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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.90 by root, Sat Dec 16 04:22:13 2006 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
10use IO::AIO (); 14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
11use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
12use Time::HiRes; 28use Time::HiRes;
13use Event; 29use Compress::LZF;
30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
14$Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
15 37
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
18 40
19use strict; 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 42
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 44
23our %COMMAND = (); 45our %COMMAND = ();
24our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
26 52
27_init_vars; 53our $RELOAD; # number of reloads so far
28
29our @EVENT; 54our @EVENT;
30our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
31 56
32our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 61our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
35 67
36our %CFG; 68our %CFG;
37 69
38our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
71our $RUNTIME;
72
73our %PLAYER; # all users
74our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84
85binmode STDOUT;
86binmode STDERR;
87
88# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime"
91 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.;
93}
94
95mkdir cf::localdir;
96mkdir cf::localdir . "/" . cf::playerdir;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101
102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
39 105
40############################################################################# 106#############################################################################
41 107
42=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
43 109
44=over 4 110=over 4
45 111
46=item $cf::UPTIME 112=item $cf::UPTIME
47 113
48The timestamp of the server start (so not actually an uptime). 114The timestamp of the server start (so not actually an uptime).
115
116=item $cf::RUNTIME
117
118The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick.
49 120
50=item $cf::LIBDIR 121=item $cf::LIBDIR
51 122
52The perl library directory, where extensions and cf-specific modules can 123The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 124be found. It will be added to C<@INC> automatically.
54 125
126=item $cf::NOW
127
128The time of the last (current) server tick.
129
55=item $cf::TICK 130=item $cf::TICK
56 131
57The interval between server ticks, in seconds. 132The interval between server ticks, in seconds.
58 133
59=item %cf::CFG 134=item %cf::CFG
60 135
61Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
63 145
64=back 146=back
65 147
66=cut 148=cut
67 149
68BEGIN { 150BEGIN {
69 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 152 my $msg = join "", @_;
153 utf8::encode $msg;
154
71 $msg .= "\n" 155 $msg .= "\n"
72 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
73 157
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
76 }; 159 };
77} 160}
78 161
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 168
81# we bless all objects into (empty) derived classes to force a method lookup 169# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 170# within the Safe compartment.
83for my $pkg (qw( 171for my $pkg (qw(
172 cf::global cf::attachable
84 cf::object cf::object::player 173 cf::object cf::object::player
85 cf::client cf::player 174 cf::client cf::player
86 cf::arch cf::living 175 cf::arch cf::living
87 cf::map cf::party cf::region 176 cf::map cf::party cf::region
88)) { 177)) {
92 181
93$Event::DIED = sub { 182$Event::DIED = sub {
94 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
95}; 184};
96 185
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
102 187
103=over 4 188=over 4
104 189
105=cut 190=item dumpval $ref
106 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
107use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
108 214
109=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
110 216
111Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
112 218
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
121 220
122Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
123 222
124=cut 223=item cf::lock_wait $string
125 224
126sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
128 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
298sub sync_job(&) {
299 my ($job) = @_;
300
301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
316 })->prio (Coro::PRIO_MAX);
317
318 while ($busy) {
319 Coro::cede or Event::one_event;
320 }
321
322 wantarray ? @res : $res[0]
323 } else {
324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
327 }
328}
329
330=item $coro = cf::async_ext { BLOCK }
331
332Like async, but this coro is automatically being canceled when the
333extension calling this is being unloaded.
334
335=cut
336
337sub async_ext(&) {
338 my $cb = shift;
339
340 my $coro = &Coro::async ($cb);
341
342 $coro->on_destroy (sub {
343 delete $EXT_CORO{$coro+0};
344 });
345 $EXT_CORO{$coro+0} = $coro;
346
347 $coro
348}
349
350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return;
357
358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363 and return;
364
365 # always fsync - this file is important
366 aio_fsync $fh
367 and return;
368
369 close $fh
370 or return;
371
372 aio_rename "$runtime~", $runtime
373 and return;
374
375 1
129} 376}
130 377
131=back 378=back
132 379
133=cut 380=cut
134 381
135############################################################################# 382#############################################################################
136 383
137=head2 EVENTS AND OBJECT ATTACHMENTS 384=head2 ATTACHABLE OBJECTS
385
386Many objects in crossfire are so-called attachable objects. That means you can
387attach callbacks/event handlers (a collection of which is called an "attachment")
388to it. All such attachable objects support the following methods.
389
390In the following description, CLASS can be any of C<global>, C<object>
391C<player>, C<client> or C<map> (i.e. the attachable objects in
392crossfire+).
