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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.230 by root, Mon Apr 2 18:04:46 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
26use YAML::Syck ();
22use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
52our %PLAYER; # all users 73our %PLAYER; # all users
53our %MAP; # all maps 74our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
77 105
78############################################################################# 106#############################################################################
79 107
80=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
81 109
105 133
106=item %cf::CFG 134=item %cf::CFG
107 135
108Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
146 181
147$Event::DIED = sub { 182$Event::DIED = sub {
148 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
149}; 184};
150 185
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
156 187
157=over 4 188=over 4
158 189
159=cut 190=item dumpval $ref
160 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
161use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 214
163=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
164 216
165Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
166 218
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
175 220
176Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 222
185=item cf::lock_wait $string 223=item cf::lock_wait $string
186 224
187Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
188 226
225} 263}
226 264
227sub freeze_mainloop { 265sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
229 267
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
306 346
307 $coro 347 $coro
308} 348}
309 349
310sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
311 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
312 354
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 356 or return;
315 357
358 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 363 and return;
319 364
365 # always fsync - this file is important
320 aio_fsync $fh 366 aio_fsync $fh
321 and return; 367 and return;
322 368
323 close $fh 369 close $fh
324 or return; 370 or return;
327 and return; 373 and return;
328 374
329 1 375 1
330} 376}
331 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
332=back 389=back
333 390
334=cut 391=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 392
456############################################################################# 393#############################################################################
457 394
458=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
459 396
585our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 523our @CB_MAP = ();
587 524
588my %attachment; 525my %attachment;
589 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
590sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
592 535
593 use sort 'stable'; 536 use sort 'stable';
594 537
765# object support 708# object support
766 709
767sub reattach { 710sub reattach {
768 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 715
771 my $registry = $obj->registry; 716 my $registry = $obj->registry;
772 717
773 @$registry = (); 718 @$registry = ();
774 719
821 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
822 767
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 772 close $fh;
828 773
829 if (@$objs) { 774 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 780 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
837 } 782 }
838 } else { 783 } else {
839 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
906=cut 851=cut
907 852
908sub register_extcmd { 853sub register_extcmd {
909 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
910 855
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
915} 857}
916 858
917cf::player->attach ( 859cf::player->attach (
918 on_command => sub { 860 on_command => sub {
919 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
932 874
933 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
934 876
935 if (ref $msg) { 877 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 881 }
940 } 882 }
941 } else { 883 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 886
945 cf::override; 887 cf::override;
946 }, 888 },
947); 889);
948 890
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 891sub load_extension {
956 my ($path) = @_; 892 my ($path) = @_;
957 893
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 895 my $base = $1;
960 my $pkg = $1; 896 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
963 899
964 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
965 901
966 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 903 or die "$path: $!";
968 904
969 my $source = 905 my $source =
970 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
973 . "\n};\n1"; 909 . "\n};\n1";
974 910
975 eval $source 911 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 913 : "extension disabled.\n";
978 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 915 warn $@;
980 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
981 917 exit 1;
982# no strict 'refs'; 918 }
983# @{"$pkg\::ISA"} = ext::; 919 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 920 }
