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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.23 by root, Wed Jul 19 22:19:19 2006 UTC vs.
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
10use Event; 14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes;
26
11$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
12 28
13use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
14 30
15our %COMMAND; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42
16our @EVENT; 43our @EVENT;
17our %PROP_TYPE; 44our $LIBDIR = datadir . "/ext";
18our %PROP_IDX; 45
46our $TICK = MAX_TIME * 1e-6;
47our $TICK_WATCHER;
48our $NEXT_TICK;
49our $NOW;
50
51our %CFG;
52
53our $UPTIME; $UPTIME ||= time;
54our $RUNTIME;
55
56our %PLAYER; # all users
57our %MAP; # all maps
58our $LINK_MAP; # the special {link} map
59our $RANDOM_MAPS = cf::localdir . "/random";
60
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
63
64binmode STDOUT;
65binmode STDERR;
66
67# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime"
70 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.;
72}
73
74mkdir cf::localdir;
75mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION;
83
84#############################################################################
85
86=head2 GLOBAL VARIABLES
87
88=over 4
89
90=item $cf::UPTIME
91
92The timestamp of the server start (so not actually an uptime).
93
94=item $cf::RUNTIME
95
96The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick.
98
99=item $cf::LIBDIR
100
101The perl library directory, where extensions and cf-specific modules can
102be found. It will be added to C<@INC> automatically.
103
104=item $cf::NOW
105
106The time of the last (current) server tick.
107
108=item $cf::TICK
109
110The interval between server ticks, in seconds.
111
112=item %cf::CFG
113
114Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to.
116
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
118
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
121processing has been done. Call C<< ->wait >> on them to maximise the
122window of cpu time available, or simply to synchronise to the server tick.
123
124=back
125
126=cut
19 127
20BEGIN { 128BEGIN {
21 @EVENT = map lc, @EVENT;
22
23 *CORE::GLOBAL::warn = sub { 129 *CORE::GLOBAL::warn = sub {
24 my $msg = join "", @_; 130 my $msg = join "", @_;
131 utf8::encode $msg;
132
25 $msg .= "\n" 133 $msg .= "\n"
26 unless $msg =~ /\n$/; 134 unless $msg =~ /\n$/;
27 135
28 print STDERR "cfperl: $msg";
29 LOG llevError, "cfperl: $msg"; 136 LOG llevError, $msg;
30 }; 137 };
31} 138}
32 139
33my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
34 146
35# generate property mutators 147# we bless all objects into (empty) derived classes to force a method lookup
36sub prop_gen { 148# within the Safe compartment.
37 my ($prefix, $class) = @_; 149for my $pkg (qw(
38 150 cf::global cf::attachable
151 cf::object cf::object::player
152 cf::client cf::player
153 cf::arch cf::living
154 cf::map cf::party cf::region
155)) {
39 no strict 'refs'; 156 no strict 'refs';
40 157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
41 for my $prop (keys %PROP_TYPE) {
42 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
43 my $sub = lc $1;
44
45 my $type = $PROP_TYPE{$prop};
46 my $idx = $PROP_IDX {$prop};
47
48 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
49 $_[0]->get_property ($type, $idx)
50 };
51
52 *{"$class\::set_$sub"} = sub {
53 $_[0]->set_property ($type, $idx, $_[1]);
54 } unless $ignore_set{$prop};
55 }
56} 158}
57
58# auto-generate most of the API
59
60prop_gen OBJECT_PROP => "cf::object";
61# CFAPI_OBJECT_ANIMATION?
62prop_gen PLAYER_PROP => "cf::object::player";
63
64prop_gen MAP_PROP => "cf::map";
65prop_gen ARCH_PROP => "cf::arch";
66
67# guessed hierarchies
68
69@cf::object::player::ISA = 'cf::object';
70@cf::object::map::ISA = 'cf::object';
71 159
72$Event::DIED = sub { 160$Event::DIED = sub {
73 warn "error in event callback: @_"; 161 warn "error in event callback: @_";
74}; 162};
75 163
76my %ext_pkg; 164=head2 UTILITY FUNCTIONS
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 165
82sub inject_event { 166=over 4
83 my $extension = shift; 167
168=item dumpval $ref
169
170=cut
171
172sub dumpval {
173 eval {
174 local $SIG{__DIE__};
175 my $d;
176 if (1) {
177 $d = new Data::Dumper([$_[0]], ["*var"]);
178 $d->Terse(1);
179 $d->Indent(2);
180 $d->Quotekeys(0);
181 $d->Useqq(1);
182 #$d->Bless(...);
183 $d->Seen($_[1]) if @_ > 1;
184 $d = $d->Dump();
185 }
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d
188 } || "[unable to dump $_[0]: '$@']";
189}
190
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json
194
195Converts a JSON string into the corresponding perl data structure.
196
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref
205
206Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214
215=item cf::lock_wait $string
216
217Wait until the given lock is available. See cf::lock_acquire.
218
219=item my $lock = cf::lock_acquire $string
220
221Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically
224returned.
225
226Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load).
228
229=cut
230
231our %LOCK;
232
233sub lock_wait($) {
234 my ($key) = @_;
235
236 # wait for lock, if any
237 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule;
240 }
241}
242
243sub lock_acquire($) {
244 my ($key) = @_;
245
246 # wait, to be sure we are not locked
247 lock_wait $key;
248
249 $LOCK{$key} = [];
250
251 Coro::guard {
252 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} };
254 }
255}
256
257sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active;
259
260 my $guard = Coro::guard { $TICK_WATCHER->start };
261 $TICK_WATCHER->stop;
262 $guard
263}
264
265=item cf::async { BLOCK }
266
267Currently the same as Coro::async_pool, meaning you cannot use
268C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
269thing you are allowed to do is call C<prio> on it.
270
271=cut
272
273BEGIN { *async = \&Coro::async_pool }
274
275=item cf::sync_job { BLOCK }
276
277The design of crossfire+ requires that the main coro ($Coro::main) is
278always able to handle events or runnable, as crossfire+ is only partly
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
280
281If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish
284fast or be very important.