138 393
139=over 4 394=over 4
140 395
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 396=item $attachable->attach ($attachment, key => $value...)
154 397
155=item $map->detach ($attachment) 398=item $attachable->detach ($attachment)
156 399
157Attach/detach a pre-registered attachment to a map. 400Attach/detach a pre-registered attachment to a specific object and give it
401the specified key/value pairs as arguments.
158 402
159=item $bool = $object->attached ($name) 403Example, attach a minesweeper attachment to the given object, making it a
40410x10 minesweeper game:
160 405
161=item $bool = $player->attached ($name) 406 $obj->attach (minesweeper => width => 10, height => 10);
162 407
163=item $bool = $map->attached ($name) 408=item $bool = $attachable->attached ($name)
164 409
165Checks wether the named attachment is currently attached to the object. 410Checks wether the named attachment is currently attached to the object.
166 411
167=item cf::attach_global ... 412=item cf::CLASS->attach ...
168 413
169Attach handlers for global events. 414=item cf::CLASS->detach ...
170 415
171This and all following C<attach_*>-functions expect any number of the 416Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 417CLASS. See the next function for an explanation of its arguments.
418
419You can attach to global events by using the C<cf::global> class.
420
421Example, log all player logins:
422
423 cf::player->attach (
424 on_login => sub {
425 my ($pl) = @_;
426 ...
427 },
428 );
429
430Example, attach to the jeweler skill:
431
432 cf::object->attach (
433 type => cf::SKILL,
434 subtype => cf::SK_JEWELER,
435 on_use_skill => sub {
436 my ($sk, $ob, $part, $dir, $msg) = @_;
437 ...
438 },
439 );
440
441=item cf::CLASS::attachment $name, ...
442
443Register an attachment by C<$name> through which attachable objects of the
444given CLASS can refer to this attachment.
445
446Some classes such as crossfire maps and objects can specify attachments
447that are attached at load/instantiate time, thus the need for a name.
448
449These calls expect any number of the following handler/hook descriptions:
173 450
174=over 4 451=over 4
175 452
176=item prio => $number 453=item prio => $number
177 454
179by another C<prio> setting). Lower priority handlers get executed 456by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 457earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 458registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 459unless you know what you are doing.
183 460
461=item type => $type
462
463(Only for C<< cf::object->attach >> calls), limits the attachment to the
464given type of objects only (the additional parameter C<subtype> can be
465used to further limit to the given subtype).
466
184=item on_I<event> => \&cb 467=item on_I<event> => \&cb
185 468
186Call the given code reference whenever the named event happens (event is 469Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 470something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 471handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 480package and register them. Only handlers for eevents supported by the
198object/class are recognised. 481object/class are recognised.
199 482
200=back 483=back
201 484
202=item cf::attach_to_type $object_type, $subtype, ... 485Example, define an attachment called "sockpuppet" that calls the given
486event handler when a monster attacks:
203 487
204Attach handlers for a specific object type (e.g. TRANSPORT) and 488 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 489 on_skill_attack => sub {
206type. 490 my ($self, $victim) = @_;
207 491 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 492 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 493 }
429}
430 494
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 495=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 496
457Just because you have a perl object does not mean that the corresponding 497Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 498C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 499valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 500can be used to test for existence of the C object part without causing an
461exception. 501exception.
462 502
503=cut
504
505# the following variables are defined in .xs and must not be re-created
506our @CB_GLOBAL = (); # registry for all global events
507our @CB_ATTACHABLE = (); # registry for all attachables
508our @CB_OBJECT = (); # all objects (should not be used except in emergency)
509our @CB_PLAYER = ();
510our @CB_CLIENT = ();
511our @CB_TYPE = (); # registry for type (cf-object class) based events
512our @CB_MAP = ();
513
514my %attachment;
515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
522sub _attach_cb($$$$) {
523 my ($registry, $event, $prio, $cb) = @_;
524
525 use sort 'stable';
526
527 $cb = [$prio, $cb];
528
529 @{$registry->[$event]} = sort
530 { $a->[0] cmp $b->[0] }
531 @{$registry->[$event] || []}, $cb;
532}
533
534# hack
535my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
536
537# attach handles attaching event callbacks
538# the only thing the caller has to do is pass the correct
539# registry (== where the callback attaches to).