998 921
999 # remove commands 922 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 923}
1024 924
1025sub load_extensions { 925sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 927 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1032 } 932 }
1033} 933}
1034 934
1035############################################################################# 935#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 936
1073=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1074 938
1075Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1076 940
1077=cut 941=cut
1078 942
1079package cf::player; 943package cf::player;
944
945use Coro::AIO;
1080 946
1081=head3 cf::player 947=head3 cf::player
1082 948
1083=over 4 949=over 4
1084 950
1110 976
1111sub exists($) { 977sub exists($) {
1112 my ($login) = @_; 978 my ($login) = @_;
1113 979
1114 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1116} 982}
1117 983
1118sub find($) { 984sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 986 my $login = $_[0];
1121 987
1122 my $guard = cf::lock_acquire "user_find:$login"; 988 my $guard = cf::lock_acquire "user_find:$login";
1123 989
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
1125 }; 995 }
1126} 996}
1127 997
1128sub save($) { 998sub save($) {
1129 my ($pl) = @_; 999 my ($pl) = @_;
1130 1000
1133 my $path = path $pl; 1003 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1004 my $guard = cf::lock_acquire "user_save:$path";
1135 1005
1136 return if $pl->{deny_save}; 1006 return if $pl->{deny_save};
1137 1007
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1008 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1009 $pl->{last_save} = $cf::RUNTIME;
1140 1010
1141 $pl->save_pl ($path); 1011 $pl->save_pl ($path);
1142 Coro::cede; 1012 Coro::cede;
1143} 1013}
1153 $cf::PLAYER{$login} = $self; 1023 $cf::PLAYER{$login} = $self;
1154 1024
1155 $self 1025 $self
1156} 1026}
1157 1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1158sub quit_character { 1035sub quit_character {
1159 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1160 1039
1161 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1042
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1046 $pl->ns->destroy if $pl->ns;
1168 1047
1169 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1050 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1052 $pl->destroy;
1174 1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1175 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1176 }; 1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1177} 1127}
1178 1128
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1180 1130
1181Sends an ext reply to the player. 1131Sends an ext reply to the player.
1204package cf::map; 1154package cf::map;
1205 1155
1206use Fcntl; 1156use Fcntl;
1207use Coro::AIO; 1157use Coro::AIO;
1208 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1209our $MAX_RESET = 3600; 1163our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1164our $DEFAULT_RESET = 3000;
1211 1165
1212sub generate_random_map { 1166sub generate_random_map {
1213 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1169 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1311}
1230 1312
1231# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1232# all maps in C++... 1314# all maps in C++...
1233sub change_all_map_light { 1315sub change_all_map_light {
1235 1317
1236 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1238} 1320}
1239 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1240sub try_load_header($) { 1330sub load_header_from($) {
1241 my ($path) = @_; 1331 my ($self, $path) = @_;
1242 1332
1243 utf8::encode $path; 1333 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1245 or return; 1338 or return;
1246 1339
1247 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1248 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1249 1386
1250 # for better error messages only, will be overwritten 1387 1
1251 $map->path ($path);
1252
1253 $map->load_header ($path)
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1388}
1260 1389
1261sub find; 1390sub find;
1262sub find { 1391sub find {
1263 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1264 1393
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1395
1270 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1271 1397
1272 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1274 1400 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1401 or return;
1294 1402
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1307 1404
1308 Coro::cede; 1405 $map->load_header
1406 or return;
1309 1407
1310 if ($map->should_reset) { 1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1411 $map->reset;
1312 undef $guard; 1412 undef $guard;
1313 $map = find $path 1413 return find $path;
1314 or return;
1315 } 1414 }
1316 1415
1317 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1318 } 1417 }
1319} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1320 1422
1321sub load { 1423sub load {
1322 my ($self) = @_; 1424 my ($self) = @_;
1323 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1324 my $path = $self->{path}; 1428 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1326 1430
