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Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
35use Storable ();
13 36
37use Guard ();
14use Coro 3.52 (); 38use Coro ();
15use Coro::State; 39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
16use Coro::Event; 42use Coro::AnyEvent;
17use Coro::Timer; 43use Coro::Timer;
18use Coro::Signal; 44use Coro::Signal;
19use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
20use Coro::AIO; 47use Coro::AIO;
48use Coro::BDB 1.6;
49use Coro::Storable;
50use Coro::Util ();
21 51
52use JSON::XS 2.01 ();
22use BDB (); 53use BDB ();
23use Data::Dumper; 54use Data::Dumper;
24use Digest::MD5; 55use Digest::MD5;
25use Fcntl; 56use Fcntl;
26use YAML::Syck (); 57use YAML ();
27use IO::AIO 2.32 (); 58use IO::AIO ();
28use Time::HiRes; 59use Time::HiRes;
29use Compress::LZF; 60use Compress::LZF;
61use Digest::MD5 ();
62
63AnyEvent::detect;
30 64
31# configure various modules to our taste 65# configure various modules to our taste
32# 66#
67$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
36$Event::Eval = 1; # no idea why this is required, but it is
37
38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
39$YAML::Syck::ImplicitUnicode = 1;
40
41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42 75
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44 77
45our %COMMAND = (); 78our %COMMAND = ();
46our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
47 80
48our @EXTS = (); # list of extension package names 81our @EXTS = (); # list of extension package names
49our %EXTCMD = (); 82our %EXTCMD = ();
83our %EXTICMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions 84our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps 85our %EXT_MAP = (); # pluggable maps
52 86
53our $RELOAD; # number of reloads so far 87our $RELOAD; # number of reloads so far, non-zero while in reload
54our @EVENT; 88our @EVENT;
55our $LIBDIR = datadir . "/ext";
56 89
57our $TICK = MAX_TIME * 1e-6; 90our $CONFDIR = confdir;
58our $TICK_WATCHER; 91our $DATADIR = datadir;
59our $AIO_POLL_WATCHER; 92our $LIBDIR = "$DATADIR/ext";
93our $PODDIR = "$DATADIR/pod";
94our $MAPDIR = "$DATADIR/" . mapdir;
95our $LOCALDIR = localdir;
96our $TMPDIR = "$LOCALDIR/" . tmpdir;
97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
99our $RANDOMDIR = "$LOCALDIR/random";
100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
104our %RESOURCE;
105
106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 108our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off 109our $USE_FSYNC = 1; # use fsync to write maps - default off
64 110
111our $BDB_DEADLOCK_WATCHER;
112our $BDB_CHECKPOINT_WATCHER;
65our $BDB_POLL_WATCHER; 113our $BDB_TRICKLE_WATCHER;
66our $DB_ENV; 114our $DB_ENV;
67 115
68our %CFG; 116our %CFG;
69 117
70our $UPTIME; $UPTIME ||= time; 118our $UPTIME; $UPTIME ||= time;
71our $RUNTIME; 119our $RUNTIME;
120our $NOW;
72 121
73our %PLAYER; # all users 122our (%PLAYER, %PLAYER_LOADING); # all users
74our %MAP; # all maps 123our (%MAP, %MAP_LOADING ); # all maps
75our $LINK_MAP; # the special {link} map, which is always available 124our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81 125
82# used to convert map paths into valid unix filenames by replacing / by ∕ 126# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 128
129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
137
85binmode STDOUT; 138binmode STDOUT;
86binmode STDERR; 139binmode STDERR;
87 140
88# read virtual server time, if available 141# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
90 open my $fh, "<", cf::localdir . "/runtime" 143 open my $fh, "<", $RUNTIMEFILE
91 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
92 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
93} 146}
94 147
95mkdir cf::localdir; 148mkdir $_
96mkdir cf::localdir . "/" . cf::playerdir; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101 150
102our $EMERGENCY_POSITION; 151our $EMERGENCY_POSITION;
103 152
104sub cf::map::normalise; 153sub cf::map::normalise;
105 154
116=item $cf::RUNTIME 165=item $cf::RUNTIME
117 166
118The time this server has run, starts at 0 and is increased by $cf::TICK on 167The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick. 168every server tick.
120 169
121=item $cf::LIBDIR 170=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
171$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
172$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
122 173
123The perl library directory, where extensions and cf-specific modules can 174Various directories - "/etc", read-only install directory, perl-library
124be found. It will be added to C<@INC> automatically. 175directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
176unique-items directory, player file directory, random maps directory and
177database environment.
125 178
126=item $cf::NOW 179=item $cf::NOW
127 180
128The time of the last (current) server tick. 181The time of the last (current) server tick.
129 182
130=item $cf::TICK 183=item $cf::TICK
131 184
132The interval between server ticks, in seconds. 185The interval between server ticks, in seconds.
133 186
187=item $cf::LOADAVG
188
189The current CPU load on the server (alpha-smoothed), as a value between 0
190(none) and 1 (overloaded), indicating how much time is spent on processing
191objects per tick. Healthy values are < 0.5.
192
193=item $cf::LOAD
194
195The raw value load value from the last tick.
196
134=item %cf::CFG 197=item %cf::CFG
135 198
136Configuration for the server, loaded from C</etc/crossfire/config>, or 199Configuration for the server, loaded from C</etc/deliantra-server/config>, or
137from wherever your confdir points to. 200from wherever your confdir points to.
138 201
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 202=item cf::wait_for_tick, cf::wait_for_tick_begin
140 203
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 204These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 205returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 206per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick. 207
208=item @cf::INVOKE_RESULTS
209
210This array contains the results of the last C<invoke ()> call. When
211C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
212that call.
145 213
146=back 214=back
147 215
148=cut 216=cut
149 217
150BEGIN { 218BEGIN {
151 *CORE::GLOBAL::warn = sub { 219 *CORE::GLOBAL::warn = sub {
152 my $msg = join "", @_; 220 my $msg = join "", @_;
153 utf8::encode $msg;
154 221
155 $msg .= "\n" 222 $msg .= "\n"
156 unless $msg =~ /\n$/; 223 unless $msg =~ /\n$/;
157 224
225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
226
158 LOG llevError, $msg; 227 LOG llevError, $msg;
159 }; 228 };
160} 229}
230
231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242};
243
244$SIG{__DIE__} = sub { }; #d#?
161 245
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 250@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
251@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 252@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
168 253
169# we bless all objects into (empty) derived classes to force a method lookup 254# we bless all objects into (empty) derived classes to force a method lookup
170# within the Safe compartment. 255# within the Safe compartment.
171for my $pkg (qw( 256for my $pkg (qw(
172 cf::global cf::attachable 257 cf::global cf::attachable
173 cf::object cf::object::player 258 cf::object cf::object::player
174 cf::client cf::player 259 cf::client cf::player
175 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
176 cf::map cf::party cf::region 262 cf::party cf::region
177)) { 263)) {
178 no strict 'refs';
179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
180} 265}
181 266
182$Event::DIED = sub { 267$EV::DIED = sub {
183 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
184}; 269};
270
271#############################################################################
185 272
186=head2 UTILITY FUNCTIONS 273=head2 UTILITY FUNCTIONS
187 274
188=over 4 275=over 4
189 276
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 295 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d 296 $d
210 } || "[unable to dump $_[0]: '$@']"; 297 } || "[unable to dump $_[0]: '$@']";
211} 298}
212 299
213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
214
215=item $ref = cf::from_json $json 300=item $ref = cf::decode_json $json
216 301
217Converts a JSON string into the corresponding perl data structure. 302Converts a JSON string into the corresponding perl data structure.
218 303
219=item $json = cf::to_json $ref 304=item $json = cf::encode_json $ref
220 305
221Converts a perl data structure into its JSON representation. 306Converts a perl data structure into its JSON representation.
222 307
308=cut
309
310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
311
312sub encode_json($) { $json_coder->encode ($_[0]) }
313sub decode_json($) { $json_coder->decode ($_[0]) }
314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
327}
328
223=item cf::lock_wait $string 329=item cf::lock_wait $string
224 330
225Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
226 332
227=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
228 334
229Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
232returned. 338returned.
233 339
340Locks are *not* recursive, locking from the same coro twice results in a
341deadlocked coro.
342
234Lock names should begin with a unique identifier (for example, cf::map::find 343Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load). 344uses map_find and cf::map::load uses map_load).
236 345
346=item $locked = cf::lock_active $string
347
348Return true if the lock is currently active, i.e. somebody has locked it.
349
237=cut 350=cut
238 351
239our %LOCK; 352our %LOCK;
353our %LOCKER;#d#
240 354
241sub lock_wait($) { 355sub lock_wait($) {
242 my ($key) = @_; 356 my ($key) = @_;
243 357
358 if ($LOCKER{$key} == $Coro::current) {#d#
359 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
360 return;#d#
361 }#d#
362
244 # wait for lock, if any 363 # wait for lock, if any
245 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
246 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule; 367 Coro::schedule;
248 } 368 }
249} 369}
250 370
253 373
254 # wait, to be sure we are not locked 374 # wait, to be sure we are not locked
255 lock_wait $key; 375 lock_wait $key;
256 376
257 $LOCK{$key} = []; 377 $LOCK{$key} = [];
378 $LOCKER{$key} = $Coro::current;#d#
258 379
259 Coro::guard { 380 Guard::guard {
381 delete $LOCKER{$key};#d#
260 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
262 } 384 }
263} 385}
264 386
387sub lock_active($) {
388 my ($key) = @_;
389
390 ! ! $LOCK{$key}
391}
392
265sub freeze_mainloop { 393sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
267 395
268 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
269 $TICK_WATCHER->start; 397}
398
399=item cf::periodic $interval, $cb
400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412}
413
414=item cf::get_slot $time[, $priority[, $name]]
415
416Allocate $time seconds of blocking CPU time at priority C<$priority>:
417This call blocks and returns only when you have at least C<$time> seconds
418of cpu time till the next tick. The slot is only valid till the next cede.
419
420The optional C<$name> can be used to identify the job to run. It might be
421used for statistical purposes and should identify the same time-class.
422
423Useful for short background jobs.
424
425=cut
426
427our @SLOT_QUEUE;
428our $SLOT_QUEUE;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
270 }; 457 }
271 $TICK_WATCHER->stop; 458};
272 $guard 459
460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
273} 472}
274 473
275=item cf::async { BLOCK } 474=item cf::async { BLOCK }
276 475
277Currently the same as Coro::async_pool, meaning you cannot use 476Currently the same as Coro::async_pool, meaning you cannot use
282 481
283BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
284 483
285=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
286 485
287The design of crossfire+ requires that the main coro ($Coro::main) is 486The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 487is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489acceptable.