540sub _attach {
541 my ($registry, $klass, @arg) = @_;
542
543 my $object_type;
544 my $prio = 0;
545 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
546
547 #TODO: get rid of this hack
548 if ($attachable_klass{$klass}) {
549 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
550 }
551
552 while (@arg) {
553 my $type = shift @arg;
554
555 if ($type eq "prio") {
556 $prio = shift @arg;
557
558 } elsif ($type eq "type") {
559 $object_type = shift @arg;
560 $registry = $CB_TYPE[$object_type] ||= [];
561
562 } elsif ($type eq "subtype") {
563 defined $object_type or Carp::croak "subtype specified without type";
564 my $object_subtype = shift @arg;
565 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
566
567 } elsif ($type eq "package") {
568 my $pkg = shift @arg;
569
570 while (my ($name, $id) = each %cb_id) {
571 if (my $cb = $pkg->can ($name)) {
572 _attach_cb $registry, $id, $prio, $cb;
573 }
574 }
575
576 } elsif (exists $cb_id{$type}) {
577 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
578
579 } elsif (ref $type) {
580 warn "attaching objects not supported, ignoring.\n";
581
582 } else {
583 shift @arg;
584 warn "attach argument '$type' not supported, ignoring.\n";
585 }
586 }
587}
588
589sub _object_attach {
590 my ($obj, $name, %arg) = @_;
591
592 return if exists $obj->{_attachment}{$name};
593
594 if (my $attach = $attachment{$name}) {
595 my $registry = $obj->registry;
596
597 for (@$attach) {
598 my ($klass, @attach) = @$_;
599 _attach $registry, $klass, @attach;
600 }
601
602 $obj->{$name} = \%arg;
603 } else {
604 warn "object uses attachment '$name' that is not available, postponing.\n";
605 }
606
607 $obj->{_attachment}{$name} = undef;
608}
609
610sub cf::attachable::attach {
611 if (ref $_[0]) {
612 _object_attach @_;
613 } else {
614 _attach shift->_attach_registry, @_;
615 }
616};
617
618# all those should be optimised
619sub cf::attachable::detach {
620 my ($obj, $name) = @_;
621
622 if (ref $obj) {
623 delete $obj->{_attachment}{$name};
624 reattach ($obj);
625 } else {
626 Carp::croak "cannot, currently, detach class attachments";
627 }
628};
629
630sub cf::attachable::attached {
631 my ($obj, $name) = @_;
632
633 exists $obj->{_attachment}{$name}
634}
635
636for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
637 eval "#line " . __LINE__ . " 'cf.pm'
638 sub cf::\L$klass\E::_attach_registry {
639 (\\\@CB_$klass, KLASS_$klass)
640 }
641
642 sub cf::\L$klass\E::attachment {
643 my \$name = shift;
644
645 \$attachment{\$name} = [[KLASS_$klass, \@_]];
646 }
647 ";
648 die if $@;
649}
650
651our $override;
652our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
653
654sub override {
655 $override = 1;
656 @invoke_results = ();
657}
658
659sub do_invoke {
660 my $event = shift;
661 my $callbacks = shift;
662
663 @invoke_results = ();
664
665 local $override;
666
667 for (@$callbacks) {
668 eval { &{$_->[1]} };
669
670 if ($@) {
671 warn "$@";
672 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
673 override;
674 }
675
676 return 1 if $override;
677 }
678
679 0
680}
681
682=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
683
684=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
685
686Generate an object-specific event with the given arguments.
687
688This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
689removed in future versions), and there is no public API to access override
690results (if you must, access C<@cf::invoke_results> directly).
691
463=back 692=back
464 693
465=cut 694=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 695
471############################################################################# 696#############################################################################
472# object support 697# object support
473 698
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 699sub reattach {
700 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
704
489 my $registry = $obj->registry; 705 my $registry = $obj->registry;
490 706
491 @$registry = (); 707 @$registry = ();
492 708
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 709 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 710
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 711 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 712 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 713 for (@$attach) {
498 my ($klass, @attach) = @$_; 714 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 715 _attach $registry, $klass, @attach;
500 } 716 }
501 } else { 717 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 718 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 719 }
504 } 720 }
505} 721}
506 722
507sub object_freezer_save { 723cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 724 prio => -1000000,
725 on_instantiate => sub {
726 my ($obj, $data) = @_;
727
728 $data = from_json $data;
729
730 for (@$data) {
731 my ($name, $args) = @$_;
732
733 $obj->attach ($name, %{$args || {} });
734 }
735 },
736 on_reattach => \&reattach,
567 on_clone => sub { 737 on_clone => sub {
568 my ($src, $dst) = @_; 738 my ($src, $dst) = @_;
569 739
570 @{$dst->registry} = @{$src->registry}; 740 @{$dst->registry} = @{$src->registry};
571 741
572 %$dst = %$src; 742 %$dst = %$src;
573 743
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 744 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 745 if exists $src->{_attachment};
576 }, 746 },
577; 747);
748
749sub object_freezer_save {
750 my ($filename, $rdata, $objs) = @_;
751
752 sync_job {