285
286=cut
287
288sub sync_job(&) {
289 my ($job) = @_;
290
291 if ($Coro::current == $Coro::main) {
292 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/
294
295 # TODO: use suspend/resume instead
296 # (but this is cancel-safe)
297 my $freeze_guard = freeze_mainloop;
298
299 my $busy = 1;
300 my @res;
301
302 (async {
303 @res = eval { $job->() };
304 warn $@ if $@;
305 undef $busy;
306 })->prio (Coro::PRIO_MAX);
307
308 while ($busy) {
309 Coro::cede or Event::one_event;
310 }
311
312 wantarray ? @res : $res[0]
313 } else {
314 # we are in another coroutine, how wonderful, everything just works
315
316 $job->()
317 }
318}
319
320=item $coro = cf::async_ext { BLOCK }
321
322Like async, but this coro is automatically being canceled when the
323extension calling this is being unloaded.
324
325=cut
326
327sub async_ext(&) {
84 my $event_code = shift; 328 my $cb = shift;
85 329
86 my $cb = $hook[$event_code]{$extension} 330 my $coro = &Coro::async ($cb);
331
332 $coro->on_destroy (sub {
333 delete $EXT_CORO{$coro+0};
334 });
335 $EXT_CORO{$coro+0} = $coro;
336
337 $coro
338}
339
340sub write_runtime {
341 my $runtime = cf::localdir . "/runtime";
342
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
87 or return; 344 or return;
88 345
89 &$cb 346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
90} 347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
91 349
92sub inject_global_event { 350 aio_fsync $fh
351 and return;
352
353 close $fh
354 or return;
355
356 aio_rename "$runtime~", $runtime
357 and return;
358
359 1
360}
361
362=back
363
364=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS
496
497Many objects in crossfire are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods.
500
501In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+).
504
505=over 4
506
507=item $attachable->attach ($attachment, key => $value...)
508
509=item $attachable->detach ($attachment)
510
511Attach/detach a pre-registered attachment to a specific object and give it
512the specified key/value pairs as arguments.
513
514Example, attach a minesweeper attachment to the given object, making it a
51510x10 minesweeper game:
516
517 $obj->attach (minesweeper => width => 10, height => 10);
518
519=item $bool = $attachable->attached ($name)
520
521Checks wether the named attachment is currently attached to the object.
522
523=item cf::CLASS->attach ...
524
525=item cf::CLASS->detach ...
526
527Define an anonymous attachment and attach it to all objects of the given
528CLASS. See the next function for an explanation of its arguments.
529
530You can attach to global events by using the C<cf::global> class.
531
532Example, log all player logins:
533
534 cf::player->attach (
535 on_login => sub {
536 my ($pl) = @_;
537 ...
538 },
539 );
540
541Example, attach to the jeweler skill:
542
543 cf::object->attach (
544 type => cf::SKILL,
545 subtype => cf::SK_JEWELER,
546 on_use_skill => sub {
547 my ($sk, $ob, $part, $dir, $msg) = @_;
548 ...
549 },
550 );
551
552=item cf::CLASS::attachment $name, ...
553
554Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment.
556
557Some classes such as crossfire maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name.
559
560These calls expect any number of the following handler/hook descriptions:
561
562=over 4
563
564=item prio => $number
565
566Set the priority for all following handlers/hooks (unless overwritten
567by another C<prio> setting). Lower priority handlers get executed
568earlier. The default priority is C<0>, and many built-in handlers are
569registered at priority C<-1000>, so lower priorities should not be used
570unless you know what you are doing.
571
572=item type => $type
573
574(Only for C<< cf::object->attach >> calls), limits the attachment to the
575given type of objects only (the additional parameter C<subtype> can be
576used to further limit to the given subtype).
577
578=item on_I<event> => \&cb
579
580Call the given code reference whenever the named event happens (event is
581something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
582handlers are recognised generally depends on the type of object these
583handlers attach to).
584
585See F<include/eventinc.h> for the full list of events supported, and their
586class.
587
588=item package => package::
589
590Look for sub functions of the name C<< on_I<event> >> in the given
591package and register them. Only handlers for eevents supported by the
592object/class are recognised.
593
594=back
595
596Example, define an attachment called "sockpuppet" that calls the given
597event handler when a monster attacks:
598
599 cf::object::attachment sockpuppet =>
600 on_skill_attack => sub {
601 my ($self, $victim) = @_;
602 ...
603 }
604 }
605
606=item $attachable->valid
607
608Just because you have a perl object does not mean that the corresponding
609C-level object still exists. If you try to access an object that has no
610valid C counterpart anymore you get an exception at runtime. This method
611can be used to test for existence of the C object part without causing an
612exception.
613
614=cut
615
616# the following variables are defined in .xs and must not be re-created
617our @CB_GLOBAL = (); # registry for all global events
618our @CB_ATTACHABLE = (); # registry for all attachables
619our @CB_OBJECT = (); # all objects (should not be used except in emergency)
620our @CB_PLAYER = ();
621our @CB_CLIENT = ();
622our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = ();
624
625my %attachment;
626
627sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_;
629
630 use sort 'stable';
631
632 $cb = [$prio, $cb];
633
634 @{$registry->[$event]} = sort
635 { $a->[0] cmp $b->[0] }
636 @{$registry->[$event] || []}, $cb;
637}
638
639# hack
640my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
641
642# attach handles attaching event callbacks
643# the only thing the caller has to do is pass the correct
644# registry (== where the callback attaches to).
