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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
10use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
11use Time::HiRes; 28use Time::HiRes;
12use Event; 29use Compress::LZF;
30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
13$Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
14 37
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
17 40
18use strict; 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 42
20_init_vars; 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 44
22our %COMMAND = (); 45our %COMMAND = ();
46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
52
53our $RELOAD; # number of reloads so far
23our @EVENT; 54our @EVENT;
24our $LIBDIR = maps_directory "perl"; 55our $LIBDIR = datadir . "/ext";
25 56
26our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 61our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
29 67
30our %CFG; 68our %CFG;
31 69
70our $UPTIME; $UPTIME ||= time;
71our $RUNTIME;
72
73our %PLAYER; # all users
74our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84
85binmode STDOUT;
86binmode STDERR;
87
88# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime"
91 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.;
93}
94
95mkdir cf::localdir;
96mkdir cf::localdir . "/" . cf::playerdir;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101
102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
105
32############################################################################# 106#############################################################################
33 107
34=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
35 109
36=over 4 110=over 4
111
112=item $cf::UPTIME
113
114The timestamp of the server start (so not actually an uptime).
115
116=item $cf::RUNTIME
117
118The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick.
37 120
38=item $cf::LIBDIR 121=item $cf::LIBDIR
39 122
40The perl library directory, where extensions and cf-specific modules can 123The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 124be found. It will be added to C<@INC> automatically.
42 125
126=item $cf::NOW
127
128The time of the last (current) server tick.
129
43=item $cf::TICK 130=item $cf::TICK
44 131
45The interval between server ticks, in seconds. 132The interval between server ticks, in seconds.
46 133
47=item %cf::CFG 134=item %cf::CFG
48 135
49Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
51 145
52=back 146=back
53 147
54=cut 148=cut
55 149
56BEGIN { 150BEGIN {
57 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 152 my $msg = join "", @_;
153 utf8::encode $msg;
154
59 $msg .= "\n" 155 $msg .= "\n"
60 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
61 157
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
64 }; 159 };
65} 160}
66 161
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 168
69# we bless all objects into (empty) derived classes to force a method lookup 169# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 170# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 171for my $pkg (qw(
172 cf::global cf::attachable
173 cf::object cf::object::player
174 cf::client cf::player
175 cf::arch cf::living
176 cf::map cf::party cf::region
177)) {
72 no strict 'refs'; 178 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 180}
75 181
76$Event::DIED = sub { 182$Event::DIED = sub {
77 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
78}; 184};
79 185
80my %ext_pkg;
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85
86=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
87 187
88=over 4 188=over 4
89 189
90=cut 190=item dumpval $ref
91 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
92use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
93 214
94=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
95 216
96Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
97 218
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
106 220
107Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
108 222
109=cut 223=item cf::lock_wait $string
110 224
111sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
113 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
298sub sync_job(&) {
299 my ($job) = @_;
300
301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
316 })->prio (Coro::PRIO_MAX);
317
318 while ($busy) {
319 Coro::cede or Event::one_event;
320 }
321
322 wantarray ? @res : $res[0]
323 } else {
324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
327 }
328}
329
330=item $coro = cf::async_ext { BLOCK }
331
332Like async, but this coro is automatically being canceled when the
333extension calling this is being unloaded.
334
335=cut
336
337sub async_ext(&) {
338 my $cb = shift;
339
340 my $coro = &Coro::async ($cb);
341
342 $coro->on_destroy (sub {
343 delete $EXT_CORO{$coro+0};
344 });
345 $EXT_CORO{$coro+0} = $coro;
346
347 $coro
348}
349
350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return;
357
358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363 and return;
364
365 # always fsync - this file is important
366 aio_fsync $fh
367 and return;
368
369 close $fh
370 or return;
371
372 aio_rename "$runtime~", $runtime
373 and return;
374
375 1
114} 376}
115 377
116=back 378=back
117 379
118=cut 380=cut
119 381
120############################################################################# 382#############################################################################
121 383
122=head2 EVENTS AND OBJECT ATTACHMENTS 384=head2 ATTACHABLE OBJECTS
385
386Many objects in crossfire are so-called attachable objects. That means you can
387attach callbacks/event handlers (a collection of which is called an "attachment")
388to it. All such attachable objects support the following methods.
389
390In the following description, CLASS can be any of C<global>, C<object>
391C<player>, C<client> or C<map> (i.e. the attachable objects in
392crossfire+).
123 393
124=over 4 394=over 4
125 395
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 396=item $attachable->attach ($attachment, key => $value...)
139 397
140=item $map->detach ($attachment) 398=item $attachable->detach ($attachment)
141 399
142Attach/detach a pre-registered attachment to a map. 400Attach/detach a pre-registered attachment to a specific object and give it
401the specified key/value pairs as arguments.
