands 911 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 912}
1024 913
1025sub load_extensions { 914sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 916 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1032 } 921 }
1033} 922}
1034 923
1035############################################################################# 924#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 925
1073=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1074 927
1075Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1076 929
1077=cut 930=cut
1078 931
1079package cf::player; 932package cf::player;
933
934use Coro::AIO;
1080 935
1081=head3 cf::player 936=head3 cf::player
1082 937
1083=over 4 938=over 4
1084 939
1110 965
1111sub exists($) { 966sub exists($) {
1112 my ($login) = @_; 967 my ($login) = @_;
1113 968
1114 $cf::PLAYER{$login} 969 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 970 or cf::sync_job { !aio_stat path $login }
1116} 971}
1117 972
1118sub find($) { 973sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 974 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 975 my $login = $_[0];
1121 976
1122 my $guard = cf::lock_acquire "user_find:$login"; 977 my $guard = cf::lock_acquire "user_find:$login";
1123 978
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
1125 }; 984 }
1126} 985}
1127 986
1128sub save($) { 987sub save($) {
1129 my ($pl) = @_; 988 my ($pl) = @_;
1130 989
1133 my $path = path $pl; 992 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 993 my $guard = cf::lock_acquire "user_save:$path";
1135 994
1136 return if $pl->{deny_save}; 995 return if $pl->{deny_save};
1137 996
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 997 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 998 $pl->{last_save} = $cf::RUNTIME;
1140 999
1141 $pl->save_pl ($path); 1000 $pl->save_pl ($path);
1142 Coro::cede; 1001 Coro::cede;
1143} 1002}
1153 $cf::PLAYER{$login} = $self; 1012 $cf::PLAYER{$login} = $self;
1154 1013
1155 $self 1014 $self
1156} 1015}
1157 1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1158sub quit_character { 1024sub quit_character {
1159 my ($pl) = @_; 1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1160 1028
1161 $pl->{deny_save} = 1; 1029 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1031
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1035 $pl->ns->destroy if $pl->ns;
1168 1036
1169 my $path = playerdir $pl; 1037 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1039 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1040 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1041 $pl->destroy;
1174 1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1175 IO::AIO::aio_rmtree $temp; 1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1176 }; 1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1177} 1116}
1178 1117
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1180 1119
1181Sends an ext reply to the player. 1120Sends an ext reply to the player.
1204package cf::map; 1143package cf::map;
1205 1144
1206use Fcntl; 1145use Fcntl;
1207use Coro::AIO; 1146use Coro::AIO;
1208 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1209our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1211 1154
1212sub generate_random_map { 1155sub generate_random_map {
1213 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1158 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1300}
1230 1301
1231# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1232# all maps in C++... 1303# all maps in C++...
1233sub change_all_map_light { 1304sub change_all_map_light {
1235 1306
1236 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1238} 1309}
1239 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1240sub try_load_header($) { 1319sub load_header_from($) {
1241 my ($path) = @_; 1320 my ($self, $path) = @_;
1242 1321
1243 utf8::encode $path; 1322 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1245 or return; 1327 or return;
1246 1328
1247 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1248 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1249 1375
1250 # for better error messages only, will be overwritten 1376 1
1251 $map->path ($path);
1252
1253 $map->load_header ($path)
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1377}
1260 1378
1261sub find; 1379sub find;
1262sub find { 1380sub find {
1263 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1264 1382
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1384
1270 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1271 1386
1272 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1274 1389 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1390 or return;
1294 1391
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1307 1393
1308 Coro::cede; 1394 $map->load_header
1395 or return;
1309 1396
1310 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1400 $map->reset;
1312 undef $guard; 1401 undef $guard;
1313 $map = find $path 1402 return find $path;
1314 or return;
1315 } 1403 }
1316 1404
1317 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1318 } 1406 }
1319} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1320 1411
1321sub load { 1412sub load {
1322 my ($self) = @_; 1413 my ($self) = @_;