290 490
291If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 493server will be frozen during this time, so the block should either finish
294fast or be very important. 494fast or be very important.
297 497
298sub sync_job(&) { 498sub sync_job(&) {
299 my ($job) = @_; 499 my ($job) = @_;
300 500
301 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
302 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
304 506
305 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 508
307 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
308 510
309 my $busy = 1; 511 my $busy = 1;
310 my @res; 512 my @res;
311 513
312 (async { 514 (async {
515 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 516 @res = eval { $job->() };
314 warn $@ if $@; 517 warn $@ if $@;
315 undef $busy; 518 undef $busy;
316 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
317 520
318 while ($busy) { 521 while ($busy) {
319 Coro::cede or Event::one_event; 522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
320 } 526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
321 532
322 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
323 } else { 534 } else {
324 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
325 536
345 $EXT_CORO{$coro+0} = $coro; 556 $EXT_CORO{$coro+0} = $coro;
346 557
347 $coro 558 $coro
348} 559}
349 560
350sub write_runtime { 561=item fork_call { }, $args
351 my $guard = cf::lock_acquire "write_runtime";
352 562
353 my $runtime = cf::localdir . "/runtime"; 563Executes the given code block with the given arguments in a seperate
564process, returning the results. Everything must be serialisable with
565Coro::Storable. May, of course, block. Note that the executed sub may
566never block itself or use any form of event handling.
354 567
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 568=cut
356 or return;
357 569
358 my $value = $cf::RUNTIME + 90 + 10; 570sub fork_call(&@) {
359 # 10 is the runtime save interval, for a monotonic clock 571 my ($cb, @args) = @_;
360 # 60 allows for the watchdog to kill the server.
361 572
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0 573 # we seemingly have to make a local copy of the whole thing,
363 and return; 574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
364 576
365 # always fsync - this file is important 577 my @res = Coro::Util::fork_eval {
366 aio_fsync $fh 578 reset_signals;
367 and return; 579 &$cb
580 }, @args;
368 581
369 close $fh 582 wantarray ? @res : $res[-1]
370 or return; 583}
371 584
372 aio_rename "$runtime~", $runtime 585=item $coin = coin_from_name $name
373 and return;
374 586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
612=item $value = cf::db_get $family => $key
613
614Returns a single value from the environment database.
615
616=item cf::db_put $family => $key => $value
617
618Stores the given C<$value> in the family. It can currently store binary
619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
644
645our $DB;
646
647sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651}
652
653sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
375 1 661 }
662}
663
664sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667}
668
669=item cf::cache $id => [$paths...], $processversion => $process
670
671Generic caching function that returns the value of the resource $id,
672caching and regenerating as required.
673
674This function can block.
675
676=cut
677
678sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737}
738
739=item cf::datalog type => key => value, ...
740
741Log a datalog packet of the given type with the given key-value pairs.
742
743=cut
744
745sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
376} 748}
377 749
378=back 750=back
379 751
380=cut 752=cut
381 753
382############################################################################# 754#############################################################################
383 755
384=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
385 757
386Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
387attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
388to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
389 761
390In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
391C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
392crossfire+). 764Deliantra).
393 765
394=over 4 766=over 4
395 767
396=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
397 769
441=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
442 814
443Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
444given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
445 817
446Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
447that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
448 820
449These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
450 822
451=over 4 823=over 4
560 $registry = $CB_TYPE[$object_type] ||= []; 932 $registry = $CB_TYPE[$object_type] ||= [];
561 933
562 } elsif ($type eq "subtype") { 934 } elsif ($type eq "subtype") {
563 defined $object_type or Carp::croak "subtype specified without type"; 935 defined $object_type or Carp::croak "subtype specified without type";
564 my $object_subtype = shift @arg; 936 my $object_subtype = shift @arg;
565 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
566 938
567 } elsif ($type eq "package") { 939 } elsif ($type eq "package") {
568 my $pkg = shift @arg; 940 my $pkg = shift @arg;
569 941
570 while (my ($name, $id) = each %cb_id) { 942 while (my ($name, $id) = each %cb_id) {
599 _attach $registry, $klass, @attach; 971 _attach $registry, $klass, @attach;
600 } 972 }
601 973
602 $obj->{$name} = \%arg; 974 $obj->{$name} = \%arg;
603 } else { 975 } else {
604 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' which is not available, postponing.\n";
605 } 977 }
606 978
607 $obj->{_attachment}{$name} = undef; 979 $obj->{_attachment}{$name} = undef;
608} 980}
609 981
611 if (ref $_[0]) { 983 if (ref $_[0]) {
612 _object_attach @_; 984 _object_attach @_;
613 } else { 985 } else {
614 _attach shift->_attach_registry, @_; 986 _attach shift->_attach_registry, @_;
615 } 987 }
988 _recalc_want;
616}; 989};
617 990
618# all those should be optimised 991# all those should be optimised
619sub cf::attachable::detach { 992sub cf::attachable::detach {
620 my ($obj, $name) = @_; 993 my ($obj, $name) = @_;
623 delete $obj->{_attachment}{$name}; 996 delete $obj->{_attachment}{$name};
624 reattach ($obj); 997 reattach ($obj);
625 } else { 998 } else {
626 Carp::croak "cannot, currently, detach class attachments"; 999 Carp::croak "cannot, currently, detach class attachments";
627 } 1000 }
1001 _recalc_want;
628}; 1002};
629 1003
630sub cf::attachable::attached { 1004sub cf::attachable::attached {
631 my ($obj, $name) = @_; 1005 my ($obj, $name) = @_;
632 1006
647 "; 1021 ";
648 die if $@; 1022 die if $@;
649} 1023}
650 1024
651our $override; 1025our $override;
652our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1026our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
653 1027
654sub override { 1028sub override {
655 $override = 1; 1029 $override = 1;
656 @invoke_results = (); 1030 @INVOKE_RESULTS = (@_);
657} 1031}
658 1032
659sub do_invoke { 1033sub do_invoke {
660 my $event = shift; 1034 my $event = shift;
661 my $callbacks = shift; 1035 my $callbacks = shift;
662 1036
663 @invoke_results = (); 1037 @INVOKE_RESULTS = ();
664 1038
665 local $override; 1039 local $override;
666 1040
667 for (@$callbacks) { 1041 for (@$callbacks) {
668 eval { &{$_->[1]} }; 1042 eval { &{$_->[1]} };
677 } 1051 }
678 1052
679 0 1053 0
680} 1054}
681 1055
682=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
683 1057
684=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
685 1059
686Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
687 1061
688This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1062This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
689removed in future versions), and there is no public API to access override 1063removed in future versions), and there is no public API to access override
690results (if you must, access C<@cf::invoke_results> directly). 1064results (if you must, access C<@cf::INVOKE_RESULTS> directly).
691 1065
692=back 1066=back
693 1067
694=cut 1068=cut
695 1069
696############################################################################# 1070#############################################################################
697# object support 1071# object support
1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
1106sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113}
698 1114
699sub reattach { 1115sub reattach {
700 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
701 my ($obj) = @_; 1117 my ($obj) = @_;
702 1118
1119 # no longer needed after getting rid of delete_package?
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
704 1121
705 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
706 1123
707 @$registry = (); 1124 @$registry = ();
708 1125
723cf::attachable->attach ( 1140cf::attachable->attach (
724 prio => -1000000, 1141 prio => -1000000,
725 on_instantiate => sub { 1142 on_instantiate => sub {
726 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
727 1144
728 $data = from_json $data; 1145 $data = decode_json $data;
729 1146
730 for (@$data) { 1147 for (@$data) {
731 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
732 1149
733 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
749sub object_freezer_save { 1166sub object_freezer_save {
750 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
751 1168
752 sync_job { 1169 sync_job {
753 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
754 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
755 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
756 1174
757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
758 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
759 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
760 aio_fsync $fh if $cf::USE_FSYNC; 1178 aio_fsync $fh if $cf::USE_FSYNC;
761 close $fh; 1179 aio_close $fh;
762 1180
763 if (@$objs) { 1181 if (@$objs) {
764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
765 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
766 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
767 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
768 aio_fsync $fh if $cf::USE_FSYNC; 1186 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh; 1187 aio_close $fh;
770 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
771 } 1189 }
772 } else { 1190 } else {
773 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
774 } 1192 }
775 1193
776 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
777 } else { 1198 } else {
778 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
779 } 1200 }
780 } else { 1201 } else {
781 aio_unlink $filename; 1202 aio_unlink $filename;
782 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
783 } 1204 }
784 } 1205 };
785} 1206}
786 1207
787sub object_freezer_as_string { 1208sub object_freezer_as_string {
788 my ($rdata, $objs) = @_; 1209 my ($rdata, $objs) = @_;
789 1210
801 or return; 1222 or return;
802 1223
803 unless (aio_stat "$filename.pst") { 1224 unless (aio_stat "$filename.pst") {
804 (aio_load "$filename.pst", $av) >= 0 1225 (aio_load "$filename.pst", $av) >= 0
805 or return; 1226 or return;
1227
806 $av = eval { (Storable::thaw $av)->{objs} }; 1228 my $st = eval { Coro::Storable::thaw $av };
1229 $av = $st->{objs};
807 } 1230 }
808 1231
1232 utf8::decode (my $decname = $filename);
809 warn sprintf "loading %s (%d)\n", 1233 warn sprintf "loading %s (%d,%d)\n",
810 $filename, length $data, scalar @{$av || []};#d# 1234 $decname, length $data, scalar @{$av || []};
1235
811 return ($data, $av); 1236 ($data, $av)
812} 1237}
1238
1239=head2 COMMAND CALLBACKS
1240
1241=over 4
1242
1243=cut
813 1244
814############################################################################# 1245#############################################################################
815# command handling &c 1246# command handling &c
816 1247
817=item cf::register_command $name => \&callback($ob,$args); 1248=item cf::register_command $name => \&callback($ob,$args);
830 push @{ $COMMAND{$name} }, [$caller, $cb]; 1261 push @{ $COMMAND{$name} }, [$caller, $cb];
831} 1262}
832 1263
833=item cf::register_extcmd $name => \&callback($pl,$packet); 1264=item cf::register_extcmd $name => \&callback($pl,$packet);
834 1265
835Register a callbackf ro execution when the client sends an extcmd packet. 1266Register a callback for execution when the client sends an (synchronous)
1267extcmd packet. Ext commands will be processed in the order they are
1268received by the server, like other user commands. The first argument is
1269the logged-in player. Ext commands can only be processed after a player
1270has logged in successfully.