143 402
144=item $bool = $object->attached ($name) 403Example, attach a minesweeper attachment to the given object, making it a
40410x10 minesweeper game:
145 405
146=item $bool = $player->attached ($name) 406 $obj->attach (minesweeper => width => 10, height => 10);
147 407
148=item $bool = $map->attached ($name) 408=item $bool = $attachable->attached ($name)
149 409
150Checks wether the named attachment is currently attached to the object. 410Checks wether the named attachment is currently attached to the object.
151 411
152=item cf::attach_global ... 412=item cf::CLASS->attach ...
153 413
154Attach handlers for global events. 414=item cf::CLASS->detach ...
155 415
156This and all following C<attach_*>-functions expect any number of the 416Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 417CLASS. See the next function for an explanation of its arguments.
418
419You can attach to global events by using the C<cf::global> class.
420
421Example, log all player logins:
422
423 cf::player->attach (
424 on_login => sub {
425 my ($pl) = @_;
426 ...
427 },
428 );
429
430Example, attach to the jeweler skill:
431
432 cf::object->attach (
433 type => cf::SKILL,
434 subtype => cf::SK_JEWELER,
435 on_use_skill => sub {
436 my ($sk, $ob, $part, $dir, $msg) = @_;
437 ...
438 },
439 );
440
441=item cf::CLASS::attachment $name, ...
442
443Register an attachment by C<$name> through which attachable objects of the
444given CLASS can refer to this attachment.
445
446Some classes such as crossfire maps and objects can specify attachments
447that are attached at load/instantiate time, thus the need for a name.
448
449These calls expect any number of the following handler/hook descriptions:
158 450
159=over 4 451=over 4
160 452
161=item prio => $number 453=item prio => $number
162 454
164by another C<prio> setting). Lower priority handlers get executed 456by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 457earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 458registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 459unless you know what you are doing.
168 460
461=item type => $type
462
463(Only for C<< cf::object->attach >> calls), limits the attachment to the
464given type of objects only (the additional parameter C<subtype> can be
465used to further limit to the given subtype).
466
169=item on_I<event> => \&cb 467=item on_I<event> => \&cb
170 468
171Call the given code reference whenever the named event happens (event is 469Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 470something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 471handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 480package and register them. Only handlers for eevents supported by the
183object/class are recognised. 481object/class are recognised.
184 482
185=back 483=back
186 484
187=item cf::attach_to_type $object_type, $subtype, ... 485Example, define an attachment called "sockpuppet" that calls the given
486event handler when a monster attacks:
188 487
189Attach handlers for a specific object type (e.g. TRANSPORT) and 488 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 489 on_skill_attack => sub {
191type. 490 my ($self, $victim) = @_;
192 491 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 492 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 493 }
414}
415 494
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 495=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 496
442Just because you have a perl object does not mean that the corresponding 497Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 498C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 499valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 500can be used to test for existence of the C object part without causing an
446exception. 501exception.
447 502
503=cut
504
505# the following variables are defined in .xs and must not be re-created
506our @CB_GLOBAL = (); # registry for all global events
507our @CB_ATTACHABLE = (); # registry for all attachables
508our @CB_OBJECT = (); # all objects (should not be used except in emergency)
509our @CB_PLAYER = ();
510our @CB_CLIENT = ();
511our @CB_TYPE = (); # registry for type (cf-object class) based events
512our @CB_MAP = ();
513
514my %attachment;
515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
522sub _attach_cb($$$$) {
523 my ($registry, $event, $prio, $cb) = @_;
524
525 use sort 'stable';
526
527 $cb = [$prio, $cb];
528
529 @{$registry->[$event]} = sort
530 { $a->[0] cmp $b->[0] }
531 @{$registry->[$event] || []}, $cb;
532}
533
534# hack
535my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
536
537# attach handles attaching event callbacks
538# the only thing the caller has to do is pass the correct
539# registry (== where the callback attaches to).