1323 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1324 my $path = $self->{path}; 1417 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1326 1419
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1421
1329 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1330 1423
1331 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1332 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1429 or return;
1334 1430
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1337 1433
1338 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1435 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1437 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1343 } 1439 }
1344 } 1440 }
1345 1441
1346 Coro::cede; 1442 Coro::cede;
1347 1443
1348 # now do the right thing for maps 1444 # now do the right thing for maps
1349 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1350 1446
1351 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1448 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1358 $self->set_darkness_map; 1452 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1361 $self->activate; 1456 $self->activate;
1362 } 1457 }
1363 1458
1364 Coro::cede; 1459 $self->post_load;
1365 1460
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1367} 1495}
1368 1496
1369sub find_sync { 1497sub find_sync {
1370 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1371 1499
1372 cf::sync_job { cf::map::find $path, $origin } 1500 cf::sync_job { find $path, $origin }
1373} 1501}
1374 1502
1375sub do_load_sync { 1503sub do_load_sync {
1376 my ($map) = @_; 1504 my ($map) = @_;
1377 1505
1378 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1379} 1507}
1380 1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1381sub save { 1539sub save {
1382 my ($self) = @_; 1540 my ($self) = @_;
1383 1541
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1543
1386 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1387 1545
1388 return unless $self->dirty; 1546 return unless $self->dirty;
1389 1547
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1550
1393 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1394 1552
1395 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1396 1554
1399 cf::async { 1557 cf::async {
1400 $_->contr->save for $self->players; 1558 $_->contr->save for $self->players;
1401 }; 1559 };
1402 1560
1403 if ($uniq) { 1561 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1564 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1566 }
1409} 1567}
1410 1568
1411sub swap_out { 1569sub swap_out {
1412 my ($self) = @_; 1570 my ($self) = @_;
1426 1584
1427sub reset_at { 1585sub reset_at {
1428 my ($self) = @_; 1586 my ($self) = @_;
1429 1587
1430 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1433 1591
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1594
1441 my ($self) = @_; 1599 my ($self) = @_;
1442 1600
1443 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1444} 1602}
1445 1603
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1604sub reset {
1468 my ($self) = @_; 1605 my ($self) = @_;
1469 1606
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1608
1472 return if $self->players; 1609 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1474 1611
1475 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1476 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1477 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1478 1627
1479 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1480 1629
1481 $self->unlink_save; 1630 $self->unlink_save;
1482 $self->destroy; 1631 $self->destroy;
1485my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1486 1635
1487sub nuke { 1636sub nuke {
1488 my ($self) = @_; 1637 my ($self) = @_;
1489 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1493 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1494} 1652}
1495 1653
1496sub customise_for { 1654=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1655
1499 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1501 }
1502 1658
1503 $map 1659=cut
1504}
1505 1660
1506sub emergency_save { 1661sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1508 1664
1509 warn "enter emergency perl save\n"; 1665 my @paths;
1510 1666
1511 cf::sync_job { 1667 for (@$files) {
1512 warn "begin emergency player save\n"; 1668 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1669 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1670 next unless /^$PATH_SEP/o;
1515 1671
1516 warn "begin emergency map save\n"; 1672 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1673 }
1520 1674
1521 warn "leave emergency perl save\n"; 1675 \@paths
1522} 1676}
1523 1677
1524package cf; 1678package cf;
1525 1679
1526=back 1680=back
1527 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1528 1708
1529=head3 cf::object::player 1709=head3 cf::object::player
1530 1710
1531=over 4 1711=over 4
1532 1712
1572 1752
1573=item $player_object->enter_link 1753=item $player_object->enter_link
1574 1754
1575Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1576 1756
1577The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1579 1759
1760Will never block.
1761
1580=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1581 1763
1582Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1767fails, to the emergency map position.
1586 1768
1587Might block. 1769Might block.