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1432
1329 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1330 1434
1331 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1332 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1440 or return;
1334 1441
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1337 1444
1338 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1446 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1448 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1343 } 1450 }
1344 } 1451 }
1345 1452
1346 Coro::cede; 1453 Coro::cede;
1347 1454
1348 # now do the right thing for maps 1455 # now do the right thing for maps
1349 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1350 1457
1351 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1459 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1358 $self->set_darkness_map; 1463 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1361 $self->activate; 1467 $self->activate;
1362 } 1468 }
1363 1469
1364 Coro::cede; 1470 $self->post_load;
1365 1471
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1367} 1506}
1368 1507
1369sub find_sync { 1508sub find_sync {
1370 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1371 1510
1372 cf::sync_job { cf::map::find $path, $origin } 1511 cf::sync_job { find $path, $origin }
1373} 1512}
1374 1513
1375sub do_load_sync { 1514sub do_load_sync {
1376 my ($map) = @_; 1515 my ($map) = @_;
1377 1516
1378 cf::sync_job { $map->load }; 1517 cf::sync_job { $map->load };
1379} 1518}
1380 1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1381sub save { 1550sub save {
1382 my ($self) = @_; 1551 my ($self) = @_;
1383 1552
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1554
1386 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1387 1556
1388 return unless $self->dirty; 1557 return unless $self->dirty;
1389 1558
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1561
1393 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1394 1563
1395 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1396 1565
1399 cf::async { 1568 cf::async {
1400 $_->contr->save for $self->players; 1569 $_->contr->save for $self->players;
1401 }; 1570 };
1402 1571
1403 if ($uniq) { 1572 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1575 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1577 }
1409} 1578}
1410 1579
1411sub swap_out { 1580sub swap_out {
1412 my ($self) = @_; 1581 my ($self) = @_;
1426 1595
1427sub reset_at { 1596sub reset_at {
1428 my ($self) = @_; 1597 my ($self) = @_;
1429 1598
1430 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1433 1602
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1605
1441 my ($self) = @_; 1610 my ($self) = @_;
1442 1611
1443 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1444} 1613}
1445 1614
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1615sub reset {
1468 my ($self) = @_; 1616 my ($self) = @_;
1469 1617
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1619
1472 return if $self->players; 1620 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1474 1622
1475 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1476 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1477 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1478 1638
1479 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1480 1640
1481 $self->unlink_save; 1641 $self->unlink_save;
1482 $self->destroy; 1642 $self->destroy;
1485my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1486 1646
1487sub nuke { 1647sub nuke {
1488 my ($self) = @_; 1648 my ($self) = @_;
1489 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1493 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1494} 1663}
1495 1664
1496sub customise_for { 1665=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1666
1499 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1501 }
1502 1669
1503 $map 1670=cut
1504}
1505 1671
1506sub emergency_save { 1672sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1508 1675
1509 warn "enter emergency perl save\n"; 1676 my @paths;
1510 1677
1511 cf::sync_job { 1678 for (@$files) {
1512 warn "begin emergency player save\n"; 1679 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1680 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1681 next unless /^$PATH_SEP/o;
1515 1682
1516 warn "begin emergency map save\n"; 1683 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1684 }
1520 1685
1521 warn "leave emergency perl save\n"; 1686 \@paths
1522} 1687}
1523 1688
1524package cf; 1689package cf;
1525 1690
1526=back 1691=back
1527 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1528 1719
1529=head3 cf::object::player 1720=head3 cf::object::player
1530 1721
1531=over 4 1722=over 4
1532 1723
1572 1763
1573=item $player_object->enter_link 1764=item $player_object->enter_link
1574 1765
1575Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1576 1767
1577The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1579 1770
1771Will never block.
1772
1580=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1581 1774
1582Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1778fails, to the emergency map position.
1586 1779
1587Might block. 1780Might block.