836 1271
837If the callback returns something, it is sent back as if reply was being 1272If the callback returns something, it is sent back as if reply was being
838called. 1273called.
839 1274
1275=item cf::register_exticmd $name => \&callback($ns,$packet);
1276
1277Register a callback for execution when the client sends an (asynchronous)
1278exticmd packet. Exti commands are processed by the server as soon as they
1279are received, i.e. out of order w.r.t. other commands. The first argument
1280is a client socket. Exti commands can be received anytime, even before
1281log-in.
1282
1283If the callback returns something, it is sent back as if reply was being
1284called.
1285
840=cut 1286=cut
841 1287
842sub register_extcmd { 1288sub register_extcmd {
843 my ($name, $cb) = @_; 1289 my ($name, $cb) = @_;
844 1290
845 $EXTCMD{$name} = $cb; 1291 $EXTCMD{$name} = $cb;
846} 1292}
1293
1294sub register_exticmd {
1295 my ($name, $cb) = @_;
1296
1297 $EXTICMD{$name} = $cb;
1298}
1299
1300use File::Glob ();
847 1301
848cf::player->attach ( 1302cf::player->attach (
849 on_command => sub { 1303 on_command => sub {
850 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
851 1305
859 cf::override; 1313 cf::override;
860 }, 1314 },
861 on_extcmd => sub { 1315 on_extcmd => sub {
862 my ($pl, $buf) = @_; 1316 my ($pl, $buf) = @_;
863 1317
864 my $msg = eval { from_json $buf }; 1318 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
865 1319
866 if (ref $msg) { 1320 if (ref $msg) {
1321 my ($type, $reply, @payload) =
1322 "ARRAY" eq ref $msg
1323 ? @$msg
1324 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1325
1326 my @reply;
1327
867 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1328 if (my $cb = $EXTCMD{$type}) {
868 if (my %reply = $cb->($pl, $msg)) { 1329 @reply = $cb->($pl, @payload);
869 $pl->ext_reply ($msg->{msgid}, %reply);
870 }
871 } 1330 }
1331
1332 $pl->ext_reply ($reply, @reply)
1333 if $reply;
1334
872 } else { 1335 } else {
873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1336 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
874 } 1337 }
875 1338
876 cf::override; 1339 cf::override;
877 }, 1340 },
878); 1341);
879 1342
1343# "readahead" all extensions
880sub load_extension { 1344sub cache_extensions {
881 my ($path) = @_; 1345 my $grp = IO::AIO::aio_group;
882 1346
883 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
884 my $base = $1; 1348 for (grep /\.ext$/, @{$_[0]}) {
885 my $pkg = $1; 1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
886 $pkg =~ s/[^[:word:]]/_/g;
887 $pkg = "ext::$pkg";
888
889 warn "... loading '$path' into '$pkg'\n";
890
891 open my $fh, "<:utf8", $path
892 or die "$path: $!";
893
894 my $source =
895 "package $pkg; use strict; use utf8;\n"
896 . "#line 1 \"$path\"\n{\n"
897 . (do { local $/; <$fh> })
898 . "\n};\n1";
899
900 unless (eval $source) {
901 my $msg = $@ ? "$path: $@\n"
902 : "extension disabled.\n";
903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
904 warn $@;
905 warn "mandatory extension failed to load, exiting.\n";
906 exit 1;
907 } 1350 }
908 die $@;
909 } 1351 };
910 1352
911 push @EXTS, $pkg; 1353 $grp
912} 1354}
913 1355
914sub load_extensions { 1356sub load_extensions {
1357 cf::sync_job {
1358 my %todo;
1359
915 for my $ext (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
916 next unless -r $ext; 1361 next unless -r $path;
917 eval { 1362
918 load_extension $ext; 1363 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1364 my $base = $1;
1365 my $pkg = $1;
1366 $pkg =~ s/[^[:word:]]/_/g;
1367 $pkg = "ext::$pkg";
1368
1369 open my $fh, "<:utf8", $path
1370 or die "$path: $!";
1371
1372 my $source = do { local $/; <$fh> };
1373
1374 my %ext = (
1375 path => $path,
1376 base => $base,
1377 pkg => $pkg,
1378 );
1379
1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1382
1383 $ext{source} =
1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1385 . "#line 1 \"$path\"\n{\n"
1386 . $source
1387 . "\n};\n1";
1388
1389 $todo{$base} = \%ext;
1390 }
1391
1392 my %done;
1393 while (%todo) {
1394 my $progress;
1395
1396 while (my ($k, $v) = each %todo) {
1397 for (split /,\s*/, $v->{meta}{depends}) {
1398 goto skip
1399 unless exists $done{$_};
1400 }
1401
1402 warn "... loading '$k' into '$v->{pkg}'\n";
1403
1404 unless (eval $v->{source}) {
1405 my $msg = $@ ? "$v->{path}: $@\n"
1406 : "$v->{base}: extension inactive.\n";
1407
1408 if (exists $v->{meta}{mandatory}) {
1409 warn $msg;
1410 cf::cleanup "mandatory extension failed to load, exiting.";
1411 }
1412
1413 warn $msg;
1414 }
1415
1416 $done{$k} = delete $todo{$k};
1417 push @EXTS, $v->{pkg};
1418 $progress = 1;
919 1 1419 }
920 } or warn "$ext not loaded: $@"; 1420
1421 skip:
1422 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1423 unless $progress;
1424 }
921 } 1425 };
922} 1426}
923 1427
924############################################################################# 1428#############################################################################
925 1429
1430=back
1431
926=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
927 1433
928Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
929 1435
930=cut 1436=cut
931 1437
932package cf::player; 1438package cf::player;
933 1439
935 1441
936=head3 cf::player 1442=head3 cf::player
937 1443
938=over 4 1444=over 4
939 1445
1446=item cf::player::num_playing
1447
1448Returns the official number of playing players, as per the Crossfire metaserver rules.
1449
1450=cut
1451
1452sub num_playing {
1453 scalar grep
1454 $_->ob->map
1455 && !$_->hidden
1456 && !$_->ob->flag (cf::FLAG_WIZ),
1457 cf::player::list
1458}
1459
940=item cf::player::find $login 1460=item cf::player::find $login
941 1461
942Returns the given player object, loading it if necessary (might block). 1462Returns the given player object, loading it if necessary (might block).
943 1463
944=cut 1464=cut
945 1465
946sub playerdir($) { 1466sub playerdir($) {
947 cf::localdir 1467 "$PLAYERDIR/"
948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1468 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952} 1469}
953 1470
954sub path($) { 1471sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1472 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956 1473
957 (playerdir $login) . "/$login.pl" 1474 (playerdir $login) . "/playerdata"
958} 1475}
959 1476
960sub find_active($) { 1477sub find_active($) {
961 $cf::PLAYER{$_[0]} 1478 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active 1479 and $cf::PLAYER{$_[0]}->active
965 1482
966sub exists($) { 1483sub exists($) {
967 my ($login) = @_; 1484 my ($login) = @_;
968 1485
969 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login } 1487 or !aio_stat path $login
971} 1488}
972 1489
973sub find($) { 1490sub find($) {
974 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0]; 1492 my $login = $_[0];
976 1493
977 my $guard = cf::lock_acquire "user_find:$login"; 1494 my $guard = cf::lock_acquire "user_find:$login";
978 1495
979 $cf::PLAYER{$_[0]} || do { 1496 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login 1497 # rename old playerfiles to new ones
1498 #TODO: remove when no longer required
1499 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1500 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1501 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1502 aio_unlink +(playerdir $login) . "/$login.pl";
1503
1504 my $f = new_from_file cf::object::thawer path $login
981 or return; 1505 or return;
1506
1507 my $pl = cf::player::load_pl $f
1508 or return;
1509
1510 local $cf::PLAYER_LOADING{$login} = $pl;
1511 $f->resolve_delayed_derefs;
982 $cf::PLAYER{$login} = $pl 1512 $cf::PLAYER{$login} = $pl
983 } 1513 }
984 } 1514 }
985} 1515}
986 1516
995 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
996 1526
997 aio_mkdir playerdir $pl, 0770; 1527 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
999 1529
1530 cf::get_slot 0.01;
1531
1000 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1001 Coro::cede; 1533 cf::cede_to_tick;
1002} 1534}
1003 1535
1004sub new($) { 1536sub new($) {
1005 my ($login) = @_; 1537 my ($login) = @_;
1006 1538
1012 $cf::PLAYER{$login} = $self; 1544 $cf::PLAYER{$login} = $self;
1013 1545
1014 $self 1546 $self
1015} 1547}
1016 1548
1549=item $player->send_msg ($channel, $msg, $color, [extra...])
1550
1551=cut
1552
1553sub send_msg {
1554 my $ns = shift->ns
1555 or return;
1556 $ns->send_msg (@_);
1557}
1558
1017=item $pl->quit_character 1559=item $pl->quit_character
1018 1560
1019Nukes the player without looking back. If logged in, the connection will 1561Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time. 1562be destroyed. May block for a long time.
1021 1563
1025 my ($pl) = @_; 1567 my ($pl) = @_;
1026 1568
1027 my $name = $pl->ob->name; 1569 my $name = $pl->ob->name;
1028 1570
1029 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1031 1573
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1036 1580
1037 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1068while and may block, so not sync_job-capable, ever. 1612while and may block, so not sync_job-capable, ever.
1069 1613
1070=cut 1614=cut
1071 1615
1072sub list_logins { 1616sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1617 my $dirs = aio_readdir $PLAYERDIR
1074 or return []; 1618 or return [];
1075 1619
1076 my @logins; 1620 my @logins;
1077 1621
1078 for my $login (@$dirs) { 1622 for my $login (@$dirs) {
1623 my $path = path $login;
1624
1625 # a .pst is a dead give-away for a valid player
1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next; 1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag 1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1631 }
1082 1632
1083 utf8::decode $login; 1633 utf8::decode $login;
1084 push @logins, $login; 1634 push @logins, $login;
1085 } 1635 }
1086 1636
1113 } 1663 }
1114 1664
1115 \@paths 1665 \@paths
1116} 1666}
1117 1667
1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1669
1670Expand deliantra pod fragments into protocol xml.
1671
1118=item $player->ext_reply ($msgid, $msgtype, %msg) 1672=item $player->ext_reply ($msgid, @msg)
1119 1673
1120Sends an ext reply to the player. 1674Sends an ext reply to the player.