1588 1770
1589=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1590 1782
1591sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1592 my ($self) = @_; 1784 my ($self) = @_;
1593 1785
1594 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1595 1787
1596 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1789
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1791 if $self->map;
1600 1792
1601 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1794}
1603 1795
1604sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1606 1798
1624 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1627 1819
1628 $map->load; 1820 $map->load;
1821 $map->load_diag;
1629 1822
1630 return unless $self->contr->active; 1823 return unless $self->contr->active;
1631 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1633} 1828}
1634 1829
1635cf::player->attach ( 1830cf::player->attach (
1636 on_logout => sub { 1831 on_logout => sub {
1649 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes 1845 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1653 (async { 1848 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef, 1849 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, " 1850 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.", 1851 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED); 1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1660 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1662 })->prio (2); 1857 })->prio (2);
1663 } 1858 }
1664 }, 1859 },
1672 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1673 1868
1674 $self->enter_link; 1869 $self->enter_link;
1675 1870
1676 (async { 1871 (async {
1677 $path = new cf::path $path; 1872 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1681 1875 $map
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1686 1878
1687 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1688 })->prio (1); 1880 })->prio (1);
1689} 1881}
1690 1882
1694 1886
1695sub parse_random_map_params { 1887sub parse_random_map_params {
1696 my ($spec) = @_; 1888 my ($spec) = @_;
1697 1889
1698 my $rmp = { # defaults 1890 my $rmp = { # defaults
1699 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1701 }; 1895 };
1702 1896
1703 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1705 1899
1709 $rmp 1903 $rmp
1710} 1904}
1711 1905
1712sub prepare_random_map { 1906sub prepare_random_map {
1713 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1714 1910
1715 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1716 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1717 # that depends on the exit object 1913 # that depends on the exit object
1718 1914
1719 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1720 1916
1721 if ($exit->map) { 1917 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1726 } 1922 }
1727 1923
1728 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1729 1925
1730 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1731 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1732 1929
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1735 1934
1736 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 1936 $exit->msg (undef);
1738 } 1937 }
1739} 1938}
1740 1939
1741sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1743 1942
1744 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1745 1953
1746 $self->enter_link; 1954 $self->enter_link;
1747 1955
1748 (async { 1956 (async {
1749 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1750 unless (eval { 1958 unless (eval {
1751 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1752 if $exit->slaying eq "/!";
1753
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 1960
1757 1; 1961 1;
1758 }) { 1962 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1760 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1763 1967
1764 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 1969 $self->leave_link;
1766 } 1970 }
1780 1984
1781sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1782 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1783 1987
1784 utf8::encode $text; 1988 utf8::encode $text;
1785 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1786} 1990}
1787 1991
1788 1992
1789=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1790 1994
1821 # get handled first 2025 # get handled first
1822 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1823 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 2028
1825 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1826 2031
1827 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1828 2033
1829 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1830 if (@$queue) { 2035 if (@$queue) {
1991The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1992using it, it should be unique. 2197using it, it should be unique.
1993 2198
1994=over 4 2199=over 4
1995 2200
1996=item $hashref = cf::db_get $family
1997
1998Return a hashref for use by the extension C<$family>, which can be
1999modified. After modifications, you have to call C<cf::db_dirty> or
2000C<cf::db_sync>.
2001
2002=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
2003 2202
2004Returns a single value from the database 2203Returns a single value from the database.
2005
2006=item cf::db_put $family => $hashref
2007
2008Stores the given family hashref into the database. Updates are delayed, if
2009you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010 2204
2011=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
2012 2206
2013Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
2014want the data to be synced to disk immediately, use C<cf::db_sync>.
2015
2016=item cf::db_dirty
2017
2018Marks the database as dirty, to be updated at a later time.
2019
2020=item cf::db_sync
2021
2022Immediately write the database to disk I<if it is dirty>.
2023 2208
2024=cut 2209=cut
2025 2210
2026our $DB; 2211our $DB;
2027 2212
2028{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2029 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2030 2232
2031 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
2032 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
2033 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2034 2237
2035 my $pid; 2238 unlink $path;
2036
2037 sub db_save() {
2038 waitpid $pid, 0 if $pid;
2039 if (0 == ($pid = fork)) {
2040 $DB->{_meta}{version} = 1;
2041 Storable::nstore $DB, "$path~";
2042 rename "$path~", $path;
2043 cf::_exit 0 if defined $pid;
2044 } 2239 };
2045 } 2240 }
2046
2047 my $dirty;
2048
2049 sub db_sync() {
2050 db_save if $dirty;
2051 undef $dirty;
2052 }
2053
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 db_sync;
2056 }); 2241 }
2242}
2057 2243
2058 sub db_dirty() {
2059 $dirty = 1;
2060 $idle->start;
2061 }
2062
2063 sub db_get($;$) { 2244sub db_get($$) {
2064 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
2065 ? $DB->{$_[0]}{$_[1]}
2066 : ($DB->{$_[0]} ||= { })
2067 }