645sub _attach {
646 my ($registry, $klass, @arg) = @_;
647
648 my $object_type;
649 my $prio = 0;
650 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
651
652 #TODO: get rid of this hack
653 if ($attachable_klass{$klass}) {
654 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
655 }
656
657 while (@arg) {
658 my $type = shift @arg;
659
660 if ($type eq "prio") {
661 $prio = shift @arg;
662
663 } elsif ($type eq "type") {
664 $object_type = shift @arg;
665 $registry = $CB_TYPE[$object_type] ||= [];
666
667 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
671
672 } elsif ($type eq "package") {
673 my $pkg = shift @arg;
674
675 while (my ($name, $id) = each %cb_id) {
676 if (my $cb = $pkg->can ($name)) {
677 _attach_cb $registry, $id, $prio, $cb;
678 }
679 }
680
681 } elsif (exists $cb_id{$type}) {
682 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
683
684 } elsif (ref $type) {
685 warn "attaching objects not supported, ignoring.\n";
686
687 } else {
688 shift @arg;
689 warn "attach argument '$type' not supported, ignoring.\n";
690 }
691 }
692}
693
694sub _object_attach {
695 my ($obj, $name, %arg) = @_;
696
697 return if exists $obj->{_attachment}{$name};
698
699 if (my $attach = $attachment{$name}) {
700 my $registry = $obj->registry;
701
702 for (@$attach) {
703 my ($klass, @attach) = @$_;
704 _attach $registry, $klass, @attach;
705 }
706
707 $obj->{$name} = \%arg;
708 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n";
710 }
711
712 $obj->{_attachment}{$name} = undef;
713}
714
715sub cf::attachable::attach {
716 if (ref $_[0]) {
717 _object_attach @_;
718 } else {
719 _attach shift->_attach_registry, @_;
720 }
721};
722
723# all those should be optimised
724sub cf::attachable::detach {
725 my ($obj, $name) = @_;
726
727 if (ref $obj) {
728 delete $obj->{_attachment}{$name};
729 reattach ($obj);
730 } else {
731 Carp::croak "cannot, currently, detach class attachments";
732 }
733};
734
735sub cf::attachable::attached {
736 my ($obj, $name) = @_;
737
738 exists $obj->{_attachment}{$name}
739}
740
741for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
742 eval "#line " . __LINE__ . " 'cf.pm'
743 sub cf::\L$klass\E::_attach_registry {
744 (\\\@CB_$klass, KLASS_$klass)
745 }
746
747 sub cf::\L$klass\E::attachment {
748 my \$name = shift;
749
750 \$attachment{\$name} = [[KLASS_$klass, \@_]];
751 }
752 ";
753 die if $@;
754}
755
756our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758
759sub override {
760 $override = 1;
761 @invoke_results = ();
762}
763
764sub do_invoke {
93 my $event = shift; 765 my $event = shift;
766 my $callbacks = shift;
94 767
95 my $cb = $hook[$event] 768 @invoke_results = ();
769
770 local $override;
771
772 for (@$callbacks) {
773 eval { &{$_->[1]} };
774
775 if ($@) {
776 warn "$@";
777 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
778 override;
779 }
780
781 return 1 if $override;
782 }
783
784 0
785}
786
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
788
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790
791Generate an object-specific event with the given arguments.
792
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly).
796
797=back
798
799=cut
800
801#############################################################################
802# object support
803
804sub reattach {
805 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_;
807
808 my $registry = $obj->registry;
809
810 @$registry = ();
811
812 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
813
814 for my $name (keys %{ $obj->{_attachment} || {} }) {
815 if (my $attach = $attachment{$name}) {
816 for (@$attach) {
817 my ($klass, @attach) = @$_;
818 _attach $registry, $klass, @attach;
819 }
820 } else {
821 warn "object uses attachment '$name' that is not available, postponing.\n";
822 }
823 }
824}
825
826cf::attachable->attach (
827 prio => -1000000,
828 on_instantiate => sub {
829 my ($obj, $data) = @_;
830
831 $data = from_json $data;
832
833 for (@$data) {
834 my ($name, $args) = @$_;
835
836 $obj->attach ($name, %{$args || {} });
837 }
838 },
839 on_reattach => \&reattach,
840 on_clone => sub {
841 my ($src, $dst) = @_;
842
843 @{$dst->registry} = @{$src->registry};
844
845 %$dst = %$src;
846
847 %{$dst->{_attachment}} = %{$src->{_attachment}}
848 if exists $src->{_attachment};
849 },
850);
851
852sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_;
854
855 sync_job {
856 if (length $$rdata) {
857 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs;
859
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh;
864 close $fh;
865
866 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh;
872 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst";
874 }
875 } else {
876 aio_unlink "$filename.pst";
877 }
878
879 aio_rename "$filename~", $filename;
880 } else {
881 warn "FATAL: $filename~: $!\n";
882 }
883 } else {
884 aio_unlink $filename;
885 aio_unlink "$filename.pst";
886 }
887 }
888}
889
890sub object_freezer_as_string {
891 my ($rdata, $objs) = @_;
892
893 use Data::Dumper;
894
895 $$rdata . Dumper $objs
896}
897
898sub object_thawer_load {
899 my ($filename) = @_;
900
901 my ($data, $av);
902
903 (aio_load $filename, $data) >= 0
96 or return; 904 or return;
97 905
98 List::Util::max map &$_, values %$cb 906 unless (aio_stat "$filename.pst") {
99} 907 (aio_load "$filename.pst", $av) >= 0
100 908 or return;
101sub inject_command { 909 $av = eval { (Storable::thaw $av)->{objs} };
102 my ($name, $obj, $params) = @_;
103
104 for my $cmd (@{ $command{$name} }) {
105 $cmd->[1]->($obj, $params);
106 } 910 }
107 911
108 -1 912 warn sprintf "loading %s (%d)\n",
913 $filename, length $data, scalar @{$av || []};#d#
914 return ($data, $av);
109} 915}
916
917#############################################################################
918# command handling &c
919
920=item cf::register_command $name => \&callback($ob,$args);
921
922Register a callback for execution when the client sends the user command
923$name.
924
925=cut
110 926
111sub register_command { 927sub register_command {
112 my ($name, $time, $cb) = @_; 928 my ($name, $cb) = @_;
113 929
114 my $caller = caller; 930 my $caller = caller;
115 #warn "registering command '$name/$time' to '$caller'"; 931 #warn "registering command '$name/$time' to '$caller'";
116 932
117 push @{ $command{$name} }, [$time, $cb, $caller]; 933 push @{ $COMMAND{$name} }, [$caller, $cb];
118 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
119} 934}
935
936=item cf::register_extcmd $name => \&callback($pl,$packet);
937
938Register a callbackf ro execution when the client sends an extcmd packet.
939
940If the callback returns something, it is sent back as if reply was being
941called.