1121 1675
1122=cut 1676=cut
1123 1677
1124sub ext_reply($$$%) { 1678sub ext_reply($$@) {
1125 my ($self, $id, %msg) = @_; 1679 my ($self, $id, @msg) = @_;
1126 1680
1127 $msg{msgid} = $id; 1681 $self->ns->ext_reply ($id, @msg)
1128
1129 $self->send ("ext " . cf::to_json \%msg);
1130} 1682}
1131 1683
1132package cf; 1684=item $player->ext_msg ($type, @msg)
1685
1686Sends an ext event to the client.
1687
1688=cut
1689
1690sub ext_msg($$@) {
1691 my ($self, $type, @msg) = @_;
1692
1693 $self->ns->ext_msg ($type, @msg);
1694}
1695
1696=head3 cf::region
1697
1698=over 4
1699
1700=cut
1701
1702package cf::region;
1703
1704=item cf::region::find_by_path $path
1705
1706Tries to decuce the likely region for a map knowing only its path.
1707
1708=cut
1709
1710sub find_by_path($) {
1711 my ($path) = @_;
1712
1713 my ($match, $specificity);
1714
1715 for my $region (list) {
1716 if ($region->{match} && $path =~ $region->{match}) {
1717 ($match, $specificity) = ($region, $region->specificity)
1718 if $region->specificity > $specificity;
1719 }
1720 }
1721
1722 $match
1723}
1133 1724
1134=back 1725=back
1135
1136 1726
1137=head3 cf::map 1727=head3 cf::map
1138 1728
1139=over 4 1729=over 4
1140 1730
1152our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1153our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1154 1744
1155sub generate_random_map { 1745sub generate_random_map {
1156 my ($self, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1157 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1158 $self->_create_random_map ( 1751 $self->_create_random_map (
1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1195 my ($self, $merge) = @_; 1788 my ($self, $merge) = @_;
1196 1789
1197 # we have to keep some variables in memory intact 1790 # we have to keep some variables in memory intact
1198 local $self->{path}; 1791 local $self->{path};
1199 local $self->{load_path}; 1792 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202 1793
1203 $self->SUPER::thawer_merge ($merge); 1794 $self->SUPER::thawer_merge ($merge);
1204} 1795}
1205 1796
1206sub normalise { 1797sub normalise {
1253 $self->init; # pass $1 etc. 1844 $self->init; # pass $1 etc.
1254 return $self; 1845 return $self;
1255 } 1846 }
1256 } 1847 }
1257 1848
1258 Carp::carp "unable to resolve path '$path' (base '$base')."; 1849 Carp::cluck "unable to resolve path '$path' (base '$base').";
1259 () 1850 ()
1260} 1851}
1261 1852
1262sub init { 1853sub init {
1263 my ($self) = @_; 1854 my ($self) = @_;
1278 1869
1279# the original (read-only) location 1870# the original (read-only) location
1280sub load_path { 1871sub load_path {
1281 my ($self) = @_; 1872 my ($self) = @_;
1282 1873
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1874 "$MAPDIR/$self->{path}.map"
1284} 1875}
1285 1876
1286# the temporary/swap location 1877# the temporary/swap location
1287sub save_path { 1878sub save_path {
1288 my ($self) = @_; 1879 my ($self) = @_;
1289 1880
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1882 "$TMPDIR/$path.map"
1292} 1883}
1293 1884
1294# the unique path, undef == no special unique path 1885# the unique path, undef == no special unique path
1295sub uniq_path { 1886sub uniq_path {
1296 my ($self) = @_; 1887 my ($self) = @_;
1297 1888
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1890 "$UNIQUEDIR/$path"
1300} 1891}
1301 1892
1302# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1303# all maps in C++... 1894# all maps in C++...
1304sub change_all_map_light { 1895sub change_all_map_light {
1306 1897
1307 $_->change_map_light ($change) 1898 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP; 1899 for grep $_->outdoor, values %cf::MAP;
1309} 1900}
1310 1901
1902sub decay_objects {
1903 my ($self) = @_;
1904
1905 return if $self->{deny_reset};
1906
1907 $self->do_decay_objects;
1908}
1909
1311sub unlink_save { 1910sub unlink_save {
1312 my ($self) = @_; 1911 my ($self) = @_;
1313 1912
1314 utf8::encode (my $save = $self->save_path); 1913 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1914 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1318 1917
1319sub load_header_from($) { 1918sub load_header_from($) {
1320 my ($self, $path) = @_; 1919 my ($self, $path) = @_;
1321 1920
1322 utf8::encode $path; 1921 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0 1922 my $f = new_from_file cf::object::thawer $path
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return; 1923 or return;
1924
1925 $self->_load_header ($f)
1926 or return;
1927
1928 local $MAP_LOADING{$self->{path}} = $self;
1929 $f->resolve_delayed_derefs;
1328 1930
1329 $self->{load_path} = $path; 1931 $self->{load_path} = $path;
1330 1932
1331 1 1933 1
1332} 1934}
1371 $self->load_header_orig 1973 $self->load_header_orig
1372 or return; 1974 or return;
1373 $self->prepare_orig; 1975 $self->prepare_orig;
1374 } 1976 }
1375 1977
1978 $self->{deny_reset} = 1
1979 if $self->no_reset;
1980
1981 $self->default_region (cf::region::find_by_path $self->{path})
1982 unless $self->default_region;
1983
1376 1 1984 1
1377} 1985}
1378 1986
1379sub find; 1987sub find;
1380sub find { 1988sub find {
1381 my ($path, $origin) = @_; 1989 my ($path, $origin) = @_;
1382 1990
1383 $path = normalise $path, $origin && $origin->path; 1991 $path = normalise $path, $origin && $origin->path;
1384 1992
1993 cf::lock_wait "map_data:$path";#d#remove
1385 cf::lock_wait "map_find:$path"; 1994 cf::lock_wait "map_find:$path";
1386 1995
1387 $cf::MAP{$path} || do { 1996 $cf::MAP{$path} || do {
1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1388 my $guard = cf::lock_acquire "map_find:$path"; 1998 my $guard2 = cf::lock_acquire "map_find:$path";
1999
1389 my $map = new_from_path cf::map $path 2000 my $map = new_from_path cf::map $path
1390 or return; 2001 or return;
1391 2002
1392 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1393 2004
1394 $map->load_header 2005 $map->load_header
1395 or return; 2006 or return;
1396 2007
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously 2009 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait; 2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
2012 undef $guard1;
1400 $map->reset; 2013 $map->reset;
1401 undef $guard;
1402 return find $path; 2014 return find $path;
1403 } 2015 }
1404 2016
1405 $cf::MAP{$path} = $map 2017 $cf::MAP{$path} = $map
1406 } 2018 }
1413 my ($self) = @_; 2025 my ($self) = @_;
1414 2026
1415 local $self->{deny_reset} = 1; # loading can take a long time 2027 local $self->{deny_reset} = 1; # loading can take a long time
1416 2028
1417 my $path = $self->{path}; 2029 my $path = $self->{path};
2030
2031 {
1418 my $guard = cf::lock_acquire "map_load:$path"; 2032 my $guard = cf::lock_acquire "map_data:$path";
1419 2033
2034 return unless $self->valid;
1420 return if $self->in_memory != cf::MAP_SWAPPED; 2035 return unless $self->in_memory == cf::MAP_SWAPPED;
1421 2036
1422 $self->in_memory (cf::MAP_LOADING); 2037 $self->in_memory (cf::MAP_LOADING);
1423 2038
1424 $self->alloc; 2039 $self->alloc;
1425 2040
1426 $self->pre_load; 2041 $self->pre_load;
2042 cf::cede_to_tick;
1427 2043
1428 $self->_load_objects ($self->{load_path}, 1) 2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2045 $f->skip_block;
2046 $self->_load_objects ($f)
1429 or return; 2047 or return;
1430 2048
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
1432 if delete $self->{load_original}; 2050 if delete $self->{load_original};
1433 2051
1434 if (my $uniq = $self->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq; 2053 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) { 2054 unless (aio_stat $uniq) {
2055 if (my $f = new_from_file cf::object::thawer $uniq) {
1437 $self->clear_unique_items; 2056 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0); 2057 $self->_load_objects ($f);
2058 $f->resolve_delayed_derefs;
2059 }
1439 } 2060 }
1440 } 2061 }
1441 2062
1442 Coro::cede; 2063 $f->resolve_delayed_derefs;
1443 2064
2065 cf::cede_to_tick;
1444 # now do the right thing for maps 2066 # now do the right thing for maps
1445 $self->link_multipart_objects; 2067 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty) 2068 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty; 2069 unless $self->difficulty;
1455 Coro::cede; 2070 cf::cede_to_tick;
2071
2072 unless ($self->{deny_activate}) {
2073 $self->decay_objects;
2074 $self->fix_auto_apply;
2075 $self->update_buttons;
2076 cf::cede_to_tick;
2077 $self->set_darkness_map;
2078 cf::cede_to_tick;
1456 $self->activate; 2079 $self->activate;
2080 }
2081
2082 $self->{last_save} = $cf::RUNTIME;
2083 $self->last_access ($cf::RUNTIME);
2084
2085 $self->in_memory (cf::MAP_ACTIVE);
1457 } 2086 }
1458 2087
1459 $self->post_load; 2088 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462} 2089}
1463 2090
1464sub customise_for { 2091sub customise_for {
1465 my ($self, $ob) = @_; 2092 my ($self, $ob) = @_;
1466 2093
1467 return find "~" . $ob->name . "/" . $self->{path} 2094 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player; 2095 if $self->per_player;
1469 2096
2097# return find "?party/" . $ob->name . "/" . $self->{path}
2098# if $self->per_party;
2099
1470 $self 2100 $self
1471} 2101}
1472 2102
1473# find and load all maps in the 3x3 area around a map 2103# find and load all maps in the 3x3 area around a map
1474sub load_diag { 2104sub load_neighbours {
1475 my ($map) = @_; 2105 my ($map) = @_;
1476 2106
1477 my @diag; # diagonal neighbours 2107 my @neigh; # diagonal neighbours
1478 2108
1479 for (0 .. 3) { 2109 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_) 2110 my $neigh = $map->tile_path ($_)
1481 or next; 2111 or next;
1482 $neigh = find $neigh, $map 2112 $neigh = find $neigh, $map
1483 or next; 2113 or next;
1484 $neigh->load; 2114 $neigh->load;
1485 2115
2116 push @neigh,
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2117 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2118 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 } 2119 }
1489 2120
1490 for (@diag) { 2121 for (grep defined $_->[0], @neigh) {
2122 my ($path, $origin) = @$_;
1491 my $neigh = find @$_ 2123 my $neigh = find $path, $origin
1492 or next; 2124 or next;
1493 $neigh->load; 2125 $neigh->load;
1494 } 2126 }
1495} 2127}
1496 2128
1501} 2133}
1502 2134
1503sub do_load_sync { 2135sub do_load_sync {
