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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
39 52
53our $RELOAD; # number of reloads so far
40our @EVENT; 54our @EVENT;
41our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
42 56
43our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 61our $NEXT_TICK;
46our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
47 67
48our %CFG; 68our %CFG;
49 69
50our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 71our $RUNTIME;
52 72
53our %PLAYER; # all users 73our %PLAYER; # all users
54our %MAP; # all maps 74our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
58 78
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 84
62binmode STDOUT; 85binmode STDOUT;
63binmode STDERR; 86binmode STDERR;
64 87
65# read virtual server time, if available 88# read virtual server time, if available
72mkdir cf::localdir; 95mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
77 101
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
81 105
82############################################################################# 106#############################################################################
83 107
84=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
85 109
156} 180}
157 181
158$Event::DIED = sub { 182$Event::DIED = sub {
159 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
160}; 184};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 185
166=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
167 187
168=over 4 188=over 4
169 189
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 209 $d
190 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
191} 211}
192 212
193use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 214
195=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
196 216
197Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
198 218
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
207 220
208Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 222
217=item cf::lock_wait $string 223=item cf::lock_wait $string
218 224
219Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
220 226
257} 263}
258 264
259sub freeze_mainloop { 265sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
261 267
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
263 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
264 $guard 272 $guard
265} 273}
266 274
267=item cf::async { BLOCK } 275=item cf::async { BLOCK }
319 } 327 }
320} 328}
321 329
322=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
323 331
324Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 333extension calling this is being unloaded.
326 334
327=cut 335=cut
328 336
329sub async_ext(&) { 337sub async_ext(&) {
338 346
339 $coro 347 $coro
340} 348}
341 349
342sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
343 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
344 354
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 356 or return;
347 357
358 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 363 and return;
351 364
365 # always fsync - this file is important
352 aio_fsync $fh 366 aio_fsync $fh
353 and return; 367 and return;
354 368
355 close $fh 369 close $fh
356 or return; 370 or return;
362} 376}
363 377
364=back 378=back
365 379
366=cut 380=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 381
495############################################################################# 382#############################################################################
496 383
497=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
498 385
624our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 512our @CB_MAP = ();
626 513
627my %attachment; 514my %attachment;
628 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
629sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
631 524
632 use sort 'stable'; 525 use sort 'stable';
633 526
804# object support 697# object support
805 698
806sub reattach { 699sub reattach {
807 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 704
810 my $registry = $obj->registry; 705 my $registry = $obj->registry;
811 706
812 @$registry = (); 707 @$registry = ();
813 708
860 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
861 756
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 761 close $fh;
867 762
868 if (@$objs) { 763 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 769 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
876 } 771 }
877 } else { 772 } else {
878 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
945=cut 840=cut
946 841
947sub register_extcmd { 842sub register_extcmd {
948 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
949 844
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
954} 846}
955 847
956cf::player->attach ( 848cf::player->attach (
957 on_command => sub { 849 on_command => sub {
958 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
971 863
972 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
973 865
974 if (ref $msg) { 866 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 870 }
979 } 871 }
980 } else { 872 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 875
984 cf::override; 876 cf::override;
985 }, 877 },
986); 878);
987 879
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 880sub load_extension {
995 my ($path) = @_; 881 my ($path) = @_;
996 882
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 884 my $base = $1;
999 my $pkg = $1; 885 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
1002 888
1003 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
1004 890