1588 1781
1589=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1590 1793
1591sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1592 my ($self) = @_; 1795 my ($self) = @_;
1593 1796
1594 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1595 1798
1596 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1800
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1802 if $self->map;
1600 1803
1601 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1805}
1603 1806
1604sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1606 1809
1624 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1627 1830
1628 $map->load; 1831 $map->load;
1832 $map->load_diag;
1629 1833
1630 return unless $self->contr->active; 1834 return unless $self->contr->active;
1631 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1633} 1839}
1634 1840
1635cf::player->attach ( 1841cf::player->attach (
1636 on_logout => sub { 1842 on_logout => sub {
1649 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes 1856 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1653 (async { 1859 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef, 1860 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, " 1861 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.", 1862 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED); 1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1660 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1662 })->prio (2); 1868 })->prio (2);
1663 } 1869 }
1664 }, 1870 },
1672 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1673 1879
1674 $self->enter_link; 1880 $self->enter_link;
1675 1881
1676 (async { 1882 (async {
1677 $path = new cf::path $path; 1883 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1884 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1681 1886 $map
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1889
1688 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1891 })->prio (1);
1690} 1892}
1691 1893
1695 1897
1696sub parse_random_map_params { 1898sub parse_random_map_params {
1697 my ($spec) = @_; 1899 my ($spec) = @_;
1698 1900
1699 my $rmp = { # defaults 1901 my $rmp = { # defaults
1700 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1702 }; 1906 };
1703 1907
1704 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1706 1910
1710 $rmp 1914 $rmp
1711} 1915}
1712 1916
1713sub prepare_random_map { 1917sub prepare_random_map {
1714 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 1921
1716 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 1924 # that depends on the exit object
1719 1925
1720 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1721 1927
1722 if ($exit->map) { 1928 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1727 } 1933 }
1728 1934
1729 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1730 1936
1731 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1733 1940
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1736 1945
1737 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 1947 $exit->msg (undef);
1739 } 1948 }
1740} 1949}
1741 1950
1742sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1744 1953
1745 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1746 1964
1747 $self->enter_link; 1965 $self->enter_link;
1748 1966
1749 (async { 1967 (async {
1750 $self->deactivate_recursive; # just to be sure 1968 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 1969 unless (eval {
1752 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 1971
1758 1; 1972 1;
1759 }) { 1973 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1764 1978
1765 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 1980 $self->leave_link;
1767 } 1981 }
1781 1995
1782sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1784 1998
1785 utf8::encode $text; 1999 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2001}
1788 2002
1789 2003
1790=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1791 2005
1822 # get handled first 2036 # get handled first
1823 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2039
1826 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2042
1828 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1829 2044
1830 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2046 if (@$queue) {
1889 2104
1890# here we export the classes and methods available to script code 2105# here we export the classes and methods available to script code
1891 2106
1892=pod 2107=pod
1893 2108
1894The following fucntions and emthods are available within a safe environment: 2109The following functions and methods are available within a safe environment:
1895 2110
1896 cf::object contr pay_amount pay_player map 2111 cf::object contr pay_amount pay_player map
1897 cf::object::player player 2112 cf::object::player player
1898 cf::player peaceful 2113 cf::player peaceful
1899 cf::map trigger 2114 cf::map trigger