942
943=cut
120 944
121sub register_extcmd { 945sub register_extcmd {
122 my ($name, $cb) = @_; 946 my ($name, $cb) = @_;
123 947
124 my $caller = caller; 948 $EXTCMD{$name} = $cb;
125 #warn "registering extcmd '$name' to '$caller'";
126
127 $extcmd{$name} = [$cb, $caller];
128} 949}
129 950
130sub register { 951cf::player->attach (
131 my ($base, $pkg) = @_; 952 on_command => sub {
953 my ($pl, $name, $params) = @_;
132 954
133 for my $idx (0 .. $#EVENT) { 955 my $cb = $COMMAND{$name}
134 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) { 956 or return;
135 #warn "registering $EVENT[$idx] hook to '$pkg'\n"; 957
136 $hook[$idx]{$base} = $ref; 958 for my $cmd (@$cb) {
959 $cmd->[1]->($pl->ob, $params);
137 } 960 }
961
962 cf::override;
138 } 963 },
139} 964 on_extcmd => sub {
965 my ($pl, $buf) = @_;
966
967 my $msg = eval { from_json $buf };
968
969 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 }
975 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 }
978
979 cf::override;
980 },
981);
140 982
141sub load_extension { 983sub load_extension {
142 my ($path) = @_; 984 my ($path) = @_;
143 985
144 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
145 my $base = $1; 987 my $base = $1;
146 my $pkg = $1; 988 my $pkg = $1;
147 $pkg =~ s/[^[:word:]]/_/g; 989 $pkg =~ s/[^[:word:]]/_/g;
148 $pkg = "cf::ext::$pkg"; 990 $pkg = "ext::$pkg";
149 991
150 warn "loading '$path' into '$pkg'\n"; 992 warn "... loading '$path' into '$pkg'\n";
151 993
152 open my $fh, "<:utf8", $path 994 open my $fh, "<:utf8", $path
153 or die "$path: $!"; 995 or die "$path: $!";
154 996
155 my $source = 997 my $source =
157 . "#line 1 \"$path\"\n{\n" 999 . "#line 1 \"$path\"\n{\n"
158 . (do { local $/; <$fh> }) 1000 . (do { local $/; <$fh> })
159 . "\n};\n1"; 1001 . "\n};\n1";
160 1002
161 eval $source 1003 eval $source
162 or die "$path: $@"; 1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
163 1006
164 push @exts, $pkg; 1007 push @EXTS, $pkg;
165 $ext_pkg{$base} = $pkg;
166
167# no strict 'refs';
168# @{"$pkg\::ISA"} = ext::;
169
170 register $base, $pkg;
171}
172
173sub unload_extension {
174 my ($pkg) = @_;
175
176 warn "removing extension $pkg\n";
177
178 if (my $cb = $pkg->can ("on_unload")) {
179 $cb->($pkg);
180 }
181
182 # remove hooks
183 for my $idx (0 .. $#EVENT) {
184 delete $hook[$idx]{$pkg};
185 }
186
187 # remove commands
188 for my $name (keys %command) {
189 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
190
191 if (@cb) {
192 $command{$name} = \@cb;
193 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
194 } else {
195 delete $command{$name};
196 delete $COMMAND{"$name\000"};
197 }
198 }
199
200 # remove extcmds
201 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
202 delete $extcmd{$name};
203 }
204
205 Symbol::delete_package $pkg;
206} 1008}
207 1009
208sub load_extensions { 1010sub load_extensions {
209 my $LIBDIR = maps_directory "perl";
210
211 for my $ext (<$LIBDIR/*.ext>) { 1011 for my $ext (<$LIBDIR/*.ext>) {
212 next unless -r $ext; 1012 next unless -r $ext;
213 eval { 1013 eval {
214 load_extension $ext; 1014 load_extension $ext;
215 1 1015 1
216 } or warn "$ext not loaded: $@"; 1016 } or warn "$ext not loaded: $@";
217 } 1017 }
218} 1018}
219 1019
220register_command "perl-reload", 0, sub {
221 my ($who, $arg) = @_;
222
223 if ($who->flag (FLAG_WIZ)) {
224 $who->message ("reloading...");
225
226 warn "reloading...\n";
227 eval {
228 $_->cancel for Event::all_watchers;
229
230 unload_extension $_ for @exts;
231 delete $INC{"cf.pm"};
232
233 # don't, removes xs symbols, too
234 #Symbol::delete_package __PACKAGE__;
235
236 require cf;
237 };
238 warn $@ if $@;
239 $who->message ($@) if $@;
240 warn "reloaded\n";
241
242 $who->message ("reloaded");
243 } else {
244 $who->message ("Intruder Alert!");
245 }
246};
247
248#############################################################################
249# extcmd framework, basically convert ext <id> <pkg> arg1 args
250# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
251
252sub on_extcmd {
253 my ($pl, $buf) = @_;
254
255 my ($type) = $buf =~ s/^(\S+) // ? $1 : "";
256
257 $extcmd{$type}[0]->($pl, $buf)
258 if $extcmd{$type};
259}
260
261############################################################################# 1020#############################################################################
262# load/save/clean perl data associated with a map 1021# load/save/clean perl data associated with a map
263 1022
264*on_mapclean = sub { 1023*cf::mapsupport::on_clean = sub {
265 my ($map) = @_; 1024 my ($map) = @_;
266 1025
267 my $path = $map->tmpname; 1026 my $path = $map->tmpname;
268 defined $path or return; 1027 defined $path or return;
269 1028
270 unlink "$path.cfperl"; 1029 unlink "$path.pst";
271}; 1030};
272 1031
273*on_mapin = 1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
274*on_mapload = sub { 1033
1034#############################################################################
1035
1036=head2 CORE EXTENSIONS
1037
1038Functions and methods that extend core crossfire objects.
1039
1040=cut
1041
1042package cf::player;
1043
1044use Coro::AIO;
1045
1046=head3 cf::player
1047
1048=over 4
1049
1050=item cf::player::find $login
1051
1052Returns the given player object, loading it if necessary (might block).