540sub _attach {
541 my ($registry, $klass, @arg) = @_;
542
543 my $object_type;
544 my $prio = 0;
545 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
546
547 #TODO: get rid of this hack
548 if ($attachable_klass{$klass}) {
549 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
550 }
551
552 while (@arg) {
553 my $type = shift @arg;
554
555 if ($type eq "prio") {
556 $prio = shift @arg;
557
558 } elsif ($type eq "type") {
559 $object_type = shift @arg;
560 $registry = $CB_TYPE[$object_type] ||= [];
561
562 } elsif ($type eq "subtype") {
563 defined $object_type or Carp::croak "subtype specified without type";
564 my $object_subtype = shift @arg;
565 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
566
567 } elsif ($type eq "package") {
568 my $pkg = shift @arg;
569
570 while (my ($name, $id) = each %cb_id) {
571 if (my $cb = $pkg->can ($name)) {
572 _attach_cb $registry, $id, $prio, $cb;
573 }
574 }
575
576 } elsif (exists $cb_id{$type}) {
577 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
578
579 } elsif (ref $type) {
580 warn "attaching objects not supported, ignoring.\n";
581
582 } else {
583 shift @arg;
584 warn "attach argument '$type' not supported, ignoring.\n";
585 }
586 }
587}
588
589sub _object_attach {
590 my ($obj, $name, %arg) = @_;
591
592 return if exists $obj->{_attachment}{$name};
593
594 if (my $attach = $attachment{$name}) {
595 my $registry = $obj->registry;
596
597 for (@$attach) {
598 my ($klass, @attach) = @$_;
599 _attach $registry, $klass, @attach;
600 }
601
602 $obj->{$name} = \%arg;
603 } else {
604 warn "object uses attachment '$name' that is not available, postponing.\n";
605 }
606
607 $obj->{_attachment}{$name} = undef;
608}
609
610sub cf::attachable::attach {
611 if (ref $_[0]) {
612 _object_attach @_;
613 } else {
614 _attach shift->_attach_registry, @_;
615 }
616};
617
618# all those should be optimised
619sub cf::attachable::detach {
620 my ($obj, $name) = @_;
621
622 if (ref $obj) {
623 delete $obj->{_attachment}{$name};
624 reattach ($obj);
625 } else {
626 Carp::croak "cannot, currently, detach class attachments";
627 }
628};
629
630sub cf::attachable::attached {
631 my ($obj, $name) = @_;
632
633 exists $obj->{_attachment}{$name}
634}
635
636for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
637 eval "#line " . __LINE__ . " 'cf.pm'
638 sub cf::\L$klass\E::_attach_registry {
639 (\\\@CB_$klass, KLASS_$klass)
640 }
641
642 sub cf::\L$klass\E::attachment {
643 my \$name = shift;
644
645 \$attachment{\$name} = [[KLASS_$klass, \@_]];
646 }
647 ";
648 die if $@;
649}
650
651our $override;
652our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
653
654sub override {
655 $override = 1;
656 @invoke_results = ();
657}
658
659sub do_invoke {
660 my $event = shift;
661 my $callbacks = shift;
662
663 @invoke_results = ();
664
665 local $override;
666
667 for (@$callbacks) {
668 eval { &{$_->[1]} };
669
670 if ($@) {
671 warn "$@";
672 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
673 override;
674 }
675
676 return 1 if $override;
677 }
678
679 0
680}
681
682=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
683
684=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
685
686Generate an object-specific event with the given arguments.
687
688This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
689removed in future versions), and there is no public API to access override
690results (if you must, access C<@cf::invoke_results> directly).
691
448=back 692=back
449 693
450=cut 694=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 695
456############################################################################# 696#############################################################################
457# object support 697# object support
458 698
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 699sub reattach {
700 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
704
474 my $registry = $obj->registry; 705 my $registry = $obj->registry;
475 706
476 @$registry = (); 707 @$registry = ();
477 708
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 709 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 710
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 711 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 712 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 713 for (@$attach) {
483 my ($klass, @attach) = @$_; 714 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 715 _attach $registry, $klass, @attach;
485 } 716 }
486 } else { 717 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 718 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 719 }
489 } 720 }
490} 721}
491 722
492sub object_freezer_save { 723cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 724 prio => -1000000,
725 on_instantiate => sub {
726 my ($obj, $data) = @_;
727
728 $data = from_json $data;
729
730 for (@$data) {
731 my ($name, $args) = @$_;
732
733 $obj->attach ($name, %{$args || {} });
734 }
735 },
736 on_reattach => \&reattach,
544 on_clone => sub { 737 on_clone => sub {
545 my ($src, $dst) = @_; 738 my ($src, $dst) = @_;
546 739
547 @{$dst->registry} = @{$src->registry}; 740 @{$dst->registry} = @{$src->registry};
548 741
549 %$dst = %$src; 742 %$dst = %$src;
550 743
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 744 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 745 if exists $src->{_attachment};
553 }, 746 },