1992The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1993using it, it should be unique. 2208using it, it should be unique.
1994 2209
1995=over 4 2210=over 4
1996 2211
1997=item $hashref = cf::db_get $family
1998
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
2004 2213
2005Returns a single value from the database 2214Returns a single value from the database.
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011 2215
2012=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
2013 2217
2014Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024 2219
2025=cut 2220=cut
2026 2221
2027our $DB; 2222our $DB;
2028 2223
2029{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
2030 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
2031 2243
2032 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
2033 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
2034 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
2035 2248
2036 my $pid; 2249 unlink $path;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 } 2250 };
2046 } 2251 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 2252 }
2253}
2058 2254
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) { 2255sub db_get($$) {
2065 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2070 sub db_put($$;$) { 2266sub db_put($$$) {
2071 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_facedata {
2275 my $path = sprintf "%s/facedata", cf::datadir;
2276
2277 warn "loading facedata from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2296 Coro::cede;
2297 }
2298
2299 while (my ($face, $info) = each %$faces) {
2300 next unless $info->{smooth};
2301 my $idx = cf::face::find $face
2302 or next;
2303 if (my $smooth = cf::face::find $info->{smooth}) {
2304 cf::face::set_smooth $idx, $smooth;
2073 } else { 2305 } else {
2074 $DB->{$_[0]} = $_[1]; 2306 warn "smooth face '$info->{smooth}' not found for face '$face'";
2075 }
2076 db_dirty;
2077 }
2078
2079 cf::global->attach (
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 2307 }
2084 ); 2308 Coro::cede;
2085} 2309 }
2086 2310
2087############################################################################# 2311 1
2088# the server's main() 2312}
2313
2314sub reload_resources {
2315 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2316 or die "unable to load regions file\n";#d#
2317 load_facedata
2318 or die "unable to load facedata\n";#d#
2319}
2320
2321sub init {
2322 reload_resources;
2323}
2089 2324
2090sub cfg_load { 2325sub cfg_load {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 2326 open my $fh, "<:utf8", cf::confdir . "/config"
2092 or return; 2327 or return;
2093 2328
2110 2345
2111sub main { 2346sub main {
2112 # we must not ever block the main coroutine 2347 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2348 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2349 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2350 (async {
2115 async { Event::one_event }; 2351 Event::one_event;
2352 })->prio (Coro::PRIO_MAX);
2116 }; 2353 };
2117 2354
2118 cfg_load; 2355 cfg_load;
2119 db_load; 2356 db_init;
2120 load_extensions; 2357 load_extensions;
2358
2359 $TICK_WATCHER->start;
2121 Event::loop; 2360 Event::loop;
2122} 2361}
2123 2362
2124############################################################################# 2363#############################################################################
2125# initialisation 2364# initialisation and cleanup
2365
2366# install some emergency cleanup handlers
2367BEGIN {
2368 for my $signal (qw(INT HUP TERM)) {
2369 Event->signal (
2370 reentrant => 0,
2371 data => WF_AUTOCANCEL,
2372 signal => $signal,
2373 prio => 0,
2374 cb => sub {
2375 cf::cleanup "SIG$signal";
2376 },
2377 );
2378 }
2379}
2380
2381sub emergency_save() {
2382 my $freeze_guard = cf::freeze_mainloop;
2383
2384 warn "enter emergency perl save\n";
2385
2386 cf::sync_job {
2387 # use a peculiar iteration method to avoid tripping on perl
2388 # refcount bugs in for. also avoids problems with players
2389 # and maps saved/destroyed asynchronously.
2390 warn "begin emergency player save\n";
2391 for my $login (keys %cf::PLAYER) {
2392 my $pl = $cf::PLAYER{$login} or next;
2393 $pl->valid or next;
2394 $pl->save;
2395 }
2396 warn "end emergency player save\n";
2397
2398 warn "begin emergency map save\n";
2399 for my $path (keys %cf::MAP) {
2400 my $map = $cf::MAP{$path} or next;
2401 $map->valid or next;
2402 $map->save;
2403 }
2404 warn "end emergency map save\n";
2405
2406 warn "begin emergency database checkpoint\n";
2407 BDB::db_env_txn_checkpoint $DB_ENV;
2408 warn "end emergency database checkpoint\n";
2409 };
2410
2411 warn "leave emergency perl save\n";
2412}
2413
2414sub post_cleanup {
2415 my ($make_core) = @_;
2416
2417 warn Carp::longmess "post_cleanup backtrace"
2418 if $make_core;
2419}
2126 2420
2127sub reload() { 2421sub reload() {
2128 # can/must only be called in main 2422 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2423 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2424 warn "can only reload from main coroutine";