1053
1054=cut
1055
1056sub playerdir($) {
1057 cf::localdir
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062}
1063
1064sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066
1067 (playerdir $login) . "/$login.pl"
1068}
1069
1070sub find_active($) {
1071 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active
1073 and $cf::PLAYER{$_[0]}
1074}
1075
1076sub exists($) {
1077 my ($login) = @_;
1078
1079 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login }
1081}
1082
1083sub find($) {
1084 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0];
1086
1087 my $guard = cf::lock_acquire "user_find:$login";
1088
1089 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login
1091 or return;
1092 $cf::PLAYER{$login} = $pl
1093 }
1094 }
1095}
1096
1097sub save($) {
1098 my ($pl) = @_;
1099
1100 return if $pl->{deny_save};
1101
1102 my $path = path $pl;
1103 my $guard = cf::lock_acquire "user_save:$path";
1104
1105 return if $pl->{deny_save};
1106
1107 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME;
1109
1110 $pl->save_pl ($path);
1111 Coro::cede;
1112}
1113
1114sub new($) {
1115 my ($login) = @_;
1116
1117 my $self = create;
1118
1119 $self->ob->name ($login);
1120 $self->{deny_save} = 1;
1121
1122 $cf::PLAYER{$login} = $self;
1123
1124 $self
1125}
1126
1127=item $pl->quit_character
1128
1129Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time.
1131
1132=cut
1133
1134sub quit_character {
1135 my ($pl) = @_;
1136
1137 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns;
1144
1145 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy;
1150 IO::AIO::aio_rmtree $temp;
1151}
1152
1153=item cf::player::list_logins
1154
1155Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever.
1157
1158=cut
1159
1160sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1162 or return [];
1163
1164 my @logins;
1165
1166 for my $login (@$dirs) {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag
1170
1171 utf8::decode $login;
1172 push @logins, $login;
1173 }
1174
1175 \@logins
1176}
1177
1178=item $player->maps
1179
1180Returns an arrayref of cf::path's of all maps that are private for this
1181player. May block.
1182
1183=cut
1184
1185sub maps($) {
1186 my ($pl) = @_;
1187
1188 my $files = aio_readdir playerdir $pl
1189 or return;
1190
1191 my @paths;
1192
1193 for (@$files) {
1194 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o;
1197
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1199 }
1200
1201 \@paths
1202}
1203
1204=item $player->ext_reply ($msgid, $msgtype, %msg)
1205
1206Sends an ext reply to the player.
1207
1208=cut
1209
1210sub ext_reply($$$%) {
1211 my ($self, $id, %msg) = @_;
1212
1213 $msg{msgid} = $id;
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216}
1217
1218package cf;
1219
1220=back
1221
1222
1223=head3 cf::map
1224
1225=over 4
1226
1227=cut
1228
1229package cf::map;
1230
1231use Fcntl;
1232use Coro::AIO;
1233
1234our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000;
1236
1237sub generate_random_map {
1238 my ($path, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region})
1254}
1255
1256# and all this just because we cannot iterate over
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260
1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1263}
1264
1265sub try_load_header($) {
1266 my ($path) = @_;
1267
1268 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0
1270 or return;
1271
1272 my $map = cf::map::new
1273 or return;
1274
1275 # for better error messages only, will be overwritten
1276 $map->path ($path);
1277
1278 $map->load_header ($path)
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284}
1285
1286sub find;
1287sub find {
1288 my ($path, $origin) = @_;
1289
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294
1295 cf::lock_wait "map_find:$key";
1296
1297 $cf::MAP{$key} || do {
1298 my $guard = cf::lock_acquire "map_find:$key";
1299
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return;
1319
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME;
1332
1333 Coro::cede;
1334
1335 if ($map->should_reset) {
1336 $map->reset;
1337 undef $guard;
1338 $map = find $path
1339 or return;
1340 }
1341
1342 $cf::MAP{$key} = $map
1343 }
1344}
1345
1346sub load {
1347 my ($self) = @_;
1348
1349 my $path = $self->{path};
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1351
1352 return if $self->in_memory != cf::MAP_SWAPPED;
1353
1354 $self->in_memory (cf::MAP_LOADING);
1355
1356 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1)
1358 or return;
1359
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original};
1362
1363 if (my $uniq = $path->uniq_path) {
1364 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0);
1368 }
1369 }
1370
1371 Coro::cede;
1372
1373 # now do the right thing for maps
1374 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty;
1386 $self->activate;
1387 }
1388
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY);
1392}
1393
1394# find and load all maps in the 3x3 area around a map
1395sub load_diag {
275 my ($map) = @_; 1396 my ($map) = @_;
276 1397
277 my $path = $map->tmpname; 1398 my @diag; # diagonal neighbours
278 $path = $map->path unless defined $path;
279 1399
280 open my $fh, "<:raw", "$path.cfperl" 1400 for (0 .. 3) {
281 or return; # no perl data 1401 my $neigh = $map->tile_path ($_)
1402 or next;
1403 $neigh = find $neigh, $map
1404 or next;
1405 $neigh->load;
282 1406
283 my $data = Storable::thaw do { local $/; <$fh> }; 1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 }
284 1410
285 $data->{version} <= 1 1411 for (@diag) {
286 or return; # too new 1412 my $neigh = find @$_
1413 or next;
1414 $neigh->load;
1415 }
1416}
287 1417
288 $map->_set_obs ($data->{obs}); 1418sub find_sync {
1419 my ($path, $origin) = @_;
1420
1421 cf::sync_job { find $path, $origin }
1422}
1423
1424sub do_load_sync {
1425 my ($map) = @_;
1426
1427 cf::sync_job { $map->load };
1428}
1429
1430our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async {
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
289}; 1444};
290 1445
291*on_mapout = sub { 1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready;
1458
1459 ()
1460}
1461
1462sub save {
292 my ($map) = @_; 1463 my ($self) = @_;
293 1464
294 my $path = $map->tmpname; 1465 my $lock = cf::lock_acquire "map_data:" . $self->path;
295 $path = $map->path unless defined $path;
296 1466