1504 my ($map) = @_; 2136 my ($map) = @_;
1505 2137
2138 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2139 if $Coro::current == $Coro::main;
2140
1506 cf::sync_job { $map->load }; 2141 cf::sync_job { $map->load };
1507} 2142}
1508 2143
1509our %MAP_PREFETCH; 2144our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef; 2145our $MAP_PREFETCHER = undef;
1511 2146
1512sub find_async { 2147sub find_async {
1513 my ($path, $origin) = @_; 2148 my ($path, $origin, $load) = @_;
1514 2149
1515 $path = normalise $path, $origin && $origin->{path}; 2150 $path = normalise $path, $origin && $origin->{path};
1516 2151
1517 if (my $map = $cf::MAP{$path}) { 2152 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1519 } 2154 }
1520 2155
1521 undef $MAP_PREFETCH{$path}; 2156 $MAP_PREFETCH{$path} |= $load;
2157
1522 $MAP_PREFETCHER ||= cf::async { 2158 $MAP_PREFETCHER ||= cf::async {
2159 $Coro::current->{desc} = "map prefetcher";
2160
1523 while (%MAP_PREFETCH) { 2161 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) { 2162 while (my ($k, $v) = each %MAP_PREFETCH) {
1525 my $map = find $path 2163 if (my $map = find $k) {
1526 or next;
1527 $map->load; 2164 $map->load if $v;
2165 }
1528 2166
1529 delete $MAP_PREFETCH{$path}; 2167 delete $MAP_PREFETCH{$k};
1530 } 2168 }
1531 } 2169 }
1532 undef $MAP_PREFETCHER; 2170 undef $MAP_PREFETCHER;
1533 }; 2171 };
1534 $MAP_PREFETCHER->prio (6); 2172 $MAP_PREFETCHER->prio (6);
1537} 2175}
1538 2176
1539sub save { 2177sub save {
1540 my ($self) = @_; 2178 my ($self) = @_;
1541 2179
1542 my $lock = cf::lock_acquire "map_data:" . $self->path; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
1543 2181
1544 $self->{last_save} = $cf::RUNTIME; 2182 $self->{last_save} = $cf::RUNTIME;
1545 2183
1546 return unless $self->dirty; 2184 return unless $self->dirty;
1547 2185
1553 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1554 2192
1555 local $self->{last_access} = $self->last_access;#d# 2193 local $self->{last_access} = $self->last_access;#d#
1556 2194
1557 cf::async { 2195 cf::async {
2196 $Coro::current->{desc} = "map player save";
1558 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
1559 }; 2198 };
2199
2200 cf::get_slot 0.02;
1560 2201
1561 if ($uniq) { 2202 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1564 } else { 2205 } else {
1570 my ($self) = @_; 2211 my ($self) = @_;
1571 2212
1572 # save first because save cedes 2213 # save first because save cedes
1573 $self->save; 2214 $self->save;
1574 2215
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2217
1577 return if $self->players; 2218 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
1579 return if $self->{deny_save}; 2220 return if $self->{deny_save};
1580 2221
2222 $self->in_memory (cf::MAP_SWAPPED);
2223
2224 $self->deactivate;
2225 $_->clear_links_to ($self) for values %cf::MAP;
1581 $self->clear; 2226 $self->clear;
1582 $self->in_memory (cf::MAP_SWAPPED);
1583} 2227}
1584 2228
1585sub reset_at { 2229sub reset_at {
1586 my ($self) = @_; 2230 my ($self) = @_;
1587 2231
1588 # TODO: safety, remove and allow resettable per-player maps 2232 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset}; 2233 return 1e99 if $self->{deny_reset};
1591 2234
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2235 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2236 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594 2237
1605 my ($self) = @_; 2248 my ($self) = @_;
1606 2249
1607 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2250 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608 2251
1609 return if $self->players; 2252 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611 2253
1612 warn "resetting map ", $self->path;#d# 2254 warn "resetting map ", $self->path;
1613 2255
1614 $self->in_memory (cf::MAP_SWAPPED); 2256 $self->in_memory (cf::MAP_SWAPPED);
1615 2257
1616 # need to save uniques path 2258 # need to save uniques path
1617 unless ($self->{deny_save}) { 2259 unless ($self->{deny_save}) {
1621 if $uniq; 2263 if $uniq;
1622 } 2264 }
1623 2265
1624 delete $cf::MAP{$self->path}; 2266 delete $cf::MAP{$self->path};
1625 2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1626 $self->clear; 2270 $self->clear;
1627
1628 $_->clear_links_to ($self) for values %cf::MAP;
1629 2271
1630 $self->unlink_save; 2272 $self->unlink_save;
1631 $self->destroy; 2273 $self->destroy;
1632} 2274}
1633 2275
1634my $nuke_counter = "aaaa"; 2276my $nuke_counter = "aaaa";
1635 2277
1636sub nuke { 2278sub nuke {
1637 my ($self) = @_; 2279 my ($self) = @_;
1638 2280
2281 {
2282 my $lock = cf::lock_acquire "map_data:$self->{path}";
2283
1639 delete $cf::MAP{$self->path}; 2284 delete $cf::MAP{$self->path};
1640 2285
1641 $self->unlink_save; 2286 $self->unlink_save;
1642 2287
1643 bless $self, "cf::map"; 2288 bless $self, "cf::map";
1644 delete $self->{deny_reset}; 2289 delete $self->{deny_reset};
1645 $self->{deny_save} = 1; 2290 $self->{deny_save} = 1;
1646 $self->reset_timeout (1); 2291 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2292 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648 2293
1649 $cf::MAP{$self->path} = $self; 2294 $cf::MAP{$self->path} = $self;
2295 }
1650 2296
1651 $self->reset; # polite request, might not happen 2297 $self->reset; # polite request, might not happen
2298}
2299
2300=item $maps = cf::map::tmp_maps
2301
2302Returns an arrayref with all map paths of currently instantiated and saved
2303maps. May block.
2304
2305=cut
2306
2307sub tmp_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise $_
2313 : ()
2314 } @{ aio_readdir $TMPDIR or [] }
2315 ]
2316}
2317
2318=item $maps = cf::map::random_maps
2319
2320Returns an arrayref with all map paths of currently instantiated and saved
2321random maps. May block.
2322
2323=cut
2324
2325sub random_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 /\.map$/
2330 ? normalise "?random/$_"
2331 : ()
2332 } @{ aio_readdir $RANDOMDIR or [] }
2333 ]
1652} 2334}
1653 2335
1654=item cf::map::unique_maps 2336=item cf::map::unique_maps
1655 2337
1656Returns an arrayref of paths of all shared maps that have 2338Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block. 2339instantiated unique items. May block.
1658 2340
1659=cut 2341=cut
1660 2342
1661sub unique_maps() { 2343sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2344 [
1663 or return; 2345 map {
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_; 2346 utf8::decode $_;
1669 next if /\.pst$/; 2347 s/\.map$//; # TODO future compatibility hack
1670 next unless /^$PATH_SEP/o; 2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1671 2349 ? ()
1672 push @paths, cf::map::normalise $_; 2350 : normalise $_
2351 } @{ aio_readdir $UNIQUEDIR or [] }
1673 } 2352 ]
1674
1675 \@paths
1676} 2353}
1677
1678package cf;
1679 2354
1680=back 2355=back
1681 2356
1682=head3 cf::object 2357=head3 cf::object
1683 2358
1687 2362
1688=over 4 2363=over 4
1689 2364
1690=item $ob->inv_recursive 2365=item $ob->inv_recursive
1691 2366
1692Returns the inventory of the object _and_ their inventories, recursively. 2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
1693 2369
1694=cut 2370=cut
1695 2371
1696sub inv_recursive_; 2372sub inv_recursive_;
1697sub inv_recursive_ { 2373sub inv_recursive_ {
1700 2376
1701sub inv_recursive { 2377sub inv_recursive {
1702 inv_recursive_ inv $_[0] 2378 inv_recursive_ inv $_[0]
1703} 2379}
1704 2380
2381=item $ref = $ob->ref
2382
2383Creates and returns a persistent reference to an object that can be stored as a string.
2384
2385=item $ob = cf::object::deref ($refstring)
2386
2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2388even if the object actually exists. May block.
2389
2390=cut
2391
2392sub deref {
2393 my ($ref) = @_;
2394
2395 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2396 my ($uuid, $name) = ($1, $2);
2397 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2398 or return;
2399 $pl->ob->uuid eq $uuid
2400 or return;
2401
2402 $pl->ob
2403 } else {
2404 warn "$ref: cannot resolve object reference\n";
2405 undef
2406 }
2407}
2408
1705package cf; 2409package cf;
1706 2410
1707=back 2411=back
1708 2412
1709=head3 cf::object::player 2413=head3 cf::object::player
1715Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2419Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1716can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
1717dialogue with the given NPC character. 2421dialogue with the given NPC character.
1718 2422
1719=cut 2423=cut
2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
1720 2438
1721# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
1722# with dialog boxes. 2440# with dialog boxes.
1723#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
1724sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
1726 2444
1727 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2445 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1728 2446
1729 if ($self->{record_replies}) { 2447 if ($self->{record_replies}) {
1730 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2448 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2449
1731 } else { 2450 } else {
2451 my $pl = $self->contr;
2452
2453 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2454 my $dialog = $pl->{npc_dialog};
2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2456
2457 } else {
1732 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
1733 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2460 }
1734 } 2461 }
2462}
2463
2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2465
2466=cut
2467
2468sub cf::object::send_msg {
2469 my $pl = shift->contr
2470 or return;
2471 $pl->send_msg (@_);
1735} 2472}
1736 2473
1737=item $player_object->may ("access") 2474=item $player_object->may ("access")
1738 2475
1739Returns wether the given player is authorized to access resource "access" 2476Returns wether the given player is authorized to access resource "access"
1752 2489
1753=item $player_object->enter_link 2490=item $player_object->enter_link
1754 2491
1755Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
1756 2493
1757The player should be reasonably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
1758I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
1759 2498
1760Will never block. 2499Will never block.