1005 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 892 or die "$path: $!";
1007 893
1008 my $source = 894 my $source =
1009 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 898 . "\n};\n1";
1013 899
1014 eval $source 900 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 902 : "extension disabled.\n";
1017 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 904 warn $@;
1019 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
1020 906 exit 1;
1021# no strict 'refs'; 907 }
1022# @{"$pkg\::ISA"} = ext::; 908 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 909 }
1037 910
1038 # remove commands 911 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 912}
1063 913
1064sub load_extensions { 914sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 916 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1071 } 921 }
1072} 922}
1073 923
1074############################################################################# 924#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 925
1090=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1091 927
1092Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1093 929
1129 965
1130sub exists($) { 966sub exists($) {
1131 my ($login) = @_; 967 my ($login) = @_;
1132 968
1133 $cf::PLAYER{$login} 969 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 970 or cf::sync_job { !aio_stat path $login }
1135} 971}
1136 972
1137sub find($) { 973sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 974 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 975 my $login = $_[0];
1185 1021
1186=cut 1022=cut
1187 1023
1188sub quit_character { 1024sub quit_character {
1189 my ($pl) = @_; 1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1190 1028
1191 $pl->{deny_save} = 1; 1029 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1031
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1037 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1039 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1040 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1204 IO::AIO::aio_rmtree $temp; 1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1205} 1063}
1206 1064
1207=item cf::player::list_logins 1065=item cf::player::list_logins
1208 1066
1209Returns am arrayref of all valid playernames in the system, can take a 1067Returns am arrayref of all valid playernames in the system, can take a
1229 \@logins 1087 \@logins
1230} 1088}
1231 1089
1232=item $player->maps 1090=item $player->maps
1233 1091
1234Returns an arrayref of cf::path's of all maps that are private for this 1092Returns an arrayref of map paths that are private for this
1235player. May block. 1093player. May block.
1236 1094
1237=cut 1095=cut
1238 1096
1239sub maps($) { 1097sub maps($) {
1240 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1101
1242 my $files = aio_readdir playerdir $pl 1102 my $files = aio_readdir playerdir $pl
1243 or return; 1103 or return;
1244 1104
1245 my @paths; 1105 my @paths;
1247 for (@$files) { 1107 for (@$files) {
1248 utf8::decode $_; 1108 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1109 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1110 next unless /^$PATH_SEP/o;
1251 1111
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1112 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1113 }
1254 1114
1255 \@paths 1115 \@paths
1256} 1116}
1257 1117
1283package cf::map; 1143package cf::map;
1284 1144
1285use Fcntl; 1145use Fcntl;
1286use Coro::AIO; 1146use Coro::AIO;
1287 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1288our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1290 1154
1291sub generate_random_map { 1155sub generate_random_map {
1292 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1158 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1308} 1300}
1309 1301
1310# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1311# all maps in C++... 1303# all maps in C++...
1312sub change_all_map_light { 1304sub change_all_map_light {
1314 1306
1315 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1317} 1309}
1318 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1319sub try_load_header($) { 1319sub load_header_from($) {
1320 my ($path) = @_; 1320 my ($self, $path) = @_;
1321 1321
1322 utf8::encode $path; 1322 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1324 or return; 1327 or return;
1325 1328
1326 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1327 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1328 1375
1329 # for better error messages only, will be overwritten 1376 1
1330 $map->path ($path);
1331
1332 $map->load_header ($path)
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1377}
1339 1378
1340sub find; 1379sub find;
1341sub find { 1380sub find {
1342 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1343 1382
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1384
1349 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1350 1386
1351 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1353 1389 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1390 or return;
1373 1391
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1386 1393
1387 Coro::cede; 1394 $map->load_header
1395 or return;
1388 1396
1389 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1400 $map->reset;
1391 undef $guard; 1401 undef $guard;
1392 $map = find $path 1402 return find $path;
1393 or return;
1394 } 1403 }
1395 1404
1396 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1397 } 1406 }
1398} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1399 1411