297 my $obs = $map->_get_obs; 1467 $self->{last_save} = $cf::RUNTIME;
298 1468
299 if (defined $obs) { 1469 return unless $self->dirty;
300 open my $fh, ">:raw", "$path.cfperl"
301 or die "$path.cfperl: $!";
302 1470
303 stat $path; 1471 my $save = $self->{path}->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
304 1473
305 print $fh Storable::nfreeze { 1474 $self->{load_path} = $save;
306 size => (stat _)[7], 1475
307 time => (stat _)[9], 1476 return if $self->{deny_save};
308 version => 1, 1477
309 obs => $obs, 1478 local $self->{last_access} = $self->last_access;#d#
1479
1480 cf::async {
1481 $_->contr->save for $self->players;
310 }; 1482 };
311 1483
312 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g* 1484 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES);
313 } else { 1487 } else {
314 unlink "$path.cfperl"; 1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
315 } 1489 }
316}; 1490}
317 1491
318############################################################################# 1492sub swap_out {
319# load/save perl data associated with player->ob objects 1493 my ($self) = @_;
320 1494
321*on_player_load = sub { 1495 # save first because save cedes
1496 $self->save;
1497
1498 my $lock = cf::lock_acquire "map_data:" . $self->path;
1499
1500 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save};
1503
1504 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506}
1507
1508sub reset_at {
1509 my ($self) = @_;
1510
1511 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset};
1514
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517
1518 $time + $to
1519}
1520
1521sub should_reset {
1522 my ($self) = @_;
1523
1524 $self->reset_at <= $cf::RUNTIME
1525}
1526
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
322 my ($ob, $path) = @_; 1536 my ($self, $new_path) = @_;
323 1537
324 if (open my $fh, "<:raw", "$path.cfperl") { 1538 $self->unlink_save;
325 1539
326 #d##TODO#remove 1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
327 1544
328 my $data = Storable::thaw do { local $/; <$fh> }; 1545 $self->save;
1546}
329 1547
330 $data->{version} <= 1 1548sub reset {
331 or return; # too new 1549 my ($self) = @_;
332 1550
333 %$ob = %{$data->{ob}}; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1552
1553 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555
1556 warn "resetting map ", $self->path;#d#
1557
1558 delete $cf::MAP{$self->path};
1559
1560 $_->clear_links_to ($self) for values %cf::MAP;
1561
1562 $self->unlink_save;
1563 $self->destroy;
1564}
1565
1566my $nuke_counter = "aaaa";
1567
1568sub nuke {
1569 my ($self) = @_;
1570
1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++));
1574 $self->reset; # polite request, might not happen
1575}
1576
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps
1588
1589Returns an arrayref of cf::path's of all shared maps that have
1590instantiated unique items. May block.
1591
1592=cut
1593
1594sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
334 return; 1596 or return;
335 }
336 1597
337 for my $o ($ob, $ob->inv) { 1598 my @paths;
338 if (my $value = $o->get_ob_key_value ("_perl_data")) {
339 $o->set_ob_key_value ("_perl_data");
340 1599
341 %$o = %{ Storable::thaw pack "H*", $value }; 1600 for (@$files) {
342 } 1601 utf8::decode $_;
343 } 1602 next if /\.pst$/;
344}; 1603 next unless /^$PATH_SEP/o;
345 1604
346*on_player_save = sub { 1605 push @paths, new cf::path $_;
347 my ($ob, $path) = @_; 1606 }
348 1607
349 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_) 1608 \@paths
350 for grep %$_, $ob, $ob->inv;
351
352 unlink "$path.cfperl";#d##TODO#remove
353};
354
355#############################################################################
356# core extensions - in perl
357
358=item cf::player::exists $login
359
360Returns true when the given account exists.
361
362=cut
363
364sub cf::player::exists($) {
365 cf::player::find $_[0]
366 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
367} 1609}
1610
1611package cf;
1612
1613=back
1614
1615=head3 cf::object
1616
1617=cut
1618
1619package cf::object;
1620
1621=over 4
1622
1623=item $ob->inv_recursive
1624
1625Returns the inventory of the object _and_ their inventories, recursively.
1626
1627=cut
1628
1629sub inv_recursive_;
1630sub inv_recursive_ {
1631 map { $_, inv_recursive_ $_->inv } @_
1632}
1633
1634sub inv_recursive {
1635 inv_recursive_ inv $_[0]
1636}
1637
1638package cf;
1639
1640=back
1641
1642=head3 cf::object::player
1643
1644=over 4
1645
1646=item $player_object->reply ($npc, $msg[, $flags])
1647
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character.
1651
1652=cut
368 1653
369# rough implementation of a future "reply" method that works 1654# rough implementation of a future "reply" method that works
370# with dialog boxes. 1655# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method
371sub cf::object::player::reply($$$;$) { 1657sub cf::object::player::reply($$$;$) {
372 my ($self, $npc, $msg, $flags) = @_; 1658 my ($self, $npc, $msg, $flags) = @_;
373 1659
374 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
375 1661
1662 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1664 } else {
376 $msg = $npc->name . " says: $msg" if $npc; 1665 $msg = $npc->name . " says: $msg" if $npc;
377
378 $self->message ($msg, $flags); 1666 $self->message ($msg, $flags);
1667 }
379} 1668}
380 1669
381############################################################################# 1670=item $player_object->may ("access")
382# map scripting support
383 1671
1672Returns wether the given player is authorized to access resource "access"
1673(e.g. "command_wizcast").
1674
1675=cut
1676
1677sub cf::object::player::may {
1678 my ($self, $access) = @_;
1679
1680 $self->flag (cf::FLAG_WIZ) ||
1681 (ref $cf::CFG{"may_$access"}
1682 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1683 : $cf::CFG{"may_$access"})
1684}
1685
1686=item $player_object->enter_link
1687
1688Freezes the player and moves him/her to a special map (C<{link}>).
1689
1690The player should be reaosnably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though.
1692
1693=item $player_object->leave_link ($map, $x, $y)
1694
1695Moves the player out of the specila link map onto the given map. If the
1696map is not valid (or omitted), the player will be moved back to the
1697location he/she was before the call to C<enter_link>, or, if that fails,
1698to the emergency map position.
1699
1700Might block.