2131 return; 2425 return;
2132 } 2426 }
2133 2427
2134 warn "reloading..."; 2428 warn "reloading...";
2135 2429
2136 my $guard = freeze_mainloop; 2430 warn "entering sync_job";
2431
2432 cf::sync_job {
2433 cf::write_runtime; # external watchdog should not bark
2137 cf::emergency_save; 2434 cf::emergency_save;
2435 cf::write_runtime; # external watchdog should not bark
2138 2436
2139 eval { 2437 warn "syncing database to disk";
2438 BDB::db_env_txn_checkpoint $DB_ENV;
2439
2140 # if anything goes wrong in here, we should simply crash as we already saved 2440 # if anything goes wrong in here, we should simply crash as we already saved
2141 2441
2142 # cancel all watchers 2442 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 2443 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2444 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2445 }
2146 2446
2447 warn "flushing outstanding aio requests";
2448 for (;;) {
2449 BDB::flush;
2450 IO::AIO::flush;
2451 Coro::cede;
2452 last unless IO::AIO::nreqs || BDB::nreqs;
2453 warn "iterate...";
2454 }
2455
2456 ++$RELOAD;
2457
2147 # cancel all extension coros 2458 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 2459 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2460 %EXT_CORO = ();
2150 2461
2151 # unload all extensions 2462 warn "removing commands";
2152 for (@exts) { 2463 %COMMAND = ();
2464
2465 warn "removing ext commands";
2466 %EXTCMD = ();
2467
2468 warn "unloading/nuking all extensions";
2469 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2470 warn "... unloading $pkg";
2154 unload_extension $_; 2471
2472 if (my $cb = $pkg->can ("unload")) {
2473 eval {
2474 $cb->($pkg);
2475 1
2476 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2477 }
2156 2478
2479 warn "... nuking $pkg";
2480 Symbol::delete_package $pkg;
2481 }
2482
2157 # unload all modules loaded from $LIBDIR 2483 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2484 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2486
2161 warn "removing <$k>"; 2487 warn "... unloading $k";
2162 delete $INC{$k}; 2488 delete $INC{$k};
2163 2489
2164 $k =~ s/\.pm$//; 2490 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 2491 $k =~ s/\//::/g;
2166 2492
2169 } 2495 }
2170 2496
2171 Symbol::delete_package $k; 2497 Symbol::delete_package $k;
2172 } 2498 }
2173 2499
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2500 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2501 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2503
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2504 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2505 delete $INC{"cf.pm"};
2187 2506
2188 # don't, removes xs symbols, too, 2507 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2508 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2509 #Symbol::delete_package __PACKAGE__;
2191 2510
2192 # reload cf.pm 2511 warn "unload completed, starting to reload now";
2512
2193 warn "reloading cf.pm"; 2513 warn "reloading cf.pm";
2194 require cf; 2514 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2515 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2516
2197 # load config and database again 2517 warn "loading config and database again";
2198 cf::cfg_load; 2518 cf::cfg_load;
2199 cf::db_load;
2200 2519
2201 # load extensions
2202 warn "load extensions"; 2520 warn "loading extensions";
2203 cf::load_extensions; 2521 cf::load_extensions;
2204 2522
2205 # reattach attachments to objects 2523 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 2524 _global_reattach; # objects, sockets
2207 _global_reattach; 2525 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 2526 reattach $_ for values %MAP;
2209 }; 2527 warn "reattaching attachments to players";
2528 reattach $_ for values %PLAYER;
2210 2529
2211 if ($@) { 2530 warn "loading reloadable resources";
2531 reload_resources;
2532
2533 warn "leaving sync_job";
2534
2535 1
2536 } or do {
2212 warn $@; 2537 warn $@;
2213 warn "error while reloading, exiting."; 2538 warn "error while reloading, exiting.";
2214 exit 1; 2539 exit 1;
2215 } 2540 };
2216 2541
2217 warn "reloaded successfully"; 2542 warn "reloaded";
2218}; 2543};
2219 2544
2220############################################################################# 2545our $RELOAD_WATCHER; # used only during reload
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
2263register "<global>", __PACKAGE__;
2264 2546
2265register_command "reload" => sub { 2547register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2548 my ($who, $arg) = @_;
2267 2549
2268 if ($who->flag (FLAG_WIZ)) { 2550 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload."); 2551 $who->message ("reloading server.");
2552
2553 # doing reload synchronously and two reloads happen back-to-back,
2554 # coro crashes during coro_state_free->destroy here.