1400sub load { 1412sub load {
1401 my ($self) = @_; 1413 my ($self) = @_;
1402 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1403 my $path = $self->{path}; 1417 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1405 1419
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1421
1408 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1409 1423
1410 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1411 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1429 or return;
1413 1430
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1416 1433
1417 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1435 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1437 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1422 } 1439 }
1423 } 1440 }
1424 1441
1425 Coro::cede; 1442 Coro::cede;
1426 1443
1427 # now do the right thing for maps 1444 # now do the right thing for maps
1428 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1429 1446
1430 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1431 $self->{deny_save} = 1; 1448 $self->decay_objects;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1437 $self->set_darkness_map; 1452 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1440 $self->activate; 1456 $self->activate;
1441 } 1457 }
1442 1458
1443 Coro::cede; 1459 $self->post_load;
1444 1460
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1446} 1471}
1447 1472
1448# find and load all maps in the 3x3 area around a map 1473# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1474sub load_diag {
1450 my ($map) = @_; 1475 my ($map) = @_;
1480 1505
1481 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1482} 1507}
1483 1508
1484our %MAP_PREFETCH; 1509our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1510our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1511
1500sub find_async { 1512sub find_async {
1501 my ($path, $origin) = @_; 1513 my ($path, $origin) = @_;
1502 1514
1503 $path = new cf::path $path, $origin && $origin->path; 1515 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1516
1506 if (my $map = $cf::MAP{$key}) { 1517 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1519 }
1509 1520
1510 $MAP_PREFETCH{$key} = $path; 1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1511 $MAP_PREFETCHER->ready; 1534 $MAP_PREFETCHER->prio (6);
1512 1535
1513 () 1536 ()
1514} 1537}
1515 1538
1516sub save { 1539sub save {
1520 1543
1521 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1522 1545
1523 return unless $self->dirty; 1546 return unless $self->dirty;
1524 1547
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1550
1528 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1529 1552
1530 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1531 1554
1534 cf::async { 1557 cf::async {
1535 $_->contr->save for $self->players; 1558 $_->contr->save for $self->players;
1536 }; 1559 };
1537 1560
1538 if ($uniq) { 1561 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1564 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1566 }
1544} 1567}
1545 1568
1546sub swap_out { 1569sub swap_out {
1547 my ($self) = @_; 1570 my ($self) = @_;
1561 1584
1562sub reset_at { 1585sub reset_at {
1563 my ($self) = @_; 1586 my ($self) = @_;
1564 1587
1565 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1568 1591
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1594
1576 my ($self) = @_; 1599 my ($self) = @_;
1577 1600
1578 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1579} 1602}
1580 1603
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1604sub reset {
1603 my ($self) = @_; 1605 my ($self) = @_;
1604 1606
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1608
1607 return if $self->players; 1609 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1609 1611
1610 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1611 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1612 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1613 1627
1614 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1615 1629
1616 $self->unlink_save; 1630 $self->unlink_save;
1617 $self->destroy; 1631 $self->destroy;
1620my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1621 1635
1622sub nuke { 1636sub nuke {
1623 my ($self) = @_; 1637 my ($self) = @_;
1624 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1628 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1629} 1652}
1630 1653
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1654=item cf::map::unique_maps
1642 1655
1643Returns an arrayref of cf::path's of all shared maps that have 1656Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1657instantiated unique items. May block.
1645 1658
1646=cut 1659=cut
1647 1660
1648sub unique_maps() { 1661sub unique_maps() {
1654 for (@$files) { 1667 for (@$files) {
1655 utf8::decode $_; 1668 utf8::decode $_;
1656 next if /\.pst$/; 1669 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1670 next unless /^$PATH_SEP/o;
1658 1671
1659 push @paths, new cf::path $_; 1672 push @paths, cf::map::normalise $_;
1660 } 1673 }
1661 1674
1662 \@paths 1675 \@paths
1663} 1676}
1664 1677
1739 1752
1740=item $player_object->enter_link 1753=item $player_object->enter_link
1741 1754
1742Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1743 1756
1744The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1746 1759
1760Will never block.
1761
1747=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1748 1763
1749Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1767fails, to the emergency map position.
1753 1768
1754Might block. 1769Might block.