554; 747);
748
749sub object_freezer_save {
750 my ($filename, $rdata, $objs) = @_;
751
752 sync_job {
753 if (length $$rdata) {
754 warn sprintf "saving %s (%d,%d)\n",
755 $filename, length $$rdata, scalar @$objs;
756
757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
758 chmod SAVE_MODE, $fh;
759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
760 aio_fsync $fh if $cf::USE_FSYNC;
761 close $fh;
762
763 if (@$objs) {
764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
765 chmod SAVE_MODE, $fh;
766 my $data = Storable::nfreeze { version => 1, objs => $objs };
767 aio_write $fh, 0, (length $data), $data, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770 aio_rename "$filename.pst~", "$filename.pst";
771 }
772 } else {
773 aio_unlink "$filename.pst";
774 }
775
776 aio_rename "$filename~", $filename;
777 } else {
778 warn "FATAL: $filename~: $!\n";
779 }
780 } else {
781 aio_unlink $filename;
782 aio_unlink "$filename.pst";
783 }
784 }
785}
786
787sub object_freezer_as_string {
788 my ($rdata, $objs) = @_;
789
790 use Data::Dumper;
791
792 $$rdata . Dumper $objs
793}
794
795sub object_thawer_load {
796 my ($filename) = @_;
797
798 my ($data, $av);
799
800 (aio_load $filename, $data) >= 0
801 or return;
802
803 unless (aio_stat "$filename.pst") {
804 (aio_load "$filename.pst", $av) >= 0
805 or return;
806 $av = eval { (Storable::thaw $av)->{objs} };
807 }
808
809 warn sprintf "loading %s (%d)\n",
810 $filename, length $data, scalar @{$av || []};#d#
811 return ($data, $av);
812}
555 813
556############################################################################# 814#############################################################################
557# old plug-in events 815# command handling &c
558 816
559sub inject_event { 817=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 818
563 my $cb = $hook[$event_code]{$extension} 819Register a callback for execution when the client sends the user command
564 or return; 820$name.
565 821
566 &$cb 822=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 823
588sub register_command { 824sub register_command {
589 my ($name, $time, $cb) = @_; 825 my ($name, $cb) = @_;
590 826
591 my $caller = caller; 827 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 828 #warn "registering command '$name/$time' to '$caller'";
593 829
594 push @{ $command{$name} }, [$time, $cb, $caller]; 830 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 831}
832
833=item cf::register_extcmd $name => \&callback($pl,$packet);
834
835Register a callbackf ro execution when the client sends an extcmd packet.
836
837If the callback returns something, it is sent back as if reply was being
838called.
839
840=cut
597 841
598sub register_extcmd { 842sub register_extcmd {
599 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
600 844
601 my $caller = caller; 845 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 846}
606 847
607sub register { 848cf::player->attach (
608 my ($base, $pkg) = @_; 849 on_command => sub {
850 my ($pl, $name, $params) = @_;
609 851
610 #TODO 852 my $cb = $COMMAND{$name}
611} 853 or return;
854
855 for my $cmd (@$cb) {
856 $cmd->[1]->($pl->ob, $params);
857 }
858
859 cf::override;
860 },
861 on_extcmd => sub {
862 my ($pl, $buf) = @_;
863
864 my $msg = eval { from_json $buf };
865
866 if (ref $msg) {
867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
868 if (my %reply = $cb->($pl, $msg)) {
869 $pl->ext_reply ($msg->{msgid}, %reply);
870 }
871 }
872 } else {
873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
874 }
875
876 cf::override;
877 },
878);
612 879
613sub load_extension { 880sub load_extension {
614 my ($path) = @_; 881 my ($path) = @_;
615 882
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
617 my $base = $1; 884 my $base = $1;
618 my $pkg = $1; 885 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
621 888
622 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
623 890
624 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
625 or die "$path: $!"; 892 or die "$path: $!";
626 893
627 my $source = 894 my $source =
628 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
631 . "\n};\n1"; 898 . "\n};\n1";
632 899
633 eval $source 900 unless (eval $source) {
634 or die "$path: $@"; 901 my $msg = $@ ? "$path: $@\n"
635 902 : "extension disabled.\n";
636 push @exts, $pkg; 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
637 $ext_pkg{$base} = $pkg; 904 warn $@;
638 905 warn "mandatory extension failed to load, exiting.\n";
639# no strict 'refs'; 906 exit 1;
640# @{"$pkg\::ISA"} = ext::; 907 }
641 908 die $@;
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# } 909 }
655 910
656 # remove commands 911 push @EXTS, $pkg;
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 }
667 }
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682} 912}
683 913
684sub load_extensions { 914sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 916 next unless -r $ext;
689 eval { 917 eval {
690 load_extension $ext; 918 load_extension $ext;
691 1 919 1
692 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
693 } 921 }
694} 922}
695 923
696############################################################################# 924#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699 925
700attach_to_players 926=head2 CORE EXTENSIONS
701 on_extcmd => sub { 927
928Functions and methods that extend core crossfire objects.