753 if (length $$rdata) {
754 warn sprintf "saving %s (%d,%d)\n",
755 $filename, length $$rdata, scalar @$objs;
756
757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
758 chmod SAVE_MODE, $fh;
759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
760 aio_fsync $fh if $cf::USE_FSYNC;
761 close $fh;
762
763 if (@$objs) {
764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
765 chmod SAVE_MODE, $fh;
766 my $data = Storable::nfreeze { version => 1, objs => $objs };
767 aio_write $fh, 0, (length $data), $data, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770 aio_rename "$filename.pst~", "$filename.pst";
771 }
772 } else {
773 aio_unlink "$filename.pst";
774 }
775
776 aio_rename "$filename~", $filename;
777 } else {
778 warn "FATAL: $filename~: $!\n";
779 }
780 } else {
781 aio_unlink $filename;
782 aio_unlink "$filename.pst";
783 }
784 }
785}
786
787sub object_freezer_as_string {
788 my ($rdata, $objs) = @_;
789
790 use Data::Dumper;
791
792 $$rdata . Dumper $objs
793}
794
795sub object_thawer_load {
796 my ($filename) = @_;
797
798 my ($data, $av);
799
800 (aio_load $filename, $data) >= 0
801 or return;
802
803 unless (aio_stat "$filename.pst") {
804 (aio_load "$filename.pst", $av) >= 0
805 or return;
806 $av = eval { (Storable::thaw $av)->{objs} };
807 }
808
809 warn sprintf "loading %s (%d)\n",
810 $filename, length $data, scalar @{$av || []};#d#
811 return ($data, $av);
812}
578 813
579############################################################################# 814#############################################################################
580# command handling &c 815# command handling &c
581 816
582=item cf::register_command $name => \&callback($ob,$args); 817=item cf::register_command $name => \&callback($ob,$args);
605=cut 840=cut
606 841
607sub register_extcmd { 842sub register_extcmd {
608 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
609 844
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
614} 846}
615 847
616attach_to_players 848cf::player->attach (
617 on_command => sub { 849 on_command => sub {
618 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
619 851
620 my $cb = $COMMAND{$name} 852 my $cb = $COMMAND{$name}
621 or return; 853 or return;
631 863
632 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
633 865
634 if (ref $msg) { 866 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 870 }
639 } 871 }
640 } else { 872 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 874 }
643 875
644 cf::override; 876 cf::override;
645 }, 877 },
646; 878);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 879
654sub load_extension { 880sub load_extension {
655 my ($path) = @_; 881 my ($path) = @_;
656 882
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 884 my $base = $1;
659 my $pkg = $1; 885 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
662 888
663 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
664 890
665 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 892 or die "$path: $!";
667 893
668 my $source = 894 my $source =
669 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
672 . "\n};\n1"; 898 . "\n};\n1";
673 899
674 eval $source 900 unless (eval $source) {
675 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 902 : "extension disabled.\n";
677 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
678 push @exts, $pkg; 904 warn $@;
679 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
680 906 exit 1;
681# no strict 'refs'; 907 }
682# @{"$pkg\::ISA"} = ext::; 908 die $@;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 909 }
697 910
698 # remove commands 911 push @EXTS, $pkg;
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 912}
723 913
724sub load_extensions { 914sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext; 916 next unless -r $ext;
730 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
731 } 921 }
732} 922}
733 923
734############################################################################# 924#############################################################################
735# load/save/clean perl data associated with a map
736 925
737*cf::mapsupport::on_clean = sub { 926=head2 CORE EXTENSIONS
927
928Functions and methods that extend core crossfire objects.
929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
936=head3 cf::player
937
938=over 4
939
940=item cf::player::find $login
941
942Returns the given player object, loading it if necessary (might block).
943
944=cut
945
946sub playerdir($) {
947 cf::localdir
948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1116}
1117
1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1119
1120Sends an ext reply to the player.
1121
1122=cut
1123
1124sub ext_reply($$$%) {
1125 my ($self, $id, %msg) = @_;
1126
1127 $msg{msgid} = $id;
1128
1129 $self->send ("ext " . cf::to_json \%msg);
1130}
1131
1132package cf;
1133
1134=back
1135
1136
1137=head3 cf::map
1138
1139=over 4
1140
1141=cut
1142
1143package cf::map;
1144
1145use Fcntl;
1146use Coro::AIO;
1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1152our $MAX_RESET = 3600;
1153our $DEFAULT_RESET = 3000;
1154
1155sub generate_random_map {
1156 my ($self, $rmp) = @_;
1157 # mit "rum" bekleckern, nicht
1158 $self->_create_random_map (
1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1162 $rmp->{exit_on_final_map},
1163 $rmp->{xsize}, $rmp->{ysize},
1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1300}
1301
1302# and all this just because we cannot iterate over
1303# all maps in C++...