1755 1770
1756=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1757 1782
1758sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1759 my ($self) = @_; 1784 my ($self) = @_;
1760 1785
1761 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1762 1787
1763 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1789
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1791 if $self->map;
1767 1792
1768 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1794}
1770 1795
1771sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1773 1798
1795 $map->load; 1820 $map->load;
1796 $map->load_diag; 1821 $map->load_diag;
1797 1822
1798 return unless $self->contr->active; 1823 return unless $self->contr->active;
1799 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1801} 1828}
1802 1829
1803cf::player->attach ( 1830cf::player->attach (
1804 on_logout => sub { 1831 on_logout => sub {
1817 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes 1845 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1821 (async { 1848 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef, 1849 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, " 1850 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.", 1851 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED); 1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1828 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1830 })->prio (2); 1857 })->prio (2);
1831 } 1858 }
1832 }, 1859 },
1837=cut 1864=cut
1838 1865
1839sub cf::object::player::goto { 1866sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1841 1868
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1869 $self->enter_link;
1845 1870
1846 (async { 1871 (async {
1872 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1849 1875 $map
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 1878
1855 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 1880 })->prio (1);
1857} 1881}
1858 1882
1862 1886
1863sub parse_random_map_params { 1887sub parse_random_map_params {
1864 my ($spec) = @_; 1888 my ($spec) = @_;
1865 1889
1866 my $rmp = { # defaults 1890 my $rmp = { # defaults
1867 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1869 }; 1895 };
1870 1896
1871 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1873 1899
1877 $rmp 1903 $rmp
1878} 1904}
1879 1905
1880sub prepare_random_map { 1906sub prepare_random_map {
1881 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 1910
1883 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 1913 # that depends on the exit object
1886 1914
1887 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1888 1916
1889 if ($exit->map) { 1917 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1894 } 1922 }
1895 1923
1896 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1897 1925
1898 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1900 1929
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1903 1934
1904 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 1936 $exit->msg (undef);
1906 } 1937 }
1907} 1938}
1908 1939
1909sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1911 1942
1912 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1913 1953
1914 $self->enter_link; 1954 $self->enter_link;
1915 1955
1916 (async { 1956 (async {
1917 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 1958 unless (eval {
1919 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 1960
1925 1; 1961 1;
1926 }) { 1962 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1948 1984
1949sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1951 1987
1952 utf8::encode $text; 1988 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 1990}
1955 1991
1956 1992
1957=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1958 1994
1989 # get handled first 2025 # get handled first
1990 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2028
1993 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2031
1995 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1996 2033
1997 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2035 if (@$queue) {
2159The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2197using it, it should be unique.
2161 2198
2162=over 4 2199=over 4
2163 2200
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
2171 2202
2172Returns a single value from the database 2203Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2204
2179=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
2180 2206
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2208
2192=cut 2209=cut
2193 2210
2194our $DB; 2211our $DB;
2195 2212
2196{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2197 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2198 2232
2199 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
2201 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2202 2237
2203 my $pid; 2238 unlink $path;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2239 };
2213 } 2240 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2241 }
2242}
2225 2243
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) { 2244sub db_get($$) {
2232 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2237 sub db_put($$;$) { 2255sub db_put($$$) {
2238 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
2240 } else { 2293 } else {
2241 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 2295 }
2251 ); 2296 Coro::cede;
2252} 2297 }
2253 2298
2254############################################################################# 2299 1
2255# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
2256 2312
2257sub cfg_load { 2313sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
2259 or return; 2315 or return;
2260 2316
2277 2333
2278sub main { 2334sub main {
2279 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2282 async { Event::one_event }; 2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2283 }; 2341 };
2284 2342
2285 cfg_load; 2343 cfg_load;
2286 db_load; 2344 db_init;
2287 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2288 Event::loop; 2348 Event::loop;
2289} 2349}
2290 2350
2291############################################################################# 2351#############################################################################