929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
936=head3 cf::player
937
938=over 4
939
940=item cf::player::find $login
941
942Returns the given player object, loading it if necessary (might block).
943
944=cut
945
946sub playerdir($) {
947 cf::localdir
948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1116}
1117
1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1119
1120Sends an ext reply to the player.
1121
1122=cut
1123
1124sub ext_reply($$$%) {
1125 my ($self, $id, %msg) = @_;
1126
1127 $msg{msgid} = $id;
1128
1129 $self->send ("ext " . cf::to_json \%msg);
1130}
1131
1132package cf;
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1152our $MAX_RESET = 3600;
1153our $DEFAULT_RESET = 3000;
1154
1155sub generate_random_map {
1156 my ($self, $rmp) = @_;
1157 # mit "rum" bekleckern, nicht
1158 $self->_create_random_map (
1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1162 $rmp->{exit_on_final_map},
1163 $rmp->{xsize}, $rmp->{ysize},
1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1300}
1301
1302# and all this just because we cannot iterate over
1303# all maps in C++...
1304sub change_all_map_light {
1305 my ($change) = @_;
1306
1307 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP;
1309}
1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1319sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377}
1378
1379sub find;
1380sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407}
1408
1409sub pre_load { }
1410sub post_load { }
1411
1412sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
702 my ($pl, $buf) = @_; 1465 my ($self, $ob) = @_;
703 1466
704 my $msg = eval { from_json $buf }; 1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
705 1469
706 if (ref $msg) { 1470 $self
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1471}
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1472
709 $pl->ext_reply ($msg->{msgid}, %reply); 1473# find and load all maps in the 3x3 area around a map
710 } 1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1498 my ($path, $origin) = @_;
1499
1500 cf::sync_job { find $path, $origin }
1501}
1502
1503sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
711 } 1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1539sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
712 } else { 1564 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
714 }
715
716 cf::override;
717 }, 1566 }
718; 1567}
719 1568
720############################################################################# 1569sub swap_out {
721# load/save/clean perl data associated with a map
722
723*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1570 my ($self) = @_;
725 1571
726 my $path = $map->tmpname; 1572 # save first because save cedes
727 defined $path or return; 1573 $self->save;
728 1574
729 unlink "$path.pst"; 1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
730};
731 1576
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
733 1580
734############################################################################# 1581 $self->clear;
735# load/save perl data associated with player->ob objects 1582 $self->in_memory (cf::MAP_SWAPPED);
736
737sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_
739} 1583}
740 1584
741# TODO: compatibility cruft, remove when no longer needed 1585sub reset_at {
742attach_to_players 1586 my ($self) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1587
746 for my $o (all_objects $pl->ob) { 1588 # TODO: safety, remove and allow resettable per-player maps
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
748 $o->set_ob_key_value ("_perl_data"); 1590 return 1e99 if $self->{deny_reset};
749 1591
750 %$o = %{ Storable::thaw pack "H*", $value }; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
751 } 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
752 } 1594
1595 $time + $to
1596}
1597
1598sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602}
1603
1604sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
753 }, 1622 }
754;
755 1623
756############################################################################# 1624 delete $cf::MAP{$self->path};
757 1625
758=head2 CORE EXTENSIONS 1626 $self->clear;
759 1627
760Functions and methods that extend core crossfire objects. 1628 $_->clear_links_to ($self) for values %cf::MAP;
1629
1630 $self->unlink_save;
1631 $self->destroy;
1632}
1633
1634my $nuke_counter = "aaaa";
1635
1636sub nuke {
1637 my ($self) = @_;
1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1673 }
1674
1675 \@paths
1676}
1677
1678package cf;
1679
1680=back
1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
761 1687
762=over 4 1688=over 4
763 1689
764=item cf::player::exists $login 1690=item $ob->inv_recursive
765 1691
766Returns true when the given account exists. 1692Returns the inventory of the object _and_ their inventories, recursively.
767 1693
768=cut 1694=cut
769 1695
770sub cf::player::exists($) { 1696sub inv_recursive_;
771 cf::player::find $_[0] 1697sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1698 map { $_, inv_recursive_ $_->inv } @_
773} 1699}
774 1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1708
1709=head3 cf::object::player
1710
1711=over 4
1712
775=item $player->reply ($npc, $msg[, $flags]) 1713=item $player_object->reply ($npc, $msg[, $flags])
776 1714
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1715Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1716can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1717dialogue with the given NPC character.
780 1718
781=cut 1719=cut
782 1720
783# rough implementation of a future "reply" method that works 1721# rough implementation of a future "reply" method that works
784# with dialog boxes. 1722# with dialog boxes.