1701
1702=cut
1703
1704sub cf::object::player::enter_link {
1705 my ($self) = @_;
1706
1707 $self->deactivate_recursive;
1708
1709 return if $self->map == $LINK_MAP;
1710
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map;
1713
1714 $self->enter_map ($LINK_MAP, 20, 20);
1715}
1716
1717sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_;
1719
1720 my $link_pos = delete $self->{_link_pos};
1721
1722 unless ($map) {
1723 # restore original map position
1724 ($map, $x, $y) = @{ $link_pos || [] };
1725 $map = cf::map::find $map;
1726
1727 unless ($map) {
1728 ($map, $x, $y) = @$EMERGENCY_POSITION;
1729 $map = cf::map::find $map
1730 or die "FATAL: cannot load emergency map\n";
1731 }
1732 }
1733
1734 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y);
1736
1737 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0;
1740
1741 $map->load;
1742 $map->load_diag;
1743
1744 return unless $self->contr->active;
1745 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747}
1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut
1784
1785sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_;
1787
1788 $path = new cf::path $path;
1789
1790 $self->enter_link;
1791
1792 (async {
1793 my $map = cf::map::find $path->as_string;
1794 $map = $map->customise_for ($self) if $map;
1795
1796# warn "entering ", $map->path, " at ($x, $y)\n"
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800
1801 $self->leave_link ($map, $x, $y);
1802 })->prio (1);
1803}
1804
1805=item $player_object->enter_exit ($exit_object)
1806
1807=cut
1808
1809sub parse_random_map_params {
1810 my ($spec) = @_;
1811
1812 my $rmp = { # defaults
1813 xsize => 10,
1814 ysize => 10,
1815 };
1816
1817 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2;
1819
1820 $rmp->{lc $k} = $v if (length $k) && (length $v);
1821 }
1822
1823 $rmp
1824}
1825
1826sub prepare_random_map {
1827 my ($exit) = @_;
1828
1829 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object
1832
1833 my $rmp = parse_random_map_params $exit->msg;
1834
1835 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name;
1837 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y;
1840 }
1841
1842 $rmp->{random_seed} ||= $exit->random_seed;
1843
1844 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data;
1846
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0;
1849
1850 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef);
1852 }
1853}
1854
1855sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_;
1857
1858 return unless $self->type == cf::PLAYER;
1859
1860 $self->enter_link;
1861
1862 (async {
1863 $self->deactivate_recursive; # just to be sure
1864 unless (eval {
1865 prepare_random_map $exit
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870
1871 1;
1872 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED);
1877
1878 warn "ERROR in enter_exit: $@";
1879 $self->leave_link;
1880 }
1881 })->prio (1);
1882}
1883
1884=head3 cf::client
1885
1886=over 4
1887
1888=item $client->send_drawinfo ($text, $flags)
1889
1890Sends a drawinfo packet to the client. Circumvents output buffering so
1891should not be used under normal circumstances.
1892
1893=cut
1894
1895sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_;
1897
1898 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1900}
1901
1902
1903=item $success = $client->query ($flags, "text", \&cb)
1904
1905Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908
1909Queries can fail, so check the return code. Or don't, as queries will become
1910reliable at some point in the future.
1911
1912=cut
1913
1914sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_;
1916
1917 return unless $self->state == ST_PLAYING
1918 || $self->state == ST_SETUP
1919 || $self->state == ST_CUSTOM;
1920
1921 $self->state (ST_CUSTOM);
1922
1923 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925
1926 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1;
1928}
1929
1930cf::client->attach (
1931 on_reply => sub {
1932 my ($ns, $msg) = @_;
1933
1934 # this weird shuffling is so that direct followup queries
1935 # get handled first
1936 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938
1939 (shift @$queue)->[1]->($msg);
1940
1941 push @{ $ns->{query_queue} }, @$queue;
1942
1943 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) {
1945 $ns->send_packet ($ns->{query_queue}[0][0]);
1946 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 }
1949 }
1950 },
1951);
1952
1953=item $client->async (\&cb)
1954
1955Create a new coroutine, running the specified callback. The coroutine will
1956be automatically cancelled when the client gets destroyed (e.g. on logout,
1957or loss of connection).
1958
1959=cut
1960
1961sub cf::client::async {
1962 my ($self, $cb) = @_;
1963
1964 my $coro = &Coro::async ($cb);
1965
1966 $coro->on_destroy (sub {
1967 delete $self->{_coro}{$coro+0};
1968 });
1969
1970 $self->{_coro}{$coro+0} = $coro;
1971
1972 $coro
1973}
1974
1975cf::client->attach (
1976 on_destroy => sub {
1977 my ($ns) = @_;
1978
1979 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1980 },
1981);
1982
1983=back
1984
1985
1986=head2 SAFE SCRIPTING
1987
1988Functions that provide a safe environment to compile and execute
1989snippets of perl code without them endangering the safety of the server
1990itself. Looping constructs, I/O operators and other built-in functionality
1991is not available in the safe scripting environment, and the number of
1992functions and methods that can be called is greatly reduced.
1993
1994=cut
1995
384our $safe = new Safe "ext"; 1996our $safe = new Safe "safe";
385our $safe_hole = new Safe::Hole; 1997our $safe_hole = new Safe::Hole;
386 1998
387$SIG{FPE} = 'IGNORE'; 1999$SIG{FPE} = 'IGNORE';
388 2000
389$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
390 2002
391# here we would export the classes and methods available to script code 2003# here we export the classes and methods available to script code
392#@ext::cf::object::player::ISA = @cf::object::player::ISA; 2004
393#@ext::cf::object::map::ISA = @cf::object::map::ISA; 2005=pod
2006
2007The following fucntions and emthods are available within a safe environment:
2008
2009 cf::object contr pay_amount pay_player map
2010 cf::object::player player
2011 cf::player peaceful
2012 cf::map trigger
2013
2014=cut
2015
2016for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)],
2018 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)],
2021) {
2022 no strict 'refs';
2023 my ($pkg, @funs) = @$_;
2024 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2025 for @funs;
2026}
2027
2028=over 4
2029
2030=item @retval = safe_eval $code, [var => value, ...]
2031
2032Compiled and executes the given perl code snippet. additional var/value
2033pairs result in temporary local (my) scalar variables of the given name
2034that are available in the code snippet. Example:
2035
2036 my $five = safe_eval '$first + $second', first => 1, second => 4;
2037
2038=cut
394 2039
395sub safe_eval($;@) { 2040sub safe_eval($;@) {
396 my ($code, %vars) = @_; 2041 my ($code, %vars) = @_;
397 2042
398 my $qcode = $code; 2043 my $qcode = $code;
399 $qcode =~ s/"/‟/g; # not allowed in #line filenames 2044 $qcode =~ s/"/‟/g; # not allowed in #line filenames
400 $qcode =~ s/\n/\\n/g; 2045 $qcode =~ s/\n/\\n/g;
401 2046
402 local $_; 2047 local $_;
403 local @ext::cf::_safe_eval_args = values %vars; 2048 local @safe::cf::_safe_eval_args = values %vars;
404 2049
405 $safe->reval ( 2050 my $eval =
406 "do {\n" 2051 "do {\n"
407 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 2052 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
408 . "#line 0 \"{$qcode}\"\n" 2053 . "#line 0 \"{$qcode}\"\n"
409 . $code 2054 . $code
410 . "\n}" 2055 . "\n}"
411 ) 2056 ;
2057
2058 sub_generation_inc;
2059 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2060 sub_generation_inc;
2061
2062 if ($@) {
2063 warn "$@";
2064 warn "while executing safe code '$code'\n";
2065 warn "with arguments " . (join " ", %vars) . "\n";
2066 }
2067
2068 wantarray ? @res : $res[0]
412} 2069}
2070
2071=item cf::register_script_function $function => $cb
2072
2073Register a function that can be called from within map/npc scripts. The
2074function should be reasonably secure and should be put into a package name
2075like the extension.