1304sub change_all_map_light {
1305 my ($change) = @_;
1306
1307 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP;
1309}
1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1319sub load_header_from($) {
1320 my ($self, $path) = @_;
1321
1322 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return;
1328
1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1372 or return;
1373 $self->prepare_orig;
1374 }
1375
1376 1
1377}
1378
1379sub find;
1380sub find {
1381 my ($path, $origin) = @_;
1382
1383 $path = normalise $path, $origin && $origin->path;
1384
1385 cf::lock_wait "map_find:$path";
1386
1387 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path
1390 or return;
1391
1392 $map->{last_save} = $cf::RUNTIME;
1393
1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1405 $cf::MAP{$path} = $map
1406 }
1407}
1408
1409sub pre_load { }
1410sub post_load { }
1411
1412sub load {
1413 my ($self) = @_;
1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1420 return if $self->in_memory != cf::MAP_SWAPPED;
1421
1422 $self->in_memory (cf::MAP_LOADING);
1423
1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1428 $self->_load_objects ($self->{load_path}, 1)
1429 or return;
1430
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1433
1434 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) {
1437 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0);
1439 }
1440 }
1441
1442 Coro::cede;
1443
1444 # now do the right thing for maps
1445 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty;
1455 Coro::cede;
1456 $self->activate;
1457 }
1458
1459 $self->post_load;
1460
1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
738 my ($map) = @_; 1475 my ($map) = @_;
739 1476
740 my $path = $map->tmpname; 1477 my @diag; # diagonal neighbours
741 defined $path or return;
742 1478
743 unlink "$path.pst"; 1479 for (0 .. 3) {
744}; 1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
745 1485
746attach_to_maps prio => -10000, package => cf::mapsupport::; 1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
747 1489
748############################################################################# 1490 for (@diag) {
749# load/save perl data associated with player->ob objects 1491 my $neigh = find @$_
750 1492 or next;
751sub all_objects(@) { 1493 $neigh->load;
752 @_, map all_objects ($_->inv), @_ 1494 }
753} 1495}
754 1496
755# TODO: compatibility cruft, remove when no longer needed 1497sub find_sync {
756attach_to_players 1498 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 1499
760 for my $o (all_objects $pl->ob) { 1500 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1501}
762 $o->set_ob_key_value ("_perl_data");
763 1502
764 %$o = %{ Storable::thaw pack "H*", $value }; 1503sub do_load_sync {
1504 my ($map) = @_;
1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
765 } 1530 }
766 } 1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1539sub save {
1540 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1544 $self->{last_save} = $cf::RUNTIME;
1545
1546 return unless $self->dirty;
1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1551 $self->{load_path} = $save;
1552
1553 return if $self->{deny_save};
1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1561 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1564 } else {
1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 1566 }
768; 1567}
769 1568
770############################################################################# 1569sub swap_out {
1570 my ($self) = @_;
771 1571
772=head2 CORE EXTENSIONS 1572 # save first because save cedes
1573 $self->save;
773 1574
774Functions and methods that extend core crossfire objects. 1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1577 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
1580
1581 $self->clear;
1582 $self->in_memory (cf::MAP_SWAPPED);
1583}
1584
1585sub reset_at {
1586 my ($self) = @_;
1587
1588 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset};
1591
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594
1595 $time + $to
1596}
1597
1598sub should_reset {
1599 my ($self) = @_;
1600
1601 $self->reset_at <= $cf::RUNTIME
1602}
1603
1604sub reset {
1605 my ($self) = @_;
1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1609 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611
1612 warn "resetting map ", $self->path;#d#
1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1627
1628 $_->clear_links_to ($self) for values %cf::MAP;
1629
1630 $self->unlink_save;
1631 $self->destroy;
1632}
1633
1634my $nuke_counter = "aaaa";
1635
1636sub nuke {
1637 my ($self) = @_;
1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1673 }
1674
1675 \@paths
1676}
1677
1678package cf;
1679
1680=back
1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
775 1687
776=over 4 1688=over 4
777 1689
778=item cf::player::exists $login 1690=item $ob->inv_recursive
779 1691
780Returns true when the given account exists. 1692Returns the inventory of the object _and_ their inventories, recursively.