1761 2500
1762=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
1763 2502
1786 $self->deactivate_recursive; 2525 $self->deactivate_recursive;
1787 2526
1788 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2527 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789 2528
1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2529 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1791 if $self->map; 2530 if $self->map && $self->map->{path} ne "{link}";
1792 2531
1793 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2532 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1794} 2533}
1795 2534
1796sub cf::object::player::leave_link { 2535sub cf::object::player::leave_link {
1797 my ($self, $map, $x, $y) = @_; 2536 my ($self, $map, $x, $y) = @_;
2537
2538 return unless $self->contr->active;
1798 2539
1799 my $link_pos = delete $self->{_link_pos}; 2540 my $link_pos = delete $self->{_link_pos};
1800 2541
1801 unless ($map) { 2542 unless ($map) {
1802 # restore original map position 2543 # restore original map position
1816 # use -1 or undef as default coordinates, not 0, 0 2557 # use -1 or undef as default coordinates, not 0, 0
1817 ($x, $y) = ($map->enter_x, $map->enter_y) 2558 ($x, $y) = ($map->enter_x, $map->enter_y)
1818 if $x <=0 && $y <= 0; 2559 if $x <=0 && $y <= 0;
1819 2560
1820 $map->load; 2561 $map->load;
1821 $map->load_diag; 2562 $map->load_neighbours;
1822 2563
1823 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1824 $self->activate_recursive; 2566 $self->activate_recursive;
1825 2567
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1827 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
1828} 2570}
1829 2571
1830cf::player->attach ( 2572=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1831 on_logout => sub {
1832 my ($pl) = @_;
1833 2573
1834 # abort map switching before logout 2574Moves the player to the given map-path and coordinates by first freezing
1835 if ($pl->ob->{_link_pos}) { 2575her, loading and preparing them map, calling the provided $check callback
1836 cf::sync_job { 2576that has to return the map if sucecssful, and then unfreezes the player on
1837 $pl->ob->leave_link 2577the new (success) or old (failed) map position. In either case, $done will
1838 }; 2578be called at the end of this process.
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843 2579
1844 # try to abort aborted map switching on player login :) 2580Note that $check will be called with a potentially non-loaded map, so if
1845 # should happen only on crashes 2581it needs a loaded map it has to call C<< ->load >>.
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861 2582
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut 2583=cut
2584
2585our $GOTOGEN;
1865 2586
1866sub cf::object::player::goto { 2587sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_; 2588 my ($self, $path, $x, $y, $check, $done) = @_;
2589
2590 # do generation counting so two concurrent goto's will be executed in-order
2591 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1868 2592
1869 $self->enter_link; 2593 $self->enter_link;
1870 2594
1871 (async { 2595 (async {
2596 $Coro::current->{desc} = "player::goto $path $x $y";
2597
2598 # *tag paths override both path and x|y
2599 if ($path =~ /^\*(.*)$/) {
2600 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2601 my $ob = $obs[rand @obs];
2602
2603 # see if we actually can go there
2604 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2605 $ob = $obs[rand @obs];
2606 } else {
2607 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2608 }
2609 # else put us there anyways for now #d#
2610
2611 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2612 } else {
2613 ($path, $x, $y) = (undef, undef, undef);
2614 }
2615 }
2616
1872 my $map = eval { 2617 my $map = eval {
1873 my $map = cf::map::find $path; 2618 my $map = defined $path ? cf::map::find $path : undef;
2619
2620 if ($map) {
1874 $map = $map->customise_for ($self) if $map; 2621 $map = $map->customise_for ($self);
2622 $map = $check->($map) if $check && $map;
2623 } else {
2624 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626
1875 $map 2627 $map
2628 };
2629
2630 if ($@) {
2631 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2632 LOG llevError | logBacktrace, Carp::longmess $@;
1876 } or 2633 }
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878 2634
2635 if ($gen == $self->{_goto_generation}) {
2636 delete $self->{_goto_generation};
1879 $self->leave_link ($map, $x, $y); 2637 $self->leave_link ($map, $x, $y);
2638 }
2639
2640 $done->() if $done;
1880 })->prio (1); 2641 })->prio (1);
1881} 2642}
1882 2643
1883=item $player_object->enter_exit ($exit_object) 2644=item $player_object->enter_exit ($exit_object)
1884 2645
1904} 2665}
1905 2666
1906sub prepare_random_map { 2667sub prepare_random_map {
1907 my ($exit) = @_; 2668 my ($exit) = @_;
1908 2669
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by 2670 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed 2671 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object 2672 # that depends on the exit object
1914 2673
1915 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
1917 if ($exit->map) { 2676 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name; 2677 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
1922 } 2683 }
1923 2684
1924 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
1925 2686
1926 my $data = cf::to_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1927 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2689 my $meta = "$RANDOMDIR/$md5.meta";
1929 2690
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh; 2693 undef $fh;
1933 aio_rename "$meta~", $meta; 2694 aio_rename "$meta~", $meta;
1934 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
1935 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
1937 } 2702 }
1938} 2703}
1939 2704
1940sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
1941 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
1942 2707
1943 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
1944 2709
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link; 2710 $self->enter_link;
1955 2711
1956 (async { 2712 (async {
1957 $self->deactivate_recursive; # just to be sure 2713 $Coro::current->{desc} = "enter_exit";
2714
1958 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
1959 $self->goto ($slaying, $hp, $sp); 2730 $self->goto ($map, $x, $y);
1960 2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
1961 1; 2736 1
1962 }) { 2737 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
1964 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1967 2742
1968 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1969 $self->leave_link; 2744 $self->leave_link;
1970 } 2745 }
1971 })->prio (1); 2746 })->prio (1);
1987 2762
1988 utf8::encode $text; 2763 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1990} 2765}
1991 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838);
2839
2840sub cf::client::send_msg {
2841 my ($self, $channel, $msg, $color, @extra) = @_;
2842
2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2845
2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2847
2848 # check predefined channels, for the benefit of C
2849 if ($CHANNEL{$channel}) {
2850 $channel = $CHANNEL{$channel};
2851
2852 $self->ext_msg (channel_info => $channel)
2853 if $self->can_msg;
2854
2855 $channel = $channel->{id};
2856
2857 } elsif (ref $channel) {
2858 # send meta info to client, if not yet sent
2859 unless (exists $self->{channel}{$channel->{id}}) {
2860 $self->{channel}{$channel->{id}} = $channel;
2861 $self->ext_msg (channel_info => $channel)
2862 if $self->can_msg;
2863 }
2864
2865 $channel = $channel->{id};
2866 }
2867
2868 return unless @extra || length $msg;
2869
2870 if ($self->can_msg) {
2871 # default colour, mask it out
2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2873 if $color & cf::NDI_DEF;
2874
2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2891 } else {
2892 if ($color >= 0) {
2893 # replace some tags by gcfclient-compatible ones
2894 for ($msg) {
2895 1 while
2896 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2897 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2898 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2899 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2900 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2901 }
2902
2903 $color &= cf::NDI_COLOR_MASK;
2904
2905 utf8::encode $msg;
2906
2907 if (0 && $msg =~ /\[/) {
2908 # COMMAND/INFO
2909 $self->send_packet ("drawextinfo $color 10 8 $msg")
2910 } else {
2911 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2912 $self->send_packet ("drawinfo $color $msg")
2913 }
2914 }
2915 }
2916}
2917
2918=item $client->ext_msg ($type, @msg)
2919
2920Sends an ext event to the client.
2921
2922=cut
2923
2924sub cf::client::ext_msg($$@) {
2925 my ($self, $type, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2929 } elsif ($self->extcmd == 1) { # TODO: remove
2930 push @msg, msgtype => "event_$type";
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
2934
2935=item $client->ext_reply ($msgid, @msg)
2936
2937Sends an ext reply to the client.
2938
2939=cut
2940
2941sub cf::client::ext_reply($$@) {
2942 my ($self, $id, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2946 } elsif ($self->extcmd == 1) {
2947 #TODO: version 1, remove
2948 unshift @msg, msgtype => "reply", msgid => $id;
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
1992 2952
1993=item $success = $client->query ($flags, "text", \&cb) 2953=item $success = $client->query ($flags, "text", \&cb)
1994 2954
1995Queues a query to the client, calling the given callback with 2955Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2956the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1997C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2957C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1998 2958
1999Queries can fail, so check the return code. Or don't, as queries will become 2959Queries can fail, so check the return code. Or don't, as queries will
2000reliable at some point in the future. 2960become reliable at some point in the future.
2001 2961
2002=cut 2962=cut
2003 2963
2004sub cf::client::query { 2964sub cf::client::query {
2005 my ($self, $flags, $text, $cb) = @_; 2965 my ($self, $flags, $text, $cb) = @_;
2013 utf8::encode $text; 2973 utf8::encode $text;
2014 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2974 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2015 2975
2016 $self->send_packet ($self->{query_queue}[0][0]) 2976 $self->send_packet ($self->{query_queue}[0][0])
2017 if @{ $self->{query_queue} } == 1; 2977 if @{ $self->{query_queue} } == 1;
2978
2979 1
2018} 2980}
2019 2981
2020cf::client->attach ( 2982cf::client->attach (
2983 on_connect => sub {
2984 my ($ns) = @_;
2985
2986 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2987 },
2021 on_reply => sub { 2988 on_reply => sub {
2022 my ($ns, $msg) = @_; 2989 my ($ns, $msg) = @_;
2023 2990
2024 # this weird shuffling is so that direct followup queries 2991 # this weird shuffling is so that direct followup queries
2025 # get handled first 2992 # get handled first
2037 } else { 3004 } else {
2038 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3005 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2039 } 3006 }
2040 } 3007 }
2041 }, 3008 },
3009 on_exticmd => sub {
3010 my ($ns, $buf) = @_;
3011
3012 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3013
3014 if (ref $msg) {
3015 my ($type, $reply, @payload) =
3016 "ARRAY" eq ref $msg
3017 ? @$msg
3018 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3019
3020 my @reply;
3021
3022 if (my $cb = $EXTICMD{$type}) {
3023 @reply = $cb->($ns, @payload);
3024 }
3025
3026 $ns->ext_reply ($reply, @reply)
3027 if $reply;
3028
3029 } else {
3030 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3031 }
3032
3033 cf::override;
3034 },
2042); 3035);
2043 3036
2044=item $client->async (\&cb) 3037=item $client->async (\&cb)
2045 3038
2046Create a new coroutine, running the specified callback. The coroutine will 3039Create a new coroutine, running the specified callback. The coroutine will
2087our $safe = new Safe "safe"; 3080our $safe = new Safe "safe";
2088our $safe_hole = new Safe::Hole; 3081our $safe_hole = new Safe::Hole;
2089 3082
2090$SIG{FPE} = 'IGNORE'; 3083$SIG{FPE} = 'IGNORE';
2091 3084
2092$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3085$safe->permit_only (Opcode::opset qw(
3086 :base_core :base_mem :base_orig :base_math
3087 grepstart grepwhile mapstart mapwhile
3088 sort time
3089));
2093 3090
2094# here we export the classes and methods available to script code 3091# here we export the classes and methods available to script code
2095 3092
2096=pod 3093=pod
2097 3094
2098The following fucntions and emthods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
2099 3096
2100 cf::object contr pay_amount pay_player map 3097 cf::object
3098 contr pay_amount pay_player map x y force_find force_add destroy
3099 insert remove name archname title slaying race decrease split
3100
2101 cf::object::player player 3101 cf::object::player
2102 cf::player peaceful 3102 player
2103 cf::map trigger 3103
3104 cf::player
3105 peaceful
3106
3107 cf::map
3108 trigger
2104 3109
2105=cut 3110=cut
2106 3111
2107for ( 3112for (
2108 ["cf::object" => qw(contr pay_amount pay_player map)], 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3114 insert remove inv nrof name archname title slaying race
3115 decrease split destroy change_exp)],
2109 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
2110 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
2111 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
2112) { 3119) {
2113 no strict 'refs'; 3120 no strict 'refs';
2184=back 3191=back
2185 3192
2186=cut 3193=cut
2187 3194
2188############################################################################# 3195#############################################################################
2189
2190=head2 EXTENSION DATABASE SUPPORT
2191
2192Crossfire maintains a very simple database for extension use. It can
2193currently store anything that can be serialised using Storable, which
2194excludes objects.