1723#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1724sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1725 my ($self, $npc, $msg, $flags) = @_;
787 1726
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1727 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1728
793 $msg = $npc->name . " says: $msg" if $npc; 1732 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1733 $self->message ($msg, $flags);
795 } 1734 }
796} 1735}
797 1736
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1737=item $player_object->may ("access")
799 1738
800Sends an ext reply to the player. 1739Returns wether the given player is authorized to access resource "access"
1740(e.g. "command_wizcast").
801 1741
802=cut 1742=cut
803 1743
804sub cf::player::ext_reply($$$%) { 1744sub cf::object::player::may {
1745 my ($self, $access) = @_;
1746
1747 $self->flag (cf::FLAG_WIZ) ||
1748 (ref $cf::CFG{"may_$access"}
1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1750 : $cf::CFG{"may_$access"})
1751}
1752
1753=item $player_object->enter_link
1754
1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1783sub cf::object::player::enter_link {
1784 my ($self) = @_;
1785
1786 $self->deactivate_recursive;
1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1791 if $self->map;
1792
1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1794}
1795
1796sub cf::object::player::leave_link {
1797 my ($self, $map, $x, $y) = @_;
1798
1799 my $link_pos = delete $self->{_link_pos};
1800
1801 unless ($map) {
1802 # restore original map position
1803 ($map, $x, $y) = @{ $link_pos || [] };
1804 $map = cf::map::find $map;
1805
1806 unless ($map) {
1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1808 $map = cf::map::find $map
1809 or die "FATAL: cannot load emergency map\n";
1810 }
1811 }
1812
1813 ($x, $y) = (-1, -1)
1814 unless (defined $x) && (defined $y);
1815
1816 # use -1 or undef as default coordinates, not 0, 0
1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1818 if $x <=0 && $y <= 0;
1819
1820 $map->load;
1821 $map->load_diag;
1822
1823 return unless $self->contr->active;
1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1827 $self->enter_map ($map, $x, $y);
1828}
1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut
1865
1866sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_;
1868
1869 $self->enter_link;
1870
1871 (async {
1872 my $map = eval {
1873 my $map = cf::map::find $path;
1874 $map = $map->customise_for ($self) if $map;
1875 $map
1876 } or
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878
1879 $self->leave_link ($map, $x, $y);
1880 })->prio (1);
1881}
1882
1883=item $player_object->enter_exit ($exit_object)
1884
1885=cut
1886
1887sub parse_random_map_params {
1888 my ($spec) = @_;
1889
1890 my $rmp = { # defaults
1891 xsize => (cf::rndm 15, 40),
1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1895 };
1896
1897 for (split /\n/, $spec) {
1898 my ($k, $v) = split /\s+/, $_, 2;
1899
1900 $rmp->{lc $k} = $v if (length $k) && (length $v);
1901 }
1902
1903 $rmp
1904}
1905
1906sub prepare_random_map {
1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object
1914
1915 my $rmp = parse_random_map_params $exit->msg;
1916
1917 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y;
1922 }
1923
1924 $rmp->{random_seed} ||= $exit->random_seed;
1925
1926 my $data = cf::to_json $rmp;
1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1929
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1934
1935 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef);
1937 }
1938}
1939
1940sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1941 my ($self, $exit) = @_;
806 1942
807 $msg{msgid} = $id; 1943 return unless $self->type == cf::PLAYER;
808 1944
809 $self->send ("ext " . to_json \%msg); 1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link;
1955
1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1958 unless (eval {
1959 $self->goto ($slaying, $hp, $sp);
1960
1961 1;
1962 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. "
1964 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED);
1967
1968 warn "ERROR in enter_exit: $@";
1969 $self->leave_link;
1970 }
1971 })->prio (1);
810} 1972}
1973
1974=head3 cf::client
1975
1976=over 4
1977
1978=item $client->send_drawinfo ($text, $flags)
1979
1980Sends a drawinfo packet to the client. Circumvents output buffering so
1981should not be used under normal circumstances.
1982
1983=cut
1984
1985sub cf::client::send_drawinfo {
1986 my ($self, $text, $flags) = @_;
1987
1988 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1990}
1991
1992
1993=item $success = $client->query ($flags, "text", \&cb)
1994
1995Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1997C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1998
1999Queries can fail, so check the return code. Or don't, as queries will become
2000reliable at some point in the future.