2076
2077Example: register a function that gets called whenever a map script calls
2078C<rent::overview>, as used by the C<rent> extension.
2079
2080 cf::register_script_function "rent::overview" => sub {
2081 ...
2082 };
2083
2084=cut
413 2085
414sub register_script_function { 2086sub register_script_function {
415 my ($fun, $cb) = @_; 2087 my ($fun, $cb) = @_;
416 2088
417 no strict 'refs'; 2089 no strict 'refs';
418 *{"ext::$fun"} = $safe_hole->wrap ($cb); 2090 *{"safe::$fun"} = $safe_hole->wrap ($cb);
419} 2091}
2092
2093=back
2094
2095=cut
420 2096
421############################################################################# 2097#############################################################################
422# initialisation
423 2098
424register "<global>", __PACKAGE__; 2099=head2 EXTENSION DATABASE SUPPORT
425 2100
426unshift @INC, maps_directory "perl"; 2101Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which
2103excludes objects.
427 2104
2105The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique.
2107
2108=over 4
2109
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key
2117
2118Returns a single value from the database
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 });
2171
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) {
2178 @_ >= 2
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182
2183 sub db_put($$;$) {
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 },
2197 );
2198}
2199
2200#############################################################################
2201# the server's main()
2202
2203sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config"
2205 or return;
2206
2207 local $/;
2208 *CFG = YAML::Syck::Load <$fh>;
2209
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2214
2215 if (exists $CFG{mlockall}) {
2216 eval {
2217 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2218 and die "WARNING: m(un)lockall failed: $!\n";
2219 };
2220 warn $@ if $@;
2221 }
2222}
2223
2224sub main {
2225 # we must not ever block the main coroutine
2226 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event };
2229 };
2230
2231 cfg_load;
2232 db_load;
428load_extensions; 2233 load_extensions;
2234 Event::loop;
2235}
2236
2237#############################################################################
2238# initialisation and cleanup
2239
2240# install some emergency cleanup handlers
2241BEGIN {
2242 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal (
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal";
2248 },
2249 );
2250 }
2251}
2252
2253sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop;
2255
2256 warn "enter emergency perl save\n";
2257
2258 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously.
2262 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next;
2266 $pl->save;
2267 }
2268 warn "end emergency player save\n";
2269
2270 warn "begin emergency map save\n";
2271 for my $path (keys %cf::MAP) {
2272 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next;
2274 $map->save;
2275 }
2276 warn "end emergency map save\n";
2277 };
2278
2279 warn "leave emergency perl save\n";
2280}
2281
2282sub reload() {
2283 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n";
2286 return;
2287 }
2288
2289 warn "reloading...";
2290
2291 warn "freezing server";
2292 my $guard = freeze_mainloop;
2293 cf::emergency_save;
2294
2295 warn "sync database to disk";
2296 cf::db_sync;
2297 IO::AIO::flush;
2298
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved
2301
2302 warn "cancel all watchers";
2303 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 }
2327
2328 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg;
2330 }
2331
2332 warn "unload all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335
2336 warn "removing <$k>";
2337 delete $INC{$k};
2338
2339 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g;
2341
2342 if (my $cb = $k->can ("unload_module")) {
2343 $cb->();
2344 }
2345
2346 Symbol::delete_package $k;
2347 }
2348
2349 warn "get rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352
2353 warn "unload cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"};
2355
2356 # don't, removes xs symbols, too,
2357 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__;
2359
2360 warn "reloading cf.pm";
2361 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363
2364 warn "load config and database again";
2365 cf::cfg_load;
2366 cf::db_load;
2367
2368 warn "load extensions";
2369 cf::load_extensions;
2370
2371 warn "reattach attachments to objects/players";
2372 _global_reattach;
2373 warn "reattach attachments to maps";
2374 reattach $_ for values %MAP;
2375 };
2376
2377 if ($@) {
2378 warn $@;
2379 warn "error while reloading, exiting.";
2380 exit 1;
2381 }
2382
2383 warn "reloaded";
2384};
2385
2386#############################################################################
2387
2388unless ($LINK_MAP) {
2389 $LINK_MAP = cf::map::new;
2390
2391 $LINK_MAP->width (41);
2392 $LINK_MAP->height (41);
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10,
2401 cb => sub {
2402 $_[0]->w->cancel;
2403
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 });
2422
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427}
2428
2429register_command "reload" => sub {
2430 my ($who, $arg) = @_;
2431
2432 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload.");
2436 }
2437};
2438
2439unshift @INC, $LIBDIR;
2440
2441$TICK_WATCHER = Event->timer (
2442 reentrant => 0,
2443 prio => 0,
2444 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL,
2446 cb => sub {
2447 cf::server_tick; # one server iteration
2448 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK;
2450
2451 $WAIT_FOR_TICK->broadcast;
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2453
2454 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2456
2457 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start;
2459 },
2460);
2461
2462IO::AIO::max_poll_time $TICK * 0.2;
2463
2464Event->io (
2465 fd => IO::AIO::poll_fileno,
2466 poll => 'r',
2467 prio => 5,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL,
2474 after => 0,
2475 interval => 10,
2476 cb => sub {
2477 (Coro::unblock_sub {
2478 write_runtime
2479 or warn "ERROR: unable to write runtime file: $!";
2480 })->();
2481 },
2482);
2483
2484END { cf::emergency_save }
429 2485
4301 24861
431 2487

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