2292# initialisation and cleanup 2352# initialisation and cleanup
2293 2353
2294# install some emergency cleanup handlers 2354# install some emergency cleanup handlers
2295BEGIN { 2355BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2356 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2357 Event->signal (
2358 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2359 data => WF_AUTOCANCEL,
2299 signal => $signal, 2360 signal => $signal,
2361 prio => 0,
2300 cb => sub { 2362 cb => sub {
2301 cf::cleanup "SIG$signal"; 2363 cf::cleanup "SIG$signal";
2302 }, 2364 },
2303 ); 2365 );
2304 } 2366 }
2305} 2367}
2310 warn "enter emergency perl save\n"; 2372 warn "enter emergency perl save\n";
2311 2373
2312 cf::sync_job { 2374 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2375 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2376 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2377 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2378 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2379 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2380 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2381 $pl->valid or next;
2320 $pl->save; 2382 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2388 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2389 $map->valid or next;
2328 $map->save; 2390 $map->save;
2329 } 2391 }
2330 warn "end emergency map save\n"; 2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2331 }; 2397 };
2332 2398
2333 warn "leave emergency perl save\n"; 2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2334} 2407}
2335 2408
2336sub reload() { 2409sub reload() {
2337 # can/must only be called in main 2410 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2340 return; 2413 return;
2341 } 2414 }
2342 2415
2343 warn "reloading..."; 2416 warn "reloading...";
2344 2417
2345 my $guard = freeze_mainloop; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2347 2424
2348 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2349 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2350 2429
2351 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2433 }
2355 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2356 # cancel all extension coros 2446 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2448 %EXT_CORO = ();
2359 2449
2360 # unload all extensions 2450 warn "removing commands";
2361 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2363 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2465 }
2365 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2366 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2474
2370 warn "removing <$k>"; 2475 warn "... unloading $k";
2371 delete $INC{$k}; 2476 delete $INC{$k};
2372 2477
2373 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2375 2480
2378 } 2483 }
2379 2484
2380 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2381 } 2486 }
2382 2487
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2491
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2396 2494
2397 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2496 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2400 2498
2401 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2402 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2403 require cf; 2502 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2504
2406 # load config and database again 2505 warn "loading config and database again";
2407 cf::cfg_load; 2506 cf::cfg_load;
2408 cf::db_load;
2409 2507
2410 # load extensions
2411 warn "load extensions"; 2508 warn "loading extensions";
2412 cf::load_extensions; 2509 cf::load_extensions;
2413 2510
2414 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2512 _global_reattach; # objects, sockets
2416 _global_reattach; 2513 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2514 reattach $_ for values %MAP;
2418 }; 2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2419 2517
2420 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2421 warn $@; 2525 warn $@;
2422 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2423 exit 1; 2527 exit 1;
2424 } 2528 };
2425 2529
2426 warn "reloaded successfully"; 2530 warn "reloaded";
2427}; 2531};
2428 2532
2429############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470}
2471
2472register "<global>", __PACKAGE__;
2473 2534
2474register_command "reload" => sub { 2535register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2476 2537
2477 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2479 reload; 2549 reload;
2480 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2481 } 2553 }
2482}; 2554};
2483 2555
2484unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2485 2559
2486$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2488 prio => 0, 2563 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2491 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2492 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2495 2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2496 $WAIT_FOR_TICK->broadcast; 2587 $WAIT_FOR_TICK->broadcast;
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2498 2592
2499 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501 2595
2502 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2504 }, 2598 },
2505); 2599);
2506 2600
2601{
2507IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2508 2603 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2604 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2511 poll => 'r', 2606 poll => 'r',
2512 prio => 5, 2607 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2519 after => 0, 2609 cb => \&BDB::poll_cb,
2520 interval => 10, 2610 );
2521 cb => sub { 2611 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 2612
2523 write_runtime 2613 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 2647 };
2526 }, 2648 }
2527); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2528 2665
2529END { cf::emergency_save } 2666END { cf::emergency_save }
2530 2667
25311 26681
2532 2669

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