2195
2196The parameter C<$family> should best start with the name of the extension
2197using it, it should be unique.
2198
2199=over 4
2200
2201=item $value = cf::db_get $family => $key
2202
2203Returns a single value from the database.
2204
2205=item cf::db_put $family => $key => $value
2206
2207Stores the given C<$value> in the family.
2208
2209=cut
2210
2211our $DB;
2212
2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2232
2233 cf::db_put (board => data => $pst->{board});
2234 cf::db_put (guildrules => data => $pst->{guildrules});
2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2237
2238 unlink $path;
2239 };
2240 }
2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions 3196# the server's init and main functions
2262 3197
2263sub load_faces { 3198sub load_facedata($) {
2264 my $path = sprintf "%s/faces", cf::datadir; 3199 my ($path) = @_;
2265 3200
3201 # HACK to clear player env face cache, we need some signal framework
3202 # for this (global event?)
3203 %ext::player_env::MUSIC_FACE_CACHE = ();
3204
3205 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3206
2266 warn "loading faces from $path\n"; 3207 warn "loading facedata from $path\n";
2267 3208
2268 my $faces; 3209 my $facedata;
2269 0 < aio_load $path, $faces 3210 0 < aio_load $path, $facedata
2270 or die "$path: $!"; 3211 or die "$path: $!";
2271 3212
2272 Coro::cede;
2273 $faces = Storable::thaw $faces; 3213 $facedata = Coro::Storable::thaw $facedata;
2274 Coro::cede;
2275 3214
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1 3215 $facedata->{version} == 2
2278 or cf::cleanup "$path: version mismatch, cannot proceed."; 3216 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279 3217
3218 # patch in the exptable
3219 $facedata->{resource}{"res/exp_table"} = {
3220 type => FT_RSRC,
3221 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3222 };
3223 cf::cede_to_tick;
3224
3225 {
3226 my $faces = $facedata->{faceinfo};
3227
2280 while (my ($face, $info) = each %$faces) { 3228 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3230
3231 cf::face::set_visibility $idx, $info->{visibility};
3232 cf::face::set_magicmap $idx, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2284 Coro::cede; 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2285 }
2286 3235
3236 cf::cede_to_tick;
3237 }
3238
2287 while (my ($face, $info) = each %$faces) { 3239 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth}; 3240 next unless $info->{smooth};
3241
2289 my $idx = cf::face::find $face 3242 my $idx = cf::face::find $face
2290 or next; 3243 or next;
3244
2291 if (my $smooth = cf::face::find $info->{smooth}) { 3245 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth; 3246 cf::face::set_smooth $idx, $smooth;
3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2293 } else { 3248 } else {
2294 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
2295 } 3250 }
2296 Coro::cede; 3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
2297 } 3256 {
3257 my $anims = $facedata->{animinfo};
3258
3259 while (my ($anim, $info) = each %$anims) {
3260 cf::anim::set $anim, $info->{frames}, $info->{facings};
3261 cf::cede_to_tick;
3262 }
3263
3264 cf::anim::invalidate_all; # d'oh
3265 }
3266
3267 {
3268 # TODO: for gcfclient pleasure, we should give resources
3269 # that gcfclient doesn't grok a >10000 face index.
3270 my $res = $facedata->{resource};
3271
3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3275 my $data;
3276
3277 if ($info->{type} & 1) {
3278 # prepend meta info
3279
3280 my $meta = $enc->encode ({
3281 name => $name,
3282 %{ $info->{meta} || {} },
3283 });
3284
3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3292 } else {
3293 $RESOURCE{$name} = $info;
3294 }
3295
3296 cf::cede_to_tick;
3297 }
3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2298 3301
2299 1 3302 1
2300} 3303}
2301 3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
3324
3325register_exticmd fx_want => sub {
3326 my ($ns, $want) = @_;
3327
3328 while (my ($k, $v) = each %$want) {
3329 $ns->fx_want ($k, $v);
3330 }
3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3343sub reload_regions {
3344 # HACK to clear player env face cache, we need some signal framework
3345 # for this (global event?)
3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3347
3348 load_resource_file "$MAPDIR/regions"
3349 or die "unable to load regions file\n";
3350
3351 for (cf::region::list) {
3352 $_->{match} = qr/$_->{match}/
3353 if exists $_->{match};
3354 }
3355}
3356
3357sub reload_facedata {
3358 load_facedata "$DATADIR/facedata"
3359 or die "unable to load facedata\n";
3360}
3361
3362sub reload_archetypes {
3363 load_resource_file "$DATADIR/archetypes"
3364 or die "unable to load archetypes\n";
3365}
3366
3367sub reload_treasures {
3368 load_resource_file "$DATADIR/treasures"
3369 or die "unable to load treasurelists\n";
3370}
3371
2302sub reload_resources { 3372sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3373 warn "reloading resource files...\n";
2304 or die "unable to load regions file\n";#d# 3374
2305 load_faces 3375 reload_facedata;
2306 or die "unable to load faces\n";#d# 3376 reload_archetypes;
2307}
2308
2309sub init {
2310 reload_resources; 3377 reload_regions;
2311} 3378 reload_treasures;
2312 3379
2313sub cfg_load { 3380 warn "finished reloading resource files\n";
3381}
3382
3383sub reload_config {
2314 open my $fh, "<:utf8", cf::confdir . "/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
2315 or return; 3385 or return;
2316 3386
2317 local $/; 3387 local $/;
2318 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
2319 3389
2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2321 3391
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2329 }; 3399 };
2330 warn $@ if $@; 3400 warn $@ if $@;
2331 } 3401 }
2332} 3402}
2333 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
2334sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
2335 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
2336 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async { 3442 (async {
2339 Event::one_event; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3444 EV::loop EV::LOOP_ONESHOT;
2340 })->prio (Coro::PRIO_MAX); 3445 })->prio (Coro::PRIO_MAX);
2341 }; 3446 };
2342 3447
2343 cfg_load; 3448 evthread_start IO::AIO::poll_fileno;
3449
3450 cf::sync_job {
3451 reload_resources;
3452 reload_config;
2344 db_init; 3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
2345 load_extensions; 3466 load_extensions;
2346 3467
2347 $TICK_WATCHER->start; 3468 utime time, time, $RUNTIMEFILE;
3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
2348 Event::loop; 3476 EV::loop;
2349} 3477}
2350 3478
2351############################################################################# 3479#############################################################################
2352# initialisation and cleanup 3480# initialisation and cleanup
2353 3481
2354# install some emergency cleanup handlers 3482# install some emergency cleanup handlers
2355BEGIN { 3483BEGIN {
3484 our %SIGWATCHER = ();
2356 for my $signal (qw(INT HUP TERM)) { 3485 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal ( 3486 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal"; 3487 cf::cleanup "SIG$signal";
2364 },
2365 ); 3488 };
3489 }
3490}
3491
3492sub write_runtime_sync {
3493 # first touch the runtime file to show we are still running:
3494 # the fsync below can take a very very long time.
3495
3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3497
3498 my $guard = cf::lock_acquire "write_runtime";
3499
3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = $cf::RUNTIME + 90 + 10;
3504 # 10 is the runtime save interval, for a monotonic clock
3505 # 60 allows for the watchdog to kill the server.