781 1693
782=cut 1694=cut
783 1695
784sub cf::player::exists($) { 1696sub inv_recursive_;
785 cf::player::find $_[0] 1697sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1698 map { $_, inv_recursive_ $_->inv } @_
787} 1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1708
1709=head3 cf::object::player
1710
1711=over 4
788 1712
789=item $player_object->reply ($npc, $msg[, $flags]) 1713=item $player_object->reply ($npc, $msg[, $flags])
790 1714
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1715Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 1716can be C<undef>. Does the right thing when the player is currently in a
794 1718
795=cut 1719=cut
796 1720
797# rough implementation of a future "reply" method that works 1721# rough implementation of a future "reply" method that works
798# with dialog boxes. 1722# with dialog boxes.
1723#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 1724sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 1725 my ($self, $npc, $msg, $flags) = @_;
801 1726
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1727 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 1728
807 $msg = $npc->name . " says: $msg" if $npc; 1732 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 1733 $self->message ($msg, $flags);
809 } 1734 }
810} 1735}
811 1736
812=item $player->ext_reply ($msgid, $msgtype, %msg)
813
814Sends an ext reply to the player.
815
816=cut
817
818sub cf::player::ext_reply($$$%) {
819 my ($self, $id, %msg) = @_;
820
821 $msg{msgid} = $id;
822
823 $self->send ("ext " . to_json \%msg);
824}
825
826=item $player_object->may ("access") 1737=item $player_object->may ("access")
827 1738
828Returns wether the given player is authorized to access resource "access" 1739Returns wether the given player is authorized to access resource "access"
829(e.g. "command_wizcast"). 1740(e.g. "command_wizcast").
830 1741
837 (ref $cf::CFG{"may_$access"} 1748 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 1750 : $cf::CFG{"may_$access"})
840} 1751}
841 1752
842=cut 1753=item $player_object->enter_link
843 1754
844############################################################################# 1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1783sub cf::object::player::enter_link {
1784 my ($self) = @_;
1785
1786 $self->deactivate_recursive;
1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1791 if $self->map;
1792
1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1794}
1795
1796sub cf::object::player::leave_link {
1797 my ($self, $map, $x, $y) = @_;
1798
1799 my $link_pos = delete $self->{_link_pos};
1800
1801 unless ($map) {
1802 # restore original map position
1803 ($map, $x, $y) = @{ $link_pos || [] };
1804 $map = cf::map::find $map;
1805
1806 unless ($map) {
1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1808 $map = cf::map::find $map
1809 or die "FATAL: cannot load emergency map\n";
1810 }
1811 }
1812
1813 ($x, $y) = (-1, -1)
1814 unless (defined $x) && (defined $y);
1815
1816 # use -1 or undef as default coordinates, not 0, 0
1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1818 if $x <=0 && $y <= 0;
1819
1820 $map->load;
1821 $map->load_diag;
1822
1823 return unless $self->contr->active;
1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1827 $self->enter_map ($map, $x, $y);
1828}
1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut
1865
1866sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_;
1868
1869 $self->enter_link;
1870
1871 (async {
1872 my $map = eval {
1873 my $map = cf::map::find $path;
1874 $map = $map->customise_for ($self) if $map;
1875 $map
1876 } or
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878
1879 $self->leave_link ($map, $x, $y);
1880 })->prio (1);
1881}
1882
1883=item $player_object->enter_exit ($exit_object)
1884
1885=cut
1886
1887sub parse_random_map_params {
1888 my ($spec) = @_;
1889
1890 my $rmp = { # defaults
1891 xsize => (cf::rndm 15, 40),
1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1895 };
1896
1897 for (split /\n/, $spec) {
1898 my ($k, $v) = split /\s+/, $_, 2;
1899
1900 $rmp->{lc $k} = $v if (length $k) && (length $v);
1901 }
1902
1903 $rmp
1904}
1905
1906sub prepare_random_map {
1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object
1914
1915 my $rmp = parse_random_map_params $exit->msg;
1916
1917 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y;
1922 }
1923
1924 $rmp->{random_seed} ||= $exit->random_seed;
1925
1926 my $data = cf::to_json $rmp;
1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1929
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1934
1935 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef);
1937 }
1938}
1939
1940sub cf::object::player::enter_exit {
1941 my ($self, $exit) = @_;
1942
1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link;
1955
1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1958 unless (eval {
1959 $self->goto ($slaying, $hp, $sp);
1960
1961 1;
1962 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. "
1964 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED);
1967
1968 warn "ERROR in enter_exit: $@";
1969 $self->leave_link;
1970 }
1971 })->prio (1);
1972}
1973
1974=head3 cf::client
1975
1976=over 4
1977
1978=item $client->send_drawinfo ($text, $flags)
1979
1980Sends a drawinfo packet to the client. Circumvents output buffering so
1981should not be used under normal circumstances.