2068 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2069 sub db_put($$;$) { 2255sub db_put($$$) {
2070 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
2071 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
2072 } else { 2293 } else {
2073 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
2074 }
2075 db_dirty;
2076 }
2077
2078 cf::global->attach (
2079 prio => 10000,
2080 on_cleanup => sub {
2081 db_sync;
2082 }, 2295 }
2083 ); 2296 Coro::cede;
2084} 2297 }
2085 2298
2086############################################################################# 2299 1
2087# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
2088 2312
2089sub cfg_load { 2313sub cfg_load {
2090 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
2091 or return; 2315 or return;
2092 2316
2109 2333
2110sub main { 2334sub main {
2111 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2114 async { Event::one_event }; 2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2115 }; 2341 };
2116 2342
2117 cfg_load; 2343 cfg_load;
2118 db_load; 2344 db_init;
2119 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2120 Event::loop; 2348 Event::loop;
2121} 2349}
2122 2350
2123############################################################################# 2351#############################################################################
2124# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2125 2408
2126sub reload() { 2409sub reload() {
2127 # can/must only be called in main 2410 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2130 return; 2413 return;
2131 } 2414 }
2132 2415
2133 warn "reloading..."; 2416 warn "reloading...";
2134 2417
2135 my $guard = freeze_mainloop; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2136 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2137 2424
2138 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2139 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2140 2429
2141 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2142 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 } 2433 }
2145 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2146 # cancel all extension coros 2446 warn "cancelling all extension coros";
2147 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 2448 %EXT_CORO = ();
2149 2449
2150 # unload all extensions 2450 warn "removing commands";
2151 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2152 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2153 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2154 } 2465 }
2155 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2156 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2157 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159 2474
2160 warn "removing <$k>"; 2475 warn "... unloading $k";
2161 delete $INC{$k}; 2476 delete $INC{$k};
2162 2477
2163 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2165 2480
2168 } 2483 }
2169 2484
2170 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2171 } 2486 }
2172 2487
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 2491
2181 # remove register_script_function callbacks
2182 # TODO
2183
2184 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2185 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2186 2494
2187 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2188 # and global variables created in xs 2496 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2190 2498
2191 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2192 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2193 require cf; 2502 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 2504
2196 # load config and database again 2505 warn "loading config and database again";
2197 cf::cfg_load; 2506 cf::cfg_load;
2198 cf::db_load;
2199 2507
2200 # load extensions
2201 warn "load extensions"; 2508 warn "loading extensions";
2202 cf::load_extensions; 2509 cf::load_extensions;
2203 2510
2204 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2205 warn "reattach"; 2512 _global_reattach; # objects, sockets
2206 _global_reattach; 2513 warn "reattaching attachments to maps";
2207 reattach $_ for values %MAP; 2514 reattach $_ for values %MAP;
2208 }; 2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2209 2517
2210 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2211 warn $@; 2525 warn $@;
2212 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2213 exit 1; 2527 exit 1;
2214 } 2528 };
2215 2529
2216 warn "reloaded successfully"; 2530 warn "reloaded";
2217}; 2531};
2218 2532
2219############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2220
2221unless ($LINK_MAP) {
2222 $LINK_MAP = cf::map::new;
2223
2224 $LINK_MAP->width (41);
2225 $LINK_MAP->height (41);
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10,
2234 cb => sub {
2235 $_[0]->w->cancel;
2236
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 });
2255
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260}
2261
2262register "<global>", __PACKAGE__;
2263 2534
2264register_command "reload" => sub { 2535register_command "reload" => sub {
2265 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2266 2537
2267 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2269 reload; 2549 reload;
2270 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2271 } 2553 }
2272}; 2554};
2273 2555
2274unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2275 2559
2276$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2277 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2278 prio => 0, 2563 prio => 0,
2279 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2280 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2281 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2282 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2283 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2285 2592
2286 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2288 2595
2289 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2290 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2291 }, 2598 },
2292); 2599);
2293 2600
2601{
2294IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2295 2603 $BDB_POLL_WATCHER = Event->io (
2296Event->io ( 2604 reentrant => 0,
2297 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2298 poll => 'r', 2606 poll => 'r',
2299 prio => 5, 2607 prio => 0,
2300 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb,
2302);
2303
2304Event->timer (
2305 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2306 after => 0, 2609 cb => \&BDB::poll_cb,
2307 interval => 10, 2610 );
2308 cb => sub { 2611 BDB::min_parallel 8;
2309 (Coro::unblock_sub { 2612
2310 write_runtime 2613 BDB::set_sync_prepare {
2311 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2312 })->(); 2647 };
2313 }, 2648 }
2314); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2315 2665
2316END { cf::emergency_save } 2666END { cf::emergency_save }
2317 2667
23181 26681
2319 2669

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