2001
2002=cut
2003
2004sub cf::client::query {
2005 my ($self, $flags, $text, $cb) = @_;
2006
2007 return unless $self->state == ST_PLAYING
2008 || $self->state == ST_SETUP
2009 || $self->state == ST_CUSTOM;
2010
2011 $self->state (ST_CUSTOM);
2012
2013 utf8::encode $text;
2014 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2015
2016 $self->send_packet ($self->{query_queue}[0][0])
2017 if @{ $self->{query_queue} } == 1;
2018}
2019
2020cf::client->attach (
2021 on_reply => sub {
2022 my ($ns, $msg) = @_;
2023
2024 # this weird shuffling is so that direct followup queries
2025 # get handled first
2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
2028
2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2031
2032 push @{ $ns->{query_queue} }, @$queue;
2033
2034 if (@{ $ns->{query_queue} } == @$queue) {
2035 if (@$queue) {
2036 $ns->send_packet ($ns->{query_queue}[0][0]);
2037 } else {
2038 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2039 }
2040 }
2041 },
2042);
2043
2044=item $client->async (\&cb)
2045
2046Create a new coroutine, running the specified callback. The coroutine will
2047be automatically cancelled when the client gets destroyed (e.g. on logout,
2048or loss of connection).
2049
2050=cut
2051
2052sub cf::client::async {
2053 my ($self, $cb) = @_;
2054
2055 my $coro = &Coro::async ($cb);
2056
2057 $coro->on_destroy (sub {
2058 delete $self->{_coro}{$coro+0};
2059 });
2060
2061 $self->{_coro}{$coro+0} = $coro;
2062
2063 $coro
2064}
2065
2066cf::client->attach (
2067 on_destroy => sub {
2068 my ($ns) = @_;
2069
2070 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2071 },
2072);
811 2073
812=back 2074=back
813 2075
814=cut
815
816#############################################################################
817 2076
818=head2 SAFE SCRIPTING 2077=head2 SAFE SCRIPTING
819 2078
820Functions that provide a safe environment to compile and execute 2079Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2080snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2081itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2082is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2083functions and methods that can be called is greatly reduced.
825 2084
826=cut 2085=cut
827 2086
828our $safe = new Safe "safe"; 2087our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2088our $safe_hole = new Safe::Hole;
836 2095
837=pod 2096=pod
838 2097
839The following fucntions and emthods are available within a safe environment: 2098The following fucntions and emthods are available within a safe environment:
840 2099
841 cf::object contr pay_amount pay_player 2100 cf::object contr pay_amount pay_player map
842 cf::object::player player 2101 cf::object::player player
843 cf::player peaceful 2102 cf::player peaceful
2103 cf::map trigger
844 2104
845=cut 2105=cut
846 2106
847for ( 2107for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2108 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 2109 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2110 ["cf::player" => qw(peaceful)],
2111 ["cf::map" => qw(trigger)],
851) { 2112) {
852 no strict 'refs'; 2113 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2114 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2115 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2116 for @funs;
935The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
936using it, it should be unique. 2197using it, it should be unique.
937 2198
938=over 4 2199=over 4
939 2200
940=item $hashref = cf::db_get $family
941
942Return a hashref for use by the extension C<$family>, which can be
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945
946=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
947 2202
948Returns a single value from the database 2203Returns a single value from the database.
949
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954 2204
955=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
956 2206
957Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959 2208
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut 2209=cut
969 2210
970{ 2211our $DB;
971 my $db; 2212
2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
972 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
973 2232
974 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
975 warn "loading database $path\n";#d# remove later 2234 cf::db_put (guildrules => data => $pst->{guildrules});
976 $db = stat $path ? Storable::retrieve $path : { }; 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
977 } 2236 BDB::db_env_txn_checkpoint $DB_ENV;
978 2237
979 my $pid; 2238 unlink $path;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 } 2239 };
990 } 2240 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 2241 }
2242}
1002 2243
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) { 2244sub db_get($$) {
1009 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1014 sub db_put($$;$) { 2255sub db_put($$$) {
1015 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1016 $db->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1017 } else { 2293 } else {
1018 $db->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 2295 }
2296 Coro::cede;
1028 ; 2297 }
1029}
1030 2298
1031############################################################################# 2299 1
1032# the server's main() 2300}
1033 2301
1034sub load_cfg { 2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
2312
2313sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 2315 or return;
1037 2316
1038 local $/; 2317 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
1040 2319
1041 use Data::Dumper; warn Dumper \%CFG; 2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
2325 if (exists $CFG{mlockall}) {
2326 eval {
2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2328 and die "WARNING: m(un)lockall failed: $!\n";
2329 };
2330 warn $@ if $@;
2331 }
1042} 2332}
1043 2333
1044sub main { 2334sub main {