1982
1983=cut
1984
1985sub cf::client::send_drawinfo {
1986 my ($self, $text, $flags) = @_;
1987
1988 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1990}
1991
1992
1993=item $success = $client->query ($flags, "text", \&cb)
1994
1995Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1997C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1998
1999Queries can fail, so check the return code. Or don't, as queries will become
2000reliable at some point in the future.
2001
2002=cut
2003
2004sub cf::client::query {
2005 my ($self, $flags, $text, $cb) = @_;
2006
2007 return unless $self->state == ST_PLAYING
2008 || $self->state == ST_SETUP
2009 || $self->state == ST_CUSTOM;
2010
2011 $self->state (ST_CUSTOM);
2012
2013 utf8::encode $text;
2014 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2015
2016 $self->send_packet ($self->{query_queue}[0][0])
2017 if @{ $self->{query_queue} } == 1;
2018}
2019
2020cf::client->attach (
2021 on_reply => sub {
2022 my ($ns, $msg) = @_;
2023
2024 # this weird shuffling is so that direct followup queries
2025 # get handled first
2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
2028
2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2031
2032 push @{ $ns->{query_queue} }, @$queue;
2033
2034 if (@{ $ns->{query_queue} } == @$queue) {
2035 if (@$queue) {
2036 $ns->send_packet ($ns->{query_queue}[0][0]);
2037 } else {
2038 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2039 }
2040 }
2041 },
2042);
2043
2044=item $client->async (\&cb)
2045
2046Create a new coroutine, running the specified callback. The coroutine will
2047be automatically cancelled when the client gets destroyed (e.g. on logout,
2048or loss of connection).
2049
2050=cut
2051
2052sub cf::client::async {
2053 my ($self, $cb) = @_;
2054
2055 my $coro = &Coro::async ($cb);
2056
2057 $coro->on_destroy (sub {
2058 delete $self->{_coro}{$coro+0};
2059 });
2060
2061 $self->{_coro}{$coro+0} = $coro;
2062
2063 $coro
2064}
2065
2066cf::client->attach (
2067 on_destroy => sub {
2068 my ($ns) = @_;
2069
2070 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2071 },
2072);
2073
2074=back
2075
845 2076
846=head2 SAFE SCRIPTING 2077=head2 SAFE SCRIPTING
847 2078
848Functions that provide a safe environment to compile and execute 2079Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2080snippets of perl code without them endangering the safety of the server
864 2095
865=pod 2096=pod
866 2097
867The following fucntions and emthods are available within a safe environment: 2098The following fucntions and emthods are available within a safe environment:
868 2099
869 cf::object contr pay_amount pay_player 2100 cf::object contr pay_amount pay_player map
870 cf::object::player player 2101 cf::object::player player
871 cf::player peaceful 2102 cf::player peaceful
2103 cf::map trigger
872 2104
873=cut 2105=cut
874 2106
875for ( 2107for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2108 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2109 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2110 ["cf::player" => qw(peaceful)],
2111 ["cf::map" => qw(trigger)],
879) { 2112) {
880 no strict 'refs'; 2113 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2114 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2115 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2116 for @funs;
963The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
964using it, it should be unique. 2197using it, it should be unique.
965 2198
966=over 4 2199=over 4
967 2200
968=item $hashref = cf::db_get $family
969
970Return a hashref for use by the extension C<$family>, which can be
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973
974=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
975 2202
976Returns a single value from the database 2203Returns a single value from the database.