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 # touch it again to show we are up-to-date
3515 aio_utime $fh, undef, undef;
3516
3517 close $fh
3518 or return;
3519
3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3521 and return;
3522
3523 warn "runtime file written.\n";
3524
2366 } 3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
2367} 3576}
2368 3577
2369sub emergency_save() { 3578sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop; 3579 my $freeze_guard = cf::freeze_mainloop;
2371 3580
2372 warn "enter emergency perl save\n"; 3581 warn "emergency_perl_save: enter\n";
2373 3582
2374 cf::sync_job { 3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
2375 # use a peculiar iteration method to avoid tripping on perl 3589 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players 3590 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously. 3591 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n"; 3592 warn "emergency_perl_save: begin player save\n";
2379 for my $login (keys %cf::PLAYER) { 3593 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next; 3594 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next; 3595 $pl->valid or next;
3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2382 $pl->save; 3597 $pl->save;
2383 } 3598 }
2384 warn "end emergency player save\n"; 3599 warn "emergency_perl_save: end player save\n";
2385 3600
2386 warn "begin emergency map save\n"; 3601 warn "emergency_perl_save: begin map save\n";
2387 for my $path (keys %cf::MAP) { 3602 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next; 3603 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next; 3604 $map->valid or next;
2390 $map->save; 3605 $map->save;
2391 } 3606 }
2392 warn "end emergency map save\n"; 3607 warn "emergency_perl_save: end map save\n";
2393 3608
2394 warn "begin emergency database checkpoint\n"; 3609 warn "emergency_perl_save: begin database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n"; 3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
2397 }; 3616 };
2398 3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
2399 warn "leave emergency perl save\n"; 3623 warn "emergency_perl_save: leave\n";
2400} 3624}
2401 3625
2402sub post_cleanup { 3626sub post_cleanup {
2403 my ($make_core) = @_; 3627 my ($make_core) = @_;
2404 3628
2405 warn Carp::longmess "post_cleanup backtrace" 3629 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core; 3630 if $make_core;
2407}
2408 3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3660}
3661
2409sub reload() { 3662sub do_reload_perl() {
2410 # can/must only be called in main 3663 # can/must only be called in main
2411 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
2412 warn "can only reload from main coroutine"; 3665 warn "can only reload from main coroutine";
2413 return; 3666 return;
2414 } 3667 }
2415 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
2416 warn "reloading..."; 3674 warn "reloading...";
2417 3675
2418 warn "entering sync_job"; 3676 warn "entering sync_job";
2419 3677
2420 cf::sync_job { 3678 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark 3679 cf::write_runtime_sync; # external watchdog should not bark
2422 cf::emergency_save; 3680 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark 3681 cf::write_runtime_sync; # external watchdog should not bark
2424 3682
2425 warn "syncing database to disk"; 3683 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV; 3684 BDB::db_env_txn_checkpoint $DB_ENV;
2427 3685
2428 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
2429 3687
2430 warn "cancelling all WF_AUTOCANCEL watchers";
2431 for (Event::all_watchers) {
2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2433 }
2434
2435 warn "flushing outstanding aio requests"; 3688 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs; 3689 while (IO::AIO::nreqs || BDB::nreqs) {
2441 warn "iterate..."; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2442 }
2443
2444 ++$RELOAD;
2445
2446 warn "cancelling all extension coros";
2447 $_->cancel for values %EXT_CORO;
2448 %EXT_CORO = ();
2449
2450 warn "removing commands";
2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2458 warn "... unloading $pkg";
2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2465 } 3691 }
2466 3692
2467 warn "... nuking $pkg"; 3693 warn "cancelling all extension coros";
2468 Symbol::delete_package $pkg; 3694 $_->cancel for values %EXT_CORO;
2469 } 3695 %EXT_CORO = ();
2470 3696
2471 warn "unloading all perl modules loaded from $LIBDIR"; 3697 warn "removing commands";
2472 while (my ($k, $v) = each %INC) { 3698 %COMMAND = ();
2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2474 3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
2475 warn "... unloading $k"; 3706 warn "... unloading $pkg";
2476 delete $INC{$k};
2477 3707
2478 $k =~ s/\.pm$//;
2479 $k =~ s/\//::/g;
2480
2481 if (my $cb = $k->can ("unload_module")) { 3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
2482 $cb->(); 3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
2483 } 3717 }
2484 3718
2485 Symbol::delete_package $k; 3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
2486 } 3734 }
2487 3735
2488 warn "getting rid of safe::, as good as possible"; 3736 warn "getting rid of safe::, as good as possible";
2489 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2491 3739
2492 warn "unloading cf.pm \"a bit\""; 3740 warn "unloading cf.pm \"a bit\"";
2493 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3742 delete $INC{"cf/pod.pm"};
2494 3743
2495 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
2496 # and global variables created in xs 3745 # and global variables created in xs
2497 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
2498 3747
2499 warn "unload completed, starting to reload now"; 3748 warn "unload completed, starting to reload now";
2500 3749
2501 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
2502 require cf; 3751 require cf;
2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2504 3753
2505 warn "loading config and database again"; 3754 warn "loading config and database again";
2506 cf::cfg_load; 3755 cf::reload_config;
2507 3756
2508 warn "loading extensions"; 3757 warn "loading extensions";
2509 cf::load_extensions; 3758 cf::load_extensions;
2510 3759
3760 if ($REATTACH_ON_RELOAD) {
2511 warn "reattaching attachments to objects/players"; 3761 warn "reattaching attachments to objects/players";
2512 _global_reattach; # objects, sockets 3762 _global_reattach; # objects, sockets
2513 warn "reattaching attachments to maps"; 3763 warn "reattaching attachments to maps";
2514 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players"; 3765 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER; 3766 reattach $_ for values %PLAYER;
3767 }
2517 3768
2518 warn "loading reloadable resources"; 3769 warn "running post_init jobs";
2519 reload_resources; 3770 (pop @POST_INIT)->(1) while @POST_INIT;
2520 3771
2521 warn "leaving sync_job"; 3772 warn "leaving sync_job";
2522 3773
2523 1 3774 1
2524 } or do { 3775 } or do {
2525 warn $@; 3776 warn $@;
2526 warn "error while reloading, exiting."; 3777 cf::cleanup "error while reloading, exiting.";
2527 exit 1; 3778 };
3779
3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3786};
3787
3788our $RELOAD_WATCHER; # used only during reload
3789
3790sub reload_perl() {
3791 # doing reload synchronously and two reloads happen back-to-back,
3792 # coro crashes during coro_state_free->destroy here.
3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3798 do_reload_perl;
3799 undef $RELOAD_WATCHER;
3800 };
2528 }; 3801 };
2529 3802}
2530 warn "reloaded";
2531};
2532
2533our $RELOAD_WATCHER; # used only during reload
2534 3803
2535register_command "reload" => sub { 3804register_command "reload" => sub {
2536 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
2537 3806
2538 if ($who->flag (FLAG_WIZ)) { 3807 if ($who->flag (FLAG_WIZ)) {
2539 $who->message ("reloading server."); 3808 $who->message ("reloading server.");
2540 3809 async {
2541 # doing reload synchronously and two reloads happen back-to-back, 3810 $Coro::current->{desc} = "perl_reload";
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2549 reload; 3811 reload_perl;
2550 undef $RELOAD_WATCHER;
2551 },
2552 ); 3812 };
2553 } 3813 }
2554}; 3814};
2555 3815
2556unshift @INC, $LIBDIR; 3816unshift @INC, $LIBDIR;
2557 3817
2558my $bug_warning = 0; 3818my $bug_warning = 0;
2559 3819
2560$TICK_WATCHER = Event->timer ( 3820our @WAIT_FOR_TICK;
2561 reentrant => 0, 3821our @WAIT_FOR_TICK_BEGIN;
2562 parked => 1, 3822
2563 prio => 0, 3823sub wait_for_tick {
2564 at => $NEXT_TICK || $TICK, 3824 return if tick_inhibit || $Coro::current == $Coro::main;
2565 data => WF_AUTOCANCEL, 3825
2566 cb => sub { 3826 my $signal = new Coro::Signal;
3827 push @WAIT_FOR_TICK, $signal;
3828 $signal->wait;
3829}
3830
3831sub wait_for_tick_begin {
3832 return if tick_inhibit || $Coro::current == $Coro::main;
3833
3834 my $signal = new Coro::Signal;
3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3836 $signal->wait;
3837}
3838
3839sub tick {
2567 if ($Coro::current != $Coro::main) { 3840 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10; 3842 unless ++$bug_warning > 10;
2570 return; 3843 return;
2571 } 3844 }
2572 3845
2573 $NOW = Event::time;
2574
2575 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
2576 $RUNTIME += $TICK;
2577 $NEXT_TICK += $TICK;
2578 3847
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10; 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2581 Coro::async_pool { 3850 Coro::async_pool {
3851 $Coro::current->{desc} = "runtime saver";
2582 write_runtime 3852 write_runtime_sync
2583 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 } 3854 };
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2592
2593 # if we are delayed by four ticks or more, skip them all
2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2595
2596 $TICK_WATCHER->at ($NEXT_TICK);
2597 $TICK_WATCHER->start;
2598 }, 3855 }
2599); 3856
3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3858 $sig->send;
3859 }
3860 while (my $sig = shift @WAIT_FOR_TICK) {
3861 $sig->send;
3862 }
3863
3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3866
3867 if (0) {
3868 if ($NEXT_TICK) {
3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3873 }
3874}
2600 3875
2601{ 3876{
2602 BDB::max_poll_time $TICK * 0.1; 3877 # configure BDB
2603 $BDB_POLL_WATCHER = Event->io ( 3878
2604 reentrant => 0,
2605 fd => BDB::poll_fileno,
2606 poll => 'r',
2607 prio => 0,
2608 data => WF_AUTOCANCEL,
2609 cb => \&BDB::poll_cb,
2610 );
2611 BDB::min_parallel 8; 3879 BDB::min_parallel 8;
2612 3880 BDB::max_poll_reqs $TICK * 0.1;
2613 BDB::set_sync_prepare { 3881 $AnyEvent::BDB::WATCHER->priority (1);
2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627 3882
2628 unless ($DB_ENV) { 3883 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create; 3884 $DB_ENV = BDB::db_env_create;
3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2630 3890
2631 cf::sync_job { 3891 cf::sync_job {
2632 eval { 3892 eval {
2633 BDB::db_env_open 3893 BDB::db_env_open
2634 $DB_ENV, 3894 $DB_ENV,
2635 $BDB_ENV_DIR, 3895 $BDBDIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666; 3898 0666;
2639 3899
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 3900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 }; 3901 };
2645 3902
2646 cf::cleanup "db_env_open(db): $@" if $@; 3903 cf::cleanup "db_env_open(db): $@" if $@;
2647 }; 3904 };
2648 } 3905 }
3906
3907 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3908 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3909 };
3910 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3911 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3912 };
3913 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3914 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3915 };
2649} 3916}
2650 3917
2651{ 3918{
3919 # configure IO::AIO
3920
2652 IO::AIO::min_parallel 8; 3921 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1; 3922 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io ( 3923 undef $AnyEvent::AIO::WATCHER;
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664} 3924}
3925
3926my $_log_backtrace;
3927
3928sub _log_backtrace {
3929 my ($msg, @addr) = @_;
3930
3931 $msg =~ s/\n//;
3932
3933 # limit the # of concurrent backtraces
3934 if ($_log_backtrace < 2) {
3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3937 async {
3938 $Coro::current->{desc} = "abt $msg";
3939
3940 my @bt = fork_call {
3941 @addr = map { sprintf "%x", $_ } @addr;
3942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3944 or die "addr2line: $!";
3945
3946 my @funcs;
3947 my @res = <$fh>;
3948 chomp for @res;
3949 while (@res) {
3950 my ($func, $line) = splice @res, 0, 2, ();
3951 push @funcs, "[$func] $line";
3952 }
3953
3954 @funcs
3955 };
3956
3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3960 --$_log_backtrace;
3961 };
3962 } else {
3963 LOG llevInfo, "[ABT] $msg\n";
3964 LOG llevInfo, "[ABT] [suppressed]\n";
3965 }
3966}
3967
3968# load additional modules
3969use cf::pod;
2665 3970
2666END { cf::emergency_save } 3971END { cf::emergency_save }
2667 3972
26681 39731
2669 3974

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