2555
2556 $RELOAD_WATCHER ||= Event->timer (
2557 reentrant => 0,
2558 after => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => sub {
2270 reload; 2561 reload;
2271 $who->message ("end of reload."); 2562 undef $RELOAD_WATCHER;
2563 },
2564 );
2272 } 2565 }
2273}; 2566};
2274 2567
2275unshift @INC, $LIBDIR; 2568unshift @INC, $LIBDIR;
2569
2570my $bug_warning = 0;
2276 2571
2277$TICK_WATCHER = Event->timer ( 2572$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 2573 reentrant => 0,
2574 parked => 1,
2279 prio => 0, 2575 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2576 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2577 data => WF_AUTOCANCEL,
2282 cb => sub { 2578 cb => sub {
2579 if ($Coro::current != $Coro::main) {
2580 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2581 unless ++$bug_warning > 10;
2582 return;
2583 }
2584
2585 $NOW = Event::time;
2586
2283 cf::server_tick; # one server iteration 2587 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK; 2588 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2589 $NEXT_TICK += $TICK;
2590
2591 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2592 $NEXT_RUNTIME_WRITE = $NOW + 10;
2593 Coro::async_pool {
2594 write_runtime
2595 or warn "ERROR: unable to write runtime file: $!";
2596 };
2597 }
2598
2599 $WAIT_FOR_TICK->broadcast;
2600 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2601
2602# my $AFTER = Event::time;
2603# warn $AFTER - $NOW;#d#
2286 2604
2287 # if we are delayed by four ticks or more, skip them all 2605 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2606 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2607
2290 $TICK_WATCHER->at ($NEXT_TICK); 2608 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 2609 $TICK_WATCHER->start;
2292 }, 2610 },
2293); 2611);
2294 2612
2613{
2295IO::AIO::max_poll_time $TICK * 0.2; 2614 BDB::max_poll_time $TICK * 0.1;
2296 2615 $BDB_POLL_WATCHER = Event->io (
2297Event->io ( 2616 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 2617 fd => BDB::poll_fileno,
2299 poll => 'r', 2618 poll => 'r',
2300 prio => 5, 2619 prio => 0,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL, 2620 data => WF_AUTOCANCEL,
2307 after => 0, 2621 cb => \&BDB::poll_cb,
2308 interval => 10, 2622 );
2309 cb => sub { 2623 BDB::min_parallel 8;
2310 (Coro::unblock_sub { 2624
2311 write_runtime 2625 BDB::set_sync_prepare {
2312 or warn "ERROR: unable to write runtime file: $!"; 2626 my $status;
2627 my $current = $Coro::current;
2628 (
2629 sub {
2630 $status = $!;
2631 $current->ready; undef $current;
2632 },
2633 sub {
2634 Coro::schedule while defined $current;
2635 $! = $status;
2636 },
2637 )
2638 };
2639
2640 unless ($DB_ENV) {
2641 $DB_ENV = BDB::db_env_create;
2642
2643 cf::sync_job {
2644 eval {
2645 BDB::db_env_open
2646 $DB_ENV,
2647 $BDB_ENV_DIR,
2648 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2649 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2650 0666;
2651
2652 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2653
2654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2655 $DB_ENV->set_lk_detect;
2656 };
2657
2658 cf::cleanup "db_env_open(db): $@" if $@;
2313 })->(); 2659 };
2314 }, 2660 }
2315); 2661}
2662
2663{
2664 IO::AIO::min_parallel 8;
2665
2666 undef $Coro::AIO::WATCHER;
2667 IO::AIO::max_poll_time $TICK * 0.1;
2668 $AIO_POLL_WATCHER = Event->io (
2669 reentrant => 0,
2670 data => WF_AUTOCANCEL,
2671 fd => IO::AIO::poll_fileno,
2672 poll => 'r',
2673 prio => 6,
2674 cb => \&IO::AIO::poll_cb,
2675 );
2676}
2316 2677
2317END { cf::emergency_save } 2678END { cf::emergency_save }
2318 2679
23191 26801
2320 2681

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