977
978=item cf::db_put $family => $hashref
979
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982 2204
983=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
984 2206
985Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995 2208
996=cut 2209=cut
997 2210
998our $DB; 2211our $DB;
999 2212
1000{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1001 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1002 2232
1003 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1004 warn "loading database $path\n";#d# remove later 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1005 $DB = stat $path ? Storable::retrieve $path : { }; 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
1006 } 2236 BDB::db_env_txn_checkpoint $DB_ENV;
1007 2237
1008 my $pid; 2238 unlink $path;
1009
1010 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 } 2239 };
1019 } 2240 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 }); 2241 }
2242}
1031 2243
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) { 2244sub db_get($$) {
1038 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1043 sub db_put($$;$) { 2255sub db_put($$$) {
1044 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1045 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1046 } else { 2293 } else {
1047 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 2295 }
2296 Coro::cede;
1057 ; 2297 }
1058}
1059 2298
1060############################################################################# 2299 1
1061# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1062 2312
1063sub cfg_load { 2313sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return; 2315 or return;
1066 2316
1067 local $/; 2317 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
2319
2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
2325 if (exists $CFG{mlockall}) {
2326 eval {
2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2328 and die "WARNING: m(un)lockall failed: $!\n";
2329 };
2330 warn $@ if $@;
2331 }
1069} 2332}
1070 2333
1071sub main { 2334sub main {
2335 # we must not ever block the main coroutine
2336 local $Coro::idle = sub {
2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2341 };
2342
1072 cfg_load; 2343 cfg_load;
1073 db_load; 2344 db_init;
1074 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
1075 Event::loop; 2348 Event::loop;
1076} 2349}
1077 2350
1078############################################################################# 2351#############################################################################
1079# initialisation 2352# initialisation and cleanup
1080 2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2408
1081sub _perl_reload(&) { 2409sub reload() {
1082 my ($msg) = @_; 2410 # can/must only be called in main
2411 if ($Coro::current != $Coro::main) {
2412 warn "can only reload from main coroutine";
2413 return;
2414 }
1083 2415
1084 $msg->("reloading..."); 2416 warn "reloading...";
1085 2417
1086 eval { 2418 warn "entering sync_job";
1087 # cancel all watchers 2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2424
2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2428 # if anything goes wrong in here, we should simply crash as we already saved
2429
2430 warn "cancelling all WF_AUTOCANCEL watchers";
1088 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 } 2433 }
1091 2434
1092 # unload all extensions 2435 warn "flushing outstanding aio requests";
1093 for (@exts) { 2436 for (;;) {
1094 $msg->("unloading <$_>"); 2437 BDB::flush;
1095 unload_extension $_; 2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2446 warn "cancelling all extension coros";
2447 $_->cancel for values %EXT_CORO;
2448 %EXT_CORO = ();
2449
2450 warn "removing commands";
2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2458 warn "... unloading $pkg";
2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2465 }
1097 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
1098 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2474
1102 $msg->("removing <$k>"); 2475 warn "... unloading $k";
1103 delete $INC{$k}; 2476 delete $INC{$k};
1104 2477
1105 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
1107 2480
1110 } 2483 }
1111 2484
1112 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
1113 } 2486 }
1114 2487
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2491
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
1127 2494
1128 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2496 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
1131 2498
1132 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
1133 $msg->("reloading cf.pm"); 2501 warn "reloading cf.pm";
1134 require cf; 2502 require cf;
2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2504
1136 # load config and database again 2505 warn "loading config and database again";
1137 cf::cfg_load; 2506 cf::cfg_load;
1138 cf::db_load;
1139 2507
1140 # load extensions 2508 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2509 cf::load_extensions;
1143 2510
1144 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 2512 _global_reattach; # objects, sockets
1146 _global_reattach; 2513 warn "reattaching attachments to maps";
2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2517
2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2525 warn $@;
2526 warn "error while reloading, exiting.";
2527 exit 1;
1147 }; 2528 };
1148 $msg->($@) if $@;
1149 2529
1150 $msg->("reloaded"); 2530 warn "reloaded";
1151}; 2531};
1152 2532
1153sub perl_reload() { 2533our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 2534
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 2535register_command "reload" => sub {
1163 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
1164 2537
1165 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 2539 $who->message ("reloading server.");
1167 warn $_[0]; 2540
1168 $who->message ($_[0]); 2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2549 reload;
2550 undef $RELOAD_WATCHER;
2551 },
1169 }; 2552 );
1170 } 2553 }
1171}; 2554};
1172 2555
1173unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
1174 2557
2558my $bug_warning = 0;
2559
1175$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2561 reentrant => 0,
2562 parked => 1,
1176 prio => 0, 2563 prio => 0,
1177 at => $NEXT_TICK || 1, 2564 at => $NEXT_TICK || $TICK,
1178 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
1179 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
1180 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
1181 2576 $RUNTIME += $TICK;
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
1184 2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2592
1185 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2595
1188 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
1190 }, 2598 },
1191); 2599);
1192 2600
2601{
2602 BDB::max_poll_time $TICK * 0.1;
2603 $BDB_POLL_WATCHER = Event->io (
2604 reentrant => 0,
2605 fd => BDB::poll_fileno,
2606 poll => 'r',
2607 prio => 0,
2608 data => WF_AUTOCANCEL,
2609 cb => \&BDB::poll_cb,
2610 );
2611 BDB::min_parallel 8;
2612
2613 BDB::set_sync_prepare {
2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2647 };
2648 }
2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 2655 IO::AIO::max_poll_time $TICK * 0.1;
1194 2656 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2657 reentrant => 0,
1196 poll => 'r',
1197 prio => 5,
1198 data => WF_AUTOCANCEL, 2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
1199 cb => \&IO::AIO::poll_cb); 2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2665
2666END { cf::emergency_save }
1200 2667
12011 26681
1202 2669

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