1045 load_cfg; 2335 # we must not ever block the main coroutine
2336 local $Coro::idle = sub {
2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2341 };
2342
1046 db_load; 2343 cfg_load;
2344 db_init;
1047 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
1048 Event::loop; 2348 Event::loop;
1049} 2349}
1050 2350
1051############################################################################# 2351#############################################################################
1052# initialisation 2352# initialisation and cleanup
1053 2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2408
1054sub _perl_reload(&) { 2409sub reload() {
1055 my ($msg) = @_; 2410 # can/must only be called in main
2411 if ($Coro::current != $Coro::main) {
2412 warn "can only reload from main coroutine";
2413 return;
2414 }
1056 2415
1057 $msg->("reloading..."); 2416 warn "reloading...";
1058 2417
1059 eval { 2418 warn "entering sync_job";
1060 # cancel all watchers 2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2424
2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2428 # if anything goes wrong in here, we should simply crash as we already saved
2429
2430 warn "cancelling all WF_AUTOCANCEL watchers";
1061 $_->cancel for Event::all_watchers; 2431 for (Event::all_watchers) {
2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2433 }
1062 2434
1063 # unload all extensions 2435 warn "flushing outstanding aio requests";
1064 for (@exts) { 2436 for (;;) {
1065 $msg->("unloading <$_>"); 2437 BDB::flush;
1066 unload_extension $_; 2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2446 warn "cancelling all extension coros";
2447 $_->cancel for values %EXT_CORO;
2448 %EXT_CORO = ();
2449
2450 warn "removing commands";
2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2458 warn "... unloading $pkg";
2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
1067 } 2465 }
1068 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
1069 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
1070 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2474
1073 $msg->("removing <$k>"); 2475 warn "... unloading $k";
1074 delete $INC{$k}; 2476 delete $INC{$k};
1075 2477
1076 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
1078 2480
1081 } 2483 }
1082 2484
1083 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
1084 } 2486 }
1085 2487
1086 # sync database to disk
1087 cf::db_sync;
1088
1089 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
1090 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2491
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
1097 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
1098 2494
1099 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
1100 # and global variables created in xs 2496 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
1102 2498
1103 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
1104 $msg->("reloading cf.pm"); 2501 warn "reloading cf.pm";
1105 require cf; 2502 require cf;
2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 2504
1107 # load database again 2505 warn "loading config and database again";
1108 cf::db_load; 2506 cf::cfg_load;
1109 2507
1110 # load extensions 2508 warn "loading extensions";
1111 $msg->("load extensions");
1112 cf::load_extensions; 2509 cf::load_extensions;
1113 2510
1114 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
1115 $msg->("reattach"); 2512 _global_reattach; # objects, sockets
1116 _global_reattach; 2513 warn "reattaching attachments to maps";
2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2517
2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2525 warn $@;
2526 warn "error while reloading, exiting.";
2527 exit 1;
1117 }; 2528 };
1118 $msg->($@) if $@;
1119 2529
1120 $msg->("reloaded"); 2530 warn "reloaded";
1121}; 2531};
1122 2532
1123sub perl_reload() { 2533our $RELOAD_WATCHER; # used only during reload
1124 _perl_reload {
1125 warn $_[0];
1126 print "$_[0]\n";
1127 };
1128}
1129 2534
1130register_command "perl-reload", 0, sub { 2535register_command "reload" => sub {
1131 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
1132 2537
1133 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
1134 _perl_reload { 2539 $who->message ("reloading server.");
1135 warn $_[0]; 2540
1136 $who->message ($_[0]); 2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2549 reload;
2550 undef $RELOAD_WATCHER;
2551 },
1137 }; 2552 );
1138 } 2553 }
1139}; 2554};
1140 2555
1141register "<global>", __PACKAGE__;
1142
1143unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
1144 2557
2558my $bug_warning = 0;
2559
1145$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2561 reentrant => 0,
2562 parked => 1,
1146 prio => 1, 2563 prio => 0,
1147 at => $NEXT_TICK || 1, 2564 at => $NEXT_TICK || $TICK,
2565 data => WF_AUTOCANCEL,
1148 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
1149 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
1150 2576 $RUNTIME += $TICK;
1151 my $NOW = Event::time;
1152 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
1153 2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2592
1154 # if we are delayed by four ticks, skip them all 2593 # if we are delayed by four ticks or more, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1156 2595
1157 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
1159 }, 2598 },
1160); 2599);
1161 2600
2601{
2602 BDB::max_poll_time $TICK * 0.1;
2603 $BDB_POLL_WATCHER = Event->io (
2604 reentrant => 0,
2605 fd => BDB::poll_fileno,
2606 poll => 'r',
2607 prio => 0,
2608 data => WF_AUTOCANCEL,
2609 cb => \&BDB::poll_cb,
2610 );
2611 BDB::min_parallel 8;
2612
2613 BDB::set_sync_prepare {
2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2647 };
2648 }
2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2665
2666END { cf::emergency_save }
2667
11621 26681
1163 2669

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